History Main / EverythingIsOnline

4th Feb '16 4:05:41 PM eroock
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* ''Film/{{Hackers}}'' is all about a group of teenage hackers who do all sorts of things by hacking into computers as youthful rebellion.
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* ''Film/{{Hackers}}'' is all about a group of teenage hackers who do all sorts of things by hacking into computers as youthful rebellion. One particular hacking coup involves capsizing tankers via a virus.
12th Jan '16 4:52:30 PM Discar
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* Averted in the web-novel ''Literature/{{Domina}}''. When Butler says that the changelings are hacking him, he means they're hacking the basic public-access sites which don't control anything remotely important. It's compared to graffiti; "Annoying, but harmless." Nothing important is ever connected to outside networks. When someone hacks something important, it means that they already sent in a commando team to plant a wi-fi bug on a connected terminal earlier.
29th Dec '15 2:02:07 PM WillyFourEyes
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** Also occasionally averted. While many unlikely things are connected to the internet such as Mayl's piano & Myuki's mirror (which may just be [=PCs=] designed to look like these things), there are many devices like cars, [=TVs=], vending machines & major public works like the water treatment plant that are not online, despite being computer controlled & must be jacked into manually. ** The trope continues in the spiritual successor, ''VideoGame/MegaManStarForce''. *** Taken to such ridiculous levels that you can find EM wave spaces in medieval crowns, sunken galleon masts, rocks, and even ''rotisserie chicken'', and that's just in ''2''.
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** Also occasionally averted. While many unlikely things are connected to the internet such as Mayl's piano & Myuki's Miyuki's mirror (which may just be [=PCs=] designed to look like these things), there are many devices like cars, [=TVs=], vending machines & major public works like the water treatment plant that are not online, despite being computer controlled & must be jacked into manually. ** The trope continues in the spiritual successor, ''VideoGame/MegaManStarForce''. *** Taken ''VideoGame/MegaManStarForce'', and it's [[ExaggeratedTrope taken to such ridiculous levels levels]] that you can find EM wave spaces in medieval crowns, sunken galleon masts, rocks, and even ''rotisserie chicken'', and that's just in ''2''.
24th Dec '15 4:34:00 PM nombretomado
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* Even your phone conversations aren't safe these days, and not just from the NSA: as the [[http://en.wikipedia.org/wiki/News_International_phone_hacking_scandal News International phone hacking scandal]] demonstrated. [[BritishNewspapers Certain newspapers (including the defunct News of the World)]] had been hacking into the voicemail accounts of everyone from missing schoolgirl Milly Dowler to the victims of the 7/7 London bombings to the [[BritishRoyalFamily Royal Family]].
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* Even your phone conversations aren't safe these days, and not just from the NSA: as the [[http://en.wikipedia.org/wiki/News_International_phone_hacking_scandal News International phone hacking scandal]] demonstrated. [[BritishNewspapers Certain newspapers (including the defunct News of the World)]] had been hacking into the voicemail accounts of everyone from missing schoolgirl Milly Dowler to the victims of the 7/7 London bombings to the [[BritishRoyalFamily [[UsefulNotes/TheBritishRoyalFamily Royal Family]].
17th Dec '15 11:36:02 AM FF32
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* A frequently DefiedTrope for the SCPFoundation. Any SCP that is an artificially intelligent computer programs must never be run on a computer with any kind of network connection.
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* A frequently DefiedTrope for the SCPFoundation.Wiki/SCPFoundation. Any SCP that is an artificially intelligent computer programs must never be run on a computer with any kind of network connection.
17th Dec '15 7:46:23 AM DRCEQ
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* ''VideoGame/GhostInTheShellFirstAssaultOnline'' seems to use this as part of its premise. Every character in the game uses a full cyberbody, including flesh-and-blood Togusa. The matches start off with you initiating a net dive, you wait for the maps to load up, guns that are dropped on the ground have a digital field over them, and body parts digitally appear and disappear. Chief Aramaki occasionally makes mention of the network being too tough to secure when you lose, and the Tachikoma always says "Beginning Cyberbrain Protocol" when it is summoned onto the map. Everything seems to indicate that all the fighting takes place online, which isn't out of the question for this series.
4th Dec '15 3:29:40 PM fdsa1234567890
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* One somewhat disturbing example comes from the fact that even a computer that is "air gapped" can potentially be hacked through [[http://arstechnica.com/security/2013/12/scientist-developed-malware-covertly-jumps-air-gaps-using-inaudible-sound/ audio signals.]] That is that the speakers of two different computers can communicate at ultrahigh frequency that cannot be detected by people. This is not to mention computer viruses like Stuxnet that specifically targeted systems that were off the internet and transmitted through USB drives.
28th Nov '15 11:29:00 PM nombretomado
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* Taken to ridiculous extremes in the SegaCD game ''Panic!'', where a computer virus infects the World Central Network, and ''every machine in the world'', including vending machines, vehicles, elevators, and countless other objects, starts [[PhlebotinumBreakdown going haywire in indescribably bizarre ways]]. This makes substantially more sense than the rest of the game.
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* Taken to ridiculous extremes in the SegaCD UsefulNotes/SegaCD game ''Panic!'', where a computer virus infects the World Central Network, and ''every machine in the world'', including vending machines, vehicles, elevators, and countless other objects, starts [[PhlebotinumBreakdown going haywire in indescribably bizarre ways]]. This makes substantially more sense than the rest of the game.
26th Nov '15 7:22:10 PM nombretomado
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* The SandraBullock movie ''Film/TheNet'' (1995) is entirely built around this trope. It was made when the Internet was just becoming mainstream in America and explores the frightening possibilities of this new technology. The plot involves a computer programmer being targeted by shadowy forces who hack her personal records to ruin her life. Scene after scene is intended to show how pervasive and powerful the Internet is becoming.
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* The SandraBullock Creator/SandraBullock movie ''Film/TheNet'' (1995) is entirely built around this trope. It was made when the Internet was just becoming mainstream in America and explores the frightening possibilities of this new technology. The plot involves a computer programmer being targeted by shadowy forces who hack her personal records to ruin her life. Scene after scene is intended to show how pervasive and powerful the Internet is becoming.
24th Nov '15 2:40:45 AM jormis29
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* ''VideoGame/SplinterCell: Double Agent'' has a sequence where a character hacks into some slot machines and makes them start spewing money as a distraction. To make it worse, those slot machines are on a cruise ship at sea. ** However in the previous ''SplinterCell'' games, averting this was the whole reason for Third Echelon's existence: Sam Fisher is only sent in to infiltrate the facilities that ''can't'' be breached by electronic means. One mission in ''Chaos Theory'' has Grim try to hack a bank's network, discover they unplug their hard drives every night then wryly pass comment before sending Sam in.
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* ''VideoGame/SplinterCell: Double Agent'' ''VideoGame/SplinterCellDoubleAgent'' has a sequence where a character hacks into some slot machines and makes them start spewing money as a distraction. To make it worse, those slot machines are on a cruise ship at sea. ** However in the previous ''SplinterCell'' ''VideoGame/SplinterCell'' games, averting this was the whole reason for Third Echelon's existence: Sam Fisher is only sent in to infiltrate the facilities that ''can't'' be breached by electronic means. One mission in ''Chaos Theory'' ''[[VideoGame/SplinterCellChaosTheory Chaos Theory]]'' has Grim try to hack a bank's network, discover they unplug their hard drives every night then wryly pass comment before sending Sam in.
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