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* The Trolls of ''{{Literature/Discworld}}''. According to Pratchett's ''THUD!'', every troll takes on the properties of the nearest stone/mineral/gem material to the place they are 'born'. Brick becomes a dirty red, Mr. Shine is iridescent like diamonds, etc..

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* ''Literature/{{Discworld}}'': The Trolls of ''{{Literature/Discworld}}''.trolls. According to Pratchett's ''THUD!'', every troll takes on the properties of the nearest stone/mineral/gem material to the place they are 'born'. Brick becomes a dirty red, Mr. Shine is iridescent like diamonds, etc..


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* ''Literature/LesVoyageursSansSouci'': The four Winds are living, sapient creatures who can speak to humans but are not exactly friendly entities. Northern Wind and Western Wind are old friends of the Queen of the Birds, who hates humans. Eastern Wind is a fickle, petty jerkass who blew one hat away from its owner only to be an ass and threatened the main characters when they tried to interfered with its "fun", but forgot everything about them one second later. On the other hand, Southern Wind is a loony and reckless nuisance, but it is able to acknowledge when it takes its jokes too far.
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Fixed some broken links.


* ''TabletopGame/MagicTheGathering'': Elementals are a creature type ranging from the [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=20198 generic]] to the [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=48174 more exotic]] to [[http://ww2.wizards.com/gatherer/CardDetails.aspx?&id=74237 the really exotic.]][[note]]Note that the last one is from a deliberately parodic set[[/note]] In general, they tend to represent the basic forces and building blocks of nature given life and form, are most associated with Red, Green and Blue {{mana}}, the colors most associated with the elements of nature. They usually embody the elements most associated with their color -- i.e., Red has elementals of rock, fire, lava and lighting, Blue tends to have elementals of air, water, storms, ice and more esoteric concepts like thought, and Green mostly has elementals of wood and plants.

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* ''TabletopGame/MagicTheGathering'': Elementals are a creature type ranging from the [[http://ww2.[[https://gatherer.wizards.com/gatherer/CardDetails.aspx?&id=20198 com/Pages/Card/Details.aspx?multiverseid=15813 generic]] to the [[http://ww2.[[https://gatherer.wizards.com/gatherer/CardDetails.aspx?&id=48174 com/Pages/Card/Details.aspx?multiverseid=48174 more exotic]] to [[http://ww2.[[https://gatherer.wizards.com/gatherer/CardDetails.aspx?&id=74237 com/Pages/Card/Details.aspx?multiverseid=74237 the really exotic.]][[note]]Note that the last one is from a deliberately parodic set[[/note]] In general, they tend to represent the basic forces and building blocks of nature given life and form, are most associated with Red, Green and Blue {{mana}}, the colors most associated with the elements of nature. They usually embody the elements most associated with their color -- i.e., Red has elementals of rock, fire, lava and lighting, Blue tends to have elementals of air, water, storms, ice and more esoteric concepts like thought, and Green mostly has elementals of wood and plants.
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Example Indentation. The previous entry didn't claim they were mindless mooks.


* ''VideoGame/WorldOfWarcraft'' has plenty of elementals. There's the usual fire/water/earth/air ones, but also various combinations of the types (for example, a lava elemental combines the elements of fire and earth) and more exotic types such as arcane elementals and voidwalkers (while technically demon- not elemental-type mobs, they can be considered elementals of shadow). Plant creatures are also elemental-type mobs. There are also the Elemental Lords -- Neptulon the Tidehunter, Smolderon the Firelord, Therazane the Stonemother and Thunderaan the Windlord (as well as Ragnaros and Al'Akir, the former Firelord and Windlord) -- massively powerful elementals who rule their lesser kin and respective [[ElementalPlane planes]].
** They're notably ''not'' mindless mooks, they were the original inhabitants of the planet before life was created (and they were banished to AnotherDimension) and have had civilizations (and wars) that have lasted millions of years. The little guys tend to get enslaved rather easily, but the [[RankScalesWithAsskicking leaders tend to cause geographical changes when summoned.]]
** In addition to the four classic elemental lords the Burning Crusade expansion also introduced Murmur, the elemental lord of ''sound''. However no lesser such entities have been encountered as of yet, making Murmur's origin something of a mystery.

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* ''VideoGame/WorldOfWarcraft'' has plenty of elementals. elementals:
**
There's the usual fire/water/earth/air ones, but also various combinations of the types (for example, a lava elemental combines the elements of fire and earth) and more exotic types such as arcane elementals and voidwalkers (while technically demon- not elemental-type mobs, they can be considered elementals of shadow). Plant creatures are also elemental-type mobs. There are also the Elemental Lords -- Neptulon the Tidehunter, Smolderon the Firelord, Therazane the Stonemother and Thunderaan the Windlord (as well as Ragnaros and Al'Akir, the former Firelord and Windlord) -- massively powerful elementals who rule their lesser kin and respective [[ElementalPlane planes]].
** They're notably ''not'' mindless mooks, they
planes]]. They were the original inhabitants of the planet before life was created (and they were banished to AnotherDimension) and have had civilizations (and wars) that have lasted millions of years. The little guys tend to get enslaved rather easily, but the [[RankScalesWithAsskicking leaders tend to cause geographical changes when summoned.]]
** In addition to the four classic elemental lords lords, the Burning Crusade expansion also introduced Murmur, the elemental lord of ''sound''. However no lesser such entities have been encountered as of yet, making Murmur's origin something of a mystery.
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Authority Equals Asskicking has been renamed.


** They're notably ''not'' mindless mooks, they were the original inhabitants of the planet before life was created (and they were banished to AnotherDimension) and have had civilizations (and wars) that have lasted millions of years. The little guys tend to get enslaved rather easily, but the [[AuthorityEqualsAsskicking leaders]] [[PhysicalGod tend to cause geographical changes when summoned.]]

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** They're notably ''not'' mindless mooks, they were the original inhabitants of the planet before life was created (and they were banished to AnotherDimension) and have had civilizations (and wars) that have lasted millions of years. The little guys tend to get enslaved rather easily, but the [[AuthorityEqualsAsskicking leaders]] [[PhysicalGod [[RankScalesWithAsskicking leaders tend to cause geographical changes when summoned.]]
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* ''VideoGame/GenshinImpact'': Unsurprisingly for a game that revolves in both gameplay and lore around its system of seven elements, there are several enemy types that are made up of pure elemental energy, including [[CuteSlimeMook Slimes]] and [[ShieldedCoreBoss Hypostases]].
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Bonus Boss was renamed by TRS


* ''VideoGame/DragonQuestVII'' features the classical element versions as important [=NPCs=] in the final third of the game. Only the Fire Spirit is fought during the main game (although all of them features as {{Bonus Boss}}es, and [[spoiler:the main character has part of the mark of the Water Spirit on him]].

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* ''VideoGame/DragonQuestVII'' features the classical element versions as important [=NPCs=] in the final third of the game. Only the Fire Spirit is fought during the main game (although all of them features as {{Bonus {{Optional Boss}}es, and [[spoiler:the main character has part of the mark of the Water Spirit on him]].
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* ''VideoGame/TheBattleCats'': This is the motif of the Uber Rare units from the "Nature's Guardians Elemental Pixies" event. Each of them represents a cosmic phenomena in the form of a [[MoeAnthropomorphism cute little pixie]] with [[PintSizedPowerhouse power befitting their Uber Rare status]]. Among their ranks are [[PlayingWithFire Bora]], [[MakingASplash Mizli]], [[BlowYouAway Aer]], [[ShockAndAwe Voli]], [[DishingOutDirt Gravi]], [[CastingAShadow Yamii]] and [[AnIcePerson Bliza]]. [[spoiler:There's also the set's Legend Rare Lumina, who is described as having "mastery of all elements".]]
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* ''Fanfic/TheMoonstoneCup'': During the preliminary matches, Twilight passes the summoning challenge by building a body out of plants and using it summons a plant elemental. Not much detail is given about it except that it speaks Sumerian.
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* In season 4 of ''WesternAnimation/Castlevania2017'', Trevor and Sypha come across a statue of Death. When Sypha worries about the scythed skeleton being TheGrimReaper, Trevor explains that Death isn't the actual personification of death, but a primal entity that feeds on the LifeEnergy of souls that die, though early man mistook it for the true death.
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* ''Fanfic/VowOfNudity'': Elementals are a type of monster in the setting, with identical stats to [[TabletopGame/DungeonsAndDragons the source material]] except they're shaped like [[HotterAndSexier large-breasted women]] instead of vaguely-anthropomorphic blobs.
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** AnIcePerson named Patience St. Pim tries to recreate this system. She succeeds during the "Elementals" mini-series, turning herself, [[EmperorScientist Princess Bubblegum]], [[PersonOfMassDestruction Flame Princess]] and [[MoleMen Slime Princess]] into the new four; in the process, non-Elemental characters are transformed into one of the four elements (for example, [[FriendlyNeighborhoodVampire Marceline]] becoming a Candy Person calling herself Marshmellowline).

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** AnIcePerson named Patience St. Pim tries to recreate this system. She succeeds during the "Elementals" mini-series, turning herself, [[EmperorScientist Princess Bubblegum]], [[PersonOfMassDestruction Flame Princess]] and [[MoleMen Slime Princess]] into the new four; in the process, non-Elemental characters are transformed into one of the four elements (for example, [[FriendlyNeighborhoodVampire Marceline]] becoming a Candy Person calling herself Marshmellowline).Marshmelline the Campfire Queen).
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** ''VideoGame/TalesOfArise'': Early in the game, powers of the fire master core go haywire, and astral energy inside it manifests as a giant fire monster. It's used as {{Foreshadowing}} for [[spoiler:the fact that large amounts of astral energy always end up becoming sentient]]. Later, [[spoiler:the BigBad of the game turns out to be the Great Spirit of Rena, the ultimate embodiment of astral energy of an entire planet]].
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* The ''Wiki/SCPFoundation'' has a few of these, such as [[http://www.scp-wiki.net/scp-054 SCP-054]], which is composed of water, and [[http://www.scp-wiki.net/scp-457 SCP-457]], which is composed of fire. Not only are these two opposites in terms of their elements, but also in terms of their behaviour: SCP-457 is obsessed with burning absolutely everything, including people, whereas SCP-054 is friendly and playful with people, or at least women now since it was traumatized by male researchers' experiments.

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* The ''Wiki/SCPFoundation'' ''Website/SCPFoundation'' has a few of these, such as [[http://www.scp-wiki.net/scp-054 SCP-054]], which is composed of water, and [[http://www.scp-wiki.net/scp-457 SCP-457]], which is composed of fire. Not only are these two opposites in terms of their elements, but also in terms of their behaviour: SCP-457 is obsessed with burning absolutely everything, including people, whereas SCP-054 is friendly and playful with people, or at least women now since it was traumatized by male researchers' experiments.

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Updating link to retitled work page.


* ''Literature/TheCityOfBrass'' has three races of powerful, intelligent elemental embodiments from TheTimeOfMyths:
** The Peri are giant centauroid bird-creatures with human torsos, arms, and heads. They have PersonOfMassDestruction-level [[BlowYouAway power over winds]], but are [[AllPowerfulBystander strict isolationists]].
** The Marid are legendary even among magical beings for their near-godlike [[MakingASplash power over the waters]], but hadn't been seen in centuries. It's unclear what physical form they have; a {{Flashback}} mentions tentacles and implies that they exist partly in the SpiritWorld, but a modern one [[PossessingADeadBody animates a corpse as an avatar]]. They used to accept mortal {{Cult}}ists and HumanSacrifice and have a long-standing grudge against the daeva.
** The Daeva ''were'' [[PlayingWithFire spirits of pure fire]] before the Prophet Suleiman cursed them for their crimes against humanity. [[BroughtDownToBadass In their new humanoid bodies]], they're immune to fire and wield powerful magic, albeit a shadow of their old strength. Those who refused to repent became the ''ifrit'', keeping their original bodies but losing all their powers.


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* ''Literature/TheDaevabadTrilogy'' has three races of powerful, intelligent elemental embodiments from TheTimeOfMyths:
** The Peri are giant centauroid bird-creatures with human torsos, arms, and heads. They have PersonOfMassDestruction-level [[BlowYouAway power over winds]], but are [[AllPowerfulBystander strict isolationists]].
** The Marid are legendary even among magical beings for their near-godlike [[MakingASplash power over the waters]], but hadn't been seen in centuries. It's unclear what physical form they have; a {{Flashback}} mentions tentacles and implies that they exist partly in the SpiritWorld, but a modern one [[PossessingADeadBody animates a corpse as an avatar]]. They used to accept mortal {{Cult}}ists and HumanSacrifice and have a long-standing grudge against the daeva.
** The Daeva ''were'' [[PlayingWithFire spirits of pure fire]] before the Prophet Suleiman cursed them for their crimes against humanity. [[BroughtDownToBadass In their new humanoid bodies]], they're immune to fire and wield powerful magic, albeit a shadow of their old strength. Those who refused to repent became the ''ifrit'', keeping their original bodies but losing all their powers.
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** ''TabletopGame/{{Ravenloft}}'' features elementals of grave, mist, blood, and pyre, which are corrupted versions of earth, air, fire, and water respectively.

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** ''TabletopGame/{{Ravenloft}}'' features elementals of grave, mist, pyre, and blood, and pyre, which are corrupted versions of earth, air, fire, and water respectively.
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** ''VideoGame/TalesOfTheAbyss'' has six "main" spirits mentioned in background as "aggregate sentiences" of fonons, as well as having Lorelei, the aggregate sentiences of Sound. It more or less drives the entire plot, being the source of [[PropheciesAreAlwaysRight the Score]] and playing a major role in villains' plans.
** ''VideoGame/TalesOfZestiria'' and its prequel, ''VideoGame/TalesOfBerseria'', has the seraphim (called "malakhim" in Berseria), some of which are playable characters. They are congregations of elemental energy, born from [[LeyLine the Earthpulse]] and given form. They have magic powers primarily focused on a single element, and are usually InvisibleToNormals, but a select few people can perceive them. If the [[PreviousPlayerCharacterCameo cameo battle]] is any indication, people who can't ''quite'' see them, see an energy orb in their place.
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-> ''They were born in stable orbits within black holes. Creatures formed from the primary elements: Air, water, fire, earth. The Science Division had a technical name. We just called them Elementals.''

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-> ''They ''"They were born in stable orbits within black holes. Creatures formed from the primary elements: Air, water, fire, earth. The Science Division had a technical name. We just called them Elementals.''"''
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[[folder:Theatre]]
* ''Theatre/TheTempest'': Prospero's two servants represent the four elements; Ariel is air and fire, Caliban is earth and water.
[[/folder]]

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* ''Film/BigTroubleInLittleChina'' has the Three Storms: Thunder, Rain, and Lightning, personified as buff martial artists with magical powers and [[CoolHat awesome hats]].

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* ''Film/BigTroubleInLittleChina'' has the Three Storms: Thunder, Rain, and Lightning, personified as buff martial artists with magical powers and [[CoolHat awesome hats]].hats.
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** Besides of course elementals as such, ''TabletopGame/ForgottenRealms'' features deities that are the embodiment of the four elements: Akadi (the only one that is female, the others are male) for air, Grumbar for earth, Istishia for water, and Kossuth for fire.
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* Invoked in ''WesternAnimation/LiloAndStitchTheSeries'' with the 500 series of experiments having elemental-based powers to cause mass destruction. While these include natural elemental abilities such as shooting lava and water, creating earthquakes, generating freezing cold, and even manipulating nature itself, there are also some unorthodox elements like pollution. Alongside them, Experiment 221 aka Sparky, is an electricity generating experiment.

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-> ''They were born in stable orbits within black holes. Creatures formed from the primary elements: Air, water, fire, earth. The Science Division had a technical name. We just called them Elementals.''
-->-- '''Mysterio''', ''Film/SpiderManFarFromHome''

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** The ''TabletopGame/{{Ravenloft}}'' campaign setting features elemntals of grave, mist, blood,and pyre, which are corrupted versions of earth, air, fire, and water respectively.

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** The ''TabletopGame/{{Ravenloft}}'' campaign setting features elemntals elementals of grave, mist, blood,and blood, and pyre, which are corrupted versions of earth, air, fire, and water respectively.


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* ''TabletopGame/InNomine'': Elementals are Ethereal spirits who strongly embody one or two basic concepts, and, instead of taking on a more complex role and identity, fashion their appearances and personalities in ways that directly represent the concepts that compose them. They're a fairly loose category, and can be based on any of the elements that dominate thought and culture; as such, while the oldest kinds who arose when only animal dreams stirred the Ethereal Plane embody "traditional" elements such as Fire, Water, Light or Darkness, nowadays it's just as possible to find an elemental of Duels, Vehicles, or Knowledge.
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* ''Literature/SplitHeirs'': Wulfrith controls one with magic to do the dishes.
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* ''Literature/{{Quarters}}'': The kigh are somewhat mischievous beings associated with earth, fire, water and wind whom bards can coax into doing their bidding through [[MagicMusic Singing]] (while this does have limitations). Kigh are described as having a humanoid look and shape but otherwise ethereal.
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* ''VideoGame/TheLegendOfSpyroTheEternalNight'': The four elemental trials in the Celestial Caverns are populated by elemental enemies -- the fire trial is home to fire elementals, depicted as clouds of flame in loosely humanoid shapes, and each is home to hulking conglomerations of crystals charged with the appropriate elemental energy. Each trial also ends in a battle against one of the four Elemental Spirits.
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{{Golem}}s (which may be made of or contain earth, stone, metal, crystals, [[SentientSands sand]], [[{{Snowlems}} ice and snow]], or similar materials) are a common variation (while ImprovisedGolems can be made of other elements), as are the {{Cumulonemesis}}, the EvilLivingFlames, the LivingLava and the RockMonster. May have VolcanicVeins. If ice-based, could wear AnIceSuit. Will ''rarely'' be turned into a HybridMonster due to HybridOverkillAvoidance, although elemental [[OurDragonsAreDifferent dragons]] are not unheard of. Can often be found living in an ElementalPlane.

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{{Golem}}s (which may be made of or contain earth, stone, metal, crystals, [[SentientSands sand]], [[{{Snowlems}} ice and snow]], or similar materials) are a common variation (while ImprovisedGolems can be made of other elements), as are the {{Cumulonemesis}}, the EvilLivingFlames, the LivingLava LivingLava, the RockMonster, and the RockMonster.other assorted forms of AnimateInanimateMatter. May have VolcanicVeins. If ice-based, could wear AnIceSuit. Will ''rarely'' be turned into a HybridMonster due to HybridOverkillAvoidance, although elemental [[OurDragonsAreDifferent dragons]] are not unheard of. Can often be found living in an ElementalPlane.
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The ultimate extension of ElementalPowers, the Elemental Embodiment is when the elements that are the basic building blocks of the universe [[EverythingTryingToKillYou get up and come for you]]. (And no, we're not talking about, say, fluorine here — though that would be a [[RuleOfCool pretty cool]] a-, in-, sub-, or perversion.) Usually called "elementals". They may be mindless {{Mooks}}, or they could be very dangerous. If they're sapient, that usually means that they have status as a type of NatureSpirit; if they're mindless but associated with nature anyway, they may serve as a midway point between [[GaiasVengeance Mother nature attacking you]] with animals and with natural disasters. They will usually be [[ElementalBaggage summoned out of thin air]] by people with ElementalPowers.

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The ultimate extension of ElementalPowers, the Elemental Embodiment is when the elements that are the basic building blocks of the universe [[EverythingTryingToKillYou get up and come for you]]. (And no, we're not talking about, say, fluorine here -- though that would be a [[RuleOfCool pretty cool]] a-, in-, sub-, or perversion.) Usually called "elementals". They may be mindless {{Mooks}}, or they could be very dangerous. If they're sapient, that usually means that they have status as a type of NatureSpirit; if they're mindless but associated with nature anyway, they may serve as a midway point between [[GaiasVengeance Mother nature attacking you]] with animals and with natural disasters. They will usually be [[ElementalBaggage summoned out of thin air]] by people with ElementalPowers.
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* ''Literature/TheBookOfDragons'': In "Literature/WhereTheRiverTurnsToConcrete", the dragon is a water spirit and the living embodiment of the river where it dwells.

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