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** Pretty much ''[[CrapsackWorld every]]'' forest in the Old World is filled with brigands, wolves, goblins, giant spiders, mutants, beast men, minotaurs, cockatrices, chimeras, or even worse things. The forest of [[HiddenElfVillage Athel Loren]] is in some ways the least scary because the xenophobic Wood Elves will just shoot you full of arrows -- if you're lucky. You're at least equally as likely to get lost on [[LostWoods twisted, maddening paths]] that lead only where the forest wants them to lead, at which point all manner of suck will happen, especially once the [[WhenTreesAttack dryads]] get their hands on you.

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** Pretty much ''[[CrapsackWorld every]]'' [[CrapsackWorld every]] forest in the Old World is filled with brigands, wolves, goblins, giant spiders, mutants, beast men, minotaurs, cockatrices, chimeras, or even worse things. The forest EnchantedForest of [[HiddenElfVillage Athel Loren]] is in some ways the least scary because the xenophobic Wood Elves will just shoot you full of arrows -- if you're lucky. You're at least equally as likely to get lost on [[LostWoods twisted, maddening paths]] paths that lead only where the forest wants them to lead, at which point all manner of suck will happen, especially once the [[WhenTreesAttack [[OurNymphsAreDifferent dryads]] get their hands on you.



* The indie game ''Summerland'' has the Sea of Leaves, a [[TheLostWoods supernatural forest]] that spontaneously covered the world one day. Travel through it from the few communities left is extremely ill-advised since the psychic Call it emanates causes any human who hasn't suffered massive emotional trauma to degenerate into one of the mad hermits or the [[CannibalTribe savage, feral cannibals]] that already live in it.

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* The indie game ''Summerland'' ''TabletopGame/{{Summerland}}'' has the Sea of Leaves, a [[TheLostWoods [[EnchantedForest supernatural forest]] that spontaneously covered the world one day. Travel through it from the few communities left is extremely ill-advised since the psychic Call it emanates causes any human who hasn't suffered massive emotional trauma to degenerate into one of the mad hermits or the [[CannibalTribe savage, feral cannibals]] that already live in it.

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Cleaning up natter, bad example indentation, and a few aversions


** Averted in the case of the [[TheRemnant antifascist rebels]] hiding out in the woods, who are portrayed sympathetically.



* ''Series/KamenRiderGaim''
** The Helheim forest in perpetually is very dangerous, infested with Inves monsters and fruits that turn unfortunate saps into monsters if eaten. It's best to travel in groups when going through this world. And also, there is a [[spoiler: ruined city in there.]]

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* ''Series/KamenRiderGaim''
**
''Series/KamenRiderGaim'': The Helheim forest in perpetually is very dangerous, infested with Inves monsters and fruits that turn unfortunate saps into monsters if eaten. It's best to travel in groups when going through this world. And also, there is a [[spoiler: ruined city in there.]]



* ''TabletopGame/DungeonsAndDragons'':
** Forests are the home of green dragons, {{manipulative bastard}}s who deceive foes and reveal their true colors to lesser beings. Other inhabitants include larger and more dangerous versions of real-world animals such as dire bears, dire wolves, and dire boars.

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* ''TabletopGame/DungeonsAndDragons'':
**
''TabletopGame/DungeonsAndDragons'': Forests are the home of green dragons, {{manipulative bastard}}s who deceive foes and reveal their true colors to lesser beings. Other inhabitants include larger and more dangerous versions of real-world animals such as dire bears, dire wolves, and dire boars.



* ''VideoGame/WorldOfWarcraft'' has the extremely creepy Duskwood region. The local [=NPCs=] ominously warn you to keep to the roads and only travel by day (though it doesn't make a lot of difference because ... well, how do you think the area got its name?) One of the loading screen tips advises you to keep to the roads if you want to avoid monsters. A sound piece of advice, actually, as monsters and other enemy [=NPCs=] usually prefer to wander off-road.

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* ''VideoGame/WorldOfWarcraft'' has the ''VideoGame/WorldOfWarcraft'':
** The Duskwood region is
extremely creepy Duskwood region.and quite dangerous. The local [=NPCs=] ominously warn you to keep to the roads and only travel by day (though it doesn't make a lot of difference because ... well, how do you think the area got its name?) One of the loading screen tips advises you to keep to the roads if you want to avoid monsters. A sound piece of advice, actually, as monsters and other enemy [=NPCs=] usually prefer to wander off-road.



** Of course, if you do get on Slendy's radar, you might as well go into the woods. It's not as though you'll be safe anywhere else...



* In WebVideo/DemoReel, the bad guys drop off Donnie in the deepest part of some very creepy woods and leave him to die. With what happens to him later, he probably ended up wishing he did.
** Creator/DougWalker's characters don't do well in woods. His soldier in WebVideo/{{Sonic|EddieLebron}} got captured and nearly got killed there, and WebVideo/TheNostalgiaCritic's venture into ''WebVideo/SuburbanKnights'' was [[ILetGwenStacyDie regretted]] for his belief that he got Ma-Ti killed.

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* %%* In WebVideo/DemoReel, the bad guys drop off Donnie in the deepest part of some very creepy woods and leave him to die. With what happens to him later, he probably ended up wishing he did.
** Creator/DougWalker's characters don't do well in woods. His soldier in WebVideo/{{Sonic|EddieLebron}} got captured and nearly got killed there, and WebVideo/TheNostalgiaCritic's venture into ''WebVideo/SuburbanKnights'' was [[ILetGwenStacyDie regretted]] for his belief that he got Ma-Ti killed.
did.



* The Haunted Woods in ''{{Website/Neopets}}'' gives off this vibe, although it's just as visible as any other realm.

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* %%* The Haunted Woods in ''{{Website/Neopets}}'' gives off this vibe, although it's just as visible as any other realm.



* One word: Siberia. Miles and miles and miles of endless forests in all directions, on a stretch of land big enough to cover all Lower 48 States plus Europe. Also consider this: it has the world's largest population of wolves, bears, wolverines, lynxes, boars and only gods know what else. Oh, and it's also the coldest place on Earth outside of Antarctica.
** Siberia consists of ''[[https://en.wikipedia.org/wiki/Taiga taiga]]'', which is the Northern coniferous forest with spruces, pines, and birches dominant, and ''[[https://en.wikipedia.org/wiki/Tundra tundra]]'', which is semi-desert permafrost where only the hardiest vegetation can survive. Even the ''Mongols'' dared not to venture into the taiga, let alone the tundra.
** Interestingly, Siberia can provide the woods-wise settler everything he needs: safety, shelter, game, fish, berries, mushrooms, and arable land. In the 1970s, Soviet surveyors, using helicopters, found previously unknown ''villages'', complete with Orthodox churches, in Siberia. The inhabitants were religious people who had run away from the Communist regime in the 1920s to Siberia and lived there without any contact with the outside world -- unknown to the Stalinist era regime, or WWII- and Khrushchev-era politicians.

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* One word: Siberia. Miles and miles and miles of endless forests in all directions, on a stretch of land big enough to cover all Lower 48 States plus Europe. Also consider this: it has the world's largest population of wolves, bears, wolverines, lynxes, boars and only gods know what else. Oh, and it's also the coldest place on Earth outside of Antarctica.
**
Antarctica. Siberia consists of ''[[https://en.wikipedia.org/wiki/Taiga taiga]]'', which is the Northern coniferous forest with spruces, pines, and birches dominant, and ''[[https://en.wikipedia.org/wiki/Tundra tundra]]'', which is semi-desert permafrost where only the hardiest vegetation can survive. Even the ''Mongols'' dared not to venture into the taiga, let alone the tundra.
** Interestingly, Siberia can provide the woods-wise settler everything he needs: safety, shelter, game, fish, berries, mushrooms, and arable land. In the 1970s, Soviet surveyors, using helicopters, found previously unknown ''villages'', complete with Orthodox churches, in Siberia. The inhabitants were religious people who had run away from the Communist regime in the 1920s to Siberia and lived there without any contact with the outside world -- unknown to the Stalinist era regime, or WWII- and Khrushchev-era politicians.
tundra.



* Subverted by the [[UsefulNotes/FinnsWithFearsomeForests Finnish Army]]. They are forest specialists ''par excellence'', and every conscript is taught to survive and find his way in the woods. The woods do provide excellent hideaways and bases for Finnish jaegers and rangers.
** ... And played perfectly straight by the invading Russian soldiers whom said Finns were fighting during the Winter War. The Finnish Army had an overwhelming terrain advantage, and their snipers -- including Simo Hayha a.k.a. 'the White Death' -- mowed down those poor devils by the ''hundreds''.

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* Subverted by The forests of Finland contain some of the most dangerous creatures of all: [[UsefulNotes/FinnsWithFearsomeForests the Finnish Army]]. They are forest specialists ''par excellence'', and every conscript is taught to survive and find his way in the woods. The woods do provide excellent hideaways and bases for Finnish jaegers and rangers.
** ... And played perfectly straight by the
rangers. The invading Russian soldiers whom said Finns were fighting Army learned this the hard way during the Winter War. The Finnish Army had an overwhelming terrain advantage, and their snipers -- including Simo Hayha a.k.a. 'the White Death' -- mowed down those poor devils by the ''hundreds''.
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so nice we mentioned it twice


* [[InvokedTrope Invoked]] by [[http://vimeo.com/93052696 There's a Man in the Woods]], a poem/video/story about a small child who pretends that there is a man in the woods so that he can get all the honeysuckle to himself. Because the protagonist of the video, the principal of the school, knows that there isn't a man in the woods, but doesn't do anything about it other than try to get rid of the rumor, he ends up getting fired in a fit of mass hysteria as parents decide that he isn't doing enough to protect their precious children. [[spoiler: In the end, the principal [[ThenLetMeBeEvil becomes the man in the woods]] and is implied to murder the child who started the rumors.]]
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* ''Manga/BeautyAndTheBeastOfLostParadise'': When Belle was a kid, she insisted into going to the forst, dismissing the rumors about a beast that kidnapped beautiful young women to steal their faces. Her mother, who was with her, was kidnapped by the monster, and Belle spent the next five years blaming herself for that, but actually it could have happened anyway, because the monster also attacked the villages.

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* ''Manga/BeautyAndTheBeastOfLostParadise'': When Belle was a kid, she insisted into going to the forst, forest, dismissing the rumors about a beast that kidnapped beautiful young women to steal their faces. Her mother, who was with her, was kidnapped by the monster, and Belle spent the next five years blaming herself for that, but actually it could have happened anyway, even if they hadn't visited the forest, because the monster also attacked the villages.
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* ''Manga/BeautyAndTheBeastOfLostParadise'': When Belle was a kid, she insisted into going to the forst, dismissing the rumors about a beast that kidnapped beautiful young women to steal their faces. Her mother, who was with her, was kidnapped by the monster, and Belle spent the next five years blaming herself for that, but actually it could have happened anyway, because the monster also attacked the villages.
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A SubTrope of DeadlyRoadTrip. The darker equivalent of the HorribleCampingTrip. For a doomed wilderness expedition, see RiverOfInsanity. Can overlap with WildWilderness, but with much darker overtones. See also TheLostWoods, for when forests are portrayed as enchanted, mysterious, and full of strange things, which may or may not overlap with this trope; HungryJungle and SwampsAreEvil. Closely related to NatureIsNotNice, where the wilderness, in general, is inhospitable for human beings.

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A SubTrope of DeadlyRoadTrip. The darker equivalent of the HorribleCampingTrip. For a doomed wilderness expedition, see RiverOfInsanity. Can overlap with WildWilderness, but with much darker overtones. See also TheLostWoods, EnchantedForest, for when forests are portrayed as enchanted, mysterious, and full of strange things, which may or may not overlap with this trope; trope. For other wooded environs depicted as dangerous and hostile places, see HungryJungle and SwampsAreEvil. Closely related to NatureIsNotNice, where the wilderness, in general, is inhospitable for human beings.
beings.
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* ''Film/AClassicHorrorStory'': A group of carpoolers are driving through the Southern Italian forest when they swerve to avoid a corpse in the road, crash into a tree, and find themselves in a field with a house, being harassed by MalevolentMasked men who want to sacrifice them all. [[spoiler:Or rather, don't go in the woods with Fabrizio, unless you want to die in his latest SnuffFilm.]]

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* ''Film/AClassicHorrorStory'': A group of carpoolers are driving through the Southern Italian forest when they swerve to avoid a corpse in the road, crash into a tree, and find themselves in a field with a house, being harassed by MalevolentMasked men MalevolentMaskedMen who want to sacrifice them all. [[spoiler:Or rather, don't go in the woods with Fabrizio, unless you want to die in his latest SnuffFilm.]]
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* ''Film/TheWidow2020'': The movie is about a rescue team in the year 2017 searching the forest near the town of St. Petersburg for a missing teenager named Nikita. The woods are infamous in the town for being haunted by a vengeful spirit called "The Lame Widow", who's known for taking people who wander into the forest, and what few she returns being stark naked when found. No points for guessing for what they run afoul of while out there.
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* ''Webcomic/TheQueenAndTheWoodborn'': The Shimmerwood is an enchanted forest inhabited by creatures from Slavic folklore, including the anthropophagic witches Baba Roga and Baba Yaga. Crossing the boundary demarcated by the stones bordering the Godsroad puts unwary mortals at the mercy -- or lack thereof -- of the titular Woodborn.
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*''VisualNovel/TaishoxAlice'': Both Red and Snow White where told not to leave their house as children in their respective routes.
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* In ''Fanfic/AtTheEdgeOfLasglen'', the inhabitants of Lasg'len stay out of the forest at the edge of the village. Those who stray in tend to come back out with no memory of what went on inside, and there have been stories about the Elves that live there for centuries. As it turns out, the stories are totally true.
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* Ignited Chica's level in ''VideoGame/TheJoyOfCreationReborn'' takes place in a forest in a nighttime setting
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* In ''Film/HouseOfWax2005'', a bunch of teenagers), on a road trip to catch a football game, wind up in a seemingly deserted town in the middle of a forest, and fall prey to a pair of serial killers who turn all who come there into wax statues.

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* In ''Film/HouseOfWax2005'', a bunch of teenagers), teenagers, on a road trip to catch a football game, wind up in a seemingly deserted town in the middle of a forest, and fall prey to a pair of serial killers who turn all who come there into wax statues.
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* In ''Film/HouseOfWax2005'', a bunch of teenagers (including Paris Hilton) driving on their way to a holiday (or some such) wind up in a seemingly deserted town in the middle of a forest, and fall prey to a pair of serial killers who turn all who come there into wax statues.

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* In ''Film/HouseOfWax2005'', a bunch of teenagers (including Paris Hilton) driving teenagers), on their way a road trip to catch a holiday (or some such) football game, wind up in a seemingly deserted town in the middle of a forest, and fall prey to a pair of serial killers who turn all who come there into wax statues.
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* In Creator/FranzXaverVonSchonwerth's "LiteratureTheThreeFlowers", three huntsmen go into a huge forest where their sister has been hidden away by a witch. They run into strange creatures, one of which is stalking her sister, and become turned into beasts when her sister plucks three enchanted blossoms.

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* In Creator/FranzXaverVonSchonwerth's "LiteratureTheThreeFlowers", "Literature/TheThreeFlowers", three huntsmen go into a huge forest where their sister has been hidden away by a witch. They run into strange creatures, one of which is stalking her sister, and become turned into beasts when her sister plucks three enchanted blossoms.

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* ''ComicBook/Robin1993'': When Tim takes a road trip into the Ozarks to follow a gun runner to his source he stumbles across an EldritchAbomination that twists people's memories in order to pass as human. When their disguise is broken they kill everyone in their path until they've bound a new person to form a new one, wiping their mind and making them rely on her. The thing has left a number of weird societies in its wake including a bunch of mentally scared former cannibals and a group of "pacifists" who regularly meet to try and kill the mute child she's bound herself to that recovers from any harm so long as he's close enough.

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* ''ComicBook/Robin1993'': When Tim Drake takes a road trip into the Ozarks to follow a gun runner to his source he stumbles across an EldritchAbomination that twists people's memories in order to pass as human. When their disguise is broken they kill everyone in their path until they've bound a new person to form a new one, wiping their mind and making them rely on her. The thing has left a number of weird societies in its wake including a bunch of mentally scared former cannibals and a group of "pacifists" who regularly meet to try and kill the mute child she's bound herself to that recovers from any harm so long as he's close enough.


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* In Creator/FranzXaverVonSchonwerth's "LiteratureTheThreeFlowers", three huntsmen go into a huge forest where their sister has been hidden away by a witch. They run into strange creatures, one of which is stalking her sister, and become turned into beasts when her sister plucks three enchanted blossoms.

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* In ''ComicBook/SoulsearchersAndCompany'' #5, the woods outside of Mystic Grove are magically transformed into fairy tale forest, with all of the attendant threats: including the cannibalistic witch from "Literature/HanselAndGretel".

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* ''ComicBook/SoulsearchersAndCompany'': In ''ComicBook/SoulsearchersAndCompany'' issue #5, the woods outside of Mystic Grove are magically transformed into fairy tale forest, with all of the attendant threats: including the cannibalistic witch from "Literature/HanselAndGretel".



* In ''ComicBook/SupermanSupergirlMaelstrom'', [[ComicBook/{{Superman}} Kal-El]] takes [[ComicBook/{{Supergirl}} his cousin]] on a camping trip in an alien jungle, assuring it is not dangerous...despite of being full of hostile humanoids, ferocious giant predators, weird monsters and poisonous flora.



* In ''Roleplay/WeAreAllPokemonTrainers'' Tagg lives next door to an area known as the Sea of Trees, which happens to be based on Aokigahara, the forest infamous for being the second-most popular spot for suicides in the world. It's infested with Ghost types and the souls of those who have died in the forest.

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* In ''Roleplay/WeAreAllPokemonTrainers'' ''Roleplay/WeAreAllPokemonTrainers'', Tagg lives next door to an area known as the Sea of Trees, which happens to be based on Aokigahara, the forest infamous for being the second-most popular spot for suicides in the world. It's infested with Ghost types and the souls of those who have died in the forest.

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* In ''ComicBook/SoulsearchersAndCompany'' #5, the woods outside of Mystic Grove are magically transformed into fairy tale forest, with all of the attendant threats: including the cannibalistic witch from ''Literature/HanselAndGretel''.

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* In ''ComicBook/SoulsearchersAndCompany'' #5, the woods outside of Mystic Grove are magically transformed into fairy tale forest, with all of the attendant threats: including the cannibalistic witch from ''Literature/HanselAndGretel''."Literature/HanselAndGretel".


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* In Creator/FranzXaverVonSchonwerth's "Literature/TheTurnipPrincess", the prince follows a bad pathway which takes him to a thick wood where he becomes hopelessly lost. Seeking shelter in a cave, he finds several cursed creatures, one of them unwilling to let him go.

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** During "In Conclusion", the young girl confidently ignores the dangers of the woods and makes it to her mother's house without incident. Actually seeing just how dangerous the woods can be, however, seems to deeply traumatize and terrify her.


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** During "In Conclusion", the young girl confidently ignores the dangers of the woods and makes it to her mother's house without incident. She goes to bed confident that she can avoid whatever's out there... only for a shadowy wolf standing right outside her window to point out that even if she made it this time she still has to travel through the woods again and again, and while she has to be lucky every time, he only has to be lucky ''once''. Actually seeing just how dangerous the woods can be seems to deeply traumatize and terrify her.
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Not an in-universe list?


* The forests of ''WesternAnimation/{{Amphibia}}'', which are filled with giant insects, birds, reptiles, and [[TheLastOfTheseIsNotLikeTheOthers fire-breathing beavers]], all of which are dangerous to the frogs as most of them are big enough to eat them.

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* The forests of ''WesternAnimation/{{Amphibia}}'', which are filled with giant insects, birds, reptiles, and [[TheLastOfTheseIsNotLikeTheOthers fire-breathing beavers]], beavers, all of which are dangerous to the frogs as most of them are big enough to eat them.
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* ''Film/{{Rituals}}'' centers around five friends who go on a camping trip into the isolated Canadian wilderness, only to find themselves methodically hunted and picked off one-by-one by a disfigured hermit.
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Added entry for The Grace Year

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* In ''Literature/TheGraceYear'', the grace year girls are convinced that there are ghosts (not true) and wild animals (true) in the woods. The biggest danger to them is the poachers hunting them to sell their parts (believed to be magic) in the black market. One of the girls runs off into the woods to cry after being bullied, and ends up captured by a poacher. They can hear her screaming for hours. When the screaming stops, Tierney is relieved her suffering is over.
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* ''ComicBook/Robin1993'': When Tim takes a road trip into the Ozarks to follow a gun runner to his source he stumbles across an EldritchAbomination that twists people's memories in order to pass as human. When their disguise is broken they kill everyone in their path until they've bound a new person to form a new one, wiping their mind and making them rely on her. The thing has left a number of weird societies in its wake including a bunch of mentally scared former cannibals and a group of "pacifists" who regularly meet to try and kill the mute child she's bound herself to that recovers from any harm so long as he's close enough.
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** Creator/DougWalker's characters don't do well in woods. His soldier in WebVideo/{{Sonic}} got captured and nearly got killed there, and WebVideo/TheNostalgiaCritic's venture into ''WebVideo/SuburbanKnights'' was [[ILetGwenStacyDie regretted]] for his belief that he got Ma-Ti killed.

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** Creator/DougWalker's characters don't do well in woods. His soldier in WebVideo/{{Sonic}} WebVideo/{{Sonic|EddieLebron}} got captured and nearly got killed there, and WebVideo/TheNostalgiaCritic's venture into ''WebVideo/SuburbanKnights'' was [[ILetGwenStacyDie regretted]] for his belief that he got Ma-Ti killed.

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* The titular ''ComicBook/WendigoWood'' is said to be home to the {{Wendigo}}. It's home to [=LOADS=] of them.

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* ''ComicBook/WendigoWood'': The titular ''ComicBook/WendigoWood'' forest is said to be home to the {{Wendigo}}. It's home to [=LOADS=] of them.


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* In "Literature/TheThreeLittleMenInTheWood", the main character does not want to go into the woods near her house because she would freeze to death. Said woodlands are also inhabited by dangerous magical beings.
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* An old joke: A man and a young boy are walking through a forest. The boy says "I'm scared". The man replies "''You're'' scared? I'm the one who has to walk back on my own!"

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* An old joke: A man and a young boy are walking through a forest. The boy says says, "I'm scared". scared." The man replies replies, "''You're'' scared? I'm the one who has to walk back on my own!"

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Alphabetizing folders


[[folder:Jokes]]
* An old joke: A man and a young boy are walking through a forest. The boy says "I'm scared". The man replies "''You're'' scared? I'm the one who has to walk back on my own!"
[[/folder]]



[[folder:Jokes]]
* An old joke: A man and a young boy are walking through a forest. The boy says "I'm scared". The man replies "''You're'' scared? I'm the one who has to walk back on my own!"
[[/folder]]
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[[folder:Anime and Manga]]
* ''Manga/AlienNine'' features the Forest of Spaceships, a wooded area where aliens of all colors and danger levels reside. None of them are truly sapient enough to communicate with and ''all'' of them are deadly to humans. The protagonists' advisor, Megumi Hisakawa, only intended on bringing them there once they've built up enough mental and physical resistance to the aliens they face on a daily basis, but the back half of Volume 2 is devoted to them having to go there anyway once Yuri Otani [[NoodleIncident somehow]] got in by herself.
[[/folder]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/snow_white_forest.png]]

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[[quoteright:350:https://static.[[quoteright:350:[[WesternAnimation/SnowWhiteAndTheSevenDwarfs https://static.tvtropes.org/pmwiki/pub/images/snow_white_forest.png]]png]]]]
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[[DownerEnding Rarely do horror and thriller movies of this flavor end happily]]; often with everyone ends up dead, although there may be a {{final girl}}. This has almost gotten to the point at which such movies almost have {{Foregone Conclusion}}s. Other genres like the {{Rescue}} series are more hopeful with the rescue team racing against time to find the person.

The darker equivalent of the HorribleCampingTrip; for a doomed wilderness expedition, see RiverOfInsanity; sometimes may overlap with WildWilderness but with much darker overtones. See also TheLostWoods, for when forests are portrayed as enchanted, mysterious, and full of strange things, which may or may not overlap with this trope. Subtrope of DeadlyRoadTrip. See also HungryJungle and SwampsAreEvil. Closely related to NatureIsNotNice, where the wilderness, in general, is inhospitable for human beings.

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\n[[DownerEnding Rarely do horror and thriller movies of this flavor end happily]]; often with everyone ends up dead, although there may be a {{final girl}}.FinalGirl. This has almost gotten to the point at which such movies almost have {{Foregone Conclusion}}s. Other genres like the {{Rescue}} series are more hopeful hopeful, with the rescue team racing against time to find the person.

A SubTrope of DeadlyRoadTrip. The darker equivalent of the HorribleCampingTrip; for HorribleCampingTrip. For a doomed wilderness expedition, see RiverOfInsanity; sometimes may RiverOfInsanity. Can overlap with WildWilderness WildWilderness, but with much darker overtones. See also TheLostWoods, for when forests are portrayed as enchanted, mysterious, and full of strange things, which may or may not overlap with this trope. Subtrope of DeadlyRoadTrip. See also trope; HungryJungle and SwampsAreEvil. Closely related to NatureIsNotNice, where the wilderness, in general, is inhospitable for human beings.



[[folder:Mythology and Religion]]

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[[folder:Mythology and & Religion]]

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