History Main / DoAnythingSoldier

24th May '17 6:14:44 PM thatmadork
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* ''TabletopGame/{{Warhammer 40000}}'': Compared to many Space Marines, the Alpha Legion don't pick out specialists. Every Alpha Legionnaire is trained in the use of ''all'' Astartes equipment; equally capable as close assault troops, heavy weapons troops, fast attack (like speeders and bikes, etc.), trained in the use of Terminator armour, a master of stealth and black-ops warfare (yes, even the black-ops specialist Astartes have ''their own'' black-ops division), a brilliant spy and manipulator... Most importantly however, every Alpha Legionnaire is a capable leader and trainer of men whenever necessary. This means three things: 1) the Alpha Legion can use as many or few specialist marines as needed to best complete any mission at any time, 2) the Alpha Legion can employ non-Astartes soldiers and agents in vast numbers, and 3) the Alpha Legion leadership is practically impossible to decapitate, as soldiers are encouraged (and capable of) improvising and acting on their own initiative.
26th Jan '17 9:23:16 AM Saber15
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* In the ''Gray Death Legion Saga'', set in the Franchise/BattleTechExpandedUniverse, Grayson Carlyle engages in everything from piloting a HumongousMecha, infiltration/ex-filtration, scouting, and vehicle combat, in addition to his duties as the owner of a [[PrivateMilitaryContractors mercenary company]] employing over 300 people. Mostly averted in the rest of the series, which focuses primarily on the battlemech pilots which are often in a more structure command.
28th Dec '16 12:05:28 PM AFP
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* Harm from ''Series/{{JAG}}'' who, despite being a lawyer, seems to be able to perform every single job in the US Navy; from flying a fighter jet to parachuting out of a helicopter with a squad of marines. He can also do every job in the Marine Corps, going undercover as a Force Recon Gunnery Sergeant, later being complimented as a "credit to the uniform".

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* Harm from ''Series/{{JAG}}'' who, despite being a lawyer, seems to be able to perform every single job in the US Navy; from flying a fighter jet (his previous job in the Navy) to parachuting out of a helicopter with a squad of marines. He can also do every job in the Marine Corps, going undercover as a Force Recon Gunnery Sergeant, later being complimented as a "credit to the uniform". Not to mention that most of their investigations would probably be better handled by the Office of the Inspector General or {{Series/NCIS}}.
28th Dec '16 12:02:48 PM AFP
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* Army Air Corps fighter jocks that survived ''Film/PearlHarbor'' are given new assignments as ''bomber'' pilots. It's a totally different kind of flying, altogether.

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* Army Air Corps fighter jocks that survived ''Film/PearlHarbor'' are given new assignments as ''bomber'' pilots. [[{{Film/Airplane}} It's a totally different kind of flying, altogether.]]
23rd Dec '16 8:13:41 PM AFP
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* [[DiscussedTrope Discussed]] by Gen. Charles C. Krulak, [[SemperFi USMC]], in his article [[http://www.au.af.mil/au/awc/awcgate/usmc/strategic_corporal.htm The Strategic Corporal: Leadership in the Three Block War]]. In essence, General Krulak claimed that Marines would need to be highly flexible on the modern battlefield. In his hypothetical "Three Block War", a Corporal (a very junior noncomissioned officer) might need to deal with combat, humanitarian aid, and peacekeeping, all within the space of three city blocks simultaneously. Thus, [[YouAreNowInCommand junior leaders must be trained and empowered]] to make important decisions without seeking input or permission from senior leadership who may not be immediately present or available.

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* [[DiscussedTrope Discussed]] by Gen. Charles C. Krulak, [[SemperFi USMC]], in his article [[http://www.au.af.mil/au/awc/awcgate/usmc/strategic_corporal.htm The Strategic Corporal: Leadership in the Three Block War]]. In essence, General Krulak claimed that Marines would need to be highly flexible on the modern battlefield. In his hypothetical "Three Block War", a Corporal (a very junior noncomissioned officer) might need to deal with combat, humanitarian aid, and peacekeeping, all within the space of three city blocks simultaneously. Thus, [[YouAreNowInCommand [[YouAreInCommandNow junior leaders must be trained and empowered]] to make important decisions without seeking input or permission from senior leadership who may not be immediately present or available.
23rd Dec '16 8:13:20 PM AFP
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[[folder:Real Life]]
* [[DiscussedTrope Discussed]] by Gen. Charles C. Krulak, [[SemperFi USMC]], in his article [[http://www.au.af.mil/au/awc/awcgate/usmc/strategic_corporal.htm The Strategic Corporal: Leadership in the Three Block War]]. In essence, General Krulak claimed that Marines would need to be highly flexible on the modern battlefield. In his hypothetical "Three Block War", a Corporal (a very junior noncomissioned officer) might need to deal with combat, humanitarian aid, and peacekeeping, all within the space of three city blocks simultaneously. Thus, [[YouAreNowInCommand junior leaders must be trained and empowered]] to make important decisions without seeking input or permission from senior leadership who may not be immediately present or available.
[[/folder]]
5th Nov '16 10:14:36 PM BlackSunNocturne
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** The ''VideoGame/ModernWarfare'' series tends towards this. In a lot of cases they try to justify this via ElitesAreMorGlamorous (the first player character is in the Special Air Service), but then ''2'' ended up with you playing as an Army Ranger, Ramirez, who nevertheless still [[MemeticMutation did everything]].

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** The ''VideoGame/ModernWarfare'' series tends towards this. In a lot of cases they try to justify this via ElitesAreMorGlamorous ElitesAreMoreGlamorous (the first player character is in the Special Air Service), but then ''2'' ended up with you playing as an Army Ranger, Ramirez, who nevertheless still [[MemeticMutation did everything]].
21st Oct '16 2:02:54 PM Gitman
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* In ''Film/TheHurtLocker,'' Sanborn and James make a pretty good sniper/spotter team despite being EOD technicians. Both career fields require years of highly specialized training, and it's unlikely two soldiers in the same squad would be experts in both specialties. On the other hand, the film goes out of its way to avert this trope in other areas, making it obvious that James doesn't know what he's doing when he tries his hand at intelligence gathering or hunting for insurgents.
12th Sep '16 11:02:41 PM Kadorhal
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* In the Soviet campaign of the original ''VideoGame/CallOfDuty'', you played as an infantryman, then at one point there was a tank mission justified with a blurb about lack of tank crews leading to your reassignment, and then back on foot for the finale. ''Call of Duty 2'' wisely avoided this by making it clear you played as a different character in the tank missions, then ''World at War'' did the same thing as the first, with even the ''rest'' of your tank's crew seemingly being comprised of other soldiers .

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* In the Soviet campaign of the original ''VideoGame/CallOfDuty'', you played as an infantryman, then at one point there was a tank mission justified with a blurb about lack of tank crews leading to your reassignment, and then back on foot for the finale. ''Call of Duty 2'' wisely avoided this by making it clear you played as a different character in the tank missions, then ''World at War'' did the same thing as the first, with even the ''rest'' of your tank's crew seemingly being comprised of other soldiers .soldiers from the same squad as you.
12th Sep '16 3:30:57 PM Kadorhal
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* In the Soviet campaign of the original ''VideoGame/CallOfDuty'', you played as an infantryman, then at one point there was a tank mission justified with a blurb about lack of tank crews leading to your reassignment, and then back on foot for the finale. ''Call of Duty 2'' wisely avoided this by making it clear you played as a different character in the tank missions, then ''World at War'' did the same thing as the first.
** [[VideoGame/ModernWarfare "RAMIREZ! ]][[MemeticMutation Do everything!'']]

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* In the Soviet campaign of the original ''VideoGame/CallOfDuty'', you played as an infantryman, then at one point there was a tank mission justified with a blurb about lack of tank crews leading to your reassignment, and then back on foot for the finale. ''Call of Duty 2'' wisely avoided this by making it clear you played as a different character in the tank missions, then ''World at War'' did the same thing as the first.
first, with even the ''rest'' of your tank's crew seemingly being comprised of other soldiers .
** [[VideoGame/ModernWarfare "RAMIREZ! ]][[MemeticMutation Do everything!'']]The ''VideoGame/ModernWarfare'' series tends towards this. In a lot of cases they try to justify this via ElitesAreMorGlamorous (the first player character is in the Special Air Service), but then ''2'' ended up with you playing as an Army Ranger, Ramirez, who nevertheless still [[MemeticMutation did everything]].
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