History Main / DefconFive

29th Jul '16 4:28:26 PM Snipertoaster
Is there an issue? Send a Message


* ''[=CounterSpy=]'' uses the scale correctly as the overarching threat in the game. Both sides start at Defcon 3, and they go up as you get detected by cameras, allow the guards to radio in after spotting you, or die. If a Defcon is raised again when it's at 1, the game turns into a TimedMission where the player has to get to the end immediately and shut down the launching nukes. Fail to do this? GameOver!

to:

* ''[=CounterSpy=]'' ''VideoGame/CounterSpy'' uses the scale correctly as the overarching threat in the game. Both sides start at Defcon 3, and they go up as you get detected by cameras, allow the guards to radio in after spotting you, or die. If a Defcon is raised again when it's at 1, the game turns into a TimedMission where the player has to get to the end immediately and shut down the launching nukes. Fail to do this? GameOver!
16th Jul '16 12:22:01 AM Kadorhal
Is there an issue? Send a Message


For the Record

to:

For the Record
Record:



* ''VideoGame/CommandAndConquerRedAlert2: Yuri's Revenge'' uses it correctly in the intro cinematic, with a background voice stating "we are now at Defcon 2".

to:

* ''VideoGame/CommandAndConquerRedAlert2: Yuri's Revenge'' uses it correctly in the intro cinematic, cinematic (considering the situation that the BigBad is about to set off psychic superweapons that will mind-control everyone on the planet), with a background voice stating "we are now at Defcon 2".



* ''VideoGame/CallOfDutyBlackOps'', it changes levels correctly at various points within the campaign until the final mission in which it is lowered to Defcon 1. It is also used in the zombies level "Five" to unlock the Pack-A-Punch machine.

to:

* ''VideoGame/CallOfDutyBlackOps'', it changes levels correctly at various points within the campaign until the final mission in which it is lowered to Defcon 1. It is also used reversed in the zombies level "Five" to unlock "Five", where the Pack-A-Punch player has to lower the DEFCON rating from 1 to 5 to open the way to the Pack-a-Punch machine.



* Averted in ''WebOriginal/ZhirinovskysRussianEmpire'': DEFCON 1 is used to indicate [[spoiler: the America is ready to attack the UIS if they try to invade Kosovo]].

to:

* Averted in ''WebOriginal/ZhirinovskysRussianEmpire'': DEFCON 1 is used to indicate [[spoiler: the America is ready to attack the UIS if they try to invade Kosovo]].



* Santa's Workshop gets it right in ''WesternAnimation/MickeysTwiceUponAChristmas'', of all places. The code for catastrophe is "Elf-Con 1"

to:

* Santa's Workshop gets it right in ''WesternAnimation/MickeysTwiceUponAChristmas'', of all places. The code for catastrophe is "Elf-Con 1"1".



* ''WesternAnimation/BeavisAndButtheadDoAmerica'' gets it right. When Beavis winds up in the Oval Office and picks up the Red Phone - as Cornholio - he accidentally convinces the Pentagon to go to DEFCON 4, from DEFCON 5.
9th Jul '16 2:17:30 PM Specialist290
Is there an issue? Send a Message


* DEFCON 4: Increased intelligence watch and strengthened security measures. Code Name: [[DoubleTake DOUBLE TAKE]][[note]]seems that someone in the military had an odd sense of humor[[/note]]

to:

* DEFCON 4: Increased intelligence watch and strengthened security measures. Code Name: [[DoubleTake DOUBLE TAKE]][[note]]seems that someone in the military had an [[GallowsHumor odd sense of humor[[/note]]humor]][[/note]]
22nd Jun '16 11:46:23 AM DaNuke
Is there an issue? Send a Message

Added DiffLines:

* Averted in the Cold War campaign on ''RiseOfNations'', which has a global threat meter that starts at DEFCON 5 and is represented by a meter with one single green light. Any reckless act of aggression will decrease the DEFCON level, represented by your on-screen meter displaying yellow and red lights. When the DEFCON level hits 1, both blocs launch all the nukes and everybody loses.
* Averted in ''{{Tropico}} 4'', where a mission requires you to keep tabs on the DEFCON number. This number goes down if you fail a quest or get hit by ill-intentioned foreign parties, but you can increase it by organizing a Pan-Caribbean Summit among other things. You want to keep the DEFCON level as high as possible, and if you hit DEFCON 1, the world goes to war and you fail the scenario.
12th May '16 5:37:45 PM FurryKef
Is there an issue? Send a Message


* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 they break out the heavy armor (including the mighty Abrams tank) and attack aircraft; at DEFCON 1, the special forces come to the front lines and Tactical Nuclear weapons are authorized for use.

to:

* In VideoGame/ActOfWar, and it's its SpiritualSuccessor VideoGame/ActOfAggression, The the US Tech tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 they break out the heavy armor (including the mighty Abrams tank) and attack aircraft; at DEFCON 1, the special forces come to the front lines and Tactical Nuclear weapons are authorized for use.
24th Apr '16 2:58:50 PM triscion
Is there an issue? Send a Message


* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 they break out the heavy armor (including the mighty Abrams tank) and attack aircraft; at DEFCON 1, their special forces come to the front lines and allows the use of Tactical Nuclear weapons.

to:

* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 they break out the heavy armor (including the mighty Abrams tank) and attack aircraft; at DEFCON 1, their the special forces come to the front lines and allows the use of Tactical Nuclear weapons.weapons are authorized for use.
24th Apr '16 2:56:55 PM triscion
Is there an issue? Send a Message


* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 the break out the heavy armor (including the mighty Abrams tank) and attack aircraft; DEFCON 1 allows for the use of tactical Nuclear weapons.

to:

* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 the they break out the heavy armor (including the mighty Abrams tank) and attack aircraft; at DEFCON 1 1, their special forces come to the front lines and allows for the use of tactical Tactical Nuclear weapons.
8th Mar '16 9:33:40 AM FF32
Is there an issue? Send a Message


* Done correctly in ''VideoGame:MetalGearSolid:PeaceWalker''. The Americans go into Defcon 3 when NORAD detects unidentified targets, and move onto Defcon 2 when they're confirmed to be multiple Soviet [=ICBMs=] targeting the west coast, and the Americans prepare their own missiles in response.

to:

* Done correctly in ''VideoGame:MetalGearSolid:PeaceWalker''.''VideoGame/MetalGearSolidPeaceWalker''. The Americans go into Defcon 3 when NORAD detects unidentified targets, and move onto Defcon 2 when they're confirmed to be multiple Soviet [=ICBMs=] targeting the west coast, and the Americans prepare their own missiles in response.
4th Mar '16 3:55:08 PM skidoo23
Is there an issue? Send a Message


This is incorrect, and this trope is about the misuse of these terms. DEFCON 5 (codename "FADE OUT"[[note]]These codenames are used during exercises to avoid confusion with the real deal[[/note]]) is the ''lowest'' state of alert, aka completely tranquil peace time. DEFCON 1 (codename "[[DramaticGunCock COCKED PISTOL]]") is the highest, referring to a confirmed state of nuclear war. The use of nuclear weapons is authorized here, but they will still require unlock codes from high authority. The highest state reached for the Strategic Air Command in US history was DEFCON 2 (codename "FAST PACE", during the Cuban Missile Crisis), the Gulf War also led to forces in the Middle East reaching DEFCON 2, for obvious reasons -- i.e., actually being at war. The Yom Kippur War of 1973 saw a brief period at DEFCON 3 (codename "ROUND HOUSE", with some forces in the Middle East being at 2), as did 9/11. It's important to note that DEFCON levels can be limited to geographical regions, DEFCON 2 during the Cuban Missile Crisis and the Gulf War were limited to the affected regions. The highest that the worldwide DEFCON level has ever risen to is 3. Currently the DEFCON level is at 5.

to:

This is incorrect, and this trope is about the misuse of these terms. DEFCON 5 (codename "FADE OUT"[[note]]These codenames are used during exercises to avoid confusion with the real deal[[/note]]) is the ''lowest'' state of alert, aka completely tranquil peace time. DEFCON 1 (codename "[[DramaticGunCock COCKED PISTOL]]") is the highest, referring to a confirmed state of nuclear war. The use of nuclear weapons is authorized here, but they will still require unlock codes from high authority. The highest state reached for the Strategic Air Command in US history was DEFCON 2 (codename "FAST PACE", during the Cuban Missile Crisis), the Gulf War also led to forces in the Middle East reaching DEFCON 2, for obvious reasons -- i.e., actually being at war. The Yom Kippur War of 1973 saw a brief period at DEFCON 3 (codename "ROUND HOUSE", with some forces in the Middle East being at 2), as did 9/11. It's important to note that DEFCON levels can be limited to geographical regions, DEFCON 2 during the Cuban Missile Crisis and the Gulf War were limited to the affected regions. The highest that the worldwide DEFCON level has ever risen to is 3. Currently the DEFCON level is at 5.\n
9th Jan '16 3:57:33 PM triscion
Is there an issue? Send a Message

Added DiffLines:

* In VideoGame/ActOfWar, and it's SpiritualSuccessor VideoGame/ActOfAggression, The US Tech tree is represented by the DEFCON system. At DEFCON 3 (the starting level) they're limited to basic infantry and light armor units; DEFCON 2 the break out the heavy armor (including the mighty Abrams tank) and attack aircraft; DEFCON 1 allows for the use of tactical Nuclear weapons.
This list shows the last 10 events of 98. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Main.DefconFive