History Main / CursedWithAwesome

21st Apr '17 10:02:41 PM nombretomado
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* ''{{Suikoden}}'' usually averts this trope; the drawbacks of the True Runes are in most cases genuinely horrifying. A couple of them have no real drawbacks, though (the Dragon Rune and the Gate Rune, for example); their bearers are essentially getting godlike power and immortality for free, so you have to wonder what they're complaining about.

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* ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' usually averts this trope; the drawbacks of the True Runes are in most cases genuinely horrifying. A couple of them have no real drawbacks, though (the Dragon Rune and the Gate Rune, for example); their bearers are essentially getting godlike power and immortality for free, so you have to wonder what they're complaining about.
17th Apr '17 6:08:33 PM GamerFromJump2
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* TheHero of ''VideoGame/WonderBoyIIITheDragonsTrap'' gets [[BalefulPolymorph cursed]] into the form of a LizardMan, and gains other forms along the way. Getting turned into various animal humanoids is a rather small price to pay for FireBreath, [[LavaIsBoilingKoolAid immunity to heat]], CeilingCling powers, {{Flight}}, UnderwaterBreathing, and SuperStrength.
8th Apr '17 10:44:30 AM nombretomado
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* In ''Devil Summoner 2: RaidouKuzunohaVsKingAbaddon'', its revealed that [[spoiler:Gouto's role as TheMentor is meant to be a ''punishment'' for an unknown crime he committed. [[SarcasmMode Because forcing him to help his descendents become true Summoners and protect the world from evil is]] ''[[SarcasmMode such]]'' [[SarcasmMode a bad thing]]. That said, he'd probably be happier if it didn't come with the obligatory requisite of being forced to assume the shape of a cat. Also, the "punishment" actually is to live through his protegés' lives... until he inevitably sees them ''die'']].

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* In ''Devil Summoner 2: RaidouKuzunohaVsKingAbaddon'', VideoGame/RaidouKuzunohaVsKingAbaddon'', its revealed that [[spoiler:Gouto's role as TheMentor is meant to be a ''punishment'' for an unknown crime he committed. [[SarcasmMode Because forcing him to help his descendents become true Summoners and protect the world from evil is]] ''[[SarcasmMode such]]'' [[SarcasmMode a bad thing]]. That said, he'd probably be happier if it didn't come with the obligatory requisite of being forced to assume the shape of a cat. Also, the "punishment" actually is to live through his protegés' lives... until he inevitably sees them ''die'']].
8th Apr '17 10:07:26 AM nombretomado
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* Scorpio, one of the main characters of ''TheQuestportChronicles'', is turned into a dragon by an evil wizard. He doesn't seem to mind.

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* Scorpio, one of the main characters of ''TheQuestportChronicles'', ''Literature/TheQuestportChronicles'', is turned into a dragon by an evil wizard. He doesn't seem to mind.
29th Mar '17 8:46:37 AM BeerBaron
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* In ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', it's possible to contract Corprus disease, an incurable illness which disfigures the flesh of its victim. It increases your strength and makes you immune to disease, but reduces your intelligence and makes people disgusted by the sight of you. [[spoiler:In addition, it can lead you to a quest where you seek out a wizard who is working on a cure for Corprus. If you volunteer to be his test subject, he'll succeed in removing the negative side effects of Corprus, as well as the strength boost, though as he tells you, he actually never made a cure and you still have Corprus. Incidentally, this leaves you with the immunity to disease, which is a prerequisite to becoming the [[http://elderscrolls.wikia.com/wiki/Nerevarine Nerevarine]].]]
** The Corprus incident is even MORE awesome because it effectively makes him immortal if not killed in battle. As the prophecy puts it, [[spoiler:neither blight nor age can harm him/The Curse-of-Flesh before him flies'; Curse-of-Flesh is the prophetic name for Corprus]]. Apparently he doesn't infect others with the original disease, either - that ''would'' be Blessed With Suck.

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* ''Franchise/TheElderScrolls''
** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' has lycanthropy. Becoming a lycanthrope grants massive, permanent stat boosts, and [[IdealIllnessImmunity disease immunity]] in exchange for uncontrollable bloodlusts every week or so. Thing is, "stat boosts" translate to "[[AGodAmI your character is a god]]" and "weekly bloodlusts" translate as "a piss-easy quest to get a ring that satisfies them." Or simply mauling some random, nameless NPC on the streets, which are infinite and literally spawn behind you every second. While laughing at the stings of non-silver-weapon-wielding guards. [[SociopathicHero
In fact... why even wait a week to do that]]?
**
''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'', it's possible to contract Morrowind]]'' has the Corprus disease, an incurable illness which disfigures Disease, created by [[BigBad Dagoth Ur]] using the flesh power of its victim. It increases your strength the heart of a dead god. The disease leaves sufferers as TheAgeless with IdealIllnessImmunity, as well as dramatically increased Strength and makes you immune to disease, Endurance, but reduces your intelligence ''also'' serves them with a nasty case of BodyHorror and makes people disgusted by a severe loss of mental faculties. Naturally, [[spoiler:[[PlayerCharacter the sight Nerevarine]] is inflicted with the disease as part of you. [[spoiler:In addition, it can lead you to a quest where you seek the main quest. After seeking out a wizard who is working on a cure for Corprus. If you volunteer to be his test subject, he'll succeed in removing cure, you'll have the negative side effects aspects of Corprus, as well as the strength boost, though as he tells you, he actually never made a cure disease "cured," but the positive aspects of agelessness and you still have Corprus. Incidentally, this leaves you with the immunity to disease, which disease remain]]. This is actually a prerequisite to becoming required part of the [[http://elderscrolls.wikia.com/wiki/Nerevarine Nerevarine]].]]
** The Corprus incident is even MORE awesome because it effectively makes him immortal if not killed in battle.
prophecy to be the Nerevarine as well. As the prophecy puts it, [[spoiler:neither it: "Neither blight nor age can harm him/The Curse-of-Flesh before him flies'; Curse-of-Flesh flies..." ("Curse-of-Flesh" is the prophetic name for Corprus]]. Apparently he doesn't infect others with the original disease, either - that ''would'' be Blessed With Suck.Corprus.)



** ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' had lycanthropy. Becoming a lycanthrope granted massive, permanent stat boosts and disease immunity in exchange for uncontrollable bloodlusts every week or so. Thing is, "stat boosts" translated to "[[AGodAmI your character is a god]]" and "weekly bloodlusts" translated as "a piss-easy quest to get a ring that satisfies them."
*** Or simply mauling some random, nameless NPC on the streets, which are infinite and literally spawn behind you every second. While laughing at the stings of non-silver-weapon-wielding guards. [[SociopathicHero In fact... why even wait a week to do that]]?



*** Vampirism turns the PlayerCharacter into a vampire with a number of stat bonuses and useful abilities. Vampires are immune to disease and poison, are harder to detect when sneaking, and spells from the Illusion school of magic become more powerful. You also gain a resistance to [[KillItWithIce frost elemental]] damage. Finally, vampires have a number of special powers including night vision, [[CharmPerson Vampire's Seduction]], and invisibility. Vampire Lords, added in ''[[DownloadableContent Dawnguard]]'', are even more powerful, possessing greater combat abilities and BloodMagic, as well as a special perk tree granting '''even more''' abilities.
*** That said, vampires have a few notable weaknesses: Vampires can move around in sunlight, but are weakened significantly, [[KillItWithFire fire damage]] does more damage than usual, and vampires need to feed on blood every once in a while, otherwise their weaknesses ([[GlamourFailure not to mention their inhumanity]]) become more pronounced, although their powers become stronger too.
*** Lycanthropy allows the player disease immunity and the ability to become a 300-pound killing machine once per day. As with Vampire Lords, Werewolves gain a special perk tree in ''Dawnguard''. Werewolves are absolutely brutal {{Lightning Bruiser}}s with incredible speed, strength and durability, as well as the ability to heal by eating dead bodies. Werewolves can also use "howls" with special attributes including causing people to run in fear, detect living things from incredible distances, and call in wolves or other werewolves as allies. Unlike vampirism, you have complete control over when and where you enter your werewolf form. The only downside in gameplay terms is that you take more damage from enemies who use silver weapons (which is extremely rare) and you can no longer gain the minor boost effects from resting in a bed.
*** The only reason Lycanthropy counts as a curse is because the [[OurDemonsAreDifferent Daedric]] Prince [[EgomaniacHunter Hircine]] gets claim to your soul when you die; one Werewolf character, Kodlak, laments that his lycanthropy will prevent him from entering [[WarriorHeaven Sovngarde]], the [[HornyVikings Nord]] afterlife. That said, other Werewolf characters are warmer to the idea of an afterlife of eternal hunting, although given [[BloodKnight who these characters are]]...
*** Also, on another note, another Daedric prince can lay claim to your soul during the main game as well. This throws the final downside of "determined afterlife" in question as well.
*** And, since the [[PlayerCharacter Dragonborn]] has the immortal soul of a dragon ([[YourSoulIsMine or several, if you've been busy]]), rather than the standard mortal affair, it's possible that would never have been an issue in the first place.

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*** Vampirism turns the PlayerCharacter into a vampire with a number of stat bonuses and useful abilities. Vampires are immune to disease and poison, are harder to detect when sneaking, and spells from the Illusion school of magic become more powerful. You also gain a resistance to [[KillItWithIce frost elemental]] damage. Finally, vampires have a number of special powers including night vision, [[CharmPerson Vampire's Seduction]], and invisibility. Vampire Lords, added in ''[[DownloadableContent Dawnguard]]'', are even more powerful, possessing greater combat abilities and BloodMagic, as well as a special perk tree granting '''even more''' abilities.
***
abilities. That said, vampires have a few notable weaknesses: Vampires can move around in sunlight, but are weakened significantly, [[KillItWithFire fire damage]] does more damage than usual, and vampires need to feed on blood every once in a while, otherwise their weaknesses ([[GlamourFailure not to mention their inhumanity]]) become more pronounced, although their powers become stronger too.
*** Lycanthropy allows the player disease immunity and the ability to become a 300-pound killing machine once per day. As with Vampire Lords, Werewolves gain a special perk tree in ''Dawnguard''. Werewolves are absolutely brutal {{Lightning Bruiser}}s with incredible speed, strength and durability, as well as the ability to heal by eating dead bodies. Werewolves can also use "howls" with special attributes including causing people to run in fear, detect living things from incredible distances, and call in wolves or other werewolves as allies. Unlike vampirism, you have complete control over when and where you enter your werewolf form. The only downside in gameplay terms is that you take more damage from enemies who use silver weapons (which is extremely rare) and you can no longer gain the minor boost effects from resting in a bed.
***
bed. The only reason Lycanthropy counts as a curse is because the [[OurDemonsAreDifferent Daedric]] Prince [[EgomaniacHunter Hircine]] gets claim to your soul when you die; one Werewolf character, Kodlak, laments that his lycanthropy will prevent him from entering [[WarriorHeaven Sovngarde]], the [[HornyVikings Nord]] afterlife. That said, other Werewolf characters are warmer to the idea of an afterlife of eternal hunting, although given [[BloodKnight who these characters are]]...
*** Also,
are]]... (Also, on another note, another Daedric prince can lay claim to your soul during the main game as well. This throws the final downside of "determined afterlife" in question as well.
***
well.) And, since the [[PlayerCharacter Dragonborn]] has the immortal soul of a dragon ([[YourSoulIsMine or several, if you've been busy]]), rather than the standard mortal affair, it's possible that would never have been an issue in the first place.
17th Mar '17 11:22:15 AM LadyJaneGrey
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** [=ForgetMeNot=] is similar to Beak. Because his power makes everyone forget he existed, e never gets any credit for his heroics, and sank into a HeroicBSOD when Xavier was murdered, seeing as Xavier was the one person who could resist his power and thus acknowledge his existence. He tried to convince Omega to remove his powers, until he started realizing how useful it could be to mutantkind if nobody knew he was there.
14th Mar '17 4:02:32 PM catmuto
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* In ''Manga/DarwinsGame'', [[spoiler:Suzune Hiiragi]] absolutely hates her feral Sigil because it gives her [[CatGirl cat-ears and a tail]]. The Sigil gives her the senses of a feral, meaning that she is faster than normal; stronger than she ever was before and managed to use a narwhal-like horn to sense an opponent from afar, despite having been blinded earlier. Oh, it also healed her heart condition, leaving her completely healthy and not in need of an expensive surgery.
11th Mar '17 6:11:11 PM Gamermaster
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*** Not to mnetion that bounties usually serve as a symbol of pride for pirates. Higher bounties means you're considered more dangerous. Exceptions come when people are overestimated, underestimated(like Chopper) or just so powerful that putting a bounty on them would not be practical (''possibly'' the Yonkou, since we do not know if they even have bounties.)

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*** Not to mnetion mention that bounties usually serve as a symbol of pride for pirates. Higher bounties means you're considered more dangerous. Exceptions come when people are overestimated, underestimated(like underestimated (like Chopper) or just so powerful that putting a bounty on them would not be practical (''possibly'' the Yonkou, since we do not know if they even have bounties.)
8th Mar '17 7:36:57 PM CurledUpWithDakka
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* In the first ''Literature/SwordOfTruth book, Darken Rahl curses Richard in what he THINKS is a completely debilitating way: His enemies will see him as himself, and his friends will see him as their worst enemy. This has the expected effect (including being attacked by Zedd and Kahlan), but shortly afterwards, he meets [[spoiler: his half-brother]], who '''KNOWS WHO HE IS!''' Justice ensued.

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* In the first ''Literature/SwordOfTruth ''Literature/SwordOfTruth'' book, Darken Rahl curses Richard in what he THINKS is a completely debilitating way: His enemies will see him as himself, and his friends will see him as their worst enemy. This has the expected effect (including being attacked by Zedd and Kahlan), but shortly afterwards, he meets [[spoiler: his half-brother]], who '''KNOWS WHO HE IS!''' Justice ensued.
25th Feb '17 9:56:55 AM ACW
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** Indeed, one theory about gamma radiation is that it transforms the victim into a physical embodiment of deeply repressed emotions. While the Hulk embodies the hidden rage that Bruce felt towards his abusive father, She-Hulk is a liberated, daring side of Jennifer that she had never been able to show before. Abomination is an unlovable CompleteMonster because Emil Blonsky is an unlovable CompleteMonster (or believes he is). Doc Sampson always wanted to be a paragon-style superhero, so that's what he turned into.

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** Indeed, one theory about gamma radiation is that it transforms the victim into a physical embodiment of deeply repressed emotions. While the Hulk embodies the hidden rage that Bruce felt towards his abusive father, She-Hulk is a liberated, daring side of Jennifer that she had never been able to show before. Abomination is an unlovable CompleteMonster bastard because Emil Blonsky is an unlovable CompleteMonster bastard (or believes he is). Doc Sampson always wanted to be a paragon-style superhero, so that's what he turned into.
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