Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* The ''VideoGame/AssassinsCreed'' series have this, normally when you kill someone in full view of them. Oddly, people will cheer you on when you fight with the guards, but flee in terror when you kill one.
to:
* The ''VideoGame/AssassinsCreed'' ''Franchise/AssassinsCreed'' series have this, normally when you kill someone in full view of them. Oddly, people will cheer you on when you fight with the guards, but flee in terror when you kill one.
Is there an issue? Send a MessageReason:
None
Changed line(s) 17 (click to see context) from:
* ''KingKong'' (1933). When Kong attacks the native village while searching for Fay Wray, the natives leave in a justifiable hurry.
to:
* ''KingKong'' ''Film/KingKong'' (1933). When Kong attacks the native village while searching for Fay Wray, the natives leave in a justifiable hurry.
Changed line(s) 38 (click to see context) from:
-->'''Random crowd member''': Where's the smoke, then?
to:
-->'''Random crowd member''': Where's the smoke, then? then?
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
* The ''AssassinsCreed'' series have this, normally when you kill someone in full view of them. Oddly, people will cheer you on when you fight with the guards, but flee in terror when you kill one.
to:
* The ''AssassinsCreed'' ''VideoGame/AssassinsCreed'' series have this, normally when you kill someone in full view of them. Oddly, people will cheer you on when you fight with the guards, but flee in terror when you kill one.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
--> '''Schlock''': The building's on fire! You need to evacuate!
-->'''Random crowd member''': Where's the smoke, then?
-->''(Schlock fires his [[{{BFG}} plasma cannon]] into the ceiling)''
-->'''Schlock''': [[DeadpanSnarker Oh look. Smoke.]] (CrowdPanic)
-->'''Random crowd member''': Where's the smoke, then?
-->''(Schlock fires his [[{{BFG}} plasma cannon]] into the ceiling)''
-->'''Schlock''': [[DeadpanSnarker Oh look. Smoke.]] (CrowdPanic)
Is there an issue? Send a MessageReason:
Namespace changing
Changed line(s) 12,14 (click to see context) from:
* ''Film/{{The Naked Gun}} 2 ½'', where Frank Drebin tries to evacuate a crowd in orderly fashion.
* ''{{Series/Batman}}'', the movie of the 1960s series. "Some days you just can't get rid of a bomb."
** Specifically: Batman runs with into a restaurant with a CartoonBomb and urges everyone to flee for their lives. The crowd promptly panics and escapes [[RuleOfFunny (except for two ladies who ignore Batman and keep eating their lunch as if nothing had happened)]].
* ''{{Series/Batman}}'', the movie of the 1960s series. "Some days you just can't get rid of a bomb."
** Specifically: Batman runs with into a restaurant with a CartoonBomb and urges everyone to flee for their lives. The crowd promptly panics and escapes [[RuleOfFunny (except for two ladies who ignore Batman and keep eating their lunch as if nothing had happened)]].
to:
* ''Film/{{The Naked Gun}} ''Film/TheNakedGun 2 ½'', where Frank Drebin tries to evacuate a crowd in orderly fashion.
*''{{Series/Batman}}'', ''Series/{{Batman}}'', the movie of the 1960s series. "Some days you just can't get rid of a bomb."
** Specifically: Batman runs with into a restaurant with a CartoonBomb and urges everyone to flee for their lives. The crowd promptly panics and escapes [[RuleOfFunny (except for two ladies who ignore Batman and keep eating their lunch as if nothing had happened)]].
*
** Specifically: Batman runs with into a restaurant with a CartoonBomb and urges everyone to flee for their lives. The crowd promptly panics and escapes [[RuleOfFunny (except for two ladies who ignore Batman and keep eating their lunch as if nothing had happened)]].
Changed line(s) 18 (click to see context) from:
* ''BlazingSaddles''. When Mongo first arrives in Rock Ridge, a crowd in the street sees him, panics and runs away.
to:
* ''BlazingSaddles''.''Film/BlazingSaddles''. When Mongo first arrives in Rock Ridge, a crowd in the street sees him, panics and runs away.
Changed line(s) 28 (click to see context) from:
[[AC:{{Video Games}}]]
to:
Changed line(s) 35 (click to see context) from:
[[AC:{{Web Comics}}]]
to:
Is there an issue? Send a MessageReason:
Namespace
Changed line(s) 25 (click to see context) from:
* In ArtemisFowl: the Lost Colony, after the first demon appears in the street, it disappears. The crowd "froze", but when it disappeared, the crowd "unfroze violently".
to:
* In ArtemisFowl: Literature/ArtemisFowl: the Lost Colony, after the first demon appears in the street, it disappears. The crowd "froze", but when it disappeared, the crowd "unfroze violently".
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
* {{Lampshaded}} in ''LastActionHero''
to:
* {{Lampshaded}} in ''LastActionHero''''Film/LastActionHero''
Changed line(s) 15 (click to see context) from:
* ''QuantumOfSolace'' when an escaping QUANTUM agent shoots a random girl.
to:
* ''QuantumOfSolace'' ''Film/QuantumOfSolace'' when an escaping QUANTUM agent shoots a random girl.
Is there an issue? Send a MessageReason:
None
Changed line(s) 26 (click to see context) from:
to:
* The ending of the Twelfth book of ASeriesOfUnfortunateEvents implies this. [[spoiler: Almost all the major characters throughout the entire series are trapped in a burning building, and other than the Baudelaires and Count Olaf, whether or not they survive is ultimately left up to the reader.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 36 (click to see context) from:
* In ''ElGoonishShive'' [[http://www.egscomics.com/?date=2002-10-12 when the Omega Goo attacks]] a blond girl calls for a crowd panic.
to:
* In ''ElGoonishShive'' ''Webcomic/ElGoonishShive'' [[http://www.egscomics.com/?date=2002-10-12 when the Omega Goo attacks]] a blond girl calls for a crowd panic.
Is there an issue? Send a MessageReason:
None
Changed line(s) 32 (click to see context) from:
to:
* ''VideoGame/TheGetaway'': People would freak out and run during the first half of the game if you were seen with a gun in public, and [[RealityEnsues just like they would in real life]], at least some of them call the cops. Less of an issue in the second half, as you're playing a plainclothes police officer and usually accompanied by some uniformed colleagues.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* ''{{Naked Gun}} 2 ½'', where Frank Drebin tries to evacuate a crowd in orderly fashion.
to:
* ''{{Naked ''Film/{{The Naked Gun}} 2 ½'', where Frank Drebin tries to evacuate a crowd in orderly fashion.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31,32 (click to see context) from:
* ''{{Prototype}}'' had this, though normally someone won't start panicking until you pick up cars, kill people, or use your offensive powers.
to:
* ''{{Prototype}}'' ''VideoGame/{{Prototype}}'' had this, though normally someone won't start panicking until you pick up cars, kill people, or use your offensive powers.
Is there an issue? Send a MessageReason:
None
Changed line(s) 28 (click to see context) from:
* In ''Game/TheGodfather: The Game'', whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
to:
* In ''Game/TheGodfather: ''VideoGame/TheGodfather: The Game'', whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
Deleted line(s) 37 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 22,23 (click to see context) from:
* When the reporter on the airplane manages to get the fact that terrorists have seized control of the air traffic control systems of the airport in ''DieHard 2'' on the evening news, everyone in the airport panics. This mainly serves to ensure that the cops can't get through the crowds to attempt to do anything about it.
to:
* When the reporter on the airplane manages to get the fact that terrorists have seized control of the air traffic control systems of the airport in ''DieHard ''Film/DieHard 2'' on the evening news, everyone in the airport panics. This mainly serves to ensure that the cops can't get through the crowds to attempt to do anything about it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 34 (click to see context) from:
* ''SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualties. They stand still on the initial command to evacuate, and thus need a little nudge.
to:
* ''SchlockMercenary'' ''Webcomic/SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualties. They stand still on the initial command to evacuate, and thus need a little nudge.
Changed line(s) 38,39 (click to see context) from:
----
<<|NarrativeDevices|>>
<<|NarrativeDevices|>>
to:
<<|NarrativeDevices|>>
Is there an issue? Send a MessageReason:
pulled after vote in Image Pickin\'
Deleted line(s) 1,2 (click to see context) :
[[quoteright:328:[[ElGoonishShive http://static.tvtropes.org/pmwiki/pub/images/CrowdPanic_669.png]]]]
[[caption-width-right:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
[[caption-width-right:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
Is there an issue? Send a MessageReason:
Die Hard example
Changed line(s) 24 (click to see context) from:
to:
* When the reporter on the airplane manages to get the fact that terrorists have seized control of the air traffic control systems of the airport in ''DieHard 2'' on the evening news, everyone in the airport panics. This mainly serves to ensure that the cops can't get through the crowds to attempt to do anything about it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 35 (click to see context) from:
* ''SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualities.
to:
* ''SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualities.casualties. They stand still on the initial command to evacuate, and thus need a little nudge.
Is there an issue? Send a MessageReason:
None
Changed line(s) 32,33 (click to see context) from:
* ''{{Prototype}}'' had this, though normally someone won't start panicking until you pick fights with guards or use your offensive powers.
to:
* ''{{Prototype}}'' had this, though normally someone won't start panicking until you pick fights with guards up cars, kill people, or use your offensive powers.
Is there an issue? Send a MessageReason:
None
Changed line(s) 31 (click to see context) from:
to:
* The ''AssassinsCreed'' series have this, normally when you kill someone in full view of them. Oddly, people will cheer you on when you fight with the guards, but flee in terror when you kill one.
* ''{{Prototype}}'' had this, though normally someone won't start panicking until you pick fights with guards or use your offensive powers.
* ''{{Prototype}}'' had this, though normally someone won't start panicking until you pick fights with guards or use your offensive powers.
Is there an issue? Send a MessageReason:
None
Changed line(s) 30,31 (click to see context) from:
* In the entire ''{{Hitman}}'' series, the civilian NPCs panic and flee at anything vaguely violent or seeing someone with a gun in a non-military context. They'll also run if they find evidence of your handiwork, i.e. corpses or in some cases bloodstains.
to:
* In the entire ''{{Hitman}}'' series, the civilian NPCs [=NPCs=] panic and flee at anything vaguely violent or seeing someone with a gun in a non-military context. They'll also run if they find evidence of your handiwork, i.e. corpses or in some cases bloodstains.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[AC:{{Literature}}]]
* In ArtemisFowl: the Lost Colony, after the first demon appears in the street, it disappears. The crowd "froze", but when it disappeared, the crowd "unfroze violently".
* In ArtemisFowl: the Lost Colony, after the first demon appears in the street, it disappears. The crowd "froze", but when it disappeared, the crowd "unfroze violently".
Is there an issue? Send a MessageReason:
None
Changed line(s) 27 (click to see context) from:
to:
* In the entire ''{{Hitman}}'' series, the civilian NPCs panic and flee at anything vaguely violent or seeing someone with a gun in a non-military context. They'll also run if they find evidence of your handiwork, i.e. corpses or in some cases bloodstains.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
[[ElGoonishShive http://static.tvtropes.org/pmwiki/pub/images/CrowdPanic_669.png]]
[[caption-width:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
[[caption-width:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
to:
[[caption-width:328:The
[[caption-width-right:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[ElGoonishShive http://static.tvtropes.org/pmwiki/pub/images/CrowdPanic_669.png]]
[[caption-width:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
[[caption-width:328:The Panicked Schoolgirl: she'll get the crowd to run around in blind panic in seconds.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
* ''{{Naked Gun}} 2 ½'', where Frank Debrin tries to evacuate a crowd in orderly fashion.
to:
* ''{{Naked Gun}} 2 ½'', where Frank Debrin Drebin tries to evacuate a crowd in orderly fashion.
Is there an issue? Send a MessageReason:
None
[[AC:{{Film}}]]
Deleted line(s) 15 (click to see context) :
* ''SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualities.
Deleted line(s) 19,20 (click to see context) :
* In ''ElGoonishShive'' [[http://www.egscomics.com/?date=2002-10-12 when the Omega Goo attacks]] a blond girl calls for a crowd panic.
-->'''Ellen:''' Dammit, if the goo starts to eat people I hope whoever that was is the first to go...
-->'''Ellen:''' Dammit, if the goo starts to eat people I hope whoever that was is the first to go...
Deleted line(s) 23 (click to see context) :
* In ''Game/TheGodfather: The Game'', whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
[[AC:{{Video Games}}]]
* In ''Game/TheGodfather: The Game'', whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
[[AC:{{Web Comics}}]]
* ''SchlockMercenary'' has it as part of a plot to blow up a building without any innocent casualities.
* In ''ElGoonishShive'' [[http://www.egscomics.com/?date=2002-10-12 when the Omega Goo attacks]] a blond girl calls for a crowd panic.
-->'''Ellen:''' Dammit, if the goo starts to eat people I hope whoever that was is the first to go...
Deleted line(s) 27,28 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 23 (click to see context) from:
* In ''TheGodfather'' game, whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
to:
* In ''TheGodfather'' game, ''Game/TheGodfather: The Game'', whenever you get seen with a gun... or someone starts shooting... or you crash your car into something... or some other stuff, the passersby quickly start running helter-skelter.
Is there an issue? Send a MessageReason:
None
Changed line(s) 16 (click to see context) from:
* ''D.E.B.S.'' When Lucy Diamond is spotted at the Endgame celebration, the crowd panics and flees.
to:
* ''D.''[[{{DEBS}} D.E.B.S.'' ]]'' When Lucy Diamond is spotted at the Endgame celebration, the crowd panics and flees.