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* ''Anime/DigimonTamers'' haves one between Guilmon and Calumon in episode 5, in an ImagineSpot that is a blatant reference to ''Ashita no Joe''.
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* This is what keeps nuclear weapons from being used as nothing but a deterrent. No matter how good your defenses are, at least a few bombs will get past them, and that's enough to destroy both combatants in a nuclear war.

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* In season 7 of ''Series/{{Scrubs}}'', JD and Turk [[https://www.youtube.com/watch?v=yksyZXfIB90 fake a photo]] where they do this, which they refer to as the ''Rocky III Frame Freeze Ending''.

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* In season 7 of ''Series/{{Scrubs}}'', JD J.D. and Turk [[https://www.youtube.com/watch?v=yksyZXfIB90 fake a photo]] where they do this, which they refer to as the ''Rocky III Frame Freeze Ending''.



[[folder:Real Life]]
* [[http://www.failgif.com/2010/07/double-face-kick.html The Cross Counter. It's not just for punches anymore]]
* There is an actual move like this in real life, but usually just called a cross, and much more effective. Assuming both boxers are right-handed, one goes for a front (left) hand jab, while the opponent uses the back (right) hand to [[TitleDrop cross]] the opponent's now outstretched left arm and connect with the opponent's head. If done correctly, it is an effective counter that will also protect the user from the opponent's jab.
** It should be noted that in a real Cross Counter scenario, the cross would prevent the hook from landing (because it stuns the opponent and prevents them from completing the hook) unless it's really weak or really late; that's why Cross Counters are so rare in real life.
** The rear-hand-hook-over-jab version is very popular in UsefulNotes/MixedMartialArts (Mauricio 'Shogun' Rua especially throws it with great success). The reason is poor striking technique among a lot of fighters (who mostly start as wrestlers): not tucking the chin behind the shoulder of punching hand and general focus in MMA on single punches rather than combinations (due to takedown risk HitAndRunTactics work better), which means that a large number of jabs is usually thrown without any followup strikes (sometimes to set up a takedown).
** [[http://cdn0.sbnation.com/imported_assets/594064/machida_vs_hoger_medium.gif Lyoto Machida]].
* Filipino wrecking ball Nonito Donaire is a master of this technique; after baiting Fernando Montiel into throwing a big right cross, Donaire countered over it with a monstrous left hook which left Montiel spasming on the mat. [[https://youtu.be/chxmYF4m2xg?t=1m28s See it for yourself]].
* Alexis Arguello, who was one of the most precise punchers to ever step into the ring, [[https://youtu.be/2NzW0clbIEY?t=48s shows the proper way of countering a jab with a straight right]].
* Juan Manuel Marquez takes a moment to parry Manuel Medina's right hand before [[https://www.youtube.com/watch?v=U0c2lXEpFxk launching into a devastating combination]].
* This is what keeps nuclear weapons from being used as nothing but a deterrent. No matter how good your defenses are, at least a few bombs will get past them, and that's enough to destroy both combatants in a nuclear war.

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[[folder:Real Life]]
[[folder:Pro Wrestling]]
* [[http://www.failgif.com/2010/07/double-face-kick.html The Cross Counter. It's not just for punches anymore]]
* There is an actual move like this in real life, but usually just called a cross, and much more effective. Assuming
A common routine sees two wrestlers both boxers are right-handed, one goes going for a front (left) hand jab, clothesline on each other at the same time, ending up with a clothesline version of this trope. [[RuleofDrama How much damage this accomplishes varies depending on the type of match]]: a normal, unimportant match might just see the wrestlers go down for a few seconds, while the a "Last Man Standing" match (the sole objective of which is to keep your opponent uses down for a 10-count) or a heated title bout will inject some drama into the back (right) hand to [[TitleDrop cross]] match up by having the opponent's now outstretched left arm and connect wrestlers stay down for much longer as they struggle to get to their feet before the 10-count. A less-common variation will see two (usually taller-than-average) wrestlers hit each other with Yakuza Kick/Big Boot-type moves at the same time. Similarly, many high-fliers use the Flying Cross Body - literally just running into a jump so that your body makes a cross with the opponent's head. If done correctly, it is an effective counter that will also protect the user from the opponent's jab.
** It should be noted that in a real Cross Counter scenario, the cross would prevent the hook from landing (because it stuns the opponent
and prevents you drive them from completing to the hook) unless it's really weak or really late; that's why Cross Counters are so rare in real life.
** The rear-hand-hook-over-jab
mat - but seeing two wrestlers do this simultaneously is not only a full-body version is very popular in UsefulNotes/MixedMartialArts (Mauricio 'Shogun' Rua especially throws it with great success). The reason is poor striking technique among a lot of fighters (who mostly start as wrestlers): not tucking the chin behind the shoulder of punching hand and general focus in MMA on single punches rather than combinations (due to takedown risk HitAndRunTactics work better), which means that a large number of jabs is usually thrown without any followup strikes (sometimes to set up a takedown).
** [[http://cdn0.sbnation.com/imported_assets/594064/machida_vs_hoger_medium.gif Lyoto Machida]].
* Filipino wrecking ball Nonito Donaire is a master of this technique; after baiting Fernando Montiel into throwing a big right cross, Donaire countered over it with a monstrous left hook which left Montiel spasming on the mat. [[https://youtu.be/chxmYF4m2xg?t=1m28s See it for yourself]].
* Alexis Arguello, who was one
of the most precise punchers to ever step into the ring, [[https://youtu.be/2NzW0clbIEY?t=48s shows the proper way of countering a jab with a straight right]].
* Juan Manuel Marquez takes a moment to parry Manuel Medina's right hand before [[https://www.youtube.com/watch?v=U0c2lXEpFxk launching into a
trope but looks more devastating combination]].
* This is what keeps nuclear weapons from being used as nothing but
than a deterrent. No matter how good your defenses are, at least a few bombs will get past them, and that's enough to destroy both combatants in a nuclear war.car crash.



[[folder:Professional Wrestling]]
* A common routine sees two wrestlers both going for a clothesline on each other at the same time, ending up with a clothesline version of this trope. [[RuleofDrama How much damage this accomplishes varies depending on the type of match]]: a normal, unimportant match might just see the wrestlers go down for a few seconds, while a "Last Man Standing" match (the sole objective of which is to keep your opponent down for a 10-count) or a heated title bout will inject some drama into the match up by having the wrestlers stay down for much longer as they struggle to get to their feet before the 10-count. A less-common variation will see two (usually taller-than-average) wrestlers hit each other with Yakuza Kick/Big Boot-type moves at the same time. Similarly, many high-fliers use the Flying Cross Body - literally just running into a jump so that your body makes a cross with the opponent's and you drive them to the mat - but seeing two wrestlers do this simultaneously is not only a full-body version of the trope but looks more devastating than a car crash.
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[[folder:Real Life]]
* [[http://www.failgif.com/2010/07/double-face-kick.html The Cross Counter. It's not just for punches anymore]]
* There is an actual move like this in real life, but usually just called a cross, and much more effective. Assuming both boxers are right-handed, one goes for a front (left) hand jab, while the opponent uses the back (right) hand to [[TitleDrop cross]] the opponent's now outstretched left arm and connect with the opponent's head. If done correctly, it is an effective counter that will also protect the user from the opponent's jab.
** It should be noted that in a real Cross Counter scenario, the cross would prevent the hook from landing (because it stuns the opponent and prevents them from completing the hook) unless it's really weak or really late; that's why Cross Counters are so rare in real life.
** The rear-hand-hook-over-jab version is very popular in UsefulNotes/MixedMartialArts (Mauricio 'Shogun' Rua especially throws it with great success). The reason is poor striking technique among a lot of fighters (who mostly start as wrestlers): not tucking the chin behind the shoulder of punching hand and general focus in MMA on single punches rather than combinations (due to takedown risk HitAndRunTactics work better), which means that a large number of jabs is usually thrown without any followup strikes (sometimes to set up a takedown).
** [[http://cdn0.sbnation.com/imported_assets/594064/machida_vs_hoger_medium.gif Lyoto Machida]].
* Filipino wrecking ball Nonito Donaire is a master of this technique; after baiting Fernando Montiel into throwing a big right cross, Donaire countered over it with a monstrous left hook which left Montiel spasming on the mat. [[https://youtu.be/chxmYF4m2xg?t=1m28s See it for yourself]].
* Alexis Arguello, who was one of the most precise punchers to ever step into the ring, [[https://youtu.be/2NzW0clbIEY?t=48s shows the proper way of countering a jab with a straight right]].
* Juan Manuel Marquez takes a moment to parry Manuel Medina's right hand before [[https://www.youtube.com/watch?v=U0c2lXEpFxk launching into a devastating combination]].
* This is what keeps nuclear weapons from being used as nothing but a deterrent. No matter how good your defenses are, at least a few bombs will get past them, and that's enough to destroy both combatants in a nuclear war.
[[/folder]]

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* In Mousse's introductory chapter of ''Manga/RanmaOneHalf'' Ranma tries to do this with a flying kick, forgetting that he was a girl with shorter legs than Mousse.

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* ''Manga/RanmaOneHalf'':
**
In Mousse's introductory chapter of ''Manga/RanmaOneHalf'' the manga, Ranma tries to do this with a flying kick, forgetting that he was is a girl with shorter legs than Mousse.



-->'''[[EmbarrassingMiddleName Pantyhose Taro]]''': Thank you, you swell cross-dressing guy!\\
'''[[GenderBender Ranma]]''': Never mention it, Pantyhose Taro!\\
'''Both''': [[BerserkButton Don't call me that]]! (cue cross-counter with Taro delivering a straight jab inside Ranma's right hook)\\\
'''[[DeadpanSnarker Nabiki]]''': [[[RivalsTeamUp The alliance lasted]]] five seconds, a new record.

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-->'''[[EmbarrassingMiddleName --->'''[[EmbarrassingMiddleName Pantyhose Taro]]''': Taro]]:''' Thank you, you swell cross-dressing guy!\\
'''[[GenderBender Ranma]]''': Ranma]]:''' Never mention it, Pantyhose Taro!\\
'''Both''': '''Both:''' [[BerserkButton Don't call me that]]! (cue that]]!\\
''[cue
cross-counter with Taro delivering a straight jab inside Ranma's right hook)\\\
hook]''\\
'''[[DeadpanSnarker Nabiki]]''': Nabiki]]:''' [[[RivalsTeamUp The alliance lasted]]] five seconds, a new record.
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[[quoteright:350:[[Manga/AshitaNoJoe https://static.tvtropes.org/pmwiki/pub/images/joecrosscounter.jpg]]]]
[[caption-width-right:350:Ooh! ThatsGottaHurt.]]

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https://static.tvtropes.org/pmwiki/pub/images/joecrosscounter.jpg]]]]
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* ''Webcomic/DragonBallMultiverse'': Gotenks does this to [[spoiler: AU Gotenks]]. [[spoiler: Several times as it's played for Laughs.]]

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* ''Webcomic/DragonBallMultiverse'': Gotenks does this to [[spoiler: AU Gotenks]]. [[spoiler: Several times times, as it's played for Laughs.]]
PlayedForLaughs.
* ''Webcomic/WeakHero'':
** In the fight between Ben and Jimmy, Jimmy throws a punch that Ben decides to take head-on, retaliating with his own punch that hits at the same time. Both come out of it standing, and it devolves into a fiercesome flurry of blows.
** Another cross counter happens between Ben and Jimmy when the comic flashes back to their fight in middle school. The difference in power between their punches makes Jimmy realise that he can't win the fight.



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[[folder: Fan Works]]
* Happens at least a few times per round in ''Fanfic/WellMatched'', though without being very dramatic.
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* The CatFight episode of ''WesternAnimation/JusticeLeagueUnlimited'' ended with a still frame of Huntress and Black Canary delivering a flying kick to one another.

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* The CatFight episode of ''WesternAnimation/JusticeLeagueUnlimited'' ''WesternAnimation/JusticeLeague Unlimited'' ended with a still frame of Huntress and Black Canary delivering a flying kick to one another.
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** Joe's match with Aragaki in episode 6 ends with the bell ringing just as they're both about to connect with a cross-counter, leaving both boxers with their fists hanging a few inches off the other's face. [[spoiler:Aragaki throws in the towel due to his GameBreakingInjury in the break, [[GracefulLoser acknowledging Joe as a]] WorthyOpponent.]]
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* ''VideoGame/GodOfWar III'': [[spoiler:The final battle in has this with Kratos and Zeus, in which father and son manage to [[PunchedAcrossTheRoom punch each other across the room.]]]]

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* ''VideoGame/GodOfWar III'': ''VideoGame/GodOfWarIII'': [[spoiler:The final battle in has this with Kratos and Zeus, in which father and son manage to [[PunchedAcrossTheRoom punch each other across the room.]]]]
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* Film/ItsAMadMadMadMadWorld has a variant: The two fighters wind up punching each other's fists.

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* Film/ItsAMadMadMadMadWorld has a variant: [[PunchParry The two fighters wind up punching each other's fists.fists]].
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Mentioned twice.


* The big knock-down-drag-out super brawl between Revy and Roberta of ''Manga/BlackLagoon'' ends with one of these.
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* ''Anime/MegaloBox'' ends the last fight between Joe and Yuri with one of these after a long match and then cuts to black. The end of the match is about halfway through the episode. The results of the match are left until the very end of the episode.
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* In ''Series/KamenRiderDouble'''s [[TheMovie Movie]], Shotaro (as Kamen Rider Joker) does this to one of the FiveBadBand. However, because Shotaro's punch was a FinishingMove, he came out on top.

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* In ''Series/KamenRiderDouble'''s [[TheMovie Movie]], Shotaro (as Kamen Rider Joker) does this to one of the FiveBadBand.villains. However, because Shotaro's punch was a FinishingMove, he came out on top.
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** This happens again much later on, in the Fishman Island arc, between Luffy and Jinbe (And Sanji, who had stepped in between them and suffered both fighters' blows).
** Before the first example above, Luffy and Zoro managed a CrossCounter during the Whiskey Peak Arc

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** This happens again much later on, in the Fishman Island arc, between Luffy and Jinbe (And Jimbei (and Sanji, who had stepped in between them and suffered both fighters' blows).
** Before the first example above, Luffy and Zoro managed a CrossCounter during the Whiskey Peak ArcArc.
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** An earlier instance involved a staged battle between a Hitmonchan and a Machoke, actors on the travelling Pokémon Showboat, that [[https://cdn.bulbagarden.net/upload/2/25/EP090.png culminated in one of these.]]

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* ''Manga/AshitaNoJoe'' (''Tomorrow's Joe'') with special lighting and everything. TropeMaker, as far as manga and anime are concerned.



* ''Manga/AshitaNoJoe'' (''Tomorrow's Joe'') with special lighting and everything.

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** Happen in movie 4 (Dead End Adventure) in the climax when Luffy and Gasparde which each other with long ranged attacks (Luffy, his stretching power and Gasparde his syrup power hardened into a spike). Normally Gasparde would win as he clips Luffy's side but, thanks to Luffy being covered in flour at the time, he's able to bypass Gasparde's logia ability and finally connect a hit since the flour prevents Luffy's punch from sinking into Gasparde's body.



** A variants in the ''Whole Cake Island arc'' as Luffy and Katakuri go all out in their attacks. Luffy, using his Gear 4th mode: Snakeman, ricochets his punches around the room before aiming it directly at Katakuri. While Katakuri himself fires a fist shaped mochi at Luffy in the form of a RocketPunch. But attacks hit the other square in the face.

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** A variants in the ''Whole Cake Island arc'' as Luffy and Katakuri go all out in their attacks. Luffy, using his Gear 4th mode: Snakeman, ricochets his punches around the room before aiming it directly at Katakuri. While Katakuri himself fires a fist shaped mochi at Luffy in the form of a RocketPunch. But Both attacks hit the other square in the face.face and knock them across the room. Their fight likewise ends in a long ranged manner of this with Luffy's rubber power and Katakuri's mochi strectiness hitting the other in their midsection. They both pass out afterwards [[spoiler: Though ultimately Luffy wins when Katakuri falls back into unconsciousness after briefly getting on his feet.]]
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** A variants in the ''Whole Cake Island arc'' as Luffy and Katakuri go all out in their attacks. Luffy, using his Gear 4th mode: Snakeman, ricochets his punches around the room before aiming it directly at Katakuri. While Katakuri himself fires a fist shaped mochi at Luffy in the form of a RocketPunch. But attacks hit the other square in the face.
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* "[[Series/ImInTheBand WEASEL SLAP!!!]]"
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** There's also a variation where a heroic and villainous Rider will perform their [[FinishingMove Rider]] [[DivingKick Kicks]] at the same time and connect foot-to-foot, getting into a sort of physical BeamStruggle. Sometimes the backlash will launch them both backwards (as with [[Series/KamenRiderWizard Wizard]] versus [[spoiler:Wiseman[=/=]White Wizard]]), while other times there'll be a decisive winner (as with [[Series/KamenRiderExAid Ex-Aid]] versus [[spoiler:Chronus]]).

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** There's also a variation where a heroic and villainous Rider will perform their [[FinishingMove Rider]] [[DivingKick Kicks]] at the same time and connect foot-to-foot, getting into a sort of physical BeamStruggle.BeamOWar-esque struggle. Sometimes the backlash will launch them both backwards (as with [[Series/KamenRiderWizard Wizard]] versus [[spoiler:Wiseman[=/=]White Wizard]]), while other times there'll be a decisive winner (as with [[Series/KamenRiderExAid Ex-Aid]] versus [[spoiler:Chronus]]).
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r[[quoteright:350:[[Manga/AshitaNoJoe http://static.tvtropes.org/pmwiki/pub/images/joecrosscounter.jpg]]]]

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** There's also a variation where a heroic and villainous Rider will perform their [[FinishingMove Rider]] [[DivingKick Kicks]] at the same time and connect foot-to-foot, getting into a sort of physical BeamStruggle. Sometimes the backlash will launch them both backwards (as with [[Series/KamenRiderWizard Wizard]] versus [[spoiler:Wiseman[=/=]White Wizard]]), while other times there'll be a decisive winner (as with [[Series/KamenRiderExAid Ex-Aid]] versus [[spoiler:Chronus]]).
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** The rear-hand-hook-over-jab version is very popular in MixedMartialArts (Mauricio 'Shogun' Rua especially throws it with great success). The reason is poor striking technique among a lot of fighters (who mostly start as wrestlers): not tucking the chin behind the shoulder of punching hand and general focus in MMA on single punches rather than combinations (due to takedown risk HitAndRunTactics work better), which means that a large number of jabs is usually thrown without any followup strikes (sometimes to set up a takedown).

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** The rear-hand-hook-over-jab version is very popular in MixedMartialArts UsefulNotes/MixedMartialArts (Mauricio 'Shogun' Rua especially throws it with great success). The reason is poor striking technique among a lot of fighters (who mostly start as wrestlers): not tucking the chin behind the shoulder of punching hand and general focus in MMA on single punches rather than combinations (due to takedown risk HitAndRunTactics work better), which means that a large number of jabs is usually thrown without any followup strikes (sometimes to set up a takedown).
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* A variation with fencing sabers was done at the end of Char and Amuro's SwordFight in the finale of ''Anime/MobileSuitGundam.'' They rushed each other, SingleStrokeBattle-style, each delivering a thrust through the other's defenses. Amuro got stabbed in the shoulder, Char got stabbed in the ([[MaskPower armored]]) forehead. This pretty much ended the fight (seeing as they each broke their swords in the process)...until TheMovie, anyway.

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* A variation with fencing sabers was done at the end of Char and Amuro's SwordFight in the finale of ''Anime/MobileSuitGundam.'' They rushed each other, SingleStrokeBattle-style, each delivering a thrust through the other's defenses. Amuro got stabbed in the shoulder, Char got stabbed in the ([[MaskPower ([[CoolMask armored]]) forehead. This pretty much ended the fight (seeing as they each broke their swords in the process)...until TheMovie, anyway.
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* There's a three-way CrossCounter in the ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' cartoon "WesternAnimation/TheDoverBoys," as the three main characters try to punch out the villain, who faints at the last moment, and [[EpicFail and punch each other out instead]].

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* There's a three-way CrossCounter in the ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' cartoon "WesternAnimation/TheDoverBoys," as the three main characters try to punch out the villain, who faints at the last moment, and [[EpicFail and punch each other out instead]].
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* There's a three-way CrossCounter in the ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' cartoon "WesternAnimation/TheDoverBoys," as the three main characters try to punch out the villain, who faints at the last moment.

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* There's a three-way CrossCounter in the ''[[WesternAnimation/LooneyTunes Merrie Melodies]]'' cartoon "WesternAnimation/TheDoverBoys," as the three main characters try to punch out the villain, who faints at the last moment.moment, and [[EpicFail and punch each other out instead]].

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** ''Comicbook/KryptoniteNevermore'': [[http://vignette2.wikia.nocookie.net/marvel_dc/images/8/84/Superman_v.1_242.jpg/revision/latest?cb=20081230020415 In the cover]] of ''Superman'' Volume 1 issue #242, Superman and his Sandman doppelganger are punching each other’s faces.

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** ''Comicbook/KryptoniteNevermore'': [[http://vignette2.wikia.nocookie.net/marvel_dc/images/8/84/Superman_v.1_242.jpg/revision/latest?cb=20081230020415 In the cover]] of ''Superman'' Volume 1 issue #242, Superman and his Sandman doppelganger are punching each other’s other�s faces.



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* ''WebComic/DragonBallMultiverse'': Gotenks does this to [[spoiler: AU Gotenks]]. [[spoiler: Several times as it's played for Laughs.]]

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* ''WebComic/DragonBallMultiverse'': ''Webcomic/DragonBallMultiverse'': Gotenks does this to [[spoiler: AU Gotenks]]. [[spoiler: Several times as it's played for Laughs.]]

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* In Episode 46 of [[Anime/MegaManNTWarrior Rockman.EXE]], in the fight for Dr. Wily's chip, [=ElecMan=] and [=MagnetMan=] take each other out in their NetBattle this way. [[ItMakesSenseInContext Which also promptly shocks their operators.]]

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* In Episode 46 of [[Anime/MegaManNTWarrior Rockman.EXE]], in the fight for Dr. Wily's chip, [=ElecMan=] and [=MagnetMan=] take each other out in their NetBattle [=NetBattle=] this way. [[ItMakesSenseInContext Which also promptly shocks their operators.]]



* {{Tiger and Bunny}}: In the duel between Wild Tiger Vs Barnaby.

to:

* {{Tiger and Bunny}}: ''Anime/TigerAndBunny'': In the duel between Wild Tiger Vs Barnaby.



* [[ExaggeratedTrope Exaggerated]] in ''Manga/FutureDiary'' with Marco's Counter Diary, which exists solely for telling him when he can do these.

to:

* [[ExaggeratedTrope Exaggerated]] {{Exaggerated|Trope}} in ''Manga/FutureDiary'' with Marco's Counter Diary, which exists solely for telling him when he can do these.



* {{Zegapain}}: Happens in the last episode between Abyss and Kyo.

to:

* {{Zegapain}}: ''Anime/{{Zegapain}}'': Happens in the last episode between Abyss and Kyo.
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* [[http://www.youtube.com/watch?v=bqGsZzwPD94 Real life example]].

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