History Main / CrapsaccharineWorld

31st Mar '16 12:45:37 AM wwtoonlinkfan
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* ''Wonder Project J2'' is this combined with ArtStyleDissonance. The game's two islands seem like quiet, idyllic places, and the gorgeous, Studio Ghibli-esque pixel art emphasizes this. But when you start exploring them, the first thing you'll notice is that there are soldiers. Lots and lots of soldiers, armed with submachine guns, patrolling almost every part of the game world. Many places are actually locked out at the beginning of the game by soldiers who aggressively get you to leave. There's even one cutscene that occurs when you visit a certain place for the first time [[spoiler:which shows some [[LaResistance revolutionaries]] getting ''executed via firing squad''. Worst of all, the scene is shown ''from the perspective of the revolutionaries''!]] Pretty dark for a game where your main objective is raising a cute robot girl. Oh, and the girl gets to see the aftermath of the aforementioned execution, though thankfully the player doesn't since the soldiers block the view. It only gets worse from there.
30th Mar '16 10:44:46 AM WillKeaton
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* The Music/{{Mastodon}} music video for "[[http://www.youtube.com/watch?v=Xr9_e4ySRYA Deathbound]]" depicts an eclipse making the inhabitants of the puppet world of Magicland AxCrazy. PlayedForLaughs.
* ''[[http://www.nzonscreen.com/title/there-is-no-depression-in-new-zealand-1981 There Is No Depression in New Zealand]]'', by 1980s UsefulNotes/NewZealand rock group Blam Blam Blam. The song is told from the viewpoint of the Government of the day, which maintained a façade of civil order while public unrest was threatening to boil over.

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* The Music/{{Mastodon}} music video for "[[http://www.[[http://www.youtube.com/watch?v=Xr9_e4ySRYA Deathbound]]" "Deathbound"]] depicts an eclipse making the inhabitants of the puppet world of Magicland AxCrazy. PlayedForLaughs.
* ''[[http://www.nzonscreen.com/title/there-is-no-depression-in-new-zealand-1981 There Is No Depression in New Zealand]]'', Zealand,]]'' by 1980s UsefulNotes/NewZealand rock group Blam Blam Blam. The song is told from the viewpoint of the Government of the day, which maintained a façade of civil order while public unrest was threatening to boil over.
30th Mar '16 10:44:05 AM WillKeaton
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** Downplayed in it's SpiritualSuccessor, {{VideoGame/Xenoblade}}, but still present. Bionis might be a beautiful place, but that doesn't change the fact that it's full of hostile monsters. It doesn't help that the [[HumansByAnyOtherName Homs]] are on their last legs thanks to repeated invasions by a race of nearly invincible killer robots, the [[OurElvesAreBetter High Entia]] practice eugenics and are openly racist towards [[HalfHumanHybrid half-breeds]], and there's a criminal syndicate run by a brutal drug lord who ends up getting away with his crimes unless you [[GuideDangIt complete a specific chain of sidequests before reaching a certain point in the game.]] [[spoiler:And that's not even getting into the fact that all life on Bionis was created as a backup energy source for a MadGod.]]
** VideoGame/XenobladeChroniclesX is a bit more overt about the crapsack nature of the world. Sure, Mira is full of gorgeous views, but Earth has been destroyed, humanity is on the brink of extinction on a planet filled with hostile monsters, and some of same aliens who destroyed the earth in the first place have come to finish the job.

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** Downplayed in it's SpiritualSuccessor, {{VideoGame/Xenoblade}}, ''{{VideoGame/Xenoblade}},'' but still present. Bionis might be a beautiful place, but that doesn't change the fact that it's full of hostile monsters. It doesn't help that the [[HumansByAnyOtherName Homs]] are on their last legs thanks to repeated invasions by a race of nearly invincible killer robots, the [[OurElvesAreBetter High Entia]] practice eugenics and are openly racist towards [[HalfHumanHybrid half-breeds]], and there's a criminal syndicate run by a brutal drug lord who ends up getting away with his crimes unless you [[GuideDangIt complete a specific chain of sidequests before reaching a certain point in the game.]] [[spoiler:And that's not even getting into the fact that all life on Bionis was created as a backup energy source for a MadGod.]]
** VideoGame/XenobladeChroniclesX ''VideoGame/XenobladeChroniclesX'' is a bit more overt about the crapsack nature of the world. Sure, Mira is full of gorgeous views, but Earth has been destroyed, humanity is on the brink of extinction on a planet filled with hostile monsters, and some of same aliens who destroyed the earth in the first place have come to finish the job.



* The VideoGame/{{Fallout}} series, being post-apocalyptic, generally leans towards either a CrapsackWorld or a WorldHalfFull. So (almost) anything that looks bright and cheery on the surface usually turns out to be as bad as, if not worse than, the mutant-infested wasteland. Specific examples:

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* The VideoGame/{{Fallout}} ''VideoGame/{{Fallout}}'' series, being post-apocalyptic, generally leans towards either a CrapsackWorld or a WorldHalfFull. So (almost) anything that looks bright and cheery on the surface usually turns out to be as bad as, if not worse than, the mutant-infested wasteland. Specific examples:



* Short indie platforming game ''[[http://jayisgames.com/games/appy-1000mg/ Appy 1000mg]]''. To say more would be to spoil it.

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* Short indie platforming game ''[[http://jayisgames.com/games/appy-1000mg/ Appy 1000mg]]''. 1000mg.]]'' To say more would be to spoil it.



* ''VideoGame/ConkersBadFurDay'' is just as bright colourfull and cheery as ''VideoGame/BanjoKazooie.'' Then the swearing and excessive violence appear, and it's clear this game isn't ''Banjo.''



* VideoGame/MonsterBag is about a living monster bag that wants to return to its owner, sneaking past cute, colourful people in the process. Along the way, various people die as a result of your actions, leading to an apocalyptic scenario.

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* VideoGame/MonsterBag ''VideoGame/MonsterBag'' is about a living monster bag that wants to return to its owner, sneaking past cute, colourful people in the process. Along the way, various people die as a result of your actions, leading to an apocalyptic scenario.



* VideoGame/MortalKombat: Seido, or the Orderrealm. At first, it looks like a place of absolute beauty; a peaceful floating city with architecture, like something out of a Utopian society, connected by an intricate network of bridges, rivers that flow out no where, a well organized police force patrolling the streets, and gems and gold so common, the friendly people will hand them to you for free. But then, you start hearing things like:

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* VideoGame/MortalKombat: ''VideoGame/MortalKombat'': Seido, or the Orderrealm. At first, it looks like a place of absolute beauty; a peaceful floating city with architecture, like something out of a Utopian society, connected by an intricate network of bridges, rivers that flow out no where, a well organized police force patrolling the streets, and gems and gold so common, the friendly people will hand them to you for free. But then, you start hearing things like:
30th Mar '16 9:28:28 AM AdmiralKratis
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* ''Literature/ImminentDangerAndHowToFlyStraightIntoIt'': features a very pleasant galaxy full of beautiful planets and fascinating technologies that can be used to improve your life. Except a quarter of the galaxy has already been conquered by the evil Rakorsian Empire, various other factions like the Ssrisk are also fighting for control, organizations like Chakra Corp are allowed to conduct horrible experiments and operate above the law, and the only real form of law and order is largely useless.
27th Mar '16 9:30:00 AM nombretomado
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* The Music/DeanMartin song "Do You Believe This Town?" is about a town that, on the outside, seems like [[TheAndyGriffithShow Mayberry]], but is actually brimming over with greed, corruption, and bigotry.

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* The Music/DeanMartin song "Do You Believe This Town?" is about a town that, on the outside, seems like [[TheAndyGriffithShow [[Series/TheAndyGriffithShow Mayberry]], but is actually brimming over with greed, corruption, and bigotry.
22nd Mar '16 9:34:38 PM KillerClowns
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* The Tranquillity Lane simulation in ''VideoGame/{{Fallout 3}}''. At first glance it's an overly sweet mimic of black-and-white 50s sitcoms a la ''Series/LeaveItToBeaver'', but soon you discover that it's being run by a sadistic scientist disguised as a CreepyChild who has been using the people in the simulation to slowly break each other down (reading the designer's journal reveals he'd done the same thing placed in a tropical island paradise prior to Tranquillity Lane). In order to save your father, he sends you on increasingly heinous deeds, like murdering a mistress of a man and framing his wife. In the end, [[SadisticChoice you have to choose between]] allowing the people in the simulation to remain trapped forever, or run a program that sends AI to kill everyone inside, freeing them from their prison but ending their lives in the process. On the plus side, killing them is releasing them from torment, and leaves the villain alive. [[GoMadFromTheIsolation Alone]]. [[WhoWantsToLiveForever Forever]].

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* The VideoGame/{{Fallout}} series, being post-apocalyptic, generally leans towards either a CrapsackWorld or a WorldHalfFull. So (almost) anything that looks bright and cheery on the surface usually turns out to be as bad as, if not worse than, the mutant-infested wasteland. Specific examples:
**
The Tranquillity Lane simulation in ''VideoGame/{{Fallout 3}}''. At first glance it's an overly sweet mimic of black-and-white 50s sitcoms a la ''Series/LeaveItToBeaver'', but soon you discover that it's being run by a sadistic scientist disguised as a CreepyChild who has been using the people in the simulation to slowly break each other down (reading the designer's journal reveals he'd done the same thing placed in a tropical island paradise prior to Tranquillity Lane). In order to save your father, he sends you on increasingly heinous deeds, like murdering a mistress of a man and framing his wife. In the end, [[SadisticChoice you have to choose between]] allowing the people in the simulation to remain trapped forever, or run a program that sends AI to kill everyone inside, freeing them from their prison but ending their lives in the process. On the plus side, killing them is releasing them from torment, and leaves the villain alive. [[GoMadFromTheIsolation Alone]]. [[WhoWantsToLiveForever Forever]].



* ''VideoGame/{{Fallout 4}}'' has [[spoiler: the Institute:]] a beautiful scientific haven where some of America's best and brightest work on technological wonders that could help restore humanity to its former glory. [[spoiler: Too bad they also kidnap innocent wastelanders and replace them with robotic clones, enslave and mind-wipe free thinking synths, consider anyone not part of the Institute to be ignorant savages at best and vermin at worst, and enforce their will through violence and oppression. They also plan to destroy an enormous Brotherhood of Steel airship filled with hundreds of men, women and children, as well as kill everyone in the Railroad.]]

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* ** ''VideoGame/{{Fallout 4}}'' has [[spoiler: the Institute:]] a beautiful scientific haven where some of America's best and brightest work on technological wonders that could help restore humanity to its former glory. [[spoiler: Too bad they also kidnap innocent wastelanders and replace them with robotic clones, enslave and mind-wipe free thinking synths, consider anyone not part of the Institute to be ignorant savages at best and vermin at worst, and enforce their will through violence and oppression. They also plan to destroy an enormous Brotherhood of Steel airship filled with hundreds of men, women and children, as well as kill everyone in the Railroad.]]
21st Mar '16 12:32:13 PM ImaginaryMetroid
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** ''VideoGame/BioShock1'' is not an example, since the player is LateToTheTragedy and only sees the city as a gutted urban battlefield, but supplementary material and the later ''Burial at Sea'' DLC that show Rapture in its prime fit this. The underwater city is a gorgeous monument to art deco design, and an Objectivist paradise where entrepeneurs can flourish without business restrictions and artists can create with censorship. But look a little closer and you can see the signs of Rapture's approaching downfall: an increasingly-tyrannical Andrew Ryan clamping down on anything that threatens control of "his" city. A MadArtist electrocuting dancers who offended his muse. Growing discontent from all those who played the game of ruthless capitalism and lost, now trapped in an UnderwaterCity they aren't allowed to leave. [[CreepyChild Little Sisters]], orphans (or not) converted into living [[PsychoSerum ADAM]] factories to sate the addiction of a spliced-up population...

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** ''VideoGame/BioShock1'' is not an example, since the player is LateToTheTragedy and only sees the city as a gutted urban battlefield, but supplementary material and the later ''Burial at Sea'' DLC that show Rapture in its prime fit this. The underwater city is a gorgeous monument to art deco design, and an Objectivist paradise where entrepeneurs can flourish without business restrictions and artists can create with without censorship. But look a little closer and you can see the signs of Rapture's approaching downfall: an increasingly-tyrannical Andrew Ryan clamping down on anything that threatens control of "his" city. A MadArtist electrocuting dancers who offended his muse. Growing discontent from all those who played the game of ruthless capitalism and lost, now trapped in an UnderwaterCity they aren't allowed to leave. [[CreepyChild Little Sisters]], orphans (or not) converted into living [[PsychoSerum ADAM]] factories to sate the addiction of a spliced-up population...
18th Mar '16 7:03:21 PM jedijackkenobi88
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* ''WesternAnimation/StevenUniverse'' is set [[AfterTheEnd 5000 years after a huge war over Earth's resources which left a huge scar on the crystal gems and presumably on human civilization as well. And they ''still'' have to deal with the [[Pun "corrupted"]] consequences of it, and are ''very'' worried it will happen again.

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* ''WesternAnimation/StevenUniverse'' is set [[AfterTheEnd 5000 years after a huge war over Earth's resources which left a huge scar on the crystal gems and presumably on human civilization as well. ]] And they ''still'' have to deal with the [[Pun [[JustForPun "corrupted"]] consequences of it, and are ''very'' worried it will happen again.
18th Mar '16 7:02:15 PM jedijackkenobi88
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* ''WesternAnimation/StevenUniverse'' is set [[AfterTheEnd 5000 years after a huge war over Earth's resources which left a huge scar on the crystal gems and presumably on human civilization as well. And they ''still'' have to deal with the [[Pun "corrupted"]] consequences of it, and are ''very'' worried it will happen again.
16th Mar '16 9:52:44 AM Theriocephalus
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** Things have hardly improved by ''Series/TheLegendOfKorra'' since many people in the Outer Ring still live in poverty. One could say things are worse since they are the result of the oppressive, kleptocratic Earth Queen who [[spoiler: conscripts airbenders into her army in secrecy.]] And then [[spoiler: said Earth Queen dies]] and the city's centuries of inequality plunges it into [[WretchedHive an anarchic hellhole]]. Thankfully, the situation seems to be improved at the end of the series, after [[spoiler: the Earth Kingdom is dissolved into several republics.]]

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** Things have hardly improved by ''Series/TheLegendOfKorra'' since many people in the Outer Ring still live in poverty. One could say things are worse since they are the result of the oppressive, kleptocratic Earth Queen who [[spoiler: conscripts airbenders into her army in secrecy.]] And then [[spoiler: said Earth Queen dies]] dies]], and the city's centuries of inequality plunges cause it to devolve into [[WretchedHive an anarchic hellhole]]. Thankfully, the situation seems to be improved at the end of the series, after [[spoiler: the Earth Kingdom is dissolved into several republics.]]



* ''WesternAnimation/TheAmazingWorldOfGumball'':On the one hand, Elmore is a colorful world filled with cartoon characters animated in different styles where the impossible is possible. On the other hand, because Everything Talks, all food is sentient. If Gumball's lunch in "The World" is anything to go by, people do not care whether or not their foods wants to be eaten. Likewise, anthropomorphic non-humans eating each other, while clearly considered equivalent to cannibalism, comes up surprisingly often. Also, society and the world itself seems constantly on the edge of disaster. A lot of the students at Elmore Junior High basically have superpowers that they tend to cause all sorts of destruction with when angered, including a giant who will destroy the whole town if he gets mad (Hector), a shapeshifting doe who turns into monsters whenever she's distressed or feels bad about how she looks (Penny after breaking from her shell), and a cloud that causes storms whenever she gets jealous (Masami). "The Pizza" reveals that one person (Larry the rock-headed clerk) is in charge of working almost every job in Elmore and, without him, the town's economy plunges and Elmore turns into a post-apocalyptic warzone. In "The Job", it turns out one person doing something very unexpected of him (namely, Richard getting a job and actually doing it well) can destroy the entire universe. "The Butterfly" shows that even something simple as a butterfly can cause havoc and destruction in Elmore. In "The Genius", the government is willing and able to take children who are especially smart away from their families for testing, and no one else seems to care. "The Gripes" and "The Finale" show that Elmore's residents can be callous and quick to violent anger, especially if the Wattersons (Gumball's family) do anything to upset them. In "The Boss", it turns out at least one major corporation is run by demons who own their employees' souls and keep them working 24/7 for the entire lives. "The Void" shows that the universe itself is sentient and can get rid of anything and anyone it considers a "mistake," from embarrassing fads (jorts, the mullet, and disco) to historical disasters (the sinking of the R.M.S. Titantic and The Hindenberg) to background characters (Molly the sauropod and Rob the cyclops).

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* ''WesternAnimation/TheAmazingWorldOfGumball'':On ''WesternAnimation/TheAmazingWorldOfGumball'': On the one hand, Elmore is a colorful world filled with cartoon characters animated in different styles where the impossible is possible. On the other hand, because Everything Talks, EverythingTalks, all food is sentient. If Gumball's lunch in "The World" is anything to go by, people do not care whether or not their foods wants to be eaten. Likewise, anthropomorphic non-humans eating each other, while clearly considered equivalent to cannibalism, comes up surprisingly often. Also, society and the world itself seems constantly on the edge of disaster. A lot of the students at Elmore Junior High basically have superpowers that they tend to cause all sorts of destruction with when angered, including a giant who will destroy the whole town if he gets mad (Hector), a shapeshifting doe who turns into monsters whenever she's distressed or feels bad about how she looks (Penny after breaking from her shell), and a cloud that causes storms whenever she gets jealous (Masami). "The Pizza" reveals that one person (Larry the rock-headed clerk) is in charge of working almost every job in Elmore and, without him, the town's economy plunges and Elmore turns into a post-apocalyptic warzone. In "The Job", it turns out one person doing something very unexpected of him (namely, Richard getting a job and actually doing it well) can destroy the entire universe. "The Butterfly" shows that even something simple as a butterfly can cause havoc and destruction in Elmore. In "The Genius", the government is willing and able to take children who are especially smart away from their families for testing, and no one else seems to care. "The Gripes" and "The Finale" show that Elmore's residents can be callous and quick to violent anger, especially if the Wattersons (Gumball's family) do anything to upset them. In "The Boss", it turns out at least one major corporation is run by demons who own their employees' souls and keep them working 24/7 for the entire lives. "The Void" shows that the universe itself is sentient and can get rid of anything and anyone it considers a "mistake," from embarrassing fads (jorts, the mullet, and disco) to historical disasters (the sinking of the R.M.S. Titantic and The the Hindenberg) to background characters (Molly the sauropod and Rob the cyclops).
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