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Spelling/grammar fix(es)
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#'''[[InfallibleBabble Law of Productive Gullibility]] ([[VideoGame/LunarEternalBlue Ruby]] Rule):''' ''Whenever anybody comes up to you with a patently ludicrous claim (such as, "I'm not a cat, I'm really an ancient Red Dragon") there's an at least two-thirds chance they're telling the truth. Therefore, it pays to humor everyone you meet; odds are you'll be glad you did later on.''
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#'''[[InfallibleBabble Law of Productive Gullibility]] ([[VideoGame/LunarEternalBlue Ruby]] Rule):''' ''Whenever anybody comes up to you with a patently ludicrous claim (such as, "I'm not a cat, I'm really an ancient Red Dragon") Dragon"), there's an at least two-thirds chance they're telling the truth. Therefore, it pays to humor everyone you meet; odds are you'll be glad you did later on.''
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doesn't belong here, not part of the work
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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | '''97-120''' | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | [[ConsoleRPGCliches169To192 169-192]] | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]
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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | '''97-120''' | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | [[ConsoleRPGCliches169To192 169-192]] | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]169-192]]
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trope split
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#'''[[VideoGame/FinalFantasyVII Wutai]] [[{{Wutai}} Rule]]:''' ''Most {{RPG}}s, no matter what their mythology, include [[FarEast a land based on Ancient Japan]]. Full of pagodas, shrines, shoguns, {{kitsune}}, and sushi, this completely [[AnachronismStew anachronistic]] place is the source of the entire world's supply of {{ninja}} and {{samurai}} characters.''
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#'''[[VideoGame/FinalFantasyVII Wutai]] [[{{Wutai}} Rule]]:''' ''Most {{RPG}}s, no matter what their mythology, include [[FarEast a land based on Ancient Japan]]. Full of pagodas, shrines, shoguns, {{kitsune}}, [[AsianFoxSpirit kitsune]], and sushi, this completely [[AnachronismStew anachronistic]] place is the source of the entire world's supply of {{ninja}} and {{samurai}} characters.''
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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | '''97-120''' | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | [[ConsoleRPGCliches169To192 169-194]] | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]
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[[Website/TheGrandListOfConsoleRolePlayingGameCliches Index]] | [[ConsoleRPGCliches1To24 1-24]] | [[ConsoleRPGCliches25To48 25-48]] | [[ConsoleRPGCliches49To72 49-72]] | [[ConsoleRPGCliches73To96 73-96]] | '''97-120''' | [[ConsoleRPGCliches121To144 121-144]] | [[ConsoleRPGCliches145To168 145-168]] | [[ConsoleRPGCliches169To192 169-194]] 169-192]] | [[ConsoleRPGClichesTheTVTropesVersion TV Tropes Version]]
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#'''[[ThrivingGhostTown Make Room! Make Room!]]''' ''There are always more people in a town or village than there are houses for them to live in. Most of the village is made up of shops, temples, bars, secret passages, inns, and the mansion that belongs to the richest man in town.''
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#'''[[ThrivingGhostTown Make Room! Make Room!]]''' Room!]]:''' ''There are always more people in a town or village than there are houses for them to live in. Most of the village is made up of shops, temples, bars, secret passages, inns, and the mansion that belongs to the richest man in town.''
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#'''[[ConvenientQuesting You Always Travel In The Right Circles:]]''' ''Whenever you meet a villager or other such incidental character who promises to give you some great piece of needed knowledge or a [[PlotCoupon required object]] in exchange for a seemingly simple item, such as a bar of soap or a nice straw mat, be prepared to spend at least an hour chasing around the world [[ChainOfDeals exchanging useless innocuous item after item]] with bizarre strangers until you can get that elusive first item you were asked for.''
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#'''[[ConvenientQuesting You Always Travel In The Right Circles:]]''' ''Whenever you meet a villager or other such incidental character who promises to give you some great piece of needed knowledge or a [[PlotCoupon required object]] in exchange for [[CommonplaceRare a seemingly simple item, item]], such as a bar of soap or a nice straw mat, be prepared to spend at least an hour chasing around the world [[ChainOfDeals exchanging useless innocuous item after item]] with bizarre strangers until you can get that elusive first item you were asked for.''
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#'''[[DisguisedInDrag Place Transvestite Joke Here]] ([[VideoGame/FinalFantasyVII Miss Cloud]] Rule):''' ''If the male lead is required to dress up like a girl for any reason, he will be regarded by everyone as [[AttractiveBentGender much more attractive than any "real" girl]]. If the female lead [[SweetPollyOliver cross-dresses as a man]], she will be immediately recognized as who she is by everyone except the male lead and the main villain.''
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#'''[[DisguisedInDrag Place Transvestite Joke Here]] ([[VideoGame/FinalFantasyVII Miss Cloud]] Rule):''' ''If the male lead is required to dress up like a girl for any reason, he will be regarded by everyone as [[AttractiveBentGender much more attractive than any "real" girl]]. If the female lead [[SweetPollyOliver cross-dresses as a man]], [[PaperThinDisguise she will be immediately recognized as who she is by everyone everyone]] [[SelectiveObliviousness except the male lead and the main villain.'']]''
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Back to {{Console RPG Cliches 73 To 96}}
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<<|TheGrandListOfConsoleRolePlayingGameCliches|>>
Forward to * {{Console RPG Cliches 121 To 144}}
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<<|TheGrandListOfConsoleRolePlayingGameCliches|>>
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Forward to * {{Console RPG Cliches 121 To 144}}
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<<|TheGrandListOfConsoleRolePlayingGameCliches|>>
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#'''[[SkeletonGovernment Invisible Bureaucracy Rule:]]''' ''Other than the [[RoyalBlood royal family]], its [[EvilChancellor shifty advisor]], and the odd [[MadScientist mad scientist]], the only government employees you will ever encounter in the course of your adventure are either guards or kitchen staff.''
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#'''[[SkeletonGovernment Invisible Bureaucracy Rule:]]''' ''Other than the [[RoyalBlood royal family]], its [[EvilChancellor shifty advisor]], and the odd [[MadScientist mad scientist]], the only government employees you will ever encounter in the course of your adventure are either guards [[CityGuards guards]] or kitchen staff.''
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#'''[[EndOfAnAge Law of Reverse Evolution]] ([[VideoGame/{{Xenogears}} Zeboim]] Principle):''' ''Any ancient civilizations are inexplicably much more advanced than the current one.''
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#'''[[EndOfAnAge Law of Reverse Evolution]] ([[VideoGame/{{Xenogears}} Zeboim]] Principle):''' ''Any ancient civilizations are [[AdvancedAncientAcropolis inexplicably much more advanced than the current one.one]].''
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#'''The Miracle of Automation:''' ''Similarly, any factory, power pla[[UsefulNotes/WorldWarOne n]]t, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.''
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#'''Three Females Rule:''' ''There will always be either [[TheSmurfettePrinciple one]] or three female characters in the hero's party, no matter how many male characters there are.''
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#'''Three Females Rule:''' ''There will always be either [[TheSmurfettePrinciple one]] or three [[RuleOfThree three]] female characters in the hero's party, no matter how many male characters there are.''
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#'''The Miracle of Automation:''' ''Similarly, any factory, power pla[[WorldWarOne n]]t, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.''
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#'''The Miracle of Automation:''' ''Similarly, any factory, power pla[[WorldWarOne pla[[UsefulNotes/WorldWarOne n]]t, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.''
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#'''[[InevitableTournament You Do Not Talk About]] FightClub:''' ''Any fighting tournament or contest of skill you hear about, you will eventually be forced to enter and win, usually because the prize is [[PlotCoupon that extremely rare item you need in order to continue]].''
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#'''[[InevitableTournament You Do Not Talk About]] FightClub:''' Film/FightClub:''' ''Any fighting tournament or contest of skill you hear about, you will eventually be forced to enter and win, usually because the prize is [[PlotCoupon that extremely rare item you need in order to continue]].''
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#'''The Miracle of Automation:''' ''Similarly, any factory, power plant, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.''
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#'''The Miracle of Automation:''' ''Similarly, any factory, power plant, pla[[WorldWarOne n]]t, or other facility that you visit during the course of the game will be devoid of any human life except for the occasional guards. There will not be a single line worker or maintenance person in sight.''