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* ''Anime/SwordArtOnline'' has this as a key element of the eponymous game's meta: because Sword Skills have a period of cooldown during which a player cannot act after performing one, one of the most widely-adopted tactics in the game is "Switching", wherein another player immediately follows up a party member's Sword Skill with one of their own, allowing them to continuously attack enemies and keep them off-balance while covering for their allies' periods of vulnerabilities.
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* ''VideoGame/LikeADragonInfiniteWealth'' has multiple ways in which party members can engage enemies together, which increase as RelationshipValues increase. By default, knocking in enemy close to another party member has them follow up with a second attack. Tag Team attacks allow Kasuga and a friend to attack enemies together and buff their abilities at the same time. At higher friendship levels, initiating an attack near an ally will have them attack an enemy at the same time.
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* ''VideoGame/AstraHunterZosma'': Astra skills are powerful skills that Zosma and his companion can use together, but each one can only be used once per battle and requires both characters to be alive.
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** The successful use of a Combination Attack seems to be what cinches not just the four-person teams, but who leads them. During a training mission to the woods, the future Team JNPR defeats a giant scorpion when Jaune has Ren weaken its stinger with his machine pistols, Pyrrha sever it with her [[ThrowingYourShieldAlwaysWorks thrown shield]] so it falls and lands point-first on the scorpion's head, and Nora [[DropTheHammer hammer]] the [[{{Pun}} point home.]] Meanwhile the future Team RWBY kills a giant raven when Ruby has Weiss [[AnIcePerson freeze it in place]], Blake and Yang use the former's ribbon to make a giant slingshot to [[FastballSpecial fire Ruby at the bird]], and then Weiss use her [[GravityMaster glyphs]] so Ruby can run up a sheer cliff, dragging the bird by her scythe against its neck until it's decapitated.

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** The successful use of a Combination Attack seems to be what cinches not just the four-person teams, but who leads them. During a training mission to the woods, the future Team JNPR defeats a giant scorpion when Jaune has Ren weaken its stinger with his machine pistols, Pyrrha sever it with her [[ThrowingYourShieldAlwaysWorks thrown shield]] so it falls and lands point-first on the scorpion's head, and Nora [[DropTheHammer hammer]] hammer the [[{{Pun}} point home.]] Meanwhile the future Team RWBY kills a giant raven when Ruby has Weiss [[AnIcePerson freeze it in place]], Blake and Yang use the former's ribbon to make a giant slingshot to [[FastballSpecial fire Ruby at the bird]], and then Weiss use her [[GravityMaster glyphs]] so Ruby can run up a sheer cliff, dragging the bird by her scythe against its neck until it's decapitated.
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Per TRS. Just For Pun was turned into a Just For Fun page and renamed to JustForFun.Punny Trope Names. Moving any humorous potholes to Pun or its subtropes. Removing Chained Sinkhole.


** The successful use of a Combination Attack seems to be what cinches not just the four-person teams, but who leads them. During a training mission to the woods, the future Team JNPR defeats a giant scorpion when Jaune has Ren weaken its stinger with his machine pistols, Pyrrha sever it with her [[ThrowingYourShieldAlwaysWorks thrown shield]] so it falls and lands point-first on the scorpion's head, and Nora [[DropTheHammer hammer]] [[JustForPun the point home.]] Meanwhile the future Team RWBY kills a giant raven when Ruby has Weiss [[AnIcePerson freeze it in place]], Blake and Yang use the former's ribbon to make a giant slingshot to [[FastballSpecial fire Ruby at the bird]], and then Weiss use her [[GravityMaster glyphs]] so Ruby can run up a sheer cliff, dragging the bird by her scythe against its neck until it's decapitated.

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** The successful use of a Combination Attack seems to be what cinches not just the four-person teams, but who leads them. During a training mission to the woods, the future Team JNPR defeats a giant scorpion when Jaune has Ren weaken its stinger with his machine pistols, Pyrrha sever it with her [[ThrowingYourShieldAlwaysWorks thrown shield]] so it falls and lands point-first on the scorpion's head, and Nora [[DropTheHammer hammer]] [[JustForPun the [[{{Pun}} point home.]] Meanwhile the future Team RWBY kills a giant raven when Ruby has Weiss [[AnIcePerson freeze it in place]], Blake and Yang use the former's ribbon to make a giant slingshot to [[FastballSpecial fire Ruby at the bird]], and then Weiss use her [[GravityMaster glyphs]] so Ruby can run up a sheer cliff, dragging the bird by her scythe against its neck until it's decapitated.
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renamed trope


* ''Webcomic/SleeplessDomain'': The five {{Magical Girl Warrior}}s of [[FourElementEnsemble Team Alchemical]] can combine their respective ElementalPowers to several different useful effects during battle. For example, [[BlowYouAway Alchemical Air]] and [[PlayingWithFire Alchemical Fire]] can combine their powers to create a raging firestorm and take out large groups of enemies at once, while [[DishingOutDirt Alchemical Earth]] and [[MakingASplash Alchemical Water]] can work together to induce [[GreenThumb rapid plant growth]] with which to restrain their opponents.

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* ''Webcomic/SleeplessDomain'': The five {{Magical Girl Warrior}}s of [[FourElementEnsemble the ClassicalElementsEnsemble Team Alchemical]] Alchemical can combine their respective ElementalPowers to several different useful effects during battle. For example, [[BlowYouAway Alchemical Air]] and [[PlayingWithFire Alchemical Fire]] can combine their powers to create a raging firestorm and take out large groups of enemies at once, while [[DishingOutDirt Alchemical Earth]] and [[MakingASplash Alchemical Water]] can work together to induce [[GreenThumb rapid plant growth]] with which to restrain their opponents.
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* ''VideoGame/{{Spyborgs}}'' have the "Finishing Bonus", granted when both players (or, on single-player mode, the player and the AI-controlled partner) executes an enemy together, where one will uppercut an enemy into the air while another lands a fatal slash / punch before the enemy lands. Pulling this off nets a far greater point bonus.
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* Typical Twin Shots in ''Anime/CaptainTsubasa'', though there're other noticeable ones such as Tsubasa and Misaki's Golden Combination Pass, and Tachibana Twin's Skylab Hurricane.

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* Typical Twin Shots in ''Anime/CaptainTsubasa'', ''Manga/CaptainTsubasa'', though there're other noticeable ones such as Tsubasa and Misaki's Golden Combination Pass, and Tachibana Twin's Skylab Hurricane.
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* ''Anime/{{Pokemon}}'' has numerous instances of these moves in battle, usually during Pokémon contests revolving around pairs, but the episode "A Surface-To-Air Tag Battle Team" revolves entirely around the concept.

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* ''Anime/{{Pokemon}}'' ''Anime/PokemonTheSeries'' has numerous instances of these moves in battle, usually during Pokémon contests revolving around pairs, but the episode "A Surface-To-Air Tag Battle Team" revolves entirely around the concept.
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* In ''Fanfic/GlitterForceIntoTheGlitterverse'', [[Anime/KiraKiraPrecureALaMode Cure Macaron]] and [[Anime/DokiDokiPrecure Cure Ace]] can create a Rose Macaron, a combination of Cure Macaron's titular theme and Cure Ace's PetalPower, topped with fire.
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* ''VideoGame/{{Absinthia}}'': Unlike most games, team skills are upgrades of existing skills and require only one character's turn, making them easier to use than in most games. However, this requires both characters to be alive and free of certain ailments. If these conditions aren't met, the team skill reverts to its weaker base form.
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* In ''WesternAnimation/TheIncredibles'', the Parr family has a number of these when fighting together. Special mention goes to Dash and Violet combining their abilities (SuperSpeed + [[BarrierWarrior force field bubble]]) for the hamster ball technique.

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* In ''WesternAnimation/TheIncredibles'', ''Franchise/TheIncredibles'', the Parr family has a number of these when fighting together. Special mention goes to Dash and Violet combining their abilities (SuperSpeed + [[BarrierWarrior force field bubble]]) for the hamster ball technique.
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* ''LightNovel/{{Inukami}}'': Kaoru's Inukami can group up in threes (sometimes nine of them excluding Nadeshiko) to perform a powerful spell called "Inferno".

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* ''LightNovel/{{Inukami}}'': ''Literature/{{Inukami}}'': Kaoru's Inukami can group up in threes (sometimes nine of them excluding Nadeshiko) to perform a powerful spell called "Inferno".



* In ''LightNovel/LordMarksmanAndVanadis'', Tigre's bow can do this with any of the Dragonic Tools, which are legendary weapons. These attacks are capable of ''sniping dragons from the sky, punching clean through layered steel fortress doors and obliterating entire castle keeps''.

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* In ''LightNovel/LordMarksmanAndVanadis'', ''Literature/LordMarksmanAndVanadis'', Tigre's bow can do this with any of the Dragonic Tools, which are legendary weapons. These attacks are capable of ''sniping dragons from the sky, punching clean through layered steel fortress doors and obliterating entire castle keeps''.
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No longer a trope.


* ''Fanfic/RWBYReckoning'' takes the combination attacks from ''WebAnimation/{{RWBY}}'' listed below, and adds its own, known as "[[MoreDakka Red Sky]]", "[[DeathOfAThousandCuts Cloud Cover]]", "[[WhipItGood Twilight]]", and "[[FastballSpecial Sunrise]]", respectively.

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* ''Fanfic/RWBYReckoning'' takes the combination attacks from ''WebAnimation/{{RWBY}}'' listed below, and adds its own, known as "[[MoreDakka Red Sky]]", "[[DeathOfAThousandCuts Cloud Cover]]", "[[WhipItGood Twilight]]", "Twilight", and "[[FastballSpecial Sunrise]]", respectively.
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** [[spoiler: "Blade Kill", Majima and Saejima's special Heat Attack during their DualBoss fight; Saejima grabs Majima by the legs and begins to spin him around, Majima keeping his tanto out to slash any nearby party members before Saeijima pitches him at Ichiban. Majima flies past Ichiban before rebounding off the wall and kneeing Ichiban in the back of the head, just as Saejima rushes forward to gut punch Ichiban for the finishing blow]].
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Contrast AbilityMixing, where a single character combines two kinds of attack into one. A subtrope of MetaPower when the combination attack involves the use of powers.

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Contrast AbilityMixing, where AbilityMixing (where a single character combines two kinds of attack into one.one) and WonderTwinPowers (where a power can only be used by two people working together). A subtrope of MetaPower when the combination attack involves the use of powers.
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Bonus Boss was renamed by TRS


** Of the non-player examples, [[spoiler:Maki and Kina]] can also perform their own combination move in the post-game BonusBoss fight with [[spoiler:Team Maki]]. In it, [[spoiler:Maki]] launches a team member into air, which is then followed by [[spoiler:Kina]] kicking them into another team member, damaging them both.

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** Of the non-player examples, [[spoiler:Maki and Kina]] can also perform their own combination move in the post-game BonusBoss OptionalBoss fight with [[spoiler:Team Maki]]. In it, [[spoiler:Maki]] launches a team member into air, which is then followed by [[spoiler:Kina]] kicking them into another team member, damaging them both.



** ''VideoGame/TalesOfVesperia'' has one in the original, used by a [[BonusBoss Bonus]] DualBoss [[spoiler:Gauche and Droite]]. Another is added in the UpdatedReRelease, which shows up in the form of a massive SwordBeam, used as the third Mystic Arte of Yuri and Flynn.

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** ''VideoGame/TalesOfVesperia'' has one in the original, used by a [[BonusBoss Bonus]] an [[OptionalBoss Optional]] DualBoss [[spoiler:Gauche and Droite]]. Another is added in the UpdatedReRelease, which shows up in the form of a massive SwordBeam, used as the third Mystic Arte of Yuri and Flynn.

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* ''Webcomic/MapleSugarAndGoslingMagicalGirls'': In the titular {{Magical Girl}}s' first outing, Gosling combines her [[BlowYouAway wind powers]] with Maple Sugar's maple syrup to create a powerful vortex that stops a runaway dump truck in its tracks.
-->''[[CallingYourAttacks "SUGAR RUSH!"]]''



* ''Webcomic/SleeplessDomain'': The members of [[FourElementEnsemble Team Alchemical]] can combine their respective ElementalPowers to several different useful effects during battle. For example, [[BlowYouAway Alchemical Air]] and [[PlayingWithFire Alchemical Fire]] can combine their powers to create a raging firestorm and take out large groups of enemies at once, while [[DishingOutDirt Alchemical Earth]] and [[MakingASplash Alchemical Water]] can work together to induce [[GreenThumb rapid plant growth]] with which to restrain their opponents.

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* ''Webcomic/SleeplessDomain'': The members five {{Magical Girl Warrior}}s of [[FourElementEnsemble Team Alchemical]] can combine their respective ElementalPowers to several different useful effects during battle. For example, [[BlowYouAway Alchemical Air]] and [[PlayingWithFire Alchemical Fire]] can combine their powers to create a raging firestorm and take out large groups of enemies at once, while [[DishingOutDirt Alchemical Earth]] and [[MakingASplash Alchemical Water]] can work together to induce [[GreenThumb rapid plant growth]] with which to restrain their opponents.

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** In ''Etrian Odyssey V: Beyond the Myth'', your characters can perform Union Skills, several of which require the participation of two or more party members including the one initiating the skill. Examples include Double Attack, in which both particpants strike a specific target with their equipped weapons, and Chain Blast, which damages and binds all enemies.
* ''VideoGame/FinalFantasyCrystalChronicles'' allowed characters to cast spells on the same target to form new ones, like Fire and Life spells combining to make Holy. The spells can become even stronger with proper timing, but really strong ones like Firaga+2 require all 4 players to cast their spells with about a second delay between each other. [[AwesomeButImpractical make sure the enemy isn't like, trying to attack you while you set this one up.]]

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** In ''Etrian Odyssey V: Beyond the Myth'', your ''VideoGame/EtrianOdysseyVBeyondTheMyth'': Your characters can perform Union Skills, several of which require the participation of two or more party members including the one initiating the skill. Examples include Double Attack, in which both particpants strike a specific target with their equipped weapons, and Chain Blast, which damages and binds all enemies.
* ''Franchise/FinalFantasy'':
**
''VideoGame/FinalFantasyCrystalChronicles'' allowed characters to cast spells on the same target to form new ones, like Fire and Life spells combining to make Holy. The spells can become even stronger with proper timing, but really strong ones like Firaga+2 require all 4 players to cast their spells with about a second delay between each other. [[AwesomeButImpractical make sure the enemy isn't like, trying to attack you while you set this one up.]]
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May involve PowerOfFriendship, PowerOfLove, and TrueCompanions when used as a plot device.

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May involve PowerOfFriendship, PowerOfLove, and TrueCompanions when used as a plot device.
device. In cases where ElementalPowers are used in this manner, this often takes the form of an ElementalFusion.






* ''VideoGame/ChronoTrigger'' was one of the first games to use combination attacks, allowing two or even all three party members to unleash devastating special moves - {{Elemental Punch}}es, [[YinYangBomb Yin-Yang Bombs]], and more. It even works some characterization into this system, in that your surly and aloof TokenEvilTeammate doesn't have any Dual Techs, and can only perform Triple Techs if you seek out and equip certain items.

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* ''VideoGame/ChronoTrigger'' was one of the first games to use combination attacks, allowing two or even all three party members to unleash devastating special moves - -- {{Elemental Punch}}es, [[YinYangBomb Yin-Yang Bombs]], and more. It even works some characterization into this system, in that your surly and aloof TokenEvilTeammate doesn't have any Dual Techs, and can only perform Triple Techs if you seek out and equip certain items.
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* ''Manga/RosarioPlusVampire Season II'' gives us [[HornyDevils Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are '''Duet #9''', a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and '''Duet #3''', a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[DanceBattler know how to dance]]''.

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* ''Manga/RosarioPlusVampire Season II'' gives us [[HornyDevils [[SuccubiAndIncubi Kurumu]] and [[AnIcePerson Mizore]], stepping onto the stage with the '''Black and White Duet''' combos. Dance numbers performed so far are '''Duet #9''', a double spin attack with FemmeFatalons and ice claws that sent a doppelgänger in the form of ''Inner Moka'' flying, and '''Duet #3''', a rain of icy kunai from above. Notice how Duet #9 was performed after taking a few roundhouse kicks from the aforementioned Inner Moka doppelgänger, and Duet #3 was performed in ''kimono''. Say what you will, these girls ''[[DanceBattler know how to dance]]''.
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* ''Manga/JojosBizarreAdventure'':

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* ''Manga/JojosBizarreAdventure'':''Manga/JoJosBizarreAdventure'':



* Bang and Bomb from One Punch Man have two of these: The Void Aura Sky Ripping Fist, which they used to crack the carapace of Elder Centipede, and the more powerful Cross Fang Dragon Slayer Fist, which they used to fight Overgrown Rover. Both of these techniques are supposedly impossible to perform with only one person, yet Garou manages to do the latter on his lonesome against Superalloy Darkshine.

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* Bang and Bomb from One Punch Man ''Webcomic/OnePunchMan'' have two of these: The Void Aura Sky Ripping Fist, which they used to crack the carapace of Elder Centipede, and the more powerful Cross Fang Dragon Slayer Fist, which they used to fight Overgrown Rover. Both of these techniques are supposedly impossible to perform with only one person, yet Garou manages to do the latter on his lonesome against Superalloy Darkshine.

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* ''Manga/JojosBizarreAdventure'' includes Kira, who's Stand Killer Queen lets him turn anything he can touch into a bomb, eventually recruiting Stray Cat, [[ItMakesJustAsMuchSenseInContext a flower possessed by the Stand of a dead cat pierced by a Stand Arrow]], who's ability is to control air, usually in the form of creating shapeshifting bubbles that can be burst at will. When it comes time for them to fight together, Killer Queen slots Stray Cat into a compartment in its stomach and uses its power on the bubbles Stray Cat creates, giving Kira access to an unlimited use, steerable, exploding projectile attack.

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* ''Manga/JojosBizarreAdventure'' includes ''Manga/JojosBizarreAdventure'':
** ''Manga/DiamondIsUnbreakable'' has
Kira, who's whose Stand Killer Queen lets him turn anything he can touch into a bomb, eventually recruiting bomb. In the final battle, Killer Queen forms an alliance with Stray Cat, [[ItMakesJustAsMuchSenseInContext a flower possessed by the Stand of a dead cat pierced by a Stand Arrow]], who's whose ability is to control air, usually in the form of creating shapeshifting bubbles that can be burst at will. When it comes time for them to fight together, Killer Queen slots Stray Cat into a compartment in its stomach and uses its power on the bubbles Stray Cat creates, giving Kira access to an unlimited use, steerable, exploding projectile attack.attack.
** ''Manga/SteelBallRun'' has Sandman, who can give physical form to sounds with his Stand, In A Silent Way, creating a trap that inflicts the effect of the sound's origin on whatever triggers it (for example, the sound of something being cut will slice up whoever touches it). He teams up with Diego Brando, who uses his own ability to summon dinosaurs, which Sandman plants sound traps on in order to make them track targets and chase them over long distances.
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** ''VideoGame/XenobladeChronicles3'': Chain attack returns once again, and now it comes with its own ThemeMusicPowerUp. It's comprised of several rounds, and at the start of each the player must choose one of three "orders", proposed by party members. The player then chooses which party members would attacks with their arts, with each attack adding some "Tactical Points" to the meter. If their amount exceeds 100, the order will be finished, and the character, whose order was chosen, will perform a powerful Chain Art.\\
\\
However, if two characters from any Ouroboros pair[[note]]Noah and Mio, Eunie and Taion, or Lanz and Sena[[/note]] successfully execute their orders in a single Chain attack, in the next round there will be a special Ouroboros order available, which reactivates all characters and replaces normal Chain Art with a powerful attack in which the pair takes turns using their FusionDance powers, with a "normal" dual attack in human forms thrown into the middle.
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* In ''VideoGame/DeltaRune'' some of Kris's Acts either require the help of Ralsei or Suse, or have an upgraded version that's used with Ralsei and/or Susie, but using them also uses up said party member's turn. PlayedStraight with Susie's [[EleventhHourSuperpower Red Buster]], which deals massive damage.

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* In ''VideoGame/DeltaRune'' ''VideoGame/{{Deltarune}}'' some of Kris's Acts either require the help of Ralsei or Suse, or have an upgraded version that's used with Ralsei and/or Susie, but using them also uses up said party member's turn. PlayedStraight with Susie's [[EleventhHourSuperpower Red Buster]], which deals massive damage.
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* ''VideoGame/TheBouncer'' has trinity attacks, where the three fighters team up to perform an attack. This can seriously backfire against Dauragon, however. Not to mention that exactly when you can use it is completely up to your AI-controlled partners and despite doing large amounts of damage, it can never finish off an enemy, making it at most an overelaborate HpToOne attack.

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* ''VideoGame/TheBouncer'' has trinity attacks, where the three fighters team up to perform an attack. This can seriously backfire against Dauragon, however. Not to mention that exactly when you can use it is completely up to your AI-controlled partners and despite doing large amounts of damage, it can never finish off an enemy, making it at most an overelaborate HpToOne HpTo1 attack.

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* Though not technically an intended instance of this trope, hero spells from the {{RTS}} game ''VideoGame/WarcraftIII'' may be cast simultaneously for a much greater effect. This trope appears primarily in multiplayer environment, where many of these moves became cookie cutter with their repeated use, and are the driving force behind some of the strategies and counter-strategies, often falling into a category of the dreaded {{game breaker}}.
** - Tauren Chieftain's Shockwave + Farseer's Chain Lightning, = Chainwave
** - Death Knight's Death Coil + Lich's Frost Nova = Coil Nova

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* From the {{RTS}} game ''VideoGame/WarcraftIII'':
**
Though not technically an intended instance of this trope, hero spells from the {{RTS}} game ''VideoGame/WarcraftIII'' may be cast simultaneously for a much greater effect. This trope appears primarily in multiplayer environment, where many of these moves became cookie cutter with their repeated use, and are the driving force behind some of the strategies and counter-strategies, often falling into a category of the dreaded {{game breaker}}.
** - Tauren Chieftain's Shockwave (line damage) + Farseer's Chain Lightning, ChainLightning, = Chainwave
** - Death Knight's Death Coil (heals allied undead/damages non-undead enemies for a substantial amount) + Lich's Frost Nova (deals area damage and extra damage to the target) = Coil NovaNova
*** The expansion added the Crypt Lord, whose Impale ability deals some damage and stuns enemies in a long line, making it a valuable addition to the above.
** The Blood Mage's Banish spell deals no damage on its own, but instead makes the target slower, immune to normal attacks (and unable to attack), and sells cast on it have increased effects. The Mountain King's Storm Bolt throws a hammer at an enemy to deal huge damage and stun them. [[CycleOfHurting You can see where this is going.]]


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** In an intentional example, the Pandaren Brewmaster has two skills intended to be used in tandem: Drunken Haze and Breath of Fire. Drunken Haze causes drunkeness in enemies, lowering their accuracy, while Breath of Fire deals damage in a cone. Units with the DH debuff, however, take extra damage and further damage over time.
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Up To Eleven is a defunct trope


* ''Franchise/KamenRider'' has been doing Double Rider Kicks as far back as the [[Series/KamenRider original series]]. ''Series/KamenRiderDecade'''s movie ''All Riders Versus Dai-Shocker'' takes it in a couple of new directions, as Decade pulls off a one-man combination attack thanks to his DoppelgangerAttack, and the BigBad is finished by all 27 protagonist Riders (at the time) performing a [[UpToEleven Sesquiseptuple Rider Kick]].

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* ''Franchise/KamenRider'' has been doing Double Rider Kicks as far back as the [[Series/KamenRider original series]]. ''Series/KamenRiderDecade'''s movie ''All Riders Versus Dai-Shocker'' takes it in a couple of new directions, as Decade pulls off a one-man combination attack thanks to his DoppelgangerAttack, and the BigBad is finished by all 27 protagonist Riders (at the time) performing a [[UpToEleven Sesquiseptuple Rider Kick]].Kick.
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* WesternAnimation/ThePowerpuffGirls can fuse into a giant flaming cat.

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* WesternAnimation/ThePowerpuffGirls Franchise/ThePowerpuffGirls can fuse into a giant flaming cat.
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Loads And Loads Of Characters is a redirect that should not be linked to


** Its sequel ''VideoGame/ChronoCross'' also has Dual or Triple Techs, but these are very few in number (even more so given the game's LoadsAndLoadsOfCharacters), and not really worth the effort given the character combinations required to pull them off and the fact that each can be used exactly ''once'' per combat. That said, Serge and Glenn's incarnation of X-Strike remains pretty damn effective, especially after each has gotten his InfinityPlusOneSword (or in Glenn's case, [[DualWielding swords]]).

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** Its sequel ''VideoGame/ChronoCross'' also has Dual or Triple Techs, but these are very few in number (even more so given the game's LoadsAndLoadsOfCharacters), large cast), and not really worth the effort given the character combinations required to pull them off and the fact that each can be used exactly ''once'' per combat. That said, Serge and Glenn's incarnation of X-Strike remains pretty damn effective, especially after each has gotten his InfinityPlusOneSword (or in Glenn's case, [[DualWielding swords]]).



** And of course, the whole concept of combination attacks in FF series started with Palom and Porom of ''VideoGame/FinalFantasyIV'', who could cast powerful unique spells with their Twin(cast) ability. The DS versions allows you to give the Twincast command to other characters as well, resulting in several new unique spells, including the fan favourite Ultima (which is produced by twincasting with Cecil and Rosa) that eventually [[ThePowerOfLove outdamages everything else in the game]] once you remove the damage {{cap}}. The sequel, ''[[VideoGame/FinalFantasyIVTheAfterYears Final Fantasy IV: The After Years]]'', adds Band Abilities that allows party members to partner together for certain attacks. While most character pairs only have a single Band attack between them, thanks to LoadsAndLoadsOfCharacters and the fact that the parties consist of up to 5 characters, the grand total greatly exceeds even that of'' Chrono Trigger'''s. It also averts the common problem of attacks ending up doing less damage than its component parts by having some of the stronger ones break the damage cap and for the ones that don't, an accessory can take care of it.

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** And of course, the whole concept of combination attacks in FF series started with Palom and Porom of ''VideoGame/FinalFantasyIV'', who could cast powerful unique spells with their Twin(cast) ability. The DS versions allows you to give the Twincast command to other characters as well, resulting in several new unique spells, including the fan favourite Ultima (which is produced by twincasting with Cecil and Rosa) that eventually [[ThePowerOfLove outdamages everything else in the game]] once you remove the damage {{cap}}. The sequel, ''[[VideoGame/FinalFantasyIVTheAfterYears Final Fantasy IV: The After Years]]'', adds Band Abilities that allows party members to partner together for certain attacks. While most character pairs only have a single Band attack between them, thanks to LoadsAndLoadsOfCharacters large number of charactrs and the fact that the parties consist of up to 5 characters, the grand total greatly exceeds even that of'' Chrono Trigger'''s. It also averts the common problem of attacks ending up doing less damage than its component parts by having some of the stronger ones break the damage cap and for the ones that don't, an accessory can take care of it.

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