Follow TV Tropes

Following

History Main / ColourCodedEmotions

Go To

OR

Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/{{Home}}'': The [[LivingMoodRing Boov change colors]] to reflect emotions. Red is anger, yellow is fear, orange is happiness, blue is sadness, and pink seems to be affection. In addition, [[BadLiar Oh]] has a bad habit of turning green (possibly with guilt) when he lies.

to:

* ''WesternAnimation/{{Home}}'': ''WesternAnimation/Home2015'': The [[LivingMoodRing Boov change colors]] to reflect emotions. Red is anger, [[CowardlyYellow yellow is fear, fear]], orange is happiness, blue is sadness, and pink seems to be affection. In addition, [[BadLiar Oh]] has a bad habit of turning green (possibly with guilt) when he lies.
Is there an issue? Send a MessageReason:
None


* [[pink: Pink]]: Cheeriness, embarrassment, or love.

to:

* [[pink: Pink]]: Cheeriness, embarrassment, love, or love.lust.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CheeryPink

Added: 163

Changed: 169

Is there an issue? Send a MessageReason:
None


A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray, BlueIsCalm, and VibrantOrange. See also BlueWithShock, ColourFailure, HighPressureEmotion, and LivingMoodRing.

to:

Supertrope to:
* BlueIsCalm
* GloomyGray
* VibrantOrange

A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray, BlueIsCalm, and VibrantOrange. See also BlueWithShock, ColourFailure, HighPressureEmotion, and LivingMoodRing.

Changed: 24

Is there an issue? Send a MessageReason:
None


A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray and BlueIsCalm. See also BlueWithShock, ColourFailure, HighPressureEmotion, and LivingMoodRing.

to:

A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray GloomyGray, BlueIsCalm, and BlueIsCalm.VibrantOrange. See also BlueWithShock, ColourFailure, HighPressureEmotion, and LivingMoodRing.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/TheSims4'': The various emotional states that Sims can enter are each represented by a color: red for angry, orange for tense, yellow for embarrassed, reddish-orange for uncomfortable, green for happy, neon green/yellow for energized, light blue for inspired, blue for confident, dark blue for sad, purple for focused, light purple for dazed, magenta for playful, pink for flirty, grey for bored, and fine has no color at all.

to:

* ''VideoGame/TheSims4'': The various emotional states that Sims can enter are each represented by a color: red for angry, orange for tense, yellow for embarrassed, reddish-orange for uncomfortable, green for happy, neon green/yellow for energized, light blue for inspired, blue for confident, dark blue for sad, purple for focused, light purple for dazed, magenta for playful, pink for flirty, grey for bored, and fine has no color at all. Aliens will glow in the color of the emotion they are feeling, even when in their human disguise.
Is there an issue? Send a MessageReason:
general examples aren’t allowed on trope lists


* Sometimes, main characters, depending on the situation, get a "[[VisualPun yellow streak]]" down their back.
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TomAndJerry'': In the short film, ''The Milky Waif'', Tom turns into the [[Dirty yellow coward]] that he is as Jerry makes an '''EPIC''' RoarBeforeBeating... cue the CurbStompBattle shortly afterwards.

to:

* ''WesternAnimation/TomAndJerry'': In the short film, ''The Milky Waif'', Tom turns into the [[Dirty [[DirtyCoward yellow coward]] that he is as Jerry makes an '''EPIC''' RoarBeforeBeating... cue the CurbStompBattle shortly afterwards.
Is there an issue? Send a MessageReason:
Minor additions

Added DiffLines:

* Sometimes, main characters, depending on the situation, get a "[[VisualPun yellow streak]]" down their back.


Added DiffLines:

* ''WesternAnimation/TomAndJerry'': In the short film, ''The Milky Waif'', Tom turns into the [[Dirty yellow coward]] that he is as Jerry makes an '''EPIC''' RoarBeforeBeating... cue the CurbStompBattle shortly afterwards.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/Frozen2013'': Elsa's ice palace seems to change its hue depending on how Elsa is feeling at the moment: blue for normal, violet for happy, red for fear, and amber for anger.
Is there an issue? Send a MessageReason:
None


A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray and BlueIsCalm. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.

to:

A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray and BlueIsCalm. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.LivingMoodRing.



* ''Anime/KirbyRightBackAtYa'': Due to the games showing him with barely any expressions, this had to be done for Meta Knight by [[MoodRingEyes changing the colors of his eyes under his mask]].

to:

* ''Anime/KirbyRightBackAtYa'': Due to the games showing him with barely any expressions, this had to be done for Meta Knight by [[MoodRingEyes [[EyeColorChange changing the colors of his eyes under his mask]].



* ''Webcomic/{{Superline}}'': [[spoiler:Erin's]] emotion manipulation powers allow her to create physical manifestations of emotional energy, and each emotion has a specific color. As a subset of this power, she also has MoodRingEyes that correspond to the same colors.

to:

* ''Webcomic/{{Superline}}'': [[spoiler:Erin's]] emotion manipulation powers allow her to create physical manifestations of emotional energy, and each emotion has a specific color. As a subset of this power, she also has MoodRingEyes [[EyeColorChange eyes]] that correspond to the same colors.
Is there an issue? Send a MessageReason:
I have altered a detail


* [[purple: Purple]]: Pride, fear, or courageousness

to:

* [[purple: Purple]]: Pride, fear, or courageousness courage.
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'': An episode where Jimmy gets banned in the science fair features a device that detects emotion through colour and music genre. For instance, when Cindy feels happy, the device shines yellow as it plays a sunny tune; when she spots Jimmy, the colour turns red as the music shifts to heavy metal; and while she feels regret and accidentally puts her hand on the device, it turns blue and plays, well, blues.

to:

* ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'': An episode where Jimmy gets banned in from the science fair features a device that detects emotion through colour and music genre. For instance, when Cindy feels happy, the device shines yellow as it plays a sunny tune; when she spots Jimmy, Jimmy and gets angry, the colour turns red as the music shifts to heavy metal; and while she feels regret and accidentally puts her hand on the device, it turns blue and plays, well, blues.
Is there an issue? Send a MessageReason:
None


A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.

to:

A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray.GloomyGray and BlueIsCalm. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.
Is there an issue? Send a MessageReason:
None


* ''Manga/AssassinationClassroom'': Koro-sensei can change his skin color to show his emotions, since he is [[PerpetualSmiler almost always smiling]]. The list is:

to:

* ''Manga/AssassinationClassroom'': [[LivingMoodRing Koro-sensei can change his skin color to show his emotions, emotions]], since he is [[PerpetualSmiler almost always smiling]]. The list is:



* ''Fanfic/TheLegendOfZeldaOcarinaOfTimeNovelization'': Fairies' colours can change depending on their mood, most often portrayed by Navi. So far:

to:

* ''Fanfic/TheLegendOfZeldaOcarinaOfTimeNovelization'': [[LivingMoodRing Fairies' colours can change depending on their mood, mood]], most often portrayed by Navi. So far:



* ''WesternAnimation/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions -- for example, when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed, however, because most of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].
* ''WesternAnimation/{{Home}}'': The [[BizarreAlienBiology Boov change colors]] to reflect emotions. Red is anger, yellow is fear, orange is happiness, blue is sadness, and pink seems to be affection. In addition, [[BadLiar Oh]] has a bad habit of turning green (possibly with guilt) when he lies.

to:

* ''WesternAnimation/{{Tangled}}'': Pascal the chameleon sometimes [[LivingMoodRing changes color based on emotions emotions]] -- for example, when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed, however, because most of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].
* ''WesternAnimation/{{Home}}'': The [[BizarreAlienBiology [[LivingMoodRing Boov change colors]] to reflect emotions. Red is anger, yellow is fear, orange is happiness, blue is sadness, and pink seems to be affection. In addition, [[BadLiar Oh]] has a bad habit of turning green (possibly with guilt) when he lies.



* ''Literature/AliceGirlFromTheFuture'': Indicators are animals that change color depending on their emotions (among them are yellow for mistrust, dark green for content, and transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it's DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').

to:

* ''Literature/AliceGirlFromTheFuture'': Indicators are animals that [[LivingMoodRing change color depending on their emotions emotions]] (among them are yellow for mistrust, dark green for content, and transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it's DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').



* ''Literature/ATaleOf'': In ''Mistress of All Evil: A Tale of the Dark Fairy'', Maleficent's skin changes colors depending on her mood. It's a light purple when she's either happy or nervous, but turns green when she's bitter.
* ''Literature/{{Warbreaker}}'': The Idrian royals have hair that changes colour depending on their emotions. Black for neutral, red for passion, embarrassment or anger, white for fear and golden-blonde for happy or content. They can control it to some extent, along with the length of their hair, which becomes a minor plot point when one of the princesses is trying to conceal her emotions.

to:

* ''Literature/ATaleOf'': In ''Mistress of All Evil: A Tale of the Dark Fairy'', [[LivingMoodRing Maleficent's skin changes colors depending on her mood.mood]]. It's a light purple when she's either happy or nervous, but turns green when she's bitter.
* ''Literature/{{Warbreaker}}'': The Idrian royals [[LivingMoodRing have hair that changes colour depending on their emotions.emotions]]. Black for neutral, red for passion, embarrassment or anger, white for fear and golden-blonde for happy or content. They can control it to some extent, along with the length of their hair, which becomes a minor plot point when one of the princesses is trying to conceal her emotions.
Is there an issue? Send a MessageReason:
None


* ''Literature/AliceGirlFromTheFuture'': Indicators are animals that changes color depending on their emotions (among them are yellow for mistrust, dark green for content, and transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it's DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').

to:

* ''Literature/AliceGirlFromTheFuture'': Indicators are animals that changes change color depending on their emotions (among them are yellow for mistrust, dark green for content, and transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it's DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').

Changed: 28

Is there an issue? Send a MessageReason:
None


A subtrope of ColourCodedForYourConvenience. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.

to:

A subtrope of ColourCodedForYourConvenience. Supertrope to GloomyGray. See also BlueWithShock, ColourFailure, HighPressureEmotion, and MoodRingEyes.



!! Examples:

to:

!! Examples:
!!Examples:

Added: 750

Changed: 5818

Removed: 581

Is there an issue? Send a MessageReason:
None


* Koro-sensei from ''Manga/AssassinationClassroom'' can change his skin color to show his emotions, since he is [[PerpetualSmiler almost always smiling]]. The list is:

to:

* ''Manga/AssassinationClassroom'': Koro-sensei from ''Manga/AssassinationClassroom'' can change his skin color to show his emotions, since he is [[PerpetualSmiler almost always smiling]]. The list is:



** [[spoiler: Blinding white glow: ''Pissed off beyond reason.'']]

to:

** [[spoiler: Blinding white glow: ''Pissed glow: [[spoiler:Pissed off beyond reason.'']]]]



* Due to the games showing him with barely any expressions, this had to be done for Meta Knight in ''Anime/KirbyRightBackAtYa'', by changing the colors of his eyes under his mask.

to:

* ''Anime/KirbyRightBackAtYa'': Due to the games showing him with barely any expressions, this had to be done for Meta Knight in ''Anime/KirbyRightBackAtYa'', by [[MoodRingEyes changing the colors of his eyes under his mask.mask]].



** Dark Yellow: "Closed" (This would be retconned in the following games)

to:

** Dark Yellow: "Closed" (This (this would be retconned in the following games)



* "Suicide - Blue", "Homicide - Red" and "Genocide - Yellow" from the ''Patchwork Horrorshow'' portfolio from [[Creator/AzaSmith Aza Smith's]] ''Website/GrindhouseAndWatercolorsTheRevulsionAndTerrorOfAzaSmith'' fit this criteria.
** "Suicide - Blue" shows depression, using blue as the color of tears.
** "Homicide - Red" shows rage, using the color of blood.
** "Genocide - Yellow" shows apathy, using the color of bile and poison.

to:

* Creator/AzaSmith: "Suicide - -- Blue", "Homicide - -- Red" and "Genocide - -- Yellow" from the ''Patchwork Horrorshow'' portfolio from [[Creator/AzaSmith Aza Smith's]] Smith's ''Website/GrindhouseAndWatercolorsTheRevulsionAndTerrorOfAzaSmith'' fit this criteria.
** "Suicide - -- Blue" shows depression, using blue as the color of tears.
** "Homicide - -- Red" shows rage, using the color of blood.
** "Genocide - -- Yellow" shows apathy, using the color of bile and poison.



** The Phantom Ring enables the user to tap into the ''entire'' spectrum. A Phantom Lantern's powers and appearance change to match the Corps of whatever their emotional state is at the time.

to:

** The Phantom Ring enables the user to tap into the ''entire'' entire spectrum. A Phantom Lantern's powers and appearance change to match the Corps of whatever their emotional state is at the time.



* Water elementals shift colour according to their mood in ''FanFic/DiariesOfAMadman''. Within the dream realm, dreams are also coloured according to the type of dream it is, and the emotions of the dreamer.

to:

* ''Fanfic/DiariesOfAMadman'':
**
Water elementals shift colour according to their mood in ''FanFic/DiariesOfAMadman''. mood.
**
Within the dream realm, dreams are also coloured according to the type of dream it is, and the emotions of the dreamer.



** Red: Anger, Sense of Danger
** Yellow: Fear, Attention Grabbing (Fittingly, she uses this colour when Link targets an enemy, as she is [[FridgeBrilliance trying to grab his attention]]), as explicitly said in [[https://www.fanfiction.net/s/13189099/7/The-Legend-Of-Zelda-Ocarina-Of-Time the seventh chapter]].
** Neon Green: Shock
** Pink: Possibly love or care, since she was rather embarrassed when she noticed her pink glow for the first time.

to:

** Red: Anger, Sense sense of Danger
danger.
** Yellow: Fear, Attention Grabbing (Fittingly, she attention-grabbing. Navi uses this colour when Link targets an enemy, as she is [[FridgeBrilliance trying to grab his attention]]), as explicitly said in [[https://www.fanfiction.net/s/13189099/7/The-Legend-Of-Zelda-Ocarina-Of-Time the seventh chapter]].
** Neon Green: Shock
Shock.
** Pink: Possibly love or care, since she was Navi is rather embarrassed when she noticed her pink glow for the first time.



* Disney/Pixar's film ''WesternAnimation/InsideOut'' has the emotions be color-coded: Joy is yellow, Sadness is blue, Anger is red, Disgust is green, and Fear is purple.
* ''WesternAnimation/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions, e.g. when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed however, because ''most'' of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].

to:

* Disney/Pixar's film ''WesternAnimation/InsideOut'' has the ''WesternAnimation/InsideOut'': The emotions be color-coded: are all colored-coded in this manner -- Joy is yellow, Sadness is blue, Anger is red, red ([[BurningWithAnger and often on fire]]), Disgust is green, and Fear is purple.
* ''WesternAnimation/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions, e.g. emotions -- for example, when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed downplayed, however, because ''most'' most of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].



* Drones in ''Literature/TheCulture'' often display a coloured force field to show what mood they're in: blue for formal, white for angry, red for pleasure and [[http://www.iainbanksfaq.co.uk/2008/12/what-are-various-emotion-colours-given.html so on.]]
* In ''[[Literature/ATaleOf Mistress of All Evil: A Tale of the Dark Fairy]]'',Maleficent's skin changes colors depending on her mood. It's a light purple when she's either happy or nervous, but turns green when she's bitter.
* In ''Literature/TheWitchlands'', various Threads (lines representing feelings and connections of a person) have different colours to represent various emotions. Iseult, who can see Threads, often comments that she feels like she's living in the middle of a rainbow.
* The Idrian royals from ''Warbreaker'' have hair that changes colour depending on their emotions. Black for neutral, red for passion, embarrassment or anger, white for fear and golden-blonde for happy or content. They can control it to some extent, along with the length of their hair, which becomes a minor plot point when one of the princesses is trying to conceal her emotions.
* In ''Literature/AliceGirlFromTheFuture'', there are indicators, animals that changes color depending on its emotions (among them are yellow for mistrust, dark green for content, transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it is DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').

to:

* ''Literature/AliceGirlFromTheFuture'': Indicators are animals that changes color depending on their emotions (among them are yellow for mistrust, dark green for content, and transparent for admiration). The first indicator (and the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it's DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').
* ''Literature/TheCulture'':
Drones in ''Literature/TheCulture'' often display a coloured force field to show what mood they're in: in. They're blue for formal, by default, but turn white for angry, when angry and red for pleasure and [[http://www.iainbanksfaq.co.uk/2008/12/what-are-various-emotion-colours-given.html so on.]]
when happy.
* ''Literature/ATaleOf'': In ''[[Literature/ATaleOf Mistress ''Mistress of All Evil: A Tale of the Dark Fairy]]'',Maleficent's Fairy'', Maleficent's skin changes colors depending on her mood. It's a light purple when she's either happy or nervous, but turns green when she's bitter.
* In ''Literature/TheWitchlands'', various Threads (lines representing feelings and connections of a person) have different colours to represent various emotions. Iseult, who can see Threads, often comments that she feels like she's living in the middle of a rainbow.
*
''Literature/{{Warbreaker}}'': The Idrian royals from ''Warbreaker'' have hair that changes colour depending on their emotions. Black for neutral, red for passion, embarrassment or anger, white for fear and golden-blonde for happy or content. They can control it to some extent, along with the length of their hair, which becomes a minor plot point when one of the princesses is trying to conceal her emotions.
* In ''Literature/AliceGirlFromTheFuture'', there are indicators, animals ''Literature/TheWitchlands'': Various Threads (lines representing feelings and connections of a person) have different colours to represent various emotions. Iseult, who can see Threads, often comments that changes color depending on its emotions (among them are yellow for mistrust, dark green for content, transparent for admiration). The first indicator (and she feels like she's living in the only more or less plot-relevant one) appears in ''Literature/TheVoyageOfAlice'' (it is DemotedToExtra but still there in its animated adaptation, ''Animation/TheMysteryOfTheThirdPlanet'').middle of a rainbow.



* ''Music/BlueTrain'' by Music/JohnColtrane. The album cover is blue, just like the title and the title track. Coltrane is shown contemplating, suggesting he's feeling blue.

to:

* ''Music/BlueTrain'' ''Music/BlueTrain'', by Music/JohnColtrane. The album cover is blue, just like the title and the title track. Coltrane is shown contemplating, suggesting he's feeling blue.



* ''Colors'' by Music/{{Halsey}}, discussing the color gray, its relation with depression and how that all affects Matty Healy from The 1975.

to:

* ''Colors'' ''Colors'', by Music/{{Halsey}}, discussing discusses the color gray, its relation with depression and how that all affects Matty Healy from The 1975.



* ''TabletopGame/DungeonsAndDragons'': A storm drake's scales shimmer gold when it's happy and turn dark gray when it's angry.

to:

* ''TabletopGame/DungeonsAndDragons'': A storm drake's scales shimmer gold when it's happy happy, have a pearlescent shine at rest and turn dark gray when it's angry.



* In ''VideoGame/HorizonZeroDawn'', CYAN's complex hologram turns yellow when she experiences fear or anxiety, white with sorrow, and green when deep in thought.
* In ''VideoGame/Fallout2'' with the Empathy perk you see in blue what responses will get a calm reaction, red for anger, and the regular green for neutral.
* ''VideoGame/GoldenSun'' uses little emoticons to represent character's emotions. Red for angry, yellow for happy, and blue for sad.
* In ''VideoGame/StarWarsTheOldRepublic'', the Sith Warrior and Inquisitor, classes that draw their power from rage, glow red when using their 'recovery' move. Jedi doing an equivalent move glow golden or blue instead.
* In ''VideoGame/ZooTycoon'', your animals have colored emoticons appear over their head to indicate their mood at certain times.
* In ''VideoGame/SuperPrincessPeach'' her vibe powers are represented by colored hearts: Yellow for joy, green for calmness, red for rage and blue for sadness. On the same vein, enemies will be colored the corresponding color when they are affected by one of the vibes.
* Athena Cykes from ''Franchise/AceAttorney'' has Widget, a necklace computer that aids her in [[TheEmpath reading the emotions of others]] and [[ExpressiveAccessory defaults to her own emotions]]: red for anger, green for joy or happiness, yellow for shock or surprise, and blue for sadness or fear.
* The androids from ''Videogame/DetroitBecomeHuman'' all have a circular LED light in their right temple. Blue is the default color, yellow is for when the android is deep in thought or wirelessly interfacing with other androids, and red is for danger, stress or critical damage.
* In ''VideoGame/TheSims4'', the various emotional states that Sims can enter are each represented by a color: Red for angry, orange for tense, yellow for embarrassed, reddish-orange for uncomfortable, green for happy, neon green/yellow for energized, light blue for inspired, blue for confident, dark blue for sad, purple for focused, light purple for dazed, magenta for playful, pink for flirty, grey for bored, and fine has no color at all.
* In the ''Videogame/Borderlands3'' DLC "Psycho Krieg and the Fantastic Fustercluck", Krieg's personalities are split between a red version that represents his Psycho side and a blue version that represent the remnants of his sanity.

to:

* In ''VideoGame/HorizonZeroDawn'', CYAN's complex hologram turns ''Franchise/AceAttorney'': Athena Cykes has Widget, a necklace computer that aids her in [[TheEmpath reading the emotions of others]] and [[ExpressiveAccessory defaults to her own emotions]]: red for anger, green for joy or happiness, yellow for shock or surprise, and blue for sadness or fear.
* ''Videogame/Borderlands3'': In the DLC "Psycho Krieg and the Fantastic Fustercluck", Krieg's personalities are split between a red version that represents his psychotic side and a blue version that represent the remnants of his sanity.
* ''VideoGame/DetroitBecomeHuman'': The androids have circular [=LEDs=] in their right temples. Blue is their default color, yellow is for
when she experiences fear or anxiety, white with sorrow, and green when the android is deep in thought.
* In ''VideoGame/Fallout2''
thought or wirelessly interfacing with other androids, and red is for danger, stress or critical damage.
* ''VideoGame/Fallout2'': With
the Empathy perk perk, you see in blue what responses that will get a calm reaction, red for anger, reaction in blue, ones that will anger the other person in red, and neutral ones in the regular green green.
* ''VideoGame/GoldenSun'' uses little emoticons to represent character's emotions, which are red
for neutral.angry, yellow for happy, and blue for sad.
* ''VideoGame/GoldenSun'' uses little emoticons to represent character's emotions. Red ''VideoGame/HorizonZeroDawn'': CYAN's complex hologram turns yellow when she experiences fear or anxiety, white when she's sorrowful, and green when deep in thought.
* ''VideoGame/TheSims4'': The various emotional states that Sims can enter are each represented by a color: red
for angry, orange for tense, yellow for embarrassed, reddish-orange for uncomfortable, green for happy, and neon green/yellow for energized, light blue for sad.
inspired, blue for confident, dark blue for sad, purple for focused, light purple for dazed, magenta for playful, pink for flirty, grey for bored, and fine has no color at all.
* In ''VideoGame/StarWarsTheOldRepublic'', the ''VideoGame/StarWarsTheOldRepublic'': The Sith Warrior and Inquisitor, classes that draw their power from rage, glow red when using their 'recovery' "recovery" move. Jedi doing an equivalent move glow golden or blue instead.
* In ''VideoGame/ZooTycoon'', your animals have colored emoticons appear over their head to indicate their mood at certain times.
* In ''VideoGame/SuperPrincessPeach'' her
''VideoGame/SuperPrincessPeach'': Peach's vibe powers are represented by colored hearts: Yellow for joy, green for calmness, red for rage and blue for sadness. On the same vein, enemies will be colored the corresponding color when they are affected by one of the vibes.
* Athena Cykes from ''Franchise/AceAttorney'' has Widget, a necklace computer that aids her in [[TheEmpath reading the emotions of others]] and [[ExpressiveAccessory defaults to her own emotions]]: red for anger, green for joy or happiness, yellow for shock or surprise, and blue for sadness or fear.
* The androids from ''Videogame/DetroitBecomeHuman'' all
''VideoGame/ZooTycoon'': Your animals have a circular LED light in colored emoticons appear over their right temple. Blue is the default color, yellow is for when the android is deep in thought or wirelessly interfacing with other androids, and red is for danger, stress or critical damage.
* In ''VideoGame/TheSims4'', the various emotional states that Sims can enter are each represented by a color: Red for angry, orange for tense, yellow for embarrassed, reddish-orange for uncomfortable, green for happy, neon green/yellow for energized, light blue for inspired, blue for confident, dark blue for sad, purple for focused, light purple for dazed, magenta for playful, pink for flirty, grey for bored, and fine has no color
head to indicate their mood at all.
* In the ''Videogame/Borderlands3'' DLC "Psycho Krieg and the Fantastic Fustercluck", Krieg's personalities are split between a red version that represents his Psycho side and a blue version that represent the remnants of his sanity.
certain times.



[[folder:Web Comics]]
* In the second season of ''Webcomic/CaptainUfo'', Celeste wants to interrogate a comatose prisoner, so she enters his mind thanks to Dr. Marcuus' [[MindProbe machine]]. The environment is usually a white-ish void, but memories are colour-coded (given the situation, red or blue/violet for anger and sadness).
* In ''Webcomic/{{Superline}}'', [[spoiler:Erin's]] emotion manipulation powers allow her to create physical manifestations of emotional energy, and each emotion has a specific color. As a subset of this power, she also has MoodRingEyes that correspond to the same colors.

to:

[[folder:Web Comics]]
* In the second season of ''Webcomic/CaptainUfo'', Celeste wants to interrogate a comatose prisoner, so she enters his mind thanks to Dr. Marcuus' [[MindProbe machine]]. The environment is usually a white-ish void, but memories are colour-coded (given the situation, red or blue/violet for anger and sadness).
* In ''Webcomic/{{Superline}}'', [[spoiler:Erin's]] emotion manipulation powers allow her to create physical manifestations of emotional energy, and each emotion has a specific color. As a subset of this power, she also has MoodRingEyes that correspond to the same colors.
[[folder:Webcomics]]



* ''Webcomic/CaptainUfo'': In the second season, Celeste wants to interrogate a comatose prisoner, so she enters his mind thanks to Dr. Marcuus' [[MindProbe machine]]. The environment is usually a white-ish void, but memories are colour-coded (given the situation, red or blue/violet for anger and sadness).
* ''Webcomic/{{Superline}}'': [[spoiler:Erin's]] emotion manipulation powers allow her to create physical manifestations of emotional energy, and each emotion has a specific color. As a subset of this power, she also has MoodRingEyes that correspond to the same colors.



* In ''WebAnimation/HanazukiFullOfTreasures'', this is applied to the Moonflowers (specifically, the white parts of their bodies), their Alterling companions, and their Treasure Trees: Red for feistiness, orange for wackiness, yellow for happiness, lime green for fear, dark green for mellowness, emerald for jealousy, blue for sadness, teal for glamor, purple for bravery, lavender for inspiration, pink for love, raspberry for hope, and black for despair.

to:

* In ''WebAnimation/HanazukiFullOfTreasures'', this ''WebAnimation/HanazukiFullOfTreasures'': This is applied to the Moonflowers (specifically, the white parts of their bodies), their Alterling companions, and their Treasure Trees: Red for feistiness, orange for wackiness, yellow for happiness, lime green for fear, dark green for mellowness, emerald for jealousy, blue for sadness, teal for glamor, purple for bravery, lavender for inspiration, pink for love, raspberry for hope, and black for despair.



* An episode of ''WesternAnimation/AladdinTheSeries'' had the characters enchanted by colored gemstones which instilled them with corresponding emotions--blue for depression, green for envy, yellow for fear, etc.
* An episode on ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', where Jimmy gets banned in the science fair, features a device that detects emotion through colour and music genre. For instance, when Cindy feels happy, the device shines yellow as it plays a sunny tune; when she spots Jimmy, the colour turns red as the music shifts to heavy metal; and while she feels regret and accidentally puts her hand on the device, it turns blue and plays, well, blues.
* Starting with the ''WesternAnimation/ElenaOfAvalor'' special "The Magic Within", the magic inside Elena is boosted after she falls into the crystal well at Takaina. Whenever Elena feels a strong emotion, not only does her signature red dress change a certain color, but a magical mishap happens based on the emotion.
** Orange: Anger, throwing and levitating nearby objects and people and bringing inanimate objects to life and make them behave destructively.
** Yellow: Happiness, inducing happiness in people and making them want to dance with her and bringing a float model of an alpacamundi to life with a giddy personality
** Cyan: Calmness, undoing any damage done by Elena's anger or anxiety
** Blue: Sadness, causing rainstorms and other to cry with her when she cries
** Purple: Anxiety, makes objects spin out of control
** Gray: Self-doubt, causing the walls to close in on her if she's in a room
** White: Peace or forgiveness, strong enough to undo the damage done by the Shadows of the Night [[spoiler:(now the Four Shades of Awesome)]] in the series finale

to:

* An episode of ''WesternAnimation/AladdinTheSeries'' had ''WesternAnimation/AladdinTheSeries'': In one episode, the characters are enchanted by colored gemstones which instilled instil them with corresponding emotions--blue emotions -- blue for depression, green for envy, yellow for fear, etc.
* ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'': An episode on ''WesternAnimation/TheAdventuresOfJimmyNeutronBoyGenius'', where Jimmy gets banned in the science fair, fair features a device that detects emotion through colour and music genre. For instance, when Cindy feels happy, the device shines yellow as it plays a sunny tune; when she spots Jimmy, the colour turns red as the music shifts to heavy metal; and while she feels regret and accidentally puts her hand on the device, it turns blue and plays, well, blues.
* ''WesternAnimation/ElenaOfAvalor'': Starting with the ''WesternAnimation/ElenaOfAvalor'' special "The Magic Within", the magic inside Elena is boosted after she falls into the crystal well at Takaina. Whenever Elena feels a strong emotion, not only does her signature red dress change changes into a certain color, but and a magical mishap happens based on the emotion.
** Orange: Anger, throwing and levitating nearby objects and people and bringing inanimate objects to life and make making them behave destructively.
** Yellow: Happiness, inducing happiness in people and making them want to dance with her and bringing a float floating model of an alpacamundi to life with a giddy personality
personality.
** Cyan: Calmness, undoing any damage done by Elena's anger or anxiety
anxiety.
** Blue: Sadness, causing rainstorms and other others to cry with her when she cries
cries.
** Purple: Anxiety, makes objects spin out of control
control.
** Gray: Self-doubt, causing causes the walls to close in on her if she's in a room
room.
** White: Peace or forgiveness, strong enough to undo the damage done by the Shadows of the Night [[spoiler:(now the Four Shades of Awesome)]] in the series finalefinale.



* ''WesternAnimation/YinYangYo'': When Yang gets his emotions blasted out of him, the emotions are represented as tiny, colorful ghosts. Happiness is green, sadness is blue, anger is red, fear is yellow, sarcasm is orange, and so on.

to:

* ''WesternAnimation/YinYangYo'': When Yang gets his emotions blasted out of him, the emotions are they're represented as tiny, colorful ghosts. Happiness is green, sadness is blue, anger is red, fear is yellow, sarcasm is orange, and so on.



* Many animals that are capable of changing the colors of their skin often do this to display their emotions to others of their species or to potential predators. For example, chameleons will become brighter when they're feeling excited or black when extremely agitated. Squids take this a step further by rapidly changing colors to display to potential mates, warn rivals or even disorient their prey.

to:

* Many Certain animals that are capable of changing can change the colors of their skin often do this to display their emotions to others of their species or to potential predators. For example, chameleons will become brighter when they're feeling excited or black when extremely agitated. Squids take this a step further by rapidly changing colors to display to potential mates, warn rivals or even disorient their prey.

Added: 725

Removed: 422

Is there an issue? Send a MessageReason:
None


* ''TabletopGame/DungeonsAndDragons'': A storm drake's scales shimmer gold when it's happy and turn dark gray when it's angry.
* ''TabletopGame/MagicTheGathering'': Used for humor in [[https://scryfall.com/card/eve/76/swirling-spriggan Swirling Spriggan]], a card that can alter other creature cards' color identity and whose flavor text mentions it leaving a patrol "red with anger, green with envy, white with fear, and painfully black and blue". Otherwise averted, however: emotions fall strictly under [[ColorCodedMagic Red]], though characters aligned with other colors obviously feel emotions.
* ''TabletopGame/NewWorldOfDarkness'': Characters with AuraVision can identify people's emotions by the colours in their auras.



* In ''TabletopGame/MagicTheGathering'', this is used to hilarious effect in [[http://magiccards.info/eve/en/76.html Swirling Spriggan]]. Otherwise averted, however: emotions fall strictly under [[ColorCodedMagic Red]], though characters aligned with other colors obviously feel emotions.
* In the ''TabletopGame/NewWorldOfDarkness'', characters with AuraVision can identify people's emotions by the colours in their auras.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''WesternAnimation/YinYangYo'': When Yang gets his emotions blasted out of him, the emotions are represented as tiny, colorful ghosts. Happiness is green, sadness is blue, anger is red, fear is yellow, sarcasm is orange, and so on.
Is there an issue? Send a MessageReason:
None


An emotion a character is experiencing can be identified by what colour the character, or whatever they have is or turns in to. A [[HighPressureEmotion character might turn red when they are angered or embarrassed]], yellow when happy, or blue when sad. The background might even change to the same colour the person is. Sometimes, a character will change clothes to reflect what they feeling that particular day. Someone with an AuraVision might be able to tell what mood another person is in by the colour their aura emits.

to:

An emotion a character is experiencing can be identified by what colour the character, or whatever they have is or turns in to. A [[HighPressureEmotion character might turn red when they are angered or embarrassed]], yellow when happy, or blue when sad. The background might even change to the same colour the person is. Sometimes, a character will change clothes to reflect what they they're feeling that particular day. Someone with an AuraVision might be able to tell what mood another person is in by the colour their aura emits.
Is there an issue? Send a MessageReason:
None


* ''Anime/{{Doraemon}}'': Occurs in [[Recap/Doraemon1979E1759SoapBubbles "Soap Bubbles"]]. People under the effects of the Soap Bubble Straw have a black color surrounding their body, showing that they are cold and mournful.

to:

* ''Anime/{{Doraemon}}'': ''Manga/{{Doraemon}}'': Occurs in [[Recap/Doraemon1979E1759SoapBubbles "Soap Bubbles"]]. People under the effects of the Soap Bubble Straw have a black color surrounding their body, showing that they are cold and mournful.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Starting with the ''WesternAnimation/ElenaOfAvalor'' special "The Magic Within", the magic inside Elena is boosted after she falls into the crystal well at Takaina. Whenever Elena feels a strong emotion, not only does her signature red dress change a certain color, but a magical mishap happens based on the emotion.
** Orange: Anger, throwing and levitating nearby objects and people and bringing inanimate objects to life and make them behave destructively.
** Yellow: Happiness, inducing happiness in people and making them want to dance with her and bringing a float model of an alpacamundi to life with a giddy personality
** Cyan: Calmness, undoing any damage done by Elena's anger or anxiety
** Blue: Sadness, causing rainstorms and other to cry with her when she cries
** Purple: Anxiety, makes objects spin out of control
** Gray: Self-doubt, causing the walls to close in on her if she's in a room
** White: Peace or forgiveness, strong enough to undo the damage done by the Shadows of the Night [[spoiler:(now the Four Shades of Awesome)]] in the series finale
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In the ''Videogame/Borderlands3'' DLC "Psycho Krieg and the Fantastic Fustercluck", Krieg's personalities are split between a red version that represents his Psycho side and a blue version that represent the remnants of his sanity.
Is there an issue? Send a MessageReason:
None


* ''Disney/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions, e.g. when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed however, because ''most'' of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].

to:

* ''Disney/{{Tangled}}'': ''WesternAnimation/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions, e.g. when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed however, because ''most'' of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''VideoGame/HorizonZeroDawn'', CYAN's complex hologram turns yellow when she experiences fear or anxiety, white with sorrow, and green when deep in thought.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''[[Literature/ATaleOf Mistress of All Evil: A Tale of the Dark Fairy]]'',Maleficent's skin changes colors depending on her mood. It's a light purple when she's either happy or nervous, but turns green when she's bitter.
Is there an issue? Send a MessageReason:
None


* Disney/{{Tangled}}: Pascal the chameleon sometimes changes color on emotions, e.g. when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed however, because ''most'' of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].

to:

* Disney/{{Tangled}}: ''Disney/{{Tangled}}'': Pascal the chameleon sometimes changes color on emotions, e.g. when he's startled and scared by Maximus suddenly dragging Flynn away, he turns red. This is downplayed however, because ''most'' of the color-changes he has in the movie, are [[HollywoodChameleon him matching colors with his environment, or even color-changing on will for fun]].

Added: 702

Changed: 217

Is there an issue? Send a MessageReason:
Crosswicking.


* "[[https://www.fanfiction.net/s/13189099/1/The-Legend-Of-Zelda-Ocarina-Of-Time The Legend Of Zelda: Ocarina Of Time]]" (Novelisation: Fairies colours can change depending on their mood, most often portrayed by Navi. So far:

to:

* "[[https://www.fanfiction.net/s/13189099/1/The-Legend-Of-Zelda-Ocarina-Of-Time The Legend Of Zelda: Ocarina Of Time]]" (Novelisation: Fairies ''Fanfic/TheLegendOfZeldaOcarinaOfTimeNovelization'': Fairies' colours can change depending on their mood, most often portrayed by Navi. So far:



** Yellow: Fear, Attention Grabbing (Fittingly, she uses this colour when Link targets an enemy, as she is [[FridgeBrilliance trying to grab his attention]])

to:

** Yellow: Fear, Attention Grabbing (Fittingly, she uses this colour when Link targets an enemy, as she is [[FridgeBrilliance trying to grab his attention]])attention]]), as explicitly said in [[https://www.fanfiction.net/s/13189099/7/The-Legend-Of-Zelda-Ocarina-Of-Time the seventh chapter]].


Added DiffLines:

* ''Fanfic/TriptychContinuum'': There's a spell that detects intents of spells, as seen in [[https://www.fimfiction.net/story/101769/2/triptych/palette the second chapter]] of ''Triptych'', which visualizes a given spell as a specific color thematically related to the intent behind it:
--> her field flared as the spell picked up the traces of power, changed color to reflect intent.\\
But not from her own steady pink to the typical angry red displayed by a dedicated arsonist. Shimmering gold, slightly metallic with just hints of sparkles around the edges, nearly invisible in the warm gleam of soft yellow. A color she'd never personally seen before, one she didn't associate with a deliberate burn.

Top