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* Mattel's MonsterHigh, amazing since it's a flash cartoon.
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* Sergio Aragones sways back and forth, much for the same reason as the Japanese mangaka examples above. When you really look at a crowd scene, he makes every effort (which is VERY hard with his art style) to give everyone a unique appearance, while in his shorts you see characters reused very often. In fact some shorts are all one person, ala Disney's pre-suckage days' Goofy sports and safety shorts.

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* Sergio Aragones [=~Sergio Aragonés~=] sways back and forth, much for the same reason as the Japanese mangaka examples above. When you really look at a crowd scene, he makes every effort (which is VERY hard with his art style) to give everyone a unique appearance, while in his shorts you see characters reused very often. In fact some shorts are all one person, ala Disney's pre-suckage days' Goofy sports and safety shorts.
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*While not on purpose, yearbooks.
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* Ditto for FairyTail, though it makes sense as Mashima is a fan of OnePiece.

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* Ditto for FairyTail, ''FairyTail'', though it makes sense as Mashima is a fan of OnePiece.''OnePiece''.
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* Ditto for FairyTail, though it makes sense as Mashima is a fan of OnePiece.
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* ''FireEmblem'' games love this trope. ''Every'' has a playable cast of at least 20 characters and a huge amount of side characters, all of whom look different. Generic enemies and NPCs don't get this luxury.

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* ''FireEmblem'' games love this trope. ''Every'' has a playable cast of at least 20 characters and a huge amount of side characters, all of whom look different. Generic enemies and NPCs [=NPCs=] don't get this luxury.
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*** ''Oblivion'' was quite firmly set in YeGoodeOldeDays. Perhaps it was some sort of genetic plague that causes everyone to look like a disheveled pumpkin.

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*** ''Oblivion'' was quite firmly set in YeGoodeOldeDays. Perhaps it was some sort of genetic plague disorder that causes everyone to look like a disheveled pumpkin.
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*** ''Oblivion'' was quite firmly set in YeGoodeOldeDays. Perhaps it was some sort of genetic plague that causes everyone to look like a disheveled pumpkin.
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Oh my god, that's hilarious. Deleting the shoehorned Real Life example.


[[AC:[[strike:[[CompletelyMissingThePoint Live Action TV]] ]] ]]



* RealLife [[{{Understatement}} has quite a diverse group of faces]].
** You'd be surprised. [[strike:Many people]] Everyone is unique in their own physical way, although the physical appearance of two different people can get pretty damn close to one another. However, people tend to be able to recognize the distinct characteristics more readily of a person who belongs to a race they interact with regularly.
** Occasionally, however, you may find two entirely unrelated individuals living in opposite ends of the globe who look like they ''should'' be related somehow. It's almost expected, really. With billions of humans, a couple are bound to look the same. The law of probability requires it.
** Averted on the subatomic scale where all members of a given particle are completely identical. [[BeyondTheImpossible So similar that if two (say ...) electrons should interact then disperse, it is impossible to tell which one went in which direction.]] [[CrazyPrepared This is very useful, since it means that should we design a good model for a given system of particles it necessarily works in all instances of that system.]]
*** Or at least, they're identical in every respect it's ever occurred to us to measure.
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* [[OrSoIHeard I'm told]] RealLife [[{{Understatement}} has quite a diverse group of faces]].

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* [[OrSoIHeard I'm told]] RealLife [[{{Understatement}} has quite a diverse group of faces]].

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* ''{{Berserk}}'' same with ''FMA'' but with hundreds of (realistic) sets of armor. [[http://read.mangashare.com/Berserk/chapter-295/page016.html This page]] is a nice demonstration. As is [[http://view.thespectrum.net/series/berserk-chapter-294.html?ch=Chapter+ 295&page=15 this]].

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* ''{{Berserk}}'' same with ''FMA'' but with hundreds of (realistic) sets of armor. [[http://read.mangashare.com/Berserk/chapter-295/page016.html This page]] is a nice demonstration. As is [[http://view.thespectrum.net/series/berserk-chapter-294.html?ch=Chapter+ 295&page=15 html?ch=Chapter+295&page=15 this]].



* Many (if not all) of SatoshiKon's works feature this, most noticeably in ParanoiaAgent, which has LoadsAndLoadsOfCharacters.
* ''MahouSenseiNegima'' somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example, as is [[http://img713.imageshack.us/img713/7199/msnv03c16006007.png this splash page]], in which at least 25 of Negi's students can picked out.

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* Many (if not all) of SatoshiKon's works feature this, most noticeably in ParanoiaAgent, ''ParanoiaAgent'', which has LoadsAndLoadsOfCharacters.
* ''MahouSenseiNegima'' somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body fetishes]]]] body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example, as is [[http://img713.imageshack.us/img713/7199/msnv03c16006007.png this splash page]], in which at least 25 of Negi's students can picked out.



* The non-human characters in the StarWars movies, regardless of whether they were puppets or CG.

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* The non-human characters in the StarWars ''StarWars'' movies, regardless of whether they were puppets or CG.



*** Generations living in a nuclear wasteland, or trapped in a vault, or in {{The Dung Ages}} in Oblivion's case, will do that for you. Must account for everyone also living in the UncannyValley.

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*** Generations living in a nuclear wasteland, or trapped in a vault, or in {{The Dung Ages}} TheDungAges in Oblivion's ''Oblivion''[='=]s case, will do that for you. Must account for everyone also living in the UncannyValley.



** Special mention goes to ''TheWindWaker'', in which ''every single character'' was unique, no matter what race or how minor they were. In fact, one (massive) sidequest involves taking pictures of them and turning them in to a special character, who will make neat little figurines of the pictures' subjects. Incidentally, this sidequest is one of the few in any Zelda game where [[GuideDangIt stuff can be missed]], which is probably why it's the only 3D Zelda with a NewGamePlus.

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** Special mention goes to ''TheWindWaker'', in which ''every single character'' was unique, no matter what race or how minor they were. In fact, one (massive) sidequest involves taking pictures of them and turning them in to a special character, who will make neat little figurines of the pictures' subjects. Incidentally, this sidequest is one of the few in any Zelda ''Zelda'' game where [[GuideDangIt stuff can be missed]], which is probably why it's the only 3D Zelda ''Zelda'' with a NewGamePlus.



* Timestalkers has around 80 unique characters, although being an RPG the enemy creatures aren't afforded such luxuries (four per 'monster family'). Still, being an RPG, it is hugely impressive. Also, nonconsumable items? Yes that's right, ALSO given the same treatment. (almost, most knuckle weapons look alike unless they have a special element/material.) Even if you dislike this sort of game, its worth it to hunt down and try just to take in the attention to detail.

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* Timestalkers ''Timestalkers'' has around 80 unique characters, although being an RPG the enemy creatures aren't afforded such luxuries (four per 'monster family'). Still, being an RPG, it is hugely impressive. Also, nonconsumable items? Yes that's right, ALSO given the same treatment. (almost, most knuckle weapons look alike unless they have a special element/material.) Even if you dislike this sort of game, its worth it to hunt down and try just to take in the attention to detail.



* AceAttorney tends to [[EconomyCast keep the cast as small as possible]] if they can get away with it, but every single character that has a name is instantly recognisable. Helped somewhat by some characters being drawn in notably different styles from the rest, such as Mike Meekins.

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* AceAttorney ''AceAttorney'' tends to [[EconomyCast keep the cast as small as possible]] if they can get away with it, but every single character that has a name is instantly recognisable. Helped somewhat by some characters being drawn in notably different styles from the rest, such as Mike Meekins.




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* Despite ZUN's reputation for legendarily crappy character art, nearly every single ''{{Touhou}}'' character is instantly recognisable, even in silhouette (indeed, every Windows game features a silhouette of one of the characters on the cover, easily discernable). There was even a piece of fanart which drew dozens of characters as ''stick figures'' with only a single differing characteristic, and they were all still identifiable.



** Of course, considering that Daria is herself a spinoff of ''BeavisAndButthead''...



* TotalDramaIsland, every character has a unique design and none of them look even a little bit alike, even though all the girls have the same HartmanHips.
** WordofGod says this was done intentionally so that (like The Simpsons) each character could easily be recognized in silhouette.

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* TotalDramaIsland, ''TotalDramaIsland'', every character has a unique design and none of them look even a little bit alike, even though all the girls have the same HartmanHips.
** WordofGod WordOfGod says this was done intentionally so that (like The Simpsons) ''The Simpsons'') each character could easily be recognized in silhouette. silhouette.



* ThomasTheTankEngine - both the sculpted character faces/expressions and the engine models themselves, with a handful of exceptions.

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* ThomasTheTankEngine ''ThomasTheTankEngine'' - both the sculpted character faces/expressions and the engine models themselves, with a handful of exceptions.



* FamilyGuy, despite a pretty simple art style every character (even relatives) looks distinct form one another, even back round and one off characters each look unique in nearly every way possible.
* Everybody in ''WeAreTheStrange'.

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* FamilyGuy, ''FamilyGuy'', despite a pretty simple art style every character (even relatives) looks distinct form one another, even back round and one off characters each look unique in nearly every way possible.
* Everybody in ''WeAreTheStrange'.
''WeAreTheStrange''.



*** What's really awesome, though, is that EVERYTHING looks unique. Even the garbage patches.
*** Occasionally, however, you may find two entirely unrelated individuals living in opposite ends of the globe who look like they ''should'' be related somehow. It's almost expected, really. With billions of humans, a couple are bound to look the same. The law of probability requires it.
*** Averted on the subatomic scale where all members of a given particle are completely identical. [[BeyondTheImpossible So similar that if two (say ...) electrons should interact then disperse, it is impossible to tell which one went in which direction.]] [[CrazyPrepared This is very useful, since it means that should we design a good model for a given system of particles it necessarily works in all instances of that system.]]

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*** What's really awesome, though, is that EVERYTHING looks unique. Even the garbage patches.
***
** Occasionally, however, you may find two entirely unrelated individuals living in opposite ends of the globe who look like they ''should'' be related somehow. It's almost expected, really. With billions of humans, a couple are bound to look the same. The law of probability requires it.
*** ** Averted on the subatomic scale where all members of a given particle are completely identical. [[BeyondTheImpossible So similar that if two (say ...) electrons should interact then disperse, it is impossible to tell which one went in which direction.]] [[CrazyPrepared This is very useful, since it means that should we design a good model for a given system of particles it necessarily works in all instances of that system.]]



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*** Or at least, they're identical in every respect it's ever occurred to us to measure.
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The opposite of this trope is OnlySixFaces, where even the main characters tend to look alike. Tends to go [[SisterTrope hand in hand]] with LoadsAndLoadsOfCharacters.

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The opposite of this trope is OnlySixFaces, where even the main characters tend to look alike. Tends to go [[SisterTrope hand in hand]] with LoadsAndLoadsOfCharacters.
LoadsAndLoadsOfCharacters. Overlaps with TasteTheRainbow, but they don't always occur together.
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* ''{{Persepolis}}'' doesn't make every crowd look different from page to page, but in any given panel every non-fundamentalist portrayed will differ in some way from the others, even if they're all dressed identically. (Fundamentalists, however, can usually only be told apart by gender.)
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*StrangersInParadise, by Terry Moore.
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*''RedDeadRedemption'' gives every NPC a unique appearance, populating entire villages with them.
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* ''FireEmblem'' games love this trope. ''Every'' has a playable cast of at least 20 characters and a huge amount of side characters, all of whom look different. Generic enemies and NPCs don't get this luxury.
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* {{Kuroshitsuji}} definitely applies. There are [[LoadsAndLoadsOfCharacters whole new sets of characters in every arc]], and all of them are easily distinguishable.

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* {{Kuroshitsuji}} ''{{Kuroshitsuji}}'' definitely applies. There are [[LoadsAndLoadsOfCharacters whole new sets of characters in every arc]], and yet all of them are easily distinguishable.



* {{Baccano}} is a good example of this. Despite the fact the most characters are simply wearing suits and many have similar (and realistic) hairstyles, every character in the [[LoadsandLoadsofCharacters massive cast]] looks completely unique.

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* {{Baccano}} ''{{Baccano}}'' is a good example of this. Despite the fact the most characters are simply wearing suits and many have similar (and realistic) hairstyles, every character in the [[LoadsandLoadsofCharacters massive cast]] looks completely unique.



* MahouSenseiNegima somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example, as is [[http://img713.imageshack.us/img713/7199/msnv03c16006007.png this splash page]], in which at least 25 of Negi's students can picked out.
* {{Eyeshield 21}} goes above and beyond when it comes to making each character extremely distinctive. Every audience shot is filled with detailed, individualized people, and one can even spot the "regulars" amongst the crowd. And even if a character has so much as ONE notable speaking line, you can guarantee there's gonna be a little character profile for them at the end of the chapter.

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* MahouSenseiNegima ''MahouSenseiNegima'' somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example, as is [[http://img713.imageshack.us/img713/7199/msnv03c16006007.png this splash page]], in which at least 25 of Negi's students can picked out.
* {{Eyeshield 21}} ''{{Eyeshield 21}}'' goes above and beyond when it comes to making each character extremely distinctive. Every audience shot is filled with detailed, individualized people, and one can even spot the "regulars" amongst the crowd. And even if a character has so much as ONE notable speaking line, you can guarantee there's gonna be a little character profile for them at the end of the chapter.



* [[{{Zetman}} Zetman]] definitely falls into this trope.

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* [[{{Zetman}} Zetman]] ''{{Zetman}}'' definitely falls into this trope.
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* {{Kuroshitsuji}} definitely applies. There are [[LoadsAndLoadsOfCharacters whole new sets of characters in every arc]], and all of them are easily distinguishable.
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*** It should be noted that Urasawa ''is'' guilty of OnlySixFaces -- never in the same work, but if you compare the characters in eg. ''TwentiethCenturyBoys'' and ''{{Monster}}'', you realize that he reuses the same basic set of face types, and you can easily find two characters in two separate Urasawa works who are near--identical.
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* FamilyGuy, despite a pretty simple art style every character (even relatives) looks distinct form one another, even back round and one off characters each look unique in nearly every way possible.

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* FamilyGuy, despite a pretty simple art style every character (even relatives) looks distinct form one another, even back round and one off characters each look unique in nearly every way possible.
possible.
* Everybody in ''WeAreTheStrange'.
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* FamilyGuy, despite a pretty simple art style every character (even relatives) looks distinct form one another, even back round and one off characters each look unique in nearly every way possible.

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* ThomasTheTankEngine - both the sculpted character faces/expressions and the engine models themselves, with a handful of exceptions.
** Most new characters in Season 5 had look-alike faces - large, round chin and nose, high cheeks, round eyes.
** From Season 7, Arthur, Emily, and Murdoch all had round faces, oblong eyes, triangular noses, and small mouths, just with different proportions.
** Diesel, 'Arry & Bert, and Splatter & Dodge from TheMovie are all based on the same engine type, just different faces and paintwork.
** Stanley, Billy, and Charlie are all practically identical builds of tank engine, again, with different faces and paint.
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* Every student in ''MonsterHigh'' has their own distinct look, as well as being different creatures.
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* ''HannaIsNotABoysName'' has a number of distinct characters with different faces, heights, body language (which gives them fairly distinct silhouettes, though nearly all of them have [[NoodlePeople similar builds]]), and color schemes.

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* ''HannaIsNotABoysName'' has a number of distinct characters with different faces, heights, body language (which gives them fairly distinct silhouettes, though nearly all of them have [[NoodlePeople similar builds]]), and color schemes.
schemes. [[http://vert-is-ninja.deviantart.com/art/Next-To-You-I-m-Really-Short-151903123 Check 'em out!]]
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* ''HannaIsNotABoysName'' has a number of distinct characters.

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* ''HannaIsNotABoysName'' has a number of distinct characters.
characters with different faces, heights, body language (which gives them fairly distinct silhouettes, though nearly all of them have [[NoodlePeople similar builds]]), and color schemes.
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A work of art in which the artist has taken the time to give even the most incidental of background characters each a unique face and appearance. Doing so generally becomes easier the less realistic the art style is.

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A work of art in which the artist has taken the time to give even the most incidental of background characters each a unique face and appearance. Doing so generally becomes easier the less realistic the art style is.
is and with characters who aren't supposed to look attractive.
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No appostrophe necessary


* ''KimPossible'' tends to reuse certain background characters who have their own distinct looks, behaviors, and even voices. A few of them have become EnsembleDarkhorse's.

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* ''KimPossible'' tends to reuse certain background characters who have their own distinct looks, behaviors, and even voices. A few of them have become EnsembleDarkhorse's.{{Ensemble Darkhorse}}s.
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* MahouSenseiNegima somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example.

to:

* MahouSenseiNegima somehow combines this with OnlySixFaces; even though all the characters have similar faces due to Akamatsu's artistic style, they're still very distinct due to a wide variety of accessories, hairstyles, and [[strike:[[FetishFuel fetishes]] ]]body types. Even minor characters tend to have unique designs, despite the limited art style. The [[http://www.mangafox.com/manga/mahou_sensei_negima/v01/c001/31.html class roster]] from the first chapter is a good example.example, as is [[http://img713.imageshack.us/img713/7199/msnv03c16006007.png this splash page]], in which at least 25 of Negi's students can picked out.
Is there an issue? Send a MessageReason:
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** Special mention goes to ''TheWindWaker'', in which ''very single character'' was unique, no matter what race or how minor they were. In fact, one (massive) sidequest involves taking pictures of them and turning them in to a special character, who will make neat little figurines of the pictures' subjects. Incidentally, this sidequest is one of the few in any Zelda game where [[GuideDangIt stuff can be missed]], which is probably why it's the only 3D Zelda with a NewGamePlus.

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** Special mention goes to ''TheWindWaker'', in which ''very ''every single character'' was unique, no matter what race or how minor they were. In fact, one (massive) sidequest involves taking pictures of them and turning them in to a special character, who will make neat little figurines of the pictures' subjects. Incidentally, this sidequest is one of the few in any Zelda game where [[GuideDangIt stuff can be missed]], which is probably why it's the only 3D Zelda with a NewGamePlus.

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