%% This is a visual trope. The development of characters' personalities, backgrounds, and idiosyncrasies is not what this trope %% is about.

[[quoteright:350:[[Manga/{{Monster}} http://static.tvtropes.org/pmwiki/pub/images/monster.jpg]]]]
[[caption-width-right:350:I think I see the [[Series/DoctorWho Ninth]] [[StealthPun Doctor]] in there.]]

->''"You all have such interesting faces..."''
-->-- '''Levi''', ''Manga/AttackOnTitan''

Sometimes, an artist has decided to take the time to give even the most incidental of background characters each a unique face and appearance. Doing this is time-consuming and difficult, [[DifficultButAwesome but]] ''[[DifficultButAwesome man]]'' [[DifficultButAwesome does it make for]] SugarWiki/AwesomeArt. It also often requires the artist to kick GenericCuteness in the face and throw it out the window -- which, in turn, can make characters that are ''supposed'' to be attractive a whole lot more attractive by comparison to the other characters.

Please note that almost all the facial features of the characters are different. Slight changes in hairstyle, hair colour, eye shape or eye colour do not count. The opposite of this trope is OnlySixFaces, where even the main characters tend to look alike. In video games, there are usually only six background characters (YouALLLookFamiliar). Tends to go [[SisterTrope hand in hand]] with LoadsAndLoadsOfCharacters. Sort of related to TasteTheRainbow, where a class of characters may come in a huge number of permutations. Unrelated to SpecialSnowflakeSyndrome.



[[folder:Anime and Manga]]
* ''Manga/FullmetalAlchemist''. There are LoadsAndLoadsOfCharacters, with many of them in the RedshirtArmy. Nearly all of the characters (with the exception of, what, four or five out of how many dozen?) have either black or blonde hair, making facial features more significant.
** Maybe her ability to distinguish similarly built characters is why [[spoiler: Father looks completely different from first Hohenheim and then Ed (''especially'' Ed, there seems to be barely a passing resemblance between the alchemist and his counterpart due to mannerisms and attitude alone) even though he is [[{{Doppelganger}} identical to them in physical features]].]] The same tactics are used to differ [[spoiler: Ling from Greed after they end up sharing a body and can still be fairly easily told apart from one another when they switch dominance in control.]]
* Not only are the characters in Arakawa's ''Manga/SilverSpoon'' very different from each other, they're also quite different from ''Manga/FullmetalAlchemist'' characters, with occasional exceptions that are so obvious one might claim it's a deliberate {{Expy}}, such as the P.E. teacher who looks a lot like Major Armstrong.
* ''Manga/OnePiece'': Need a big crowd of Amazons? Marauding army of Pirates? Every single one of them with have a unique face, hairstyle, outfit, and most likely, superpower. The biggest improvement in the art of ''One Piece'' has been the elimination of Nami clones, Creator/EiichiroOda has gotten much better at drawing women, giving them small details that separate their appearance, rather than just unique hair styles that most mangaka seem to use as a crutch.
* ''Manga/{{Berserk}}'' includes hundreds of (realistic) sets of armor.
* ''Manga/{{Monster}}'': As shown in the page pic, the style allows the artist to give variety to various features, including the noses and eyes.
* Hiroya Oku's ''Manga/{{Gantz}}''. Necessary, since the whole cast wears identical black suits.
* ''Manga/LiarGame'' is a rather impressive example considering that each new arc introduces about 15 new characters. Not only is each character distinct but the characters facial expressions display a range of emotions wider than the vast majority of manga.
* ''Manga/BlackButler'': There are [[LoadsAndLoadsOfCharacters whole new sets of characters in every arc]], yet all of them are easily distinguishable. Despite some similarities between characters (such as Sebastian and Vincent, Bardroy and Phipps, etc.) Toboso Yana still stays within this trope by varying their expressions and overall body-language. While most of her bishies are long-jawed and narrow-eyed, one would still be able to identify them naked and bald.
* ''Manga/KarateShoukoushiKohinataMinoru'' gives everyone a unique appearance in terms of build, facial structure and features, not to mention diverse wardrobes, down to the unnamed bit part characters.
* ''Manga/SoulEater'' is pretty good with this. Every character in the series, most notably the main cast, has unique eyes, mouths, body types, and of course, hairstyles. You could differentiate the characters from miles away. However, some characters tend to look extremely alike (such as Patty and Kim), and in the anime at least it's a subversion as background characters are greyed out and indistinct, differing from a proper CastOfSnowflakes.
* ''LightNovel/{{Baccano}}'' is a good example of this. Despite the fact the most characters are simply wearing suits and many have similar (and realistic) hairstyles, every character in the [[LoadsandLoadsofCharacters massive cast]] looks completely unique.
* ''Anime/RahXephon'' - all of the character designs are given unique facial profiles, making sure that everyone has a unique appearance. [[spoiler: The only exception being the Isshki clones, but who counts them, anyhow?]]
* Common with classic manga artists, such as Creator/OsamuTezuka, ShotaroIshinomori, Creator/GoNagai and Creator/KenIshikawa. Impressive when you consider that these artists generally drew most of their characters with black hair and conservative hair styles.
* Masanori Morita, author of ''Manga/RokudenashiBlues'' and ''Manga/{{Rookies}}'', is very good at this. Despite none of the characters wearing particularly distinctive outfits and only a few having AnimeHair of any kind, each of them has a very distinctive face. It helps that he draws in a very realistic style.
* Takeshi Obata is good at this, though he himself acknowledges that [[OnlySixFaces his female characters tend to look very similar, save for their hairstyles.]]
** In ''Manga/HikaruNoGo'' all the characters wear normal, everyday clothes but are ''very'' distinct and unique - including the old people, fat people, young people, etc.
** The ''Manga/DeathNote'' manga has distinct faces for nearly everyone, including random criminals who only appear once in a mugshot (though they tend to look [[{{Gonk}} a bit]] [[BeautyEqualsGoodness odd]]). Essential since there are LoadsAndLoadsOfCharacters. The one time a character (one of the Yotsuba Group executives) looks similar (yet distinct) to the main character, Light, it's fixed by Misa LampshadeHanging.
* Many (if not all) of Creator/SatoshiKon's works feature this, most noticeably in ''Anime/ParanoiaAgent'', which has LoadsAndLoadsOfCharacters.
* ''Manga/{{Eyeshield 21}}'' goes above and beyond when it comes to making each character extremely distinctive. Every audience shot is filled with detailed, individualized people, and one can even spot the "regulars" amongst the crowd. And even if a character has so much as ONE notable speaking line, you can guarantee there's gonna be a little character profile for them at the end of the chapter.
** And of course, that's not even mentioning the HUGE cast of main and secondary characters who are in football uniform 75% of the time, who are still instantly recognizable due to very distinctive body types and faces.
** A quiz in one of the manga volumes just shows a bunch of ''hands'' and has the reader identify what characters they belong to. Yes, even their hands are unique.
* ''Manga/{{Zetman}}'' definitely falls into this trope.
* The 33 background students in Class 3-2 from the second season of ''Manga/KOn'' all have distinctive character designs (although one of them looks like Mio wearing [[{{Meganekko}} glasses]], and another is an {{Expy}} of [[Manga/{{Bleach}} Rukia Kuchiki]]).
* ''Anime/DarkerThanBlack'' has completely unique designs for practically every major and minor character. Most notably the contractors, who along with having very odd appearances compared to the non contractor characters, all feature completely unique and often abstract abilities, along with a unique and abstract [[PowerAtAPrice remuneration.]]
** This uniqueness even extends to characters who only show up for a few minutes at best. [[FanNickname Burger-Kun]] for example. The character designs often add strange or unusual aspects to a characters appearance with no real reasoning behind it, such as Wei's elf ears, Amagiri's one eye always half closed, and Maki's [[MismatchedEyes heterochromia]].
* ''Manga/{{Hellsing}}'' definitely applies. While it's not a manga with LoadsAndLoadsOfCharacters per se, the main and secondary characters in it are all extremely stylized with completely unique outfits, hairstyles, facial features, weapons and poses.
* ''Manga/RosarioToVampire'' is pretty good about this, especially post ArtEvolution. Every character has distinct facial features and expressions, with various traits by which to distinguish themselves, including secondary characters and even some recurring extras. And while the series may not have LoadsAndLoadsOfCharacters, with 30-some noteworthy characters in the mix it's certainly well on its way.
* ''Manga/KatekyoHitmanReborn'' has an insane amount of characters but each of them are distinct from each other (and if there is a resemblance, expect there to be a reason).
* Inariya Fusanosuke manages to pull this off in ''Manga/MaidenRose'' despite the fact that 90% of the cast are wearing the same military uniform, of the same ethnicity and with no AnimeHair to speak of.
* Anything made by YoshihiroTogashi.
** In any given series Togashi created, it'll even go into "NonstandardCharacterDesign" territory. Some of the characters he creates look like they belong to some other manga series, especially in the case of ''Manga/HunterXHunter''. In some cases, it's just... ''[[UncannyValley weird]]''.
* ''Anime/TweenyWitches'' is very good about this. Even though most of the characters are young girls.
* ''Manga/PokemonSpecial'' is usually pretty good with this, with the exception of the evil teams' {{Mook}}s. However, the Team Plasma grunts all have strikingly different faces and bodies.
** ''Series/{{Pokemon}}'' in general. Nary a Gym Leader, Elite 4, Champion or rival look alike. Even in the ''Anime/{{Pokemon}}'' anime, it's rare to find a CharacterOfTheDay that looks similar to a previous one.
* ''[[Manga/{{Gunnm}} Battle Angel Alita]]'' and its sequel series ''Last Order'' both have extremely varied character designs, even for the most minor background cyborgs. If two character resemble each other, it's likely related to plot or thematic reasons, and not the artist being lazy.
* ''{{Manga/Shiki}}'' characters have very different faces from each other, even the ones who are only in a little while. Their [[NoodlePeople body types]] tend to be the same, though.
* ''Anime/TengenToppaGurrenLagann'' has a variety of distinct character faces.
* ''Manga/BladeOfTheImmortal'' definitely deserves a mention. As it's set in the Edo-era Japan, most characters wear kimonos and have pretty normal hair styles and colours, but Hiroaki Samura's realistic and detailed art style allows for plenty of variation in face and body features... though fans have complained that his women look too much alike.
* ''Anime/GirlsUndPanzer'' might count as an exaggerated example. In a show with '''32''' main characters in the protagonist team ''alone'' (and then we start adding the five main rival teams, the support cast...) they ''still'' go out of their way to try to make random background characters memorable. ''[[UpToEleven Then]]'' they add personal traits (as meta-characters) to the teams and tanks themselves, to the point that the sheer detail of each apparently broke the folder system.
* ''Manhua/RavagesOfTime'' notably manages a greatly varied roster of faces for the male cast even for those who are only around for brief or even [[spoiler:seemingly]] one-time appearances. Unfortunately, with women OnlySixFaces is in full effect.
* ''Webcomic/AxisPowersHetalia'''s GenericCuteness and excessive use of IdiotHair could make one assume it has a case of OnlySixFaces. But no two characters have the same eyes. [[http://31.media.tumblr.com/414459de95c6697d8a3f367c25aad6f5/tumblr_moyutotHFS1rjd0g7o1_1280.jpg Many characters also have distinctive jawlines and expressions.]] Most people accusing Hetalia of having OnlySixFaces probably only [[http://25.media.tumblr.com/b4c1556f2c1dcd37c729c5481a9dc74c/tumblr_mnu6cr3F4d1rurbs5o1_500.jpg saw the anime]] pre-ArtEvolution.
* The main cast of ''Manga/AttackOnTitan'' are all distinct in terms of face shape, eye shape, build, etc, which is especially impressive since almost all of them wear the same uniform. Every Titan that gets any screentime is very distinctive too.
* ''LightNovel/ACertainMagicalIndex'' and its spinoff ''Manga/ACertainScientificRailgun'' does a good job of this considering the LoadsAndLoadsOfCharacters. Even Mikoto's clones have slight variances from her. One exception is that Shutaura Sequenzia from the ''Miracle of Endymion'' movie looks exactly like Seiri Fukiyose. The series' artist, Kiyotaka Haimura, realized this too late and apologized to the fans when the movie came out and he noticed the mistake.
* ''Manga/BlueExorcist'' does this ''really'' well. However, Kato also takes into consideration ''family relations'' and so you can actually ''see'' they are related by their similiar features (for example [[AntiAntiChrist Rin]], [[BigLittleBrother Yukio]], [[HeroKiller Amaimon]] and [[TheChessmaster Mephisto]] all sons of {{Satan}}) but still are easily identifiable.
* ''Manga/GashBell'' is this by far! Multiple demons and their book owners are introduced, all distinguishable from one another. Even friends, simple allies, and one time characters have original faces.
* Becomes increasingly common in Tsutomu Takahashi's works as his draftsmanship improves, with most of the characters in ''Manga/SkyHigh'', ''Sidooh'' and Manga/HitoHitoriFutari all having unique designs.
* ''Anime/KillLaKill'' is very good at giving everyone, both important and of lesser importance, distinct appearances. The heavy stylization helps. This distinction is driven home by the [[YouALLLookFamiliar One Star Students]], who all look identical to each other and are hinted to be this way as a result of the Goku Uniforms.
* Every main and even background character in ''Manga/YowamushiPedal'' has a unique face and build, which is quite necessary considering the LoadsAndLoadsOfCharacters, and also quite impressive when you realize that while Imaizumi and Arakita have the same hair colour, eye colour and a near identical hairstyle, they also look nothing like each other.
* ''Manga/TokyoGhoul'' manages to pull this off, even with LoadsAndLoadsOfCharacters. Even minor characters have distinct facial features and body types, helping to distinguish them from each other. Like other examples on the list, Ishida manages to make his characters distinct while still including familial resemblances.
* ''Manga/ShokugekiNoSoma'' even has every background character with a unique design.

[[folder:Comic Books]]
* Bryan Hitch of ''TheUltimates'' fame, known for his realistic depiction of superheroes, loves drawing scenes with many characters. And they all have different faces. He is also known for drawing superhero characters who don't wear masks, and yet keeping them recognizable.
** Alan Davis blows Hitch away in this regard, though it can be ironic, in that he often works with previously existing characters & gives them distinctive faces they didn't have before.
* R. Crumb's recent rendition of the Book of Genesis includes a unique and detailed depiction of every single "Begat" in the entire book.
* George Perez ''(Comicbook/TeenTitans, ComicBook/CrisisOnInfiniteEarths, Comicbook/TheAvengers)'' loves drawing huge crowd scenes better than almost anything else, and will gleefully fill a page with miniscule Where's Waldo-sized figures who each look different from one another.
* Comic book painter Alex Ross ''(ComicBook/{{Marvels}}, ComicBook/KingdomCome)'' is very good about this as well. He is notable for using live models for most of his work.
* Gil Kane of ''ComicBook/GreenLantern'' was always pretty good about this, as were Doug Mahnke and [[ComicBook/BlackestNight Ivan Reis]]. Comes [[LoadsAndLoadsOfCharacters with the territory]], probably.
* ''ComicBook/ElfQuest'', by married creators Wendy and Richard Pini, is famous for ''every single character'' appearing on panel looking unique. With such a [[LoadsAndLoadsOfCharacters massive]] cast spanning generations, this is no small feat.
* A random crowd in ''ComicBook/{{Sillage}}'' will usually be made up of lots of different ''species''. If there is a pair of one species in such a scene, this might not apply, but as soon as a group made up of individuals of one species is featured, and there are no plot/worldbuilding reasons, they will get the CastOfSnowflakes treatment.
* ''ComicBook/{{Asterix}}'', which is impressive considering that almost everyone has the same bulbous nose. This is combined with distinguishing the ethnic groups by giving the members of the same ethnic group some subtle common facial or body traits.
* ''Franchise/{{Tintin}}'' as a lot of different supporting characters, from different ethnicities, and all of them are different. They are all represented on the inside covers of each of the modern French albums.
* Creator/SergioAragones sways back and forth, much for the same reason as the Japanese mangaka examples above. When you really look at a crowd scene, he makes every effort (which is ''very'' hard with his art style) to give everyone a unique appearance, while in his shorts you see characters reused very often. In fact some shorts are all one person, ala the classic WesternAnimation/{{Goofy}} sports and safety shorts.
* Crowd scenes in {{DC Comics}}' yearly mega-crossovers. Hey, look, there's the last living Bloodlines guy! Bonus: when they include made-up heroes nobody has ever seen before as crowd-filler.
* Done nicely in ''Comicbook/{{Watchmen}}''. Dave Gibbons went to great lengths to give each character a distinctive look both in and out of costume and often used actor's faces for inspiration. The Comedian was based on Groucho Marx, while Rorschach was based off Bruce Weitz as Belker in ''Series/HillStreetBlues''.
--> '''Dave Gibbons:''' "I wanted them to be individuals, more like the near-caricatures common in European comics, rather than the square-jawed variations on a theme of most American comics."
* ''ComicBook/BatmanTheDarkKnightReturns'' involves not only a decent sized cast of main characters, but many different media pundits and man on the street interviews with the random denizens of Gotham and they all look different, except the Mutants who are trying to look alike.
* Kyle Baker is quite skilled at caricature so the casts for his comics tend to all be visually distinct.
* StrangersInParadise, by Terry Moore.
* ''ComicBook/{{Persepolis}}'' doesn't make every crowd look different from page to page, but in any given panel every non-fundamentalist portrayed will differ in some way from the others, even if they're all dressed identically. (Fundamentalists, however, can usually only be told apart by gender.)
* Chris Claremont's first ComicBook/XMen team follows this, with each character being very distinct from one another. You have Cyclops, who goes around wearing red sunglasses or visors. Then there's Storm, a tall, voluptuous white haired black woman in a sexy black costume. Next is Wolverine, a short guy who has metal claws and wears a yellow and blue suit. Banshee was an Irish redhead with a yellow and green costume, and Colossus is a big Russian guy who spends much of his time in his metal form. Finally there was Nightcrawler, the most distinct of them all. He resembled a blue demon, pointy tail and all, and went around in a tight red suit.
* Although ''ComicBook/UltimateSpiderMan'' suffered from OnlySixFaces under Mark Bagley and Stuart Immonen's pencils, the characters got more varied in appearance when Dave Lafuente showed up and kept their new looks when Sara Pichelli took over. Originally you could barely tell Kitty Pryde from Spider-Woman. Now you could never make that mistake.
* UsagiYojimbo tends to follow this rule - you can generally see when an issue was a little rushed because the crowds tend to be generic dog-like creatures, but when time permits the artist/writer loves to present crowd scenes in which every face is different. The comic also has LoadsAndLoadsOfCharacters, so at times one will spot a minor recurring character passing by who [[ContinuityNod has nothing to do with that issue's story at all.]]
* ''ComicBook/TransformersMoreThanMeetsTheEye''. Alex Milne puts a lot of effort into making sure each and every character is visually distinct from all the others, even if they're just background crowd-fillers. This even extends to the faces (Megatron has visible creases and "wrinkles", Cyclonus has a slim and demonic looking face, Getaway's face plate looks different than most face plates, etc.), something most artists wouldn't bother with on robots. Even characters who were previously [[PaletteSwap repaints]] of other characters are redesigned to look unique (ex. Bluestreak used to look like a Prowl repaint, so Milne redesigned him to have a completely different body structure).

[[folder:Fan Works]]
* ''Blog/AlwaysHavingJuice'' has near complete redesigns for the SonicTheHedgehog characters that appear, even the non-mains. And that's [[LoadsAndLoadsOfCharacters a lot]].

* The non-human characters in the ''Franchise/StarWars'' movies, regardless of whether they were puppets or CG, as with Ewoks and Wookiees. A marked exception is the crowd of dancing Gungans at the end of the Phantom Menace: not only are they [[DittoAliens identical,]] their movements are in [[ConspicuousCG perfect unison.]]
* Also used to great effect in James Cameron's ''Film/{{Avatar}}'', in which the ''many'' mo-cap Na'vi are as distinguishable from each other as real humans.
* ''Film/TheHobbit'': A good effort has been made to avert OurDwarvesAreAllTheSame and make thirteen of them all distinguishable. [[http://collider.com/dwarves-images-the-hobbit-an-unexpected-journey/ See here]].
* The cast of characters in ''WesternAnimation/ParaNorman''.

* [[DiscussedTrope Discussed]] by the eponymous cat in ''Literature/IAmACat''. He mentions a burglar breaking into his masterís house, then stops to explain that while people think that this trope being a feature of RealLife is proof of {{God}}ís omnipotence, as no human could produce such a huge variety of faces. He, however, reasons that itís proof of the exact opposite, as even the greatest artists could never reproduce their own work perfectly. Then he returns to the narrative, and mentions in awe that the burglar looked ''[[IdenticalStranger exactly]]'' like his masterís friend, except he had a thin mustache while his friend did not. Upon seeing the burglar, he becomes convinced that {{God}} exists, and that He is indeed omnipotent.

[[folder:Tabletop Games]]
* Ostensibly the point of paint-your-own miniatures in any number of tabletop games. However, not everyone bothers to paint theirs differently, or at all.

[[folder:Video Games]]
* Sometimes in video games, faces will be made and put through an "imperfect factory" using [[http://en.wikipedia.org/wiki/Procedural_generation procedural generation]]. The result of this is that everyone looks different, without causing the artists too much pain. Extensively used in ''VideoGame/TheElderScrollsIVOblivion''.
** ''VideoGame/{{Fallout 3}}'' uses the same engine; the absence of YouAllLookFamiliar is impressive. (Especially amongst the ghouls, who are significantly harder to distinguish by facial features alone. They all have ''different-looking'' rotted flesh.)
* ''VideoGame/{{Dishonored}}'' uses a blend of gritty realism and stylization for its character designs, which results in each of them looking in a way that indicates their function: thugs and bandits are brutish, wide-set bruisers with hands as big as their heads, as are the lower city guards. Meanwhile, Watch officers and nobles are gaunt, [[ShapedLikeItself noble]]-looking and emanate arrogance, and RenaissanceMan and famous drunkard [[MadScientist Anton Sokolov]] rightly looks like a blend of GrigoriRasputin and LeonardoDaVinci. The game's character design is one of its main attractions.
* The 3D ''[[Franchise/TheLegendOfZelda Zelda]]'' games tend to do this with the human and Hylian characters. Whether they do it with other races, though, depends on the game and the race.
** Special mention goes to ''VideoGame/TheLegendOfZeldaTheWindWaker'', in which ''every single character'' was unique, no matter what race or how minor they were. In fact, one (massive) sidequest involves taking pictures of them and turning them in to a special character, who will make neat little figurines of the pictures' subjects. Incidentally, this sidequest is one of the few in any ''Zelda'' game where [[GuideDangIt stuff can be missed]], which is probably why it's one of the few 3D ''Zelda'' games with a NewGamePlus.
* ''VideoGame/EliteBeatAgents''. Some of these people seriously look like possible clients for the agents to take on.
* ''VideoGame/{{Okami}}'' is a pro at this. Every villager in every town and city is completely different, everyone actually has a name (if Nameless Man counts as a name). Not to mention the Dragonians, Sparrows, and the Oina tribe could have been easily written off as different examples of a PlanetOfHats, but instead are all completely unique. Even the Emperor's RedShirtArmy has a variety of guards that vary in appearance. What's additionally surprising is that about 99% of the characters from this 40-hour long game actually all have official art.
* In ''VideoGame/{{Bully}}'', every character in the game is unique. One of the mini-games revolves around finding all 60 students and taking photos of them. Add the various school staff and townsfolk to that 60, and the game has over 100 characters.
* Just about every NPC and playable character in ''SkiesOfArcadia'' has a unique model, from face to body shape, with a few of the merchants being the exceptions. Impressive, given that it was an originally a Dreamcast game.
* ''Franchise/MetalGear'' manages to give every character in the series a unique model.
* ''VideoGame/{{Shenmue}}'' and its sequel (which are largely set in urban areas with milling crowds) are distinguished for having every single background and NPC character be a unique person with their own in-game home, daily schedule throughout the day and unique voice. The "special features" DVD even includes a brief description of each person. So if you see an NPC character walk by in the street, and later see someone who looks the same in a shop, they don't just look alike, they are the same person.
* ''Timestalkers'' has around 80 unique characters, although being an RPG the enemy creatures aren't afforded such luxuries (four per 'monster family'). Still, being an RPG, it is hugely impressive. Also, non-consumable items? Yes that's right, ALSO given the same treatment. (almost, most knuckle weapons look alike unless they have a special element/material.) Even if you dislike this sort of game, its worth it to hunt down and try just to take in the attention to detail.
* ''VideoGame/DwarfFortress'' does that on every Person and even animal. Since the visuals are bare-bones, it is shown in text, but is still an amazing example. Each dwarf has his/her own personality traits that influence how they respond to certain events and how they go about their day. And it does that not only procedural but includes genetics too! [=DF2010=] adds even ''more'' details, now including what each creature looks like. (Here's [[http://i53.tinypic.com/29o290p.png a description of a random dwarf]].) And that description is of an older version, recent versions are ''even more detailed''.
* ''VisualNovel/PrincessWaltz'' is notable among {{Visual Novel}}s for giving every minor character their own set of unique paper dolls. In a big way, this helps to set up a big reveal around mid-game that one of those minor characters [[ChekhovsGunman isn't so minor after all...]]
* ''Franchise/AceAttorney'' tends to [[EconomyCast keep the cast as small as possible]] if they can get away with it, but every single character that has a name is instantly recognisable. Helped somewhat by some characters being drawn in notably different styles from the rest, such as Mike Meekins.
* ''Franchise/FireEmblem'' games love this trope. ''Every'' one has a playable cast of at least 20 characters and a huge amount of side characters, all of whom look different. Generic enemies and {{Non Player Character}}s usually [[http://www.awkwardzombie.com/index.php?page=0&comic=070912 don't get this luxury]].
* ''VideoGame/RedDeadRedemption'' gives every NPC a unique appearance, populating entire villages with them.
** There's still the occasional bug that spawns more than one of the same character in one town.
* The ''VideoGame/{{Halo 3}}'' Believe commercials featuring the miniatures pulled this off, no human face looked the same.
* The ''VideoGame/InazumaEleven'' games take this UpToEleven by having LoadsAndLoadsOfCharacters (over 1000 characters in the first game, and over '''''2000''''' in the third), of which ''every single one'' has a unique set of head sprites, 3D head model, mug shot, and a short bio. And this is all crammed onto a little Nintendo DS card, mind you.
* The cast of ''VisualNovel/{{Morenatsu}}'' almost all look completely different. Exceptions are the UncannyFamilyResemblance of Kounosuke and Yukiharu, and Nanafuse [[ShapeShifting assuming the appearance]] of Shun. Even in the latter case, Nanafuse has [[CreepyChild eerily]] distinct facial expressions that make him impossible to actually confuse with Shun.
* ''VideoGame/HarvestMoon'' is well-known for this.
* ''VideoGame/TeamFortress2'''s ''nine'' playable classes were specifically designed to look different from one another, to make them easy to pick out on the battlefield. In particular, each has a distinct silhouette that can be easily identified at a glance.
** This even extends to their weapons! For example, the Scout's melee weapons range from an aluminum baseball bat, to a roll of wrapping paper, to a wooden baseball bat, to a dead fish!
** The extension goes so far as to include the NPC cast. It goes so far as to include a pair of twins, who are the ''only'' discrete characters who look identical.
** The players themselves can do this even within classes. With the glut of cosmetic items and new weapons which [[RandomlyDrops randomly drop]] and the paint that can be applied to them, even an uninitiated observer can pick out different players simply by what they wear and what weapons they carry.
* Just about every NPC in ''VideoGame/{{Solatorobo}}'' has a unique sprite, and even generic enemies have some personality attached to them or contain two or three permutations of the same enemy class. Lampshaded during one sidequest:
-->'''Red:''' Another "unique" character I have to deal with. Gimme a break...
* ''VideoGame/LeagueOfLegends'' has a cast of (as-of-writing) '''109''' playable characters, all of them looking and playing completely differently from each other.
** This is a standard feature of MultiplayerOnlineBattleArena games. Much of the games' variety comes from the playable characters, so most [=MOBAs=] have LoadsAndLoadsOfCharacters, who have to be distinct and easily-identified in a chaotic teamfight.
* The last few of Koei's eleven (soon to be twelve) ''VideoGame/RomanceOfTheThreeKingdoms'' games have over six hundred officers... and ALL of them have a unique, hand-drawn portrait. Even as far back as the second game there were three hundred and fifty officers with less than half of them assembled from stock graphics, with none of them assembled identically.
* ''VideoGame/BlazBlue'' takes this to the next level. As well as having many different looks, abilties and personalities due to the game being set in a FantasyKitchenSink, all the playable characters have a unique gameplay mechanic and attacks[[note]]The only thing characters have in common in regards to attacks is their standing/crouching A being a poke, and even ''that'' has (admittedly fairly minor) different properties depending on characters[[/note]]. Apart from the anime art style and the guitar work in the character themes, there is almost nothing the cast has in common.
** A trait (minus the Drives) that ''[=BlazBlue=]'' shares in common with its predecessor ''VideoGame/GuiltyGear'', naturally.
* ''VideoGame/CaveStory'': Pretty much every named character has a unique talk sprite and game sprite. Even the Mimiga are easily identifiable from another; it's impossible to mistake Jack for Santa, Sue for Toroko[[note]]Although a plot point involves Toroko getting mistaken for Sue by the villains[[/note]], Fat Mimiga for Fishing Mimiga, etc.
* ''VideoGame/{{Xenoblade}}'' has a long list of {{Non Player Character}}s, almost every one of which has a unique appearance. Even among the generic, unnamed {{Non Player Character}}s, it's almost impossible to find two exactly identical.
* The various personalities and races of ''VideoGame/WildStar'' are as bright and colorful as the world itself.
* Good luck finding two background [=NPCs=], let alone player characters, who look even remotely alike in ''VideoGame/{{Skullgirls}}''. Well, aside from the [[GasMaskMooks Egrets]], but they're a special case.
* ''VideoGame/JoJosBizarreAdventureAllStarBattle'' mixes aspects of Araki's evolving art style without completely succumbing to the homogenization and lower muscle mass of his current art, and as a result, there's a lot of diversity.
* Writers for the ''VideoGame/StarTrekOnline'' [[LevelEditor Foundry]] find that hitting the "random" button once or twice is a very good way to create individualized extras for their missions. Many authors take full advantage, although there's a hard cap to how many custom {{NPC}}s you can have in a given mission. There's also a godly number of premade {{NPC}}s that are useful.
* Every Wonderful One in ''VideoGame/TheWonderful101'' is unique. [[LoadsAndLoadsOfCharacters All 100+ of them.]] Each one has their own name, superhero alias, outfit, signature weapon, {{catchphrase}}, and [[ThePointsMeanNothing pointless set of stats]], as well as each one coming from different cities in the world.
* ''VisualNovel/DanganRonpa'' is very good at giving all the students very distinct looks from each other, helped by the fact that some are drawn in different styles. This is even worked in as a plot point, as [[spoiler:the fact that twins Ikusaba and Enoshima have different faces is what leads Naegi to the truth]].
* Each and every customer in the Papa Louie series of time-management games has their own dress style and facial appearance. In the latest games, which introduced holidays, the toughest customers even get their own Halloween costumes.
* The characters in the flash game [[http://www.newgrounds.com/portal/view/598223 Click 'em Up]] and the sequel are all different from each other (not counting on using the same characters in the same level). Heck, some even have abilities and they are clicked different as well.
* ''VideoGame/{{Touhou}}'' has an odd relationship with this trope; typically, the characters have OnlySixFaces (or, in Alphes' case concerning the fighting games, literally everyone has the same face shape) and even ZUN's art tends to blur on first appearance. The official manga also occasionally fall into it. However, ZUN is highly skilled when it comes to outfits and expressions, since ''here'' you find a staggering amount of differences and no two characters wear the same clothes or use the same techniques except for small groups (like the lunar military's bunny corps).
* In ''VideoGame/SpyParty'', The "new art" characters are wildly varied among many different axes, including age, ability, ethnicity, and religion. According to WordOfGod, the only axis the game does not explore is economic class, as all the characters must be a part of high society to fit the theme of the game.

[[folder:Web Animation]]
* ''WebAnimation/HomestarRunner'' gives a unique character design to every character. Strong Bad, Strong Mad, and Strong Sad are ''brothers'' and don't resemble each other in the least. The only characters who even look remotely like each other are Homestar and Homsar, and that's because Homsar started as a one-off joke to make fun of [[RougeAnglesOfSatin a misspelling of "Homestar"]].
* [[ZigZaggingTrope Zig-zagged]] in ''Franchise/MonsterHigh''. The main characters [[OnlySixFaces essentially have the same model except with different clothes and hair]] but the secondary and background characters have their own distinct looks along with being different creatures.

* ''Webcomic/{{Opplopolis}}'' has a large cast of various [[http://www.opplopolis.com/issues/3/3 ages]], [[http://www.opplopolis.com/issues/1/23 body types]] and [[http://www.opplopolis.com/issues/6/4 ethnicities]]. Even [[http://www.opplopolis.com/issues/7/4 the aliens]] are surprisingly distinguishable, despite their uniform, circular eyes.
* ''Webcomic/GuildedAge'' has quite the unique cast. Even besides the obvious body types differences between races (humans, gnomes, dwarves, elves, savage beasts, etc.), all of the characters have instantaneously recognizable faces.
* Background characters in ''Webcomic/TheInexplicableAdventuresOfBob'' tend to have unique faces. Even characters who initially appear as just random people in a crowd will typically return later with distinct names and personalities.
* Characters in ''Webcomic/PennyArcade'' tend to look unique [[ArtEvolution except in the first two years or so of the strip.]]
* ''Webcomic/LastRes0rt'' uses FacelessMasses for [[SciFiWritersHaveNoSenseOfScale massive crowd scenes like the arena audience]], but otherwise hews to this pretty nicely.
** Doesn't stop readers from mixing up Vince and Nate though; yes, they're supposed to be a WrestlingFamily (after a fashion), but Cypress at least has bluer skin (and curly hair), Damien has those headwings, and they both have different hair colors.
* ''Webcomic/SluggyFreelance'' is pretty good in this respect, at least with any character that shows up in more than one comic. The comic also deserves a special mention in the sense that it's not only the faces that are distinguishable, but characters' body shapes as well, even between characters who have the same general type of figure. (Well, at least you can see the differences if you know how to look. They can be subtle, just like in real life.) It did take some ArtEvolution since the beginning to achieve this.
** The comic takes advantage of this in dimension-travelling storylines -- it's actually rare to run into someone in a different dimension who ''isn't'' an alternative version of a main character or one of those unique minor characters.
** The demons of the Dimension of Pain are all unique to the point of not visibly fitting the definition for being of the same species, or even genus. During the Dimension of Lame invasion, some caught on with fans enough to get more exposure. Some "Outsider" mutants found later on have the same trait.
* ''Webcomic/HowIKilledYourMaster''
* ''Webcomic/{{Lackadaisy}}'': All the characters are highly distinct and defined in every way, which is even more impressive when you remember that they are, in fact, anthropomorphic cats.
* ''Webcomic/HannaIsNotABoysName'' has a number of distinct characters with different faces, heights, body language (which gives them fairly distinct silhouettes, though nearly all of them have [[NoodlePeople similar builds]]), and color schemes. [[http://vert-is-ninja.deviantart.com/art/Next-To-You-I-m-Really-Short-151903123 Check 'em out!]]
* Mattel's Franchise/MonsterHigh, amazing since it's a flash cartoon.
* ''Webcomic/MonsterLands''' cast is quite diverse in race, body type, and gender, as seen [[http://i1.wp.com/www.monster-lands.com/wp-content/uploads/2015/04/outfitchart1.jpg here]]
* ''Webcomic/ElGoonishShive'''s secondary and minor characters vary considerably, in some ways moreso than the main characters who by comparison suffer from OnlySixFaces.
* ''Webcomic/TheMeek'' has a rather distinct cast, where no one person looks like another, all the while using realistically-drawn cartoon figures.
* ''Webcomic/GunnerkriggCourt'' also does quite well with its CastOfSnowflakes. The creator only half-jokingly points out that random background characters are not related to the main story in any way.
* ''Webcomic/{{Bobwhite}}''. No two sets of eyes, heads, noses, colors, shapes, and bodies are the same, and all characters who only appear in one or two comics has a distinct face you'd be able to pick out if given a picture of them. Some of them even have stories and backgrounds!
* Ethan Nichole's series (''Chumble Spuzz'', ''Webcomic/AxeCop'', and ''Webcomic/{{Bearmageddon}}'') are all examples of this, but note should be made of Axe Cop's main sidekick, who changes identity every few pages and always looks completely different: first he's Flute Cop, resembling Sipowitz from NYPD Blue, until he gets some dinosaur blood on him and becomes Dinosaur Soldier, who is an anthropomorphic t-rex built like Schwarzenegger. Later updates include him becoming Viking Cop, Ghost Cop, and Avocado Soldier (who soon gains a unicorn horn and becomes Uni-Avocado Soldier).
* All of the cast in ''Webcomic/TheDreamer'' look quite distinct from each other, even more so after the ArtEvolution.
* ''Webcomic/{{Paranatural}}'' does a good job making every character visually distinct.
* The Webcomic/{{Walkyverse}} features LoadsAndLoadsOfCharacters, all of whom can be identified quite easily. See [[http://i.imgur.com/myAIs.jpg this poster]] for examples. Note that the only reason some of the people on the far right look like those on the left is that they ''are'' the same characters, but from [[Webcomic/DumbingOfAge another universe]].
** When Dorothy was introduced, some commenters noticed a resemblance to Amber, and dubbed her Blonde Amber. ArtEvolution has since diverged their appearances more, and the similarity was lampshaded when Danny revealed that he became interested in Amber primarily because she sort of looked like his ex Dorothy.
* ''Webcomic/DresdenCodak'': The artist [[http://dresdencodak.tumblr.com/post/3583964949/figures-they-speak-for-themselves-mildly-nsfw makes a point of designing characters this way]] (mildly NSFW).
* ''WebComic/HeroOhHero'' has [[http://fav.me/d6o9h6a 100 unique sprites]] already in reserve, each with their own design (even the ones wearing uniforms or otherwise sharing outfits).
* Every single character in ''Webcomic/WeaponBrown'' is a parody of a syndicated comic strip character. Crowd scenes are a who's who of different characters by different artists spanning more than a century of the genre.
* ''{{Webcomic/Homestuck}}'': Andrew Hussie took pains to make each character visually distinct from all the others, partly out of necessity; the [[LoadsAndLoadsOfCharacters sheer amount of characters]] and the fact that some characters are alternate versions of other characters, makes being able to tell everybody apart ''very'' important.
* In ''Webcomic/BasketsOfGuts'' even background characters usually get at least moderately unique appearance.

[[folder:Web Original]]
* [[AscendedFanon Thanks to the dedicated fan-art community]], the islanders of [[WebVideo/{{Vinesauce}} Vinny's]] ''VideoGame/TomodachiLife'' [[WebVideo/VinesauceTomodachiLife series]] all have unique canon appearances. Notice how [[http://fretless94.deviantart.com/art/The-Inhabitants-of-Vineland-Island-469824378 regardless]] of [[http://vinesauce.booru.org/index.php?page=post&s=view&id=22593 artist]], even in [[http://vinesauce.booru.org/index.php?page=post&s=view&id=25808 crowd]] [[http://vinesauce.booru.org/index.php?page=post&s=view&id=18625 shots]], each has a recognizable shape, face and color palette.

[[folder:Western Animation]]
* Creator/{{Disney}}'s ''{{Fillmore}}'' has a distinct love of using distinct background characters. Often one-shot characters from previous [[ChekhovsGunman (or even future)]] episodes...
* The various secondary, minor, and background characters in ''WesternAnimation/{{Daria}}''.
* Occurs in ''WesternAnimation/TheSimpsons'' largely by virtue of the fact that [[LongRunner they keep making episodes]] and never throw anything away. Bumblebee Man? Disco Stu? Permanent residents.
* ''WesternAnimation/{{Futurama}}'' went through a similar process, so much so that one of the last scenes of ''Into the Wild Green Yonder'' has a crowd shot containing every adult character at once (it was originally supposed to be everyone ever, but a joke necessitated them to remove them because it hinged on there not being any children present).
* Along with the main characters, the townspeople of ''WesternAnimation/GravityFalls'' have very unique designs.
* Every ''WesternAnimation/TotalDrama'' character has a unique design and none of them look even a little bit alike, even though all the girls have the same HartmanHips. WordOfGod says this was done intentionally so that each character could easily be recognized in silhouette.
* WesternAnimation/PhineasAndFerb has this in spades.
* The characters in ''WesternAnimation/HeyArnold''.
* ''WesternAnimation/AvatarTheLastAirbender''. Some of the earlier episodes have repeated designs for background characters, but by and large it follows this trope. If you recognize a specific character design from an earlier episode, you may be pretty certain it's the same individual. Once had a whole flock of 12-year-old boys who were in identical costumes and ''bald''. They were all distinguishable. The main characters also routinely swap hairstyles and costumes, and remain completely recognizable.
** Continued in SequelSeries ''WesternAnimation/TheLegendOfKorra.'' Even background characters in a bustling metropolis have distinct features.
* ''WesternAnimation/KimPossible'' tends to reuse certain background characters who have their own distinct looks, behaviors, and even voices.
* ''WesternAnimation/TurtlesForever'', featuring the [[AnimationBump best animation quality]] in the two series, uses this to great effect during crowd shots. Often done on purpose to feature many cameos from all over the 25-year franchise.
* ''WesternAnimation/ThomasTheTankEngine'' - both the sculpted character faces/expressions and the engine models themselves, with a handful of exceptions.
** Most new characters in Season 5 had look-alike faces - large, round chin and nose, high cheeks, round eyes.
** From Season 7, Arthur, Emily, and Murdoch all had round faces, oblong eyes, triangular noses, and small mouths, just with different proportions.
** Diesel, 'Arry & Bert, and Splatter & Dodge from TheMovie are all based on the same engine type, just different faces and paintwork.
** Stanley, Billy, and Charlie are all practically identical builds of tank engine, again, with different faces and paint.
* ''WesternAnimation/FamilyGuy'' and ''WesternAnimation/AmericanDad'': despite a pretty simple art style, every character (even relatives) looks distinct from one another; even background and one-off characters each look unique in nearly every way possible.
** In the former show, the exception seems to be family members -- Lois and Meg have similar faces, along with Lois' mother. Peter is also a dead-ringer for his biological father.
* Everybody in ''WesternAnimation/WeAreTheStrange''.
* In ''WesternAnimation/RoughnecksStarshipTroopersChronicles'', ever character, including unnamed extras and RedShirts, is distinct from every other character. Even when [[FacelessMooks the troopers are wearing full helmets that obscure their faces]] they can be identified by their armor and name tags. [[OnlySixFaces The one time it is averted]] it becomes a vital clue to the team that something is wrong, as they notice that they keep passing the same people all throughout a town.
* On ''WesternAnimation/TheAmazingWorldOfGumball'', every character has not only a different design, but also [[MediumBlending a different art style]].
* Creator/JohnKricfalusi and Spumco produced shows, such as ''WesternAnimation/TheRenAndStimpyShow'' and ''TheRippingFriends''. Of course, all of it is done with full intention, since this ''is'' Creator/JohnKricfalusi we're talkin' about.
* The characters in ''WesternAnimation/EdEddNEddy''.
* ''WesternAnimation/XMenEvolution''. Head character designer Steven E. Gordon is often praised for unique character designs for each person, even minor background characters. However, clothing designing is often very similar and reused (Boys tend to wear sagging pants and exposed boxers, while girls tend to [[BareYourMidriff show off their stomachs]]). The facial designs and haircuts are so unique, that when two characters have slightly similar appearences (Amara and X-23, both being young, short, with dark skin and brown hair) some fans make a big deal about how much they look alike, despite being completely different (Both have different builds, different skin tone, and different hair cuts and shades).
* ''WesternAnimation/SymBionicTitan'' has this, the neighbors, military personnel, random citizens, and school students all look VERY different. Some occur several times, but if they go to the same school, this is justified.
* The characters of ''WesternAnimation/{{Recess}}''.
* ''HuntikSecretsAndSeekers'' is good about this, having unique designs for everyone, even random civilians and [[{{Mooks}} Suits]].
* ''WesternAnimation/{{Motorcity}}'', especially since the characters still have a more realistic shape with some cartoony features, much like {{Anime}}.
* ''WesternAnimation/GoofTroop'' and its [[WesternAnimation/AGoofyMovie two movies]] have significant variance in important characters, minor characters, and extras in terms of head shape, face and ear shape, body shape and physical size, and even the degree of anthropomorphism applied to the PettingZooPeople and ''what'' animal characteristics are retained, which can vary significantly even within one ''family''. Even the characters who are meant to physically take after one another (Max after Goofy, [[GenderEqualsBreed PJ after Pete, Pistol after Peg]]) have significantly different faces and head shapes.
* Impressively, the meerkats in the crowd scenes of ''Disney/TheLionKingOneAndAHalf'' all look distinct, despite having similar body shapes and no clothes to help distiguish them.
* ''WesternAnimation/MoralOrel'', a stop-motion example. While some faces/designs are shared occasionally[[labelnote:Note]]such as Orel's crush Christina, which is his head but with longer hair[[/labelnote]], most of the models are very distinct, usually by noses or the shape of their head.
* ''ComicStrip/{{Popeye}}'' always had very unique character designs for the main characters, though background characters could suffer from OnlySixFaces.
* ''WesternAnimation/JimmyTwoShoes'' due to the fact that everyone except for Jimmy and Heloise are {{Cartoon Creature}}s.
* ''WesternAnimation/StevenUniverse'' has quite a diverse cast, even among the secondary characters.
* ''WesternAnimation/{{Mixels}}'' has every character look unique from each other, to highlight the idea of creativity the series pushes. Even one of the first commercials says that "every Mixel is unique". Even Mixels that skirt the line (such as Slumbo and Shuff) still manage to look different enough from each other (like Shuff's rocky texture and Slumbo's ice crystal hands). This is also averted with their enemies, the Nixels, who [[OnlySixFaces all look alike]] to further highlight how uncreative they are.
* ''WesternAnimation/LittlestPetShop2012'' features a wide variety of facial features and body shapes in both its human and animal cast.
* Every ''WesternAnimation/PennZeroPartTimeHero'' character has a unique face shape and body type, even [[LivingProp irrelevant background characters]]. In the [[ShapeShifter part-timers]]' case, this allows the audience to quickly figure out who they are even when their current form doesn't display much MorphicResonance. More intricate details such as pupil sizes and eye shapes often vary as well.
* Despite of the utter lack of any [[NegativeContinuity coherent continuity]] (most of the time), ''WesternAnimation/SpongeBobSquarePants'' actually boast a very diversely designed cast of characters (as evident in [[http://spongebob.wikia.com/wiki/List_of_characters/Main this]] wiki page). In the main lineup, we have a sponge, a star, a squid, a crab, a [[SerialEscalation plankton]], and a [[TheLastOfTheseIsNotLikeTheOthers squirrel]]. And while the recurring characters generally are fish, each of them have distinctive design that are easily recognisable. Also almost all of them are *named*. The brown fish that yells my leg? Fred. The blue fish that says "[[MemeticMutation Big meaty claws]]"? Harold. Stocky brown fish wearing a shirt that yells chocolate? Tom. And let's not get started will all the one-shot and guess characters.

[[folder:Real Life]]
* Actual people in real life, of course.
** Inverted to varying degrees for people with [[http://en.wikipedia.org/wiki/Prosopagnosia face-blindness.]]
* Matt Groening has a rule of thumb for character design that's become widely known as "The Groening Rule" stating that any design should be identifiable by silhouette.
* The Terracotta Army of Qin Shi Huang contains approximately 8,000 terracotta soldiers. And each one looks different.
* Occurs with any 'mass scale miniature' or otherwise not created for a gaming/collectible purpose. There was a Belgian exhibit with 855 knights and footsoldiers engaged in combat, and every single face was readily distinguishable from another. Quite an amazing feat considering the figurines were something like 1/25-1/30 scale. Feel sorry for the poor bastard's hand.