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* ''Webcomic/GirlGenius'': In the flashback showing Zeetha destroying her pirate captors her eyes are the only thing visible in the [[http://www.girlgeniusonline.com/comic.php?date=20041103 dark behind the bars where she was kept imprisoned.]]

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* ''Webcomic/GirlGenius'': ''Webcomic/GirlGenius'':
**
In the flashback showing Zeetha destroying her pirate captors her eyes are the only thing visible in the [[http://www.girlgeniusonline.com/comic.php?date=20041103 dark behind the bars where she was kept imprisoned.]]]]
** When Norville and Krosp are [[https://www.girlgeniusonline.com/comic.php?date=20240308 vorped together to who-knows-where,]] the place is so dark that only their eyes and teeth are visible for the next few strips.

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Alphabetizing example(s), Crosswicking, this folder definitely needs more alphabetization but i'm doing other things rn <.<


* ''VideoGame/DareToDream'': Sometimes dark doorways show the eyes of someone looking back at Tyler, even thought there's absolutely no-one there when he goes through.
* ''VideoGame/KingsQuest'': Occurs a few times in the series.
** ''VideoGame/KingsQuestIV'': Rosella at one point must navigate a pitch-black cave with a resident troll and a chasm opening into a BottomlessPit... all without any light for the player to see by.
** ''VideoGame/KingsQuestVI'': In the large labyrinth, one room is so dark that all the player can see of Alexander is his white eyes against the black surroundings. If the player doesn't have a source of light, rumbling noises and a growl are heard as the Minotaur enters the room, while Alexander's eyes are lifted up, shaken, and... well, [[https://www.youtube.com/watch?v=BN8_cUuSaSU that's gotta be painful.]]



* ''VideoGame/KingsQuest'': Occurs a few times in the series.
** ''VideoGame/KingsQuestIV'': Rosella at one point must navigate a pitch-black cave with a resident troll and a chasm opening into a BottomlessPit... all without any light for the player to see by.
** ''VideoGame/KingsQuestVI'': In the large labyrinth, one room is so dark that all the player can see of Alexander is his white eyes against the black surroundings. If the player doesn't have a source of light, rumbling noises and a growl are heard as the Minotaur enters the room, while Alexander's eyes are lifted up, shaken, and... well, [[https://www.youtube.com/watch?v=BN8_cUuSaSU that's gotta be painful.]]
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* ''WesternAnimation/RazzberryJazzberryJam'': This trope is played completely straight when the power goes out in “Jazzberries Unplugged”. Interestingly, as the Jazzberries normally have BlackBeadEyes, their eyes appear as solid white discs in that scene.
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* The player in the 1982 UsefulNotes/{{Atari 2600}} game ''VideoGame/HauntedHouse'' is only visible by his eyes and a lit match.

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* The player in the 1982 UsefulNotes/{{Atari Platform/{{Atari 2600}} game ''VideoGame/HauntedHouse'' is only visible by his eyes and a lit match.



* ''VideoGame/SonicAdventure'' has this in a more realistic manner for E-102 (a robot) and in a more cartoonish manner for Big (a cat); their eyes are unaffected by lighting and so appear to "glow" in dark rooms. Only in the UsefulNotes/{{Dreamcast}} version, though.

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* ''VideoGame/SonicAdventure'' has this in a more realistic manner for E-102 (a robot) and in a more cartoonish manner for Big (a cat); their eyes are unaffected by lighting and so appear to "glow" in dark rooms. Only in the UsefulNotes/{{Dreamcast}} Platform/{{Dreamcast}} version, though.
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Crosswicking

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* ''WesternAnimation/HowTheGrinchStoleChristmas'': When the Grinch reaches the bottom of the chimney in the first house, his yellow-pupiled eyes are seen staring out of the fireplace.
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* In ''WebAnimation/AngelHare'', Gabby's eyes remain visible while she's demonstrating how to hide in a closet. However, the rest of her body is also animated as a silhouette which can be seen against the slightly lighter background.

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** ''Videogame/TheLegendOfZeldaTwilightPrincess'': Midna tends to attract these, when the lighting is poor enough.

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** ''Videogame/TheLegendOfZeldaTwilightPrincess'': Midna tends Midna's eyes are unaffected by lighting, so they often seem to attract these, when the lighting is poor enough.glow in dark areas.


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* In ''VideoGame/SuperMarioBrosWonder'', certain levels (and areas of levels) are so dark that your character is only visible as a silhouette with bright white eyes (even the Toads and Toadette, who ordinarily have BlackBeadEyes). Curiously, certain enemies in these areas emit light, so getting near them causes your character to smoothly fade from fully rendered to glowing-eyed silhouette and back.
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* ''WesternAnimation/DadX'': Gouly gets his head stuck in a post box, and just before Gadget and Love-Love pull on him from behind, his eyes are seen in the darkness of the post box.
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Updating link.


* ''Webcomic/FreddyFox'': In [[https://www.freddyfoxcomic.com/comic/fearsome-predator/ the 64th strip]], the only part of Cathy the cat that can be seen during her nocturnal prey hunt is her eyes for three panels... until she gets her tongue caught in a mousetrap, waking up Angie in the process.

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* ''Webcomic/FreddyFox'': In [[https://www.freddyfoxcomic.com/comic/fearsome-predator/ furaffinity.net/view/15555329/ the 64th strip]], the only part of Cathy the cat that can be seen during her nocturnal prey hunt is her eyes for three panels... until she gets her tongue caught in a mousetrap, waking up Angie in the process.

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* In ''Fanfic/YesterdayUponTheStair'', Izuku has ''[[https://en.wikipedia.org/wiki/Tapetum_lucidum tapetum lucidum]]'' (see RealLife below), which makes his eyes glow in the dark.

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* In ''Fanfic/YesterdayUponTheStair'', ''WebAnimation/ReturnToKrocodileIsle'': Even while the rest of his face is a silhouette obscured in shadow, Donkey Kong's eyes are still visible.
* ''Fanfic/YesterdayUponTheStair'':
Izuku has ''[[https://en.wikipedia.org/wiki/Tapetum_lucidum tapetum lucidum]]'' (see RealLife below), which makes his eyes glow in the dark.
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* ''WesternAnimation/BigTim'': After Tim gets sent to the sheds for Kid Friction causing him to wreck his first train, all we see of him is his eyes in the darkness. The other engines open their eyes to signify they're there when talking to TIm.

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* ''WesternAnimation/BigTim'': After Tim gets sent to the sheds for Kid Friction causing him to wreck his first train, all we see of him is his eyes in the darkness. The other engines open their eyes to signify they're there when talking to TIm.Tim.
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* In ''VideoGame/SuperMetroid'', both times the player encounters Ridley, his glowing yellow eyes are the first things to appear, before the room lights up and the rest of his body becmes visible.

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* In ''VideoGame/SuperMetroid'', both times the player encounters Ridley, his glowing yellow eyes are the first things to appear, before the room lights up and the rest of his body becmes becomes visible.
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* In ''VideoGame/SuperMetroid'', both times the player encounters Ridley, his glowing yellow eyes are the first things to appear, before the room lights up and the rest of his body becmes visible.
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* ''VideoGame/{{Doom 3}}'' does this a lot. Zombies and melee-oriented demons[[labelnote:+]]ranged ones dish out very bright fireballs that give away their exact location[[/labelnote]] who tend to appear in especially dark areas have glowing eyes, both for RuleOfScary and as a gameplay trait that, as in the ''VideoGame/Left4Dead'' example above, marks the thing that you want to unload on without forcing you to illuminate it with your torch.

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* ''VideoGame/{{Doom 3}}'' ''VideoGame/Doom3'' does this a lot. Zombies and melee-oriented demons[[labelnote:+]]ranged ones dish out very bright fireballs that give away their exact location[[/labelnote]] who tend to appear in especially dark areas have glowing eyes, both for RuleOfScary and as a gameplay trait that, as in the ''VideoGame/Left4Dead'' example above, marks the thing that you want to unload on without forcing you to illuminate it with your torch.
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* In the first ''VideoGame/FiveNightsAtFreddys'' game, if Freddy isn't on stage or at your door, he's only visible by this on camera.

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* In PlayedForHorror in the first ''VideoGame/FiveNightsAtFreddys'' game, if ''VideoGame/FiveNightsAtFreddys1'' game. If Freddy isn't on stage or at your door, he's only visible by the glow of his eyes on camera, which is pretty hard since they're only visible as tiny white little pinpricks. Freddy can also be seen by the glow of his eyes when he's outside your office during [[YouAreAlreadyDead a blackout]], this on camera. time with the friendly cartoony eyes he's normally seen with. What makes it creepy this time around is that they flicker to the beat of an OminousMusicBoxTune.
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* A trailer for ''Film/StrangeBedfellows2004'' had the eyes of the two main characters in the dark while Creator/PaulHogan's character persuades his friend to [[FakeRelationship pose as his gay boyfriend]] for a tax dodge. After assuring the friend that [[TemptingFate no-one else in their small town will know about them being 'gay']], a whole bunch of other eyes suddenly appear in the dark and stare at them.
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* Happens in ''WesternAnimation/{{Madagascar}}'' when the animals wake up in crates being shipped to Africa.

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* Happens in ''WesternAnimation/{{Madagascar}}'' ''WesternAnimation/Madagascar1'' when the animals wake up in crates being shipped to Africa.
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** Parodied a ton in the ''WesternAnimation/LooneyTunesCartoons'' episode "Dummies in the Dark" with Daffy and Porky during a blackout.
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* ''WesternAnimation/BatmanMysteryOfTheBatwoman''. In the "Chase Me" short, Batman chases Catwomen into a zoo, enters a dark corridor and sees her eyes staring at him in the darkness. He charges towards her, only to face a panther that Catwoman has released from its cage.
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* Seen also in the ''WesternAnimation/SuperMarioWorld'' cartoon after Yoshi swallows Mario in the "Mama Luigi" episode. [[MemeticMutation "Ugh, now I know how a meatball feels."]]

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* Seen also in the ''WesternAnimation/SuperMarioWorld'' ''WesternAnimation/{{Super Mario World|1991}}'' cartoon after Yoshi swallows Mario in the "Mama Luigi" episode. [[MemeticMutation "Ugh, now I know how a meatball feels."]]
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* In ''Webcomic/{{Goblins}}'', this is one of Thunt's favourite effects. When a character is seen in silhouette, you can generally see their eyes, mouths, significant scars, and occasionally magical effects. In general, their major identifying marks -- you see Chief's tattoo, for instance, or Kore's helm's eye-hole.

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* In ''Webcomic/{{Goblins}}'', this is one of Thunt's favourite effects. ''Webcomic/{{Goblins}}'': When a character is seen in silhouette, you can generally see their eyes, mouths, significant scars, and occasionally magical effects. In general, their major identifying marks -- you see Chief's tattoo, for instance, or Kore's helm's eye-hole.
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* ''VideoGame/EarthwormJim''. The secret level Who Turned Out the Lights?

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* ''VideoGame/EarthwormJim''. The secret level Who "Who Turned Out the Lights?Lights?" is pitch black besides the CartoonyEyes of Jim and some otherwise unseen enemies.
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* ''Manga/KonohanaKitan'': In Episode 6, as soon as Satsuki mentions she's afraid of the dark, a ghost leaves her and Natsume in complete darkness with only Satsuki eyes visable for a moment.

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* ''Manga/KonohanaKitan'': In Episode 6, as soon as Satsuki mentions she's afraid of the dark, a ghost leaves her and Natsume in complete darkness with only Satsuki Satsuki's eyes visable visible for a moment.
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* ''Series/{{Farscape}}''. In "Look at the Princess", John Crichton and the eponymous princess are trapped in a room being filled with DeadlyGas. Suddenly they see [[RedEyesTakeWarning glowing red eyes]] advancing on them through the clouds of white gas, but instead of an assassin it turns out to be their alien servant who guides them to safety.

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* ''Series/{{Farscape}}''. In "Look at the Princess", John Crichton and the eponymous princess are trapped locked in a room being filled with DeadlyGas. Suddenly they see [[RedEyesTakeWarning glowing red eyes]] advancing on them through the clouds cloud of white gas, but instead of an assassin it turns out to be their the princess's alien servant servant, who guides them to safety.

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