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* ''VideoGame/ThatsNotMyNeighbor'' involves carefully examining IDs, entry requests, and appearances of several people who live in an apartment complex waiting to enter in order to tell whether the people infront of you are legitimate or doppelgangers waiting to eat you and all your neighbors.
[[/index]].

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* ''VideoGame/ThatsNotMyNeighbor'' involves carefully examining IDs, [=IDs=], entry requests, and appearances of several people who live in an apartment complex waiting to enter in order to tell whether the people infront of you are legitimate or doppelgangers waiting to eat you and all your neighbors.
[[/index]].
[[/index]]
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[[/index]]

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[[/index]]
* ''VideoGame/ThatsNotMyNeighbor'' involves carefully examining IDs, entry requests, and appearances of several people who live in an apartment complex waiting to enter in order to tell whether the people infront of you are legitimate or doppelgangers waiting to eat you and all your neighbors.
[[/index]].

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alphabetizing and deliberately redlinking games without pages


* ''[[VideoGame/BoothADystopianAdventure Booth: A Dystopian Adventure]]'' involves working as a food inspector in a dystopian society, which includes testing, sorting, weighing, sterilizing and otherwise processing an often continuous stream of food.



* ''Booth: A Dystopian Adventure'' involves working as a food inspector in a dystopian society, which includes testing, sorting, weighing, sterilizing and otherwise processing an often continuous stream of food.

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* ''Booth: A Dystopian Adventure'' involves working [[https://papercookies.itch.io/coldline Coldline]] is a game where you play as a food inspector Soviet agent who must navigate an overly-complicated phone hotline in order to prevent a dystopian society, which includes testing, sorting, weighing, sterilizing and otherwise processing an often continuous stream of food.nuclear war.



* ''Mind Scanners'': Draws a lot of inspiration from ''VideoGame/PapersPlease''. You are employed by the authoritarian "Structure" to give door-to-door psych evaluations of residents of The Structure who are marked as being potential future risks to society. Anyone who is deemed to be a risk (and what is considered a risk can be anything from "being prone to deception" to "having a tendency to steal things"), you get the pleasure of setting them straight by [[BrainwashingForTheGreaterGood erasing parts of their personality]] [[CrapsaccharineWorld and their memories]]. Each day you have to meet a certain quota and the evaluation demands get increasingly more rigorous as time goes by, with the cost of you failing being that your daughter, who has a "mysterious illness", doesn't receive the treatment she needs.
* In ''Need to Know'', the player is moving through the ranks of the Department of Liberty (or NoSuchAgency), with the opportunity to leak information about mass surveillance.

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* ''Mind Scanners'': Draws ''VideoGame/MindScanners'' draws a lot of inspiration from ''VideoGame/PapersPlease''. You are employed by the authoritarian "Structure" to give door-to-door psych evaluations of residents of The Structure who are marked as being potential future risks to society. Anyone who is deemed to be a risk (and what is considered a risk can be anything from "being prone to deception" to "having a tendency to steal things"), you get the pleasure of setting them straight by [[BrainwashingForTheGreaterGood erasing parts of their personality]] [[CrapsaccharineWorld and their memories]]. Each day you have to meet a certain quota and the evaluation demands get increasingly more rigorous as time goes by, with the cost of you failing being that your daughter, who has a "mysterious illness", doesn't receive the treatment she needs.
* In ''Need ''VideoGame/{{Need to Know'', Know}}'', the player is moving through the ranks of the Department of Liberty (or NoSuchAgency), with the opportunity to leak information about mass surveillance.



* [[https://papercookies.itch.io/coldline Coldline]] is a game where you play as a Soviet agent who must navigate an overly-complicated phone hotline in order to prevent a nuclear war.
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[[quoteright:350:[[VideoGame/AGameAboutLiterallyDoingYourTaxes https://static.tvtropes.org/pmwiki/pub/images/game_about_doing_your_taxes.png]]]]
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Added an entry for the game Coldline

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* [[https://papercookies.itch.io/coldline Coldline]] is a game where you play as a Soviet agent who must navigate an overly-complicated phone hotline in order to prevent a nuclear war.
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* ''Booth: A Dystopian Adventure'' involves working as a food inspector in a dystopian society, which includes testing, sorting, weighing, sterilizing and otherwise processing an often continuous stream of food.

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[[VastBureaucracy Bureaucracy]], it seems inescapable in real life, so why not make a game about it?

In these games the player takes on the role of a bureaucrat of some stripe, who has to follow every nitpicky rule set by their superiors, deal with frustrated clients, or handle weird stuff that you'd hope isn't a regular feature of real bureaucracy.

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[[VastBureaucracy Bureaucracy]], it Bureaucracy]]. It seems inescapable in real life, so why not make a game about it?

In these games games, the player takes on the role of a bureaucrat of some stripe, who has to follow every nitpicky rule set by their superiors, deal with frustrated clients, or handle weird stuff that you'd hope isn't a regular feature of real bureaucracy.



* In ''Need to Know'', the player is moving through the ranks of the Department of Liberty (or NoSuchAgency), with the opportunity to leak informations about mass surveilance.

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* In ''Need to Know'', the player is moving through the ranks of the Department of Liberty (or NoSuchAgency), with the opportunity to leak informations information about mass surveilance.surveillance.



[[AC: Parodies]]
* In the ''Series/CornerGas Animated'' episode "Anger Games", Wanda designs her own realistic city building game where the fun is supposed to come from finding bureaucratic loopholes. Brent and Hank are unimpressed, so she tries to appease them by adding timed missions themed around delivering forms to the proper offices before they close. This still doesn't interest them, so Wanda resorts to adding superfluous fantasy and ''VideoGame/GrandTheftAuto'' elements.

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[[AC: Parodies]]
[[AC:Parodies]]
* In the ''Series/CornerGas Animated'' episode "Anger Games", Wanda designs her own realistic city building city-building game where the fun is supposed to come from finding bureaucratic loopholes. Brent and Hank are unimpressed, so she tries to appease them by adding timed missions themed around delivering forms to the proper offices before they close. This still doesn't interest them, so Wanda resorts to adding superfluous fantasy and ''VideoGame/GrandTheftAuto'' elements.



* Parodied in ''Webcomic/{{xkcd}}'', where [[https://xkcd.com/1566/ Cueball manages to trick]] the local board game club into doing his tax returns for him by framing filling out forms as a novel board game.

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* Parodied in ''Webcomic/{{xkcd}}'', where [[https://xkcd.com/1566/ Cueball manages to trick]] the local board game club into doing his tax returns for him by framing filling out forms as a novel board game.game.
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Indentation fixes


* ''Videogame/ReturnOfTheObraDinn'' is a supernatural take on the concept where you play the role of an insurance company investigator cataloguing how the crew of the titular ship died with the aid of a watch that shows the final seconds of a corpse's life.

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* ''Videogame/ReturnOfTheObraDinn'' ''VideoGame/ReturnOfTheObraDinn'' is a supernatural take on the concept where you play the role of an insurance company investigator cataloguing how the crew of the titular ship died with the aid of a watch that shows the final seconds of a corpse's life.



->'''''Father:''' When does the game end?
->'''Son:''' Never! I'm gonna play 'till I die!''

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->'''''Father:''' -->'''Father:''' When does the game end?
->'''Son:''' -->'''Son:''' Never! I'm gonna play 'till I die!''
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[[VastBureaucracy Bureaucracy]], it seems inescapable in real life, so why not make a game about it?

In these games the player takes on the role of a bureaucrat of some stripe, who has to follow every nitpicky rule set by their superiors, deal with frustrated clients, or handle weird stuff that you'd hope isn't a regular feature of real bureaucracy.

Presumably there's some catharsis appeal.

Frequently, these games exaggerate the hurdles that bureaucrats have to jump for comedic effect. Other times they might add fantastic elements, such as featuring the protagonist as an employee of a CelestialBureaucracy rather than a mortal one.

!!Examples:
[[index]]
* ''VideoGame/{{Accounting}}'' initially presents itself as one but it very quickly goes off the rails.
* [[https://hempuli.itch.io/baba-files-taxes Baba Files Taxes]] is a spin off from ''VideoGame/BabaIsYou'' where you fill out Baba's tax paperwork.
* ''VideoGame/{{Bureaucracy}}'' is a point-and-click adventure game written partially by Creator/DouglasAdams where the universe seems to be conspiring against your attempt to file a change-of-address form.
* ''VideoGame/DeathAndTaxes'' follows a new intern at the [[CelestialBureaucracy Department of Fate]] struggling to maintain the balance of the universe by deciding who lives and who dies.
* ''Mind Scanners'': Draws a lot of inspiration from ''VideoGame/PapersPlease''. You are employed by the authoritarian "Structure" to give door-to-door psych evaluations of residents of The Structure who are marked as being potential future risks to society. Anyone who is deemed to be a risk (and what is considered a risk can be anything from "being prone to deception" to "having a tendency to steal things"), you get the pleasure of setting them straight by [[BrainwashingForTheGreaterGood erasing parts of their personality]] [[CrapsaccharineWorld and their memories]]. Each day you have to meet a certain quota and the evaluation demands get increasingly more rigorous as time goes by, with the cost of you failing being that your daughter, who has a "mysterious illness", doesn't receive the treatment she needs.
* In ''Need to Know'', the player is moving through the ranks of the Department of Liberty (or NoSuchAgency), with the opportunity to leak informations about mass surveilance.
* ''VideoGame/NotTonight'' is a dark satire of Post-Brexit Britain where the player is forced into being a bouncer who assesses paperwork before letting anyone in to maintain the government's Europhobic policies.
* ''VideoGame/PapersPlease'' could very well be the TropeCodifier, in which one plays as a customs official for the [[{{Ruritania}} post-communist republic]] of Arstotzka, trying to clear enough entrants to the country who meet the government's requirements of the day so that your family doesn't starve.
* ''Videogame/ReturnOfTheObraDinn'' is a supernatural take on the concept where you play the role of an insurance company investigator cataloguing how the crew of the titular ship died with the aid of a watch that shows the final seconds of a corpse's life.
[[/index]]

[[AC: Parodies]]
*In the ''Series/CornerGas Animated'' episode "Anger Games", Wanda designs her own realistic city building game where the fun is supposed to come from finding bureaucratic loopholes. Brent and Hank are unimpressed, so she tries to appease them by adding timed missions themed around delivering forms to the proper offices before they close. This still doesn't interest them, so Wanda resorts to adding superfluous fantasy and ''VideoGame/GrandTheftAuto'' elements.
* Parodied in ''VideoGame/GrandTheftAutoIV'' with in-game advertisements for ''Civil Service'', a game which allows the player to do things like "design traffic patterns to keep undesirables in the ghetto", and "take virtual payola to seize homes under eminent domain".
->'''''Father:''' When does the game end?
->'''Son:''' Never! I'm gonna play 'till I die!''
* Parodied in ''Webcomic/{{xkcd}}'', where [[https://xkcd.com/1566/ Cueball manages to trick]] the local board game club into doing his tax returns for him by framing filling out forms as a novel board game.

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