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That's not ironic


* Any movie in which there is a minigun. ''Film/Terminator2JudgmentDay'' had a powerful metal-like noise for its minigun, while the noise made by the one in ''Film/{{Predator}}'' was more electric (ironically, the physical gun used in both movies is the same). A real electric Gatling gun's sound is completely different. The sound effect used for miniguns in movies is a slightly-sped-up sound from a [=M2A1=] .50 caliber machine gun being fired. To hear what the weapon (commonly called a Ma Deuce) sounds like, it is shown on the History Channel series ''Mail Call'' being fired in a non-range situation.

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* Any movie in which there is a minigun. ''Film/Terminator2JudgmentDay'' had a powerful metal-like noise for its minigun, while the noise made by the one in ''Film/{{Predator}}'' was more electric (ironically, the physical gun used in both movies is the same).electric. A real electric Gatling gun's sound is completely different. The sound effect used for miniguns in movies is a slightly-sped-up sound from a [=M2A1=] .50 caliber machine gun being fired. To hear what the weapon (commonly called a Ma Deuce) sounds like, it is shown on the History Channel series ''Mail Call'' being fired in a non-range situation.
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** ''VideoGame/GoldenEye1997'' downplays this with its minigun sentry turrets, which fire much faster than in most media, but still somewhat slower than real life miniguns.
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Not to be confused with MoreDakka, although the two naturally go well together.

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Not to be confused with MoreDakka, although the two naturally go well together.
together. Also not to be confused with BlingBlingBANG

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* ''VideoGame/HalfLife'': The [[VideoGame/HalfLife1 first game]] plays this totally straight with the Colt Python, which befitting its status as a revolver that is as such [[RevolversAreJustBetter the strongest non-energy gun in the game]], is ridiculously loud. ''VideoGame/HalfLife2'' averted this with the 9mm USP Match, which had a rather disappointing (but fairly realistic) "PAFF PAFF" sound.

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* ''VideoGame/HalfLife'': ''VideoGame/HalfLife'':
**
The [[VideoGame/HalfLife1 first game]] plays this totally straight with the Colt Python, which befitting its status as a revolver that is as such [[RevolversAreJustBetter the strongest non-energy gun in the game]], is ridiculously loud. ''VideoGame/HalfLife2'' averted this with the 9mm USP Match, which had a rather disappointing (but fairly realistic) "PAFF PAFF" sound.sound.
** Inverted with the Glock 18, the first of the StandardFPSGuns acquired in the first game's campaign, which makes a strange high-pitched wheezing noise that sounds vaguely like an energy weapon. ''VideoGame/BlackMesa'' replaced this effect with a much more realistic sound clip that could well be taken from a real 9mm pistol, as well as switching the [[HandCannon Colt]]'s sound out for something a bit quieter but still noticeably deeper and more bass-heavy than the Glock.
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**In 1967 and 1968, MACVSOG[[note]][[AcronymAndAbbreviationOverload Military Assistance Command, Vietnam – Studies and Observations Group]][[/note]] adopted several [[https://www.youtube.com/watch?v=po715YGEzTY Colt Model 639s]], which featured a sound "moderator" on the muzzle. This changed the signature of its firing sound to actually sound more in-line to an AK rifle rather than an M16 carbine.
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* Lampshaded in one of Creator/DianeDuane's ''Franchise/SpiderMan'' novels; Spidey comments that real gunfire sounds nothing like it does in the movies, and fills in his own descriptions of the actual sounds, such as "rulers being smacked on a desk."

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* Lampshaded in one of Creator/DianeDuane's ''Franchise/SpiderMan'' novels; Franchise/SpiderMan novel ''The Lizard Sanction''; Spidey comments that real gunfire sounds nothing like it does in the movies, and fills in his own descriptions of the actual sounds, such as "rulers being smacked on a desk."
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His Stand isn't the gun.


* Lampshaded in Part 5 of ''Manga/JoJosBizarreAdventure''. Guido Mista says that his gun (a Stand named Sex Pistols) isn't as loud as "the ones you hear in movies".

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* Lampshaded in Part 5 of ''Manga/JoJosBizarreAdventure''. ''[[Manga/JojosBizarreAdventureGoldenWind JoJo's Bizarre Adventure: Vento Aureo]]'', where [[TheGunslinger Guido Mista says Mista]] notes to bystanders that his gun (a Stand named Sex Pistols) pistol isn't as loud as "the ones you hear in movies".
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--> '''Chunk''': "Mikey, Mikey, Mikey. That sounded like gunshots. Not the big ones that you hear in war movies, but gunshots, real ones. They're trying to kill us! "

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--> '''Chunk''': "Mikey, Mikey, Mikey, Mikey. That sounded like gunshots. Not the big ones that you hear in war movies, but gunshots, real ones. They're trying to kill us! "us!



* Averted in MissionImpossible, at least for the effects. During one episode, Rollin Hand is pretending to be deaf. A bad guy 'tests' him by firing a gun off near his ear. He proceeds to manage to keep cover despite the fact that he's one step from bleeding out the eardrums!

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* Averted in MissionImpossible, ''MissionImpossible'', at least for the effects. During one episode, Rollin Hand is pretending to be deaf. A bad guy 'tests' him by firing a gun off near his ear. He proceeds to manage to keep cover despite the fact that he's one step from bleeding out the eardrums!
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In reality, this boom is closer to the sound of a ''shotgun'' firing. Smaller guns typically lack the howitzer-like boom of the movie versions, instead making a sound similar to a firecracker going off. This means when hearing a real gunshot, many people [[RealityIsUnrealistic find it hard to tell that's what it is]].

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In reality, this boom is closer to the sound of a ''shotgun'' ''[[ShotgunsAreJustBetter shotgun]]'' firing. Smaller guns typically lack the howitzer-like boom of the movie versions, instead making a sound similar to a firecracker going off. This means when hearing a real gunshot, many people [[RealityIsUnrealistic find it hard to tell that's what it is]].
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* The guns used by Crow, Fie, Sara, Machias, and Musse in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' are ''very'' quiet compared to the sounds of a gun in real life. Even Randy's {{BFG}} from ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' has a very low pitch sound coming from a machine gun.

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* The guns used by Crow, Fie, Sara, Machias, and Musse in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' are ''very'' quiet compared to the sounds of a gun in real life. Even Randy's {{BFG}} from ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' ''VideoGame/TheLegendOfHeroesTrailsFromZero'' has a very low pitch sound coming from a machine gun.
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* In the first two ''Franchise/TombRaider'' games, Lara's dual pistols had a cannon-like boom sound, but the third game changed their sound to be more realistic.
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Added an example to the Real Life section.

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*** The Yugoslavian [[https://youtu.be/zi6zu1i_G8M?t=291 M76]] is an even better example.
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* The guns used by Crow, Fie, Sara, Machias, and Musse in ''VideoGame/TheLegendOfHeroesTrailsOfColdSteel'' are ''very'' quiet compared to the sounds of a gun in real life. Even Randy's {{BFG}} from ''VideoGame/TheLegendOfHeroesZeroNoKiseki'' has a very low pitch sound coming from a machine gun.
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* In the ''Literature/GauntsGhosts'' short story ''In Remembrance'', the protagonist -- a sculptor tasked with memorializing a recent victorious war -- muses that in Imperial propaganda footage, the [[RayGun lasguns]] wielded by the Imperial Guard are always erroneously portrayed with loud, dramatic sounds as part of the effort to glamorize the military. When he joins the Ghosts on a patrol and witnesses a firefight, he's stunned to discover firsthand that the sound lasers ''actually'' make is more akin to twigs snapping.
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** ''VideoGame/MetalGearSolid'' plays this straight when Vulcan Raven hand-wields the aforementioned M61 Vulcan that he is named after, firing much slower than the 6000 RPM of the real thing.
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** Hoo boy is this averted in ''VideoGame/HotDogsHorseshoesAndHandGrenades'' after Update #52 overhauled the sound system. It fires at ''2,700 RPM'' and each individual round gets it's own sound and it is ''frightening''.
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** ''F/A-18 Hornet'' averts this with the titular jet fighter's M61 Vulcan Cannon.
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* Averted in the Literature/{{Discworld}} novel ''Discworld/MenAtArms'', where [[spoiler:the gonne]] is mistaken for fireworks thanks to both the sound and smell.

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* Averted in the Literature/{{Discworld}} novel ''Discworld/MenAtArms'', ''Literature/MenAtArms'', where [[spoiler:the gonne]] is mistaken for fireworks thanks to both the sound and smell.
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Unfriendly Fire is on purpose, this is friendly fire caused by using enemy weapons and friendlies attacking the sources


* In Vietnam, some US soldiers took to stealing AK's from dead NVA/VC soldiers. Aside from souvenirs, they did this because the AK has a rather distinct sound among assault rifles, so they could use them against the Viet Cong to sow confusion amongst them in battle. Unfortunately that tactic was more harmful than beneficial in some cases since, upon hearing the distinctive report of AK-47s, other US soldiers would often assume the fire was of enemy origin. This led to some UnfriendlyFire incidents.

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* In Vietnam, some US soldiers took to stealing AK's from dead NVA/VC soldiers. Aside from souvenirs, they did this because the AK has a rather distinct sound among assault rifles, so they could use them against the Viet Cong to sow confusion amongst them in battle. Unfortunately that tactic was more harmful than beneficial in some cases since, upon hearing the distinctive report of AK-47s, other US soldiers would often assume the fire was of enemy origin. This led to some UnfriendlyFire friendly fire incidents.
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Characters in fiction never seem to flinch or be in pain from the ''sound'' of gunshots, even when firing fully automatic weapons in confined spaces. People on TV never experience tinnitus or hearing loss, even temporarily. TV characters have the ability to [[AcousticLicense fire their weapons and also hear tiny noises or whispers at the same time]].

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Characters in fiction never seem to flinch or be in pain from the ''sound'' of gunshots, even when firing fully automatic weapons in confined spaces. People on TV never experience tinnitus or hearing loss, even temporarily. [[note]]The ''actors'' on the other hand might very well experience this. While the blanks used in most films and TV shows are significantly quieter than live ammo, they're loud enough to damage ears at close range. For example, UsefulNotes/RonaldReagan permanently lost most of the hearing in his right ear because of a .38 caliber blank that was fired too close to his head during one of the Westerns he starred in.[[/note]] TV characters have the ability to [[AcousticLicense fire their weapons and also hear tiny noises or whispers at the same time]].
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In a typical movie or video game, the sound of a gun firing is impossible to mistake for anything else; a distinctive booming report with lots of bass accompanies the firing of even the most puny weapon, unless [[HollywoodSilencer fitted with a magic noise-removing machine]].

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In a typical movie or video game, the sound of a gun firing is impossible to mistake for anything else; a distinctive booming report with lots of bass accompanies the firing of even the most puny weapon, unless [[HollywoodSilencer fitted with a magic noise-removing machine]].
doohickey]].
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"[[Series/MysteryScienceTheater3000 Bang!]]"

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* The standoff turned free-for-all in the bathroom in ''Film/TheRock''. That many automatic weapons firing in an enclosed, acoustically reflective space should have deafened every man in there, but no one seems to be affected by the noise.

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* The standoff turned free-for-all in the bathroom in ''Film/TheRock''. That many automatic weapons firing in an enclosed, acoustically reflective space should have deafened every man in there, but no one seems to be affected by the noise. Slightly zigzagged in that [[AntiVillain Brigadier General Hummel]], who wished to avoid violence, repeatedly shouts, "Cease fire!" but nobody (except the viewer) can hear him.
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Correcting the example in Act of valor: if the bullets' sound is realistic because they used actual guns on set, the trope is not just "subverted", is totally averted.


* Very, Very Subverted in ''Film/ActOfValor''. Navy SEALS playing the main cast members fired live ammo on set.

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* Very, Very Subverted Completely averted in ''Film/ActOfValor''. Navy SEALS playing the main cast members fired live ammo on set.
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* Averted in MissionImpossible, at least for the effects. During one episode, Rollin Hand is pretending to be deaf. A bad guy 'tests' him by firing a gun off near his ear. He proceeds to manage to keep cover despite the fact that he's one step from bleeding out the eardrums!
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** Taken UpToEleven with the M249 which isn't the [[MoreDakka fastest firing gun in the game]], it isn't even the [[AwesomeYetImpractical most accurate machine gun in the game and it also is the most expensive gun in the game]]. But it is unarguably the loudest gun in the game beating the AWP in noisemaking due to the sheer amount of Bangs that can come out of it per minute.
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** The same cannot be said for the GAU-8 Avenger Gatling autocannon found on the [[MoreDakka A-10A Thunderbolt II ground attack aircraft]]. The distinctive "BRRRRRRRRRRRRRRT" of the GAU-8 is instantly recognisable and can be heard from miles away.
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Add Wonder Woman

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* ''[[Series/WonderWoman1975 Wonder Woman]]'': A staple of every episode is when a bad guy shoots at Wonder Woman and she deflects the bullets with her bracelets. The gun generally makes the standard bang sound.
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* Guns in ''VideoGame/Left4Dead'' and ''VideoGame/Left4Dead2'' sound quite loud, but since the games are based on B-horror movie cliches, it was likely intentional. Thanks to mods, you can avert the trope by having guns with more realistic sounds or exaggerate the trope further by making the guns sound even louder.

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