History Main / BackgroundMusicOverride

18th May '18 4:38:12 PM superkeijikun
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* ''VideoGame/BlazBlueCrossTagBattle'': While Bang Shishigami doesn't return, Yang Xiao Long from ''WebAnimation/{{RWBY}}'' follows in his footsteps by replacing the background music with "[[https://www.youtube.com/watch?v=_XoOt-5pW_Q I Burn]]" when she activates her Rage semblence.
8th Apr '18 5:00:25 PM nombretomado
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%% ZeroContextExample. Explain what tracks these themes override, and what is the significance of the override.

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%% ZeroContextExample.Administrivia/ZeroContextExample. Explain what tracks these themes override, and what is the significance of the override.
8th Apr '18 2:02:10 PM MegaMarioMan
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* In the video game ''Anime/DragonBallZ: The Legacy of Goku II'', you have to [[ItMakesSenseInContext get the song "Eye of the Lion" and give it to Hercule so that he'll move his parade float and you can talk to Piccolo.]] While the record is taken away from your inventory when you give it to Hercule, you can select it from your inventory before then, which will cause the song to play instead of the usual music until you go to a new screen.

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* In the video game ''Anime/DragonBallZ: The Legacy of Goku ''VideoGame/DragonballZTheLegacyOfGoku II'', you have to [[ItMakesSenseInContext get the song "Eye of the Lion" and give it to Hercule so that he'll move his parade float and you can talk to Piccolo.]] While the record is taken away from your inventory when you give it to Hercule, you can select it from your inventory before then, which will cause the song to play instead of the usual music until you go to a new screen.



** ''[=WarioWare=] Inc.: Mega Micro-Game$!'' starts the trend with Dribble and Spitz's and Dr. Crygor's stages. Crygor's level even has a unique "Speed Up/Level Up" sound effect that replaces the normal one.
** ''Twisted!'' features the "Mona Pizza/Pizza Dinosaur" jingle in Mona's stage.
** ''Touched!'' uses Ashley's theme.
** Dribble and Spitz do it again in ''Smooth Moves'' with a track called "Tomorrow Hill". It's the only stage in the game where the BGM retains the same tempo and pitch throughout (until you clear it three times, when it speeds up after every two or three games completed).
** In Jimmy's stage in ''VideoGame/WarioWare: D.I.Y.'' the microgame themes are replaced with a special VariableMix created for just this stage.

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** ''[=WarioWare=] Inc.: Mega Micro-Game$!'' starts the trend with Microgame$!'': Dribble and Spitz's & Spitz, Kat & Ana and Dr. Crygor's stages. Crygor's level even has a unique "Speed Up/Level Up" sound effect that replaces the normal one.
Crygor.
** ''Twisted!'' features the "Mona Pizza/Pizza Dinosaur" jingle in Mona's stage.
''[=WarioWare=] Inc. Mega Party Game$!'': Survival Fever and One-Controller Survival
** ''Touched!'' uses Ashley's theme.
**
''[=WarioWare=]: Twisted!'': Dribble and Spitz do it again in ''Smooth Moves'' with a track called "Tomorrow Hill". It's & Spitz, you even get to select the only stage song via the radio in the game where intro cutscene.
** ''[=WarioWare=]: Touched!'': Ashley.
** ''[=WarioWare=]: Smooth Moves!'': Dribble & Spitz once again and
the BGM retains the same tempo and pitch throughout (until you clear it three times, when it speeds up after every two or three games completed).
Kelerometer.
** In Jimmy's stage in ''VideoGame/WarioWare: ''[=WarioWare=] D.I.Y.'' the microgame themes are replaced with a special VariableMix created for just this stage.'': Jimmy T.
7th Apr '18 8:24:33 AM rjd1922
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** Once you reach the GoldenEnding, the song Reunited plays over every possible area until you initiate the credits, even over Temmie Village and [[ExactlyWhatItSaysOnTheTin Bird That Carries You Over A Disproportionately Small Gap]]. This is likely an allusion to ''VideoGame/EarthBound'', which Toby Fox is a great fan of and which served as a major inspiration for Undertale.

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** Once you reach the GoldenEnding, the song Reunited plays over every possible area (except Papyrus's room, the hidden [[DevelopersRoom Dog Room]], and room_mysteryman) until you initiate the credits, even over Temmie Village and [[ExactlyWhatItSaysOnTheTin Bird That Carries You Over A Disproportionately Small Gap]]. This is likely an allusion to ''VideoGame/EarthBound'', which Toby Fox is a great fan of and which served as a major inspiration for Undertale.''Undertale''.
26th Mar '18 3:43:25 PM slvstrChung
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* In ''VideoGame/{{Amagon}}, [[https://www.youtube.com/watch?v=IL34n0kIezM Zone 4]]'s [[HellIsThatNoise ear-piercingly high-pitched BGM]] plays uninterrupted through the entire zone, overriding both Megagon's PowerUpMotif and the BattleThemeMusic.

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* In ''VideoGame/{{Amagon}}, [[https://www.youtube.com/watch?v=IL34n0kIezM Zone 4]]'s [[HellIsThatNoise ear-piercingly high-pitched BGM]] plays uninterrupted through the entire zone, overriding both Megagon's PowerUpMotif and the BattleThemeMusic.BattleThemeMusic.
* In TheVeryDefinitelyFinalDungeon of ''VideoGame/TalesOfBerseria'', the dungeon-exploration track, "[[https://youtu.be/zI5rrFORcEs The way of the embodied dragon]]," continues throughout basic battles and victory screens. (Bosses have their own music.)
21st Mar '18 4:58:51 PM wolftickets1969
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* In ''VideoGame/{{Amagon}}, [[https://www.youtube.com/watch?v=IL34n0kIezM Zone 4]]'s [[HellIsThatNoise ear-piercingly high-pitched BGM]] plays uninterrupted through the entire zone, overriding both Megagon's PowerUpMotif and the boss theme.

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* In ''VideoGame/{{Amagon}}, [[https://www.youtube.com/watch?v=IL34n0kIezM Zone 4]]'s [[HellIsThatNoise ear-piercingly high-pitched BGM]] plays uninterrupted through the entire zone, overriding both Megagon's PowerUpMotif and the boss theme.BattleThemeMusic.
21st Mar '18 4:44:20 PM wolftickets1969
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* The ''VideoGame/XenobladeChronicles'' series has a theme for certain BossInMookClothing enemies. Given that they can be twice the level of the party when they first enter the area at the very ''least,'' having it start up in the middle of an ordinary fight is a warning that it's time to '''run'''.

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* The ''VideoGame/XenobladeChronicles'' series has a theme for certain BossInMookClothing enemies. Given that they can be twice the level of the party when they first enter the area at the very ''least,'' having it start up in the middle of an ordinary fight is a warning that it's time to '''run'''.'''run'''.
* In ''VideoGame/{{Amagon}}, [[https://www.youtube.com/watch?v=IL34n0kIezM Zone 4]]'s [[HellIsThatNoise ear-piercingly high-pitched BGM]] plays uninterrupted through the entire zone, overriding both Megagon's PowerUpMotif and the boss theme.
18th Feb '18 2:55:42 PM nombretomado
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** In a NewGamePlus, you can ''manually'' select a BGM that would play throughout the entire stage. Or you can just set it to random and be amused as [[ResonanceOfFate Zephyr and Leanne]] get [[VideoGame/DevilMayCry Ultra Violet]] playing on their turn. Or even [[VideoGame/GodsEaterBurst Over the Clouds]] on [[VideoGame/DotHackR1Games Kite and Black Rose's]] turn.

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** In a NewGamePlus, you can ''manually'' select a BGM that would play throughout the entire stage. Or you can just set it to random and be amused as [[ResonanceOfFate [[VideoGame/ResonanceOfFate Zephyr and Leanne]] get [[VideoGame/DevilMayCry Ultra Violet]] playing on their turn. Or even [[VideoGame/GodsEaterBurst Over the Clouds]] on [[VideoGame/DotHackR1Games Kite and Black Rose's]] turn.
10th Feb '18 11:43:07 PM SAMAS
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* ''VideoGame/{{Monster Hunter}}'' Tri introduced us to Deviljho, the Angry Pickle. It's a monster so aggressive, powerful, and hungry that, while not one itself, is able to directly challenge Elder Dragons. It's so hungry, in fact, that it will even eat its own severed tail. As soon as it shows up on the scene, its theme immediately starts playing, regardless of what was going on already.
** Monster Hunter World has now brought us Bazelgeuse. Nicknamed the B-52, for its propensity to announce its arrival by literally carpet bombing the area from above. Its theme works just like the Deviljho's, overriding the already playing soundtrack.

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* ''VideoGame/{{Monster Hunter}}'' Tri introduced us to Deviljho, the Angry Pickle. It's The ''VideoGame/XenobladeChronicles'' series has a monster so aggressive, powerful, and hungry that, while not one itself, is able to directly challenge Elder Dragons. It's so hungry, in fact, that it will even eat its own severed tail. As soon as it shows up on the scene, its theme immediately starts playing, regardless of what was going on already.
** Monster Hunter World has now brought us Bazelgeuse. Nicknamed
for certain BossInMookClothing enemies. Given that they can be twice the B-52, for its propensity to announce its arrival by literally carpet bombing level of the party when they first enter the area from above. Its theme works just like at the Deviljho's, overriding very ''least,'' having it start up in the already playing soundtrack.middle of an ordinary fight is a warning that it's time to '''run'''.
10th Feb '18 11:36:23 PM SAMAS
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** ''World'' adds the theme for the High-Rank wanderer Bezelgeuse, which like Deviljho's overrides all other themes. Of course, once it attacks, you soon understand ''why'' it starts off sounding like an Air Raid siren. ''World's'' first DLC pack will add the Deviljho, so we'll soon see which theme has the higher priority.
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