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* In ''VideoGame/{{Darkstalkers}}'' as per most male Werewolves Jon Talbaine’s dojo pants stay intact when he transforms while his top rips off his torso.
** Played with Morrigan’s burned reaction sprite such as when Demitri uses his Midnight Bliss attack on her, Morrigan‘s clothes completely burn off but [[https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR2tMsAWIWzORTidpb0zfmzmffPW_yNTmK_lw&usqp=CAU her wings cover her naughty bits]]. Her clothes naturally regenerate straight after.
* ''VideoGame/DevilMayCry'':
** Dante, Vergil [[spoiler: and later Nero]] keep their clothing while transforming into their demonic Devil Trigger forms and reverting back. With Dante and Vergil in ''[[VideoGame/DevilMayCry3 DMC3]]'' their [[BadassLongCoat long coats]] become an organic part of their bodies and Vergil’s sheath becomes a part of his left arm.
** Averted with Trish and Lady in ''[[VideoGame/DevilMayCry5 DMC5]]'' after they are defeated by Urizen and are absorbed into Cavaliere Angelo and Artemis. By the time Dante and Nero free them Trish and Lady’s clothes have dissolved and they are [[{{Fanservice}} completely naked]]. Dante on the other hand despite getting similarly absorbed by Qliphoth, by the time V finds him on cusp on death, still has all his clothes on.
* In the ''VideoGame/DragonBallZBudokaiTenkaichi'' games if Goku loses a BeamOWar he’ll [[ClothingDamage lose]] his gi top and undershirt but keeps his pants and boots. Same goes for other characters with destructible clothing like Teen Gohan.



* Derek Simmons in ''VideoGame/ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic TyrannosaurusRex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even to that.

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* ''Franchise/ResidentEvil'':
** G-Creature aka the mutated William Birkin from ''[[VideoGame/ResidentEvil2 RE2]]'' in first transformation despite his enlarged size, still has his lab coat and pants on (similar to the Lizard from ''Franchise/SpiderMan''). In his second mutation he loses the coat but keeps his pants which have become ragged shorts. Averted in Birkin’s later forms as he loses his clothes completely albeit he lacks any visible genitalia.
** In ''[[VideoGame/ResidentEvil2 RE2make]]'', Mr X during the CatastrophicCountdown gets caught in a explosion which burns off his ConspicuousTrenchCoat allowing for his shirtless and [[AttackItsWeakPoint exposed heart]] OneWingedAngel transformation against Leon. However Mr X’s pants and shoes somehow stay intact [[spoiler: even after Leon shoots a anti-tank missile at him]]. This contrasts to the original game and ''Anime/ResidentEvilDamnation'' where once the Tyrants TurnRed they lose their PowerLimiter coats and reveal their BarbieDollAnatomy.
** Similarly Nemesis from ''[[VideoGame/ResidentEvil3Nemesis RE3]]'' after Carlos [[ShootTheBullet shoots the missile]] inside his enormous [=RPG=] making it explode, Nemesis’s top gets burned off (revealing his gruesome torso) but his pants and shoes are unharmed. Nemesis keeps his pants until Jill showers him with acid, after which he comes back as a fleshy monstrous blob with no clothes. Averted in ''[[VideoGame/ResidentEvil3Remake RE3make]]'' after Jill burns him alive for the first time, he loses his clothes almost entirely and has nothing but black rags still clinging to his horrible mass.
** In the FinalBattle of ''VideoGame/ResidentEvil5'' after his plane crashes, Wesker loses his BadassLongcoat [[ShirtlessScene and top]] but keeps his pants and boots. The female {{fanservice}} is [[FanDisService subverted]] though, as Wesker absorbs Uroboros and becomes monstrous.
**
Derek Simmons in ''VideoGame/ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic TyrannosaurusRex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** *** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even to that.that.
** Jack Baker in ''VideoGame/ResidentEvil7'' despite being inside a exploding car which destroyed his shirt has his pants stay intact. Given Jack is an elderly hillbilly this can be counted as a blessing.


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* Averted in ''VideoGame/{{Tekken}}'' as Devil Kazuya’s full transformation unlike with his son Jin’s Devil form, makes him lose his pants. Then again Devil Kazuya seems to lack any exterior plumbing. In the [[VideoGameTekken7 seventh instalment]], Kazuya after reverting to his normal form in his fight with Heihachi regrows his pants.

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* In the ''Franchise/FireEmblem'' series, the Manaketes, [[VideoGame/FireEmblemPathOfRadiance Laguz]], [[VideoGame/FireEmblemFates Fox Spirits, and Garou]] don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.

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* In the ''Franchise/FireEmblem'' series, the Manaketes, [[VideoGame/FireEmblemPathOfRadiance Laguz]], [[VideoGame/FireEmblemFates Fox Spirits, Kitsune, and Garou]] Wolfskin]] don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
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Linked to the single game page.


* In the ''Franchise/FireEmblem'' series, the Manaketes, [[VideoGame/FireEmblemTellius Laguz]], [[VideoGame/FireEmblemFates Fox Spirits, and Garou]] don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.

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* In the ''Franchise/FireEmblem'' series, the Manaketes, [[VideoGame/FireEmblemTellius [[VideoGame/FireEmblemPathOfRadiance Laguz]], [[VideoGame/FireEmblemFates Fox Spirits, and Garou]] don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
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* ''Franchise/JakAndDaxter'':

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* ''Franchise/JakAndDaxter'':''VideoGame/JakAndDaxter'':
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** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.

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** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.damage.
* In ''VideoGame/TheWitcher2AssassinsOfKings'' and ''VideoGame/TheWitcher3WildHunt'', it's shown that sorceresses have the power to dress and undress in the blink of an eye, generally done before/after Geralt has sex with them.
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* In ''AlteredBeast'', the player characters can collect a series of orbs that causes them to become more muscular and less clothed with each application, until finally taking on the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a different monster on each level, with the player characters reverting back to their original (clothed) form at the beginning of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.

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* In ''AlteredBeast'', ''VideoGame/AlteredBeast'', the player characters can collect a series of orbs that causes them to become more muscular and less clothed with each application, until finally taking on the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a different monster on each level, with the player characters reverting back to their original (clothed) form at the beginning of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.
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* If you give your female ''SoulCalibur 4'' character a certain piece of clothing (called spyrobe in the German version) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you are suddenly wearing one.

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* If you give your female ''SoulCalibur ''VideoGame/SoulCalibur 4'' character a certain piece of clothing (called spyrobe in the German version) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you are suddenly wearing one.
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Clarified video game example


* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. Magically.

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* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. tights. Magically. (Of course, he also has his ears pierced now and his hair isn't any longer than it was seven years ago, so maybe someone in the Sacred Realm gave him a makeover before sending him back)



** JustifiedTrope in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the first time he transforms back to human Link's wearing [[ClothesMakeTheLegend entirely different clothes]], provided to him by the spirits in recognition of his heroism. These clothes could very well be magical, and since the spirits already knew about the wolf thing, they could have prepared the clothes to appear and disappear in just that way. Strangely, the wolf keeps the earrings that Link wears in his human form, making this a rather mixed use of the trope.

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** JustifiedTrope in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the first time he transforms back to human Link's wearing [[ClothesMakeTheLegend entirely different clothes]], provided to him by the spirits in recognition of his heroism. These clothes could very well be magical, and since the spirits already knew about the wolf thing, they could have prepared the clothes to appear and disappear in just that way. Strangely, Interestingly, the wolf keeps the earrings that Link wears in his human form, making this a rather mixed use of which were also the trope.only piece of clothing he had that were part of his original work clothes.



** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.

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** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.
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** When werewolves return in [[VideoGame/TheElderScrollsVSkyrim Skyrim]], so too does this trope. When the timer wears out on your werewolf form, your character reverts to your humanoid form, naked save for the [[MagicPants magical underwear]]. However, all your equipment is still in your inventory and just needs to be re-equipped.

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* ''VideoGame/{{Splatoon}}'' lets you morph between a squid and a humanoid squid with the push of a button. Only the humanoid form wears clothes and holds a gun.
** What's more vexing is that when you get splatted, you leave behind your clothes and weapon, but respawning brings them back to you.

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* ''VideoGame/{{Splatoon}}'' lets you has the Inklings, who can morph between a squid humanoid-form and a humanoid squid squid-form freely with just the push of a button. button on the player's end. Only the humanoid form wears clothes and holds a gun.
** What's
gun; and what's more vexing is that when you get splatted, you an Inkling gets [[NonLethalKO splatted]] they [[RightOutOfMyClothes leave behind your their clothes and weapon, weapon]], but respawning brings them respawn with a fresh set back to you.at their base.
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Splatoon

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* ''VideoGame/{{Splatoon}}'' lets you morph between a squid and a humanoid squid with the push of a button. Only the humanoid form wears clothes and holds a gun.
** What's more vexing is that when you get splatted, you leave behind your clothes and weapon, but respawning brings them back to you.
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Actually, if you take a look at final Taguel concept art, you\'ll notice that the clothes they wear in humanoid form are still on when they transform (that\'s why they don\'t wear much in the way of clothing to begin with).


* The Manaketes, Laguz, and Taguel in the ''FireEmblem'' series don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
* Panne of ''VideoGame/FireEmblemAwakening'' seems to have designed her armor for the express purpose of fitting both her humanoid form and her giant rabbit form.

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* The In the ''Franchise/FireEmblem'' series, the Manaketes, Laguz, [[VideoGame/FireEmblemTellius Laguz]], [[VideoGame/FireEmblemFates Fox Spirits, and Taguel in the ''FireEmblem'' series Garou]] don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
* ** Averted by Panne of ''VideoGame/FireEmblemAwakening'' seems to have the Taguel ([[spoiler:and her son Yarne]]) in ''VideoGame/FireEmblemAwakening''; her light armor is designed to fit her armor for the express purpose of fitting body in both her humanoid form and her giant rabbit form.forms.
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* Werewolves in the game ''{{Majesty}}'' are naked while in wolf form (which is all the time when they are alive), magically gaining pants when they revert to human form after they die.

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* Werewolves in the game ''{{Majesty}}'' ''VideoGame/{{Majesty}}'' are naked while in wolf form (which is all the time when they are alive), magically gaining pants when they revert to human form after they die.



* Derek Simmons in ''ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.

to:

* Derek Simmons in ''ResidentEvil6'' ''VideoGame/ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex TyrannosaurusRex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.



* The old PC RogueLike ''Ragnarok/Valhalla'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* ''RuneFactory3'' has characters with shapeshifting ability: [[spoiler:Micah, Pia, and Raven]]. When they transform, they lose or change their clothes, but when they revert to their normal forms. their clothes magically reappear.

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* The old PC RogueLike ''Ragnarok/Valhalla'' ''VideoGame/RagnarokRoguelike'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* ''RuneFactory3'' ''VideoGame/RuneFactory3'' has characters with shapeshifting ability: [[spoiler:Micah, Pia, and Raven]]. When they transform, they lose or change their clothes, but when they revert to their normal forms. their clothes magically reappear.



* In ''{{Splatterhouse}}'', during the fight against [[spoiler:the mutated Jennifer, she transforms back into her human form]] after being hit enough times, with her clothes literally reappearing out of nowhere.

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* In ''{{Splatterhouse}}'', ''VideoGame/{{Splatterhouse}}'', during the fight against [[spoiler:the mutated Jennifer, she transforms back into her human form]] after being hit enough times, with her clothes literally reappearing out of nowhere.



* The ''Film/{{X-Men}} Origins: {{Wolverine}}'' game plays this painfully straight. Despite the game having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his upper body. His pants stay completely intact.

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* The ''Film/{{X-Men}} Origins: {{Wolverine}}'' game ''Film/XMenOriginsWolverine'' LicensedGame plays this painfully straight. Despite the game having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his upper body. His pants stay completely intact.

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* The Manaketes, Laguz, and Taguel in the ''FireEmblem'' series don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.



* In ''[[VideoGame/{{Gobliiins}} Goblins Quest 3]]'', when Blount turns into a WolfMan, all of this clothes except his pants rip off. When he turns back, they all reappear.



* The Manaketes, Laguz, and Taguel in the ''FireEmblem'' series don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
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Namespacing


* In ''NetHack'', a self-polymorph can destroy or forcibly disrobe you of all your armor, but when you return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing magic pants.

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* In ''NetHack'', ''VideoGame/NetHack'', a self-polymorph can destroy or forcibly disrobe you of all your armor, but when you return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing magic pants.
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** In ''Splatterhouse 3'', whenever Rick transforms into his SuperMode, his shirt rips off, but when he reverts, his shirt grows back.
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** Exaggerated in the SNES port, in which a pair of tattered shorts appears on him when he becomes human.
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removed first person


* If you give your female ''SoulCalibur 4'' character the spyrobe (I have the German version and I`m not sure if this is the right translation) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you suddenly wearing one.

to:

* If you give your female ''SoulCalibur 4'' character the a certain piece of clothing (called spyrobe (I have in the German version and I`m not sure if this is the right translation) version) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you are suddenly wearing one.
Is there an issue? Send a MessageReason:
None


** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.

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** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The ''[[VideoGame/CastlevaniaTheDraculaXChronicles The Dracula X Chronicles''.Chronicles]]''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.

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* Eiji from ''Super Tokusatsu Wars'' has a transformation where he turns into a large, monstrous humanoid... completely destroying his old body in the process. Yet, if you use the Detransform action, he returns to his normal self, with the clothes he had on before he transformed.

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* Eiji from ''Super Tokusatsu Wars'' In ''AlteredBeast'', the player characters can collect a series of orbs that causes them to become more muscular and less clothed with each application, until finally taking on the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a different monster on each level, with the player characters reverting back to their original (clothed) form at the beginning of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.
** Slightly subverted in ''Project Altered Beast''. Upon first transforming into the werewolf, all your clothes tear off; when you change back, your shirt and jacket are gone for good, yet your jeans and boots somehow return.
* In the climactic battle with Titan Joker in ''VideoGame/BatmanArkhamAsylum'', the Titan formula
has made the Joker a huge, hulking man-thing that stands easily ten feet tall. Needless to say, his purple suit is completely destroyed by the transformation where he turns into - except for a large, monstrous humanoid... completely destroying his old body in the process. Yet, if you use the Detransform action, he returns to his normal self, with the clothes he had on before he transformed.pair of ragged purple shorts.



** [[LampshadeHanging Lampshaded]] in [[http://www.furaffinity.net/view/535617 this]] Bloody Roar fanfic ({{NSFW}} and free registration required); during a FoeYay moment between [[CloningBlues clone-brothers]] Long and Shenlong, they compare underwear choices in regards to their transformations -- Long wears customized thongs (with a little strap for his tail), while Shenlong [[GoingCommando goes commando]]. Also, in the SlapSlapKiss fight between them beforehand, Shenlong removes his expensive shirt prior to transforming, not wanting to tear it up.
* In ''NetHack'', a self-polymorph can destroy or forcibly disrobe you of all your armor, but when you return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing magic pants.
* Averted with ''VideoGame/{{Rampage}}''; when the player characters revert to human form, they cover themselves up with their hands and run off screen.

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** [[LampshadeHanging Lampshaded]] * Averted in [[http://www.furaffinity.net/view/535617 this]] Bloody Roar fanfic ({{NSFW}} ''VideoGame/CastlevaniaRondoOfBlood'' and free registration required); during every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a FoeYay moment naked man and bursts into flames as per the ''Franchise/{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''VideoGame/CastlevaniaOrderOfEcclesia'' also uses edited ''Rondo'' sprites, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears
between [[CloningBlues clone-brothers]] Long frames]]) rather than the speedo from ''Dracula X''.
** ''VideoGame/CastlevaniaPortraitOfRuin'' also averts this with its version of the Werewolf, which upon defeat transforms back into a naked man who [[BloodFromTheMouth coughs blood]] before dying.
* Used in one of the end credits scenes from ''VideoGame/CaveStory''. [[spoiler:Sue
and Shenlong, they compare underwear choices in regards Itoh]] are transformed from [[HalfDressedCartoonAnimal Half Dressed Mimigas]] to their transformations -- Long wears customized thongs (with fully-dressed humans.
* Morrigan from ''VideoGame/DragonAgeOrigins'' has
a little strap for his tail), while Shenlong [[GoingCommando goes commando]]. Also, in the SlapSlapKiss fight between them beforehand, Shenlong removes his expensive bra on when her shirt prior to transforming, not wanting to tear it up.
* In ''NetHack'', a self-polymorph can destroy or forcibly disrobe you of all your armor, but
is off, and [[AbsoluteCleavage only when you return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing magic pants.
her shirt is off]].
* Averted with ''VideoGame/{{Rampage}}''; [[OurWerebeastsAreDifferent werecreatures]] in ''VideoGame/DwarfFortress'': when one in human form transforms all their clothes are removed (even stuff they can still put back on, like backpacks), though not destroyed because that's not something the player characters revert to game engine can do yet. As a result, most werecreatures spend the majority of their time naked in human form, hiding in caves.
* ''VideoGame/DungeonCrawl'' used to avert this trope, as shapeshifting would unequip any equipment incompatible with the selected form, and having [[ClingyCostume cursed equipment]] in one of those slots would make shapeshifting impossible. After people [[ScrappyMechanic complained about how annoying this was]], the developers made it so that any incompatible equipment (including cursed) instead melds into the player's body until the transformation wears off.
* Subverted in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. If you become a [[WolfMan werewolf]] and transform, when it's no longer night, you won't be wearing anything (except your [[MagicPants glued on loincloth]]). Though
they cover themselves up with their hands won't be destroyed, since you can just equip them again, otherwise all your [[AmplifierArtifact precious artifacts]] [[NiceJobBreakingItHero would be destroyed.]]
* Fawkes from ''VideoGame/{{Fallout 3}}'' used to wear [[spoiler:Vault 87]] overalls. He still does, but having grown into twice as tall
and run off screen.large as he once was, the top half has been torn, clearly inadequate to house his new physique. The lower half fits just fine.
** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs anyway.



* Panne of ''VideoGame/FireEmblemAwakening'' seems to have designed her armor for the express purpose of fitting both her humanoid form and her giant rabbit form.
* In ''VideoGame/GoldenSun [[VideoGame/GoldenSunDarkDawn Dark Dawn]]'', Sveta's clothing will magically expand to fit her Beast Form when it's activated, and then magically shrink back to their normal size when she reverts. No ClothingDamage is sustained in either transformation.



* ''Franchise/JakAndDaxter'':
** When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** In ''VideoGame/JakIIRenegade'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''VideoGame/PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).



* In ''AlteredBeast'', the player characters can collect a series of orbs that causes them to become more muscular and less clothed with each application, until finally taking on the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a different monster on each level, with the player characters reverting back to their original (clothed) form at the beginning of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.
** Slightly subverted in ''Project Altered Beast''. Upon first transforming into the werewolf, all your clothes tear off; when you change back, your shirt and jacket are gone for good, yet your jeans and boots somehow return.
* In ''VideoGame/WorldOfWarcraft'', Druids keep the statboosts from their gear despite not wearing anything in animal form. The gear also reappears when they tansform back. Same also aplies to any other class or mob with a shape-shifting ability. Notably, the Warlock's Metamorphosis (which temporarily turns the user into a demon) has MagicPants, as does a Shaman's Ghost Wolf form.
** In addition other players polymorphed by a mage, or otherwise transformed into a Sheep, Penguin, Frog or any other part of a wide ranging menagerie are also immune to unexpected nakedness, but it is magic after all.
** Players can remove all their equipped gear, leaving the character ''naked'' except for a different kind of Magic Pants[[note]]All characters have unremovable underwear of some sort, either boxers/loincloth or a bikini[[/note]].
** They finally going to play it real straight in later ExpansionPack ''Cataclysm'', this is going to be standard issue for all classes of playable [[OurWerewolvesAreDifferent Worgens]]. They can alternate between human and worgen form, but always revert to worgen when combat is initiated. Unlike druids, they do keep their clothing/armor while in worgen form (not just strangely dissapear and reappear when returning human).

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* In ''AlteredBeast'', Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he has no tights. When he wakes up in the player characters can collect a series Temple of orbs that Time...Tights. Magically.
** While we're on the topic of ''Zelda'', two words: ''VideoGame/TheLegendOfZeldaMajorasMask's'' Giant's Mask. Well, okay, it may be the ''mask'' that's magical and
causes them his clothes to become more muscular and less clothed with each application, until finally taking on grow in tandem, but it's still kind of humorous when you think about it. Also applies to the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a other masks.
** JustifiedTrope in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the first time he transforms back to human Link's wearing [[ClothesMakeTheLegend entirely
different monster on each level, with clothes]], provided to him by the player characters reverting back to their original (clothed) form at the beginning spirits in recognition of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.
** Slightly subverted in ''Project Altered Beast''. Upon first transforming into the werewolf, all your
his heroism. These clothes tear off; when you change back, your shirt could very well be magical, and jacket are gone for good, yet your jeans and boots somehow return.
* In ''VideoGame/WorldOfWarcraft'', Druids keep
since the statboosts from their gear despite not wearing anything in animal form. The gear also reappears when spirits already knew about the wolf thing, they tansform back. Same also aplies to any other class or mob with a shape-shifting ability. Notably, the Warlock's Metamorphosis (which temporarily turns the user into a demon) has MagicPants, as does a Shaman's Ghost Wolf form.
** In addition other players polymorphed by a mage, or otherwise transformed into a Sheep, Penguin, Frog or any other part of a wide ranging menagerie are also immune to unexpected nakedness, but it is magic after all.
** Players can remove all their equipped gear, leaving the character ''naked'' except for a different kind of Magic Pants[[note]]All characters
could have unremovable underwear of some sort, either boxers/loincloth or a bikini[[/note]].
** They finally going
prepared the clothes to play it real straight appear and disappear in later ExpansionPack ''Cataclysm'', this is going to be standard issue for all classes of playable [[OurWerewolvesAreDifferent Worgens]]. They can alternate between just that way. Strangely, the wolf keeps the earrings that Link wears in his human and worgen form, but always revert to worgen when combat is initiated. Unlike druids, they do keep their clothing/armor while in worgen form (not just strangely dissapear and reappear when returning human).making this a rather mixed use of the trope.



* The ''Film/{{X-Men}} Origins: {{Wolverine}}'' game plays this painfully straight. Despite the game having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his upper body. His pants stay completely intact.
** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.
* Subverted in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. If you become a [[WolfMan werewolf]] and transform, when it's no longer night, you won't be wearing anything (except your [[MagicPants glued on loincloth]]). Though they won't be destroyed, since you can just equip them again, otherwise all your [[AmplifierArtifact precious artifacts]] [[NiceJobBreakingItHero would be destroyed.]]
* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. Magically.
** While we're on the topic of ''Zelda'', two words: ''VideoGame/TheLegendOfZeldaMajorasMask's'' Giant's Mask. Well, okay, it may be the ''mask'' that's magical and causes his clothes to grow in tandem, but it's still kind of humorous when you think about it. Also applies to the other masks.
** JustifiedTrope in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the first time he transforms back to human Link's wearing [[ClothesMakeTheLegend entirely different clothes]], provided to him by the spirits in recognition of his heroism. These clothes could very well be magical, and since the spirits already knew about the wolf thing, they could have prepared the clothes to appear and disappear in just that way. Strangely, the wolf keeps the earrings that Link wears in his human form, making this a rather mixed use of the trope.

to:

* The ''Film/{{X-Men}} Origins: {{Wolverine}}'' game plays this painfully straight. Despite the game having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his upper body. His pants stay completely intact.
** Played even more ridiculously straight if
In ''NetHack'', a self-polymorph can destroy or forcibly disrobe you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.
* Subverted in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. If you become a [[WolfMan werewolf]] and transform,
all your armor, but when it's no longer night, you won't return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing anything (except your [[MagicPants glued on loincloth]]). Though they won't be destroyed, since you can just equip them again, otherwise all your [[AmplifierArtifact precious artifacts]] [[NiceJobBreakingItHero would be destroyed.]]
magic pants.
* Link Alex Mercer from ''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he ''VideoGame/{{Prototype}}'' shapeshifts constantly and never has no tights. When he wakes up in the Temple of Time...Tights. Magically.
** While we're on the topic of ''Zelda'', two words: ''VideoGame/TheLegendOfZeldaMajorasMask's'' Giant's Mask. Well, okay, it may be the ''mask'' that's magical and causes
to replace his clothes to grow - even taking the forms of his [[FaceStealer victims]] dresses him in tandem, but it's still kind of humorous their outfits, whether they were suits, pants, skirts or body armour complete with gas mask. This is because his entire body, including his clothes, is made from superdynamic biomass that can imitate anything. On the downside, that means conventional armour does nothing except complete the disguise and his 'gas mask' will not, in fact, protect him from gas.
** Same here with [[VideoGame/{{Prototype 2}} James Heller]].
* Averted with ''VideoGame/{{Rampage}}'';
when you think about it. Also applies to the other masks.
** JustifiedTrope
player characters revert to human form, they cover themselves up with their hands and run off screen.
* Derek Simmons
in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the ''ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even to that.
* The old PC RogueLike ''Ragnarok/Valhalla'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* ''RuneFactory3'' has characters with shapeshifting ability: [[spoiler:Micah, Pia, and Raven]]. When they transform, they lose or change their clothes, but when they revert to their normal forms. their clothes magically reappear.
* A variation of this trope, in ''VideoGame/SonicUnleashed'': Sonic's first transformation into the Werehog clearly shows his gloves being ripped to shreds, but when he reverts back to his original form, they magically reappear. This happens every subsequent transformation, even in the final one.
** For that matter, his shoes change size and shape, even gaining ''spikes''.
* If you give your female ''SoulCalibur 4'' character the spyrobe (I have the German version and I`m not sure if this is the right translation) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you suddenly wearing one.
* In ''{{Splatterhouse}}'', during the fight against [[spoiler:the mutated Jennifer, she
transforms back to into her human Link's wearing [[ClothesMakeTheLegend entirely different clothes]], provided to him by the spirits in recognition of his heroism. These form]] after being hit enough times, with her clothes could very well be magical, and since literally reappearing out of nowhere.
* Eiji from ''Super Tokusatsu Wars'' has a transformation where he turns into a large, monstrous humanoid... completely destroying his old body in
the spirits already knew about process. Yet, if you use the wolf thing, they could have prepared Detransform action, he returns to his normal self, with the clothes to appear and disappear in just that way. Strangely, the wolf keeps the earrings that Link wears in his human form, making this a rather mixed use of the trope.he had on before he transformed.



* In ''{{Splatterhouse}}'', during the fight against [[spoiler:the mutated Jennifer, she transforms back into her human form]] after being hit enough times, with her clothes literally reappearing out of nowhere.
* Used in one of the end credits scenes from ''VideoGame/CaveStory''. [[spoiler:Sue and Itoh]] are transformed from [[HalfDressedCartoonAnimal Half Dressed Mimigas]] to fully-dressed humans.
* ''Franchise/JakAndDaxter'':
** When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** In ''VideoGame/JakIIRenegade'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''VideoGame/PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).
* Averted in ''VideoGame/CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''Franchise/{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''VideoGame/CastlevaniaOrderOfEcclesia'' also uses edited ''Rondo'' sprites, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears between frames]]) rather than the speedo from ''Dracula X''.
** ''VideoGame/CastlevaniaPortraitOfRuin'' also averts this with its version of the Werewolf, which upon defeat transforms back into a naked man who [[BloodFromTheMouth coughs blood]] before dying.
* Fawkes from ''VideoGame/{{Fallout 3}}'' used to wear [[spoiler:Vault 87]] overalls. He still does, but having grown into twice as tall and large as he once was, the top half has been torn, clearly inadequate to house his new physique. The lower half fits just fine.
** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs anyway.
* Morrigan from ''VideoGame/DragonAgeOrigins'' has a bra on when her shirt is off, and [[AbsoluteCleavage only when her shirt is off]].
* In the climactic battle with Titan Joker in ''VideoGame/BatmanArkhamAsylum'', the Titan formula has made the Joker a huge, hulking man-thing that stands easily ten feet tall. Needless to say, his purple suit is completely destroyed by the transformation - except for a pair of ragged purple shorts.
* Alex Mercer from ''VideoGame/{{Prototype}}'' shapeshifts constantly and never has to replace his clothes - even taking the forms of his [[FaceStealer victims]] dresses him in their outfits, whether they were suits, pants, skirts or body armour complete with gas mask. This is because his entire body, including his clothes, is made from superdynamic biomass that can imitate anything. On the downside, that means conventional armour does nothing except complete the disguise and his 'gas mask' will not, in fact, protect him from gas.
** Same here with [[VideoGame/{{Prototype 2}} James Heller]].
* If you give your female ''SoulCalibur 4'' character the spyrobe (I have the German version and I`m not sure if this is the right translation) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you suddenly wearing one.
* In ''VideoGame/GoldenSun [[VideoGame/GoldenSunDarkDawn Dark Dawn]]'', Sveta's clothing will magically expand to fit her Beast Form when it's activated, and then magically shrink back to their normal size when she reverts. No ClothingDamage is sustained in either transformation.
* A variation of this trope, in ''VideoGame/SonicUnleashed'': Sonic's first transformation into the Werehog clearly shows his gloves being ripped to shreds, but when he reverts back to his original form, they magically reappear. This happens every subsequent transformation, even in the final one.
** For that matter, his shoes change size and shape, even gaining ''spikes''.
* ''RuneFactory3'' has characters with shapeshifting ability: [[spoiler:Micah, Pia, and Raven]]. When they transform, they lose or change their clothes, but when they revert to their normal forms. their clothes magically reappear.
* The old PC RogueLike ''Ragnarok/Valhalla'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* Double subverted in [[LicensedGame the game of the movie]] ''VideoGame/TheAmazingSpiderMan''. When Dr Connors transforms into the Lizard, all his clothes disappear -- they don't even rip, they're just ''gone''. But when he changes back he's suddenly wearing boxers.
* Derek Simmons in ''ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even to that.
* Averted with [[OurWerebeastsAreDifferent werecreatures]] in ''VideoGame/DwarfFortress'': when one in human form transforms all their clothes are removed (even stuff they can still put back on, like backpacks), though not destroyed because that's not something the game engine can do yet. As a result, most werecreatures spend the majority of their time naked in human form, hiding in caves.
* Panne of ''VideoGame/FireEmblemAwakening'' seems to have designed her armor for the express purpose of fitting both her humanoid form and her giant rabbit form.
* ''VideoGame/DungeonCrawl'' used to avert this trope, as shapeshifting would unequip any equipment incompatible with the selected form, and having [[ClingyCostume cursed equipment]] in one of those slots would make shapeshifting impossible. After people [[ScrappyMechanic complained about how annoying this was]], the developers made it so that any incompatible equipment (including cursed) instead melds into the player's body until the transformation wears off.
----

to:

* In ''{{Splatterhouse}}'', during ''VideoGame/WorldOfWarcraft'', Druids keep the fight against [[spoiler:the mutated Jennifer, she transforms back statboosts from their gear despite not wearing anything in animal form. The gear also reappears when they transform back. Same also applies to any other class or mob with a shape-shifting ability. Notably, the Warlock's Metamorphosis (which temporarily turns the user into her human form]] after being hit enough times, with her clothes literally reappearing out of nowhere.
* Used in one of the end credits scenes from ''VideoGame/CaveStory''. [[spoiler:Sue and Itoh]] are
a demon) has MagicPants, as does a Shaman's Ghost Wolf form.
** In addition other players polymorphed by a mage, or otherwise
transformed from [[HalfDressedCartoonAnimal Half Dressed Mimigas]] to fully-dressed humans.
* ''Franchise/JakAndDaxter'':
** When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** In ''VideoGame/JakIIRenegade'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''VideoGame/PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).
* Averted in ''VideoGame/CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back
into a naked man and bursts into flames as per the ''Franchise/{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port
Sheep, Penguin, Frog or any other part of the original ''Rondo''. The Werewolves in the port of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''VideoGame/CastlevaniaOrderOfEcclesia''
a wide ranging menagerie are also uses edited ''Rondo'' sprites, immune to unexpected nakedness, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears between frames]]) rather than it is magic after all.
** Players can remove all their equipped gear, leaving
the speedo from ''Dracula X''.
** ''VideoGame/CastlevaniaPortraitOfRuin'' also averts this with its version of the Werewolf, which upon defeat transforms back into a naked man who [[BloodFromTheMouth coughs blood]] before dying.
* Fawkes from ''VideoGame/{{Fallout 3}}'' used to wear [[spoiler:Vault 87]] overalls. He still does, but having grown into twice as tall and large as he once was, the top half has been torn, clearly inadequate to house his new physique. The lower half fits just fine.
** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs anyway.
* Morrigan from ''VideoGame/DragonAgeOrigins'' has a bra on when her shirt is off, and [[AbsoluteCleavage only when her shirt is off]].
* In the climactic battle with Titan Joker in ''VideoGame/BatmanArkhamAsylum'', the Titan formula has made the Joker a huge, hulking man-thing that stands easily ten feet tall. Needless to say, his purple suit is completely destroyed by the transformation -
character ''naked'' except for a pair different kind of ragged purple shorts.
* Alex Mercer from ''VideoGame/{{Prototype}}'' shapeshifts constantly and never has to replace his clothes - even taking the forms of his [[FaceStealer victims]] dresses him in their outfits, whether they were suits, pants, skirts or body armour complete with gas mask. This is because his entire body, including his clothes, is made from superdynamic biomass that can imitate anything. On the downside, that means conventional armour does nothing except complete the disguise and his 'gas mask' will not, in fact, protect him from gas.
** Same here with [[VideoGame/{{Prototype 2}} James Heller]].
* If you give your female ''SoulCalibur 4'' character the spyrobe (I have the German version and I`m not sure if this is the right translation) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you suddenly wearing one.
* In ''VideoGame/GoldenSun [[VideoGame/GoldenSunDarkDawn Dark Dawn]]'', Sveta's clothing will magically expand to fit her Beast Form when it's activated, and then magically shrink back to their normal size when she reverts. No ClothingDamage is sustained in either transformation.
* A variation of this trope, in ''VideoGame/SonicUnleashed'': Sonic's first transformation into the Werehog clearly shows his gloves being ripped to shreds, but when he reverts back to his original form, they magically reappear. This happens every subsequent transformation, even in the final one.
** For that matter, his shoes change size and shape, even gaining ''spikes''.
* ''RuneFactory3'' has
Magic Pants[[note]]All characters with shapeshifting ability: [[spoiler:Micah, Pia, have unremovable underwear of some sort, either boxers/loincloth or a bikini[[/note]].
** They finally going to play it real straight in later ExpansionPack ''Cataclysm'', this is going to be standard issue for all classes of playable [[OurWerewolvesAreDifferent Worgens]]. They can alternate between human
and Raven]]. When they transform, they lose or change their clothes, worgen form, but when they always revert to worgen when combat is initiated. Unlike druids, they do keep their normal forms. their clothes magically reappear.
clothing/armor while in worgen form (not just strangely dissappear and reappear when returning human).
* The old PC RogueLike ''Ragnarok/Valhalla'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* Double subverted in [[LicensedGame
''Film/{{X-Men}} Origins: {{Wolverine}}'' game plays this painfully straight. Despite the game of the movie]] ''VideoGame/TheAmazingSpiderMan''. When Dr Connors transforms into the Lizard, all having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his clothes disappear -- they don't upper body. His pants stay completely intact.
** Played
even rip, they're just ''gone''. But when he changes back he's more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly wearing boxers.
* Derek Simmons in ''ResidentEvil6'' somehow manages
now applies to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even
whole outfit, so as not to that.
* Averted
ruin the iconic look of the costume with [[OurWerebeastsAreDifferent werecreatures]] in ''VideoGame/DwarfFortress'': when one in human form transforms all their clothes are removed (even stuff they can still put back on, like backpacks), though not destroyed because that's not something the game engine can do yet. As a result, most werecreatures spend the majority of their time naked in human form, hiding in caves.
* Panne of ''VideoGame/FireEmblemAwakening'' seems to have designed her armor for the express purpose of fitting both her humanoid form and her giant rabbit form.
* ''VideoGame/DungeonCrawl'' used to avert this trope, as shapeshifting would unequip any equipment incompatible with the selected form, and having [[ClingyCostume cursed equipment]] in one of those slots would make shapeshifting impossible. After people [[ScrappyMechanic complained about how annoying this was]], the developers made it so that any incompatible equipment (including cursed) instead melds into the player's body until the transformation wears off.
----
clothing damage.

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* ''JakAndDaxter'': When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** For that matter, in ''JakII'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).

to:

* ''JakAndDaxter'': ''Franchise/JakAndDaxter'':
**
When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** For that matter, in ''JakII'', In ''VideoGame/JakIIRenegade'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''PlaystationMoveHeroes'', ''VideoGame/PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/DungeonCrawl'' used to avert this trope, as shapeshifting would unequip any equipment incompatible with the selected form, and having [[ClingyCostume cursed equipment]] in one of those slots would make shapeshifting impossible. After people [[ScrappyMechanic complained about how annoying this was]], the developers made it so that any incompatible equipment (including cursed) instead melds into the player's body until the transformation wears off.

Added: 197

Changed: 48

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None


* Averted in ''VideoGame/CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''OrderOfEcclesia'' also uses edited ''Rondo'' sprites, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears between frames]]) rather than the speedo from ''Dracula X''.

to:

* Averted in ''VideoGame/CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''{{Castlevania}}'' ''Franchise/{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[CastlevaniaSymphonyOfTheNight ''[[VideoGame/CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''OrderOfEcclesia'' ''VideoGame/CastlevaniaOrderOfEcclesia'' also uses edited ''Rondo'' sprites, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears between frames]]) rather than the speedo from ''Dracula X''.X''.
** ''VideoGame/CastlevaniaPortraitOfRuin'' also averts this with its version of the Werewolf, which upon defeat transforms back into a naked man who [[BloodFromTheMouth coughs blood]] before dying.



** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs.

to:

** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs.organs anyway.
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None


** Players can remove all their equipped gear, leaving the character ''naked'' except for a different kind of MagicPants[[hottip:*:All characters have unremovable underwear of some sort, either boxers/loincloth or a bikini]].

to:

** Players can remove all their equipped gear, leaving the character ''naked'' except for a different kind of MagicPants[[hottip:*:All Magic Pants[[note]]All characters have unremovable underwear of some sort, either boxers/loincloth or a bikini]].bikini[[/note]].
Is there an issue? Send a MessageReason:
None


* In ''FinalFantasyVII'', Vincent Valentine's LimitBreak involves changing shape into a beast. His clothes simply reappear when he changes back.
** ''[[FinalFantasyViiAdventChildren Advent Children]]'' seems to suggest that the cloak itself is part of his power. Possibly a holdover from when he was first transformed, since he was wearing a labcoat at the time.
** Possibly Terra Branford in ''FinalFantasyVI'', whose innate ability, Trance (Morph in the original release) turns her into a naked, fuzzy, pink Esper, although she still wields her weapons and enjoys the stat benefits of her armor and relics. Using the command "Revert" restores her and her clothes. Might just be a case where PowerGlows so brightly that it prevents anyone from seeing her clothes underneath.
** And again in ''FinalFantasyIX'', with both Zidane and Kuja, whose trance forms have all their clothes vanish in lieu of fur, yet reappear as soon as it ends.

to:

* In ''FinalFantasyVII'', ''VideoGame/FinalFantasyVII'', Vincent Valentine's LimitBreak involves changing shape into a beast. His clothes simply reappear when he changes back.
** ''[[FinalFantasyViiAdventChildren ''[[Anime/FinalFantasyViiAdventChildren Advent Children]]'' seems to suggest that the cloak itself is part of his power. Possibly a holdover from when he was first transformed, since he was wearing a labcoat at the time.
** Possibly Terra Branford in ''FinalFantasyVI'', ''VideoGame/FinalFantasyVI'', whose innate ability, Trance (Morph in the original release) turns her into a naked, fuzzy, pink Esper, although she still wields her weapons and enjoys the stat benefits of her armor and relics. Using the command "Revert" restores her and her clothes. Might just be a case where PowerGlows so brightly that it prevents anyone from seeing her clothes underneath.
** And again in ''FinalFantasyIX'', ''VideoGame/FinalFantasyIX'', with both Zidane and Kuja, whose trance forms have all their clothes vanish in lieu of fur, yet reappear as soon as it ends.



* Averted in ''CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''{{Castlevania}}'' tradition.

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* Averted in ''CastlevaniaRondoOfBlood'' ''VideoGame/CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''{{Castlevania}}'' tradition.

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Example indentation; I\'m confused as to what the Flandre and Momizi examples referred to. Please fix if you know. :)


* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. Magically.

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* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''.''VideoGame/TheLegendOfZeldaOcarinaOfTime''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. Magically.



* Certain characters in the ''VideoGame/{{Touhou}}'' series have displayed shapeshifting abilities in the games they're in, either when introducing themselves ([[CatGirl Orin]] changes into her humanoid form twice in the same game, complete with dress and wheelbarrow), or when the player uses a bomb ([[FriendlyNeighborhoodVampire Flandre]], [[{{Youkai}} Momizi]]; [[FriendlyNeighborhoodVampire Remilia]] sometimes changes into a bat during certain attack patterns, and if the player bombs during her final patterns, she temporarily changes into a bat too).
** On a different note, [[PlayingWithFire Mokou]] has a literal pair of magic pants that are immune to fire. And immune to her repeatedly dying explosively.

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* Certain characters in the ''VideoGame/{{Touhou}}'' series have displayed shapeshifting abilities in the games they're in, either when introducing themselves ([[CatGirl series:
** [[CatGirl
Orin]] changes shapeshifts into her humanoid form twice in the same game, complete with dress and wheelbarrow), or when the player uses a bomb ([[FriendlyNeighborhoodVampire Flandre]], [[{{Youkai}} Momizi]]; wheelbarrow.
**
[[FriendlyNeighborhoodVampire Remilia]] sometimes changes into a bat during certain attack patterns, and if the player bombs during her final patterns, she temporarily changes into a bat too).
too.
** On a different note, [[PlayingWithFire Mokou]] has a literal pair of magic pants that are immune to fire. And immune to her repeatedly dying explosively.
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* Certain characters in the VideoGame/{{Touhou}} series have displayed shapeshifting abilities in the games they're in, either when introducing themselves ([[CatGirl Orin]] changes into her humanoid form twice in the same game, complete with dress and wheelbarrow), or when the player uses a bomb ([[FriendlyNeighborhoodVampire Flandre]], [[{{Youkai}} Momizi]]; [[FriendlyNeighborhoodVampire Remilia]] sometimes changes into a bat during certain attack patterns, and if the player bombs during her final patterns, she temporarily changes into a bat too).

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* Certain characters in the VideoGame/{{Touhou}} ''VideoGame/{{Touhou}}'' series have displayed shapeshifting abilities in the games they're in, either when introducing themselves ([[CatGirl Orin]] changes into her humanoid form twice in the same game, complete with dress and wheelbarrow), or when the player uses a bomb ([[FriendlyNeighborhoodVampire Flandre]], [[{{Youkai}} Momizi]]; [[FriendlyNeighborhoodVampire Remilia]] sometimes changes into a bat during certain attack patterns, and if the player bombs during her final patterns, she temporarily changes into a bat too).
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* Panne of ''VideoGame/FireEmblemAwakening'' seems to have designed her armor for the express purpose of fitting both her humanoid form and her giant rabbit form.
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* Eiji from ''Super Tokusatsu Wars'' has a transformation where he turns into a large, monstrous humanoid... completely destroying his old body in the process. Yet, if you use the Detransform action, he returns to his normal self, with the clothes he had on before he transformed.
* In the ''VideoGame/BloodyRoar'' series of games, the transformations into the characters' beast forms explicitly tears the characters' clothing (almost always shoes, but often shirts, and sometimes their beast form is actually partially or completely naked). However, transforming back to human form also restores the torn clothing.
** [[LampshadeHanging Lampshaded]] in [[http://www.furaffinity.net/view/535617 this]] Bloody Roar fanfic ({{NSFW}} and free registration required); during a FoeYay moment between [[CloningBlues clone-brothers]] Long and Shenlong, they compare underwear choices in regards to their transformations -- Long wears customized thongs (with a little strap for his tail), while Shenlong [[GoingCommando goes commando]]. Also, in the SlapSlapKiss fight between them beforehand, Shenlong removes his expensive shirt prior to transforming, not wanting to tear it up.
* In ''NetHack'', a self-polymorph can destroy or forcibly disrobe you of all your armor, but when you return to normal form you can sit on a cockatrice corpse without turning to stone. Hence, your character must be wearing magic pants.
* Averted with ''VideoGame/{{Rampage}}''; when the player characters revert to human form, they cover themselves up with their hands and run off screen.
* In ''FinalFantasyVII'', Vincent Valentine's LimitBreak involves changing shape into a beast. His clothes simply reappear when he changes back.
** ''[[FinalFantasyViiAdventChildren Advent Children]]'' seems to suggest that the cloak itself is part of his power. Possibly a holdover from when he was first transformed, since he was wearing a labcoat at the time.
** Possibly Terra Branford in ''FinalFantasyVI'', whose innate ability, Trance (Morph in the original release) turns her into a naked, fuzzy, pink Esper, although she still wields her weapons and enjoys the stat benefits of her armor and relics. Using the command "Revert" restores her and her clothes. Might just be a case where PowerGlows so brightly that it prevents anyone from seeing her clothes underneath.
** And again in ''FinalFantasyIX'', with both Zidane and Kuja, whose trance forms have all their clothes vanish in lieu of fur, yet reappear as soon as it ends.
* The Manaketes, Laguz, and Taguel in the ''FireEmblem'' series don't have any issues with their clothing, despite the fact that their dragon/animal transformations are larger then their humanoid forms, and very different in shape, as well. It simply disappears when they transform, and comes back once they revert to human form.
* Subverted in ''VideoGame/KillerInstinct'' with Sabrewulf's ending. After turning back into a human, his shirt rips more, and because he's only seen from the waist up for this final scene, one can only assume what's down there, or more so, what isn't.
* In ''AlteredBeast'', the player characters can collect a series of orbs that causes them to become more muscular and less clothed with each application, until finally taking on the form of a fully nude (yet [[BarbieDollAnatomy anatomically void]]) monster. It's a different monster on each level, with the player characters reverting back to their original (clothed) form at the beginning of each level. Then again, you start off wearing not much more than a tunic and a loincloth anyway.
** Slightly subverted in ''Project Altered Beast''. Upon first transforming into the werewolf, all your clothes tear off; when you change back, your shirt and jacket are gone for good, yet your jeans and boots somehow return.
* In ''VideoGame/WorldOfWarcraft'', Druids keep the statboosts from their gear despite not wearing anything in animal form. The gear also reappears when they tansform back. Same also aplies to any other class or mob with a shape-shifting ability. Notably, the Warlock's Metamorphosis (which temporarily turns the user into a demon) has MagicPants, as does a Shaman's Ghost Wolf form.
** In addition other players polymorphed by a mage, or otherwise transformed into a Sheep, Penguin, Frog or any other part of a wide ranging menagerie are also immune to unexpected nakedness, but it is magic after all.
** Players can remove all their equipped gear, leaving the character ''naked'' except for a different kind of MagicPants[[hottip:*:All characters have unremovable underwear of some sort, either boxers/loincloth or a bikini]].
** They finally going to play it real straight in later ExpansionPack ''Cataclysm'', this is going to be standard issue for all classes of playable [[OurWerewolvesAreDifferent Worgens]]. They can alternate between human and worgen form, but always revert to worgen when combat is initiated. Unlike druids, they do keep their clothing/armor while in worgen form (not just strangely dissapear and reappear when returning human).
* Werewolves in the game ''{{Majesty}}'' are naked while in wolf form (which is all the time when they are alive), magically gaining pants when they revert to human form after they die.
* The ''Film/{{X-Men}} Origins: {{Wolverine}}'' game plays this painfully straight. Despite the game having impressive effects where Wolverine's shirt, flesh and muscles get torn up as he takes damage, this only applies to his upper body. His pants stay completely intact.
** Played even more ridiculously straight if you unlock the Classic Wolverine costume, where Wolvie's regeneration suddenly now applies to the whole outfit, so as not to ruin the iconic look of the costume with clothing damage.
* Subverted in ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]''. If you become a [[WolfMan werewolf]] and transform, when it's no longer night, you won't be wearing anything (except your [[MagicPants glued on loincloth]]). Though they won't be destroyed, since you can just equip them again, otherwise all your [[AmplifierArtifact precious artifacts]] [[NiceJobBreakingItHero would be destroyed.]]
* Link from ''VideoGame/TheLegendOfZeldaOcarinaOfTime'''. When he's a kid he has no tights. When he wakes up in the Temple of Time...Tights. Magically.
** While we're on the topic of ''Zelda'', two words: ''VideoGame/TheLegendOfZeldaMajorasMask's'' Giant's Mask. Well, okay, it may be the ''mask'' that's magical and causes his clothes to grow in tandem, but it's still kind of humorous when you think about it. Also applies to the other masks.
** JustifiedTrope in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', since the first time he transforms back to human Link's wearing [[ClothesMakeTheLegend entirely different clothes]], provided to him by the spirits in recognition of his heroism. These clothes could very well be magical, and since the spirits already knew about the wolf thing, they could have prepared the clothes to appear and disappear in just that way. Strangely, the wolf keeps the earrings that Link wears in his human form, making this a rather mixed use of the trope.
* Certain characters in the VideoGame/{{Touhou}} series have displayed shapeshifting abilities in the games they're in, either when introducing themselves ([[CatGirl Orin]] changes into her humanoid form twice in the same game, complete with dress and wheelbarrow), or when the player uses a bomb ([[FriendlyNeighborhoodVampire Flandre]], [[{{Youkai}} Momizi]]; [[FriendlyNeighborhoodVampire Remilia]] sometimes changes into a bat during certain attack patterns, and if the player bombs during her final patterns, she temporarily changes into a bat too).
** On a different note, [[PlayingWithFire Mokou]] has a literal pair of magic pants that are immune to fire. And immune to her repeatedly dying explosively.
** Similarly, fairies resurrect after being killed. One assumes this trope is in play when they resurrect, or there would be a massive clothes shortage among those with frequent dying miles like Cirno.
* In ''{{Splatterhouse}}'', during the fight against [[spoiler:the mutated Jennifer, she transforms back into her human form]] after being hit enough times, with her clothes literally reappearing out of nowhere.
* Used in one of the end credits scenes from ''VideoGame/CaveStory''. [[spoiler:Sue and Itoh]] are transformed from [[HalfDressedCartoonAnimal Half Dressed Mimigas]] to fully-dressed humans.
* ''JakAndDaxter'': When Daxter is turned into an ottsel, he's left with only his gloves and goggles. [[spoiler:Similarly, Veger loses his coat, boots, and pants, and Tess loses just her shoes]]. And when Daxter's SuperpoweredEvilSide comes out, his gloves and goggles grow while his [[AndYourRewardIsClothes pants]] are shredded from the knees down. Of course, upon returning to his cute lil' ottsel form, his pants are returned to normal.
** For that matter, in ''JakII'', the final [[SuperpoweredEvilSide Dark Jak]] upgrade causes [[TopheavyGuy his upper body to grow to about twice its usual size]], with his shirt changing size and shape accordingly.
** In ''PlaystationMoveHeroes'', Daxter's pants only appear when he enters Dark Mode (in what has to be some bizarre [[ZigZaggingTrope Zig Zag]] of this trope).
* Averted in ''CastlevaniaRondoOfBlood'' and every subsequent game that uses the ''Rondo'' sprites for the Werewolf enemy. After losing all his HP, he transforms back into a naked man and bursts into flames as per the ''{{Castlevania}}'' tradition.
** Played somewhat straight in the ''Rondo'' remake on the PSP, ''The Dracula X Chronicles''. When the Werewolf transforms back, he's now wearing a black speedo, both in the new 2.5D remake and the port of the original ''Rondo''. The Werewolves in the port of ''[[CastlevaniaSymphonyOfTheNight Symphony]]'', however, remain uncensored.
** ''OrderOfEcclesia'' also uses edited ''Rondo'' sprites, but with a pair of boxer shorts ([[DigitalBikini that spontaneously appears between frames]]) rather than the speedo from ''Dracula X''.
* Fawkes from ''VideoGame/{{Fallout 3}}'' used to wear [[spoiler:Vault 87]] overalls. He still does, but having grown into twice as tall and large as he once was, the top half has been torn, clearly inadequate to house his new physique. The lower half fits just fine.
** Though it does state in one of the computer terminals that Super Mutants have no reproductive organs.
* Morrigan from ''VideoGame/DragonAgeOrigins'' has a bra on when her shirt is off, and [[AbsoluteCleavage only when her shirt is off]].
* In the climactic battle with Titan Joker in ''VideoGame/BatmanArkhamAsylum'', the Titan formula has made the Joker a huge, hulking man-thing that stands easily ten feet tall. Needless to say, his purple suit is completely destroyed by the transformation - except for a pair of ragged purple shorts.
* Alex Mercer from ''VideoGame/{{Prototype}}'' shapeshifts constantly and never has to replace his clothes - even taking the forms of his [[FaceStealer victims]] dresses him in their outfits, whether they were suits, pants, skirts or body armour complete with gas mask. This is because his entire body, including his clothes, is made from superdynamic biomass that can imitate anything. On the downside, that means conventional armour does nothing except complete the disguise and his 'gas mask' will not, in fact, protect him from gas.
** Same here with [[VideoGame/{{Prototype 2}} James Heller]].
* If you give your female ''SoulCalibur 4'' character the spyrobe (I have the German version and I`m not sure if this is the right translation) you can clearly see that your character wears no bra. However when the opponent destroys your spyrobe you suddenly wearing one.
* In ''VideoGame/GoldenSun [[VideoGame/GoldenSunDarkDawn Dark Dawn]]'', Sveta's clothing will magically expand to fit her Beast Form when it's activated, and then magically shrink back to their normal size when she reverts. No ClothingDamage is sustained in either transformation.
* A variation of this trope, in ''VideoGame/SonicUnleashed'': Sonic's first transformation into the Werehog clearly shows his gloves being ripped to shreds, but when he reverts back to his original form, they magically reappear. This happens every subsequent transformation, even in the final one.
** For that matter, his shoes change size and shape, even gaining ''spikes''.
* ''RuneFactory3'' has characters with shapeshifting ability: [[spoiler:Micah, Pia, and Raven]]. When they transform, they lose or change their clothes, but when they revert to their normal forms. their clothes magically reappear.
* The old PC RogueLike ''Ragnarok/Valhalla'' specifically averts this: if you polymorph into something larger than a troll, then "Your armor strains and bursts. Eight of your fingers are cut off by rings. You shall now be known as Gjarfililidan the Fire Giant."
* Double subverted in [[LicensedGame the game of the movie]] ''VideoGame/TheAmazingSpiderMan''. When Dr Connors transforms into the Lizard, all his clothes disappear -- they don't even rip, they're just ''gone''. But when he changes back he's suddenly wearing boxers.
* Derek Simmons in ''ResidentEvil6'' somehow manages to change form twice, and radically - first into some four-legged predator, then into a gigantic T-rex made of organs. But each time he turns back to human, his pants and boots have survived the transformation.
** '''Then''' he turns into a building-sized insectoid and back, but you guess it - his pants and boots are still immune even to that.
* Averted with [[OurWerebeastsAreDifferent werecreatures]] in ''VideoGame/DwarfFortress'': when one in human form transforms all their clothes are removed (even stuff they can still put back on, like backpacks), though not destroyed because that's not something the game engine can do yet. As a result, most werecreatures spend the majority of their time naked in human form, hiding in caves.
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