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Whip It Good has been disambiguated


* WhipItGood: The last warrior Nihal has to face before joining the Academy is a wizard mercenary from the Land of the Fire armed with a whip.
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The trilogy's titles are ''Nihal of the Land of the Wind'', ''The Mission of Sennar'' and ''The Talisman of Power''. The series was well-received by readers and became quite popular. It also spawned two sequel trilogies known as ''The Wars of the Emerged World'' and ''Legends of the Emerged World'' but they did not reach the previous series' level of popularity.

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The trilogy's titles are ''Nihal of the Land of the Wind'', ''The Mission of Sennar'' and ''The Talisman of Power''. The series was well-received by readers and became quite popular. It also spawned two sequel trilogies known as ''The Wars of the Emerged World'' (''The Guild of Assassins'', ''The Two Warriors'' and ''A New Kingdom'') and ''Legends of the Emerged World'' (''Adhara's Destiny'', ''Daughter of the Blood'' and ''The Last Heroes'') but they did not reach the previous series' level of popularity.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: During Nihal's trials to be accepted in the Knighthood, she faces a warrior wielding one and is forced to resorts to DualWielding to win.

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* EnchantedForest: The Forest, a thick and trackless wood that dominates the Land of the Wind's southern border. As most of the Land of the Wind is open prairie stretching out to the horizon, the Forest's thick vegetation and restricted sightlines seem alien, claustrophobic and frightening to the Land's inhabitants, leading to the rise of numerous legends about the Forest being a dangerous place full of vicious monsters lurking in its depths. In truth there's little in the way of danger in the Forest, and no actual monsters -- however, it ''is'' home to a large community of pixies, as well as a [[TheWorldTree Father of the Forest]].



* TheLostWoods: The Forest, a thick and trackless wood that dominates the Land of the Wind's southern border. As most of the Land of the Wind is open prairie stretching out to the horizon, the Forest's thick vegetation and restricted sightlines seem alien, claustrophobic and frightening to the Land's inhabitants, leading to the rise of numerous legends about the Forest being a dangerous place full of vicious monsters lurking in its depths. In truth there's little in the way of danger in the Forest, and no actual monsters -- however, it ''is'' home to a large community of pixies, as well as a [[TheWorldTree Father of the Forest]].

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* PeopleOfHairColor: All half-elves have vivid purple hair.



* YouGottaHaveBlueHair: All half-elves have vivid purple hair.

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A Mac Guffin is an object that is pursued and desired but which is otherwise irrelevant to the narrative. The objects pursued in the story are highly relevant to its outcome and thus aren't examples.


* {{Foreshadowing}}: While sneaking past the Fammin barracks in the Land of the Days, the characters are surprised to feel a powerful sense of sorrow and suffering coming from within them. This serves as an early hint that the Fammin are as much victims of the Tyrant as anyone else.



* MacGuffin: The eponymous Talisman of Power and its eight stones.



* MercyKill: Nihal does this to [[spoiler: Ghost Fen and Vrašta]].

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* %%* MercyKill: Nihal does this to [[spoiler: Ghost Fen and Vrašta]].%%Does what?



* {{Mooks}}: Fammin were created for this purpose. [[spoiler: After Aster's demise the remaining Fammin lose their evilness and are eventually spared.]]

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* {{Mooks}}: Fammin were created for this purpose. [[spoiler: After Aster's demise demise, the remaining Fammin lose their evilness and are eventually spared.]]


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* NotAlwaysEvil: The Fammin are introduced as fairly standard AlwaysChaoticEvil orc stand-ins who live only to pillage, murder and destroy. It's later revealed that [[spoiler:this is because they have essentially no free will, as Aster uses their true names to force them to do whatever he commands, and the Fammin have for the most part ceased to view themselves as anything other than tools to be wielded]].
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* OurElvesAreBetter:

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* OurElvesAreBetter:OurElvesAreDifferent:
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The ''Chronicles of the Emerged World'' -- ''Cronache del Mondo Emerso -- is an Italian fantasy saga written by Licia Troisi, and published also in several other European countries ([[NoExportForYou Sadly, it is not yet out in the UK.]])

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The ''Chronicles of the Emerged World'' -- ''Cronache del Mondo Emerso Emerso'' -- is an Italian fantasy saga written by Licia Troisi, and published also in several other European countries ([[NoExportForYou Sadly, it is not yet out in the UK.]])
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The ''Chronicles of the Emerged World'' is a recent Italian fantasy saga written by Licia Troisi, and published also in several other European countries ([[NoExportForYou Sadly, it is not yet out in the UK.]])

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The ''Chronicles of the Emerged World'' -- ''Cronache del Mondo Emerso -- is a recent an Italian fantasy saga written by Licia Troisi, and published also in several other European countries ([[NoExportForYou Sadly, it is not yet out in the UK.]])

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* OurFairiesAreDifferent: The pixies -- ''folletti'', in Italian -- are diminutive winged humanoids very closely connected to magic and nature, and which make their homes in forests where other races do not go. They're a declining species in the series' time, as the Tyrant has destroyed most of the forests where they live and armies on both sides of the war are in the habit of systematically hunting them to force them to be scouts, jesters or mascots.


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* OurPixiesAreDifferent: The pixies -- ''folletti'', in Italian -- are diminutive winged humanoids very closely connected to magic and nature, and which make their homes in forests where other races do not go. They're a declining species in the series' time, as the Tyrant has destroyed most of the forests where they live and armies on both sides of the war are in the habit of systematically hunting them to force them to be scouts, jesters or mascots.
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* PurpleEyes: All half-elves have purple eyes.
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* KungFuWizard: It's possible to have warrior-wizards, although [[SquishyWizards pure wizards]] usually have more powerful spells.

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* KungFuWizard: It's possible to have warrior-wizards, although [[SquishyWizards [[SquishyWizard pure wizards]] usually have more powerful spells.
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* {{Bizarrechitecture}}: The sanctuary of time appears as a gigantic cubical edifice whose top is crowded with a mess of disparate buildings and with a river doing an eternal, gravity- and entropy-defying circuit of its walls. Its inside, which starts as a chaotic tangle of intersecting stairs and only gets weirder from there, [[EldritchLocation goes way beyond just bizarre]].

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* {{Bizarrechitecture}}: {{Bizarrchitecture}}: The sanctuary of time appears as a gigantic cubical edifice whose top is crowded with a mess of disparate buildings and with a river doing an eternal, gravity- and entropy-defying circuit of its walls. Its inside, which starts as a chaotic tangle of intersecting stairs and only gets weirder from there, [[EldritchLocation goes way beyond just bizarre]].
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* Bizarrechitecture: The sanctuary of time appears as a gigantic cubical edifice whose top is crowded with a mess of disparate buildings and with a river doing an eternal, gravity- and entropy-defying circuit of its walls. Its inside, which starts as a chaotic tangle of intersecting stairs and only gets weirder from there, [[EldritchLocation goes way beyond just bizarre]].

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* Bizarrechitecture: {{Bizarrechitecture}}: The sanctuary of time appears as a gigantic cubical edifice whose top is crowded with a mess of disparate buildings and with a river doing an eternal, gravity- and entropy-defying circuit of its walls. Its inside, which starts as a chaotic tangle of intersecting stairs and only gets weirder from there, [[EldritchLocation goes way beyond just bizarre]].

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