History Literature / ArrivalsFromTheDark

21st Mar '17 9:21:40 AM ChronoLegion
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* MyGreatestFailure: On a large scape in the spin-off series. Back during the early days of the Foundation for the Development of Alien Cultures, FDAC tried to progress the cultures of three humanoid races at the level of 19th century Earth. Those civilizations are now gone, and one of the Foundation's guiding principles since that time is the Kinnison Threshold, which states that only cultures in the Late Medieval period or earlier can be progressed. Ivar doesn't even remember the original names of the three planets, only the names given to them by the Foundation after the fact as monuments to their failure: Icy Hell, Bitter Berry, and Ruined Hope.
25th Jan '17 11:53:12 AM ChronoLegion
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* OmniscientMoralityLicense: Not quite omniscient, but the Arbiters of Justice, created centuries after humanity's FirstContact, are humans who possess a quality that allows them to look at events subjectively, not only from an anthropocentric point of view. An Arbiter of Justice also has the nigh-ultimate authority in Earth Federation, and everyone is required to obey by their decisions, since they are always perceived as ultimately just, even if they may seem detrimental to humanity. Many alien races even demand that an Arbiter of Justice be present at important negotiations to ensure fairness for both sides. Naturally, some people resent the Arbiters for their cosmopolitan views, but they are still forced to abide by their decisions. One such decision involves preventing the fleet from dealing a crushing blow to the enemy with whom humanity has been waging a long and devastating war for decades, which results in the war continuing for another century before humanity is finally able to overcome their foe.

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* OmniscientMoralityLicense: Not quite omniscient, but the Arbiters of Justice, created centuries after humanity's FirstContact, are humans who possess a quality that allows them to look at events subjectively, objectively, not only from an anthropocentric point of view. An Arbiter of Justice also has the nigh-ultimate authority in Earth Federation, and everyone is required to obey by their decisions, since they are always perceived as ultimately just, even if they may seem detrimental to humanity. Many alien races even demand that an Arbiter of Justice be present at important negotiations to ensure fairness for both sides. Naturally, some people resent the Arbiters for their cosmopolitan views, but they are still forced to abide by their decisions. One such decision involves preventing the fleet from dealing a crushing blow to the enemy with whom humanity has been waging a long and devastating war for decades, which results in the war continuing for another century before humanity is finally able to overcome their foe.
25th Jan '17 11:49:40 AM ChronoLegion
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* NamingYourColonyWorld: played straight with most human colonies. One of the often-mentioned colonies is named Gondwana after one of the ancient Earth supercontinents. Several early colonies are also named after ancient gods, such as Baal, Astarte, and Ajax. Two colonies in the same system are named after Greece (presumably, settled by Greeks): New Hellas ("Hellas" is the original name for Greece) and Peloponnesus (the peninsula where Southern Greece is located). The three colonies most mentioned (T'har, Ro'on, and Aezat) were originally Faata colonies and were settled by humans after the aliens were pushed out. They decided to keep the names.

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* NamingYourColonyWorld: played straight with most human colonies. One of the often-mentioned colonies is named Gondwana after one of the ancient Earth supercontinents. Several early colonies are also named after ancient gods, gods or mythical heroes, such as Baal, Astarte, and Ajax. Two colonies in the same system are named after Greece (presumably, settled by Greeks): New Hellas ("Hellas" is the original name for Greece) and Peloponnesus (the peninsula where Southern Greece is located). The three colonies most mentioned (T'har, Ro'on, and Aezat) were originally Faata colonies and were settled by humans after the aliens were pushed out. They decided to keep the names.
25th Jan '17 11:45:27 AM ChronoLegion
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** Lo'ona Aeo weapons fire cannonball-like rounds that completely ignore DeflectorShields.

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** Lo'ona Aeo weapons fire cannonball-like rounds projectiles that completely ignore DeflectorShields.are incredibly effective against both DeflectorShields and enemy hulls.
25th Jan '17 11:43:08 AM ChronoLegion
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* HomeworldEvacuation: In ''The Defender'', while an joint human-Haptor archaeological team attempts to discover a Daskin artifact on the planet Liana 2 (the Llyano homeworld), Earth's Mobile Fleet is attempting to intercept a NegativeSpaceWedgie that threatens the planet and any other planet in its path. A massive Lo'ona Aeo ship arrives to trade with the locals, and it's noted that it's much larger than a typical trade ship and may even be capable of evacuating a significant portion of the planet's population if necessary. The humans agree that the Lo'ona Aeo must be preparing to invoke this trope in case the giant DeflectorShield set up by the Mobile Fleet to intercept the particle stream fails. They are followed by three Nil'hazi ships, who claim to be doing the same and insist that the humans shield will not hold, so the Mobile Fleet should, instead, focus on evacuating as many Llyano as possible.

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* HomeworldEvacuation: HomeworldEvacuation:
** The Proteids have saved a primitive sentient race called the Spolders from their dying planet and have resettled them to a large island on their own hidden homeworld. Spolders a race of thinkers, who don't really do much beyond taking care of the basics of survival. They tend to avoid interacting with the Proteids. When such interactions do occur, Proteids typically adopt the appearance of Spolders as a gesture of respect.
**
In ''The Defender'', while an joint human-Haptor archaeological team attempts to discover a Daskin artifact on the planet Liana 2 (the Llyano homeworld), Earth's Mobile Fleet is attempting to intercept a NegativeSpaceWedgie that threatens the planet and any other planet in its path. A massive Lo'ona Aeo ship arrives to trade with the locals, and it's noted that it's much larger than a typical trade ship and may even be capable of evacuating a significant portion of the planet's population if necessary. The humans agree that the Lo'ona Aeo must be preparing to invoke this trope in case the giant DeflectorShield set up by the Mobile Fleet to intercept the particle stream fails. They are followed by three Nil'hazi ships, who claim to be doing the same and insist that the humans shield will not hold, so the Mobile Fleet should, instead, focus on evacuating as many Llyano as possible.
11th Jul '16 7:55:25 PM ChronoLegion
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* {{Humanshifting}}: While the rest of his species has VoluntaryShapeshifting, the Exile's condition causes him to be locked into the first species he changes to. After that, only relatively small changes are possible. He chooses humans and has been living on Earth since the 13th century. While he is able to imitate a human male of any skin color (women's bodies are too different for him to change into), he has been seen as a HumanAlien or even a "pseudo-humanoid" at several points, although it's implied that these changes are only cosmetic (despite the four-fingered hands of the latter). He also spends decades with a prosthetic arm, as the man he replaced lost his arm in battle before expiring. He is able to regrow the arm when necessary in a matter of seconds.
6th Jun '16 12:07:45 PM ChronoLegion
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* UsefulNotes/{{Mars}}: Several small bases are present on the red planet in the first novel, including the USF base of the Second Fleet. In both first and second novels, the planet is used to test fighter pilots alongside the hellish Venus. By the fifth novel, taking place a few centuries after the first, however, Mars has been largely terraformed and is now home to 200 million people and even has oceans, rivers, and vast forests. Some areas have been set aside as preserves in order to retain the natural Martian landscape and scenery, although, of course, the air is breathable if rarefied (think Himalayas).

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* UsefulNotes/{{Mars}}: Several small bases are present on the red planet in the first novel, including the USF base of the Second Fleet. In both first and second novels, the planet is used to test fighter pilots alongside the hellish Venus. By the fifth novel, taking place a few centuries after the first, however, Mars has been largely terraformed and is now home to 200 million people and even has oceans, rivers, and vast forests. Some areas have been set aside as preserves in order to retain the natural Martian landscape and scenery, although, of course, the air is breathable if rarefied (think Himalayas). In fact, the terraforming of Mars was used as a testbed for future settlement of Mars-like worlds, including T'har.
6th Jun '16 12:06:50 PM ChronoLegion
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* UsefulNotes/{{Mars}}: Several small bases are present on the red planet in the first novel, including the USF base of the Second Fleet. In both first and second novels, the planet is used to test fighter pilots alongside the hellish Venus. By the fifth novel, taking place a few centuries after the first, however, Mars has been largely terraformed and is now home to 200 million people and even has oceans, rivers, and vast forests. Some areas have been set aside as preserves in order to retain the natural Martian landscape and scenery, although, of course, the air is breathable if rarefied (think Himalayas).
1st Jun '16 11:00:49 AM ChronoLegion
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* AdiposeRex: [[LizardFolk Dromi]] Patriarchs are typically extremely big and heavy and are virtually incapable of moving on their own, using specialized ArtificialGravity chairs to move around. This is because Dromi grow throughout their lives, and the Patriarch's life is far longer than a typical Dromi (who die at around 45-50) thanks to longevity treatments. Eventually, though, partly due to the SquareCubeLaw, the treatments stop working, and the Patriarch dies. His place is taken up by one of his immediate assistants of the Sidura-zong caste, who also fit this trope for the same reason, if not to the same extent as the Patriarch.
20th May '16 9:22:31 AM ChronoLegion
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* WeHaveReserves: The greatest strength of the [[TheReptilians Dromi]] are their sheer numbers. Their population is estimated at several ''hundred billion'', which is several times greater than the combined population of all the other known races. They breed like rabbits (much faster, in fact) and constantly need new planets to settle. Despite the great attrition rate among the lower/younger castes, their rate of reproduction is still incredibly high. They don't value the lives of the lower castes and see nothing wrong with sacrificing hundreds of them to find out a key piece of information about an enemy. Their technology is also less advanced than that of the humans and many other star-facing races, but their numbers more than make up for that. Their inborn lack of fear also means that all battles are fought to the last. Retreat is not an option to them.

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* WeHaveReserves: The greatest strength of the [[TheReptilians Dromi]] are their sheer numbers. Their population is estimated at several ''hundred billion'', which is several times greater than the combined population of all the other known races. They breed like rabbits (much faster, in fact) and constantly need new planets to settle. Despite the great attrition rate among the lower/younger castes, their rate of reproduction is still incredibly high. They don't value the lives of the lower castes and see nothing wrong with sacrificing hundreds of them to find out a key piece of information about an enemy. Their technology is also less advanced than that of the humans and many other star-facing races, but their numbers more than make up for that. Their largest ships are called dreadnoughts by humans, but they're actually the size of human frigates and are a fraction of the size of human cruisers. Their inborn lack of fear also means that all battles are fought to the last. Retreat is not an option to them.
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