History KeepCirculatingTheTapes / VideoGames

25th May '16 8:03:34 PM nombretomado
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** ''VideoGame/SonicAdventure'' for the UsefulNotes/SegaDreamcast is an odd case. The game has been ported to newer systems quite a few times, but none of those re-releases are based on the original Dreamcast release; all of them are instead based on the UpdatedRerelease for the UsefulNotes/NintendoGameCube, ''Sonic Adventure DX: Director's Cut''. This is to the chagrin of some fans of the original release, as ''DX: Director's Cut'' is not only faulted for making some changes that are considered inferior to the original game (namely graphical/texture changes), but all re-releases of the game ''[[DrosteImage are actually based on the preceding re-release]]'': the Steam port is a port of the PS3/360 port, which is a port of the mid-2000s PC port, which is a port of the original [=GameCube=] re-release. And each port of the previous version of the game [[PortingDisaster comes with more technical issues than its preceding port]], which makes the game play and look worse than it actually did on its original release.

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** ''VideoGame/SonicAdventure'' for the UsefulNotes/SegaDreamcast is an odd case. The game has been ported to newer systems quite a few times, but none of those re-releases are based on the original Dreamcast release; all of them are instead based on the UpdatedRerelease for the UsefulNotes/NintendoGameCube, ''Sonic Adventure DX: Director's Cut''. This is to the chagrin of some fans of the original release, as ''DX: Director's Cut'' is not only faulted for making some changes that are considered inferior to the original game (namely graphical/texture changes), but all re-releases of the game ''[[DrosteImage are actually based on the preceding re-release]]'': the Steam port is a port of the PS3/360 [=PS3=]/360 port, which is a port of the mid-2000s PC port, which is a port of the original [=GameCube=] re-release. And each port of the previous version of the game [[PortingDisaster comes with more technical issues than its preceding port]], which makes the game play and look worse than it actually did on its original release.
25th May '16 2:47:11 PM LucaEarlgrey
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* ''VideoGame/{{Do|nPachi}}DonPachi dai ou jou'' is infamous among CAVE fans for how hard it is to get ahold of its ports. The [=PS2=] port by Arika has been long out of print and only includes the basic "white label" version and the special [[BossGame Death Label]] edition. The Xbox 360 port has it even worse: It turns out that Aqua Systems, the contractor that 5pb (who was in charge of the port) hired to do the porting [[UsefulNotes/{{Plagiarism}} copied the code from the PS2 port]] and brought a slew of bugs with it, resulting in Arika stepping in, offering to patch up the port, and the game being pulled out of print, much to the dismay of those waiting for the patch to buy the game. Because of this, and 5pb still having the rights to ''dai ou jou'' console ports, it's highly unlikely ''dai ou jou'' will see another non-smartphone port for a long time.

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* ''VideoGame/{{Do|nPachi}}DonPachi dai ou jou'' is infamous among CAVE fans for how hard it is to get ahold of its ports. The [=PS2=] port by Arika has been long out of print and only includes the basic "white label" version and the special [[BossGame Death Label]] edition. The Xbox 360 port has it even worse: It turns out that Aqua Systems, the contractor that 5pb (who was in charge of the port) hired to do the porting [[UsefulNotes/{{Plagiarism}} copied the code from the PS2 port]] and brought a slew of bugs with it, resulting in Arika stepping in, offering to patch up the port, and [[ScrewedByTheLawyers the game being pulled out of print, print]], much to the dismay of those waiting for the patch to buy the game. Because of this, and 5pb still having the rights to ''dai ou jou'' console ports, it's highly unlikely ''dai ou jou'' will see another non-smartphone port for a long time.
25th May '16 2:44:48 PM LucaEarlgrey
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* ''VideoGame/{{Do|nPachi}}DonPachi dai ou jou'' is infamous among CAVE fans for how hard it is to get ahold of its ports. The [=PS2=] port by Arika has been long out of print and only includes the basic "white label" version and the special [[BossGame Death Label]] edition. The Xbox 360 port has it even worse: It turns out that Aqua Systems, the contractor that 5pb (who was in charge of the port) hired to do the porting [[UsefulNotes/{{Plagiarism}} copied the code from the PS2 port]] and brought a slew of bugs with it, resulting in Arika stepping in, offering to patch up the port, and the game being pulled out of print, much to the dismay of those waiting for the patch to buy the game. Because of this, and 5pb still having the rights to ''dai ou jou'' console ports, it's highly unlikely ''dai ou jou'' will see another non-smartphone port for a long time.
19th May '16 5:50:03 AM pgj1997
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** ''VideoGame/SonicAdventure'' for the UsefulNotes/SegaDreamcast is an odd case. The game has been ported to newer systems quite a few times, but none of those re-releases are based on the original Dreamcast release; all of them are instead based on the UpdatedRerelease for the NintendoGameCube, ''Sonic Adventure DX: Director's Cut''. This is to the chagrin of some fans of the original release, as ''DX: Director's Cut'' is not only faulted for making some changes that are considered inferior to the original game (namely graphical/texture changes), but all re-releases of the game ''[[DrosteImage are actually based on the preceding re-release]]'': the Steam port is a port of the PS3/360 port, which is a port of the mid-2000s PC port, which is a port of the original GameCube re-release. And each port of the previous version of the game [[PortingDisaster comes with more technical issues than its preceding port]], which makes the game play and look worse than it actually did on its original release.

to:

** ''VideoGame/SonicAdventure'' for the UsefulNotes/SegaDreamcast is an odd case. The game has been ported to newer systems quite a few times, but none of those re-releases are based on the original Dreamcast release; all of them are instead based on the UpdatedRerelease for the NintendoGameCube, UsefulNotes/NintendoGameCube, ''Sonic Adventure DX: Director's Cut''. This is to the chagrin of some fans of the original release, as ''DX: Director's Cut'' is not only faulted for making some changes that are considered inferior to the original game (namely graphical/texture changes), but all re-releases of the game ''[[DrosteImage are actually based on the preceding re-release]]'': the Steam port is a port of the PS3/360 port, which is a port of the mid-2000s PC port, which is a port of the original GameCube [=GameCube=] re-release. And each port of the previous version of the game [[PortingDisaster comes with more technical issues than its preceding port]], which makes the game play and look worse than it actually did on its original release.
18th May '16 1:36:53 AM GamerFromJump2
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* You can still buy UsefulNotes/WiiWare games on the UsefulNotes/WiiU...except the 22 that have been delisted (plus the two that were Club Nintendo-only). If crackers hadn't figured out how to turn them into [=WADs=], they would be LostForever.
12th May '16 1:32:37 PM wwtoonlinkfan
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* The original Wii release of ''VideoGame/{{Xenoblade}}'' is this in North America. Due to Nintendo of America thinking ItWillNeverCatchOn, it was given to only one retailer ([=GameStop=]) in a limited print run. It was eventually amended with a New Nintendo 3DS re-release, but the NTSC-U release of ''Xenoblade'' for the Wii is still a collector's item.

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* The original Wii release of ''VideoGame/{{Xenoblade}}'' is this in North America. Due to Nintendo of America thinking ItWillNeverCatchOn, it was given to only one retailer ([=GameStop=]) in a limited print run. It was eventually amended with a New Nintendo 3DS re-release, but the NTSC-U release of ''Xenoblade'' for the Wii is still a collector's item. Thankfully this version was eventually released on the Wii U Virtual Console for a far lower price than before.
11th May '16 3:01:11 PM Assassin-sensei
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* ''VisualNovel/ComicParty'' is near impossible to find in its original 18+ PC version. Not only has it been out of print in Japanese for years, even illegal downloads of the visual novel are now broken links. The Dreamcast and PSP versions can be found easier, but this is inconvenient for anyone who wanted to use a text-hooking software like Visual Novel Reader to read the VN (as no English patch was ever made).
8th May '16 3:34:16 PM nybiker1
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* Recently, OnlineGames are becoming victims of this due to their servers being shut down. Though many private servers exist to keep these games alive, they're often subject to being shut down by the game developers.
** Older WebGames are becoming harder to find due to their respective websites no longer hosting the game or no longer existing entirely. Though there are third party websites that still hosts some of these games, they are usually scams or blocked via pay walls.



* While not exactly a game in the strictest sense; mods, scenarios, and other custom content can become outright impossible to obtain if the website hosting them closes down. The same applies to browser games.

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* While not exactly a game in the strictest sense; mods, scenarios, and other custom content can become outright impossible to obtain if the website hosting them closes down. The same applies to browser games.
4th May '16 12:02:54 AM jag140
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* While not exactly a game in the strictest sense; mods, scenarios, and other custom content can become outright impossible to obtain if the website hosting them closes down. The same applies to browser games.
2nd May '16 11:53:21 AM Heavyman99
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** ''VideoGame/FullThrottle'' also still has yet to see any re-release.
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