History KeepCirculatingTheTapes / VideoGames

11th Jan '17 8:01:50 PM Yeow95
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* ''[[VideoGame/{{Doom}} Doom 64]]''. An original entry to the classic ''Doom'' series that was unfortunately mistaken as just another port of the original ''Doom'' due to the [[SuperTitle64Advance 64 title]] has never left the Nintendo 64, and to make things worse, came out around time when ''Turok'' and '[='GoldenEye=] 007'' were considered state-of-the-art for their time. Thankfully some copies of the original Nintendo 64 cartridges are floating around for a reasonable price on Amazon and [=eBay=].

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* ''[[VideoGame/{{Doom}} Doom 64]]''. An original entry to the classic ''Doom'' series that was unfortunately mistaken as just another port of the original ''Doom'' due to the [[SuperTitle64Advance 64 title]] has never left the Nintendo 64, and to make things worse, came out around time when ''Turok'' and '[='GoldenEye=] ''[=GoldenEye=] 007'' were considered state-of-the-art for their time. Thankfully some copies of the original Nintendo 64 cartridges are floating around for a reasonable price on Amazon and [=eBay=].
11th Jan '17 7:55:07 PM Yeow95
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*** The ambiguous legal standings over the game's music has also been linked to new re-releases of the game grinding to a halt, with the last release being the Steam port in 2011. This has resulted in the game missing out on the well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for Sega's 3D Classics collection. Not as bad as other examples on this page, as the game is not hard to obtain, let alone unavailable[[note]]It's available on various notable ''Sonic' compilations, and it is still available on certain digital storefronts like XBLA, the Wii Virtual Console, and the aforementioned Steam port[[/note]]; but it's still rather disappointing for what is widely considered by Genesis-era Sonic fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, [[WhatCouldHaveBeen but turned down]].

to:

*** The ambiguous legal standings over the game's music has also been linked to new re-releases of the game grinding to a halt, with the last release being the Steam port in 2011. This has resulted in the game missing out on the well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for Sega's 3D Classics collection. Not as bad as other examples on this page, as the game is not hard to obtain, let alone unavailable[[note]]It's unavailable[[note]]The game is available on various notable ''Sonic' a handful of ''Sonic'' compilations, and it is still available on certain digital storefronts like ports of the game on XBLA, the Wii Virtual Console, Console (Wii), and the aforementioned Steam port[[/note]]; are still active[[/note]]; but it's still rather disappointing for what is widely considered by Genesis-era Sonic fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, [[WhatCouldHaveBeen but turned down]].
11th Jan '17 7:51:56 PM Yeow95
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** The original version of ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. Being released on the unpopular Mega CD/Sega CD add-on for the UsefulNotes/SegaGenesis is the reason for its obscure status in the first place, compared to the main Genesis Sonic titles. A PC port released a few years later became functionally obsolete, with the game becoming virtually unplayable on computers running Windows XP and later. A planned inclusion of the game on ''Sonic Mega Collection'' was nixed due to emulation problems (mostly from tossing out the original schematics and design documents for the Mega CD/Sega CD as well as somehow losing the original game's source code), subsequently resulting in the version on ''Sonic Gems Collection'' being a modified port of the PC version (this is noticeable in how the debug menu works, and the water in Tidal Tempest being clear; [=PCs=] of the era had issues emulating the water effects, so it was scrapped). The 2011 re-release has the assets of the original game running on a engine completely re-coded from scratch, which makes it a hybrid of a PolishedPort and a VideoGameRemake; but its the closest thing one could get to a true re-release of the Mega CD version, due to it being designed to be virtually identical to the original release.

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** The original version of ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. Being released on the unpopular Mega CD/Sega CD add-on for the UsefulNotes/SegaGenesis is the reason for its obscure status in the first place, compared to the main Genesis Sonic titles. A PC port released a few years later has over time became functionally obsolete, with the game becoming virtually unplayable on computers running Windows XP and later. A planned inclusion of the game on ''Sonic Mega Collection'' was nixed due to emulation problems (mostly from tossing out the original schematics and design documents for the Mega CD/Sega CD as well as somehow losing the original game's source code), subsequently resulting in the version on ''Sonic Gems Collection'' being a modified port of the PC version (this is noticeable in how the debug menu works, and the water in Tidal Tempest being clear; [=PCs=] of the era had issues emulating the water effects, so it was scrapped). The 2011 re-release has the assets of the original game running on a engine completely re-coded from scratch, which makes it a hybrid of a PolishedPort and a VideoGameRemake; but its the closest thing one could get to a true re-release of the Mega CD version, due to it being designed to be virtually identical to the original release.



*** The game has also seen new re-releases grind to a halt by the early 2010s, which has resulted in the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. Not as bad as other examples on this page, as the game is not hard to obtain[[note]]It's available on various compilations and is still available on certain digital storefronts like Steam,[[/note]], but it's still rather disappointing for what is widely considered by the games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].

to:

*** The game ambiguous legal standings over the game's music has also seen been linked to new re-releases grind of the game grinding to a halt by halt, with the early 2010s, which last release being the Steam port in 2011. This has resulted in the game missing out on the well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. Not as bad as other examples on this page, as the game is not hard to obtain[[note]]It's obtain, let alone unavailable[[note]]It's available on various compilations notable ''Sonic' compilations, and it is still available on certain digital storefronts like Steam,[[/note]], XBLA, the Wii Virtual Console, and the aforementioned Steam port[[/note]]; but it's still rather disappointing for what is widely considered by the games' Genesis-era Sonic fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen but turned down]].
11th Jan '17 7:35:54 PM Yeow95
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** ''VideoGame/Sonic3AndKnuckles'' stands as the only major (read: main series console) ''Sonic'' title to have no legitimate release of its OST in any format. This may be a case of the game having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].
** The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
*** A more straight example is the game having , which is in direct contrast to ''every'' major ''Sonic'' title.

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** ''VideoGame/Sonic3AndKnuckles'' stands as the only In direct contrast to ''every'' major (read: main series console) ''Sonic'' title to have date, ''VideoGame/Sonic3AndKnuckles'' is notable for having no legitimate release of its entire OST in any format.format--only a handful of the game's original tracks have been officially distributed, those of which are only on select anniversary compilation soundtracks; most of the official releases of the songs have otherwise been remixes. Moreover, most of the few original tracks that have been released cover the ''Sonic & Knuckles'' half of the game, released tracks from the ''Sonic 3'' half of the game are extremely rare. This may be a case of the game having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].
** *** The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had also seen new re-releases grind to a few digital releases, those of halt by the early 2010s, which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of resulted in the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many Not as bad as other examples on this page, as the game is not hard to obtain[[note]]It's available on various compilations and is still available on certain digital storefronts like Steam,[[/note]], but it's still rather disappointing for what is widely considered by the games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
*** A more straight example is the game having , which is in direct contrast to ''every'' major ''Sonic'' title.
down]].
11th Jan '17 7:15:44 PM Yeow95
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** Only after eight months since its release, ''Franchise/TeenageMutantNinjaTurtles'''': Mutants Of Manhattan'' was taken off from digital storefronts, leaving the existing number of unsold/used copies as the only way to obtain the game.



* The first ''VideoGame/MarioParty'' will likely never be re-released, even on the Virtual Console, due to its infamous control stick-spinning minigames and their tendency to mutilate palms. (Even if analog sticks from the [=GameCube=] on are less stiff than the N64 one, thus not requiring to spin with the hand instead of the fingers; they just want to be safe.) With that said, Nintendo has not re-released any of the previous ''Mario Party'' games in the first place.

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* The first ''VideoGame/MarioParty'' will likely never be re-released, even re-released on the Virtual Console, due to its infamous control stick-spinning minigames and their tendency to mutilate palms. (Even if analog sticks from the [=GameCube=] on are less stiff than the N64 one, thus not requiring to spin with the hand instead of the fingers; they just want to be safe.) Not helping matters was that said minigames and injuries was also the subject of a lawsuit charged against Nintendo that they fought but ultimately lost, the legal fallout of which might be a roadblock from the game seeing a re-release in the first place. With that said, Nintendo ''Mario Party 2'' has not re-released any of been to date the previous only ''Mario Party'' games in the first place.title to see a re-release.



** [[ZigZaggingTrope Zig-zagged]] with ''VideoGame/Sonic3AndKnuckles''. The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
*** A more straight example is the game having no legitimate release of its OST in any format, which is in direct contrast to ''every'' major ''Sonic'' title. On both counts, this may be a case of the game having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].

to:

** [[ZigZaggingTrope Zig-zagged]] ''VideoGame/Sonic3AndKnuckles'' stands as the only major (read: main series console) ''Sonic'' title to have no legitimate release of its OST in any format. This may be a case of the game having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with ''VideoGame/Sonic3AndKnuckles''. new compositions, though most re-releases of the game retain the original music[[/note]].
**
The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
*** A more straight example is the game having no legitimate release of its OST in any format, , which is in direct contrast to ''every'' major ''Sonic'' title. On both counts, this may be a case of the game having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].
21st Dec '16 12:43:19 PM nybiker1
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* While not exactly a game in the strictest sense; mods, scenarios, and other custom content can become outright impossible to obtain if the website hosting them closes down.

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* While not exactly a game in the strictest sense; mods, scenarios, and other custom content can become outright impossible to obtain if the website or FTP server hosting them closes down.down. Thankfully, mirrors exist for this purpose, but there are still lost content out there that hasn't been mirrored.
15th Dec '16 12:16:02 PM Dere
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** The Dreamcast releases of ''VideoGame/SonicAdventure'' and to a lesser extent ''VideoGame/SonicAdventure2'' had a number of online features that were missing from all later ports. There were online contests and global rankings with physical rewards, downloadable events and challenges, and the ability to share Chao online. Additionally, players could download rare and otherwise unobtainable Chao from the Black Market. Nearly all of these features were lost even for the Dreamcast versions, as they used the games' official websites, which closed down years ago. Players can still find most of the Dreamcast-exclusive DLC floating on the web, and they can still be played despite their online rankings are no longer active, but the second Japanese DLC, and the Black Market Chao downloads, seem to be LostForever.

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** The original Dreamcast releases versions of ''VideoGame/SonicAdventure'' and to a lesser extent ''VideoGame/SonicAdventure2'' had a number of online features that were missing from all later ports. There were online contests and global rankings with physical rewards, downloadable events and challenges, and the ability to share Chao online. Additionally, players could download rare and otherwise unobtainable Chao from the Black Market. Nearly all of these features were lost even for the Dreamcast versions, as they used the games' official websites, which closed down years ago. Players can still find most of the Dreamcast-exclusive DLC floating on the web, and they can still be played despite their online rankings are contests no longer being active, but the second Japanese DLC, and the Black Market Chao downloads, seem to be LostForever.
13th Dec '16 7:22:20 PM Yeow95
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** [[ZigZaggingTrope Zig-zagged]] with ''VideoGame/Sonic3AndKnuckles''. The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the series' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].

to:

** [[ZigZaggingTrope Zig-zagged]] with ''VideoGame/Sonic3AndKnuckles''. The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the series' games' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
13th Dec '16 7:20:56 PM Yeow95
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** This is the biggest fault with the [[UsefulNotes/PlaystationPortable PSP Go]] system. It has no UMD slot and runs downloaded games only, meaning anything no longer hosted on the Playstation Store is unattainable without resorting to piracy.

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** This is the biggest fault with the [[UsefulNotes/PlaystationPortable PSP Go]] system. It has no UMD slot and runs downloaded games only, meaning anything no longer hosted on the Playstation PlayStation Store is unattainable without resorting to piracy.



** The UsefulNotes/SegaGenesis game ''VideoGame/Sonic3DFlickiesIsland'' (or ''Sonic 3D Blast'' [[MarketBasedTitle as known by in North America]]) was given an UpdatedRerelease on the Sega Saturn -complete with updated graphics, a new soundtrack, and a new special stage- commissioned by Sega as a replacement for the [[{{Vaporware}} cancelled]] Sega Saturn game ''Sonic X-treme''. Outside of a subsequent PC port released a year later (which lacks the fog visual effects of the Saturn version, but has a save function and a variant of the Saturn version's special stage that uses the Genesis version's 2D sprites instead of the Saturn's 3D model), this version of the game has not seen another port or re-release.

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** The UsefulNotes/SegaGenesis game ''VideoGame/Sonic3DFlickiesIsland'' (or ''Sonic 3D Blast'' [[MarketBasedTitle as known by in North America]]) was given an UpdatedRerelease on the Sega Saturn -complete with updated graphics, a new soundtrack, and a new special stage- commissioned by Sega as a replacement for the [[{{Vaporware}} cancelled]] Sega Saturn game ''Sonic X-treme''. Outside This version of the game, despite sporting enhanced graphics, a new soundtrack, and a new special stage, has only seen one subsequent PC port released a year later (which lacks the fog visual effects of the Saturn version, but has a save function and a variant of the Saturn version's special stage that uses the Genesis version's 2D sprites instead of the Saturn's 3D model), this version of the game has not seen another port or re-release.model).



** The original version of ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. Being released on the unpopular Mega CD/Sega CD add-on for the UsefulNotes/SegaGenesis is the reason for its obscure status in the first place, compared to the main Genesis Sonic titles. It received a PC port a few years later, which due to incompatible changes in technology is largely unplayable on computers running Windows XP and later. A planned inclusion of the game on ''Sonic Mega Collection'' was nixed due to emulation problems (mostly from tossing out the original schematics and design documents for the Mega CD/Sega CD as well as somehow losing the original game's source code), subsequently resulting in the version on ''Sonic Gems Collection'' being a modified port of the PC version (this is noticeable in how the debug menu works, and the water in Tidal Tempest being clear; [=PCs=] of the era had issues emulating the water effects, so it was scrapped). The 2011 re-release has the assets of the original game running on a engine completely re-coded from scratch, which makes it a hybrid of a PolishedPort and a VideoGameRemake; but its the closest thing one could get to a true re-release of the Mega CD version, due to it being designed to be virtually identical to the original release.
** [[ZigZaggingTrope Zig-zagged]] with ''VideoGame/Sonic3AndKnuckles''. The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
** A more straight example is the game also having no legitimate release of its OST in any format, which is in direct contrast to ''every'' major ''Sonic'' title. On both counts, this may be a case of the game being ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].

to:

** The original version of ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]''. Being released on the unpopular Mega CD/Sega CD add-on for the UsefulNotes/SegaGenesis is the reason for its obscure status in the first place, compared to the main Genesis Sonic titles. It received a A PC port released a few years later, which due to incompatible changes in technology is largely later became functionally obsolete, with the game becoming virtually unplayable on computers running Windows XP and later. A planned inclusion of the game on ''Sonic Mega Collection'' was nixed due to emulation problems (mostly from tossing out the original schematics and design documents for the Mega CD/Sega CD as well as somehow losing the original game's source code), subsequently resulting in the version on ''Sonic Gems Collection'' being a modified port of the PC version (this is noticeable in how the debug menu works, and the water in Tidal Tempest being clear; [=PCs=] of the era had issues emulating the water effects, so it was scrapped). The 2011 re-release has the assets of the original game running on a engine completely re-coded from scratch, which makes it a hybrid of a PolishedPort and a VideoGameRemake; but its the closest thing one could get to a true re-release of the Mega CD version, due to it being designed to be virtually identical to the original release.
** [[ZigZaggingTrope Zig-zagged]] with ''VideoGame/Sonic3AndKnuckles''. The game isn't hard to find, let alone unavailable; it's appeared in a handful of ''Sonic'' compilations and has had a few digital releases, those of which are still available. New re-releases, however, are another story, as the last re-release for the game was the Steam port in 2011. This has had the unfortunate side effect of the game missing out on well-received {{Updated Rerelease}}s that its predecessors ''Sonic 1, 2,'' and ''CD'' have all gotten, such as the remasters for mobile devices and the enhanced M2 3DS ports for the Sega's 3D Classics collection. While this situation is a far cry from many other examples on this page, it's still rather disappointing for what is widely considered by the series' fans to be the series' finest game, especially when it was revealed that a mobile remaster for ''Sonic 3&K'' ''was'' proposed, but [[WhatCouldHaveBeen turned down]].
** *** A more straight example is the game also having no legitimate release of its OST in any format, which is in direct contrast to ''every'' major ''Sonic'' title. On both counts, this may be a case of the game being having been ScrewedByTheLawyers, due to the sketchy circumstances of the creation of the game's music, which notably at one point had Creator/MichaelJackson and his crew on board as composers[[note]]tellingly, the ''Sonic & Knuckles Compilation'' port of the game for the PC, which was released a couple of years after the original Genesis release, replaced several tracks for ''Sonic 3'' with new compositions, though most re-releases of the game retain the original music[[/note]].



** For that matter, any ''Tetris'' game made before ''Tetris Worlds'', which is used as the base for the Tetris Guideline, a series of requirements that games carrying the ''Tetris'' name must have. Since there is no GrandfatherClause, this means that unless The Tetris Company undergoes a radical shift in philosophy, you will never see rereleases of older ''Tetris'' versions, such as Nintendo's UsefulNotes/GameBoy[[note]]Which actually ''was'' released, but was later pulled; see the Nintendo section above.[[/note]] and UsefulNotes/{{NES}} versions, SEGA's arcade versions, or Jaleco's ''Tetris Plus''.

to:

** For that matter, any ''Tetris'' game made before ''Tetris Worlds'', which is used as the base for the Tetris Guideline, a series of requirements that games carrying the ''Tetris'' name must have. Since there is no GrandfatherClause, this means that unless The Tetris Company undergoes a radical shift in philosophy, you will never see rereleases of older ''Tetris'' versions, such as Nintendo's UsefulNotes/GameBoy[[note]]Which actually ''was'' released, but was later pulled; see the Nintendo section above.[[/note]] above[[/note]] and UsefulNotes/{{NES}} versions, SEGA's arcade versions, or Jaleco's ''Tetris Plus''.



* The first ''VideoGame/DuckTales'' was remade as ''DuckTales Remastered'', but the second game, ''[=DuckTales=] 2'', remains MIA on digital download services, with no plans of a remake having been announced. The game is also very rare and expensive in cartridge form, due to being a late NES release; with copies starting at $195 on Amazon. Arguably a case of FirstInstallmentWins in full effect, as most people don't even know there was a sequel in the first place.
* ''VideoGame/CastleOfIllusion'' received a remake around the same time as the aforementioned ''[=DuckTales=] Remastered'', but no plans about remakes or re-releases about remakes of the other ''Illusion'' games (the handheld ''Land of Illusion'' and ''Legend of Illusion'' titles, as well as the direct sequel ''World of Illusion'') have been announced. Making matters worse, the ''Castle of Illusion'' remake was only licensed to be available for three years, and has since been delisted from most digital avenues. The original ''VideoGame/CastleOfIllusion'' was also made available for digital download, but only as a pre-order bonus to the PSN release of the remake.

to:

* The first ''VideoGame/DuckTales'' was remade as ''DuckTales Remastered'', but the second game, ''[=DuckTales=] 2'', remains MIA on digital download services, with no plans of a remake having been announced. The game is also very rare and expensive in cartridge form, due to being a late NES release; with copies starting at $195 on Amazon. Arguably a case of FirstInstallmentWins in full effect, as most people don't even know there was the original game had received a sequel in the first place.
* ''VideoGame/CastleOfIllusion'' received a remake around the same time as the aforementioned ''[=DuckTales=] Remastered'', but no plans about remakes or re-releases about remakes of the other ''Illusion'' games (the handheld ''Land of Illusion'' and ''Legend of Illusion'' titles, as well as the direct sequel ''World of Illusion'') have been announced. Making matters worse, the ''Castle of Illusion'' remake was only licensed to be available for three years, and has since been delisted from most digital avenues. The original ''VideoGame/CastleOfIllusion'' was also made available for digital download, but only as a pre-order bonus to the PSN release of the remake.
10th Dec '16 1:06:05 PM Dere
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** The Dreamcast releases of ''VideoGame/SonicAdventure'' and to a lesser extent ''VideoGame/SonicAdventure2'' had a number of online features that were missing from all later ports. There were online contests and global rankings with physical rewards, downloadable events and challenges, and the ability to share Chao online. Additionally, players could download rare and otherwise unobtainable Chao from the Black Market. Nearly all of these features were lost even for the Dreamcast versions, as they used the games' web pages, which closed years ago. Players can still find most of the Dreamcast-exclusive DLC floating on the web, even though their online contests are no longer active, but the second Japanese DLC, and the Black Market Chao downloads, seem to be LostForever.
*** In addition, the Chao feature suffered loses with each rerelease. As stated, online sharing was removed, and the loss of the online Black Market meant that getting Jewel Chao was much harder and more expensive in the Gamecube ports, which required a GBA, a link cable, a GBA Sonic game, and hours of grinding. Chao Adventure 1 and 2 were missing from non-Dreamcast versions, replaced by Tiny Chao Garden, which played vastly differently and served different purposes. Then Tiny Chao Garden was removed from the non-Gamecube releases, resulting in the loss of functionality such as Chao transfer between games, and Jewel Chao being rendered unobtainable without hacking. The removal Party Race also means that it's no longer possible to have your Chao compete with your friend's, eliminating the purpose of leveling up your Chao after beating all Races in single player.
*** Lastly, modern ports of Sonic Adventure are based on the PC version of Sonic Adventure DX, an issue-ridden port of the Gamecube version, and keep nearly all of its problems. And since they're based on the DX upgrade, it's not possible to get the original Dreamcast graphics, even if you don't get the DX DLC. Despite this, the Game Gear games, which were present in the original Gamecube and PC versions of DX, are missing altogether from newest versions.

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** The Dreamcast releases of ''VideoGame/SonicAdventure'' and to a lesser extent ''VideoGame/SonicAdventure2'' had a number of online features that were missing from all later ports. There were online contests and global rankings with physical rewards, downloadable events and challenges, and the ability to share Chao online. Additionally, players could download rare and otherwise unobtainable Chao from the Black Market. Nearly all of these features were lost even for the Dreamcast versions, as they used the games' web pages, official websites, which closed down years ago. Players can still find most of the Dreamcast-exclusive DLC floating on the web, even though and they can still be played despite their online contests rankings are no longer active, but the second Japanese DLC, and the Black Market Chao downloads, seem to be LostForever.
*** In addition, the Chao feature suffered loses with each rerelease. As stated, online sharing was removed, and the loss of the online Black Market meant that getting Jewel Chao was much harder and more expensive in the Gamecube ports, which required a GBA, a link cable, a GBA Sonic game, and hours of grinding. Chao Adventure 1 and 2 were missing from non-Dreamcast versions, replaced by Tiny Chao Garden, which played vastly differently and served different purposes. Then Tiny Chao Garden was removed from the non-Gamecube releases, resulting in the loss of functionality such as Chao transfer between games, and Jewel Chao being rendered unobtainable without hacking. Similarly, the Moon, Tails, Knuckles and Amy Chao, originally available from special events, bonus disks and Phantasy Star Online, are unobtainable due to the lack of GBA connectivity. The removal of Party Race also means that it's no longer possible to have your Chao compete with your friend's, eliminating the purpose of leveling up your Chao after beating all Races in single player.
*** Lastly, modern ports of Sonic Adventure are based on the PC version of Sonic Adventure DX, an [[PortingDisaster issue-ridden port port]] of the Gamecube version, and keep nearly all of its problems. And since they're based on the DX upgrade, it's not possible to get play the game with the original Dreamcast graphics, even if you don't get the DX DLC. Despite this, the Game Gear games, which were present in the original Gamecube and PC versions of DX, are missing altogether from newest versions.DLC.
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