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** Take a random item from a random foe.
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The player will now hit on everyone they attack, causing a 50% percent chance of the target be comic confused
MP cost: 30 every turn the move is active
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Changed line(s) 43,45 (click to see context) from:
*** MP cost: 10
to:
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*** Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit
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*** Normal Form: Magic Attack that deals deals 10-20 electric damage or 29-39 if critical hit
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* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with the, too long will cause it to affect ''them'' instead.
to:
*{{AnIcePerson}}
*** Normal Form: Magic Attack that deals 10-20 ice damage or 29-39 if critical hit
** MP cost: 10
*** Exaggerated Form: Magic attack that deals 30-40 ice damage or 49-59 if critical hit
** MP cost: 29
*** Downplayed Form: Magic boost that increases ice attacks by 20% via lowering the temperature
** MP cost: 15
* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with
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*{{GentlemanThief}}
**Take a random item from a random foe.
MP cost: 50
**Take a random item from a random foe.
MP cost: 50
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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: Elements you learn later on in the game.
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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{NonElemental}}: Elements you learn later on in the game.
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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: Elements you learn later on in the game.
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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: Elements you learn later on in the game.
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**{{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: Elements you learn later on in the game.
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*
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Using this will make the user temporarily invincible
MP cost: 60
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Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit
MP cost: 10
Exaggerated Form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP cost: 29
Downplayed Form: Magic boost that increases fire attacks by 20% via raising the heat
MP cost: 15
Inverted Form: Turns all your fire attacks into water attack
MP cost: 10
MP cost: 10
Exaggerated Form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP cost: 29
Downplayed Form: Magic boost that increases fire attacks by 20% via raising the heat
MP cost: 15
Inverted Form: Turns all your fire attacks into water attack
MP cost: 10
to:
** Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit
MP ***MP cost: 10
Exaggerated **Exaggerated Form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP ***MP cost: 29
Downplayed **Downplayed Form: Magic boost that increases fire attacks by 20% via raising the heat
MP ***MP cost: 15
Inverted **Inverted Form: Turns all your fire attacks into water attack
MP ***MP cost: 10
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Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit
MP cost: 10
Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit
MP cost: 29
Downplayed Form: Magic boost that increases electric attacks by 20% via building static
MP cost: 15
MP cost: 10
Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit
MP cost: 29
Downplayed Form: Magic boost that increases electric attacks by 20% via building static
MP cost: 15
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***Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit
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Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.
MP Cost: 15
Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.
MP Cost: 30
Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.
MP Cost: 10
Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.
MP Cost: 10
MP Cost: 15
Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.
MP Cost: 30
Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.
MP Cost: 10
Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.
MP Cost: 10
to:
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* PeaceConference- Calling this is one way to get past the EditWar level. It doesn't always work, however.
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Changed line(s) 18,19 (click to see context) from:
* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife TvTropes Has Enhanced Your Life]]
to:
* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, TvTropesRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife [[TvTropesEnhancedMyLife TvTropes Has Enhanced Your Life]]
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* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with the, too long will cause it to affect ''them'' instead.
Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.
MP Cost: 15
Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.
MP Cost: 30
Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.
MP Cost: 10
Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.
MP Cost: 10
Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.
MP Cost: 15
Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.
MP Cost: 30
Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.
MP Cost: 10
Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.
MP Cost: 10
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* ItWasADarkAndStormyNight: Using this in battle turns the layout to a [[ExactlyWhatItSaysOnTheTin dark and stormy night.]] It increases the power of ShockAndAwe.
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tropes that you can apply to yourself
to:
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*
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* FireIceLightning: The three main forms of magic you can use from the start of the game.
* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife TvTropes Has Enhanced Your Life]]
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Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit
MP cost: 10
Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit
MP cost: 29
Downplayed Form: Magic boost that increases electric attacks by 20% via building static
MP cost: 15
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*
to:
* ItWasADarkAndStormyNight: Using this in battle turns the layout to a [[ExactlyWhatItSaysOnTheTin dark and stormy night.]] It increases the power of ShockAndAwe.
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* {{Hellhound}} : At one point in the game, Natterhounds are sent out as enemies. You must turn into TropeyTheWonderDog to fight them, or any attacks you do will be [[KickTheDog Kicking The Dog]] and you will have to restart the level.
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* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb
* SugarBowl: The SugarWiki.
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* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb
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Changed line(s) 29,30 (click to see context) from:
MP cost: 15
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*
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* {{witch doctor}}
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* {{witch doctor}}WitchDoctor
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Added DiffLines:
* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb
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Changed line(s) 46 (click to see context) from:
{{witch doctor}}
to:
*{{witch doctor}}
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[[/folder]]
[[folder: character tropes]]
tropes that you can apply to yourself
{{witch doctor}}
Magical attacks will heal the users HP slightly when cast as long as the trope is active
MP cost: 25% every turn when active
[[folder: character tropes]]
tropes that you can apply to yourself
{{witch doctor}}
Magical attacks will heal the users HP slightly when cast as long as the trope is active
MP cost: 25% every turn when active
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[[/folder]]
[[folder: plot tropes]]
Tropes that cause events to happen, often used to change the layout of the battle field
[[folder: plot tropes]]
Tropes that cause events to happen, often used to change the layout of the battle field
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Exaggerated form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
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Exaggerated form: Form: magic attack that deals 30-40 fire damage or 49-59 if critical hithit
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MP cost: 15
Inverted Form: Turns all your fire attacks into water attack
MP cost: 10
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To add more content
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[[/folder]]
[[folder: attack tropes]]
* {{PlayingWithFire}}
Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit
MP cost: 10
Exaggerated form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP cost: 29
[[folder: attack tropes]]
* {{PlayingWithFire}}
Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit
MP cost: 10
Exaggerated form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP cost: 29
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-Insert Description here-
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Changed line(s) 3,7 (click to see context) from:
FinalBoss / GoddamnedBoss: ThatTroper (The DarthWiki Entry).
MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
TheVeryDefinitelyFinalDungeon: DarthWiki.
MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
TheVeryDefinitelyFinalDungeon: DarthWiki.
to:
[[folder: Tropes of the TVTropes Video Game]]
*FinalBoss / GoddamnedBoss: ThatTroper (The DarthWiki Entry).
[[/folder]]
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Changed line(s) 5,6 (click to see context) from:
* MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
to:
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* MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
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FinalBoss/GoddamnedBoss: ThatTroper (The DarthWiki Entry).
to:
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Changed line(s) 3,4 (click to see context) from:
FinalBoss: ThatTroper (The DarthWiki Entry).
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FinalLevel: DarthWiki.
FinalBoss: ThatTroper (The DarthWiki Entry).
FinalBoss: ThatTroper (The DarthWiki Entry).
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TheVeryDefinitelyFinalDungeon: DarthWiki.
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Changed line(s) 1 (click to see context) from:
%% A shooter version
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%% A shooter versionversion
FinalLevel: DarthWiki.
FinalBoss: ThatTroper (The DarthWiki Entry).
FinalLevel: DarthWiki.
FinalBoss: ThatTroper (The DarthWiki Entry).