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** Take a random item from a random foe.

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** ** Take a random item from a random foe.





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\n{{CassanovaWannabe}}

The player will now hit on everyone they attack, causing a 50% percent chance of the target be comic confused

MP cost: 30 every turn the move is active

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Changed: 289

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*** MP cost: 10


to:

*** MP cost: 10






*** Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit

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*** Normal Form: Magic Attack that deals deals 10-20 electric damage or 29-39 if critical hit





* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with the, too long will cause it to affect ''them'' instead.

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\n\n
*{{AnIcePerson}}

*** Normal Form: Magic Attack that deals 10-20 ice damage or 29-39 if critical hit

** MP cost: 10

*** Exaggerated Form: Magic attack that deals 30-40 ice damage or 49-59 if critical hit

** MP cost: 29

*** Downplayed Form: Magic boost that increases ice attacks by 20% via lowering the temperature

** MP cost: 15

* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with the, the player too long will cause it to affect ''them'' instead.


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*{{GentlemanThief}}

**Take a random item from a random foe.

MP cost: 50


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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: Elements you learn later on in the game.

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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{NonElemental}}: Elements you learn later on in the game.
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** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: Elements you learn later on in the game.

to:

** {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: {{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}},{{Non-Elemental}}: Elements you learn later on in the game.
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to:

**{{BlowYouAway}},{{LightEmUp}},{{CastingAShadow}},{{DishingOutDirt}},{{GreenThumb}}: Elements you learn later on in the game.

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Changed: 59

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*

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*
* TheAce
Using this will make the user temporarily invincible

MP cost: 60

Added: 107

Changed: 622

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Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit

MP cost: 10

Exaggerated Form: magic attack that deals 30-40 fire damage or 49-59 if critical hit

MP cost: 29

Downplayed Form: Magic boost that increases fire attacks by 20% via raising the heat

MP cost: 15

Inverted Form: Turns all your fire attacks into water attack

MP cost: 10


to:

** Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit

MP ***MP cost: 10

Exaggerated **Exaggerated Form: magic attack that deals 30-40 fire damage or 49-59 if critical hit

MP ***MP cost: 29

Downplayed **Downplayed Form: Magic boost that increases fire attacks by 20% via raising the heat

MP ***MP cost: 15

Inverted **Inverted Form: Turns all your fire attacks into water attack

MP ***MP cost: 10




Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit

MP cost: 10

Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit

MP cost: 29

Downplayed Form: Magic boost that increases electric attacks by 20% via building static

MP cost: 15


to:

Normal
***Normal
Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit

MP **MP cost: 10

Exaggerated ***Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit

MP **MP cost: 29

Downplayed ***Downplayed Form: Magic boost that increases electric attacks by 20% via building static

MP **MP cost: 15




Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.

MP Cost: 15

Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.

MP Cost: 30

Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.

MP Cost: 10

Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.

MP Cost: 10


to:

Normal **Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.

MP ***MP Cost: 15

Exaggerated **Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.

MP ***MP Cost: 30

Downplayed **Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.

MP ***MP Cost: 10

Inverted **Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.

MP ***MP Cost: 10



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* PeaceConference- Calling this is one way to get past the EditWar level. It doesn't always work, however.

Added: 641

Changed: 177

Removed: 163

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* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife TvTropes Has Enhanced Your Life]]

to:

* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, TvTropesRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife [[TvTropesEnhancedMyLife TvTropes Has Enhanced Your Life]]




to:

* IdiotBall: Causes an enemy to make a dumb decision. However, once the player create ones, keeping it with the, too long will cause it to affect ''them'' instead.

Normal Form: Enemy will make one dumb move in battle, allowing the player time to attack them. If held too long, the player will be forced to make a dumb move on auto pilot.

MP Cost: 15

Exaggerated Form: Enemy will make multiple dumb moves, or it will affect more than one enemies at once. If held too long, the player will be forced to make 3 bad moves on auto pilot.

MP Cost: 30

Downplayed Form: Enemy will have a 50% of making a dumb move. If held too long, the player will have a 50% of doing so instead.

MP Cost: 10

Inverted Form: Enemy will make a smarter-than-usual move. If held too long, the player will make that move instead.

MP Cost: 10




* ItWasADarkAndStormyNight: Using this in battle turns the layout to a [[ExactlyWhatItSaysOnTheTin dark and stormy night.]] It increases the power of ShockAndAwe.



tropes that you can apply to yourself

to:

tropes Tropes that you can apply to yourself




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*

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* FireIceLightning: The three main forms of magic you can use from the start of the game.



* MultipleEndings: Has many. However, there are two big ones. The bad ending is called TvTropesHasRuinedYourLife, the good ending called [[TvTropesHasEnhancedMyLife TvTropes Has Enhanced Your Life]]










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\n\n* ShockAndAwe
Normal Form: Magic Attack that deals 10-20 damage or 29-39 if critical hit

MP cost: 10

Exaggerated Form: Magic attack that deals 30-40 electric damage or 49-59 if critical hit

MP cost: 29

Downplayed Form: Magic boost that increases electric attacks by 20% via building static

MP cost: 15





*

to:

* ItWasADarkAndStormyNight: Using this in battle turns the layout to a [[ExactlyWhatItSaysOnTheTin dark and stormy night.]] It increases the power of ShockAndAwe.
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* {{Hellhound}} : At one point in the game, Natterhounds are sent out as enemies. You must turn into TropeyTheWonderDog to fight them, or any attacks you do will be [[KickTheDog Kicking The Dog]] and you will have to restart the level.
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* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb



* SugarBowl: The SugarWiki.



* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb

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* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb

Added: 1

Changed: 10

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MP cost: 15

to:

MP cost: 15




*



* {{witch doctor}}

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* {{witch doctor}}WitchDoctor


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Added DiffLines:

* BonusBoss: DarthWiki/TheWikiWitchOfTheWeb
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Added: 17

Changed: 16

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{{witch doctor}}

to:

{{witch
*{{witch
doctor}}
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[[/folder]]

[[folder: character tropes]]

tropes that you can apply to yourself
{{witch doctor}}
Magical attacks will heal the users HP slightly when cast as long as the trope is active

MP cost: 25% every turn when active
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[[/folder]]

[[folder: plot tropes]]
Tropes that cause events to happen, often used to change the layout of the battle field

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Exaggerated form: magic attack that deals 30-40 fire damage or 49-59 if critical hit

to:

Exaggerated form: Form: magic attack that deals 30-40 fire damage or 49-59 if critical hithit





to:

\nDownplayed Form: Magic boost that increases fire attacks by 20% via raising the heat

MP cost: 15

Inverted Form: Turns all your fire attacks into water attack

MP cost: 10




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Added DiffLines:

Is there an issue? Send a MessageReason:
To add more content

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[[/folder]]

[[folder: attack tropes]]
* {{PlayingWithFire}}
Normal Form: Magic Attack that deals 10-20 fire damage or 29-39 if critical hit
MP cost: 10
Exaggerated form: magic attack that deals 30-40 fire damage or 49-59 if critical hit
MP cost: 29


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to:

-Insert Description here-

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FinalBoss / GoddamnedBoss: ThatTroper (The DarthWiki Entry).

MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.

TheVeryDefinitelyFinalDungeon: DarthWiki.

to:

FinalBoss
[[folder: Tropes of the TVTropes Video Game]]
*FinalBoss
/ GoddamnedBoss: ThatTroper (The DarthWiki Entry).

MindScrew *MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.

TheVeryDefinitelyFinalDungeon: DarthWiki.*TheVeryDefinitelyFinalDungeon: DarthWiki.

[[/folder]]
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* MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.

to:

* MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
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Added DiffLines:

* MindScrew / YouCannotGraspTheTrueForm: ThatTroper's red-linked attacks can cause MindRape and other [[CameraScrew Camera Screwing]] effects.
Is there an issue? Send a MessageReason:
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FinalBoss/GoddamnedBoss: ThatTroper (The DarthWiki Entry).

to:

FinalBoss/GoddamnedBoss: FinalBoss / GoddamnedBoss: ThatTroper (The DarthWiki Entry).
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FinalBoss: ThatTroper (The DarthWiki Entry).

to:

FinalBoss: FinalBoss/GoddamnedBoss: ThatTroper (The DarthWiki Entry).
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FinalLevel: DarthWiki.

FinalBoss: ThatTroper (The DarthWiki Entry).

to:

FinalLevel: DarthWiki.

FinalBoss: ThatTroper (The DarthWiki Entry).Entry).

TheVeryDefinitelyFinalDungeon: DarthWiki.
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%% A shooter version

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%% A shooter versionversion

FinalLevel: DarthWiki.

FinalBoss: ThatTroper (The DarthWiki Entry).
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Added DiffLines:

%% A shooter version

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