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* ''CastlevaniaLordsOfShadow'' - Has a tragic DownerEnding example. Gabriel Belmont is told that he can bring his wife back to life if he defeats the Lords of Shadow and obtain a special mask that can bring back the dead. After a long epic adventure, Belmont defeats the Lords of Shadow, [[spoiler: only to get betrayed by Zobek who lied to him about the true purpose of the mask. He's then forced to watch as Zobek brings Lucifer into the world. And after Zobek gets betrayed by Lucifer and Belmont defeats the fallen angel, he then learns from his wife's spirit that the masks only lets you see into the spiritual world, but can't bring a person's soul back into the physical world. Depressed by this, Gabriel Belmont loses his faith in God and descend into darkness over the years until he becomes the very Dracula the Belmont decedents have to fight and kill every one hundred years. Which players have been doing since the original ''{{Castlevania}}''.]]
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* ''AceCombatZero'': Yay, you shot down the belkan bombers carrying nuclear weapons and prevented a disaster ! "Read'em and weep, Belkans !" indeed ! But then, the music stops, a sudden flash blinds you, then [[ItsQuietTooQuiet silence for a few seconds]] as time freezes. Then your {{HUD}} gets all fuzzy, your radio is scrambled, the only thing you hear is a strange humming noise and a incredibly strong wind starts blowing. And then... You notice in the distance a second sun, strangely big and close to the ground... [[spoiler: There were seven more nukes.]]
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* AceCombat6 ends its first mission with the enemy forces nearly successfully being driven back... at which point they fire their superweapon and their elite aces reinforce them.

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** Actually, a considerable number of champions can do this, they just don't get to do it as rage-inducingly often. Got away with low health and teleporting back? Hope that you don't get sniped with Ashe's/Caitlyn's/Ezrael's/Draven's/etc. ult in the process, even if you're concealed in brush. Remember, you are ''never'' safe until you are actually back at base.

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** Actually, a considerable number of champions can do this, they just don't get to do it as rage-inducingly often. Got away with low health and teleporting back? Hope that you don't get sniped with Ashe's/Caitlyn's/Ezrael's/Draven's/etc.Ashe's/Caitlyn's/Ezrael's/Draven's/ etc. ult in the process, even if you're concealed in brush. Remember, you are ''never'' safe until you are actually back at base.base.
** Worse. Even when heading back to base's and just starting to heal, there's a slight chance that you can die anytime from a global ult. Its only safe once your health is high enough to survive an ult.
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* ''{{Freespace 2}}'':

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* ''{{Freespace 2}}'':''VideoGame/FreeSpace2'':

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** Probably the ultimate Hope Spot is one that goes so far as to completely turn the premise of whole series on it's head, in ''Dual Destinies'' case 4, and have the episode not resolve anything apart from that your client is innocent and the witness lied. You've just proven that your client couldn't possibly, under any circumstances, be the killer. But wait, the real murderer, and his actual actions haven't been found out. But that doesn't matter right now. The Judge hands down a not-guilty verdict...then suddenly Simon objects just before adjournment and demands that the [[spoiler:fingerprint results on the lighter]] be read out. ...This creates one of the biggest wham lines in the ENTIRE SERIES. And the episode ends at that exact point, causing, for the first time in the franchise, the events of the case to be carried over to episode 5, where they're not completely resolved until near of the end.
--> Blackquill: *Reading from report* "After a thorough analysis, the fingerprints..."
--> Blackquill: "...Were found to belong to [[spoiler:Athena Cykes]]".

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** Probably the ultimate Hope Spot is one that goes so far as to become an inversion of FissionMailed: in the second case of the third game, you've just proven your client innocent of a theft, caught the real thief, and even established (to satisfy his deluded insistence that he did it) that your client was somewhere else at the time. The judge has declared Not Guilty and you're in the customary post-case celebration scene, when the prosecutor comes in to [[spoiler:arrest your client for a murder which took place at the same time as the theft- and you've just proven in court that he was at the scene of the crime when it happened. Oops.]]
** One
that goes so far as to completely turn the premise of whole series on it's head, in ''Dual Destinies'' case 4, and have the episode not resolve anything apart from that your client is innocent and the witness lied. You've just proven that your client couldn't possibly, under any circumstances, be the killer. But wait, the real murderer, and his actual actions haven't been found out. But that doesn't matter right now. The Judge hands down a not-guilty verdict...then suddenly Simon objects just before adjournment and demands that the [[spoiler:fingerprint results on the lighter]] be read out. ...This creates one of the biggest wham lines in the ENTIRE SERIES. And the episode ends at that exact point, causing, for the first time in the franchise, the events of the case to be carried over to episode 5, where they're not completely resolved until near of the end.
--> Blackquill: --->'''Blackquill:''' *Reading from report* "After a thorough analysis, the fingerprints..."
--> Blackquill: "...
fingerprints... Were found to belong to [[spoiler:Athena Cykes]]".
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** Hell even before all this craziness, [[spoiler: It seems that Wheatley was killed early, but surprise, he survived and proceeds to help you sabotage [=GLaDOS=]'s traps so when you finally confront her, she's got nothing to kill you with. You extract her from the main core, put in Wheatly and all seems right with the world. You're finally free to leave this godforsaken lab... oh nevermind. Wheatley's [[DrunkWithPower gone mad with power.]]]]

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** Hell even before all this craziness, [[spoiler: It seems that Wheatley was killed early, but surprise, he survived and proceeds to help you sabotage [=GLaDOS=]'s traps so when you finally confront her, she's got nothing to kill you with. You extract her from the main core, put in Wheatly Wheatley and all seems right with the world. You're finally free to leave this godforsaken lab... oh nevermind. Wheatley's [[DrunkWithPower gone mad with power.]]]]

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* ''VisualNovel/AceAttorney'', all the time. When you think you've bested the prosecutor, he/she ''will'' smile smugly and pull a new witness out of his/her ass. Also subverted, though, in that eventually you strike a successful blow.
** Probably the ultimate Hope Spot is one that goes so far as to become an inversion of FissionMailed: in the second case of the third game, you've just proven your client innocent of a theft, caught the real thief, and even established (to satisfy his deluded insistence that he did it) that your client was somewhere else at the time. The judge has declared Not Guilty and you're in the customary post-case celebration scene, when the prosecutor comes in to [[spoiler:arrest your client for a murder which took place at the same time as the theft- and you've just proven in court that he was at the scene of the crime when it happened. Oops.]]

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* ''VisualNovel/AceAttorney'', all the time. When you think you've bested the prosecutor, he/she ''will'' smile smugly and pull a new witness out of his/her ass. out. Also subverted, though, in that eventually you strike a successful blow.
blow.
** Probably the ultimate Hope Spot is one that goes so far as to become an inversion of FissionMailed: in completely turn the second premise of whole series on it's head, in ''Dual Destinies'' case of 4, and have the third game, you've just proven your client innocent of a theft, caught the real thief, and even established (to satisfy his deluded insistence that he did it) episode not resolve anything apart from that your client was somewhere else at is innocent and the time. The judge has declared Not Guilty and you're in the customary post-case celebration scene, when the prosecutor comes in to [[spoiler:arrest witness lied. You've just proven that your client for a murder which took place at couldn't possibly, under any circumstances, be the same time as killer. But wait, the theft- real murderer, and you've his actual actions haven't been found out. But that doesn't matter right now. The Judge hands down a not-guilty verdict...then suddenly Simon objects just proven in court before adjournment and demands that he was at the scene [[spoiler:fingerprint results on the lighter]] be read out. ...This creates one of the crime when it happened. Oops.]]biggest wham lines in the ENTIRE SERIES. And the episode ends at that exact point, causing, for the first time in the franchise, the events of the case to be carried over to episode 5, where they're not completely resolved until near of the end.
--> Blackquill: *Reading from report* "After a thorough analysis, the fingerprints..."
--> Blackquill: "...Were found to belong to [[spoiler:Athena Cykes]]".
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* The eponymous CIMA in ''VideoGame/CIMATheEnemy'' actually exploit this. Since they [[EmotionEater feed on people's hope]], they set up situations for people who are pulled into the CIMA world to allow them to escape, only to crush them later on before they can get out.
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** In WorldOfWarcraft, Ji attempts to invoke this trope in the pandaren starting zone, after the pandaren player character returns with news that [[spoiler:their master has passed away]]. Aysa tells him that he knew this was going to happen, but he responds with "let a pandaren hope, would you?"
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** ''[[HellIsThatNoise DAAAAAARRRRRRKKKKKNNNNNEEEEEEESSSSSSSSSSS....]]''
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* Discussed in DragonAgeII. During a conversation wiht Aveline during the third act she describes the lighting of the beacon as this.

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* Discussed in DragonAgeII. ''VideoGame/DragonAgeII''. During a conversation wiht with Aveline during the third act act, she describes the lighting of the beacon as this.
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* Discussed in DragonAgeII. During a conversation wiht Aveline during the third act she describes the lighting of the beacon as this.
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* One of the endings to ''{{VideoGame/Obsidian}}'' has protagonists Lilah Kerlins and Max Powers escape from the artificial worlds they've been trapped in for most of the game. [[spoiler: However, as the presence of the [[AIIsACrapshoot villainous AI]] CERES' avatar, the Conductor, and the dramatic camera zoom-out show, CERES' dream of a [[DeadlyEuphemism 'rebooted']] Earth have been realized.]]
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it\'s \"Nor\" not \"Or\" when you use the word neither


** The '''[[SarcasmMode best]] Hope Spot ever''' was actually done by the game mechanics themselves in ''VideoGame/MassEffect3'' at the end of the Rannoch plot arc if you [[spoiler:sided with the Geth and could neither persuade or intimidate the quarians into a ceasefire. After the quarians are wiped out by the Geth, a [[BreakTheCutie crying Tali]] takes off her mask and turns to Shepard to say "I'm sorry..." before [[DrivenToSuicide falling backwards over a cliff]], in slow motion, while Shepard runs toward her with a '''Paragon Interrupt''' flashing in your face. If you trigger it, Shepard dives for her... but even then Shepard can't catch her.]]

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** The '''[[SarcasmMode best]] Hope Spot ever''' was actually done by the game mechanics themselves in ''VideoGame/MassEffect3'' at the end of the Rannoch plot arc if you [[spoiler:sided with the Geth and could neither persuade or nor intimidate the quarians into a ceasefire. After the quarians are wiped out by the Geth, a [[BreakTheCutie crying Tali]] takes off her mask and turns to Shepard to say "I'm sorry..." before [[DrivenToSuicide falling backwards over a cliff]], in slow motion, while Shepard runs toward her with a '''Paragon Interrupt''' flashing in your face. If you trigger it, Shepard dives for her... but even then Shepard can't catch her.]]
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* ''VideoGame/ScarfaceTheWorldIsYours'' subverts this; by having the just-mentioned mansion gunfight as the first stage, it is inevitable that Tony detects and kills his would-be murderer, then fights through the Mooks and escapes to return another day. If the player deliberately takes too long to move and lets the assassin kill Tony, it becomes a DoubleSubversion.

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* ''VideoGame/ScarfaceTheWorldIsYours'' subverts this; by having the just-mentioned mansion gunfight that ended the original film as the first stage, it is inevitable that Tony detects and kills his would-be murderer, then fights through the Mooks and escapes to return another day. If the player deliberately takes too long to move and lets the assassin kill Tony, it becomes a DoubleSubversion.
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* In the final cinematic of ''[[VideoGame/Warcraft Warcraft III: The Frozen Throne]]'' [[FallenHero Arthas]] approaches the Frozen Throne all the while hearing the voices of various characters [[WhatTheHellHero calling him out]] on his actions throughout the last two games. As the Lich King demands to be freed, Arthas roars and swings his sword into the Frozen Throne, shattering it. Just as players think he's finally redeemed himself, Arthas puts on the Lich King's crown and both declare

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* In the final cinematic of ''[[VideoGame/Warcraft ''[[{{VideoGame/Warcraft}} Warcraft III: The Frozen Throne]]'' [[FallenHero Arthas]] approaches the Frozen Throne all the while hearing the voices of various characters [[WhatTheHellHero calling him out]] on his actions throughout the last two games. As the Lich King demands to be freed, Arthas roars and swings his sword into the Frozen Throne, shattering it. Just as players think he's finally redeemed himself, Arthas puts on the Lich King's crown and both declare
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* In the final cinematic of ''[[VideoGame/Warcraft Warcraft III: The Frozen Throne]]'' [[FallenHero Arthas]] approaches the Frozen Throne all the while hearing the voices of various characters [[WhatTheHellHero calling him out]] on his actions throughout the last two games. As the Lich King demands to be freed, Arthas roars and swings his sword into the Frozen Throne, shattering it. Just as players think he's finally redeemed himself, Arthas puts on the Lich King's crown and both declare
-->'''Lich King/Arthas''': "Now we are one."

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Xanatos Roulette has been renamed to Gambit Roulette. It has never been a byword for \'plan\'.


* ''EternalDarkness''. You defeat [[TheDragon Pious]] just as the [[EldritchAbomination Ancient]] you summoned finishes ripping the BigBad apart, when you suddenly see into the mind of the winner and see that it's just as evil as the one that you spent all game trying to defeat, and that now that you've summoned it it plans to enslave/slaughter every living thing it can. [[spoiler: Partially subverted as Edward's spirit manages to reverse the summoning spell and banish it, but leaving Alex with the knowledge that these horrors are out there, just waiting for a chance to break through and destroy everything.]]
** At least until you [[spoiler:beat the game for the third time; turns out each play-through was in an alternate, simultaneously occurring timeline, [[XanatosRoulette one big plot by Mantorok to reign in the three other chaotic gods]]. All is well and the balance is restored, leaving only Mantorok itself... [[AndIMustScream trapped, rotting but never dying]], scheming, plotting...]]

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* ''EternalDarkness''. You defeat [[TheDragon Pious]] just as the [[EldritchAbomination Ancient]] you summoned finishes ripping the BigBad apart, when you suddenly see into the mind of the winner and see that it's just as evil as the one that you spent all game trying to defeat, and that now that you've summoned it it plans to enslave/slaughter every living thing it can. [[spoiler: Partially subverted as Edward's spirit manages to reverse the summoning spell and banish it, but leaving Alex with the knowledge that these horrors are out there, just waiting for a chance to break through and destroy everything.]]
** At least until you [[spoiler:beat
]] [[spoiler:Then beat the game for the third time; turns out each play-through was in an alternate, simultaneously occurring timeline, [[XanatosRoulette one big plot [[GambitRoulette plotted by Mantorok to reign in the three other chaotic gods]]. All is well and the balance is restored, leaving only Mantorok itself... [[AndIMustScream trapped, rotting but never dying]], scheming, plotting...]]
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correction


* At the end of ''VideoGame/{{Resistance}} 2'', you kill Daedalus and set the fleet up the bomb, but it don't mean a thing to the Chimera. Worse, [[NiceJobBreakingItHero it apparently teleported Earth into an alternate dimension]], [[AndThenJohnWasAZombie and now Hale is a Chimera]].

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* At the end of ''VideoGame/{{Resistance}} 2'', you kill Daedalus and set the fleet up the bomb, but it don't mean a thing to the Chimera. Worse, [[NiceJobBreakingItHero it apparently teleported Earth into an alternate dimension]], opened a portal to Chimera space]], [[AndThenJohnWasAZombie and now Hale is a Chimera]].
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* Happens relatively early in ''HalfLife'', not long after Gordon learns that a distress signal has been sent out. The exact interval is between the arrival of the military and discovering that [[spoiler:they're on a coverup mission, fully intending to kill everyone at Black Mesa. [[OhCrap Including you]].]].
** This trope occurs so frequently throughout ''Half-Life 2'' and its Episodes that it borders on ParanoiaFuel. You are never safe, ever, and the more one thinks so the more one will be proved ''dead wrong''. Well, except during cutscenes, or the Half-Life equivalent thereof. But even then, something incredibly bad will happen at the end of each of them. Without exception.
* In ''Half Life 2: Episode 2'', it seems like everything is finally OK - you as Gordon Freeman have saved the day, Alyx survived, and you've stopped the Combine from completely overwhelming Earth. Then [[spoiler: as you're about to board a helicopter to head onto a new mission, Advisors crash through the ceiling, immobilize you and Alyx, grab her father Eli (who you've known since Black Mesa and the original game) and kill him via brain probe. Alyx is sobbing over her dead father's body and the game fades to black.]]

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* Happens relatively early in ''HalfLife'', ''VideoGame/HalfLife1'', not long after Gordon learns that a distress signal has been sent out. The exact interval is between the arrival of the military and discovering that [[spoiler:they're on a coverup mission, fully intending to kill everyone at Black Mesa. [[OhCrap Including you]].]].
** This trope occurs so frequently throughout ''Half-Life 2'' ''VideoGame/HalfLife2'' and its Episodes that it borders on ParanoiaFuel. You are never safe, ever, and the more one thinks so the more one will be proved ''dead wrong''. Well, except during cutscenes, or the Half-Life equivalent thereof. But even then, something incredibly bad will happen at the end of each of them. Without exception.
* ** In ''Half Life ''Half-Life 2: Episode 2'', it seems like everything is finally OK - you as Gordon Freeman have saved the day, Alyx survived, and you've stopped the Combine from completely overwhelming Earth. Then [[spoiler: as you're about to board a helicopter to head onto a new mission, Advisors crash through the ceiling, immobilize you and Alyx, grab her father Eli (who you've known since Black Mesa and the original game) and kill him via brain probe. Alyx is sobbing over her dead father's body and the game fades to black.]]

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* ''VideoGame/TheHalloweenHack'': Dr. Andonuts becomes determined to recover from his madness as his past is explored. Then the end-game comes and everything is suddenly ruined.

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* ''VideoGame/TheHalloweenHack'': Dr. Andonuts becomes determined to recover from his madness as his past is explored. Then the end-game comes and everything is suddenly ruined.[[spoiler: It ends badly.]]
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* In ''VideoGame/BioshockInfinite'', Booker & Elizabeth have just fought through a horde of Founders and [[spoiler:traitorous Vox]], snagged the airship ''First Lady'', and set course for Paris, finally set to leave the hell of Columbia behind. And then Songbird shows up and brings the airship down.
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* ''VideoGame/FinalFantasyXIII2''''s ending cutscene. [[spoiler:Caius is dead, the paradox is resolved, the time gates are closing, Hope's new Cocoon is ascending, and Noel, Serah, and Mog are returning to Academia 500 AF. Then Serah has another vision, which ''kills'' her. [[FromBadToWorse Then Etro's Gate breaks open, unleashing chaos upon the world and turning Academia into Valhalla]].]]

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* ''VideoGame/FinalFantasyXIII2''''s ending cutscene. [[spoiler:Caius is dead, the paradox is resolved, the time gates are closing, Hope's new Cocoon is ascending, and Noel, Serah, and Mog are returning to Academia 500 AF. Then Serah has another vision, which ''kills'' kills her. [[FromBadToWorse Then Etro's Gate breaks open, unleashing chaos upon the world and turning Academia into Valhalla]].]]
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* ''VideoGame/FinalFantasyXIII2''''s ending cutscene. [[spoiler:Caius is dead, the paradox is resolved, the time gates are closing, Hope's new Cocoon is ascending, and Noel, Serah, and Mog are returning to Academia 500 AF. Then Serah has another vision, which ''kills'' her. [[FromBadToWorse Then Etro's Gate breaks open, unleashing chaos upon the world and turning Academia into Valhalla]].]]
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** ''[[HellIsThatNoise DAAAAAARRRRRRKKKKKNNNNNEEEEEEESSSSSSSSSSS....]]''
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* In ''VideoGame/FinalFantasyX'', the AwfulTruth of the Final Summoning and the teachings of Yevon is that [[spoiler:they will never provide true salvation from Sin. The teachings of Yevon are total hogwash that the Church itself doesn't follow, and the Final Summoning actually guarantees that Sin will be reborn.]] Yuna eventually rejects both, saying she wants to live and find a better way without false hope.

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* In ''VideoGame/FinalFantasyX'', the AwfulTruth of the Final Summoning and the teachings of Yevon is that [[spoiler:they will never provide true salvation from Sin. The teachings of Yevon are total hogwash that the Church itself doesn't follow, and the Final Summoning actually guarantees that Sin will be reborn.]] Yuna eventually rejects both, saying she wants to live and find a better way without false hope.
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Not An Example because Raiden eventually wins


* In ''VideoGame/MetalGearRisingRevengeance'' TheHero Raiden [[spoiler:had its weapon destroyed by Senator Armstrong who proceeds to stomp on Raiden who is unable to come up with tactics to break his defense. Just before Raiden is finished AwesomeMusic plays as his damaged partner Wolf appears and entrusts him the sword from his previous master allowing Raiden to continue fighting.]]

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** The '''best Hope Spot ever''' was actually done by the game mechanics themselves in ''VideoGame/MassEffect3'' at the end of the Rannoch plot arc if you [[spoiler:sided with the Geth and could neither persuade or intimidate the quarians into a ceasefire. After the quarians are wiped out by the Geth, a [[BreakTheCutie crying Tali]] takes off her mask and turns to Shepard to say "I'm sorry..." before [[DrivenToSuicide falling backwards over a cliff]], in slow motion, while Shepard runs toward her with a '''Paragon Interrupt''' flashing in your face. If you trigger it, Shepard dives for her... but even then Shepard can't catch her.]]
*** [[WhamEpisode The]] ''[[PlayerPunch best]]'' [[TearJerker Hope Spot]]?!

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** The '''best '''[[SarcasmMode best]] Hope Spot ever''' was actually done by the game mechanics themselves in ''VideoGame/MassEffect3'' at the end of the Rannoch plot arc if you [[spoiler:sided with the Geth and could neither persuade or intimidate the quarians into a ceasefire. After the quarians are wiped out by the Geth, a [[BreakTheCutie crying Tali]] takes off her mask and turns to Shepard to say "I'm sorry..." before [[DrivenToSuicide falling backwards over a cliff]], in slow motion, while Shepard runs toward her with a '''Paragon Interrupt''' flashing in your face. If you trigger it, Shepard dives for her... but even then Shepard can't catch her.]]
*** [[WhamEpisode The]] ''[[PlayerPunch best]]'' [[TearJerker Hope Spot]]?!
]]
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* ''VideoGame/DeusExHumanRevolution'': Adam's remarks in the [[spoiler: Taggart ending. Adam mentions that if the Illuminati are as effective as they say they are, the world will be better off for it. [[VideoGame/DeusEx The original game says hello...]]]]
* The InteractiveFiction ''[[http://www.wurb.com/if/game/918 Shade]]'', after [[spoiler:causing almost everything in the PC's apartment to turn to sand and strongly implying that the PC is actually dying in the desert]], reveals that all this horror was [[AllJustADream just a nightmare]] and everything is actually fine and normal. Then [[spoiler:the apartment room itself vanishes, and it's made clear that it was a near-death hallucination all along.]]
* The ending of ''VideoGame/MassEffect2'' could be considered this: [[spoiler: The collectors have been exterminated, the Human-Reaper destroyed, the Collectors' advanced technology has been captured for humanity (if Renegade), and Shepard looks out of the window with an expression of quiet determination...and then the camera shows us dark space, where hundreds of Reapers are approaching...]]
** ''VideoGame/MassEffect3'' has a few, but the biggest is [[spoiler: the mission on Thessia, the asari home-world. Even as the Reapers and their forces tear the place apart, Shepard and the team close in on a temple that apparently holds the key to finishing their super-weapon. The good news: it does. The bad news: Cerberus is already there, waiting for them to uncover it. Kai Leng gets away with the info and Shepard has to abandon the planet, well and truly ''defeated'' for maybe the only time in the entire trilogy.]]
** And again in the [[spoiler:final section of London. Shepard and co. have survived a grueling ground battle and destroyed the Reaper guarding the Conduit beam. Hammer Task Force masses ahead of the dead reaper. And then Harbinger lands beyond the Conduit...]]
** The '''best Hope Spot ever''' was actually done by the game mechanics themselves in ''VideoGame/MassEffect3'' at the end of the Rannoch plot arc if you [[spoiler:sided with the Geth and could neither persuade or intimidate the quarians into a ceasefire. After the quarians are wiped out by the Geth, a [[BreakTheCutie crying Tali]] takes off her mask and turns to Shepard to say "I'm sorry..." before [[DrivenToSuicide falling backwards over a cliff]], in slow motion, while Shepard runs toward her with a '''Paragon Interrupt''' flashing in your face. If you trigger it, Shepard dives for her... but even then Shepard can't catch her.]]
*** [[WhamEpisode The]] ''[[PlayerPunch best]]'' [[TearJerker Hope Spot]]?!
* ''VisualNovel/AceAttorney'', all the time. When you think you've bested the prosecutor, he/she ''will'' smile smugly and pull a new witness out of his/her ass. Also subverted, though, in that eventually you strike a successful blow.
** Probably the ultimate Hope Spot is one that goes so far as to become an inversion of FissionMailed: in the second case of the third game, you've just proven your client innocent of a theft, caught the real thief, and even established (to satisfy his deluded insistence that he did it) that your client was somewhere else at the time. The judge has declared Not Guilty and you're in the customary post-case celebration scene, when the prosecutor comes in to [[spoiler:arrest your client for a murder which took place at the same time as the theft- and you've just proven in court that he was at the scene of the crime when it happened. Oops.]]
* In ''VideoGame/EarthBound'', after praying six times in the final fight against Giygas, praying again just gives you "Paula's prayer was absorbed by the darkness." [[spoiler:Subverted in that you just have to pray one ''more'' time.]]
* ''EternalDarkness''. You defeat [[TheDragon Pious]] just as the [[EldritchAbomination Ancient]] you summoned finishes ripping the BigBad apart, when you suddenly see into the mind of the winner and see that it's just as evil as the one that you spent all game trying to defeat, and that now that you've summoned it it plans to enslave/slaughter every living thing it can. [[spoiler: Partially subverted as Edward's spirit manages to reverse the summoning spell and banish it, but leaving Alex with the knowledge that these horrors are out there, just waiting for a chance to break through and destroy everything.]]
** At least until you [[spoiler:beat the game for the third time; turns out each play-through was in an alternate, simultaneously occurring timeline, [[XanatosRoulette one big plot by Mantorok to reign in the three other chaotic gods]]. All is well and the balance is restored, leaving only Mantorok itself... [[AndIMustScream trapped, rotting but never dying]], scheming, plotting...]]
* Lots in ''VideoGame/FinalFantasyII'', given the sheer militaristic and magical might of the [[EvilEmpire Palamecian Empire]] as compared to...well, everything else, especially LaResistance. The most striking example, though, is probably the whole affair with the Cyclone. AsYouKnow, the game's story starts with the core of the party fleeing their hometown of Fynn as it is taken and occupied by the Empire. Near the end, though, LaResistance, headed by [[EverythingsBetterWithPrincesses the Fynn princess Hilda]], marches on Fynn and actually ''succeeds'' in ousting the garrison and freeing the city, managing to subvert DoomedHometown Syndrome with a ''vengeance.'' This is, of course, the Emperor's cue to unveil his latest weapon of war, the Cyclone, and use it to ''pulverize the rest of the civilized world''. And there is nothing the player can do about it.
* ''VideoGame/FinalFantasyVI''
** There was a false ending where General Leo defeats Kefka and peace between humans and ESPERS is restored. But it turns out that Kefka was NotQuiteDead. He kills Leo, then the emperor, and destroys the world.
** The whole first part of the game could be considered something of a slowly progressing hope spot that, with the small interlude for the DarkestHour, is exchanged for a slowly progressing recovery from the DespairEventHorizon.
* Played straight in a truly brutal manner in CrisisCore: Zack is within sight of the city in which Aerith is waiting for hm. However, in between the two is the massive army of Shinra Corp. Zack puts up a good fight, but in the end is overwhelmed [[DoomedByCanon no matter what you do.]]
* ''{{Freespace 2}}'':
** The Shivan Juggernaut Sathanas is destroyed [[spoiler:but it turns out it was just one of many]]. Also, the final EscortMission where the player scraps an impressive number of Shivan ships while defending the refugee convoy. Unfortunately, the entire mission turns out to be a RedHerring because [[spoiler:the Shivans were preparing to blow up the sun]].
** The fanmade campaign ''BluePlanet'' is one long, continuous stream of Hope Spots, each one crushed more brutally than the last as you and your allies hurtle headlong towards the DespairEventHorizon.
* ''VideoGame/GodOfWar 2'' has one early on when Zeus betrays you. As Zeus comes in for the finishing blow, you get a PressXToNotDie. Surprise, you die no matter what you press.
* GuildWars Nightfall has one towards the end of the campaign. The player characters have spent most of the game trying to chase down Varesh, and prevent her from corrupting the world. They finally succeed in killing her during a ritual, but the ritual has been completed enough to unleash the corruption anyway, and pulls players into the Realm of Torment. The next goal becomes defeating the real BigBad
* Happens relatively early in ''HalfLife'', not long after Gordon learns that a distress signal has been sent out. The exact interval is between the arrival of the military and discovering that [[spoiler:they're on a coverup mission, fully intending to kill everyone at Black Mesa. [[OhCrap Including you]].]].
** This trope occurs so frequently throughout ''Half-Life 2'' and its Episodes that it borders on ParanoiaFuel. You are never safe, ever, and the more one thinks so the more one will be proved ''dead wrong''. Well, except during cutscenes, or the Half-Life equivalent thereof. But even then, something incredibly bad will happen at the end of each of them. Without exception.
* In ''Half Life 2: Episode 2'', it seems like everything is finally OK - you as Gordon Freeman have saved the day, Alyx survived, and you've stopped the Combine from completely overwhelming Earth. Then [[spoiler: as you're about to board a helicopter to head onto a new mission, Advisors crash through the ceiling, immobilize you and Alyx, grab her father Eli (who you've known since Black Mesa and the original game) and kill him via brain probe. Alyx is sobbing over her dead father's body and the game fades to black.]]
* Since everyone in ''HaloReach'' is DoomedByCanon, there's not much hope at all. But still things seem to lighten up when the super-carrier transporting the Covenant strike force is destroyed. But ''moments'' later, while the fireball is still dissipating, the actual invasion fleet jumps from hyperspace with hundreds of ships and millions of soldiers.
** There are several of these in the game, including the destruction of a Covenant tower by a UNSC frigate, only for the frigate to be blasted two seconds later from orbit. The ending involves a race to get to the ''Pillar of Autumn'' before it takes off. You get there, and it seems as if you may make it off the planet alive, and then you have to stay behind to cover the ship's escape, due to Emile (who was previously manning the Mass Driver) being ambushed and killed by Zealots. Of course, this is pre-determined, as ''Halo: CE'' only has one active Spartan.
* In ''VideoGame/DeadSpace2'', shooting out the viewscreens of certain rooms on the ship will cause you to be [[ThrownOutTheAirlock quickly sucked out into space]] unless you shoot the safety switch (because apparently [[NoOSHACompliance the doors aren't built to seal automatically)]]. Fail to do so, and you are treated to a short scene where poor Isaac attempts to lift and seal the door manually. It appears to be working, only to have the door seal with Isaac's arms still in the doorway, dismembering him.
* Very well done in ''ModernWarfare 2'': After defending a house in the wilderness against dozens of attackers for what feels like an eternity, most of your team is dead and you have to run over lots of open space to your extraction point, with a horde of {{Mooks}} in pursuit. 30 meters from the extraction point, there's still no rescue in sight and you get clipped by a mortar. You're barely conscious as your last surviving ally drags you away from the following Russians, as a [[GunshipRescue gunships]] flies over your head and mowes them down with its miniguns. You get dragged back up on your feet and stumble towards the waiting transport helicopter where your commander is allready waiting for you. [[spoiler: And after he takes the stolen data from you, he pulls his gun and shoots you and your comrade in the chest. You're still alive and somewhat conscious as your bodies get thrown into a ditch and another soldier empties a can of kerosene over you. You know what's going to happen as the General slowly approaches you with a cigar in his mouth. By the way, you get to watch yourself burn for awhile as well.]]
** Happens again in the final mission twice. After [[spoiler: taking down the Pave Low that was transporting Shepherd and falling down a waterfall, you wake up after the fall, dazed and barely conscious. You slowly walk towards the crashed and burning Pave Low and suddenly, you see Shepherd stumbling out of the helicopter, appearing to be exhausted and hurt from the crash. As he leans up against a car to catch his breath, you rush over to him and thrust your knife at him, thinking you're about to kill him and end the game. Nope. It turns out he was only pretending to be tired and hurt to lure you near him, as he grabs your arm, slams your head into the car, and stabs you with the knife]]
*** [[spoiler: The second time in the mission is, when Shepherd and Price are duking it out, you see Shepherd's gun lying on the floor next to you. You slowly crawl over to the gun as fast as you can, hoping to reach the gun and kill Shepherd with it. Nope. Shepherd notices this and kicks the gun away, right before kicking you in the face. He then starts to beat Price to death. Fortunately, Soap is so bad-ass that he rips the knife ''out of his chest'' and throws it into Shepherd's eye.]]
** Ditto for Shock and Awe in the first ''ModernWarfare''. As Jackson and the others are escaping in the chopper, the nuke gets detonated early, knocking it out of the sky. In the next scene, he stumbles out of the wrecked chopper (surrounded by the dead bodies of his squad), making you think he might live; but it's just moment of ControllableHelplessness before dying.
*** The final mission, Game Over [[spoiler: You stopped the nukes from reaching the U.S and you and your squad are chased by the Russians through the mountain road with a assault chopper constantly dogging you. After a lengthy on road fire fight, the chopper seems to have backed off and given up the chase and you have no more pursuers after you...then the chopper appears ''ahead'' of you and blows up a bridge , over-tipping your truck.]]
* Done at least once in ''Modern Warfare 3'':
** When playing as FSO agent Andrei Harkov, Harkov is part of the Russian President's security team; the President is traveling to a peace conference in Berlin to end the war between USA and Russia, but the plane [[spoiler:is hijacked by Ultranationalist terrorists, and]] crashes. Harkov, his CO and others barely survive the crash and fight their way to the President's location. When they get to him, an extraction helicopter arrives, but when Harkov opens the heli's door, they realize [[spoiler:it wasn't their extraction helicopter: it brought terrorist leader Vladimir Makarov (the game's main antagonist) and henchmen, who promptly kill Harkov and his colleagues, and kidnap the President]].
* In ''{{Persona 4}}'', after reducing the true final boss [[spoiler:Izanami Okami to zero HP, she does not, in fact, go down, but instead starts using an attack that seems to ''drag you down to Hell.'' She targets the Protagonist, but his party members [[TakingTheBullet push him out of the way to take the attack instead, one by one.]] Their [[HeroicSacrifice sacrifices]] seem to mean nothing, as when the Protagonist is left alone, Izanami simply laughs at the futility of their actions and hits him with the attack anyway, as the MissionControl desperately pleads for them to return. Later subverted, when the Protagonist obtains the [[CombinedEnergyAttack power to defeat Izanami]] from the [[ThePowerOfFriendship bonds he has forged.]]]]
* In ''PrincessWaltz'', the fight between Liliana and Angela is essentially a series of Hope Spots for the former, that becomes all the more painful when [[spoiler:Angela emerges victorious in the end.]]
* Cruelly played straight for CliffHanger purpose in ''VideoGame/SuperRobotWars Original Generations'', bonus section. When all things looked hopeless and it seems that the heroes cannot beat some sense to the BrainwashedAndCrazy Lamia Loveless, she goes on to defy her brainwasher, giving her whole minions a SuperPowerMeltdown, thus gives Kyosuke an opening to eventually plug her out into safety. Unfortunately, instead of hurrying to store her into safety, Kyosuke [[WhatAnIdiot proceeds to have a cozy chat with her]], and thus comes the unexpected cheap shot from Juergen that made people think he killed Lamia. But as OG Gaiden reveals, turns out she's NotQuiteDead.
** And ''OG Gaiden'' reverses this trope to 'Good condition-Bad condition-Good condition'. The first phase deals with how Lamia was still alive, but the second phase was how she was BrainwashedAndCrazy again, and there's almost no way they could bring her back to her senses. And the third phase finally involves [[HeelFaceTurn Axel]] screwing all those bad conditions and still rescue her, thus finally making a successful, happy conclusion for the EFA.
* The trailer for ''WarhammerOnline: Age of Reckoning'' gave [[http://www.youtube.com/watch?v=A54oJsxyB5M&feature=related one]] in the final battle between a Priest of Sigmar and a Chaos Chosen.
* An almost-hope spot in TheLegendOfZeldaMajorasMask. [[spoiler:When you use the Oath to Order on the clock tower at the end of the third day before saving all the giants, the giants you HAVE saved will come to stop the moon, and for a moment, it looks like they may do it, but soon will tell you they aren't strong enough.]]
** [[spoiler: They aren't strong enough to completely stop the moon even if they ''are'' all there. The only difference is that if they are, then the moon will open up and absorb Majora's Mask before continuing to fall, giving you one last chance to finish them both off.]]
* At the end of ''VideoGame/{{Resistance}} 2'', you kill Daedalus and set the fleet up the bomb, but it don't mean a thing to the Chimera. Worse, [[NiceJobBreakingItHero it apparently teleported Earth into an alternate dimension]], [[AndThenJohnWasAZombie and now Hale is a Chimera]].
* Done excellently in ''VideoGame/{{Portal 2}}''. After a battle with the final boss, you gain access to the room containing the control-removing button to stop the place going up in flames, only to, brutally, discover that it was booby-trapped.
** Later, [[spoiler:after a truly bizarre set of circumstances end up removing him from power anyway, [=GLaDOS=] ends up having you dead to rights in an elevator with no portal gun and her in full control of the facility. She then decides to let you go anyway, [[GenreSavvy because she's certain that killing you would somehow end up being]] ''[[GenreSavvy more]]'' [[GenreSavvy troublesome after everything you've survived so far]], and sends the elevator towards the surface... [[BolivianArmyEnding Into a room with four turrets, who are all primed and aiming at you]]. [[SubvertedTrope The turrets then decide to sing an opera to you instead while the elevator brings you safely to the surface]]. [[GainaxEnding Yeah, it's that kind of ending]].]]
** Hell even before all this craziness, [[spoiler: It seems that Wheatley was killed early, but surprise, he survived and proceeds to help you sabotage [=GLaDOS=]'s traps so when you finally confront her, she's got nothing to kill you with. You extract her from the main core, put in Wheatly and all seems right with the world. You're finally free to leave this godforsaken lab... oh nevermind. Wheatley's [[DrunkWithPower gone mad with power.]]]]
* Often times in ''VideoGame/Left4Dead'' it will get really calm right before a horde, Tank or Witch (or any combination of the three) appear.
* This is a common tactic to use in the Total War series. Surrounded troops will fight to the death. Soldiers who think they have a chance to make a break for it will run, making it much easier to chase down and kill them.
* In ''LeagueOfLegends'' Karthus is built for creating these. His ultimate creates red light over the head of every enemy champion which deals damage after a short period. This red light appearing over their head signals doom to any champion who, protective resources exhausted, has just managed to limp to apparent safety.
** Actually, a considerable number of champions can do this, they just don't get to do it as rage-inducingly often. Got away with low health and teleporting back? Hope that you don't get sniped with Ashe's/Caitlyn's/Ezrael's/Draven's/etc. ult in the process, even if you're concealed in brush. Remember, you are ''never'' safe until you are actually back at base.
* So, so many in ''BatenKaitos: Eternal Wings and the Lost Ocean''. [[spoiler:Thought you could stop everything by killing off Geldoblame? Think again, Melodia was working with Kalas to gather the End Magnus. Think you can stop Melodia and Kalas with the Ocean Mirror? It works on Kalas, but Melodia revives Malpercio and shatters the mirror. Thought you could get the Sword of the Heavens, the last of the three artifacts that sealed Malpercio away? Krumly pulls a FaceHeelTurn, steals the sword, and offers it up to Malpercio, which leads to the sword being shattered.]] It's ultimately a happy ending, [[EarnYourHappyEnding but you go through hell to get there]].
** In ''BatenKaitos Origins'': So [[spoiler:Baelheit is defeated, and he seems to realize how wrong he was. Think this is the end? Verus has other ideas...]]
*** So, [[spoiler:TheManBehindTheMan is dead, the EldritchAbomination TrueFinalBoss is dead, and the PowerTrio are alive and well, with plenty of time to escape Tarazed? [[TakeAMomentToCatchYourDeath If only...]]]]
* ''{{Eversion}}'', World 7. [[spoiler:As you progress through the level, you can start everting backwards and eventually end up back at the bright, happy Layer 1 before finishing the world. But [[BadEnd that's not the path to the good ending.]]]]
* ''VideoGame/ScarfaceTheWorldIsYours'' subverts this; by having the just-mentioned mansion gunfight as the first stage, it is inevitable that Tony detects and kills his would-be murderer, then fights through the Mooks and escapes to return another day. If the player deliberately takes too long to move and lets the assassin kill Tony, it becomes a DoubleSubversion.
* In ''[[FireEmblemJugdral Fire Emblem: Genealogy of the Holy War]]'', Chapter 5, you've been put thru hell- the Sigurd's father died to give him his InfinityPlusOneSword, then you watch as Sigurd's Best Friend Cuan and his Sister (Cuan's Wife) Ethlin are brutally murdered in the desert... as you approach for what appears to be a massive battle against Reptor and Aida... Velthomer forces, which had been dropping meteor on you up until this point, suddenly change their tune and attack Reptor and his allies- things finally seem to be going right... Upon talking with Aida, she states that Alvis knows Sigurd is innocent... and has a hero's welcome planned for him at the capital. [[BlatantLies Guess]] [[TearJerker what]] [[KillItWithFire happens]] [[TheHeroDies then]].
* In ''SuikodenII'', a famous scene includes [[AxCrazy Luca]] [[TheCaligula Blight]] asking a woman in his mercy if she wanted to live so badly. The woman says yes, then Luca tells her to act like a pig for his entertainment for him if she wants to live. The woman did so. And when she's done doing so?
-->'''Luca Blight''': '''''DIE, PIG!!!''' *kills the woman*''
* In ''MegaManZero 4'' we have a [[SarcasmMode lovely]] example. After defeating all of the Einherjar Warriors it would seem that everything will finally be okay. Then [[spoiler:Craft]] goes and fires Ragnarok anyway in an attempt to kill off [[BigBad Dr. Weil]]. It apparently works. [[spoiler:That is, until GenreSavvy players notice that the game hasn't gone through the prerequisite BossRush...]]
* ''VideoGame/TheHalloweenHack'': Dr. Andonuts becomes determined to recover from his madness as his past is explored. Then the end-game comes and everything is suddenly ruined.
* In ''VideoGame/FinalFantasyX'', the AwfulTruth of the Final Summoning and the teachings of Yevon is that [[spoiler:they will never provide true salvation from Sin. The teachings of Yevon are total hogwash that the Church itself doesn't follow, and the Final Summoning actually guarantees that Sin will be reborn.]] Yuna eventually rejects both, saying she wants to live and find a better way without false hope.
* In ''VideoGame/MetalGearRisingRevengeance'' TheHero Raiden [[spoiler:had its weapon destroyed by Senator Armstrong who proceeds to stomp on Raiden who is unable to come up with tactics to break his defense. Just before Raiden is finished AwesomeMusic plays as his damaged partner Wolf appears and entrusts him the sword from his previous master allowing Raiden to continue fighting.]]
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