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* Lelith Hesperax in the 2010 Dark Eldar Codex has plasma grenades as part of her standard wargear. Where does she keep them in that outfit of her's?
** [[Franchise/SamAndMax None of your damn business.]]
** Hard to say. She may have a [[HyperspaceArsenal pocket dimension in her pocket]], [[VictoriasSecretCompartment stuff them in her top]], [[StomachOfHolding swallowed them to spit them back up]], [[HammerspaceHair braided into her hair]], [[TrouserSpace kept in her trousers]], or perhaps even kept "in" her [[AssShove trousers]]. Although she's understood to have these, the core rules mention that the model should be modelled with them, if only particularly for the formal games. Creative or lawful players will likely go to the trouble to model a few on her or something that she could carry them in.

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* Lelith Hesperax in the 2010 Dark Eldar Codex has plasma grenades as part of her standard wargear. Where does she keep them in that outfit of her's?
** [[Franchise/SamAndMax None of your damn business.]]
hers?
** Hard to say. She may have a [[HyperspaceArsenal pocket dimension in her pocket]], [[VictoriasSecretCompartment stuff stuffed them in her top]], [[StomachOfHolding swallowed them to spit them back up]], [[HammerspaceHair braided them into her hair]], [[TrouserSpace kept them in her trousers]], or perhaps even kept "in" her [[AssShove trousers]]. Although she's understood to have these, the core rules mention that the model should be modelled with them, if only particularly for the formal games. Creative or lawful players will likely go to the trouble to model a few on her or something that she could carry them in.






** No they look almost identical and your average imperial citizen doesnt even know the eldar exist.

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** No No, they look almost identical and your average imperial citizen doesnt doesn't even know the eldar Eldar exist.



** [[FateWorseThanDeath Until it's too late]].



** Also, is preventing just ONE planet from becoming Tyranid lunch really worth the risk of awakening an entire Nectron Tomb World, with all the horrors that lie within? It is far easier to purge a nid infested planet than it is to destroy a Tomb world.

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** Also, is preventing just ONE planet from becoming Tyranid lunch really worth the risk of awakening an entire Nectron Necron Tomb World, with all the horrors that lie within? It is far easier to purge a nid 'nid infested planet than it is to destroy a Tomb world.






** Is it still good luck that there were no Necrons on Earth if it turns out they're actually on Mars? Primitive cultures can't open tombs unaided, but even with thirty five thousand years of martian colonisation they haven't woken the Necrons there yet.

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** Is it still good luck that there were no Necrons on Earth if it turns out they're actually on Mars? Primitive cultures can't open tombs unaided, but even with thirty five thousand years of martian Martian colonisation they haven't woken the Necrons there yet.









** Yes. Remember, the C'tan are after delicious souls. Gauss Flayers help harvest that. However, the Necrons also appear to gather up survivors from an assault and load them onto their ships, probably to be harvested or expermineted on in a more efficient manner.
** No longer true with the new edition codexes. Now the Harvest is collecting DNA samples that might be relevant to restoring organic bodies. The exact mechanics are not known (except for one mad Cryptec that experiments on living subject), but phrasing implies that samples might not be necessary alive when collected.

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** Yes. Remember, the C'tan are after delicious souls. Gauss Flayers help harvest that. However, the Necrons also appear to gather up survivors from an assault and load them onto their ships, probably to be harvested or expermineted experimented on in a more efficient manner.
** No longer true with the new edition codexes. Now the Harvest is collecting DNA samples that might be relevant to restoring organic bodies. The exact mechanics are not known (except for one mad Cryptec that experiments on living subject), but phrasing implies that samples might not be necessary need to be alive when collected.



* I know it's far easier for readers to follow human characters and for writers to write them, but why aren't there more novels looking at the setting from the point of view of the Eldar, the Tau, or, heck, the Orks ? That would be very interesting to have an epic saga told from their perspective.
** If nothing else, MostWritersAreHuman. They do have a few stories told from other viewpoints, but these have either failed horribly or just come off as arguably human with just another cultural view. As far as I know, there are not many books from the Tau viewpoint, and virtually none from the Orks. Many writers could be reasonably reluctant since Orks are simple, and would be rather flat, or restricted to comedy (you know, like they are in the fluff); Eldar are supposed to be an enigmatic and complex species, and an effective story from their view would likely not explore their thoughts or make them seem a lot like the humans they hold in disdain.

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* I know it's far easier for readers to follow human characters and for writers to write them, but why aren't there more novels looking at the setting from the point of view of the Eldar, the Tau, or, heck, the Orks ? That Orks? It would be very interesting to have an epic saga told from their perspective.
** If nothing else, MostWritersAreHuman. They do have a few stories told from other viewpoints, but these have either failed horribly or just come off as arguably human with just another cultural view. As far as I know, there There are not many books from the Tau viewpoint, and virtually none from the Orks. Many writers could be reasonably reluctant since Orks are simple, and would be rather flat, or restricted to comedy (you know, like they are in the fluff); Eldar are supposed to be an enigmatic and complex species, and an effective story from their view would likely not explore their thoughts or make them seem a lot like the humans they hold in disdain.



** Speaking as someone who considers da orks to be his favorite race/faction in 40, I don't think they lend themselves well towards novelization. As the previous troper said, they're simple and there isn't a huge amount of variety in their personalities and motivations. Where orks would excel is as protagonists of a comic or graphic novel series, where the visual medium could highlight their CrazyIsCool qualities.

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** Speaking as someone who considers da orks to be his favorite race/faction in 40, I don't think they lend themselves well towards novelization. As the previous troper said, they're Orks are simple and there isn't a huge amount of much variety in their personalities and motivations. Where orks would excel is as protagonists of a comic or graphic novel series, where the visual medium could highlight their CrazyIsCool qualities.



** It's not who takes joy, it's who feels pride or triumpt and killing him. However if he was killed by someone who didn't do either (let's say for instance they never realised they did kill him, or died after inflicting a mortal wound), he would logically stay dead. So I'd say he avoids Necrons like the plauge, and to date nobody detached enough to not feel pride at slaying him as gotten the chance.
** Lucius once had a duel with some unique hardcore Blood Angel character, whose name I can't recall. Slaanesh had to personally intervened to get Lucius to hell out of the fight, since his death was inevitable. Apparently, when you hold back Black Rage with sheer force of will for a hundred years straight, you can't feel any pride and triumph over impaling yet another chaoslord anymore.

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** It's not who takes joy, it's who feels pride or triumpt and killing him. However if he was killed by someone who didn't do either (let's say for instance they never realised they did kill him, or died after inflicting a mortal wound), he would logically stay dead. So I'd say he He likely avoids Necrons like the plauge, plague, and to date nobody detached enough to not feel pride at slaying him as gotten has had the chance.
** Lucius once had a duel with some unique a hardcore Blood Angel character, whose name I can't recall. Angel. Slaanesh had to personally intervened intervene to get Lucius to hell out of the fight, since his death was inevitable. Apparently, when you hold back Black Rage with sheer force of will for a hundred years straight, you can't feel any pride and triumph over impaling yet another chaoslord anymore.



* The Imperial Infantryman's Uplifting Primer states that part of lasgun maintenance includes lubrication. Which is interesting seeing how as an EnergyWeapon wouldn't need any moving parts.
** Says who?
** Modern lasers and [[EnergyWeapon Energy Weapons]] ([[AluminumChristmasTrees Yes, they exist]]) don't use moving parts. MemeticMutation aside, lasguns, when you get down to it, actually does work like a flashlight. Flashlights don't have moving parts, do they?
*** Every flashlight I've ever used had a moving part. It's called "a switch".

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* The Imperial Infantryman's Uplifting Primer states that part of lasgun maintenance includes lubrication. Which is interesting seeing how as an EnergyWeapon wouldn't need any moving parts.
** Says who?
** Modern
But modern lasers and [[EnergyWeapon Energy Weapons]] ([[AluminumChristmasTrees Yes, they exist]]) don't use moving parts. MemeticMutation aside, lasguns, when you get down to it, actually does work like a flashlight. Flashlights don't have moving parts, do they?
*** Every flashlight I've ever used had a moving part. It's called "a switch".
parts.

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Trimming, cutting natter.


Related to the above: Why was so much terminology directly referencing [[ChurchMilitant the most unsavory aspects of Christianity and religion in general]], e.g. Heresy, Crusade, Inquisition, used before the rise of the Imperial Cult and, indeed, by the [[WellIntendedExtremist fanatically]] [[NayTheist anti-religious]] Emperor himself? Best I could come up with is that the TranslationConvention calibrated on the 40Ks leads to Gothic words having established translations based on religious connotations the words had not yet acquired in the Emperor's time (basically HaveAGayOldTime with religion rather sex).

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Related to the above: * Why was so much terminology directly referencing [[ChurchMilitant the most unsavory aspects of Christianity and religion in general]], e.g. Heresy, Crusade, Inquisition, used before the rise of the Imperial Cult and, indeed, by the [[WellIntendedExtremist fanatically]] [[NayTheist [[NayTheist fanatically anti-religious]] Emperor himself? Best I could come up with is that himself?
** Might be a TranslationConvention,
the TranslationConvention calibrated on the 40Ks leads to Gothic words not yet having established translations based on these religious connotations the words had not yet acquired in the Emperor's time (basically HaveAGayOldTime with religion rather sex).







* Whoa whoa ''whoa''…where on earth did "Death Korps of Krieg as clones" come from?!

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* Whoa whoa ''whoa''…where on earth Where did "Death Korps of Krieg as clones" come from?!



** Cloning is tech heresy and thus is only allowed in very specific scenarios after showing fanatical devotion and having the living shit kicked out of you. Imagine if a clone using planet rebelled they would effectivly having infinite troops too fight in the revolution.
** Not if the Imperium used Exterminatus.
** Most planets with the resources to make clones have the resources to defend against orbital bombardment.
** Its implied that the Imperium and the Mechanicus look the other way when it comes to Krieg. Probably due to their soldiers being really good and the entire planet being even more loyal than usual for an Imperial World out of atonement for the earlier rebellion.
** Krieg doesn't have technology to avert law of conservation of matter-energy. While the cloning stations are located on Krieg, they will not be able to work without constant supplies from other star systems. They still need biomass, chemicals, spare parts, energy resources, etc., etc.

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** Cloning is tech heresy and thus is only allowed in very specific scenarios after showing fanatical devotion and having the living shit kicked out of you. Imagine if a clone using planet rebelled rebelled, they would effectivly having have infinite troops too to fight in the revolution.
** Not if the Imperium used Exterminatus.
** Most planets with the resources to make clones have the resources to defend
against orbital bombardment.
the Imperium.
** Its It's implied that the Imperium and the Mechanicus look the other way when it comes to Krieg. Probably due to their soldiers being really good and the entire planet being even more loyal than usual for an Imperial World out of atonement for the earlier rebellion.
** Krieg doesn't have technology to avert law of conservation of matter-energy. While the cloning stations are located on Krieg, they will not be able to can only work without with constant supplies from other star systems. They still need biomass, chemicals, spare parts, energy resources, etc., etc. resources and so on.



** Marines would weigh, probably, not quite half a metric ton. They're so well protected because they have PowerArmor. While this does give them considerable protection, the armor not as guaranteed to block a hit from conventional weapons as a tank's armor would. Also, a tank could concievably stand up to a hit that would pulp or vaporize a marine if their armor dodn't stop it.

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** Marines would weigh, probably, not quite half a metric ton. They're so well protected because they have PowerArmor. While this does give them considerable protection, the armor is not as guaranteed to block a hit from conventional weapons as a tank's armor would. Also, a tank could concievably conceivably stand up to a hit that would pulp or vaporize a marine if their armor dodn't didn't stop it.



* As intriguing and well thought out as the Chaos Gods are, there's something about them I'm a little confused about. I read somewhere that says they're [[EldritchAbomination Lovecraftian]] in nature, but at the same time, the four of them seem to neatly divide up the duties and attributes of {{Satan}}: a fierce and terrifying warrior (Khorne), offering pleasures beyond imagination and (Slaanesh), being nice and friendly to effectively lure people to the dark side (Nurgle), and coming up with clever plans to gain as many souls as possible and undermine God (Tzeentch) (although Satan is more likely to angrily shout "YouHaveFailedMe!" in contrast with Tzeentch's cool and confident "YouHaveOutlivedYourUsefulness"). So which is the true source and inspiration for the Dark Gods?
** All of the above. 40K's Chaos Gods are a mixture of both Lovecraftian horrorabominationgods and a more Christian/Abrahamic-style Satan figure. Or rather, they're Satan fused with Cthulhu, for the extra unstoppable evil. It's worth noting that some interpretations and fluff surrounding the Chaos Gods posits them as not a wholly evil force, but rather as a neutral force made up of both good and evil elements; i.e. Khorne is a god of violence and murder but also honor and bravery. Slaanesh is a god of excess but also a god of love and creativity. Nurgle is a god of despair and waste but also a god of endurance and determination, and Tzeentch is a god of scheming and manipulation but also learning and hope.
** People tend to forget the Britishness of [=WH40k=], the Chaos Gods are based on the Lords of Chaos from Michael Moorcock's Eternal Champion series (this is especially true with early Warhammer Fantasy which had Gods of Law as a counterbalance). Moorcock's Lords of Chaos were whimsical being made from thoughts and emotions of living beings so they can be cruel or kind depending on their own mood and the thoughts of people at the time (Chaos behaves at its worse when humans and other races are Conan-type barbarians). Moorcock's influence doesn't just extend to the Chaos gods, the fluff you see about Demon worlds or worlds caught in the Eye of Terror, could almost be taken straight out of Corum or Elric novels and Moorcock had an immortal Emperor living on a Golden Throne long before GW did.

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* As intriguing and well thought out as the The Chaos Gods are, there's something about them I'm a little confused about. I read somewhere that says they're are said to be [[EldritchAbomination Lovecraftian]] in nature, but at the same time, the four of them seem to neatly divide up the duties and attributes of {{Satan}}: a fierce and terrifying warrior (Khorne), offering pleasures beyond imagination and (Slaanesh), being nice and friendly to effectively lure people to the dark side (Nurgle), and coming up with clever plans to gain as many souls as possible and undermine God (Tzeentch) (although Satan is more likely to angrily shout "YouHaveFailedMe!" in contrast with Tzeentch's cool and confident "YouHaveOutlivedYourUsefulness"). So which is the true source and inspiration for the Dark Gods?
** All of the above. 40K's Chaos Gods are a mixture of both Lovecraftian horrorabominationgods horror/abomination/gods and a more Christian/Abrahamic-style Satan figure. Or rather, they're Satan fused with Cthulhu, for the extra unstoppable evil. It's worth noting that some interpretations and fluff surrounding the Chaos Gods posits them as not a wholly evil force, but rather as a neutral force made up of both good and evil elements; i.e. Khorne is a god of violence and murder but also honor and bravery. Slaanesh is a god of excess but also a god of love and creativity. Nurgle is a god of despair and waste but also a god of endurance and determination, and Tzeentch is a god of scheming and manipulation but also learning and hope.
** People tend to forget the Britishness of [=WH40k=], [=WH40k=] being British, the Chaos Gods are based on the Lords of Chaos from Michael Moorcock's Eternal Champion series (this is especially true with early Warhammer Fantasy which had Gods of Law as a counterbalance). Moorcock's Lords of Chaos were whimsical being made from thoughts and emotions of living beings so they can be cruel or kind depending on their own mood and the thoughts of people at the time (Chaos behaves at its worse when humans and other races are Conan-type barbarians). Moorcock's influence doesn't just extend to the Chaos gods, the fluff you see about Demon worlds or worlds caught in the Eye of Terror, could almost be taken straight out of Corum or Elric novels and Moorcock had an immortal Emperor living on a Golden Throne long before GW did.






** Because you haven't haven't actually bothered looking? Off the top of my head, I can recall a popular revolt in Tactica Imperialis that was caused by general uprising, two genestealer rebellions in the ''Literature/CiaphasCain'' books - along with Cain mentioning that popular rebellions in the Imperium occurred regularly - and two more popular rebellions mentioned in the Gaunt's Ghosts books.

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** Because you haven't haven't actually bothered looking? Off the top of my head, I can recall a A popular revolt in Tactica Imperialis that was caused by general uprising, two genestealer rebellions in the ''Literature/CiaphasCain'' books - along with Cain mentioning that popular rebellions in the Imperium occurred regularly - and two more popular rebellions are mentioned in the Gaunt's Ghosts books.



** There are many non-Chaos rebellions that happen all the time in the Imperium, as mentioned above, as long as the planet keeps paying their taxes and tithes, the Imperium see’s no reason why it should expend energy crushing it, it’s usually when the Ruinous Powers get involved that they take a revolt seriously. That being said there were some major non-Chaos backed rebellions that the Imperium quashed; the Rophanon Rebellion, which was technically crushed by the Imperium, but they let the Tyranids do most of the work and then did Exterminatus on the planet, the Fourth Quadrant Rebellion also hardly involved Chaos, and the Badab War was against Renegade Space Marine Chapters rather than Chaos Space Marines(though Lufgt Huron turned to Chaos after the war ended and he escaped).

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** There are many non-Chaos rebellions that happen all the time in the Imperium, as mentioned above, as long as the planet keeps paying their taxes and tithes, the Imperium see’s no reason why it should expend energy crushing it, it’s usually when the Ruinous Powers get involved that they take a revolt seriously. That being said there were some major non-Chaos backed rebellions that the Imperium quashed; the Rophanon Rebellion, which was technically crushed by the Imperium, but they let the Tyranids do most of the work and then did Exterminatus on the planet, the Fourth Quadrant Rebellion also hardly involved Chaos, and the Badab War was against Renegade Space Marine Chapters rather than Chaos Space Marines(though Marines (though Lufgt Huron turned to Chaos after the war ended and he escaped).



** [[WhatAnIdiot People just want a happy ending.]]










[[folder:Why is there light in grimdar universe?]]

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[[folder:Why is there light in grimdar this grimdark universe?]]



** Well, to much darkness creates sooner or later TooBleakStoppedCaring and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The ''Literature/CiaphasCain'' novels for example are quite a bit less crapsack then other material.

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** Well, to too much darkness creates sooner or later leads to TooBleakStoppedCaring and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The ''Literature/CiaphasCain'' novels for example are quite a bit less crapsack then other material.



** He may be in coma only because he had to CastFromHP.



* I am no authority on warp travel, but try as I might, I could find no answer in the fluff or elsewhere to the question: Why doesn't Abaddon simply enter real space beyond the Cadian Gate? I know that it's been established that the only stable route from the eye of terror lies here, and Cadia is in the way. I'm just wondering, what keeps Abaddon, or for that matter, any Chaos ship from entering the warp, and just navigating until they reach Terra or whatever other vital system they want to conquer, and return to real space basically on the doormat?

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* I am no authority on warp travel, but try as I might, I could find no answer in the fluff or elsewhere to the question: Why doesn't Abaddon simply enter real space beyond the Cadian Gate? I know that it's been established that the only stable route from the eye of terror lies here, and Cadia is in the way. I'm just wondering, what keeps Abaddon, or for that matter, any Chaos ship from entering the warp, and just navigating until they reach Terra or whatever other vital system they want to conquer, and return to real space basically on the doormat?



** It was actually his big mistake from the first Black Crusade. While he ravaged what codex calls "thousands of worlds", Abbaddon allowed Imperium to capture Cadia and cut off his forces from supplies and reinforcements and later wear them off due superior numbers.

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** It was actually his big mistake from the first Black Crusade. While he ravaged what the codex calls "thousands of worlds", Abbaddon allowed the Imperium to capture Cadia and cut off his forces from supplies and reinforcements and later wear them off due superior numbers.



** Dark Angels Deathwing see's no problems with plasma cannon Terminators.
** Laser wapons are only the least powerful if you don't include multilasers or lascannons. Or autoguns for that matter.

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** Dark Angels Deathwing see's sees no problems with plasma cannon Terminators.
** Laser wapons weapons are only the least powerful if you don't include multilasers or lascannons. Or autoguns for that matter.



** Human souls do go to the warp but, unlike the Eldar, don't remain conscience or aware of it as their souls do not burn as brightly due to having a weaker physic presence. Those without souls, such as physic blanks, would simply cease to exist.

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** Human souls do go to the warp but, unlike the Eldar, don't remain conscience conscious or aware of it as their souls do not burn as brightly due to having a weaker physic presence. Those without souls, such as physic blanks, would simply cease to exist.

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Deleting some natter.


** They didn't.
** I'm pretty sure they had ''some'' sort of FTL travel. Otherwise, how did humanity spread so far during the Dark Age of Technology?
** They used the Warp. The Warp was far calmer during those days. The birth of Slaanesh turned the warp tumultuous and shattered the existing human empires.
** The canonical answer is that no one knows for certain; the answer may have been lost to history. The answer is ''not'' that the Warp was calmer before the birth of Slaanesh. Just the opposite is true: the birth of Slaanesh ''calmed'' the Warp; before that, his/her gestation was what caused the Warpstorms that brought about the Age of Strife. Even before that, there is no particular reason to think that the Warp was calmer than in the 41st millennium. The most likely answer is that they did it the same way the Tau do in the 41st millennium: they take only short, shallow dips into the Warp, which is much safer and more reliable, but has the disadvantage of also being much slower.

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** They didn't.
** I'm pretty sure they had ''some'' sort of FTL travel. Otherwise, how did humanity spread so far during the Dark Age of Technology?
** They used the Warp. The Warp was far calmer during those days. The birth of Slaanesh turned the warp tumultuous and shattered the existing human empires.
** The canonical answer is that no one knows for certain; the answer truth may have been lost to history. The answer is ''not'' that the Warp was calmer before the birth of Slaanesh. Just the opposite is true: the birth of Slaanesh ''calmed'' the Warp; before that, his/her gestation was what caused the Warpstorms that brought about the Age of Strife. Even before that, there is no particular reason to think that the Warp was calmer than in the 41st millennium. The most likely answer is that they did it the same way the Tau do in the 41st millennium: they take only short, shallow dips into the Warp, which is much safer and more reliable, but has the disadvantage of also being much slower.


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** Up to M18, Humanity used conventional non FTL engines, with stasis and generation ships. Then, somewhere between M18 and M22, Navigator and Psyker genes manifested and warp drive and Geller Field were invented. The Warp was much calmer and there was no need for the Astronomicon. Humanity colonised the galaxy. Then due to the growing amounts of humanity's psy emanations, the warp became more turbulent and dangerous, ships got lost in it. The Age of Strife began. It goes for 3 millenia, humanity's numbers fall steadily due to lack of trade with the nearby systems, there are attacks of xenos and rebellions by the Men of Iron. Then came the Fall of the Eldar and the Birth of Slaanesh. The psychic scream of the newborn God killed most of the Eldar Empire population, but also cleared the warp of warp storms. And for a hundred years vessels of the newly founded Imperium of Man have navigated with little difficulty. However, at some point the numbers of humans rose once again and once again the Warp got turbulent. It was at that point that the Emperor retreated back to his palace and activated Astronomicon. And it works ever since.
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Character Alignment and its related tropes are Flame Bait, and are not allowed to be linked anywhere except on work pages as examples where they are cannonical


** From the fluff I would say that the average Tau in the street has a fairly enlightened outlook on life and many of the commanders/leaders are relatively benevolent, if a little cynical. But the higher-ups and the Etherials are more aware of how generally shit the universe is and act as ruthless as everyone else. The difference between them and Imperial authorities is that the humans don't bother to lie about being tyrants any more. Basically, Tau on the street are LawfulGood with LawfulNeutral rulers, while Imperial citizens are LawfulNeutral with LawfulEvil rulers. On a good day.

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** From the fluff I would say that the average Tau in the street has a fairly enlightened outlook on life and many of the commanders/leaders are relatively benevolent, if a little cynical. But the higher-ups and the Etherials are more aware of how generally shit the universe is and act as ruthless as everyone else. The difference between them and Imperial authorities is that the humans don't bother to lie about being tyrants any more. Basically, Tau on the street are LawfulGood with LawfulNeutral rulers, while Imperial citizens are LawfulNeutral with LawfulEvil rulers. On a good day.



** Hard to say. She may have a [[HyperspaceArsenal pocket dimension in her pocket]], [[VictoriasSecretCompartment stuff them in her top]], [[StomachOfHolding swallowed them to spit them back up]], [[HammerspaceHair braided into her hair]], [[TrouserSpace kept in her trousers]], or perhaps even kept "in" her [[AssShove trousers]]. Although she's understood to have these, the core rules mention that the model should be modelled with them, if only particularly for the formal games. Creative or [[CharacterAlignment Lawful]] players will likely go to the trouble to model a few on her or something that she could carry them in.

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** Hard to say. She may have a [[HyperspaceArsenal pocket dimension in her pocket]], [[VictoriasSecretCompartment stuff them in her top]], [[StomachOfHolding swallowed them to spit them back up]], [[HammerspaceHair braided into her hair]], [[TrouserSpace kept in her trousers]], or perhaps even kept "in" her [[AssShove trousers]]. Although she's understood to have these, the core rules mention that the model should be modelled with them, if only particularly for the formal games. Creative or [[CharacterAlignment Lawful]] lawful players will likely go to the trouble to model a few on her or something that she could carry them in.
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None


** About 75% of it was BlackComedy and raw irony; things like the Space Marines, the shining saviors of the Imperium, being largely recruited from the ranks of death-row inmates and street gangs, and the only real defining difference in traits and characteristics between them and the Chaos Marines being who they worshiped and how [[SpikesOfVillainy spikey]] their armor was. There were also a lot more "zany" things (especially in regards to the Orks), more "lesser races" and generally taking concepts that were already UpToEleven and then breaking the knob so you could dial it up more. In that respect it suffered much the same as ComicBook/JudgeDredd; starting as a complete over the top parody of action tropes, only to end up having to balance the parody with becoming halfway like that which it was making fun of just in order to remain sustainable.

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** About 75% of it was BlackComedy and raw irony; things like the Space Marines, the shining saviors of the Imperium, being largely recruited from the ranks of death-row inmates and street gangs, and the only real defining difference in traits and characteristics between them and the Chaos Marines being who they worshiped and how [[SpikesOfVillainy spikey]] their armor was. There were also a lot more "zany" things (especially in regards to the Orks), more "lesser races" and generally taking concepts that were already UpToEleven up to eleven and then breaking the knob so you could dial it up more. In that respect it suffered much the same as ComicBook/JudgeDredd; starting as a complete over the top parody of action tropes, only to end up having to balance the parody with becoming halfway like that which it was making fun of just in order to remain sustainable.
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dewicking Nice Hat


** Commissars A) have {{Nice Hat}}s, B) have {{Badass Longcoat}}s, and C) are the only units that routinely execute their men on the tabletop as a game mechanic (excepting Kharn). Thusly, MemeticMutation.

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** Commissars A) have {{Nice Hat}}s, hats, B) have {{Badass Longcoat}}s, and C) are the only units that routinely execute their men on the tabletop as a game mechanic (excepting Kharn). Thusly, MemeticMutation.
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None

Added DiffLines:

** There are many non-Chaos rebellions that happen all the time in the Imperium, as mentioned above, as long as the planet keeps paying their taxes and tithes, the Imperium see’s no reason why it should expend energy crushing it, it’s usually when the Ruinous Powers get involved that they take a revolt seriously. That being said there were some major non-Chaos backed rebellions that the Imperium quashed; the Rophanon Rebellion, which was technically crushed by the Imperium, but they let the Tyranids do most of the work and then did Exterminatus on the planet, the Fourth Quadrant Rebellion also hardly involved Chaos, and the Badab War was against Renegade Space Marine Chapters rather than Chaos Space Marines(though Lufgt Huron turned to Chaos after the war ended and he escaped).
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Poorly worded and incorrect.


** There were different periods before invention of Astronomicon. Up to M18, Humanity used conventional non FTL engines, stasis and generation ships and the like. Then, somewhere between M18 and M22, Navigator and Psyker genes manifested and warp drive and Geller Field was invented. Warp was much calmer and there was no need for Astronomicon. Humanity colonised thousands of worlds, maybe even millions. And it backfired. Due to incredible amounts of humanity's psy emanations, warp became more turbulent and dangerous. Ships no longer could reach their destination and got lost in the warp. The Age of Strife began. It goes for 3 millenia, humanities numbers fall steadily due to lack of trade with the nearby systems, attacks of xenos, rebellions of the Men of Iron. Then happened the Fall of Eldar and the Birth of Slaanesh. The psychic scream of new borned God killed most of the Eldar Empire population, but also cleared the warp from the warp storms. And for a hundred years vessels of newly founded Imperium of Man have navigated with little difficulty. However, at some point the numbers of humans rose once again and once again Warp got turbulent. It was at that point that Emperor retreated back at his palace and activated Astronomicon. And it works ever since.
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** Speaking as someone who considers da orks to be his favorite race/faction in 40, I don't think they lend themselves well towards novelization. As the previous troper said, they're simple and there isn't a huge amount of variety in their personalities and motivations. Where orks would excel is as protagonists of a comic or graphic novel series, where the visual medium could highlight their CrazyAwesome qualities.

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** Speaking as someone who considers da orks to be his favorite race/faction in 40, I don't think they lend themselves well towards novelization. As the previous troper said, they're simple and there isn't a huge amount of variety in their personalities and motivations. Where orks would excel is as protagonists of a comic or graphic novel series, where the visual medium could highlight their CrazyAwesome CrazyIsCool qualities.
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** The same reason they're inordinately muscular. Because the entire regiment is a giant Rambo reference.
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** Well, to much darkness creates sooner or later DarknessInducedAudienceApathy and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The ''Literature/CiaphasCain'' novels for example are quite a bit less crapsack then other material.

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** Well, to much darkness creates sooner or later DarknessInducedAudienceApathy TooBleakStoppedCaring and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The ''Literature/CiaphasCain'' novels for example are quite a bit less crapsack then other material.
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** Fun Fact: Back in 1st Edition, the two missing Legions were the Rainbow Warriors and the Valedictors - until GW retconned them to be chapters created during later Foundings.
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**If they ''believe'' their souls go to the Emperor, [[ClapYourHandsIfYouBelieve then that's what happens]].
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** Well, to much darkness creates sooner or later DarknessInducedAudienceApathy and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The CiaphasCain novels for example are quite a bit less crapsack then other material.

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** Well, to much darkness creates sooner or later DarknessInducedAudienceApathy and to prevent that, they put at least some hope into the 40k universe. If there wouldn't be any hope, at some point 40k would just be boring and at least some people would ask "Why are they fighting anyway?" But if there is still light, people have a reason to move on and it depends on the author anyway how dark 40k is. The CiaphasCain ''Literature/CiaphasCain'' novels for example are quite a bit less crapsack then other material.
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** The Necrons already did that once... and the boredom after made them sleep for millions of years (along with the Enslaver and C'tan fighting thing). And the 'nids are only still scouting parties, with the main force taking a while to get here, if they're headed to this galaxy at all. But i think that the Orkz would challenge the assertion that either force is unstoppable (they already lived through the 1st Necron purge), if they unite that is.

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** The Necrons already did that once... and the boredom after made them sleep for millions of years (along with the Enslaver and C'tan fighting thing). And the 'nids are only still scouting parties, with the main force taking a while to get here, if they're headed to this galaxy at all. But i I think that the Orkz would challenge the assertion that either force is unstoppable (they already lived through the 1st Necron purge), if they unite that is.

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Ciaphas Cain works have their own headscratchers page, moved there.


[[folder:Jurgen, take a bath!]]
* ''Literature/CiaphasCain'' series. Why doesn't Cain ever order Jurgen to, you know, ''bathe''?
** He's afraid it would only anger the smell.
** He uses it to deflect attention from himself.
** It's also that Jurgen is an {{Expy}} of Private Literature/McAuslan, GM Fraser's other classic series besides Flashman. [=McAuslan=] is depicted as something like Pigpen, and is occasionably forcibly washed by his comrades. On the one occasion he is shown clean, he is unrecognizable.
** At one point, Jurgen does take a bath. The smell comes back damned fast. Its nothing to do with his actual hygiene, but rather it has to do with his status as a blank. Being a blank, normal humans have a natural aversion to him that manifests as his general repulsveness.
** It's probably a good thing the Jurgen smells so revolting. As a blank, normal humans would find him unpleasant for reasons they don't quite understand. The smell at least gives them something to explain their feelings, even if it isn't the true cause.
*** Perhaps the natural aversion people have towards Blanks manifests as stench. The human brain knows there is something off about Jurgen, but cannot explain it, so it fires off the negative olfactory receptors as a warning.
** In the Ravenor books, there's a Blank on the Inquisitor's team who is basically a pick-up artist and is constantly looking at nudie mags. People justify leaving him alone because he's an odious little toad, but they'd want to leave him alone anyway because he's a Blank. This troper's headcanon is that every Blank develops a bad smell or poor grooming or horrible personal habits so that people want to leave them alone, as a manifestation of their soulless nature.
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[[folder:Jurgen, take a bath!]]
* ''Literature/CiaphasCain'' series. Why doesn't Cain ever order Jurgen to, you know, ''bathe''?
** He's afraid it would only anger the smell.
** He uses it to deflect attention from himself.
** It's also that Jurgen is an {{Expy}} of Private Literature/McAuslan, GM Fraser's other classic series besides Flashman. [=McAuslan=] is depicted as something like Pigpen, and is occasionably forcibly washed by his comrades. On the one occasion he is shown clean, he is unrecognizable.
** At one point, Jurgen does take a bath. The smell comes back damned fast. Its nothing to do with his actual hygiene, but rather it has to do with his status as a blank. Being a blank, normal humans have a natural aversion to him that manifests as his general repulsveness.
** It's probably a good thing the Jurgen smells so revolting. As a blank, normal humans would find him unpleasant for reasons they don't quite understand. The smell at least gives them something to explain their feelings, even if it isn't the true cause.
*** Perhaps the natural aversion people have towards Blanks manifests as stench. The human brain knows there is something off about Jurgen, but cannot explain it, so it fires off the negative olfactory receptors as a warning.
** In the Ravenor books, there's a Blank on the Inquisitor's team who is basically a pick-up artist and is constantly looking at nudie mags. People justify leaving him alone because he's an odious little toad, but they'd want to leave him alone anyway because he's a Blank. This troper's headcanon is that every Blank develops a bad smell or poor grooming or horrible personal habits so that people want to leave them alone, as a manifestation of their soulless nature.
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** One book also hinted that humanity is on course to evolve in the same way as the Eldar did. Some tech evolved/mutated some humans and they ended up more Eldar-like. Some of the Farseers who are horrific racists actually like the idea that humanity will be the eldar's replacements. Yynead, the god of the dead, also has the power to revive dead Eldar in 8th edition too, so they could survive long enough to see humanity become their kin.
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** Also, Blanks are strange and may not actually be soulless. Blanks aren't just undetectable in the warp, they actively eliminate any warp presence around them. This is why they are unsettling. At all times, people with souls are connected to the warp as their thoughts and emotions effect and shape the warp. Blocking that natural connection is what makes people so uneasy around blanks. In the Ravenor series, a mirror psyker was actually able to undo a blank's, well, blankness after several months of adapting to the anti-warp aura. Mind you, this a quadrillion to one chance of happening because mirror psykers are almost as rare as blanks. Mirror psykers copy and "reflect" other pskyer's powers and blanks may technically actually be psykers, just very, very strange ones. It's been hinted that blanks may be a result of Necron experiments to destroy chaos and separate life from the warp, thus the Necron pariahs are the final step of this experiment. The reason why Tau are resistent to psychic powers is because they have very small souls to target, not because they eliminate psychic powers. If you want a good analogy, think of it like this: hitting someone with psychic powers is like shooting them. To hurt them, you have to hit them. If you shoot a person, they may die. If you shot a fly, it will definitely die. A person is a much, much easier target to hit though because it is bigger. Tau souls are like trying to hit a fly. Yes, if you hit it, it's dead, but you have to be able to hit it in the first place.
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** There's also the fact that Avatars of Khaine aren't all that strong. Yes, they are by normal standards especially in Dawn of War, but they are essentially greater demons of Khaine. Great demons are just small pieces of the gods. Sanguinius used to one shot certain greater demons when he was bored. For stat purposes, each Avatar is the same strength, but just like greater demons in the fluff, Avatars have varying levels of power and intelligence. Khorne and Slaanash didn't go out of their way to shatter Khaine into perfectly equal shards of power and if the Khaine shards could share power or recombine, they would have done so already. Calgar is definitely not a normal space Marine so him power fisting one to death isn't all that far fetched. Fulgrim choking a lava god to death is kind of a derp, but even demons and shards are weakened by the idea that physical damage should their connection to the real world. If choking a demon wasn't effective, why would stabbing it be effective? For the demon to exist in the real world, it has to follow the rules that life, emotion, and belief set down for it. Choking hurts, therefore you can kill a demon via choking. Same with the avatars and, again, primarchs could eat greater demons for breakfast and Commissar Cain could beat Astartes in chainsword duels under the right circumstances.
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** Many Inquisitors don't know the difference either because it isn't their field of study or because they hate xenos so much that they think learning about them is pointless. That being said they are FIVE types of Eldar: Craftworld, Dark, Exodite, Corsair/Outcast, and Chaos. (Six if you want to count the Harlequins.) And yes there are Eldar stupid/weak enough to fall to chaos. That being said, you can tell the difference based on how they act, but most people don't know how they act since they are so spooky and mysterious. They also like to use mirage/holographic/illusionary tech magic to confuse their enemies. One book had an uneasy alliance between the Craftworld Eldar and the Imperium only for them to start shooting at each other because some Dark Eldar used cloaking/illusion tech to sneak kill both sides' scout frigates. The Craftworld Eldar and Imperium saw Imperium and Craftworld ships attack them respectively. That's how good their illusionary tech is. They can make Dark Eldar ships look like Imperial ones. The Dark Eldar probably get off to making the Imperium think Biel-tan attacked them, for example, and watching the ensuing cat fight.
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** To be fair, to rebel against the Imperium also means to rebel against the Emperor. Losing his light actually does open you up to corruption as belief becomes literal reality in this universe. The Emperor had clear anti-chaotic power and belief in him actually gives you some of that power because people thinks it should therefore the warp make it so that is true. When a people get rid of the Imperial Truth (non-belief in chaos) and the Imperial Faith (belief in the Emperor as an anti-chaotic force) you are essentially opening yourself up for mind rape. Plus Chaos is opportunist. Many rebellions start as populous uprisings and then Chaos gets involved when the people get desparate and changes the people from William Wallace expies to Charles Manson impersonators. Vraks, for example, only turned truly chaotic because the Alpha Legion decided to be pricks again. The Deacon and Cardinal scribing chaos runes on everything had no idea what the hell they were doing and the Cardinal kept preaching about the Emperor up until he lost his faith. Chaos' influence on Vraks didn't actually start for real until the Cardinal started performing rituals that the Alpha Legion taught him. Before that, the people of Vraks were convinced that the Imperium was corrupted and that they needed to purify it in the name of the Emperor.
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** It's also implied that several species of creatures in the galaxy, like ambulls, are primitive tyranids. It's suggested several hive fleets made it into our galaxy and eventually were defeated and fell apart with the different forms becoming their own species. Granted, these species usually transform the planet into a death world and are highly adaptive compared to "natural species". I mention this because at least one species on Catachan was actually found to have genetic similarity to the tyranids. Obviously, this connection wasn't made by scientists until the new round of tyranids showed up. Anyone who did notice would have found the mystery of why twobspecies on opposite sides of the galaxy were similar unsolvable. That or they assumed the Eldar or the Old Ones (if they somehow knew what those are) or even humans or orks just cross planted a species sometime in the distance past. Anyways, the best explanation I have is that the tyranids-like lifeforms on Catachan are just able to adapt to the toad much faster than native life and that the "millenia of wasteland" thing is an exaggeration or the definition of "wasteland" on a jungle planet where everything wants you dead or turned into a plant looks like a grass field. To a Catachan, a grass field probably looks like a horrifyingly dead patch if land with nothing to hide or take cover in.

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** Partly because they wouldn't really want to. Attitudes towards their craftworld cousins could range from begrudging respect, to being fellow Eldar and hence ''less'' inferior than other denizens of the galaxy. that's not to say they don't prey on other Eldar when the opportunity comes up, by all means they do raid Exodite worlds and steal soulstones and other materiel when the opportunity arises. [=DEldar=] just prefer to fight other species rather than their own. Another part is that it's a terrible decision in all other practical respects. While the potential payout is phenomenal, it's realistically a catastophically high risk, low reward scenario for any Archon worth his Kabal. Craftworlds are hard targets, even from strikes from within their own webway gates, and Craftworlders can negate their cousins' advantages over other species simply by having easy access to the webway. Also striking at Craftworlds in such naked aggression is suicide by diplomacy; any Archon would be hard pressed to ride out the backlash of not only the survivors of that Craftworld coming back, but any forces they could wrangle from other Craftworlds, the Harlequins, and even rival Kabals looking to profit from their enemies falling, not to mention the wrath of Vect himself, who would be quick to punish anybody foolish enough to invite a whole Craftworld's wrath into Commoragh.



** The Mechanicum of the Great Crusade Era ''were'' much more scientifically grounded than their successors in the Adeptus Mechanicus. He tolerated their religious leanings because they were useful and based in scientific understanding, even with spiritual overtones; and possibly because even though they didn't fit completely into the Imperial Truth, their technology-based faith wasn't entirely imcompatible with it. The Mechanicum knew that humanity had lost technology, and tried to replicate it through science as well as recovery. The [=AdMech=] of later generations would be the technicians to the Mechanicum's scientists and engineers, as the decline of the Emperor's original ideals would see dogmatism and blind faith take over all sectors of the Imperium.



** In part, Phase 1 of the Ruinstorm made things difficult for loyalists. An often overlooked bit of lore is that the galaxy was being riven by intermittent warpstorms during the early phases of the Heresy, and in this instance, they made astrotelepathy difficult, which was part of why there was such a fog of war in the early phases of the war. As for why Magnus decided to go to the Emperor in "person", it was basically hubris.



*** Building on this, hauntings and other phenomena



** And as it turns out, they've failed. Ghrazghkull turned the tide in da orkz' favor and krumped the 'nids(though not the whole of the hive fleet) and continued on his merry way with Octarian Orks in tow as part of his Great Waaagh. So that means that the Leviathan is still there, presumably still strong from their battle with da orkz, and the pumped up orkz are also still out there, only now they aren't occupying each other's time anymore.

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** And as it turns out, they've failed. Ghrazghkull turned the tide in da orkz' favor and krumped the 'nids(though 'nids (though not the whole of the hive fleet) and continued on his merry way with Octarian Orks in tow as part of his Great Waaagh. So that means that the Leviathan is still there, presumably still strong from their battle with da orkz, and the pumped up orkz are also still out there, only now they aren't occupying each other's time anymore.


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** Each squad is led by a Sergeant, so presumably the most senior Sergeant is placed in command of a force greater than one squad but smaller than a company, when the need arises.
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** [[SamAndMax None of your damn business.]]

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** [[SamAndMax [[Franchise/SamAndMax None of your damn business.]]
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** A footnote in one of the Ciaphas Cain books mentioned that even though Cain is experienced enough to know the difference between Craftworld and Dark Eldar, he still uses them interchangeably. The implication is that even if humans knew those were two different types of Eldar, they wouldn't care because they deal with humans the same way as far as anyone can tell.
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* It is stated that the most plan to take Vraks would take 100 years. The more ambitious undertaking would take only 12. The munitions on Vraks were not for fending off a siege- well, they WERE- but there was so much on the planet that it was meant to supply several armies for years with enough left over for such a siege on Vraks. Even a 12 year war's worth of supplies and casualties used by the rebels and the Imperium would make the capture of Vraks a net gain. Of course, if the Inquisition hadn't tried blowing the Cardinal's head off (or at least sent an assassin who could do his damn job correctly) which started the whole mess in the first place, then the whole siege would have never needed to happen. That or at least send an army that would be willing to negotiate a surrender instead of the frakking Death Corps.
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** dark skin is not necessarily an adaptive advantage in a jungle environment, especially when technology is one of the defining traits to allow Catachans to survive on the planet.
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** People tend to forget the Britishness of WH40k, the Chaos Gods are based on the Lords of Chaos from Michael Moorcock's Eternal Champion series (this is especially true with early Warhammer Fantasy which had Gods of Law as a counterbalance). Moorcock's Lords of Chaos were whimsical being made from thoughts and emotions of living beings so they can be cruel or kind depending on their own mood and the thoughts of people at the time (Chaos behaves at its worse when humans and other races are Conan-type barbarians). Moorcock's influence doesn't just extend to the Chaos gods, the fluff you see about Demon worlds or worlds caught in the Eye of Terror, could almost be taken straight out of Corum or Elric novels and Moorcock had an immortal Emperor living on a Golden Throne long before GW did.

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** People tend to forget the Britishness of WH40k, [=WH40k=], the Chaos Gods are based on the Lords of Chaos from Michael Moorcock's Eternal Champion series (this is especially true with early Warhammer Fantasy which had Gods of Law as a counterbalance). Moorcock's Lords of Chaos were whimsical being made from thoughts and emotions of living beings so they can be cruel or kind depending on their own mood and the thoughts of people at the time (Chaos behaves at its worse when humans and other races are Conan-type barbarians). Moorcock's influence doesn't just extend to the Chaos gods, the fluff you see about Demon worlds or worlds caught in the Eye of Terror, could almost be taken straight out of Corum or Elric novels and Moorcock had an immortal Emperor living on a Golden Throne long before GW did.



* So, I read on 1d4chan wiki that WH40K was actually a very comedic setting in its early years, how exactly was it designed to be humorous? I heard a lot of the StupidEvil was added in the 3rd edition, though the Orks were pretty much always the same.

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* So, I read on 1d4chan wiki that WH40K [=WH40k=] was actually a very comedic setting in its early years, how exactly was it designed to be humorous? I heard a lot of the StupidEvil was added in the 3rd edition, though the Orks were pretty much always the same.



** I hate to be trite, but the truth is that they charge that much because that's how much people will pay. WH40K continues to sell despite the price, so GW figures that's the right amount to charge.

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** I hate to be trite, but the truth is that they charge that much because that's how much people will pay. WH40K [=WH40k=] continues to sell despite the price, so GW figures that's the right amount to charge.
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[[folder:Religious terminology and the Emperor]]
Related to the above: Why was so much terminology directly referencing [[ChurchMilitant the most unsavory aspects of Christianity and religion in general]], e.g. Heresy, Crusade, Inquisition, used before the rise of the Imperial Cult and, indeed, by the [[WellIntendedExtremist fanatically]] [[NayTheist anti-religious]] Emperor himself? Best I could come up with is that the TranslationConvention calibrated on the 40Ks leads to Gothic words having established translations based on religious connotations the words had not yet acquired in the Emperor's time (basically HaveAGayOldTime with religion rather sex).
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