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*** Female. It's extra aggravating because I have never, ever had motion sickness before.
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** Digitally. ''Duh''.


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** Are you female, or an older male? They both seem a bit more susceptible to that sort of thing.;
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* Does jumping through portals make anyone else dizzy? I was able to play the first hour or so of the game without incident, but because the later levels are pretty much nothing but jumping through a portal, catapulting yourself across the room, spinning around really fast, then jumping back through the portal you just made, I can only play for ten, fifteen minutes at a time. It's driving me crazy, but I know I can't really fix this, so just wondering if anybody else had this issue.
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*** Remember the part after Test Chamber 19 when you jump down an elevator shaft? The shaft ended after one floor, with a portal-able surface on it. Your elevator itself travels via portals.
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*** Well, obviously, the blue portal would come out of itself, with a blue portal coming out of it, and a blue portal coming out of that one, etc. This would instantaneously generate infinite mass and create a black hole. [[SchmuckBait So please don't do that.]]
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*** Level design doesn't always correspond to actual architecture, especially over multiple level transitions. If this doesn't satisfy you, there may well be multiple identical Test Chambers, or the Center restructuring system (seen in Portal 2) did it.
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** Now you're '''not''' thinking with portals.
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** Did you miss the bit where you passed the actual speakers in the back area? (Or am I wrong. It has been years since I played the game.)
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** Not only this, but there are always conveniently located portalable surfaces everywhere you go. Obviously it really just is an obstacle course for gameplay value, but the immersion does suffer at this point.


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* Why can you hear the computer voice in the back area after the test chamber portion is over? Are we supposed to believe they installed speakers back there?
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*** Easy. The portals are the same size. Therefore the box for the blue portal would be larger than the orange portal. Therefore it wouldn't fit. Now, think about what would happen if you only put a corner through.
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* Shortly after you escape at the end of Test Chamber 19, you encounter two observation offices from which you can apparently see Test Chamber 14 and Test Chamber 9. In fact, shortly after this you end up in [=TC9=] for the second time in the game and must escape it through the elevator shaft. One problem with this: You are at this point ''nowhere NEAR'' [=TC9=] or [=TC14=] (and [=TC14=] is not close to [=TC9=] either). The vertical separation is the most obvious: the elevator at the end of each TC takes you ''up'' and in general the exit of a test chamber is higher than its entrance ([=TC18=] being the most {{egregious}} example). By the time you escape from [=TC19=] you are many, ''many, MANY'' storeys above [=TC9=]. The whole thing is impossible, unless M. C. Escher was a consultant in the design of the Enrichment Center. Though come to think of it, this ''is'' Aperture Science we're talking about...

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* Shortly after you escape at the end of Test Chamber 19, you encounter two observation offices from which you can apparently see Test Chamber 14 and Test Chamber 9. In fact, shortly after this you end up in [=TC9=] for the second time in the game and must escape it through the elevator shaft. One problem with this: You are at this point ''nowhere NEAR'' near'' [=TC9=] or [=TC14=] (and [=TC14=] is not close to [=TC9=] either). The vertical separation is the most obvious: the elevator at the end of each TC takes you ''up'' and in general the exit of a test chamber is higher than its entrance ([=TC18=] being the most {{egregious}} example). By the time you escape from [=TC19=] you are many, ''many, MANY'' storeys above [=TC9=]. The whole thing is impossible, unless M. C. Escher was a consultant in the design of the Enrichment Center. Though come to think of it, this ''is'' Aperture Science we're talking about...
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* Shortly after you escape at the end of Test Chamber 19, you encounter two observation offices from which you can apparently see Test Chamber 14 and Test Chamber 9. In fact, shortly after this you end up in [=TC9=] for the second time in the game and must escape it through the elevator shaft. One problem with this: You are at this point ''nowhere NEAR'' [=TC9=] or [=TC14=] (and [=TC14=] is not close to [=TC9=] either). The vertical separation is the most obvious: the elevator at the end of each TC takes you ''up'' and in general the exit of a test chamber is higher than its entrance ([=TC18=] being the most {{egregious}} example). By the time you escape from [=TC19=] you are many, ''many, MANY'' storeys above [=TC9=]. The whole thing is impossible, unless M. C. Escher was a consultant in the design of the Enrichment Center. Though come to think of it, this ''is'' Aperture Science we're talking about...
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**** No need for that. [=GlaDOS=] can make portals in certain rooms without using the gun. That's how she gets you out of your cell.
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*** At first I thought the portal would just stay in place and that the box would move without it, but then I remembered that the Earth is in motion, and the portals seem to move along with it.
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*** Wait a minute. Portals cannot go on moving surfaces...
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** Congratulations, you just broke my brain.
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* So, I just found [[http://trollscience.com/troll/view/979 this comic]], and although it's meant to be InsaneTrollLogic it actually made me wonder....what ''would'' happen if you did that?
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*** Or mayby wherever they hid had no way safe enough to the neurotoxin.
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*** [[HighOctaneNightmareFuel You'd be surprised at how small a space a person can be crammed into.]] Whether or not they survive is another story.
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**Actually the official core names are Morality, Curiosity, Intelligence, and Anger.
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*** If the sprinkler system tended to kill everyone in the building I'd imagine they WOULD rip it out after one false positive.
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*** Nah, even Still Alive would get boring eventually. What we need is a station devoted entirely to CrowningMusicOfAwesome, with Still Alive playing alongside songs like [[FinalFantasyVII One-winged Angel]], [[{{Megaman}} Wily's Fortress 2]], and [[SuperMarioBros World 1-1]]. The Crowning Station of Awesome: Coming soon to Satellite Radio.

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*** Nah, even Still Alive would get boring eventually. What we need is a station devoted entirely to CrowningMusicOfAwesome, with Still Alive playing alongside songs like [[FinalFantasyVII One-winged Angel]], [[{{Megaman}} [[Game/MegaMan Wily's Fortress 2]], and [[SuperMarioBros World 1-1]]. The Crowning Station of Awesome: Coming soon to Satellite Radio.
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That ONE BIG RED LINK is remove.


*** So, yeah, [[YourMileageWillNotSoMuchVaryAsViolentlyDisagreeAndGiveYouUrgeToKillForSomeoneDoesNotLikeTheShow "annoying" rather than "fun"]]. Also, I have no idea what Glados "seems to be" either.

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*** So, yeah, [[YourMileageWillNotSoMuchVaryAsViolentlyDisagreeAndGiveYouUrgeToKillForSomeoneDoesNotLikeTheShow "annoying" rather than "fun"]]."fun". Also, I have no idea what Glados "seems to be" either.
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**Mmmmmmmmmmmmmmaybe because it's a [[MemeticMutation meme?]] If you don't get or like memes, then you should avoid Portal fans, or Valve in general. The company has its own ''page'' for MemeticMutation!
* [[WhatDoYouMeanItsNotHeinous What abominable person changed the page image into a generic screenshot?]] And who ruined the point of the screenshot by deleting the caption, sucking out what little humour remained?
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*How does a computer eat cake anyways?
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* Portal fans, specifically ones that quote the game constantly. There are so many quotes said on the internet and it gets really annoying. When someone starts saying every tiny thing said by Glados in the game, I might as well just play through the game again, because it's not that long to beat. Also, "The cake is a lie" is not the funniest thing in the game, it's not even told directly to the player unless you find it in a hidden room.
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**Chamber 14 actually has a shortcut, which makes the lift unnecessary. You deserve something for putting in all that effort going the long way, so you get a complimentary victory lift.

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**Actually, the spheres probably AREN'T core modules. More likely they're addons that alter [=GLADoS=]'s personality. The ending song states that [=GLaDOS=] is thrilled at what you've done, which can only mean that she WANTED you to destroy the spheres.

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**Actually, ** The "cake sphere" is accualy her inteligence core, it's just currently working on a cake recipe, also the anrgy snarnling sphere is her emotion core AND IT'S PISSED.
Actually,
the spheres probably AREN'T core modules. More likely they're addons that alter [=GLADoS=]'s personality. The ending song states that [=GLaDOS=] is thrilled at what you've done, which can only mean that she WANTED you to destroy the spheres.
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** I assumed that the portal gun doesn't actually make new portals every time it's used, it instead somehow stores two connected portals inside of it that it can "paint" on certain surfaces. A significant amount of energy was used initially to make the portals, but much less is is used to maintain/contain them.

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