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* ''VideoGame/SonicPocketAdventure'' was my personal reason for buying a [[UsefulNotes/NeoGeoPocket Neo Geo Pocket Color]]: 'twas a delightful miniaturized version of ''VideoGame/SonicTheHedgehog2'' that replicated Sonic's gameplay more accurately than the handheld Sonic games before it.

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* ''VideoGame/SonicPocketAdventure'' was my personal reason for buying a [[UsefulNotes/NeoGeoPocket [[Platform/NeoGeoPocket Neo Geo Pocket Color]]: 'twas a delightful miniaturized version of ''VideoGame/SonicTheHedgehog2'' that replicated Sonic's gameplay more accurately than the handheld Sonic games before it.
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dewicking disambiguation page


* In a world where most first-person shooters are realistic and tactical, ''VideoGame/UnrealTournament'' (emphasis on ''Unreal'') stands counterpoint. My personal favorite in the series is ''VideoGame/UnrealTournament2004'', but the others are certainly worth a look. Lightning-fast action, ridiculously awesome weapons, humongous battlefields, full bot support, a metric ton of excellent ''and free'' user-made content, and several wildly diverse game modes make this a truly [[JustForPun Epic]] [[Creator/EpicGames game]].

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* In a world where most first-person shooters are realistic and tactical, ''VideoGame/UnrealTournament'' (emphasis on ''Unreal'') stands counterpoint. My personal favorite in the series is ''VideoGame/UnrealTournament2004'', but the others are certainly worth a look. Lightning-fast action, ridiculously awesome weapons, humongous battlefields, full bot support, a metric ton of excellent ''and free'' user-made content, and several wildly diverse game modes make this a truly [[JustForPun Epic]] "Epic" [[Creator/EpicGames game]].
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* In ''VideoGame/RimWorld'', one of the best money-makers in the game is: Capture an enemy pawn alive, throw them in a jail cell, tend their wounds without medicine, (or don't tend them at all, if their ETA for death is low enough) harvest all of their organs, butcher their corpse for human meat and leather, (feed meat to your other prisoners or colonists) and use the human leather to make human leather dusters. (Or cowboy hats, depending on how much leather you have.)
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* ''{{VideoGame/Undertale}}'' is one of the biggest surprise indie gems from 2015. It has the following; an amazing soundtrack, unique gameplay that works, outstanding story, characters, dialogue, atmosphere and humor as well as a whole bunch of surprises that will make you either cry, confused and even downright fearful. Best part? It was all made (mostly) by [[{{Music/Toby Fox}} ONE GUY.]]

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* ''{{VideoGame/Undertale}}'' ''VideoGame/{{Undertale}}'' is one of the biggest surprise indie gems from 2015. It has the following; an amazing soundtrack, unique gameplay that works, outstanding story, characters, dialogue, atmosphere and humor as well as a whole bunch of surprises that will make you either cry, confused and even downright fearful. Best part? It was all made (mostly) by [[{{Music/Toby Fox}} [[Creator/TobyFox ONE GUY.]]
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* My first game was the original ''VideoGame/SpyroTheDragon'', and after all these years it's still fun. That has to count for something.

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* My first game was the original ''VideoGame/SpyroTheDragon'', ''VideoGame/SpyroTheDragon1998'', and after all these years it's still fun. That has to count for something.



* ''VideoGame/StarControl 2''. Just ... an epic, sweeping plot, super snappy writing, voice acting bouncing between hilarious and terrifying, and the very real feeling of racing against time to bolt together an alliance against ultimate evil while at the same time working desperately on archaeological mysteries. Lots of games can make you feel like you're Captain Kirk; this is the only one I've ever played that made me feel like Captain ''Picard''.

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* ''VideoGame/StarControl 2''.''VideoGame/StarControl2''. Just ... an epic, sweeping plot, super snappy writing, voice acting bouncing between hilarious and terrifying, and the very real feeling of racing against time to bolt together an alliance against ultimate evil while at the same time working desperately on archaeological mysteries. Lots of games can make you feel like you're Captain Kirk; this is the only one I've ever played that made me feel like Captain ''Picard''.
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Loads And Loads Of Characters is no longer a trope


** Best of all... between the good guys, there are no [[TheScrappy Scrappies]]! Those who are obnoxious usually mends their way in the end (most of the time), or just join the bad guys. How can a cast of LoadsAndLoadsOfCharacters be so lovable while delivering an epic cliche done right?

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** Best of all... between the good guys, there are no [[TheScrappy Scrappies]]! Those who are obnoxious usually mends their way in the end (most of the time), or just join the bad guys. How can a cast of LoadsAndLoadsOfCharacters so many characters be so lovable while delivering an epic cliche done right?
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** One really nice thing about the ''Rock Band'' series is how the songs themselves are stored in the games. Just like its predecessor, ''VideoGame/GuitarHero'', each of the songs' multitracks are stored as separate files so that, if one were to play the wrong note, that stem would stop playing for a sense of realism. Luckily for everyone, these audio files are very easy to extract if one knows how. Given the massive amount of songs that are in this series, you'd be surprised at just how many songs have had their stems uncovered because they were in this series. This little detail has helped many musicians and remix artists in the process.

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** One really nice thing about the ''Rock Band'' series is how the songs themselves are stored in the games. Just like its predecessor, ''VideoGame/GuitarHero'', each of the songs' multitracks are stored as separate files so that, if one were to play the wrong note, that stem would stop playing for a sense of realism. Luckily for everyone, these audio files are very easy to extract if one knows how. Given the massive amount of songs that are in this series, you'd be surprised at just how many songs have had their stems uncovered become readily available because they were in this series. This little detail has helped many musicians and remix artists in the process.
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** One really nice thing about the ''Rock Band'' series is how the songs themselves are stored in the game. Just like it's predecessor, ''VideoGame/GuitarHero'', each of the songs' multitracks are stored in separate files so that, if one were to play the wrong note, that stem would stop playing for a sense of realism. Luckily for everyone, the data for the songs themselves have very low-level encryption, making them very easy to extract. Given the massive amount of songs that are in this series (even on the DownloadableContent alone), you'd be surprised at just how many songs have had their stems uncovered because they were in this series. This little detail has helped many musicians and remix artists in the process.

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** One really nice thing about the ''Rock Band'' series is how the songs themselves are stored in the game. games. Just like it's its predecessor, ''VideoGame/GuitarHero'', each of the songs' multitracks are stored in as separate files so that, if one were to play the wrong note, that stem would stop playing for a sense of realism. Luckily for everyone, the data for the songs themselves have very low-level encryption, making them these audio files are very easy to extract. extract if one knows how. Given the massive amount of songs that are in this series (even on the DownloadableContent alone), series, you'd be surprised at just how many songs have had their stems uncovered because they were in this series. This little detail has helped many musicians and remix artists in the process.
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* ''VideoGame/{{Subnautica}}'' is nothing less than a masterpiece. Its relative simplicity as a survival game belies its sheer beauty in nearly every aspect. Never has such a stunning underwater world filled one with as much awe and fear as the oceans of this game, creating a nearly perfect atmosphere that truly captures what it feels like to stranded on an ocean planet filled with verdant life that ranges from humble to terrifying - each one as brilliantly conceived as the last. And its story, gosh, its story. The way it unravels itself as a lot more than a simple castaway story is done just flawlessly, bringing us into what is really the epic struggle for an entire planet's ecosystem to survive an unprecedented calamity and reminding us how nature is both incredibly fragile and unbelievable resilient. This game captures everything that we humans adore and fear about our seas and their inhabitants, creating an unforgettable gaming experience.
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* Why in [[OhMyGods Bionis's name]] hasn't someone else brought up ''VideoGame/{{Xenoblade}}'' on this page?! It has breathtaking SceneryPorn (especially for a Wii game), very interesting characters, [[SugarWiki/AwesomeMusic kickass music]], and, simply put, is one of the best [=RPGs=] in recent memory.

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* Why in [[OhMyGods Bionis's name]] hasn't someone else brought up ''VideoGame/{{Xenoblade}}'' ''VideoGame/XenobladeChronicles1'' on this page?! It has breathtaking SceneryPorn (especially for a Wii game), very interesting characters, [[SugarWiki/AwesomeMusic kickass music]], and, simply put, is one of the best [=RPGs=] in recent memory.
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* ''VideoGame/RuneScape ''is easily my favorite game. Yes, really. It has the best quests of any MMORPG, and they are my favorite part of the game. The quests are funny, awesome, heartwarming, (often in rapid succession), and the team making them obviously ''cares'' about them. No quest is just a half-assed thing thrown together in 10 minutes, requiring you to kill a bunch of monsters or collect a bunch of items. Even the quests explicitly about killing monsters in their names (Dragon Slayer, Vampire Slayer, Demon Slayer) have a story, and the content of them isn't just 'go kill the dragon/demon/vampire'. And these are just the low level starter quests. Some of the tougher quests can get to the degree of immersion that you react and feel as your character does. For example after the [[BloodKnight War God]] that the cave goblins used to follow announces that he will destroy them utterly, I felt a real sense of urgency as I went around their city, collecting things to put in a time capsule so that some remnant of their civilization survives. The entire time, the music playing sounds so urgent (and it's called Demise of the Dorgeshuun (the name of the cave goblin people), no less), really adding to the atmosphere. When I was done with that, I teamed up with Zanik, the [[ChosenOne Chosen Commander]] of the War God to [[ScrewDestiny fight against him]]. In the throne room of the Big High War God, he gave her, (and by extension the entire Dorgeshuun people,) one last chance to join him or die. She denied him, and then the obligatory boss fight started. We slowly whittled down his health, and just as she was about to fire the crossbow that would disrupt his divine energy flow (effectively banishing him), he broke it with his mace, and as she tried to gather up the pieces, the [[UpToEleven statues themselves]] came to life and attacked us. I kept fighting the War God, hoping she would be able to fend off the statues and reassemble the crossbow. [[OhCrap Then her health bar hit zero and she keeled over.]] Despairing, I killed the rest of the statues, picked up the pieces of the crossbow and remade it, got the War God's health back down to zero, and as he gloated about how easily he had defeated the Chosen Commander, and I stood no chance, I fired the crossbow at him, banishing him. Easily the most intense (in-universe) boss fight I've ever had. And Zanik was still on the floor. [[OhCrap I tried talking to her, but she gave no response.]] I selected the 'wait' option in the dialogue options box, and eventually she woke up. I told her we had won, and she destroyed the pendant that gave him power on our plane. We left the Throne Room though the portal, back to the goblin city, and were hailed as heroes as the TriumphantReprise / SugarWiki/AwesomeMusic played. An amazing end to an amazing quest series.

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* ''VideoGame/RuneScape ''is easily my favorite game. Yes, really. It has the best quests of any MMORPG, and they are my favorite part of the game. The quests are funny, awesome, heartwarming, (often in rapid succession), and the team making them obviously ''cares'' about them. No quest is just a half-assed thing thrown together in 10 minutes, requiring you to kill a bunch of monsters or collect a bunch of items. Even the quests explicitly about killing monsters in their names (Dragon Slayer, Vampire Slayer, Demon Slayer) have a story, and the content of them isn't just 'go kill the dragon/demon/vampire'. And these are just the low level starter quests. Some of the tougher quests can get to the degree of immersion that you react and feel as your character does. For example after the [[BloodKnight War God]] that the cave goblins used to follow announces that he will destroy them utterly, I felt a real sense of urgency as I went around their city, collecting things to put in a time capsule so that some remnant of their civilization survives. The entire time, the music playing sounds so urgent (and it's called Demise of the Dorgeshuun (the name of the cave goblin people), no less), really adding to the atmosphere. When I was done with that, I teamed up with Zanik, the [[ChosenOne Chosen Commander]] of the War God to [[ScrewDestiny fight against him]]. In the throne room of the Big High War God, he gave her, (and by extension the entire Dorgeshuun people,) one last chance to join him or die. She denied him, and then the obligatory boss fight started. We slowly whittled down his health, and just as she was about to fire the crossbow that would disrupt his divine energy flow (effectively banishing him), he broke it with his mace, and as she tried to gather up the pieces, the [[UpToEleven statues themselves]] themselves came to life and attacked us. I kept fighting the War God, hoping she would be able to fend off the statues and reassemble the crossbow. [[OhCrap Then her health bar hit zero and she keeled over.]] over. Despairing, I killed the rest of the statues, picked up the pieces of the crossbow and remade it, got the War God's health back down to zero, and as he gloated about how easily he had defeated the Chosen Commander, and I stood no chance, I fired the crossbow at him, banishing him. Easily the most intense (in-universe) boss fight I've ever had. And Zanik was still on the floor. [[OhCrap I tried talking to her, but she gave no response.]] response. I selected the 'wait' option in the dialogue options box, and eventually she woke up. I told her we had won, and she destroyed the pendant that gave him power on our plane. We left the Throne Room though the portal, back to the goblin city, and were hailed as heroes as the TriumphantReprise / SugarWiki/AwesomeMusic played. An amazing end to an amazing quest series.



* ''VideoGame/TimeSplitters2'': Everything you love about ''VideoGame/GoldenEye1997'', TurnedUpToEleven combined with RuleOfFunny.

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* ''VideoGame/TimeSplitters2'': Everything you love about ''VideoGame/GoldenEye1997'', TurnedUpToEleven made even better, combined with RuleOfFunny.
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* I'm surprised no one has mentioned VideoGame/Terraria yet. Beautiful 2D pixel art, a gigantic roster of items, solid gameplay and physics, tons of ways to customize your character, and several tons of hours of content to keep you playing. And it's freaking 10 bucks on Steam.

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* I'm surprised no one has mentioned VideoGame/Terraria ''{{VideoGame/Terraria}}'' yet. Beautiful 2D pixel art, a gigantic roster of items, solid gameplay and physics, tons of ways to customize your character, and several tons of hours of content to keep you playing. And it's freaking 10 bucks on Steam.
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* I'm surprised no one has mentioned ''VideoGame/Terraria'' yet. Beautiful 2D pixel art, a gigantic roster of items, solid gameplay and physics, tons of ways to customize your character, and several tons of hours of content to keep you playing. And it's freaking 10 bucks on Steam.

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* I'm surprised no one has mentioned ''VideoGame/Terraria'' VideoGame/Terraria yet. Beautiful 2D pixel art, a gigantic roster of items, solid gameplay and physics, tons of ways to customize your character, and several tons of hours of content to keep you playing. And it's freaking 10 bucks on Steam.
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* I'm surprised no one has mentioned ''VideoGame/Terraria'' yet. Beautiful 2D pixel art, a gigantic roster of items, solid gameplay and physics, tons of ways to customize your character, and several tons of hours of content to keep you playing. And it's freaking 10 bucks on Steam.

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