History Gush / VideoGamesQToZ

22nd Apr '17 2:32:12 PM nombretomado
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* The ''{{Suikoden}}'' series. Sure, it's not as graphically flashy as the ''Franchise/FinalFantasy'' series, and when its bad it tends to ''really'' suck, but when it's good, it's like Creator/WilliamShakespeare. Rarely is there a game that let's you invest so much into your characters or which lets you feel just how high the stakes are when you're fighting a war. This game does ''not'' pull its [[PlayerPunch Player Punches...]]

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* The ''{{Suikoden}}'' ''VideoGame/{{Suikoden}}'' series. Sure, it's not as graphically flashy as the ''Franchise/FinalFantasy'' series, and when its bad it tends to ''really'' suck, but when it's good, it's like Creator/WilliamShakespeare. Rarely is there a game that let's you invest so much into your characters or which lets you feel just how high the stakes are when you're fighting a war. This game does ''not'' pull its [[PlayerPunch Player Punches...]]
16th Apr '17 9:04:47 PM nombretomado
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* ''SteambotChronicles'' is ''VideoGame/ArmoredCore'' in an AlternateHistory SteamPunk setting with a metric crap ton of things to do: raid dungeons, play music as part of a band, bet on robot battles, participate in robot battles, play the part of a bus driver in a mech, transport goods, buy an apartment, modernize an isolated village...wait, NowWhereWasIGoingAgain??

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* ''SteambotChronicles'' ''VideoGame/SteambotChronicles'' is ''VideoGame/ArmoredCore'' in an AlternateHistory SteamPunk setting with a metric crap ton of things to do: raid dungeons, play music as part of a band, bet on robot battles, participate in robot battles, play the part of a bus driver in a mech, transport goods, buy an apartment, modernize an isolated village...wait, NowWhereWasIGoingAgain??
8th Apr '17 4:57:47 PM nombretomado
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* RidgeRacer. Just RidgeRacer. It's my favorite game series of all time: amazing scenery, addictive gameplay, exciting races, fabulous cars, catchy music... And cars based on the Devil and the Angel. You just can't get any awesomer than that.

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* RidgeRacer. VideoGame/RidgeRacer. Just RidgeRacer.VideoGame/RidgeRacer. It's my favorite game series of all time: amazing scenery, addictive gameplay, exciting races, fabulous cars, catchy music... And cars based on the Devil and the Angel. You just can't get any awesomer than that.
2nd Mar '17 11:32:39 AM Eagal
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* Superbrothers: Sword and Sworcery EP is honestly one of my favorite games ever. I don't care that it's more of an 'interactive experience', for me it was perfection. And as someone who had listened to the soundtrack many times before finishing the game I did not expect the transmission song to be used like that; it surprised me and gave me goosebumps and ooh I just loved everything about the game. Logfella was great to talk to and the ending was amazing.
* VideGame/TheLastGuardian. Despite its flaws of the occasionally wonky controls and some dated graphics (not surprising considering the game was originally developed for ''Playstation 2!''), the game has still been cited as another masterpiece by Team Ico, with Trico's realistic animal behaviour and the bond he and the boy develops, supported by a gorgeous setting and a beautiful soundtrack, making ''The Last Guardian'' the incredibly endearing gameplay it is.

to:

* Superbrothers: Sword and Sworcery EP is honestly one of my favorite games ever. I don't care that it's more of an 'interactive experience', for me it was perfection. And as someone who had listened to the soundtrack many times before finishing the game I did not expect the transmission song to be used like that; it surprised me and gave me goosebumps and ooh I just loved everything about the game. Logfella was great to talk to and the ending was amazing.
* VideGame/TheLastGuardian. Despite its flaws of the occasionally wonky controls and some dated graphics (not surprising considering the game was originally developed for ''Playstation 2!''), the game has still been cited as another masterpiece by Team Ico, with Trico's realistic animal behaviour and the bond he and the boy develops, supported by a gorgeous setting and a beautiful soundtrack, making ''The Last Guardian'' the incredibly endearing gameplay it is.
amazing.
2nd Mar '17 11:32:24 AM Eagal
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* Superbrothers: Sword and Sworcery EP is honestly one of my favorite games ever. I don't care that it's more of an 'interactive experience', for me it was perfection. And as someone who had listened to the soundtrack many times before finishing the game I did not expect the transmission song to be used like that; it surprised me and gave me goosebumps and ooh I just loved everything about the game. Logfella was great to talk to and the ending was amazing.

to:

* Superbrothers: Sword and Sworcery EP is honestly one of my favorite games ever. I don't care that it's more of an 'interactive experience', for me it was perfection. And as someone who had listened to the soundtrack many times before finishing the game I did not expect the transmission song to be used like that; it surprised me and gave me goosebumps and ooh I just loved everything about the game. Logfella was great to talk to and the ending was amazing.amazing.
* VideGame/TheLastGuardian. Despite its flaws of the occasionally wonky controls and some dated graphics (not surprising considering the game was originally developed for ''Playstation 2!''), the game has still been cited as another masterpiece by Team Ico, with Trico's realistic animal behaviour and the bond he and the boy develops, supported by a gorgeous setting and a beautiful soundtrack, making ''The Last Guardian'' the incredibly endearing gameplay it is.
26th Dec '16 10:06:32 PM Sabrewing
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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.

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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' ''really'' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.
26th Dec '16 10:05:49 PM Sabrewing
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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.
5th Dec '16 2:21:23 PM capthanos
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* ''VideoGame/SaintsRowIV'' is the most fun game I have ever played. The superpowers really give an incredible amount of mobility and movement thanks to the Super Sprint and Super Jump abilities. The other super powers are really cool and powerful, too. Along with powers, a lot of the weapons, like the Singularity Gun and the Dubstep Gun, were really great too. I especially loved the Dupstep Gun! Beyond that, the story had me laughing all the time, and the characters, from the protagonists to the aliens, were all really compelling and a joy to see interact on screen.
21st Sep '16 6:10:36 PM Fourze99
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21st Sep '16 6:09:34 PM Fourze99
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* What? No VideoGame/ShovelKnight? Aside from the simplistic-yet-enjoyable story and jokes, the classic-style art work is incredibly detailed, the jumping's precise, and all the bosses are unique in patterns and appearance. The best part is how no matter how hard it gets, no matter how many times you lose, you'll never get mad and you'll just jump back in! Enough practice and even newbies can become platform experts!
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