History Gush / VideoGamesQToZ

26th Dec '16 10:06:32 PM Sabrewing
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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.

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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' ''really'' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.
26th Dec '16 10:05:49 PM Sabrewing
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* ''VideoGame/TwistedMetal Black'' was a really solid piece of work all around, both fun to play and challenging, but what really upped the ante for me was its presentation. The minimalistic CG animation in the cutscenes (albeit inconsistent concernng unlockable characters) was a very nice update of what had been done with ''Twisted Metal 2'', and if you ask me, the loading screens being used to advance the story was pure genius, something other companies ''really' need to consider following suit with instead of displaying gameplay tips or the standard simple "Loading..." message.
5th Dec '16 2:21:23 PM capthanos
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* ''VideoGame/SaintsRowIV'' is the most fun game I have ever played. The superpowers really give an incredible amount of mobility and movement thanks to the Super Sprint and Super Jump abilities. The other super powers are really cool and powerful, too. Along with powers, a lot of the weapons, like the Singularity Gun and the Dubstep Gun, were really great too. I especially loved the Dupstep Gun! Beyond that, the story had me laughing all the time, and the characters, from the protagonists to the aliens, were all really compelling and a joy to see interact on screen.
21st Sep '16 6:10:36 PM Fourze99
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21st Sep '16 6:09:34 PM Fourze99
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* What? No VideoGame/ShovelKnight? Aside from the simplistic-yet-enjoyable story and jokes, the classic-style art work is incredibly detailed, the jumping's precise, and all the bosses are unique in patterns and appearance. The best part is how no matter how hard it gets, no matter how many times you lose, you'll never get mad and you'll just jump back in! Enough practice and even newbies can become platform experts!
2nd Sep '16 3:11:14 AM erforce
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* There are no words to do justice to the old-school awesome sauce that is ''TIEFighter'', so I will merely point out that [[MagnificentBastard Thrawn]] is your boss, and ''DARTH VADER'' is your ''wingman''.
* ''VideoGame/TimeSplitters 2'': Everything you love about ''VideoGame/GoldenEye1997'', TurnedUpToEleven combined with RuleOfFunny.

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* There are no words to do justice to the old-school awesome sauce that is ''TIEFighter'', ''VideoGame/TIEFighter'', so I will merely point out that [[MagnificentBastard Thrawn]] is your boss, and ''DARTH VADER'' is your ''wingman''.
* ''VideoGame/TimeSplitters 2'': ''VideoGame/TimeSplitters2'': Everything you love about ''VideoGame/GoldenEye1997'', TurnedUpToEleven combined with RuleOfFunny.
17th Jul '16 12:54:49 AM Psychadelico
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** Amen.
23rd Jun '16 7:49:32 PM nombretomado
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** Where to begin with ''VideoGame/BrutalLegend''? You play as a Heavy Metal Roadie who uses ThePowerOfRock to defeat an evil army of 80's Hairbangers, Emo Goths, and Sadist Demons, with Jennifer Hale and Creator/JackBlack, and all sorts of Metal Gods including ''[[Music/BlackSabbath Ozzie Motherfucking Osbourne]]'' voicing the main heroes with TimCurry as the Villain, all the while being the most badass motherfucker in a Medieval Fantasy Metal setting that is completly fucking awesome. And not only that, the gameplay is incredibly satisfying as well, with brutal gore in the melee combat, and surprisingly well done RTS gameplay. Oh, and not only that, but this game is also freakin' hilarious. Oh, [[OverlyLongGag and not only that]], but it's soundtrack is the most METAL THING IN EXISTENCE!!!!1!

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** Where to begin with ''VideoGame/BrutalLegend''? You play as a Heavy Metal Roadie who uses ThePowerOfRock to defeat an evil army of 80's Hairbangers, Emo Goths, and Sadist Demons, with Jennifer Hale and Creator/JackBlack, and all sorts of Metal Gods including ''[[Music/BlackSabbath Ozzie Motherfucking Osbourne]]'' voicing the main heroes with TimCurry Creator/TimCurry as the Villain, all the while being the most badass motherfucker in a Medieval Fantasy Metal setting that is completly fucking awesome. And not only that, the gameplay is incredibly satisfying as well, with brutal gore in the melee combat, and surprisingly well done RTS gameplay. Oh, and not only that, but this game is also freakin' hilarious. Oh, [[OverlyLongGag and not only that]], but it's soundtrack is the most METAL THING IN EXISTENCE!!!!1!
5th Jun '16 11:49:40 AM StFan
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* ''[[VideoGame/SystemShock System Shock 2]]''. I played this before VideoGame/{{Half-Life|1}} -- I couldn't be bothered beyond the part with the stacking-crates 'puzzle'; [=SS2=] had spoiled me. Why would I want to be limited to standard weapons when I could have PsychicPowers AND three[[spoiler:/four]] different types of weapons? Why did I have to be left to work out "stack crates to reach a ventilation shaft" when my mysterious MissionControl or a log or a ghost could have told me? Why couldn't I upgrade my abilities to hack the security system or improve my weapons? Where's my inventory with all the items with funny and plausible descriptions? Is the BigBad just going to wait there until I get to it? What it had over its contemporaries,more than anything else,was ''atmosphere''. The story (your character has no other clues apart from the logs of the vanished crew; superlative voice acting and sound editing),the soundscape (the ever present hum of the ship,the skin-crawling chittering of the spiders,the unnerving whir of a security camera) and the not knowing what was behind the next corner all conspired to reassure you that they '''were''' out to get you and ''you were never safe'' (see [[NightmareFuel its entry in Nightmare Fuel Unleaded]]). [=SS2=] just had ''more''.

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* ''[[VideoGame/SystemShock System Shock 2]]''. I played this before VideoGame/{{Half-Life|1}} ''VideoGame/HalfLife1'' -- I couldn't be bothered beyond the part with the stacking-crates 'puzzle'; [=SS2=] had spoiled me. Why would I want to be limited to standard weapons when I could have PsychicPowers AND three[[spoiler:/four]] different types of weapons? Why did I have to be left to work out "stack crates to reach a ventilation shaft" when my mysterious MissionControl or a log or a ghost could have told me? Why couldn't I upgrade my abilities to hack the security system or improve my weapons? Where's my inventory with all the items with funny and plausible descriptions? Is the BigBad just going to wait there until I get to it? What it had over its contemporaries,more than anything else,was ''atmosphere''. The story (your character has no other clues apart from the logs of the vanished crew; superlative voice acting and sound editing),the soundscape (the ever present hum of the ship,the skin-crawling chittering of the spiders,the unnerving whir of a security camera) and the not knowing what was behind the next corner all conspired to reassure you that they '''were''' out to get you and ''you were never safe'' (see [[NightmareFuel its entry in Nightmare Fuel Unleaded]]). [=SS2=] just had ''more''.
30th Jan '16 11:11:07 AM Morgenthaler
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* ''RedSteel 2'' can be best described as a roller coaster, while the ride is kinda short, it's one of the most exciting and funtastical things on the planet, and after it's over you'll definitely want another ride,and another, and another...
* ''{{Repton}}'' series, especially number 2. Best puzzle games ever. (Twenty-four years old and still going strong.)

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* ''RedSteel ''VideoGame/RedSteel 2'' can be best described as a roller coaster, while the ride is kinda short, it's one of the most exciting and funtastical things on the planet, and after it's over you'll definitely want another ride,and another, and another...
* ''{{Repton}}'' ''VideoGame/{{Repton}}'' series, especially number 2. Best puzzle games ever. (Twenty-four years old and still going strong.)
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