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** Apparently, Gabriel [[TakeThat thinks Twitter is much worse than Hell]].
--->"... I... think you misunderstand. I am... in ''Hell''. Not Twitter. [[StealthInsult Things haven't gotten that bad]]."
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* Contrary to other S levels (0-S becoming a horror sequence, 1-S being a puzzle game, 2-S being a dating sim, 4-S being a homage to ''VideoGame/CrashBandicoot'', and 5-S being an entire FishingMinigame) which throw the player for a complete UnexpectedGameplayChange, 7-S seems to actually break this trend with enemies for you to defeat as you seek out the exit. However, once you get to the exit... You're met with a vacuum and washer, and this message: "[[WhamLine CLEAN UP YOUR MESS!]]" That's right, you're now playing ''VideoGame/PowerwashSimulator''/''VideoGame/VisceraCleanupDetail'' and have to clean up after the extremely bloody and gory battles that ''ULTRAKILL'' is known for.

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* Contrary to other S levels (0-S becoming a horror sequence, 1-S being a puzzle game, 2-S being a dating sim, 4-S being a homage to ''VideoGame/CrashBandicoot'', and 5-S being an entire FishingMinigame) which throw the player for a complete UnexpectedGameplayChange, 7-S seems to actually break this trend with enemies for you to defeat as you seek out the exit. However, once you get to the exit... You're met with a vacuum and washer, and this message: "[[WhamLine CLEAN UP YOUR MESS!]]" [[DoubleSubversion That's right, right]], you're now playing ''VideoGame/PowerwashSimulator''/''VideoGame/VisceraCleanupDetail'' and have to clean up after the extremely bloody and gory battles that ''ULTRAKILL'' is known for.
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* In the 6-2 boss room, if you take a look at the organ bench Gabriel had been sitting on, you'll find an imprint of...[[https://www.tumblr.com/gochujangst/705666792880734208?source=share well...]]
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** The line "CLEAN UP YOUR MESS!" in [[ColorCodedSpeech all-red font]] mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell itself, giving the impression that the sapient, demonic realm of endless suffering is either a nanny-ish NeatFreak, or putting V1 through a brief IronicHell where he must deal with the consequences of his rampage.

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** The line "CLEAN UP YOUR MESS!" in [[ColorCodedSpeech all-red font]] mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell itself, giving the impression that the sapient, demonic realm of endless suffering is either a nanny-ish NeatFreak, or putting V1 through a brief IronicHell where he they must deal with the consequences of his their rampage.
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** The line "CLEAN UP YOUR MESS!" in [[ColorCodedSpeech all-red font]] mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell itself, giving the impression that the sapient, demonic realm of endless suffering is also a nanny-ish NeatFreak.

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** The line "CLEAN UP YOUR MESS!" in [[ColorCodedSpeech all-red font]] mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell itself, giving the impression that the sapient, demonic realm of endless suffering is also either a nanny-ish NeatFreak.NeatFreak, or putting V1 through a brief IronicHell where he must deal with the consequences of his rampage.
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*** What's ''behind'' the furshlugginer secret door once you actually figure out how to bring the Red Skull there, [[GuideDangIt which is its own animal in and of itself]]? [[spoiler:Nothing but Hakita relaxing with Florp and some wine on the beach]], along with a MessageInABottle containing a '''goddamn mocking note from the [[Memes/{{Ultrakill}} uncatchable Size 2 Fish]]!'''
--> ''Sorry, gone fishing. --Size 2''

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*** What's ''behind'' the furshlugginer secret door once you actually figure out how to bring the Red Skull there, [[GuideDangIt which is its own animal in and of itself]]? [[spoiler:Nothing there? Nothing but Hakita relaxing with Florp and some wine on (which the beach]], game files call V2) on a beach, along with a MessageInABottle [[MessageInABottle bottle containing a '''goddamn mocking note note]] from the [[Memes/{{Ultrakill}} uncatchable a Size 2 Fish]]!'''
Fish!
--> ''Sorry, gone fishing. fishin'! --Size 2''
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My House reference was confirmed to be coincidence https://x.com/HakitaDev/status/1781069489691332891


*** What's ''behind'' the furshlugginer secret door once you actually figure out how to bring the Red Skull there, [[GuideDangIt which is its own animal in and of itself]]? [[spoiler:Nothing but Hakita relaxing with Florp and some wine on the ''VideoGame/MyHouse'' beach]], along with a MessageInABottle containing a '''goddamn mocking note from the [[Memes/{{Ultrakill}} uncatchable Size 2 Fish]]!'''

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*** What's ''behind'' the furshlugginer secret door once you actually figure out how to bring the Red Skull there, [[GuideDangIt which is its own animal in and of itself]]? [[spoiler:Nothing but Hakita relaxing with Florp and some wine on the ''VideoGame/MyHouse'' beach]], along with a MessageInABottle containing a '''goddamn mocking note from the [[Memes/{{Ultrakill}} uncatchable Size 2 Fish]]!'''

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*** What's ''behind'' the furshlugginer secret door once you actually figure out how to bring the Red Skull there, [[GuideDangIt which is its own animal in and of itself]]? [[spoiler:Nothing but Hakita relaxing with Florp and some wine on the ''VideoGame/MyHouse'' beach]], along with a MessageInABottle containing a '''goddamn mocking note from the [[Memes/{{Ultrakill}} uncatchable Size 2 Fish]]!'''
--> ''Sorry, gone fishing. --Size 2''
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** After the grueling gauntlet to arrive at the Flesh Panopticon, there's actually a prompt to open the final gate. If you're not unnerved by the response to selecting that you're ''not'' ready, it's a bit of BlackComedy as an elaborate HaHaHaNo.
--->[[LaughingMad HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA]]\\
'''[[red:a s i f y o u h a d a c h o i c e]]'''\\
''[[ButThouMust (The gate opens)]]''
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** Naturally, [[CaveBehindTheFalls there's a cave behind the waterfall in the backyard.]] What's in the cave? You'll find that, after [[OverlyLongGag about three entire minutes of travel]] (not accounting for additional movement techniques beyond sliding), the cave ends in a door. That is locked by a red skull pedestal. And not only did you need the red skull to get into the backyard to start with, ''and'' not only is there a barrier preventing you from whiplashing the skull from the backyard and getting stuck, but trying to be slick and noclipping through despawns the entire tunnel and everything beyond the door, meaning you not only have to abuse a quirk that lets you load the checkpoint on the other side of the door to get it, but your total trips down this hall have immediately ''doubled'' upon seeing the door.
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* In 7-4, two eastereggs form an amazing DevelopmentGag when put together knowing the other exists. If you noclip into the control brain of the Earthmover, you will see the "Dev Plushie" of Victoria, the 3D Modeler of ULTRAKILL's dev team, piloting the inside of it. The Earthmover is incapable of using its main weapons on V1 because it is currently engaged with ''another'' Earthmover in the far distance. If you, by noclipping, go all the way out to that attacking Earthmover in the far distance, you'll find the "Dev Plushie" of [=BigRockBMP=], the Concept Artist of ULTRAKILL's dev team, piloting the Earthmover by riding on it's back like a horse. [[VisualPun So to say, the Concept Artist and the 3D Modeler are fighting each other.]]

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* In 7-4, two eastereggs form an amazing DevelopmentGag when put together knowing the other exists. If you noclip into the control brain of the Earthmover, you will see the "Dev Plushie" of Victoria, the 3D Modeler of ULTRAKILL's dev team, piloting the inside of it. The Earthmover is incapable of using its main weapons on V1 because it is currently engaged with ''another'' Earthmover in the far distance. If you, by noclipping, go all the way out to that attacking Earthmover in the far distance, you'll find the "Dev Plushie" of [=BigRockBMP=], the Concept Artist of ULTRAKILL's dev team, piloting the Earthmover by riding on it's its back like a horse. [[VisualPun So to say, the Concept Artist and the 3D Modeler are fighting each other.]]
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* Contrary to other S levels (0-S becoming a horror sequence, 1-S being a puzzle game, 2-S being a dating sim, 4-S being a homage to ''VideoGame/CrashBandicoot'', and 5-S being an entire FishingMinigame) which throw the player for a complete UnexpectedGameplayChange, 7-S seems to actually break this trend with enemies for you to defeat as you seek out the exit. However, once you get to the exit... You're met with a vacuum and washer, and this message: "[[WhamLine CLEAN UP YOUR MESS!]]" That's right, you're now playing ''VideoGame/PowerwashSimulator'' and have to clean up after the extremely bloody and gory battles that ''ULTRAKILL'' is known for.

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* Contrary to other S levels (0-S becoming a horror sequence, 1-S being a puzzle game, 2-S being a dating sim, 4-S being a homage to ''VideoGame/CrashBandicoot'', and 5-S being an entire FishingMinigame) which throw the player for a complete UnexpectedGameplayChange, 7-S seems to actually break this trend with enemies for you to defeat as you seek out the exit. However, once you get to the exit... You're met with a vacuum and washer, and this message: "[[WhamLine CLEAN UP YOUR MESS!]]" That's right, you're now playing ''VideoGame/PowerwashSimulator'' ''VideoGame/PowerwashSimulator''/''VideoGame/VisceraCleanupDetail'' and have to clean up after the extremely bloody and gory battles that ''ULTRAKILL'' is known for.



** One of the actions you'll need to take to clean up the courtyard area is to pull a cartoonish giant bathtub plug out from the bottom of the lake.

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** One of the actions you'll need to take to clean up the courtyard area is to pull a cartoonish giant bathtub plug out from the bottom of the lake. Conveniently, this drain acts as a nice disposal point for all of the gibs that are likely to have fallen into the pond, which is weirdly humorous.

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** Even before the whole mess gets started, the first sign that something's different about this secret level compared to the others is the presence of a shop Terminal, which every other secret level lacks. [[DeadpanSnarker Naturally]], it has something to say to you:
--->'''Tip of the Day:''' [[LampshadeHanging Didn't expect me, huh?]]
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** Special mention goes to [[https://x.com/ULTRAKILLGame/status/1779950728015966376 the promotional tweet]] for the Full Arsenal Update that 7-S came with. With the final lines being "Now go and PAINT THE WORLD R E D." for the tweet, you'd probably take it as encouragement to raise hell within Hell. However, upon discovering the true objective of 7-S, painting the world red will probably be the ''last'' thing you wish you had done as you clean up said red.
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* Everything about the Sawed-On Shotgun, really:
** The name, which is a inversion of the SawedOffShotgun, will probably draw a couple chuckles from the retro FPS crowd who've seen many a sawed-off in their gaming lives.
** The weapon consists of a chainsaw attached to your shotgun via a bungee cord. It's a downright warcrime-on-a-string, yet the sound of its motor rising and falling in pitch on every rebound sounds more appropriate for a cartoon.
** The Knuckleblaster can parry it to launch the chainsaw off the string, at which point it starts flying around as a bouncing projectile, which gives the impression that it's possessed or has a mind of its own. Even better, if it manages to get caught by a Nailgun/Sawblade Launcher magnet, it starts orbiting the thing blade-first, which looks even more ridiculous.
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* For all the horror you can derive from Hell itself being alive and plotting the entire game, 7-2 suddenly has its distinct all-caps red text suddenly proclaim "'''[[EvilIsHammy WE'RE GONNA NEED A BIGGER BOOM]]'''" when V1's path is blocked. Apparently this superorganism of torment is quite literally SophisticatedAsHell and might as well be proverbially munching down popcorn from a front row seat while watching the slaughters ensue, only speaking up this deep down to help V1 progress or snark at this point.

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* For all [[NightmareFuel/{{Ultrakill}} the horror horror]] you can derive from [[GeniusLoci Hell itself being alive alive]] and [[BigBad plotting the entire game, game]], 7-2 suddenly has its distinct all-caps red text suddenly proclaim "'''[[EvilIsHammy WE'RE GONNA NEED A BIGGER BOOM]]'''" when V1's path is blocked. Apparently this superorganism of torment is quite literally SophisticatedAsHell and might as well be proverbially munching down popcorn from a front row seat while watching the slaughters ensue, only speaking up this deep down to help V1 progress or snark at this point.



** The line "CLEAN UP YOUR MESS!" in all-red font mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell, giving the impression that the sentient demonic realm of endless suffering is also nanny-ish NeatFreak.

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** The line "CLEAN UP YOUR MESS!" in [[ColorCodedSpeech all-red font font]] mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell, Hell itself, giving the impression that the sentient sapient, demonic realm of endless suffering is also a nanny-ish NeatFreak.

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** The line "CLEAN UP YOUR MESS!" in all-red font mostly reads like V1 is being admonished for sullying the library like an unruly child, which is incredibly funny. Doubly so if you interpret the red text as another message from Hell, giving the impression that the sentient demonic realm of endless suffering is also nanny-ish NeatFreak.
** One of the actions you'll need to take to clean up the courtyard area is to pull a cartoonish giant bathtub plug out from the bottom of the lake.
** At some point during your cleaning session -- while cursing the larger corpse parts for being a pain to dispose, scouring the walls, ceiling, and floor for the last splatter of blood, or turning the furniture upside down for stains -- you'll probably remember that you're playing ''ULTRAKILL'', [[UltraSuperDeathGoreFestChainsawer3000 one of the most stereotypically violent contemporary video games]], in which you're fussing about cleaning a room. That extreme contrast is deathly hilarious in the moment.
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* Contrary to other S levels (0-S becoming a horror sequence, 1-S being a puzzle game, 2-S being a dating sim, 4-S being a homage to ''VideoGame/CrashBandicoot'', and 5-S being an entire FishingMinigame) which throw the player for a complete UnexpectedGameplayChange, 7-S seems to actually break this trend with enemies for you to defeat as you seek out the exit. However, once you get to the exit... You're met with a vacuum and washer, and this message: "[[WhamLine CLEAN UP YOUR MESS!]]" That's right, you're now playing ''VideoGame/PowerwashSimulator'' and have to clean up after the extremely bloody and gory battles that ''ULTRAKILL'' is known for.
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Surprise Creepy was cut/disambiguated due to cleanup


** Certain people who worked on the game have custom plushie versions of themselves or their online avatars, and some plushies have voice lines for being picked up- and for being thrown. Hakita's plush is surprisingly chill about the whole thing, but certain others are considerably less calm: particularly Gianni, who just ''screams'' when he's thrown; Francis, who emits Minos Prime's ''very'' bitcrushed death scream upon being tossed; Salad, who has a guttural wail of agony contrasting the soft, chipper "Mrow!" when picked up; and Keygen Church/Master Boot Record, whose reaction can best be described as indignant synthesizer noises. Victoria's plush also stands out, as she emits [[SurpriseCreepy terrifying demonic whispering]] when picked up, but if you throw her away, she just yells "YEET!", likely accompanying the plush's flight towards a trash can.

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** Certain people who worked on the game have custom plushie versions of themselves or their online avatars, and some plushies have voice lines for being picked up- and for being thrown. Hakita's plush is surprisingly chill about the whole thing, but certain others are considerably less calm: particularly Gianni, who just ''screams'' when he's thrown; Francis, who emits Minos Prime's ''very'' bitcrushed death scream upon being tossed; Salad, who has a guttural wail of agony contrasting the soft, chipper "Mrow!" when picked up; and Keygen Church/Master Boot Record, whose reaction can best be described as indignant synthesizer noises. Victoria's plush also stands out, as she emits [[SurpriseCreepy [[SurprisinglyCreepyMoment terrifying demonic whispering]] when picked up, but if you throw her away, she just yells "YEET!", likely accompanying the plush's flight towards a trash can.
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** Certain people who worked on the game have custom plushie versions of themselves or their online avatars, and some plushies have voice lines for being picked up- and for being thrown. Hakita's plush is surprisingly chill about the whole thing, but certain others are considerably less calm: particularly Gianni, who just ''screams'' when he's thrown; Francis, who emits Minos Prime's ''very'' bitcrushed death scream upon being tossed; Salad, who has a guttural wail of agony contrasting the soft, chipper "Mrow!" when picked up; and Keygen Church/Master Boot Record, whose reaction can best be described as indignant synthesizer noises.

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** Certain people who worked on the game have custom plushie versions of themselves or their online avatars, and some plushies have voice lines for being picked up- and for being thrown. Hakita's plush is surprisingly chill about the whole thing, but certain others are considerably less calm: particularly Gianni, who just ''screams'' when he's thrown; Francis, who emits Minos Prime's ''very'' bitcrushed death scream upon being tossed; Salad, who has a guttural wail of agony contrasting the soft, chipper "Mrow!" when picked up; and Keygen Church/Master Boot Record, whose reaction can best be described as indignant synthesizer noises. Victoria's plush also stands out, as she emits [[SurpriseCreepy terrifying demonic whispering]] when picked up, but if you throw her away, she just yells "YEET!", likely accompanying the plush's flight towards a trash can.
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** Another one of the environment sets turns the map into [[https://twitter.com/ULTRAKILLGame/status/1373632912097173510 a cake inside of a microwave with Gabriel pressing his face up against the glass]], with the shifting environment recontextualized as him watching it bubble and fold in on itself from the microwave's heat.

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** Another one of the environment sets turns the map into [[https://twitter.com/ULTRAKILLGame/status/1373632912097173510 a cake inside of a microwave with Gabriel pressing his face up against the glass]], microwave]], with the shifting environment recontextualized as him watching it bubble the cake bubbling and fold folding in on itself from the microwave's heat.heat. It comes with a skybox texture of Gabriel peeking into the microwave -- which happens to also resemble him holding his head as if freaking out while watching V1 fuck up his cake.
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--> Minos Prime often says "Die!". This is a subtle nod to the fact that he will kill you.

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--> Minos Prime often says "Die!". [[ShapedLikeItself This is a subtle nod to the fact that he will kill you.you]].



--> This reference is best observed on [[HarderThanHard Violent Difficulty]].

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--> ---> This reference is best observed on [[HarderThanHard Violent Difficulty]].



--> looks female enough

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--> ---> looks female enough
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General clarification on works content


* Someone named a ''microbacterium species'' after Minos Prime, [[https://phagesdb.org/phages/MinosPhrime/ MinosPhrime]]. Its former name was "The Corpse of King Minos (get it)" and it was discovered by a pair of students in a college dorm's flower bed. According to the Ultrakill Wiki, it's also notable for its high resistance to alcohol.

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* Someone named a ''microbacterium ''microbacterium-infecting phage species'' after Minos Prime, [[https://phagesdb.org/phages/MinosPhrime/ MinosPhrime]]. Its former name was "The Corpse of King Minos (get it)" and it was discovered by a pair of students in a college dorm's flower bed. According to the Ultrakill Wiki, it's also notable for its high resistance to alcohol.
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Spelling/grammar fix(es)


** The Earthmover's brain has a small light on it labeled "[[InherentlyFunnyWords GORP]]," which remains lit until the brain is killed. The control panel in front of Victoria is almost entirely dedicated to displaying "GORP LIGHT STATUS: ON...until the escape sequence begins and the panel instead displays "GORP LIGHT STATUS: OFF," implying that the ''only'' reason the Earthmover begins its self-destruct sequence is that [[MinorInjuryOverreaction you broke the GORP light]].

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** The Earthmover's brain has a small light on it labeled "[[InherentlyFunnyWords GORP]]," which remains lit until the brain is killed. The control panel in front of Victoria is almost entirely dedicated to displaying "GORP LIGHT STATUS: ON...ON"...until the escape sequence begins and the panel instead displays "GORP LIGHT STATUS: OFF," implying that the ''only'' reason the Earthmover begins its self-destruct sequence is that [[MinorInjuryOverreaction you broke the GORP light]].
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Fixing indentation


** The shark comes from Sweden and is believed by the terminal to be a status symbol in human culture, symbolizing femininity and/or "those who [[DoubleEntendre receive]]." [[spoiler: It's a [[UsefulNotes/{{Transgender}} Blåhaj]].]]

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** *** The shark comes from Sweden and is believed by the terminal to be a status symbol in human culture, symbolizing femininity and/or "those who [[DoubleEntendre receive]]." [[spoiler: It's a [[UsefulNotes/{{Transgender}} Blåhaj]].]]
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Fixing indentation, General clarification on works content

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** The Earthmover's brain has a small light on it labeled "[[InherentlyFunnyWords GORP]]," which remains lit until the brain is killed. The control panel in front of Victoria is almost entirely dedicated to displaying "GORP LIGHT STATUS: ON...until the escape sequence begins and the panel instead displays "GORP LIGHT STATUS: OFF," implying that the ''only'' reason the Earthmover begins its self-destruct sequence is that [[MinorInjuryOverreaction you broke the GORP light]].

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