Follow TV Tropes

Following

History Funny / DungeonsAndDragons

Go To

OR



* The third edition Dungeon Master's Guide has two gems both related to naming: first, when speaking of whether to make the game style serious or humorous, it notes, "If the king of the land is a [[TalkingAnimal talking dog]] named [[UnfortunateNames Muffy]] or if the [=PCs=] have to find a ''[[KleptomaniacHeroFoundUnderwear brassiere of elemental summoning]]'' rather than a ''brazier of elemental summoning'', don't expect anyone to take the game too seriously." Then under naming conventions it suggests, "Although any character name is fine in and of itself, a group that includes [[AerithAndBob Bob the Fighter]], [[PurpleProse Aldrorius Killraven]] [[OverlyLongName of Thistledown]], and [[TheyJustDidntCare Runtboy]] as characters lacks the consistency to be credible."

to:

* The third edition Dungeon Master's Guide has two gems both related to naming: first, when speaking of whether to make the game style serious or humorous, it notes, "If the king of the land is a [[TalkingAnimal talking dog]] named [[UnfortunateNames Muffy]] or if the [=PCs=] have to find a ''[[KleptomaniacHeroFoundUnderwear brassiere of elemental summoning]]'' rather than a ''brazier of elemental summoning'', don't expect anyone to take the game too seriously." Then under naming conventions it suggests, "Although any character name is fine in and of itself, a group that includes [[AerithAndBob Bob the Fighter]], [[PurpleProse Aldrorius Killraven]] [[OverlyLongName of Thistledown]], and [[TheyJustDidntCare Runtboy]] Runtboy as characters lacks the consistency to be credible."
Is there an issue? Send a MessageReason:
Adding a link to a trope page.


-->''Disclaimer: Tiamat does not apologize for TPKs.''

to:

-->''Disclaimer: Tiamat does not apologize for TPKs.[[TotalPartyKill TPKs]].''

Changed: 118

Is there an issue? Send a MessageReason:
None



to:

* When Dungeon Master tells them there is great danger ahead, Eric can only reply, "What now, Oh Terrible Tour Guide?"
Is there an issue? Send a MessageReason:
None


--> '''Eric''': WHY ARE YOU BUGGING ME! ASK HIM! (points offscreen to reveal Dungeon Master, who [[StealthHiBye wasn't there a second ago]].

to:

--> '''Eric''': WHY ARE YOU BUGGING ME! ASK HIM! (points offscreen to reveal Dungeon Master, who [[StealthHiBye wasn't there a second ago]]. \n)

Added: 140

Changed: 311

Is there an issue? Send a MessageReason:
None



to:

* Eric points out to Hank that even if Diana and Kosar can see his flares, they'd have no way of signaling back, and then rebukes Presto for pulling a map of Pittsburgh from his hat. The others, tired of his negativity, ask him what ''he'' thinks they should do. He fumbles for a second, then gives us this gem:
--> '''Eric''': WHY ARE YOU BUGGING ME! ASK HIM! (points offscreen to reveal Dungeon Master, who [[StealthHiBye wasn't there a second ago]].

Added: 29

Changed: 198

Is there an issue? Send a MessageReason:
None



to:

* Eric and Bobby tell Kosar that taking out the Demon will be a piece of cake, and that the Queen will probably thank them. Kosar then explains that the [[GodSaveUsFromTheQueen Queen IS the Demon.]]
-->'''Eric''': Hold the cake.

Added: 230

Changed: 408

Is there an issue? Send a MessageReason:
None



to:

* When Eric learns that the titular children mature into the very bestial looking Alfor, "You guys grow up to be [[StarWars Wookies?]]"
* Sheila tricks a couple of lizard men into trapping themselves.




to:

* Facing off against Venger, Eric attempts to make a BadassBoast, telling old hornhead, "Only one of us will survive this, and it's not going to be me!"
* There's just something amusing about seeing Eric, now more comfortable with his new powers, casually zapping the tentacles that are trying to drag their boat under.




to:

* Eric pulls a WellExcuseMePrincess on Bobby after telling the pint-sized Barbarian that Uni is off hanging with Kosar.

Added: 1074

Changed: 524

Removed: 550

Is there an issue? Send a MessageReason:
None














* In "Search for the Dungeon Master," Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.



























* Quite a few from the first half of "The Girl Who Dreamed Tomorrow."
** First, Eric, in a panic over the Bullywogs, tries to warn his friends, while they ignore him, resulting in him [[FailedASpotCheck grabbing and shaking a Lizard Man]] to try to get his point across, only to realize a moment later who he was talking to.
** Sheila then volunteers to retrieve him from the Bullywogs and Lizard Men, all of who are fighting over who gets to capture him. Invisible, she slaps a Lizard Man on the ass, and then calmly retrieves Eric, still gibbering, from the ensuring chaos.
























* The beginning of "Dungeon at the Heart of Dawn" includes a [[RunningGag common background shot]] of Hank and Sheila [[SleepCute leaning against each other]]. But this time, when she sees a falling boulder apparently crush Bobby, a frantic Sheila jumps up and runs off... and poor Hank topples over.















* In "Search for the Dungeon Master," Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.
* Quite a few from the first half of "The Girl Who Dreamed Tomorrow."
** First, Eric, in a panic over the Bullywogs, tries to warn his friends, while they ignore him, resulting in him [[FailedASpotCheck grabbing and shaking a Lizard Man]] to try to get his point across, only to realize a moment later who he was talking to.
** Sheila then volunteers to retrieve him from the Bullywogs and Lizard Men, all of who are fighting over who gets to capture him. Invisible, she slaps a Lizard Man on the ass, and then calmly retrieves Eric, still gibbering, from the ensuring chaos.
* The beginning of "Dungeon at the Heart of Dawn" includes a [[RunningGag common background shot]] of Hank and Sheila [[SleepCute leaning against each other]]. But this time, when she sees a falling boulder apparently crush Bobby, a frantic Sheila jumps up and runs off... and poor Hank topples over.

to:

* In "Search for the Dungeon Master," Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.
* Quite a few from the first half of "The Girl Who Dreamed Tomorrow."
** First, Eric, in a panic over the Bullywogs, tries to warn his friends, while they ignore him, resulting in him [[FailedASpotCheck grabbing and shaking a Lizard Man]] to try to get his point across, only to realize a moment later who he was talking to.
** Sheila then volunteers to retrieve him from the Bullywogs and Lizard Men, all of who are fighting over who gets to capture him. Invisible, she slaps a Lizard Man on the ass, and then calmly retrieves Eric, still gibbering, from the ensuring chaos.
* The beginning of "Dungeon at the Heart of Dawn" includes a [[RunningGag common background shot]] of Hank and Sheila [[SleepCute leaning against each other]]. But this time, when she sees a falling boulder apparently crush Bobby, a frantic Sheila jumps up and runs off... and poor Hank topples over.


Added: 772

Changed: 32

Is there an issue? Send a MessageReason:
None



to:

[[AC: The Night of No Tomorrow]]
[[AC: The Eye Of The Beholder]]
[[AC: The Hall Of Bones]]
[[AC: Valley Of The Unicorns]]
[[AC: In Search Of The Dungeon Master]]
[[AC: Beauty And The Bogbeast]]
[[AC: Prison Without Walls]]
[[AC: Servant Of Evil]]
[[AC:Quest Of The Skeleton Warrior]]
[[AC: The Garden Of Zinn]]
[[AC: The Box]]
[[AC: The Lost Children]]
[[AC: P-R-E-S-T-O Spells Disaster]]
[[AC: The Girl Who Dreamed Tomorrow]]
[[AC: The Treasure Of Tardos]]
[[AC: City At The Edge Of Midnight]]
[[AC: The Traitor]]
[[AC: Day Of The Dungeon Master]]
[[AC: The Last Illusion]]
[[AC: The Dragon's Graveyard]]
[[AC: Child Of The Stargazer]]
[[AC: The Dungeon At The Heart Of Dawn]]
[[AC: The Time Lost]]
[[AC: Odyssey Of The Twelfth Talisman]]
[[AC: Citadel Of Shadow]]
[[AC: Cave Of The Fairie Dragons]]
[[AC: The Winds Of Darkness]]
Is there an issue? Send a MessageReason:
None


* All D&D sourcebooks have this. From the Starter Set:

to:

* All D&D sourcebooks 5th edition books have this.these. From the Starter Set:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* All D&D sourcebooks have this. From the Starter Set:
-->''Disclaimer: Wizards of the Coast is not responsible for the consequences of any failed saving throws, including but not limited to petrification, poison, death magic, dragon breath, spells, or vorpal sword-related decapitations.''
* From Hoard of the Dragon Queen:
-->''Disclaimer: The following adventure contains chromatic dragons. Wizards of the Coast cannot be held liable for characters who are incinerated, dissolved, frozen, poisoned, or electrocuted.''
* From Rise of Tiamat:
-->''Disclaimer: Tiamat does not apologize for TPKs.''
* From the Elemental Evil Player's Companion:
-->''Disclaimer: For safe utilization of elemental magic, remember the following guidelines. You can drink water but not fire. You can breathe air but not earth. You can walk on earth but not on water (unless you have the right pair of boots or spell). You can do a lot of things with fire, but almost all of them are bad ideas.''
* From the Princes of the Apocalypse module:
-->''Disclaimer: Wizards of the Coast urges adventurers to remember that not all rock creatures are earth elementals. A talking rock that controls boulders is a galeb duhr. A talking rock wearing jewelry is a dao. A silent rock that's resistant to non-adamantine weapons is a stone golem. A rock with wings is a gargoyle. A rock without a K is a giant bird. A rock that sits there and does nothing could be just a rock or a balor disguised by an illusion. In all cases, proceed with caution.''
* From the Out of the Abyss module:
-->''Disclaimer: Before you take on demon lords, consult a physician. Do not drink alcohol while taking on demon lords. Taking alcohol and demon lords may increase your risk of death. Other side effects of demon lords may include hallucinations, mindless rage, gluttony, greed, paranoia, self-delusion, bestial urges, nihilism, hedonism, megalomania, a messiah complex, cannibalism, multiple personalities, and homicidal psychosis.''
* From the Sword Coast Adventurer's Guide:
-->''Disclaimer: Wizards of the Coast cannot be held responsible for any actions undertaken by entities native to or currently inhabiting the Forgotten Realms, including necromancer lords of distant magocracies, resident mages of any or all Dales but especially Shadowdale, drow rangers wielding one or more scimitars and accompanied by one or more panthers, mad wizards inhabiting sprawling dungeons accessible via a well in the middle of a tavern, beholders who head up criminal cartels, and anyone with the word Many-Arrows in their name. In the event of a catastrophic encounter with any or all such entities, blame your Dungeon Master. If that doesn't work, blame Ed Greenwood, but don't tell him we told you that. He knows more archmages than we do.''
* Curse of Strahd, anyone?
-->''Disclaimer: Wizards of the Coast cannot be held liable for any lingering side effects of venturing into the dread realm of Ravenloft, such as lycantropy, vampirism, a fear of dead things, a fear of living things, an inability to sleep without a nightlight and a +5 holy avenger under your pillow, and the unsettling suspicion that Strahd is too clever to be so easily defeated and that this is all just part of some grand scheme of his to extend his power beyond Barovia. You didn't think you could escape unless he wanted you to, did you?''

Added: 300

Changed: 1

Is there an issue? Send a MessageReason:
None


* In "Search for the Dungeon Master" Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.

to:

* In "Search for the Dungeon Master" Master," Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.


Added DiffLines:

* The beginning of "Dungeon at the Heart of Dawn" includes a [[RunningGag common background shot]] of Hank and Sheila [[SleepCute leaning against each other]]. But this time, when she sees a falling boulder apparently crush Bobby, a frantic Sheila jumps up and runs off... and poor Hank topples over.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The 3rd edition ''Dungeon Master's Guide'' had a table titled One Hundred Personality Traits for the purposes of quickly coming up with descriptions for random and minor NPCs, however entries #26 and #100 were accidentally omitted. In the 3.5 revision the table was reprinted adding in trait #100: No sense of humor (See #26). #26 was still missing (intentionally this time).
* The 3.5e Expanded Psionics Handbook has two entries for the spell ''deja vu''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In a scene often quoted by the Game Grumps, when the main characters arrive in the D&D world, the man they meet says "ranger, wizard, and... ''[[Main/TheLastOfTheseIsNotLikeTheOthers acrobat]]''."
** And when he says "thief!", stating one character's new class, the newly-minted thief says "What?" and people shout "GET HIM!"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Is there an issue? Send a MessageReason:
Added foldercontrol.

Added DiffLines:


[[foldercontrol]]
Is there an issue? Send a MessageReason:
None


Any examples for this must be taken from published DungeonsAndDragons material, not your personal experiences in a game.

to:

Any examples for this must be taken from published DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' material, not your personal experiences in a game.
Is there an issue? Send a MessageReason:
None


-->''Disclaimer: Wizards of the Coast does not officially endorse the following tactics, which are guaranteed to maximize your enjoyment as a Dungeon Master. First, always keep a straight face and say OK no matter how ludicrous or doomed the players’ plan of action is. Second, no matter what happens, pretend that you intended all along for everything to unfold the way it did. Third, if you’re not sure what to do next, feign illness, end the session early, and plot your next move. When all else fails, roll a bunch of dice behind your screen, study them for a moment with a look of deep concern mixed with regret, let loose a heavy sign, and announce that Tiamat swoops from the sky and attacks.''

to:

-->''Disclaimer: -->[[spoiler:''Disclaimer: Wizards of the Coast does not officially endorse the following tactics, which are guaranteed to maximize your enjoyment as a Dungeon Master. First, always keep a straight face and say OK no matter how ludicrous or doomed the players’ plan of action is. Second, no matter what happens, pretend that you intended all along for everything to unfold the way it did. Third, if you’re not sure what to do next, feign illness, end the session early, and plot your next move. When all else fails, roll a bunch of dice behind your screen, study them for a moment with a look of deep concern mixed with regret, let loose a heavy sign, and announce that Tiamat swoops from the sky and attacks.'''']]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* And following the tradition, here's the Dungeon Master's Guide disclaimer:
-->''Disclaimer: Wizards of the Coast does not officially endorse the following tactics, which are guaranteed to maximize your enjoyment as a Dungeon Master. First, always keep a straight face and say OK no matter how ludicrous or doomed the players’ plan of action is. Second, no matter what happens, pretend that you intended all along for everything to unfold the way it did. Third, if you’re not sure what to do next, feign illness, end the session early, and plot your next move. When all else fails, roll a bunch of dice behind your screen, study them for a moment with a look of deep concern mixed with regret, let loose a heavy sign, and announce that Tiamat swoops from the sky and attacks.''
Is there an issue? Send a MessageReason:
None


-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are [[Expy purely coincidental]]. That goes double for [[Cthulhumanoid mind flayers]], which absolutely, utterly, and completely do not exist, [[SuspiciouslySpecificDenial nor do they secretly run the D&D team]]. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice, tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''

to:

-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are [[Expy [[{{Expy}} purely coincidental]]. That goes double for [[Cthulhumanoid [[{{Cthulhumanoid}} mind flayers]], which absolutely, utterly, and completely do not exist, [[SuspiciouslySpecificDenial nor do they secretly run the D&D team]]. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice, tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''
Is there an issue? Send a MessageReason:
None


-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are purely coincidental. That goes double for mind flayers, which absolutely, utterly, and completely do not exist, nor do they secretly run the D&D team. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice, tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''

to:

-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are [[Expy purely coincidental. coincidental]]. That goes double for [[Cthulhumanoid mind flayers, flayers]], which absolutely, utterly, and completely do not exist, [[SuspiciouslySpecificDenial nor do they secretly run the D&D team.team]]. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice, tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''

Changed: 587

Removed: 582

Is there an issue? Send a MessageReason:
None


-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are purely
coincidental. That goes double for mind flayers, which absolutely, utterly, and completely do not exist, nor do they
secretly run the D&D team. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider
such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice,
tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really
funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''

to:

-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are purely
purely coincidental. That goes double for mind flayers, which absolutely, utterly, and completely do not exist, nor do they
they secretly run the D&D team. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider
consider such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice,
nice, tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really
really funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The disclaimer on the Monster Manual of the same edition, also on the credits page:
-->''Disclaimer: Any similarities between monsters depicted in this book and monsters that actually exist are purely
coincidental. That goes double for mind flayers, which absolutely, utterly, and completely do not exist, nor do they
secretly run the D&D team. Do we really need a disclaimer to tell you that? You shouldn't use your brain to consider
such irrational thoughts. They only make the mind cluttered, confused, and unpleasantly chewy. A good brain is nice,
tender, and barely used. Go ahead, put down this book and watch some reality TV or Internet cat videos. They're really
funny these days. You won't regret it. We say this only because we love you and your juicy, succulent gamer brain.''
Is there an issue? Send a MessageReason:
None


-->''Disclaimer: Wizards of the Coast is not responsible for the consequenses of [[NeverSplitTheParty splitting up the party]], [[TabletopGame/TombOfHorrors sticking appendages in the mouth of a leering green devil face]], accepting a dinner invitation from bugbears, storming the feast hall of a hill giant steading, angering a dragon of any variety, or saying yes when the DM asks, "[[AreYouSureYouWantToDoThat Are you]] ''[[AreYouSureYouWantToDoThat really]]'' [[AreYouSureYouWantToDoThat sure?]]"

to:

-->''Disclaimer: Wizards of the Coast is not responsible for the consequenses of [[NeverSplitTheParty splitting up the party]], [[TabletopGame/TombOfHorrors sticking appendages in the mouth of a leering green devil face]], accepting a dinner invitation from bugbears, storming the feast hall of a hill giant steading, angering a dragon of any variety, or saying yes when the DM asks, "[[AreYouSureYouWantToDoThat Are you]] you]]'' [[AreYouSureYouWantToDoThat really]] ''[[AreYouSureYouWantToDoThat really]]'' [[AreYouSureYouWantToDoThat sure?]]"sure?]]"''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* The disclaimer on the 5th Edition Players Handbook, on the credits page.
-->''Disclaimer: Wizards of the Coast is not responsible for the consequenses of [[NeverSplitTheParty splitting up the party]], [[TabletopGame/TombOfHorrors sticking appendages in the mouth of a leering green devil face]], accepting a dinner invitation from bugbears, storming the feast hall of a hill giant steading, angering a dragon of any variety, or saying yes when the DM asks, "[[AreYouSureYouWantToDoThat Are you]] ''[[AreYouSureYouWantToDoThat really]]'' [[AreYouSureYouWantToDoThat sure?]]"
Is there an issue? Send a MessageReason:
None


** The fourth edition mentions the following "In a group consisting of Sithis, Travok, Anastrianna and Kairon, the human fighter named Bob II sticks out. Especially when he's identical to Bob I, who was killed by kobolds ... Travok and Kairon don't want to visit Gumdrop Island or talk to the enchanter Tim." This excerpt is a textbook example of AerithAndBob.

to:

** The fourth edition mentions the following "In a group consisting of Sithis, Travok, Anastrianna and Kairon, the human fighter named Bob II sticks out. Especially when he's identical to Bob I, who was killed by kobolds ... Travok and Kairon don't want to visit Gumdrop Island or talk to [[Film/MontyPythonAndTheHolyGrail the enchanter Tim.Tim]]." This excerpt is a textbook example of AerithAndBob.

Added: 570

Removed: 293

Is there an issue? Send a MessageReason:
None


* [[Film/DungeonsAndDragons The movie]]: [[HamAndCheese Everything Jeremy Irons says and does]]. Literally '''Everything'''
** Bruce Payne also adds his raw supply of ham to the movie, and ''evvvvveeerrrry tiiimmmmee heee exxxtteeeenddsss his sentancesssss'' counts as a moment in its own right


Added DiffLines:

* ''Player's Guide to TabletopGame/{{Eberron}}'': After several paragraphs of [[CulturalPosturing incredible smugness]] from an elf and a half-elf, quoted from a play:
-->'''Cullaris''': [[{{Pride}} Tell me, what virtue do we not possess?]]\\
'''Mahlla''': [[LampshadeHanging Humility?]]\\
'''Cullaris''': Yes, perhaps.


Added DiffLines:

* [[HamAndCheese Everything Jeremy Irons says and does]]. Literally '''Everything'''
** Bruce Payne also adds his raw supply of ham to the movie, and ''evvvvveeerrrry tiiimmmmee heee exxxtteeeenddsss his sentancesssss'' counts as a moment in its own right
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[/folder]]

[[folder: The Films]]
Despite their varying quality from SoBadItsGood, to SoOkayItsAverage, the film adaptations have some amusing moments. Particularly the [[SoBadItsGood horrendous]] [[Film/DungeonsAndDragons 2000 film]].

* Snails' opinion on his and Ridley's plan to break into the ''magic school'' as their in the middle of climbing an insanely tall tower.
--> '''Snails:''' Why it gotta be so high up!
--> '''Ridley:''' Quiet!
--> '''Snails:''' Can't we just rob the first floor next time?
--> '''Ridley:''' Shush!
--> '''Snails:''' Why don't we just rob ''God'' while we're up here!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In "Search for the Dungeon Master" Presto demands of his hat something to stop a charging monster. His hat produces a Stop Sign. Presto's sheepish grin as he plants the sign and runs away sells it.

Added: 626

Changed: 30

Is there an issue? Send a MessageReason:
None



to:

[[folder: Games and Guidebooks]]



* The Forgotten Realms sourcebook ''Races of Faerûn'' contains this gem: "Human legend has it that the centaurs are the result of some mad cross between a wild elf and a wild mustang, but both the wild elves and the centaurs take umbrage at this suggestion. (The mustangs have no particular opinions on the matter.)"

to:

* The Forgotten Realms sourcebook ''Races of Faerûn'' contains this gem: "Human legend has it that the centaurs are the result of some mad cross between a wild elf and a wild mustang, but both the wild elves and the centaurs take umbrage at this suggestion. (The mustangs have no particular opinions on the matter.)")"
[[/folder]]

[[folder: The Animated Series]]

* Quite a few from the first half of "The Girl Who Dreamed Tomorrow."
** First, Eric, in a panic over the Bullywogs, tries to warn his friends, while they ignore him, resulting in him [[FailedASpotCheck grabbing and shaking a Lizard Man]] to try to get his point across, only to realize a moment later who he was talking to.
** Sheila then volunteers to retrieve him from the Bullywogs and Lizard Men, all of who are fighting over who gets to capture him. Invisible, she slaps a Lizard Man on the ass, and then calmly retrieves Eric, still gibbering, from the ensuring chaos.
[[/folder]]

Top