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** Alternatively, think of Joshua as the verb of the shortened name, Josh; like teasing and pranking someone. [[MagnificentBastard Sounds like Joshua]] [[TheGadfly through and through.]]
*** [[RuleOfThree Even more so,]] think of when you first get Joshua. You first meet him after the first week, where Neku and you were expecting to be done with the game. [[WhamShot Bam! Week 2 starts,]] and you’re partnered up with SmugSnake with the name Joshua. [[StealthPun The game is literally joshing you!]]
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there's other medicine-related items and none are as hated as Brave+, though.


* All the Players really dislike [=BRAVE+=]. It's a medicine, It isn't meant to taste good.
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* When Joshua asks Neku his favorite ramen, the four options are Shoyu, Miso, Shio, and Tonkotsu. These are the favorites of Neku, Shiki, Joshua, and Beat respectively. If Shoyu was chosen, Joshua will comment on how it's a plain option since you are picking what Neku will choose. Miso will have Joshua be amused since it can either be implied that you picked a ramen popular with women or you are picking something to remember Shiki by while Tonkotsu will have Joshua remark on how it's very hip, and Beat is arguably the hippest out of all of Neku's partners while foreshadowing how they compliment each other. Meanwhile, Joshua is quite happy with Neku's choice of Shio since he sees it as how they aren't that different. The best part? Neku doesn't dislike any of them so it's not out of character for him to pick one or the other.
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** It gets even worse when you contrast how the other Players’ loved ones are shown to have reacted to their deaths, with Beat and Rhyme having a memorial made for them by where they died and Eri being shown to heavily miss Shiki. By contrast, Neku had absolutely no one out there trying to look out there for him, not even in Udagawa where he ''died''. Combine all of this with his mental state at the beginning of the game and Neku’s home life starts to get a very unsettling image...
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Added two points to Fridge Horror

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* What kind of relationship does Neku have with his family, anyway? He never mentions them, never even ''thinks'' about them. When Beat is pouring his heart out about his own family life, Neku won't spare a thought for his. Even [[AlternateUniverse Another Day]] continues this trend! Plus, Neku's mental state in the beginning of the game practically screams "THIS KID NEEDS HELP!" and that he should've been dragged to a therapist a long time ago. Instead, the responsibility for Neku's mental health falls on Shiki and, to a certain extend, Mr. Hanekoma. Sounds like we have a solid case of child neglect right here, folks!
* The scene where Neku nearly erases Shiki is plenty horrifying in and of itself, but it goes even deeper than that. It not only establishes that certain Psychs can be used outside of fighting (which is confirmed in-game later on), but that they can be used on other ''Players'' as well. Add imprinting and Reaper Creeper to the mix as hints that even living people aren't out for the count, and it paints a [[FrighteningPowerUsage pretty terrifying picture on what]] [[BewareTheSuperman a less-than-charitably inclined Player]] [[PowerPerversionPotential could pull.]]
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* One for Neku's family. He heads out one ordinary day, only for them to get a call from the police saying he's been found in some alley in Udagawa with a bullet in his brain. The full memory of his demise shows he was killed execution-style, which would almost certainly lead everyone to conclude his murder was pre-meditated. They must be tearing their hearts out trying to figure out who would want to kill their baby, especially in comparison to the families of Shiki, Beat, and Rhyme (who at least have closure to their fates).

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* One for Neku's family. He heads out one ordinary day, only for them to get a call from the police saying he's been found in some alley in Udagawa with a bullet in his brain. The full memory of his demise shows he was killed execution-style, which would almost certainly lead everyone to conclude his murder was pre-meditated. They must be tearing their hearts out trying to figure out who would want to kill their baby, especially in comparison to the families of Shiki, Beat, and Rhyme (who at least have closure to their fates).fates).
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**Four is a number associated with death in Asian cultures, on the fourth day of the first week who's the first character that gets erased? Rhyme.
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* I was always confused by Neku not remembering all the stuff that should have come with being a Player in the Reaper's Game. Then it clicked recently. Kitanji took all the memories in an attempt to make Neku an easy target! Since he would not remember being told about the game and its purpose, Neku would not be able to find a partner as effectively and thus get erased!
* A hint that Joshua is alive near the end of the game is how Minamimoto is defeated offscreen. Crushed by random objects that have no place being there kind of like Joshua's early power.

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* I This troper was always confused by Neku not remembering all the stuff that should have come with being a Player in the Reaper's Game. Then it clicked recently. Kitanji took all the memories in an attempt to make Neku an easy target! Since he would not remember being told about the game and its purpose, Neku would not be able to find a partner as effectively and thus get erased!
* A hint that Joshua is alive near the end of the game is how Minamimoto is defeated offscreen. Crushed by random objects that have no place being there there... kind of like Joshua's early power.

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Fridge subpages are Spoilers Off pages.


'''As a Fridge subpage, all spoilers are unmarked [[Administrivia/SpoilersOff as per policy.]] Administrivia/YouHaveBeenWarned.'''



* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, who was really in control all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee -- so they could only keep going forward to try and take down the Composer, or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

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* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. [[spoiler:Megumi Megumi Kitaniji's Noise form]].form. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, who was really in control all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee -- so they could only keep going forward to try and take down the Composer, or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

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* There are several hints that Joshua did kill Neku before the reveal. Just in the first vision, Joshua is seen clearly running with a look of bloodlust on his face, which isn’t the face you’d wear if you were trying to protect someone and even if Joshua wasn’t gunning at Neku, that should make him untrustworthy. Secondly, if Minamimoto, someone defined by his pride was gunning for Neku and killed him, why wouldn’t he claim responsibility instead of express indifference and dismissal, because he wasn’t aiming for Neku and if he did remember Neku, he would at most think he killed him in the crossfire. Similarly, if Joshua wasn’t gunning for Neku, why wouldn’t he be clear about it because he wouldn’t have a reason to lie about it. Also, why would he have a mocking and dismissive attitude about Neku accusing him of killing him. Even Joshua’s attitude towards Neku throughout the Reaper’s Game does not suggest he was trying to protect him.
** Also, why would Neku believe Joshua was trying to protect him despite Joshua’s lack of trustworthiness? Because of his survivor’s guilt from his friend’s death.
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* A hint that Joshua is alive near the end of the game is how Minamimoto is defeated offscreen. Crushed by random objects that have no place being there kind of like Joshua's early power.
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** Throughout the game, [[FunWithAcronyms Minamimoto enjoys spelling out SOHCAHTOA in seemingly random ways.]] When he first meets you and Joshua, he states "Some Old Horses Can Always Hear Their Owners Approaching". This may seem random, but he's actually hinting to Joshua that he knows his true identity as his former master]].

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** Throughout the game, [[FunWithAcronyms Minamimoto enjoys spelling out SOHCAHTOA in seemingly random ways.]] When he first meets you and Joshua, he states "Some Old Horses Can Always Hear Their Owners Approaching". This may seem random, but he's actually hinting to Joshua that he knows his true identity as his former master]].master.



* Why Neku has two Player Pins: One for being part of the Conductor's game, and one for being part of the Composer's]].

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* Why Neku has two Player Pins: One for being part of the Conductor's game, and one for being part of the Composer's]].Composer's.
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fixed spoiler tag


* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, who was really in control all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee -- so they could only keep going forward to try and take down the Composer, or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

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* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. Megumi [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, who was really in control all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee -- so they could only keep going forward to try and take down the Composer, or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.
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** Each of the Game Masters' names has one kanji that shares a major radical, or piece, with their Cantus form. The "yo" in Yodai is 洋, which has 羊, or sheep in it. Minamimoto's "moto" is 師; lion is 獅. Tiger is 虎, and the "ko" of Konishi is 虚 (which means "non-existent/illusion", another reference to her Noise form). Finally, Megumi Kitaniji's full name is 北虹寵, which can be rearranged to form 蛇, "snake", or [[spoiler:the kanji for dragon, 龍]].

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** Each of the Game Masters' names has one kanji that shares a major radical, or piece, with their Cantus form. The "yo" in Yodai is 洋, which has 羊, or sheep in it. Minamimoto's "moto" is 師; lion is 獅. Tiger is 虎, and the "ko" of Konishi is 虚 (which means "non-existent/illusion", another reference to her Noise form). Finally, Megumi Kitaniji's full name is 北虹寵, which can be rearranged to form 蛇, "snake", or [[spoiler:the the kanji for dragon, 龍]].龍.



** Minamimoto's health levels are references to pi. His boss fight has 3141 HP, and [[spoiler:his Taboo form]] has 5926 HP.

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** Minamimoto's health levels are references to pi. His boss fight has 3141 HP, and [[spoiler:his his Taboo form]] form has 5926 HP.



** Throughout the game, [[FunWithAcronyms Minamimoto enjoys spelling out SOHCAHTOA in seemingly random ways.]] When he first meets you and Joshua, he states "Some Old Horses Can Always Hear Their Owners Approaching". This may seem random, but he's actually [[spoiler: hinting to Joshua that he knows his true identity as his former master]].
* Joshua's death line is "Neku, how could you". You would think it's just about the fact that you screwed up and got both of you killed. [[spoiler:It's actually [[YouHaveFailedMe that you failed him]] because Neku is a key pawn in his grand plan.]]
* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

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** Throughout the game, [[FunWithAcronyms Minamimoto enjoys spelling out SOHCAHTOA in seemingly random ways.]] When he first meets you and Joshua, he states "Some Old Horses Can Always Hear Their Owners Approaching". This may seem random, but he's actually [[spoiler: hinting to Joshua that he knows his true identity as his former master]].
* Joshua's death line is "Neku, how could you". You would think it's just about the fact that you screwed up and got both of you killed. [[spoiler:It's It's actually [[YouHaveFailedMe that you failed him]] because Neku is a key pawn in his grand plan.]]
plan.
* The barrier of the Shibuya River is in fact the symbol of Anguis Cantus -- a.k.a. [[spoiler:Megumi Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who who was really in control]] control all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee]] fee -- so they could only keep going forward to [[spoiler:try try and take down the Composer]], Composer, or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.



** Additionally, before you go to the Tin Pin Tournament in Another Day, if you go to Udagawa, you find Joshua ([[spoiler:the Joshua from The Game, not Another Day's universe's Joshua]]), who explains that Shiki [[spoiler:does look like her actual self, rather than being in Eri's body, and that the player simply isn't yet able to accept her true appearance. Remember the colour of Eri's clothes when you see her picture on Shiki's phone, or when she meets everyone during the credits?]]
* At the startup screen where you select "New game" or "Continue", "New game" is the Red Skull Pin and "Continue" is the black Player Pin. If you're starting a new game, you begin as [[spoiler:a ''living person'']] by taking the red pin, and if you're continuing, you take the Player Pin because [[spoiler:you're ''already dead'' and playing the Game]]!

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** Additionally, before you go to the Tin Pin Tournament in Another Day, if you go to Udagawa, you find Joshua ([[spoiler:the (the Joshua from The Game, not Another Day's universe's Joshua]]), Joshua), who explains that Shiki [[spoiler:does does look like her actual self, rather than being in Eri's body, and that the player simply isn't yet able to accept her true appearance. Remember the colour of Eri's clothes when you see her picture on Shiki's phone, or when she meets everyone during the credits?]]
credits?
* At the startup screen where you select "New game" or "Continue", "New game" is the Red Skull Pin and "Continue" is the black Player Pin. If you're starting a new game, you begin as [[spoiler:a a ''living person'']] person'' by taking the red pin, and if you're continuing, you take the Player Pin because [[spoiler:you're you're ''already dead'' and playing the Game]]!Game!



* While he seemed to have a flair for the classic dramatic gesture of MilkingTheGiantCow, it turned out that Kitanji [[spoiler:was actually looking into his left hand to see how much time was remaining on his game timer]].

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* While he seemed to have a flair for the classic dramatic gesture of MilkingTheGiantCow, it turned out that Kitanji [[spoiler:was was actually looking into his left hand to see how much time was remaining on his game timer]].timer.



* Kitaniji (and presumably everyone else in the UG) treats the Composer as God. While this seems to make perfect sense at first glance, it becomes a little confusing once you find out that [[spoiler:the Composer is actually ''beneath'' the Angels in the celestial hierarchy]]. But ''then'' you remember that the Secret Reports also make it clear that [[spoiler:everyone in the UG except for the Composer himself is completely oblivious to the fact that the Angels even exist. Because of this, it makes perfect sense for them to think of the Composer as an omnipotent God; for all they know, he's the highest being there is.]]
* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change from "Hey, a new partner!" to "Joshua is a total jerk" for this guy from the beginning. That, and he's making Neku do all the dirty work because he's outright not even trying for those days. Joshua only becomes useful after [[spoiler: he's forced to break his cover during the Rhino Noise fight]], but by that point both Neku and the player are still resenting him for his earlier behavior, and he continues to be an pompous jerk for most of the second week.

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* Kitaniji (and presumably everyone else in the UG) treats the Composer as God. While this seems to make perfect sense at first glance, it becomes a little confusing once you find out that [[spoiler:the the Composer is actually ''beneath'' the Angels in the celestial hierarchy]]. hierarchy. But ''then'' you remember that the Secret Reports also make it clear that [[spoiler:everyone everyone in the UG except for the Composer himself is completely oblivious to the fact that the Angels even exist. Because of this, it makes perfect sense for them to think of the Composer as an omnipotent God; for all they know, he's the highest being there is.]]
is.
* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change from "Hey, a new partner!" to "Joshua is a total jerk" for this guy from the beginning. That, and he's making Neku do all the dirty work because he's outright not even trying for those days. Joshua only becomes useful after [[spoiler: he's forced to break his cover during the Rhino Noise fight]], fight, but by that point both Neku and the player are still resenting him for his earlier behavior, and he continues to be an a pompous jerk for most of the second week.



* Joshua allowed Neku to scan him and find out that [[spoiler:he killed Neku]] in order to make Neku not trust him. After all, [[spoiler:his plan was based on the fact that humans can't change, so when Neku changed Joshua knew he was losing the game a little. So he just decided to try and make Neku not trust him. But Sho's Level ''i'' flare basically put Joshua in a lose-lose situation - lose your proxy, or make him think that you could be trusted and therefore helping him change.]] Maybe Joshua knew about that and showed Neku the [[spoiler: location of the Shibuya River]] so, if he had to pull the [[spoiler: sacrifice card]], Neku could still go on and try and defeat Kitaniji for him.

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* Joshua allowed Neku to scan him and find out that [[spoiler:he he killed Neku]] Neku in order to make Neku not trust him. After all, [[spoiler:his his plan was based on the fact that humans can't change, so when Neku changed Joshua knew he was losing the game a little. So he just decided to try and make Neku not trust him. But Sho's Level ''i'' flare basically put Joshua in a lose-lose situation - lose your proxy, or make him think that you could be trusted and therefore helping him change.]] Maybe Joshua knew about that and showed Neku the [[spoiler: location of the Shibuya River]] River so, if he had to pull the [[spoiler: sacrifice card]], card, Neku could still go on and try and defeat Kitaniji for him.



* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear of Neku's success after week one, he makes a cryptic remark [[spoiler:about how of course His choice would be talented.]]

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* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. ability. This is hinted at in universe; when Kitaniji first hear of Neku's success after week one, he makes a cryptic remark [[spoiler:about about how of course His choice would be talented.]]



* Consider Joshua's name. Joshua in Hebrew is Yeshua, which in Latin, translates into [[spoiler:Jesus. Now who was the composer again?]]
* The level down mechanic available in the game. [[spoiler: Neku is slightly lowering his vibe to limit his power, just like the Composer did, but at a mostly insignificant magnitude]].
* Joshua and Neku's level three fusion has them dropping the moon-exactly what [[spoiler:Minamoto]] said he'd do. [[spoiler: Minamimoto wants to become the Composer. This is one of the hints to Joshua's true identity.]]

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* Consider Joshua's name. Joshua in Hebrew is Yeshua, which in Latin, translates into [[spoiler:Jesus. Jesus. Now who was the composer again?]]
Composer again?
* The level down mechanic available in the game. [[spoiler: Neku is slightly lowering his vibe to limit his power, just like the Composer did, but at a mostly insignificant magnitude]].
magnitude.
* Joshua and Neku's level three fusion has them dropping the moon-exactly what [[spoiler:Minamoto]] Minamoto said he'd do. [[spoiler: Minamimoto wants to become the Composer. This is one of the hints to Joshua's true identity.]]



* Why Neku has two Player Pins: [[spoiler:One for being part of the Conductor's game, and one for being part of the Composer's]].
* Neku [[spoiler: levitating and strangling Shiki]] may not be [[CutscenePowerToTheMax cutscene power to the max after all.]] His only telekinetic pin at the time is Psychokinesis, which only controls inanimate objects. Wait, clothes are inanimate objects...
* The reason why Shiki looks at a picture of her and Eri on the phone a lot is because her [[spoiler:price of entry was her appearance.]] She's doing so that she doesn't forget [[spoiler:what she looks like.]]

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* Why Neku has two Player Pins: [[spoiler:One One for being part of the Conductor's game, and one for being part of the Composer's]].
* Neku [[spoiler: levitating and strangling Shiki]] Shiki may not be [[CutscenePowerToTheMax cutscene power to the max after all.]] His only telekinetic pin at the time is Psychokinesis, which only controls inanimate objects. Wait, clothes are inanimate objects...
* The reason why Shiki looks at a picture of her and Eri on the phone a lot is because her [[spoiler:price price of entry was her appearance.]] appearance. She's doing it so that she doesn't forget [[spoiler:what what she looks like.]]



* The shopkeepers all grow attached to Neku; at least two of which actually want to take him out on a date, and one who wants to introduce you to his grandson. However, Neku is dead - if they tried to follow him out of the store, he would simply vanish before their eyes. If they tried to look him up somehow, all they'd find is a story about how he got shot in a back alley near some CAT graffiti. (Of course, perhaps [[spoiler:Joshua]] disposed of the body, in which case it would be a missing person report instead. Then it would become FridgeLogic instead as people would have to start looking for Neku in the only place he's been spotted - the shops, offloading vast amounts of wealth for that [[MoneySink Silver Baron]].)
* What'd happen if somebody the dead person knew saw them in the shop? Like, what if Neku ran into his mother or somebody like that? Or better yet, what if Eri bumps into Shiki at say, 104, considering for the first week [[spoiler: Shiki has Eri's appearance?]]
* One for Neku's family. He heads out one ordinary day, only for them to get a call from the police saying he's been found in some alley in Udagawa with a bullet in his brain. The full memory of his demise shows he was killed execution-style, which would almost certainly lead everyone to conclude his murder was pre-meditated. They must be tearing their hearts out trying to figure out who want to kill their baby, especially in comparison to the families of Shiki, Beat, and Rhyme (who at least have closure to their fates).

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* The shopkeepers all grow attached to Neku; at least two of which actually want to take him out on a date, and one who wants to introduce you to his grandson. However, Neku is dead - if they tried to follow him out of the store, he would simply vanish before their eyes. If they tried to look him up somehow, all they'd find is a story about how he got shot in a back alley near some CAT graffiti. (Of course, perhaps [[spoiler:Joshua]] Joshua disposed of the body, in which case it would be a missing person report instead. Then it would become FridgeLogic instead as people would have to start looking for Neku in the only place he's been spotted - the shops, offloading vast amounts of wealth for that [[MoneySink Silver Baron]].)
* What'd happen if somebody the dead person knew saw them in the shop? Like, what if Neku ran into his mother or somebody like that? Or better yet, what if Eri bumps into Shiki at say, 104, considering for the first week [[spoiler: Shiki has Eri's appearance?]]
appearance?
* One for Neku's family. He heads out one ordinary day, only for them to get a call from the police saying he's been found in some alley in Udagawa with a bullet in his brain. The full memory of his demise shows he was killed execution-style, which would almost certainly lead everyone to conclude his murder was pre-meditated. They must be tearing their hearts out trying to figure out who would want to kill their baby, especially in comparison to the families of Shiki, Beat, and Rhyme (who at least have closure to their fates).
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*I was always confused by Neku not remembering all the stuff that should have come with being a Player in the Reaper's Game. Then it clicked recently. Kitanji took all the memories in an attempt to make Neku an easy target! Since he would not remember being told about the game and its purpose, Neku would not be able to find a partner as effectively and thus get erased!
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* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

to:

* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts Cantus -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

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* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear of Neku's success after week one, he makes a cryptic remark[[spoiler: about how of course His choice would be talented.]]

to:

* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear of Neku's success after week one, he makes a cryptic remark[[spoiler: about remark [[spoiler:about how of course His choice would be talented.]]



* One of the game's core themes is ThePowerOfFriendship. Naturally, [[ThatOneBoss the most aggravating boss fight in the main story]] is against [[ThoseTwoBadGuys Kariya]] and [[VillainousFriendship Uzuki]].

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* One of the game's core themes is ThePowerOfFriendship. Naturally, [[ThatOneBoss the most aggravating boss fight in the main story]] is the DualBoss fights against [[ThoseTwoBadGuys Kariya]] and [[VillainousFriendship Uzuki]].
* Somewhere between Brilliance and Horror: Rhyme is in her early teens, Neku and co. are 15, Uzuki and Kariya are 17 and 19 respectively, Higashizawa is 20, and Kitanji is the outlier at 26.
** Brilliance: Naturally, the Reaper's Game would focus on young people who were cut down in their prime before they had a chance to live their lives.
** Horror: There sure are a lot of dead teenagers in Shibuya...
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to:

* One of the game's core themes is ThePowerOfFriendship. Naturally, [[ThatOneBoss the most aggravating boss fight in the main story]] is against [[ThoseTwoBadGuys Kariya]] and [[VillainousFriendship Uzuki]].
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* What'd happen if somebody the dead person knew saw them in the shop? Like, what if Neku ran into his mother or somebody like that? Or better yet, what if Eri bumps into Shiki at say, 104, considering for the first week [[spoiler: Shiki has Eri's appearance?]]

to:

* What'd happen if somebody the dead person knew saw them in the shop? Like, what if Neku ran into his mother or somebody like that? Or better yet, what if Eri bumps into Shiki at say, 104, considering for the first week [[spoiler: Shiki has Eri's appearance?]]appearance?]]
* One for Neku's family. He heads out one ordinary day, only for them to get a call from the police saying he's been found in some alley in Udagawa with a bullet in his brain. The full memory of his demise shows he was killed execution-style, which would almost certainly lead everyone to conclude his murder was pre-meditated. They must be tearing their hearts out trying to figure out who want to kill their baby, especially in comparison to the families of Shiki, Beat, and Rhyme (who at least have closure to their fates).
Is there an issue? Send a MessageReason:
None


* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

to:

* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.



* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear's of Neku's success after week one, he makes a cryptic remark[[spoiler: about how of course His choice would be talented.]]

to:

* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear's hear of Neku's success after week one, he makes a cryptic remark[[spoiler: about how of course His choice would be talented.]]



* The level down mechanic available in the game. [[spoiler: Neku is slightly lowering his vibe to limit his power, just like the Composer did, but at a mostly insignificant magnitude]]

to:

* The level down mechanic available in the game. [[spoiler: Neku is slightly lowering his vibe to limit his power, just like the Composer did, but at a mostly insignificant magnitude]]magnitude]].
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* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change about this guy from the beginning. That and he's making Neku do all the dirty work, because he's outright not even trying for those days. Joshua only becomes useful after [[spoiler: he's forced to break his cover during the Rhino Noise fight]], but by that point both Neku and the player are still resenting him for his earlier behavior.

to:

* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change about from "Hey, a new partner!" to "Joshua is a total jerk" for this guy from the beginning. That That, and he's making Neku do all the dirty work, work because he's outright not even trying for those days. Joshua only becomes useful after [[spoiler: he's forced to break his cover during the Rhino Noise fight]], but by that point both Neku and the player are still resenting him for his earlier behavior.behavior, and he continues to be an pompous jerk for most of the second week.
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* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explaination about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change about this guy from the beginning. That and he's making do all the dirty work, because he's outright not even trying.

to:

* Know why you hate the first few days with Joshua? When he can't float, he only deals damage at the end of the combo, so he deals a lot less damage for all your button mashing, and your pins end up dong all the work. It's literally more frustrating just having him as your partner instead of Shiki. And that super-long, smug explaination explanation about the first mission? You hate him because he's literally explaining everything you already know. You're set up to have your feelings change about this guy from the beginning. That and he's making Neku do all the dirty work, because he's outright not even trying.trying for those days. Joshua only becomes useful after [[spoiler: he's forced to break his cover during the Rhino Noise fight]], but by that point both Neku and the player are still resenting him for his earlier behavior.
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** Also, they all fit "____ No Evil". From Sho being long-winded and hard to understand (Hear No Evil), Konishi's hiding in the shadows (See No Evil), to Kitaniji never Speaking of the ''real'' Game that is going on, and Higashizawa is the least "evil" of the [=GMs=] (Do No Evil). For bonus points, the special pins they drop on Ultimate show these exact principles.

to:

** Also, they all fit "____ No Evil". From Sho being long-winded and hard to understand (Hear No Evil), Konishi's hiding in the shadows (See No Evil), to Kitaniji never Speaking of the ''real'' Game that is going on, on (Speak No Evil), and Higashizawa is the least "evil" of the [=GMs=] (Do No Evil). For bonus points, the special pins they drop on Ultimate show these exact principles.
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* The name Neku. It is one letter away from "Neko", the Japanese word for cat. While this can be seen as a subtle nod to his intrest in CAT's artwork, it can also been seen as a foreshadowing of his character development. Cats are generally seclusive, secretive and at worst, distrustful. However, overtime, given enough dedication and effort, they begin to open up to their owners/ other living things.

to:

* The name Neku. It is one letter away from "Neko", the Japanese word for cat. While this can be seen as a subtle nod to his intrest interest in CAT's artwork, it can also been seen as a foreshadowing of his character development. Cats are generally seclusive, secretive and at worst, distrustful. However, overtime, given enough dedication and effort, they begin to open up to their owners/ other living things.
Is there an issue? Send a MessageReason:
None


* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and it's 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.

to:

* The barrier of the Shibuya River is in fact the symbol of Anguis Canuts -- a.k.a. [[spoiler:Megumi Kitaniji's Noise form]]. It was a rather subtle hint of who was ''really'' waiting for you, and, to a certain extent, [[spoiler:who was really in control]] all the time Neku was involved in the Reapers' Game. One of the areas at the end of the Shibuya River is named '[[http://en.wikipedia.org/wiki/Rubicon Rubicon]]', and the saying 'Crossing the Rubicon' is an idiom for PointOfNoReturn. When you reach the Shibuya River and it's its 'Rubicon' area, the characters are literally at 'the point of no return', in both [[PointOfNoReturn the trope]], and for themselves -- [[spoiler:Neku couldn't enter the game again, and was pretty sure that he was screwed due to all his 'rule breaking', Beat was [[EverythingFades fading away]] due to his misbehaviour as a Reaper, Joshua was erased ([[NotQuiteDead or so they thought]]), Rhyme was stuck as [[TheHeartless Noise conjured by a pin]], and Shiki was was stuck as Neku's entry fee]] -- so they could only keep going forward to [[spoiler:try and take down the Composer]], or go down trying. Also, the Rubicon from the phrase was a river that was crossed -- and that's exactly what it is in-game, too.
Is there an issue? Send a MessageReason:
Adding alt/extra opinion of why Shiki should be "Green" in another day

Added DiffLines:

**Additionally, before you go to the Tin Pin Tournament in Another Day, if you go to Udagawa, you find Joshua ([[spoiler:the Joshua from The Game, not Another Day's universe's Joshua]]), who explains that Shiki [[spoiler:does look like her actual self, rather than being in Eri's body, and that the player simply isn't yet able to accept her true appearance. Remember the colour of Eri's clothes when you see her picture on Shiki's phone, or when she meets everyone during the credits?]]
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* All the Player really dislike [=BRAVE+=], The reason is this, It a Medicine, It isn't meant to Taste Good, Just Give the 20 Plus Bravery, As the Names said. --{{@/PMiller1}}

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* All the Player Players really dislike [=BRAVE+=], The reason is this, It [=BRAVE+=]. It's a Medicine, medicine, It isn't meant to Taste Good, Just Give the 20 Plus Bravery, As the Names said. --{{@/PMiller1}}taste good.
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* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]].

to:

* At first it seems like Neku being able to use ''every'' type of pin is just another example of OneHeroHoldTheWeaksauce. [[spoiler:But when you take into account that Neku is Joshua's proxy, well, naturally Joshua would want 'his player' (so to speak) to have some sort of advantage, and could have easily fiddled things a bit, making Neku able to use every pin. Or chosen him in the first place because of that ability]]. This is hinted at in universe; when Kitaniji first hear's of Neku's success after week one, he makes a cryptic remark[[spoiler: about how of course His choice would be talented.]]
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to:

* The reason why Shiki looks at a picture of her and Eri on the phone a lot is because her [[spoiler:price of entry was her appearance.]] She's doing so that she doesn't forget [[spoiler:what she looks like.]]

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** There are 7 trade-only pins (Scarletite, Rare Metal, Tektite, Adamantite, Orichalcum, Shadow Matter, Dark Matter), and each of these pins sports a different number of gems. One for Scarletite, two for Rare Metal, etc., and if you rearrange them in a numerical order you also get the 7 colours in the order of the rainbow.
*** You encounter these pins in the game in numerical order, and they also represent the expanding amount of effort you will have to deploy to obtain them.
**** While the game shoves Scarletites in your hands merely for making it to the end of the daily mission at first, the difficulty in gaining more ramps up significantly once you exhaust the mission-related supply... so the difficulty rainbow loops back up to Scarletite in the post endgame!

to:

** There are 7 trade-only pins (Scarletite, Rare Metal, Tektite, Adamantite, Orichalcum, Shadow Matter, Dark Matter), and each of these pins sports a different number of gems. One for Scarletite, two for Rare Metal, etc., and if you rearrange them in a numerical order you also get the 7 colours in the order of the rainbow.
***
rainbow. You encounter these pins in the game in numerical order, and they also represent the expanding amount of effort you will have to deploy to obtain them.
****
them. While the game shoves Scarletites in your hands merely for making it to the end of the daily mission at first, the difficulty in gaining more ramps up significantly once you exhaust the mission-related supply... so the difficulty rainbow loops back up to Scarletite in the post endgame!

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