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* The Master Cycle Zero is vastly different from the other Divine Beasts because it was designed for an entirely different purpose. The four Divine Beasts' main role is to strike the opening blow against Ganon from a safe distance. Thus, they're big, beefy, and designed to throw as much power as possible out in their lasers. The downside of this is they're slow, lumbering, and need special exterior defenses to repel unwanted attackers. By contrast, the Master Cycle was designed to carry the hero into battle against Ganon. Something as big and slow as the other Divine Beasts would be a sitting duck in close combat; instead, the Master Cycle is small, swift, and maneuverable to help the hero dodge Ganon's attacks and quickly get into position to take advantage of any opportunity to strike. It doesn't need the raw power of the other Divine Beasts to fulfill its purpose. What it needs is speed, agility, and adaptability.

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* Why are Silent Princesses used to upgrade the Champion's Tunic? That's Zelda's favorite flower, and she made the Champion's attire, Link's tunic included.
* To fit their respective Triforces, Link starts the game with next to nothing, not even memories, but still shows remarkable ''courage''; Zelda aids him throughout the game, offering helpful ''wisdom''; and Ganon is a raging beast with no physical form, simply a bunch of raging ''power''.
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Dewicked trope


* Zelda is barely keeping Ganon contained within Hyrule Castle, and the game all but spells out to you that her power to do so ''will'' eventually run out [[TakeYourTime (even though it never actually does until you enter the throne room)]], and when that happens, Ganon will finish the job he started a hundred years ago. Most of the [=NPCs=] you meet, [[AdultFear especially younger ones like children?]] ''They have no idea they're living on borrowed time.''

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* Zelda is barely keeping Ganon contained within Hyrule Castle, and the game all but spells out to you that her power to do so ''will'' eventually run out [[TakeYourTime (even though it never actually does until you enter the throne room)]], and when that happens, Ganon will finish the job he started a hundred years ago. Most of the [=NPCs=] you meet, [[AdultFear especially younger ones like children?]] children? ''They have no idea they're living on borrowed time.''
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They took this off the character page, but I wanted to put it out there. Not sure if it fits Contrasting Sequel Antagonist



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* Calamity Ganon is essentially the antithesis to ''Wind Waker'''s Ganondorf. Both are the BigBad in a Hyrule AfterTheEnd. Calamity Ganon fully caused this apocalypse while the flood from ''Wind Waker'' was made to ''stop'' Ganondorf. Ganondorf ultimately became OlderAndWiser, and [[AffablyEvil had little issues with Link]], while Calamity Ganon is ''made'' of [[PowerOfHate his hatred for the hero, the princess, and Hyrule as a whole.]] Ganondorf has an openly tragic air to him, [[AlasPoorVillain with more sympathy than what the Master of Evil usually earns.]] Calamity Ganon is HatedByAll, and is treated as little more than a horrific force that must be stopped, and what little sapience he shows [[HeroKiller depicts him as one of]] [[TheCorruption the most vile incarnations]] [[MadeOfEvil of Ganon out there.]] Ganondorf in ''Wind Waker'' wanted the best for his people, and dies as a man, [[DyingAsYourself free from Demise's curse.]] Calamity Ganon's entire character is that [[DeathOfPersonality Ganondorf is all but said to be gone,]] having been reduced to a somewhat cunning, but ultimately feral and angry beast [[OmnicidalManiac who wants nothing more than everything in Hyrule, the Gerudo included, dead.]]
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* Why is Maz Koshia immune to Stasis+ compared to Master Kohga and even Calamity Ganon itself? Simple. The description of Stasis+ states that it only works on ''evil'' creatures. Maz Koshia is still a Sheikah who wants to help Link with his quest and partake in friendly sparring. Additionally, this raises the question why it also works on non-corrupted Guardians just part of the tests. Remember that Stasis is primarily used to freeze objects in space, so the Sheikah Slate probably sees the Guardians as regular objects as opposed to monsters.
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* Lynels have commonly only appeared in top down Zelda games. Commonly the top down Zelda games are associated with the "Doomed" timeline where Ganon had defeated Link and took over Hyrule. In Breath of the Wild, the calamity ravaged the land for over 100 years.

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This Troper; Ganon couldn't get the whole Triforce in Ocarina of Time because his heart wasn't in balance, and so he could only obtain the Triforce of Power.


** I couldn't find any scenes where Ganon in any form calls in the Triforce of Power. He gave up any kind of wisdom he had and became a hulking, mindless beast. While he does seem to keep some cunning left, [[RevengeBeforeReason he simply wants to utterly destroy Hyrule with no motivation to rule it or "improve" it under his command.]]



* A neat little BookEnds I noticed was that the Old Man directs you to the Temple of Time by telling you to check your map and imagine the four shrines you conquered forming an X, the Temple of Time being at the center. What do the Divine Beasts all do once they're freed? Form an X, with the castle holding the FinalBoss right at the center.

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* A neat little BookEnds I noticed was is that the Old Man directs you to the Temple of Time by telling you to check your map and imagine the four shrines you conquered forming an X, the Temple of Time being at the center. What do the Divine Beasts all do once they're freed? Form an X, with the castle holding the FinalBoss right at the center.
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* A neat little BookEnds I noticed was that the Old Man directs you to the Temple of Time by telling you to check your map and imagine the four shrines you conquered forming an X, the Temple of Time being at the center. What do the Divine Beasts all do once they're freed? Form an X, with the castle holding the FinalBoss right at the center.
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** Similarly, there's a crack between Courage and Wisdom, symbolizing Link and Zelda being so close yet so far.
** And on the Triforce carving in the forest, you can see Zelda's favorite flowers, the Silent Princess, growing on the Triforce of Wisdom.
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** This ties into how he was arrested in ''Wind Waker'' for [[ObviouslyEvil pretty much setting off all the alarms in people's heads]] (also theft). How would you react if someone just walked up to you dressed like ''that'' and had a straight face like Link? You'd think they lost their minds.
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** I couldn't find any scenes where Ganon in any form calls in the Triforce of Power. He gave up any kind of wisdom he had and became a hulking, mindless beast. While he does seem to keep some cunning left, [[RevengeBeforeReason he simply wants to utterly destroy Hyrule with no motivation to rule it or "improve" it under his command.]]
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*** [[This video https://www.youtube.com/watch?v=ti3qY2AeFo0]] posits that Revali (and the Rito in general) have terrible night vision, and thus he may not have been able to even ''see'' during his battle.

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*** [[This video https://www.[[https://www.youtube.com/watch?v=ti3qY2AeFo0]] com/watch?v=ti3qY2AeFo0 This video]] posits that Revali (and the Rito in general) have terrible night vision, and thus he may not have been able to even ''see'' during his battle.
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*** [[This video https://www.youtube.com/watch?v=ti3qY2AeFo0]] posits that Revali (and the Rito in general) have terrible night vision, and thus he may not have been able to even ''see'' during his battle.
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** The Gorons and Rito don't know as much about Link's past. Kaneli of the Rito only thinks Link is the descendant of the hero when he sees the Sheikah Slate, but begins to believe he ''is'' the hero if he sees the Master Sword. Bludo of the Gorons hardly brings up the hero, only really pondering it when he sees Link's sword. Neither the Rito nor Gorons are enemies of Hyrulians, but they ''are'' distant, living in far off areas that often require Link to wear protective gear, so they probably didn't get as many Hyrulian tourists, and unlike the Zora and Gerudo, their Champions didn't have the personal history with Hyrule royalty or Link that [[ChildhoodRomance Mipha]], [[OldFriend Urbosa]], or [[ArchEnemy Ganon]] did. However, the fact that they bring up the Master Sword regardless shows that Link's story did indeed reach them.

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** The Gorons and Rito don't know as much about Link's past. Kaneli of the Rito only thinks Link is the descendant of the hero when he sees the Sheikah Slate, but begins to believe he ''is'' the hero if he sees the Master Sword. Bludo of the Gorons hardly brings up the hero, only really pondering it when he sees Link's sword. Neither the Rito nor Gorons are enemies of Hyrulians, but they ''are'' distant, living in far off areas that often require Link to wear protective gear, so they probably didn't get as many Hyrulian tourists, and unlike the Zora and Gerudo, their Champions didn't have the personal history with Hyrule royalty or Link that [[ChildhoodRomance [[ChildhoodFriendRomance Mipha]], [[OldFriend Urbosa]], or [[ArchEnemy Ganon]] did. However, the fact that they bring up the Master Sword regardless shows that Link's story did indeed reach them.
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* The BagOfSpilling situation Link is in after his awakening seems like your typical invoked videogame trope...at first. In fact, it's more like SurprisinglyRealisticOutcome. Link was in stasis for ''a hundred years''. Anybody who's spent a long time similarly hospitalized knows that ''your body goes feeble'' with the inactivity; it's only natural he'd reawaken far weaker than he was in the past. Think his retaining of his skillfulness with weapons is a contradiction? Think again. Amnesia patients are known to retain skills and muscle memory, only losing ''active'' memory.

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* The BagOfSpilling situation that Link is in after his awakening seems like your typical invoked videogame trope...trope... at first. In fact, it's more like SurprisinglyRealisticOutcome. Link was in stasis for ''a hundred years''. Anybody who's spent a long time similarly hospitalized knows that ''your body goes feeble'' with the inactivity; it's only natural he'd reawaken far weaker than he was in the past. Think his retaining of his skillfulness with weapons is a contradiction? Think again. Amnesia patients are known to retain skills and muscle memory, only losing ''active'' memory.



* How come that Link seems to know both the monk's name and what kind of trial awaits him at each shrine? Well, he opened the shrine by using his Sheikah Slate which would most likely have downloaded the info.

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* How come that Link seems to know both the monk's name and what kind of trial awaits him at each shrine? Well, he opened the shrine by using his Sheikah Slate which would most likely have downloaded the info.



* The Blight Ganons have a lot of parallels to the Divine Beasts and the Champions they have slain. In a slight case of FridgeHorror and sick irony, they are even designed to outclass the Champions they defeated, right down to using similar fighting styles and weapons... which explains why Link could succeed where the Champions all failed. The Blights were each geared to a specific Champion, so Link is a curve-ball to them.
** Waterblight Ganon has a long-reaching spear just like Mipha's Lightscale Trident, and can use ice powers just like Vah Ruta. However, it floats above the platforms in the battle arena, which would make fighting it more difficult for Mipha, and its spear can reach most of the water around the platform it floats over.

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* The Blight Ganons have a lot of parallels to the Divine Beasts and the Champions that they have slain. In a slight case of FridgeHorror and sick irony, they are even designed to outclass the Champions that they defeated, right down to using similar fighting styles and weapons... which explains why Link could succeed where the Champions all failed. The Blights were each geared to a specific Champion, so Link is a curve-ball to them.
** Waterblight Ganon has a long-reaching spear just like Mipha's Lightscale Trident, and can use ice powers just like Vah Ruta. However, it floats above the platforms in the battle arena, which would make fighting it more difficult for Mipha, and its spear can reach most of the water around the platform that it floats over.



** Fireblight Ganon is a [[MightyGlacier slow, heavy hitter]], just like Daruk with his Boulder Breaker, and even has a twisted variant of Daruk's Protection which allows him to charge a very powerful attack that requires a shield to reflect which was not something Daruk fought with. It can also draw power from the volcano just like Vah Rudania.

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** Fireblight Ganon is a [[MightyGlacier slow, heavy hitter]], just like Daruk with his Boulder Breaker, and even has a twisted variant of Daruk's Protection which allows him to charge a very powerful attack that requires a shield to reflect reflect, which was not something that Daruk fought with. It can also draw power from the volcano just like Vah Rudania.



** Link, however, does not have a Blight set on him despite being Ganon's archenemy and biggest threat. Why? Because he's the hardest to counter. As a Hylian, Link [[HumansAreAverage doesn't have the specific strengths or weaknesses of the other races]] that Ganon could take advantage of. He's also the only Champion to [[MultiMeleeMaster carry multiple different weapons]] as well as [[ImprobableWeaponUser more exotic tools]], meaning he's able to adapt quickly and use tactics that no single other Champion ever could. Combine that with Link also holding the Master Sword which means that there isn't a single minion he could tailor make to counter everything Link could do. This is why the demon lord was forced to [[ZergRush wear him down with sheer numbers of minions]] while refusing to attack directly until Link was on his doorstep.
** While the above might be true, the second DLC seems to show that though the Champions may have been outclassed, they did, for the most part, stand a chance and were not in a completely hopeless situation. We can infer this because we are now allowed to fight the Blights again but this time with equipment comparable to that of the Champion slain by the each Blight and with that very Champion's power already at our disposal. In the specific:

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** Link, however, does not have a Blight set on him despite being Ganon's archenemy and biggest threat. Why? Because he's the hardest to counter. As a Hylian, Link [[HumansAreAverage doesn't have the specific strengths or weaknesses of the other races]] that Ganon could take advantage of. He's also the only Champion to [[MultiMeleeMaster carry multiple different weapons]] as well as [[ImprobableWeaponUser more exotic tools]], meaning he's able to adapt quickly and use tactics that no single other Champion ever could. Combine that with Link also holding the Master Sword Sword, which means that there isn't a single minion he could tailor make to counter everything that Link could do. This is why the demon lord was forced to [[ZergRush wear him down with sheer numbers of minions]] while refusing to attack directly until Link was on his doorstep.
** While the above might be true, the second DLC seems to show that though the Champions may have been outclassed, they did, for the most part, stand a chance and were not in a completely hopeless situation. We can infer this because we are now allowed to fight the Blights again again, but this time with equipment comparable to that of the Champion slain by the each Blight Blight, and with that very Champion's power already at our disposal. In the specific:



*** Waterblight, because of its second phase, is the hardest to defeat without using runes nor Champion Powers. It can be done by quickly swimming to the ramp that led down into the boss room, getting to the top, jumping down and bulls eying Waterblight in-between ice cubes. Mipha may have had a easier time if she was able to leap out of the water and draw a Zoran bow, but either way, she was met with the hardest challenge. All of this is moot anyway because she states after beating a few times she was completely ambushed.
** ''Age of Calamity'' gives us further insights on this subject, since we get to see the Champions battling the Blights in cutscenes; Urbosa seems to be overwhelmed by Thunderblight's speed, Revali is overwhelmed by Windblight's constant lasers and manipulation of the winds he's using to fly, and both Mipha and Daruk are simply unable to keep up with the amounts of attacks and projectiles Waterblight and Fireblight are using. In addition, the floor of Vah Ruta has been frozen over, putting Mipha at an additional disadvantage since she can't use her aquatic abilities to evade Waterblight's attacks.
** ''Age of Calamity'' also shows that the Blights were a ''lot'' tougher during Ganon's initial attack; in that game, all of them have altered designs, including expanded weaponry, and are positively overflowing with elemental energy. They're so powerful that ''three'' Champions are needed to take each one down. By the time of ''Breath of the Wild'' Ganon has been sealed away for a century, so he was no longer around to issue orders to the Blights and they had possibly even been separated from Ganon's power. A hundred years of basically doing watch duty in the Divine Beasts had left them to age and their powers waned to the point Link could kill them by himself.

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*** Waterblight, because of its second phase, is the hardest to defeat without using runes nor or Champion Powers. It can be done by quickly swimming to the ramp that led down into the boss room, getting to the top, jumping down and bulls eying Waterblight in-between ice cubes. Mipha may have had a easier time if she was able to leap out of the water and draw a Zoran bow, but either way, she was met with the hardest challenge. All of this is moot anyway because she states after beating a few times that she was completely ambushed.
** ''Age of Calamity'' gives us further insights on this subject, since we get to see the Champions battling the Blights in cutscenes; Urbosa seems to be overwhelmed by Thunderblight's speed, Revali is overwhelmed by Windblight's constant lasers and manipulation of the winds that he's using to fly, and both Mipha and Daruk are simply unable to keep up with the amounts of attacks and projectiles that Waterblight and Fireblight are using. In addition, the floor of Vah Ruta has been frozen over, putting Mipha at an additional disadvantage since she can't use her aquatic abilities to evade Waterblight's attacks.
** ''Age of Calamity'' also shows that the Blights were a ''lot'' tougher during Ganon's initial attack; in that game, all of them have altered designs, including expanded weaponry, and are positively overflowing with elemental energy. They're so powerful that ''three'' Champions are needed to take each one down. By the time of ''Breath of the Wild'' Ganon has been sealed away for a century, so he was no longer around to issue orders to the Blights Blights, and they had possibly even been separated from Ganon's power. A hundred years of basically doing watch duty in the Divine Beasts had left them to age age, and their powers waned to the point that Link could kill them by himself.

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* The Zora, Gerudo, Rito, and Gorons have varying knowledge on Link and his plight. Why exactly?
** Most of the Zora remember Link because of their long lifespan, and they outright say they knew Link back before the Calamity. The King even aknowledges Link's sword as his while the other leaders just bring it up.
** The Gerudo are distant from the rest of Hyrule, but one of their previous chiefs, Urbosa, was friends with Hyrule's queen, and Ganon took the form of a Gerudo in past lives. As such, the one ruling the Gerudo would indeed know about the stories of Link, as Riju does.
** The Gorons and Rito don't know as much about Link's past. Kaneli of the Rito only thinks Link is the descendant of the hero when he sees the Sheikah Slate, but begins to believe he ''is'' the hero if he sees the Master Sword. Bludo of the Gorons hardly brings up the hero, only really pondering it when he sees Link's sword. Neither the Rito nor Gorons are enemies of Hyrulians, but they ''are'' distant, living in far off areas that often require Link to wear protective gear, so they probably didn't get as many Hyrulian tourists, and unlike the Zora and Gerudo, their Champions didn't have the personal history with Hyrule royalty or Link that [[ChildhoodRomance Mipha]], [[OldFriend Urbosa]], or [[ArchEnemy Ganon]] did. However, the fact that they bring up the Master Sword regardless shows that Link's story did indeed reach them.
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It's mentioned in Creating A Champion that "Master Kohga" isn't his name but a title inherited by the leader of the Yiga Clan. The Master Kohga of Age Of Calamity is not the same as the one in Breath Of The Wild.


* Here's something regarding Master Koga. In "''Age of Calamity''", we see he hasn't changed much in the past 100 years. Impa was a young girl around Zelda's age at that time, and now she's aged to the point where she looks like a completely different person. Keeping in mind the fact that Kohga doesn't seem to recognize Link until he sees the Sheikah Slate, it's quite possible that [[TheFogOfAges Kohga's age was catching up with him]]. He may have very well been on his lasts legs by the time Link confronts him in BOTW.

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* Here's something regarding Master Koga. In "''Age of Calamity''", we see he hasn't changed much in the past 100 years. Impa was a young girl around Zelda's age at that time, and now she's aged to the point where she looks like a completely different person. Keeping in mind the fact that Kohga doesn't seem to recognize Link until he sees the Sheikah Slate, it's quite possible that [[TheFogOfAges Kohga's age was catching up with him]]. He may have very well been on his lasts legs by the time Link confronts him in BOTW.

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* Each of the races have noticeable differences in how and where they live:
** Hylians live in a few normal but small towns. Being the franchises' closest thing to humans, their towns and villages look much like ones we'd be familiar with, but smaller and more spread out due to the state of the world. They also seem fairly prone to wandering and traveling, so towns don't need to be that big to hold them all because not that many of them stay in one place.
** The Sheikah live mostly in Kakariko Village. Like Hylian towns, it's similar to real world human villages, but noticeably is almost hidden away in the mountains with only one or two convenient entrances. This helps keep them secret and protected from the rest of the world. Notably, the hideout of the Yiga Clan (who are also Sheikah) is set up in a similar way, though more underground.
** Zora's Domain is large and extravagant, with fancy pathways and statues that likely took a long time to make. Zoras are very long-lived, so they have more time to devote to crafting and building, and generally their creations have a fancier feel to them. At the same time, they don't have actual houses, instead just sleeping together or wherever they need to, giving them the feel of a close-knit community.
** Goron City seems to just have been a place hastily set up by the Gorons near where they can mine. Since they live in the arid Eldin region right near Death Mountain, and are rather sturdy to begin with, they don't have much need for actual shelter. And being a simpler folk, they just set up whatever's necessary for themselves so they can focus on work.
** Rito Village is incredibly vertical, with the entire place being located wrapped around a large pillar. Since Rito can fly, going up or down is as simple to them as walking is for us, and this way they don't take too much space up.
** Gerudo Town is surrounded by large walls, and the only entrances are guarded. Between the dangerous desert and the nearby Yiga clan, as well as anyone who might bear a grudge against them due to Ganon originally being a Gerudo, they likely have to constantly be on guard. The rule against males entering town just adds even more justification.
** Koroks don't really "live" anywhere. They reside in the forest, but don't have houses or anything, just hanging around, and of course there's at least nine hundred others all throughout Hyrule. Nobody (besides Link) can see them, which presumably includes enemies, so they have no reason to be afraid of anything except maybe weather, so they're free to wander and don't need specific shelters.
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* The Rito are adept [[ArcherArchetype with the bow and arrow.]] Too-small wingspan aside, the general consensus with Bird People such as them is that they'd have ''ridiculously strong'' wing/arm and back muscles to power their flight needs, so archery is a LogicalConclusion for them.

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* The Rito are adept [[ArcherArchetype with the bow and arrow.]] Too-small wingspan aside, the general consensus with Bird People such as them is that they'd have ''ridiculously strong'' wing/arm and back muscles to power their flight needs, so archery is a LogicalConclusion logical conclusion for them.
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* The Rito are adept [[ArcherArchetype with the bow and arrow.]] Too-small wingspan aside, the general consensus with Bird People such as them is that they'd have ''ridiculously strong'' wing/arm and back muscles to power their flight needs, so archery is a LogicalConclusion for them.
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* Even if you cheese a Shrine, the Monk inside will still give you your reward. The reason for this is simple - they're looking for your resourcefulness and ingenuity, not your willingness to just do what's presented to you. That's why CuttingTheKnot is perfectly fine for them, since in their view, you still thought of a way to get to the end even with the limitations given to you. And that resourcefulness proves that you are worthy of saving Hyrule, since anyone can just grab a sword and fight a monster. But a real hero can think and plan their way around obstacles, and maintain their power without compromising themselves.
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* The Master Sword's ability to repair itself over time is actually in accordance with a bit of flavor text you could come upon in '' Skyward Sword''. If you revisit the Sandship after defeating Tentalus, one of the crew members explains that it was able to be repaired so quickly after the attack thanks to the protection of Nayru's Flame -- the power of which was also imubed into the Goddess Sword.
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* The beginning of almost every ''Zelda'' game has Link waking up from sleep, usually to a character important to him (his uncle in ''Link to the Past'', Aryll in ''Wind Waker'', Zelda's Loftwing in ''Skyward Sword''). Often he's shown not responding well, either falling out of bed or grimacing as if to say "just five more minutes". This entry amps it up to eleven, since this time Link has been asleep for ''over a century''.

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* The beginning of almost every ''Zelda'' game has Link waking up from sleep, usually to a character important to him (his uncle in ''Link to the Past'', Aryll in ''Wind Waker'', Zelda's Loftwing in ''Skyward Sword''). Often he's shown not responding well, either falling out of bed or grimacing as if to say "just five more minutes". This entry amps it up to eleven, since this time Link has been asleep for ''over a century''.
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* Bows and arrows make perfect sense as the preferred weapons of the Rito from an anatomical standpoint. Birds and other flying vertebrates have very strong pectoral muscles so they can lift their bodies off the ground which would give them greater upper body strength and a bow string needs great strength in order to draw it back, birds also have incredible long-distance vision due to spending much of their time high in the air which would give them superb aim. Their flight also gives them an edge over ground based opponents as they could simply rain arrows down on them while being too high up to easily hit.
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* Link's shield doesn't degrade if he does a Perfect Parry. While this is clearly an AntiFrustrationFeature, it makes sense from an in-universe perspective, too; Link isn't taking the full brunt of the attack on the shield, like he would if he blocked, he's instead deflecting the attack where it can't hurt him, and therefore taking almost none of thr actual force behind the attack. (How this works with things like Guardian lasers, we'll never know.)

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* Link's shield doesn't degrade if he does a Perfect Parry. While this is clearly an AntiFrustrationFeature, it makes sense from an in-universe perspective, too; Link isn't taking the full brunt of the attack on the shield, like he would if he blocked, he's instead deflecting the attack where it can't hurt him, and therefore taking almost none of thr the actual force behind the attack. (How this works with things like Guardian lasers, we'll never know.)
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** ''Age of Calamity'' gives us further insights on this subject, since we get to see the Champions battling the Blights in cutscenes; Urbosa seems to be overwhelmed by Thunderblight's speed, Revali is overwhelmed by Windblight's constant lasers and manipulation of the winds he's using to fly, and both Mipha and Daruk are simply unable to keep up with the amounts of attacks and projectiles Waterblight and Fireblight are using.
** ''Age of Calamity'' also gives a reason that makes a lot of sense as to why Link can defeat them, looking at the Blights' attributes all of them have changes to their design and are positively overflowing with elemental damage and take ''three'' Champions to take down, not just Link and their original targets. Ganon had been sealed away for a century at the time you fight them in ''Breath of the Wild'', so he was no longer around to issue orders to the Blights and they had possibly even been separated from Ganon's power. A hundred years of basically doing watch duty in the Divine Beasts had left them to age and their powers wane to the point Link could kill them by himself.

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** ''Age of Calamity'' gives us further insights on this subject, since we get to see the Champions battling the Blights in cutscenes; Urbosa seems to be overwhelmed by Thunderblight's speed, Revali is overwhelmed by Windblight's constant lasers and manipulation of the winds he's using to fly, and both Mipha and Daruk are simply unable to keep up with the amounts of attacks and projectiles Waterblight and Fireblight are using.
using. In addition, the floor of Vah Ruta has been frozen over, putting Mipha at an additional disadvantage since she can't use her aquatic abilities to evade Waterblight's attacks.
** ''Age of Calamity'' also gives a reason shows that makes a lot of sense as to why Link can defeat them, looking at the Blights' attributes Blights were a ''lot'' tougher during Ganon's initial attack; in that game, all of them have changes to their design altered designs, including expanded weaponry, and are positively overflowing with elemental damage and take energy. They're so powerful that ''three'' Champions are needed to take down, not just Link and their original targets. Ganon had been sealed away for a century at each one down. By the time you fight them in of ''Breath of the Wild'', Wild'' Ganon has been sealed away for a century, so he was no longer around to issue orders to the Blights and they had possibly even been separated from Ganon's power. A hundred years of basically doing watch duty in the Divine Beasts had left them to age and their powers wane waned to the point Link could kill them by himself.




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* It's not a coincidence that topaz, rubies, and sapphires are the most valuable gemstones in the game, second only to diamonds. Real-world gemstones have historically derived their value from religious significance in addition to rarity; the three aforementioned gems have the same elemental properties (electricity, fire, and ice, respectively) as the three dragons, which are in turn associated with the three Golden Goddesses. It would only be natural for Hylians to place a high value on gemstones that embody the powers of venerated spirits/deities.
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* The BagOfSpilling situation Link is in after his awakening seems like your typical invoked videogame trope...at first. In fact, it's more like RealityEnsues. Link was in stasis for ''a hundred years''. Anybody who's spent a long time similarly hospitalized knows that ''your body goes feeble'' with the inactivity; it's only natural he'd reawaken far weaker than he was in the past. Think his retaining of his skillfulness with weapons is a contradiction? Think again. Amnesia patients are known to retain skills and muscle memory, only losing ''active'' memory.

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* The BagOfSpilling situation Link is in after his awakening seems like your typical invoked videogame trope...at first. In fact, it's more like RealityEnsues.SurprisinglyRealisticOutcome. Link was in stasis for ''a hundred years''. Anybody who's spent a long time similarly hospitalized knows that ''your body goes feeble'' with the inactivity; it's only natural he'd reawaken far weaker than he was in the past. Think his retaining of his skillfulness with weapons is a contradiction? Think again. Amnesia patients are known to retain skills and muscle memory, only losing ''active'' memory.
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* Why does Urbosa have lightning abilities? The last ruler of the Gerudo we met was Ganondorf Dragmire, and even before gaining the Triforce of Power he was able to electrify his enemies. Perhaps it's InTheBlood?

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* Why does Urbosa have lightning abilities? The last ruler of the Gerudo we met know of was Ganondorf Dragmire, and even before gaining the Triforce of Power he was able to electrify his enemies. Perhaps it's InTheBlood?
* The beginning of almost every ''Zelda'' game has Link waking up from sleep, usually to a character important to him (his uncle in ''Link to the Past'', Aryll in ''Wind Waker'', Zelda's Loftwing in ''Skyward Sword''). Often he's shown not responding well, either falling out of bed or grimacing as if to say "just five more minutes". This entry amps it up to eleven, since this time Link has been asleep for ''over a century''.
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* When you meet Corrupted Naydra, everything about its state is brilliant: it's been [[StealthPun polluted]] with Malice. Kind of fitting when one considers Breath of the Wild's central theme aboute [[GreenAesop nature]], with Ganon's malice representing civilization's effect on nature.

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* When you meet Corrupted Naydra, everything about its state is brilliant: it's been [[StealthPun polluted]] with Malice. Kind of fitting when one considers Breath ''Breath of the Wild's Wild'''s central theme aboute about [[GreenAesop nature]], with Ganon's malice representing civilization's effect on nature.
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* When you meet Corrupted Naydra, everything about its state is brilliant: it's been [[StealthPun polluted]] with Malice.

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* When you meet Corrupted Naydra, everything about its state is brilliant: it's been [[StealthPun polluted]] with Malice. Kind of fitting when one considers Breath of the Wild's central theme aboute [[GreenAesop nature]], with Ganon's malice representing civilization's effect on nature.

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