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Punctuation.


* A lesser one, but still unnerving. just how long was Roger in that stasis unit between ''Space Quest'' II and III? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippazoid Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.

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* A lesser one, but still unnerving. unnerving: just how long was Roger in that stasis unit between ''Space Quest'' II and III? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippazoid Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.

Changed: 720

Removed: 494

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Some tweaks to the text and removal of natter.


* Also in ''Space Quest IV'', the Sequel Police will pursue Roger to every time period in the game--except for Space Quest I. Why? ''Because Space Quest I isn't a sequel.''
** However, the Sequel Police (or at least one of them) did go to ''VideoGame/SpaceQuestIIVohaulsRevenge''.

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* Also in In ''Space Quest IV'', the Sequel Police will pursue Roger to every time period in the game--except for Space Quest I. Why? ''Because Space Quest I isn't a sequel.''
** However, the Sequel Police (or at least one of them) did go to ''VideoGame/SpaceQuestIIVohaulsRevenge''.



* For a comedy series, ''VideoGame/SpaceQuest'' had a particularly vile one. In ''Space Quest IV'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.
* Another bit of FridgeHorror is in The Next Mutation where you realize that the CorruptCorporateExecutive has been regularly bribing Quirk to dump the mutagenic sludge. We saw the devastation it wreaked on Klorox II, but ''how many other planets'' did this stuff get dropped on? Even better is that a ship the size of the Goliath should have dozens or hundreds of crew members, but only a dozen or so are rescued...and there are puddles of sludge ''everywhere'' on the ship, indicating those are the crew's remains. Seriously, Two Guys, this is supposed to be a comedy?
** Confirmed when Roger says "We managed to cure what's left of the Goliath's crew"...
* A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 and 3? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippazoid Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.

to:

* For a comedy series, ''VideoGame/SpaceQuest'' had this series has a particularly vile one. In ''Space Quest IV'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.
* Another bit of FridgeHorror is in The ''The Next Mutation Mutation'' where you realize that the CorruptCorporateExecutive has been regularly bribing Quirk to dump the mutagenic sludge. We saw the devastation it wreaked on Klorox II, but ''how many other planets'' did this stuff get dropped on? Even better is that a ship the size of the Goliath should have dozens or hundreds of crew members, but only a dozen or so are rescued...and there are puddles of sludge ''everywhere'' on the ship, indicating those are the crew's remains. Seriously, Two Guys, this is supposed to be a comedy?\n** Confirmed [[note]]Confirmed when Roger says "We managed to cure what's left of the Goliath's crew"...
crew."[[/note]] Seriously, Two Guys, this is supposed to be a comedy?
* A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 ''Space Quest'' II and 3? III? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippazoid Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.
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Adult Fear is a cut trope now


* The cloned life insurance salesmen from VideoGame/SpaceQuestIIVohaulsRevenge. Sure, this might sound LaughablyEvil. Until you realize they actually have been genetically engineered to NOT take "NO" for an answer, and an [[AdultFear adult gamer]] ponders how clingy one can be in real life, without being genetically engineered.

to:

* The cloned life insurance salesmen from VideoGame/SpaceQuestIIVohaulsRevenge. Sure, this might sound LaughablyEvil. Until you realize they actually have been genetically engineered to NOT take "NO" for an answer, and an [[AdultFear adult gamer]] gamer ponders how clingy one can be in real life, without being genetically engineered.
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** However, the Sequel Police (or at least one of them) did go to ''SpaceQuestIIVohaulsRevenge''.

to:

** However, the Sequel Police (or at least one of them) did go to ''SpaceQuestIIVohaulsRevenge''.
''VideoGame/SpaceQuestIIVohaulsRevenge''.
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None


* In ''Space Quest IV'' you get to buy (actually it's required to beat the game) a hint book for Space Quest IV. However, most of the hints are useless, and why wouldn't they be? Thanks to time travel, you actually spend most of the game in Space Quests XII, X and I!

to:

* In ''Space Quest IV'' ''VideoGame/SpaceQuestIVRogerWilcoAndTheTimeRippers'' you get to buy (actually it's required to beat the game) a hint book for Space Quest IV. However, most of the hints are useless, and why wouldn't they be? Thanks to time travel, you actually spend most of the game in Space Quests XII, X and I!



** However, the Sequel Police (or at least one of them) did go to ''Space Quest II''.

to:

** However, the Sequel Police (or at least one of them) did go to ''Space Quest II''.
''SpaceQuestIIVohaulsRevenge''.
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None


** [[LampshadeHanging Lampshaded]] by Roger when he tells him she [[ExtremeOmnivore eats like a goat]]. Stellar reminds him that Dr. Beleaux told her to change her diet, and patched her body up after Roger got out.

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** [[LampshadeHanging Lampshaded]] by Roger when he tells him saying that she [[ExtremeOmnivore eats like a goat]]. Stellar reminds him that Dr. Beleaux told her to change her diet, and patched her body up after Roger got out.
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None


** [[LampshadeHanging Lampshaded]] by Roger when she tells him she [[ExtremeOmnivore eats like a goat]]. Stellar reminds him that Dr. Beleaux told her to change her diet, and patched her body up after Roger got out.

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** [[LampshadeHanging Lampshaded]] by Roger when she he tells him she [[ExtremeOmnivore eats like a goat]]. Stellar reminds him that Dr. Beleaux told her to change her diet, and patched her body up after Roger got out.
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None

Added DiffLines:

** [[LampshadeHanging Lampshaded]] by Roger when she tells him she [[ExtremeOmnivore eats like a goat]]. Stellar reminds him that Dr. Beleaux told her to change her diet, and patched her body up after Roger got out.
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None



to:

** However, the Sequel Police (or at least one of them) did go to ''Space Quest II''.
Is there an issue? Send a MessageReason:
None


* For a comedy series, ''VideoGame/SpaceQuest'' had a particularly vile one. In ''Space Quest 4'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.

to:

* For a comedy series, ''VideoGame/SpaceQuest'' had a particularly vile one. In ''Space Quest 4'', IV'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.

Added: 494

Changed: 474

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None


* A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 and 3? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippaziod Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.

to:

** Confirmed when Roger says "We managed to cure what's left of the Goliath's crew"...
* A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 and 3? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippaziod Gippazoid Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.
Is there an issue? Send a MessageReason:
None


** In the Space Quest 1 remake, you can crash into another Sierra game (Conquest of the Longbow IIRC), and there's an offhand comment in your death screen that if you were in your own universe, the life-threatening injuries you sustained would be easily fixable. Maybe the same principles apply here.
* The cloned life insurance salesmen. Sure, this might sound LaughablyEvil. Until you realize they actually have been genetically engineered to NOT take "NO" for an answer, and an [[AdultFear adult gamer]] ponders how clingy one can be in real life, without being genetically engineered.

to:

** In the Space Quest 1 VideoGame/SpaceQuestITheSarienEncounter remake, you can crash into another Sierra game (Conquest of the Longbow IIRC), and there's an offhand comment in your death screen that if you were in your own universe, the life-threatening injuries you sustained would be easily fixable. Maybe the same principles apply here.
* The cloned life insurance salesmen.salesmen from VideoGame/SpaceQuestIIVohaulsRevenge. Sure, this might sound LaughablyEvil. Until you realize they actually have been genetically engineered to NOT take "NO" for an answer, and an [[AdultFear adult gamer]] ponders how clingy one can be in real life, without being genetically engineered.
Is there an issue? Send a MessageReason:
None



to:

* The cloned life insurance salesmen. Sure, this might sound LaughablyEvil. Until you realize they actually have been genetically engineered to NOT take "NO" for an answer, and an [[AdultFear adult gamer]] ponders how clingy one can be in real life, without being genetically engineered.
Is there an issue? Send a MessageReason:
None


* For a comedy series, ''SpaceQuest'' had a particularly vile one. In ''Space Quest 4'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.

to:

* For a comedy series, ''SpaceQuest'' ''VideoGame/SpaceQuest'' had a particularly vile one. In ''Space Quest 4'', Roger is tossed through time by his son, a battle-scarred fighter for LaResistance at the age of 19. Roger's home world of Xenon is a post-apocalyptic nightmare full of Sequel Police terminators, killer robots, and [[AndIMustScream any living being found given a lobotomy and having their eyes wired open]], run by a supercomputer corrupted by Roger's {{Archenemy}}. After Roger dispatches the Vohaul computer, his son says they had to go back in time in order to find "the only man who defeated Vohaul." That means Roger is stuck in a StableTimeLoop - he remembers what happened (as we see in Space Quest V), but he can't prevent the horrors he saw from happening...and Junior heavily implied that Roger and Beatrice both don't live to see him grow up.
Is there an issue? Send a MessageReason:
None



to:

* Also in ''Space Quest IV'', the Sequel Police will pursue Roger to every time period in the game--except for Space Quest I. Why? ''Because Space Quest I isn't a sequel.''

Added: 86

Changed: 1

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** FridgeBrilliance: Do ''you'' see anything else to do on that planet?

to:

** FridgeBrilliance: Do ''you'' see anything else to do on that planet?planet?
** Smart players won't stand directly in front of the machine while pulling the lever?

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Changed: 24

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Just a little cleanup.


* Who would want to play a slot machine that kills you if you get the wrong combination?** A really high payoff?

to:

* Who would want to play a slot machine that kills you if you get the wrong combination?** combination?
**
A really high payoff?
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None

Added DiffLines:

** The crush is more one-way on Stellar's part, and Roger does let her down as gently as he's able. It might end up as a case where Roger and Stellar ''do'' love one another, but [[LikeBrotherAndSister not romantically]]. Furthermore, the Latex Babes were {{Yandere}} types who wouldn't be able to take a "no" answer gracefully.
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None

Added DiffLines:

[[AC:FridgeBrilliance]]
* In ''Space Quest IV'' you get to buy (actually it's required to beat the game) a hint book for Space Quest IV. However, most of the hints are useless, and why wouldn't they be? Thanks to time travel, you actually spend most of the game in Space Quests XII, X and I!
Is there an issue? Send a MessageReason:
None



to:

** In the Space Quest 1 remake, you can crash into another Sierra game (Conquest of the Longbow IIRC), and there's an offhand comment in your death screen that if you were in your own universe, the life-threatening injuries you sustained would be easily fixable. Maybe the same principles apply here.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Roger may be hinted as being philandering as early as Space Quest IV (or [[TimeTravelTenseTrouble possibly as late as Space Quest X]]) with the Latex Babes of Estros. Also, there's nothing set in stone, since one of the game over screens in SQV is Roger becoming RetGone.
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to:

* Let's go down the list. Stellar has a pill stuck in her larynx, an unchewed Twinkie stuck halfway down her esophagus, a stomach ulcer so bad it corroded a hole through her stomach lining, three unchewed M&Ms in her stomach, an undigested celery string stuck in her stomach lining, a staple perforating it from the inside, a gallstone, a tapeworm in her small intestine, and in her appendix: a paperclip, a silver tooth filling and a penny. Not to mention the tiny robots wreaking havoc on her stomach and digging into her brain. '''She should be dead'''.
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* Kind of an obvious one, but SQ6 ends with Roger seemingly deciding to leave Beatrice for Stellar. That means that unless Roger Jr. has already been conceived before the events of this game, he'll never exist. That, or Roger will cheat on Beatrice while remaining married to her. Jerkass move, considering he already knows he's fated to have a son with Beatrice.

to:

* Kind of an obvious one, but SQ6 [=SQ6=] ends with Roger seemingly deciding to leave Beatrice for Stellar. That means that unless Roger Jr. has already been conceived before the events of this game, he'll never exist. That, or Roger will cheat on Beatrice while remaining married to her. Jerkass move, considering he already knows he's fated to have a son with Beatrice.
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None



to:

* Kind of an obvious one, but SQ6 ends with Roger seemingly deciding to leave Beatrice for Stellar. That means that unless Roger Jr. has already been conceived before the events of this game, he'll never exist. That, or Roger will cheat on Beatrice while remaining married to her. Jerkass move, considering he already knows he's fated to have a son with Beatrice.

Added: 201

Changed: 2

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None


** Another bit of FridgeHorror is in The Next Mutation where you realize that the CorruptCorporateExecutive has been regularly bribing Quirk to dump the mutagenic sludge. We saw the devastation it wreaked on Klorox II, but ''how many other planets'' did this stuff get dropped on? Even better is that a ship the size of the Goliath should have dozens or hundreds of crew members, but only a dozen or so are rescued...and there are puddles of sludge ''everywhere'' on the ship, indicating those are the crew's remains. Seriously, Two Guys, this is supposed to be a comedy?
** A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 and 3? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippaziod Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.

to:

** * Another bit of FridgeHorror is in The Next Mutation where you realize that the CorruptCorporateExecutive has been regularly bribing Quirk to dump the mutagenic sludge. We saw the devastation it wreaked on Klorox II, but ''how many other planets'' did this stuff get dropped on? Even better is that a ship the size of the Goliath should have dozens or hundreds of crew members, but only a dozen or so are rescued...and there are puddles of sludge ''everywhere'' on the ship, indicating those are the crew's remains. Seriously, Two Guys, this is supposed to be a comedy?
** * A lesser one, but still unnerving. just how long was Roger in that stasis unit between Space Quest 2 and 3? It was long enough for a chintzy gewgaw to accumulate 400,000 buckazioids interest from Gippaziod Novelty (though it may be more due to LoanShark tendencies). For that matter, the same company who keeps hassling Roger over the interest is the same one who put together that deadly slot machine in Ulence Flats. Do they ''usually'' kill their customers, and Roger's just been 'lucky?'.'lucky?'.

[[AC:FridgeLogic]]
* Who would want to play a slot machine that kills you if you get the wrong combination?** A really high payoff?
** FridgeBrilliance: Do ''you'' see anything else to do on that planet?

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