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*** Siege tactics. By depriving Villagers of their food source, Zombies ensure they either starve (making them easier to catch) or venture outside the safety of the village for food. [[ItCanThink Try not to think about the implications of that too hard.]]
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** Not burning in the sun is likely normal rather than being the result of evolution.


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*** Why would undeads steal vegetables?


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** That's the point.

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* Why can't Ghasts see through glass? Because they don't use vision as a primary sensory mechanism, as evidenced by the fact that ''they only open their eyes when shooting at you''.
* Why don't Creepers burn in the daylight? Because they are full of gunpowder so if they were set on fire, they would explode automatically. So they evolved to the point where they were immune to the sun's harmful rays, and flint and steel does not cause them to explode.

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* Why can't Ghasts see through see-through glass? Because they don't use vision as a primary sensory mechanism, as evidenced by the fact that ''they only open their eyes when shooting at you''.
* Why don't Creepers burn in the daylight? Because they are full of gunpowder so if they were set on fire, they would explode automatically. So they evolved to the point where they were immune to the sun's harmful rays, and flint and steel does not cause them to explode.rays.



** A new update did make it so that creepers explode when flint and steel is used on them.
** Plus, unconcentrated sunlight alone isn't enough to ignite gunpowder.
* When Notch announced that monsters would spawn in dark places, he also mentioned "[they could spawn] possibly under your bed". Guess what can happen when you sleep on a bed.
* Cobwebs appear in abandoned mines. They are really hard to break with a pickaxe or a normal ax (and the hand), but drop almost instantly when you hit them with a sword and drop a piece of string. You're not breaking the cobweb, you're cutting it.
** Which just raises more questions, like why Steve? doesn't just break the cobweb. Or take more than one piece of string from it.
*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinneret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamonds are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.
* In version 1.4, two new plants were added, potatoes and carrots. The main sources of these plants are either finding them in village farms, or finding them on dead zombies. So the villagers must have killed the zombies and taken the plants off them! [[FridgeLogic Although where the zombies got the plants in the first place is another question entirely]].

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** A new update did make it so that creepers explode when flint and steel is used on them.
** Plus, unconcentrated sunlight alone isn't enough to ignite the gunpowder.
* When Notch announced that monsters would spawn in dark places, he also mentioned "[they could spawn] possibly under your bed". Guess what can happen when you sleep on a bed.
* Cobwebs appear in abandoned mines. They are really hard to break with a pickaxe or a normal ax (and the hand), hand) but drop almost instantly when you hit them with a sword and drop a piece of string. You're not breaking the cobweb, you're cutting it.
** Which just raises more questions, like why Steve? Steve doesn't just break the cobweb. Or take more than one piece of string from it.
*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say say, the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full half-full spinneret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamonds are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.
* In version 1.4, two new plants were added, potatoes and carrots. The main sources of these plants are either finding them in village farms, farms or finding them on dead zombies. So the villagers must have killed the zombies and taken the plants pants off them! [[FridgeLogic Although where the zombies got the plants in the first place is another question entirely]].



* Initially, wolves can only be healed by porkchops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.
** Also wolves and canines in general are used to eating meat that would otherwise be unsuitable for human consumption. While rotten flesh may be harmful for you, a wolf probably wouldn't care either way.
** After the the release of Java Beta 1.8, wolves can now eat all kinds of meat.

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* Initially, wolves can only be healed by porkchops pork chops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, wolves unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.
** Also wolves and canines canines, in general general, are used to eating meat that would otherwise be unsuitable for human consumption. While rotten flesh may be harmful for to you, a wolf probably wouldn't care either way.
** After the the release of Java Beta 1.8, wolves can now eat all kinds of meat.



* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then looking at [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png the double-inverters people used before repeaters]], and the crafting recipe for repeaters... ohh!!
** Basically, people would hook up two NOT gates (inverters) in the form of two redstone torches with redstone in between (on top of whatever block was convenient). The input would remain the same as the output but would be good to go for another 15 blocks. The Redstone Repeater crafting recipe is two redstone torches with redstone in between on top of some blocks.

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* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then looking at [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png the double-inverters people used before repeaters]], and the crafting recipe for repeaters... ohh!!
oh!!
** Basically, people would hook up two NOT gates (inverters) in the form of two redstone Redstone torches with redstone Redstone in between (on top of whatever block was convenient). The input would remain the same as the output but would be good to go for another 15 blocks. The Redstone Repeater crafting recipe is two redstone Redstone torches with redstone Redstone in between on top of some blocks.



* Notice how small foods like apples and cookies never seem to keep that hunger bar from dropping again while more wholesome foods like cooked steak keeps the bar full longer? Each piece of food has different amounts of hunger saturation (a hidden game mechanic), so the more saturation the food has, the longer your character stays full before going hungry again, just like in real life when eating cookies won't keep you full in the long run but eating a big juicy steak will. There's even more fridge brilliance with zombie flesh where if you eat it, there's a high chance you may get food poisoning and your hunger bar drops incredibly fast. It's almost as if you are hungry all the time like a zombie…

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* Notice how small foods like apples and cookies never seem to keep that hunger bar from dropping again while more wholesome foods like cooked steak keeps keep the bar full longer? Each piece of food has different amounts of hunger saturation (a hidden game mechanic), so the more saturation the food has, the longer your character stays full before going hungry again, just like in real life when eating cookies won't keep you full in the long run but eating a big juicy steak will. There's even more fridge brilliance with zombie flesh where if you eat it, there's a high chance you may get food poisoning and your hunger bar drops incredibly fast. It's almost as if you are hungry all the time like as a zombie…



* If you try to use a bed in The End or The Nether, they will explode. The player could wonder about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped — FOREVER. Ditto the End: there's no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...

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* If you try to use a bed in at The End or The Nether, they will explode. The player could wonder about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped — FOREVER. Ditto the End: there's there are no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...



* Why do Witches drop sticks, sugar, redstone dust, glowstone dust, empty bottles, gunpowder, or spider eyes when you kill them? They were gathering up the materials for potion brewing and nearly every one of those items are a part of a recipe for potions that you usually make. The only exception is the sticks, which could be a nod to witches' brooms.

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* Why do Witches drop sticks, sugar, redstone Redstone dust, glowstone dust, empty bottles, gunpowder, or spider eyes when you kill them? They were gathering up the materials for potion brewing and nearly every one of those items are is a part of a recipe for potions that you usually make. The only exception is the sticks, which could be a nod to witches' brooms.



* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm… now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges… then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.
** Basically, the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.
* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous arachnids is that smaller ones tend to be more poisonous then larger ones. Big arachnids have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds…
* Why the hell ''would'' Villagers trade Emeralds for Rotten Flesh when they're terrified of zombies and hate the things? Wouldn't they want to be as far away from that stuff as possible? Normally they trade for stuff they want to use, but in this case they're rewarding Steve? for killing zombies for them, and having the flesh is providing proof that he did it. So trading 30 pieces of the stuff is basically TwentyBearAsses!

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* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks blocks, and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm… now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges… then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.
** Basically, the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly ostensibly another sphere.
* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous arachnids is that smaller ones tend to be more poisonous then than larger ones. Big arachnids have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds…
* Why the hell ''would'' Villagers trade Emeralds for Rotten Flesh when they're terrified of zombies and hate the things? Wouldn't they want to be as far away from that stuff as possible? Normally they trade for stuff they want to use, but in this case case, they're rewarding Steve? for killing zombies for them, them and having the flesh is providing proof that he did it. So trading 30 pieces of the stuff is basically TwentyBearAsses!



* Why are creepers afraid of cats? There's the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become''…
** An alternate explanation, which could also explain why Phantoms are afraid of cats. Cats can sometimes bring players Phantom parts, which means that a.) They can kill, or at least seriously injure, Phantoms, and b.) They know they're around without being sleep deprived. Phantoms are likely scared of cats because they're afraid of the idea of a little fuzzy creature that nevertheless can see (or at least hear or smell) them and can kill or seriously injure them. And Creepers are likely thinking, "Yikes! It's one of those animals who can detect, and take down, ''Phantoms''?! I'm outta here!".

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* Why are creepers afraid of cats? There's There are the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become''…
** An alternate explanation, which could also explain why Phantoms are afraid of cats. Cats can sometimes bring players Phantom parts, which means that a.) They can kill, or at least seriously injure, Phantoms, and b.) They know they're around without being sleep deprived. Phantoms are likely scared of cats because they're afraid of the idea of a little fuzzy creature that nevertheless can see (or at least hear or smell) them and can kill or seriously injure them. And Creepers are likely thinking, "Yikes! It's one of those animals who can detect, and take down, takedown, ''Phantoms''?! I'm outta here!".



* Why does the Wither actively try to kill creepers and ghasts despite not normally intending to harm plants and undead? The Wither, being an explosive boss mob, acts as a tyrant towards all other explosive mobs. Maybe that's why creepers and ghasts are sad all the time.

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* Why does the Wither actively try to kill creepers and ghasts despite not normally intending to harm plants and undead? The Wither, being an explosive boss mob, acts as like a tyrant towards all other explosive mobs. Maybe that's why creepers and ghasts are sad all the time.



* Gold carrots are used to make night vision potions, because apparently, carrots are good for your eyesight.

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* Gold carrots are used to make night vision potions, potions because apparently, carrots are good for your eyesight.



* Mining an ore with a pickaxe of insufficient quality causes the ore to take a longer time to break, and drop nothing when you're done. Seems like a restriction to encourage progress, right? However, it could be that the pickaxe would need to be a certain material to properly remove the intended product from the stone matrix, with a low quality pickaxe possibly causing the product to be mangled and unusable.

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* Mining an ore with a pickaxe of insufficient quality causes the ore to take a longer time to break, and drop nothing when you're done. Seems like a restriction to encourage progress, right? However, it could be that the pickaxe would need to be a certain material to properly remove the intended product from the stone matrix, with a low quality low-quality pickaxe possibly causing the product to be mangled and unusable.



* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, [=FLoB=] is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the ''Minecraft'' map that normally takes about a month of gameplay to reach and causes the game's landscape [[RealityIsOutToLunch to go bat-s**t insane]]. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[SugarWiki/HeartwarmingMoments Aww!]]

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* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, [=FLoB=] is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the ''Minecraft'' map that normally takes about a month of gameplay to reach and causes the game's landscape [[RealityIsOutToLunch to go bat-s**t insane]]. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[SugarWiki/HeartwarmingMoments Aww!]]Aww!]]At his speed, it will take him around 30 years, starting from 2011.



** The only way they will reduce their prices is if they are infected by a zombie and then cured afterwards. The villager doesn't recognize you as a zombie village if it spawned as one; however, as a villager who you may or may not have watched become infected, he was aware of your existence, and by curing him, he realizes that you were the one to cure him. Thus adverting the NoHeroDiscount trope.

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** The only way they will reduce their prices is as if they are infected by a zombie and then cured afterwards. afterward. The villager doesn't recognize you as a zombie village if it spawned as one; however, as like a villager who you may or may not have watched become infected, he was aware of your existence, and by curing him, he realizes that you were the one to cure him. Thus adverting the NoHeroDiscount trope.



* There's a pretty good [[WatsonianVersusDoylist Doylist]] reason as to why turtles only drop Scutes when they mature, and don't drop scutes nor shells when they're killed. Since several turtles in real life are endangered species, this is to encourage players of the game to follow the good example of taking care of baby turtles instead of the bad example of killing adult turtles for their shells in real life.

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* There's a pretty good [[WatsonianVersusDoylist Doylist]] reason as to why turtles only drop Scutes when they mature, mature and don't drop scutes nor shells when they're killed. Since several turtles in real life are endangered species, this is to encourage players of the game to follow the a good example of taking care of baby turtles instead of the bad example of killing adult turtles for their shells in real life.



** Similarly, the creators said they wouldn't add sharks to the game because if they made them passive then gullible players might [[TooDumbToLive approach a real life one]] but if they [[ThreateningShark made them hostile]] then those same gullible players might try to kill sharks in real life, and if they made them neutral, it could go either way. This caused backlash from the players because there are other dangerous and/or endangered animals in the game, such as polar bears, pandas, and ocelots. However, it makes more sense when you realise that sharks can be found at many beaches, whereas Joe Bloggs probably isn't going to find himself next to a polar bear, panda, or ocelot in real life.
* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin, they may be based off plants to some degree, and the explosion spreads their seeds, allowing them to reproduce similar to orks from ''Warhammer 40K''.

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** Similarly, the creators said they wouldn't add sharks to the game because if they made them passive then gullible players might [[TooDumbToLive approach a real life real-life one]] but if they [[ThreateningShark made them hostile]] then those same gullible players might try to kill sharks in real life, and if they made them neutral, it could go either way. This caused a backlash from the players because there are other dangerous and/or endangered animals in the game, such as polar bears, pandas, and ocelots. However, it makes more sense when you realise realize that sharks can be found at many beaches, whereas Joe Bloggs probably isn't going to find himself next to a polar bear, panda, or ocelot in real life.
* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin, they may be based off on plants to some degree, and the explosion spreads their seeds, allowing them to reproduce similar to orks orcs from ''Warhammer 40K''.



* The single player game gets really scary when you realize that you are the only living human {{in a world}} where monsters creep wherever sun doesn't shine. Everything hinting to other people are zombies and skeletons…
** Now averted thanks to the inclusion of villagers.



* Just think, you're exploring an abandoned mineshaft one day, and you haven't seen a cave spider once. Suddenly, you see cobble stacked up to the sealing at an intersection. Now, you think, upon discoverering this mine, nobody could have put this here, so you break it down. Suddenly, you are jumped by Cave Spiders. What sealed them? Probably the same people who made this mine in the first place. Now think of where they are now....

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* Just think, you're exploring an abandoned mineshaft one day, and you haven't seen a cave spider once. Suddenly, you see cobble stacked up to the sealing at an intersection. Now, you think, upon discoverering discovering this mine, nobody could have put this here, so you break it down. Suddenly, you are jumped by Cave Spiders. What sealed them? Probably the same people who made this mine in the first place. Now think of where they are now....now...



* When you're looting a Desert Temple, it's probably best not to think about why there's so much rotten flesh and so many bones mixed in amongst all the [[GraveRobbing valuable possessions you're grabbing.]]
* There are baby zombies. So either the undead are killing babies and inducting them into their hordes, or, the zombies are having sex. Neither explanation is particularly pleasant to think about.

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* When you're looting a Desert Temple, it's probably best not to think about why there's there are so much rotten flesh and so many bones mixed in amongst all the [[GraveRobbing valuable possessions you're grabbing.]]
* There are baby zombies. So either the undead mobs are killing babies and inducting them into their hordes, or, the zombies are having sex. Neither explanation is particularly pleasant to think about.



* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]], or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]
* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse?]]

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* Soul Sand is used to construct for making the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]], decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]
* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour armor in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse?]]
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Rewriting to be less first person.


* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then I looked at [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png the double-inverters people used before repeaters]], and the crafting recipe for repeaters... ohh!!

to:

* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then I looked looking at [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png the double-inverters people used before repeaters]], and the crafting recipe for repeaters... ohh!!



* If you try to use a bed in The End or The Nether, they will explode. This troper wondered about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped — FOREVER. Ditto the End: there's no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...

to:

* If you try to use a bed in The End or The Nether, they will explode. This troper wondered The player could wonder about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped — FOREVER. Ditto the End: there's no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...



** Basically, what this troper is saying is that the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.

to:

** Basically, what this troper is saying is that the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.



* Just think, you're exploring an abandoned mineshaft one day, and you haven't seen a cave spider once. Suddenly, you see cobble stacked up to the sealing at an intersection. Now, you think, I just discovered this mine, nobody could have put this here, so you break it down. Suddenly, you are jumped by Cave Spiders. What sealed them? Probably the same people who made this mine in the first place. Now think of where they are now....

to:

* Just think, you're exploring an abandoned mineshaft one day, and you haven't seen a cave spider once. Suddenly, you see cobble stacked up to the sealing at an intersection. Now, you think, I just discovered upon discoverering this mine, nobody could have put this here, so you break it down. Suddenly, you are jumped by Cave Spiders. What sealed them? Probably the same people who made this mine in the first place. Now think of where they are now....
Is there an issue? Send a MessageReason:
None


* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse?]]

to:

* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse?]]worse?]]
* As of snapshot 20w45a, if a Shulker is hit by another Shulker's bullet, it has a chance of spawning a new Shulker. This implies that when a Shulker fires at you, it is seeking a partner to reproduce with... and their means of reproduction explodes onto you. Ewwww.

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** Similarly, the creators said they wouldn't add sharks to the game because if they made them passive then gullible players might [[TooDumbToLive approach a real life one]] but if they [[ThreateningShark made them hostile]] then those same gullible players might try to kill sharks in real life, and if they made them neutral, it could go either way. This caused backlash from the players because there are other dangerous and/or endangered animals in the game, such as polar bears, pandas, and ocelots. However, it makes more sense when you realise that sharks can be found at many beaches, whereas Joe Bloggs probably isn't going to find himself next to a polar bear, panda, or ocelot in real life.



* If you've ever run headfirst into a Creeper, chances are you've probably asked yourself "what kind of demented creature would ever think to [[ActionBomb blow itself up]] to inflict damage to someone else?" Well, [[SuicideAttack humans]], for starters.

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* If you've ever run headfirst into a Creeper, chances are you've probably asked yourself yourself, "what kind of demented creature would ever think to [[ActionBomb blow itself up]] to inflict damage to someone else?" Well, [[SuicideAttack humans]], for starters.

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* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm... now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges… then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.

to:

* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm... Hmm… now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges… then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.



* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous arachnids is that smaller ones tend to be more poisonous then larger ones. Big arachnids have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds...

to:

* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous arachnids is that smaller ones tend to be more poisonous then larger ones. Big arachnids have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds...odds…



* Why are creepers afraid of cats? There's the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become''...

to:

* Why are creepers afraid of cats? There's the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become''...''become''…



** Another Alternate Explanation: When Creepers are reasy for exploding, they make a sound similar to a hiss (SSSSS), Cats also make this sound. So creepers are afraid of other creeper explosions.

to:

** Another Alternate Explanation: alternate explanation: When Creepers are reasy for exploding, preparing to explode, they make a sound similar to a hiss (SSSSS), (SSSSS). Cats also make this sound. So creepers are afraid of other creeper explosions.



** Not so fast! The Wither doesn't attack Ghasts.

to:

** Not so fast! The Wither doesn't attack Ghasts. Creepers aren't undead, so they're fair game.



* The Overworld is the only place where you can find water naturally, so it's the land of the water. The Nether is practically filled with lava, so it's the land of lava. When you combine water and lava, it creates obsidian, which is used to make Nether portals. Nether portals are the bridge between the land of water and the land of lava, so it's only natural that you need water and lava combined to make them.
* Mining an ore with a pickaxe of insufficient quality causes the ore to take a longer time to break, and drop nothing when you're done. Seems like a restriction to encourage progress, right? However, it could be that the pickaxe would require to be a certain material to properly remove the intended product from the stone matrix, with a low quality pickaxe possibly causing the product to be mangled and unusable.

to:

* The Overworld is the only place where you can find water naturally, so it's the land of the water. The Nether is practically filled with lava, so it's the land of lava. When you combine water and lava, it creates obsidian, which is used to make Nether portals. Nether portals are the bridge between the land of water and the land of lava, so it's only natural that you need water and lava combined to make them.
* Mining an ore with a pickaxe of insufficient quality causes the ore to take a longer time to break, and drop nothing when you're done. Seems like a restriction to encourage progress, right? However, it could be that the pickaxe would require need to be a certain material to properly remove the intended product from the stone matrix, with a low quality pickaxe possibly causing the product to be mangled and unusable.



* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, FLoB is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the Minecraft map that normally takes about a month of gameplay to reach and causes the game's landscape to go bat-s**t insane. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[SugarWiki/HeartwarmingMoments Aww!]]
* Why does it take so much effort to cure a villager, and why do you get so little for it? Well, think about what a player would go through without the help of a guide. First, they'd have to subscribe to the idea that the villagers even ''can'' be cured, then they have to try to find a cure through trial and error. Splash it with a healing potion? [[ReviveKillsZombie Ouch.]] Maybe strike it with a lightning bolt, ''a la'' Frankenstein? No-go there. The player would eventually burn their way through potential cures, until using the most potent one they have, which works... eventually. For the time being, though, they have a [[TurnsRed pissed off]] zombie to worry about, which, if they want to cure, they ''can't kill.'' Finally, they're rewarded with a cured villager... and nothing else. [[NoHeroDiscount Not even a villager with reduced prices.]] Someone who was expecting a reward proportionate to the effort would probably just get a little ticked and go straight back to killing every zombie they find. If that's not why they're doing it, though... it's basically Minecraft's big SecretTestOfCharacter.
** The only way they will reduce their prices is if they are infected by a zombie and then cured afterwards. The villager doesn't recognize you as a zombie village if it spawned as one, however, as a villager who you may or may not have watched to become infected, he was aware of your existence, and by curing him, he realizes that you were the one to cure him. Thus adverting the NoHeroDiscount trope.

to:

* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, FLoB [=FLoB=] is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the Minecraft ''Minecraft'' map that normally takes about a month of gameplay to reach and causes the game's landscape [[RealityIsOutToLunch to go bat-s**t insane.insane]]. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[SugarWiki/HeartwarmingMoments Aww!]]
* Why does it take so much effort to cure a villager, and why do you get so little for it? Well, think about what a player would go through without the help of a guide. First, they'd have to subscribe to the idea that the villagers even ''can'' be cured, then they have to try to find a cure through trial and error. Splash it with a healing potion? [[ReviveKillsZombie Ouch.]] Maybe strike it with a lightning bolt, ''a la'' Frankenstein? No-go there. The player would eventually burn their way through potential cures, until using the most potent one they have, which works... works… eventually. For the time being, though, they have a [[TurnsRed pissed off]] pissed-off]] zombie to worry about, which, if they want to cure, they ''can't kill.'' Finally, they're rewarded with a cured villager... villager… and nothing else. [[NoHeroDiscount Not even a villager with reduced prices.]] Someone who was expecting a reward proportionate to the effort would probably just get a little ticked and go straight back to killing every zombie they find. If that's not why they're doing it, though... though… it's basically Minecraft's ''Minecraft''[='=]s big SecretTestOfCharacter.
** The only way they will reduce their prices is if they are infected by a zombie and then cured afterwards. The villager doesn't recognize you as a zombie village if it spawned as one, one; however, as a villager who you may or may not have watched to become infected, he was aware of your existence, and by curing him, he realizes that you were the one to cure him. Thus adverting the NoHeroDiscount trope.



* This may cross over with YMMV and AlternateCharacterInterpretation, but the End is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly and full of Endermen it was. Of course, probably The End is the complete opposite of the Over world and it would make some sense the fact that they often take blocks: They want to either remodelate their home or convert the over world into another End.

to:

* This may cross over with YMMV and AlternateCharacterInterpretation, but the End is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly ugly, and full of Endermen it was. Of course, probably The End is the complete opposite of the Over world and it would make Overworld. Furthermore, this provides some sense the fact that they often take possible explanations for Endermen's habit of stealing blocks: They want to either remodelate remodel their home or convert the over world Overworld into another End.



* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin they may be based off plants to some degree and the explosion spreads their seeds allowing them to reproduce similar to orks from warhammer 40K.

to:

* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin skin, they may be based off plants to some degree degree, and the explosion spreads their seeds seeds, allowing them to reproduce similar to orks from warhammer 40K.''Warhammer 40K''.



* Why do Striders turn purple outside of lava? Well, their shivering indicates that they're cold, and hypothermia does cause bluish/purplish skin sometimes. Also explains their slowing down-- hypothermia can make you sleepy.

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** If this is the case, then why are there non-undead mobs in the Overworld at all? To put it simply, natural selection. Mobs that are native to the Overworld have adapted to resist this necromantic energy, but Piglins and Hoglins would not have developed this resistance.
* Why do Striders turn purple outside of lava? Well, their shivering indicates that they're cold, and hypothermia does cause bluish/purplish skin sometimes. Also explains their slowing down-- down — hypothermia can make you sleepy.



* When Endermen look down on you with open mouths, you can see a face inside of them...

to:

* When Endermen look down on you with open mouths, you can see a face inside of them...them…



* The single player game gets really scary when you realize that you are the only living human {{in a world}} where monsters creep wherever sun doesn't shine. Everything hinting to other people are zombies and skeletons...

to:

* The single player game gets really scary when you realize that you are the only living human {{in a world}} where monsters creep wherever sun doesn't shine. Everything hinting to other people are zombies and skeletons...skeletons…



* Furthermore [[WhoWantsToLiveForever you can never die]], endlessly respawning, doomed to live alone for all eternity.
** One would think of that as a blessing despite the [[CrapsackWorld situation]], because while living may be unpleasant, what we have seen of an [[FireAndBrimstoneHell after]][[EldritchLocation life]] so far has hinted quite strongly that while living is bad, dead will [[AndIMustScream likely be]] [[DraggedOffToHell much]] [[FateWorseThanDeath worse]].

to:

* Furthermore Furthermore, [[WhoWantsToLiveForever you can never die]], endlessly respawning, doomed to live alone for all eternity.
** One would think of that as a blessing despite the [[CrapsackWorld situation]], because while living may be unpleasant, what we have seen of an [[FireAndBrimstoneHell after]][[EldritchLocation life]] so far has hinted quite strongly that while living is bad, being dead will [[AndIMustScream likely be]] [[DraggedOffToHell much]] [[FateWorseThanDeath worse]].



* To tame a wolf you need to give him bones. Obtained from skeletons. You feed your wolf ''human bones''. Not only that, but your pet wolves will happily accept rotten flesh as food. Rotten human flesh from zombies. Actually a good use for it, since they won't get food poisoning from it. Unlike [[IAmAHumanitarian you.]]

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* To tame a wolf wolf, you need to give him bones. Obtained from skeletons. You feed your wolf ''human bones''. Not only that, but your pet wolves will happily accept rotten flesh as food. Rotten human flesh from zombies. Actually a good use for it, since they won't get food poisoning from it. Unlike [[IAmAHumanitarian you.]]



* The 1.6 and 1.7 updates both end with "removed Herobrine" ... Why did he have to remove Herobrine twice?
** This has actually happened several times since the Herobrine thing started. It's gotten to the point where you have to wonder if the guy isn't causing any trouble and just wants to play Minecraft while the devs ban him every time he pops back up...

to:

* The 1.6 and 1.7 updates both end with "removed Herobrine" ... Why did he have to remove Herobrine twice?
** This has actually happened several times since the Herobrine thing started. It's gotten to the point where you have to wonder if the guy isn't causing any trouble and just wants to play Minecraft ''Minecraft'' while the devs ban him every time he pops back up...



* Ever accidentally leave the door to your house/base open while going on a long mining expedition. Only to find monsters squatting inside when you return? Can't help but feel they were waiting for you to return. What other reason would a bunch of creepers have to sit inside a random otherwise empty house?

to:

* Ever accidentally leave the door to your house/base open while going on a long mining expedition. Only expedition, only to find monsters squatting inside when you return? Can't help but feel they were waiting for you to return. What other reason would a bunch of creepers have to sit inside a random otherwise empty house?



* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]
* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse]]?

to:

* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] decision]], or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]
* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse]]?worse?]]
Is there an issue? Send a MessageReason:
Spiders are not insects!!


* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm... now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges... then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.
** Basically what this troper is saying is that the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.
* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous insects is that smaller ones tend to be more poisonous then larger ones. Big insects have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds...

to:

* In the Nether, walking 1 block's distance equals 8 blocks of Overworld distance. In fact, if a player travels to the Nether, walks 128 blocks and builds a new portal, they will exit 1024 blocks from their previous Overworld portal. Hmm... now take into account the fact that bedrock lines the bottom of the Overworld and top of the Nether. Then assume that the planet is round. If the Nether is in the core of the planet, and one sections the round planet off into pie wedges... wedges… then it'd be a far shorter distance to travel in the Nether, with the upward connections to the Overworld fanning out in that wedge shape.
** Basically Basically, what this troper is saying is that the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.
* Cave Spiders: Slightly smaller, far more dangerous versions of their surface cousins. In real life, the general rule of thumb for venomous insects arachnids is that smaller ones tend to be more poisonous then larger ones. Big insects arachnids have brute strength on their side, so the smaller ones have developed more powerful poison to even the odds...



* Why are creepers afraid of cats? There's the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become'' ...

to:

* Why are creepers afraid of cats? There's the silly explanations (creepers are either made of catnip or afraid of being scratched since they're the same shape as a scratching post), but there's another, much more frightening one. You know how ghasts' sounds are actually slowed-down cats? And if the Nether is Hell, that might mean that ghasts are the souls of dead cats! So perhaps creepers aren't afraid of cats ''themselves'', they're afraid of what cats have the potential to ''become'' ...''become''...
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** Now that Piglins and Hoglins exist, they make sense too-- they're hostile, pigs are passive. They're the opposite of pigs because the Nether is sort of the evil counterpart of the Overworld.
* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then I looked at the double-inverters people used before repeaters [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png]], and the crafting recipe for repeaters... ohh!!

to:

** Now that Piglins and Hoglins exist, they make sense too-- too — they're hostile, pigs are passive. They're the opposite of pigs because the Nether is sort of the evil counterpart of the Overworld.
* Redstone Repeaters made enough sense already, but their crafting recipe seemed a bit odd. Then I looked at the double-inverters people used before repeaters [[http://www.minecraftwiki.net/images/6/6a/RedstoneInverter.png]], png the double-inverters people used before repeaters]], and the crafting recipe for repeaters... ohh!!



* Notice how small foods like apples and cookies never seem to keep that hunger bar from dropping again while more wholesome foods like cooked steak keeps the bar full longer? Each piece of food has different amounts of hunger saturation (a hidden game mechanic), so the more saturation the food has, the longer your character stays full before going hungry again, just like in real life when eating cookies won't keep you full in the long run but eating a big juicy steak will. There's even more fridge brilliance with zombie flesh where if you eat it, there's a high chance you may get food poisoning and your hunger bar drops incredibly fast. It's almost as if you are hungry all the time like a zombie...
** That last point adds a bit of fridge brilliance to the special ability of the Husk; typically, you become a zombie if you're bitten. If you're hit by a Husk, your hunger bar drains quickly just as if you'd gotten food poisoning from the rotten flesh.

to:

* Notice how small foods like apples and cookies never seem to keep that hunger bar from dropping again while more wholesome foods like cooked steak keeps the bar full longer? Each piece of food has different amounts of hunger saturation (a hidden game mechanic), so the more saturation the food has, the longer your character stays full before going hungry again, just like in real life when eating cookies won't keep you full in the long run but eating a big juicy steak will. There's even more fridge brilliance with zombie flesh where if you eat it, there's a high chance you may get food poisoning and your hunger bar drops incredibly fast. It's almost as if you are hungry all the time like a zombie...
zombie…
** That last point adds a bit of fridge brilliance to the special ability of the Husk; typically, you become a zombie if you're bitten. If you're hit by a Husk, your hunger bar drains quickly quickly, just as if you'd gotten food poisoning from the rotten flesh.



* If you try to use a bed in The End or The Nether, they will explode. This troper wondered about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped- FOREVER. Ditto the End: there's no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...

to:

* If you try to use a bed in The End or The Nether, they will explode. This troper wondered about this for a while, then finally made the connection: what do beds do? They change your spawn point. Now imagine if you made a bed in the Nether, slept in it... and then destroyed your portal. If you had no Obsidian, then since water evaporates in the Nether, there would be no way to get more. Normally, you could just die and respawn in the Overworld, but you changed your spawn point. You're trapped- trapped — FOREVER. Ditto the End: there's no portals, so the only ways out are either killing the FinalBoss or dying. But if you set your spawn there...



** 1.16 adds Respawn Anchors, which ''do'' allow you to respawn in the Nether... but to get around this problem, it has to be charged with glowstone.

to:

** 1.16 adds Respawn Anchors, which ''do'' allow you to respawn in the Nether... but to get around this problem, it has to be charged with glowstone. Also, if you bring a Respawn Anchor to the Overworld and try to use it there, it explodes.



** If they were made for Endermen that could also explain why Endermen spawn in the Overworld and Nether-- they have access to interdimensional portals!

to:

** If they were made for Endermen Endermen, that could also explain why Endermen spawn in the Overworld and Nether-- Nether — they have access to interdimensional portals!
Is there an issue? Send a MessageReason:
None


* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]

to:

* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope that someone puts them out of their misery.]]]]
* The Warden is an absolutely terrifying BossInMooksClothing that can kill a player wearing full Netherite armour in two hits. The connotations of the name, however, raise a question. A warden is defined as a prison officer or governor. So, who or what is the Warden guarding? [[SealedEvilInACan And is it something even worse]]?
Is there an issue? Send a MessageReason:
Spelling fix I missed in the last edit.


*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinarret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamonds are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.

to:

*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinarret.spinneret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamonds are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.
Is there an issue? Send a MessageReason:
Minor spelling fixes.


*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinarret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamons are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.

to:

*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinarret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamons diamonds are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.



* This may cross over with YMMV and AlternateCharacterInterpretation, but the End is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly and full of Endermen it was. Of course, probably The End is the complete opossite of the Over world and it would make some sense the fact that they often take blocks: They want to either remodelate their home or convert the over world into another End.

to:

* This may cross over with YMMV and AlternateCharacterInterpretation, but the End is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly and full of Endermen it was. Of course, probably The End is the complete opossite opposite of the Over world and it would make some sense the fact that they often take blocks: They want to either remodelate their home or convert the over world into another End.



* When endermen look down on you with open mouths, you can see a face inside of them...

to:

* When endermen Endermen look down on you with open mouths, you can see a face inside of them...



* When you're looting a Desert Temple, it's probably best not to think about why there's so much rotten flesh and so many bones mixed in amongst all the [[GraveRobbing valuable posessions you're grabbing.]]

to:

* When you're looting a Desert Temple, it's probably best not to think about why there's so much rotten flesh and so many bones mixed in amongst all the [[GraveRobbing valuable posessions possessions you're grabbing.]]
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Added DiffLines:

**Another Alternate Explanation: When Creepers are reasy for exploding, they make a sound similar to a hiss (SSSSS), Cats also make this sound. So creepers are afraid of other creeper explosions.
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to:

* Some villages have farms that grow pumpkins, despite Villagers having no apparent need for pumpkins. But once you remember how Iron Golems are constructed, it may be plausible that the Villagers farm pumpkins to create new golems.
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None


* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[A that someone puts them out of their misery.]]

to:

* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[A hope that someone puts them out of their misery.]]

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** Now that Piglins and Hoglins exist, they make sense too-- they're hostile, pigs are passive. They're the opposite of pigs because the Nether is sort of the evil counterpart of the Overworld.



** If they were made for Endermen that could also explain why Endermen spawn in the Overworld and Nether-- they have access to interdimensional portals!



** An alternate explanation, which could also explain why Phantoms are afraid of cats. Cats can sometimes bring players Phantom parts, which means that a.) They can kill, or at least seriously injure, Phantoms, and b.) They know they're around without being sleep deprived. Phantoms are likely scared of cats because they're afraid of the idea of a little fuzzy creature that nevertheless can see (or at least hear or smell) them and can kill or seriously injure them. And Creepers are likely thinking, "Yikes! It's one of those animals who can detect, and take down, ''Phantoms''?! I'm outta here!".



* This may cross over with YMMV and AlternateCharacterInterpretation, But The End Is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly and full of Endermen it was. Of course, probably The End is the complete opossite of the Over world and it would make some sense the fact that they often take blocks: They want to either remodelate their home or convert the over world into another End.
* There's a pretty good [[WatsonianVersusDoylist Doylist]] reason as to why Turtles only drop Scutes when they mature, and don't drop scutes nor shells when they're killed. Since several turtles in real life are endangered species, this is to encourage players of the game to follow the good example of taking care of baby turtles instead of the bad example of killing adult turtles for their shells in real life.

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* This may cross over with YMMV and AlternateCharacterInterpretation, But The but the End Is is sometimes regarded as a very DisappointingLastLevel because of how plain, ugly and full of Endermen it was. Of course, probably The End is the complete opossite of the Over world and it would make some sense the fact that they often take blocks: They want to either remodelate their home or convert the over world into another End.
* There's a pretty good [[WatsonianVersusDoylist Doylist]] reason as to why Turtles turtles only drop Scutes when they mature, and don't drop scutes nor shells when they're killed. Since several turtles in real life are endangered species, this is to encourage players of the game to follow the good example of taking care of baby turtles instead of the bad example of killing adult turtles for their shells in real life.life.
** Also explains why baby passive and neutral mobs don't drop anything when they die. Because who'd want people to kill baby animals? Baby ''hostile'' mobs do drop things when killed because they both don't exist in real life and [[EnfantTerrible were evil anyway]].




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* Why do Striders turn purple outside of lava? Well, their shivering indicates that they're cold, and hypothermia does cause bluish/purplish skin sometimes. Also explains their slowing down-- hypothermia can make you sleepy.
* Illagers make different noises than Villagers, but they sound similar. Maybe it's a different dialect of the same language.



* In the Adventure Update from 2011, zombies drop flesh, and you have a hunger meter. Cue the [[ImAHumanitarian Cannibalism]].

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* In the Adventure Update from 2011, zombies drop flesh, and you have a hunger meter. Cue the [[ImAHumanitarian Cannibalism]].cannibalism]].



* If the room is too dark and you fall asleep, a monster will spawn by you. What if its escaping from your nightmares?

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* If the room is too dark and you fall asleep, a monster will spawn by you. What if its it's escaping from your nightmares?



** It's a joke. There was never a Herobrine.



** it could simply be wind. All that hot lava at the bottom of cave is oging to heat up the air a lot, after all.

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** it It could simply be wind. All that hot lava at the bottom of a cave is oging going to heat up the air a lot, after all.



* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate that someone puts them out of their misery.]]

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* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate [[A that someone puts them out of their misery.]]
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** 1.16 adds Respawn Anchors, which ''do'' allow you to respawn in the Nether... but to get around this problem, it has to be charged with glowstone.
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** it could simply be wind. All that hot lava at the bottom of cave is oging to heat up the air a lot, after all.

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* Why do Piglins and Hoglins turn into Zombified Piglins and Zoglins when exposed to the Overworld? The Overworld might be saturated with a good bit of necromantic energy. After all, a good number of the most common mobs found on the Overworld are undead.



* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate that someone puts them out of their misery.]]
* Why do Piglins and Hoglins turn into Zombified Piglins and Zoglins when exposed to the Overworld? The Overworld might be saturated with a good bit of necromantic energy. After all, a good number of the most common mobs found on the Overworld are undead.

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* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate that someone puts them out of their misery.]]
* Why do Piglins and Hoglins turn into Zombified Piglins and Zoglins when exposed to the Overworld? The Overworld might be saturated with a good bit of necromantic energy. After all, a good number of the most common mobs found on the Overworld are undead.
]]
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* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate that someone puts them out of their misery.]]

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* Soul Sand is used to construct the Wither. These poor souls that were trapped in [[{{Hell}} the Nether]], and what do you do? You use them to build a [[EldritchAbomination horrific]] FrankensteinsMonster. Suddenly the way it acts seems to be [[AlternateCharacterInterpretation slightly understandable if you look at it in a certain way]], as the souls using it are probably either [[AxCrazy maddened]] [[AndIMustScream by their confinement]], [[UnstoppableRage incredibly pissed at you]] [[YouBastard about your decision]] or [[DeathSeeker are lashing out]] [[SuicideByCop in hope]] [[ICannotSelfTerminate that someone puts them out of their misery.]]]]
* Why do Piglins and Hoglins turn into Zombified Piglins and Zoglins when exposed to the Overworld? The Overworld might be saturated with a good bit of necromantic energy. After all, a good number of the most common mobs found on the Overworld are undead.
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* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin they may be based off plants to some degree and the explosion spreads their seeds allowing them to reproduce similar to orks from warhammer 40K

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* Why would creepers [[SuicideAttack explode]] as an attack? Given the appearance of their skin they may be based off plants to some degree and the explosion spreads their seeds allowing them to reproduce similar to orks from warhammer 40K
40K.
* It seems odd that Piglins only turn into Zombified Piglins when exposed in the overworld for a few seconds, yet there are so many Zombified Piglins in the Nether. Then you realize that the Nether Update also brings us Ruined Nether Portals scattered around the overworld, most likely used by Piglins considering the Gold Blocks and Crying Obsidian found around them. Fridge Brilliance/Horror sets in when these portals might have been used by the Piglins to try and invade the Overworld, but the exposure turned them into zombified Piglins, who then returned to the Nether ''en masse''. The Piglins, realizing this, destroyed the portals to prevent such a thing from happening again.
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** The only way they will reduce their prices is if they are infected by a zombie and then cured afterwards. The villager doesn't recognize you as a zombie village if it spawned as one, however, as a villager who you may or may not have watched to become infected, he was aware of your existence, and by curing him, he realizes that you were the one to cure him. Thus adverting the NoHeroDiscount trope.
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** Plus, unconcentrated sunlight alone isn't enough to ignite gunpowder.

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*** The player can fell a tree with their bare hands in seconds and still take several punches to kill a baby chicken. Needless to say the power level of the fists is not consistent. As for what ''is'' consistent, the amount of string dropped by each spider varies from 0 to 2, and considering the size of the things, it makes some sense that a cubic meter worth of webbing is (very) roughly equivalent to a half full spinarret. Consider also that you're beating or slashing spider webs, surely some are being lost to damage, much like how diamons are more brittle than most people think and which would explain why a diamond ore block that clearly has several individual diamonds in it still produces one.



** Basically what this troper is saying is that the distance multiplication in the nether is because it reflects actual mathematical constructions if we assume the nether is a sphere inside of the overworld, onstensibly another sphere.



** This has actually happened several times since the Herobrine thing started. It's gotten to the point where you have to wonder if the guy isn't causing any trouble and just wants to play Minecraft while the devs ban him every time he pops back up...



* If you've ever run headfirst into a Creeper, chances are you've probably asked yourself "what kind of demented creature would want to [[ActionBomb blow itself up]] to inflict damage to someone else?" Well, [[SuicideAttack humans]], for starters.

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* If you've ever run headfirst into a Creeper, chances are you've probably asked yourself "what kind of demented creature would want ever think to [[ActionBomb blow itself up]] to inflict damage to someone else?" Well, [[SuicideAttack humans]], for starters.
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* Iitially, wolves can only be healed by porkchops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.

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* Iitially, Initially, wolves can only be healed by porkchops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.

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* In the new snapshot, two new plants were added, potatoes and carrots. The main sources of these new plants are either finding them in village farms, or finding them on dead zombies. So the villagers must have killed the zombies and taken the plants off them! [[FridgeLogic Although where the zombies got the plants in the first place is another question entirely]].

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* In the new snapshot, version 1.4, two new plants were added, potatoes and carrots. The main sources of these new plants are either finding them in village farms, or finding them on dead zombies. So the villagers must have killed the zombies and taken the plants off them! [[FridgeLogic Although where the zombies got the plants in the first place is another question entirely]].



* Wolves are currently only healed by porkchops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.

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* Wolves are currently Iitially, wolves can only be healed by porkchops and rotten flesh. Rotten Flesh seems like a rather odd food to intentionally make edible for wolves, unless you know that human meat tastes like pig meat. To your dog, it's just a rotten porkchop.


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** After the the release of Java Beta 1.8, wolves can now eat all kinds of meat.
Tabs MOD

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* Cobwebs appear in abandoned mines. They are really hard to break with a pickaxe or a normal ax (and the [[CaptainObvious hand]]), but drop almost instantly when you hit them with a sword and drop a piece of string. You're not breaking the cobweb, you're cutting it.

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* Cobwebs appear in abandoned mines. They are really hard to break with a pickaxe or a normal ax (and the [[CaptainObvious hand]]), hand), but drop almost instantly when you hit them with a sword and drop a piece of string. You're not breaking the cobweb, you're cutting it.
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* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, FLoB is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the Minecraft map that normally takes about a month of gameplay to reach and causes the game's landscape to go bat-s**t insane. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[CrowningMomentOfHeartwarming Aww!]]

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* The "Far Lands or Bust" fundraiser may be considered Fridge Heartwarming, assuming that Steve? is aware of what is going on. For those who don't know, FLoB is one [=YouTuber=]'s attempt to raise money for the Child's Play Charity by traveling to the Far Lands, an area of the Minecraft map that normally takes about a month of gameplay to reach and causes the game's landscape to go bat-s**t insane. Again, assuming Steve? knows about the charity and he's doing this of his own free will, he is willing to go to an ''EldritchLocation'' to help raise money for children. [[CrowningMomentOfHeartwarming [[SugarWiki/HeartwarmingMoments Aww!]]

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