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*** The ending of the film indicated that Judy and Peter didn't remember anything.

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*** The ending of the film indicated that Judy and Peter didn't remember anything.anything.
* The French children at the end. They presumably don't know English, so they wouldn't be able to read the game's clues. (or the rules, for that matter.) They would have absolutely no way of knowing what was coming.
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** Does this mean that Judy and Peter retain their memories too? That would mean they were conceived and born as fully-formed minds, {{Dune}} suggests that [[SanitySlippage this is a very bad thing]].

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** Does this mean that Judy and Peter retain their memories too? That would mean they were conceived and born as fully-formed minds, {{Dune}} suggests that [[SanitySlippage this is a very bad thing]].thing]].
*** The ending of the film indicated that Judy and Peter didn't remember anything.
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** His final line ("Finally you're talking like a man"), which would fit perfectly in a father-to-son talk, further hints that he's just playing his part in the game as an ordeal for Alan.
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*** Forgetting what something feels like isn't quite the same as forgetting about something completely. Think about it, you grow up and you forget what it felt like to be a kid. That doesn't mean you forget what happened to you as a kid. This is the same, only inverted. Thus, how they knew about Judy and Peter, as well as their parent's fated accident.

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*** Forgetting what something feels like isn't quite the same as forgetting about something completely. Think about it, you grow up and you forget what it felt like to be a kid. That doesn't mean you forget what happened to you as a kid. This is the same, only inverted. Thus, how they knew about Judy and Peter, as well as their parent's fated accident.accident.
** Does this mean that Judy and Peter retain their memories too? That would mean they were conceived and born as fully-formed minds, {{Dune}} suggests that [[SanitySlippage this is a very bad thing]].
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** However, look at some of the ridiculously close calls throughout the film. Alan being pulled out of the game at the same time as a lion, who would have easily mauled the two defenseless children otherwise. Absolutely '''''EVERY''''' shot Van Pelt makes at Alan misses by a hair, along with him running out of ammo just when it seems he has him in his sights. And note, Van Pelt is a deadly good shot, as seen when he shoots the small lock off the tire stand in Sir-Sav-Alot or tips his gun with only a second's glance to quickly shoot the light fixture above Carl's head. Furthermore the stampede bursting through the wall ''just'' as the group exits the room, and rushing past where Peter was fleeing them before getting pulled to safety by Alan in the nick of time. Later, during the stampede through town, Peter takes shelter in someone's abandoned car, only to have it be meticulously crushed by several animals-- but only to the point that it pins him down, rather than turning him into a [[ResidentEvil Peter-Sandwich.]] ''Then'' when Judy, Peter, and Sarah are cornered by Van Pelt, Alan unintentionally and unknowingly crashes his commandeered police cruiser into the shelf of paint cans, toppling them only onto Van Pelt. Miraculously, no one else is harmed by his blind drive through the store, without brakes. Several instances of extreme good fortune occur during the monsoon seen, involving the crocodiles. First off, when the group is climbing onto the table to get out of the water, Peter (who is a supreme cheater of death, among other things) starts slipping in and is pulled back by Alan before one of the crocodiles emerges to make a snap at the spot he was a mere ''moment'' before. Then, after a sudden tip of the chandelier they were taking refuge on sends Peter back into the water, he is once again pulled out by Alan a split second before another crocodile gobbles up the air he had once been occupying (in addition, Alan pull's Peter out by his tail, which he would not have had if Jumanji hadn't started turning him into a monkey hours earlier for cheating. In other words, if Peter hadn't been turned into a monkey, he would have been dead, as every other part of him was submerged.) And in the game's finale, Judy is poisoned by a plant (and possibly dies, but that's never stated for certain, she may have just lost consciousness.) just a turn before the one that wins the game. Lastly, the elements of the game being sucked back into the board just before Van Pelt's bullet hits Alan directly in the head. In conclusion, Jumanji controls everything, and sets everything up so that none of the players die, or at least not until the home stretch. It throws the players in life-threatening situations only to save them by the skin of their teeth by tipping the scales ever so slightly. Jumanji: A game for those who seek to find a way to leave their world behind. ''Not'' a game for those who seek to die very quickly and painfully.

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** However, look at some of the ridiculously close calls throughout the film. Alan being pulled out of the game at the same time as a lion, who would have easily mauled the two defenseless children otherwise. Absolutely '''''EVERY''''' shot Van Pelt makes at Alan misses by a hair, along with him running out of ammo just when it seems he has him in his sights. And note, Van Pelt is a deadly good shot, as seen when he shoots the small lock off the tire stand in Sir-Sav-Alot or tips his gun with only a second's glance to quickly shoot the light fixture above Carl's head. Furthermore the stampede bursting through the wall ''just'' as the group exits the room, and rushing past where Peter was fleeing them before getting pulled to safety by Alan in the nick of time. Later, during the stampede through town, Peter takes shelter in someone's abandoned car, only to have it be meticulously crushed by several animals-- but only to the point that it pins him down, rather than turning him into a [[ResidentEvil [[VideoGame/ResidentEvil Peter-Sandwich.]] ''Then'' when Judy, Peter, and Sarah are cornered by Van Pelt, Alan unintentionally and unknowingly crashes his commandeered police cruiser into the shelf of paint cans, toppling them only onto Van Pelt. Miraculously, no one else is harmed by his blind drive through the store, without brakes. Several instances of extreme good fortune occur during the monsoon seen, involving the crocodiles. First off, when the group is climbing onto the table to get out of the water, Peter (who is a supreme cheater of death, among other things) starts slipping in and is pulled back by Alan before one of the crocodiles emerges to make a snap at the spot he was a mere ''moment'' before. Then, after a sudden tip of the chandelier they were taking refuge on sends Peter back into the water, he is once again pulled out by Alan a split second before another crocodile gobbles up the air he had once been occupying (in addition, Alan pull's Peter out by his tail, which he would not have had if Jumanji hadn't started turning him into a monkey hours earlier for cheating. In other words, if Peter hadn't been turned into a monkey, he would have been dead, as every other part of him was submerged.) And in the game's finale, Judy is poisoned by a plant (and possibly dies, but that's never stated for certain, she may have just lost consciousness.) just a turn before the one that wins the game. Lastly, the elements of the game being sucked back into the board just before Van Pelt's bullet hits Alan directly in the head. In conclusion, Jumanji controls everything, and sets everything up so that none of the players die, or at least not until the home stretch. It throws the players in life-threatening situations only to save them by the skin of their teeth by tipping the scales ever so slightly. Jumanji: A game for those who seek to find a way to leave their world behind. ''Not'' a game for those who seek to die very quickly and painfully.

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to:

** However, look at some of the ridiculously close calls throughout the film. Alan being pulled out of the game at the same time as a lion, who would have easily mauled the two defenseless children otherwise. Absolutely '''''EVERY''''' shot Van Pelt makes at Alan misses by a hair, along with him running out of ammo just when it seems he has him in his sights. And note, Van Pelt is a deadly good shot, as seen when he shoots the small lock off the tire stand in Sir-Sav-Alot or tips his gun with only a second's glance to quickly shoot the light fixture above Carl's head. Furthermore the stampede bursting through the wall ''just'' as the group exits the room, and rushing past where Peter was fleeing them before getting pulled to safety by Alan in the nick of time. Later, during the stampede through town, Peter takes shelter in someone's abandoned car, only to have it be meticulously crushed by several animals-- but only to the point that it pins him down, rather than turning him into a [[ResidentEvil Peter-Sandwich.]] ''Then'' when Judy, Peter, and Sarah are cornered by Van Pelt, Alan unintentionally and unknowingly crashes his commandeered police cruiser into the shelf of paint cans, toppling them only onto Van Pelt. Miraculously, no one else is harmed by his blind drive through the store, without brakes. Several instances of extreme good fortune occur during the monsoon seen, involving the crocodiles. First off, when the group is climbing onto the table to get out of the water, Peter (who is a supreme cheater of death, among other things) starts slipping in and is pulled back by Alan before one of the crocodiles emerges to make a snap at the spot he was a mere ''moment'' before. Then, after a sudden tip of the chandelier they were taking refuge on sends Peter back into the water, he is once again pulled out by Alan a split second before another crocodile gobbles up the air he had once been occupying (in addition, Alan pull's Peter out by his tail, which he would not have had if Jumanji hadn't started turning him into a monkey hours earlier for cheating. In other words, if Peter hadn't been turned into a monkey, he would have been dead, as every other part of him was submerged.) And in the game's finale, Judy is poisoned by a plant (and possibly dies, but that's never stated for certain, she may have just lost consciousness.) just a turn before the one that wins the game. Lastly, the elements of the game being sucked back into the board just before Van Pelt's bullet hits Alan directly in the head. In conclusion, Jumanji controls everything, and sets everything up so that none of the players die, or at least not until the home stretch. It throws the players in life-threatening situations only to save them by the skin of their teeth by tipping the scales ever so slightly. Jumanji: A game for those who seek to find a way to leave their world behind. ''Not'' a game for those who seek to die very quickly and painfully.



** Not necessarily. When they have their first kiss at the bridge, Sarah makes mention of their memories fading, particularly in the context of wanting to kiss him before she forgot what it was like to be an adult. They later know about Judy and Peter's parents, but that could have been covered by writing the information down before they forgot, then referring to it in the future to help them locate them.

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** Not necessarily. When they have their first kiss at the bridge, Sarah makes mention of their memories fading, particularly in the context of wanting to kiss him before she forgot what it was like to be an adult. They later know about Judy and Peter's parents, but that could have been covered by writing the information down before they forgot, then referring to it in the future to help them locate them.them.
*** Forgetting what something feels like isn't quite the same as forgetting about something completely. Think about it, you grow up and you forget what it felt like to be a kid. That doesn't mean you forget what happened to you as a kid. This is the same, only inverted. Thus, how they knew about Judy and Peter, as well as their parent's fated accident.
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* When Alan and Sarah go back in time to their young selves, they still have all their memories from those 26 years. Sarah remembers all the time she spent in therapy and Alan remembers those years in the jungle.

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* When Alan and Sarah go back in time to their young selves, they still have all their memories from those 26 years. Sarah remembers all the time she spent in therapy and Alan remembers those years in the jungle.jungle.
** Not necessarily. When they have their first kiss at the bridge, Sarah makes mention of their memories fading, particularly in the context of wanting to kiss him before she forgot what it was like to be an adult. They later know about Judy and Peter's parents, but that could have been covered by writing the information down before they forgot, then referring to it in the future to help them locate them.
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* For the animated series, in the final episode [[spoiler: Alan learns and solves his clue, then leaves the game as an adult. There's no going back in time, like in the movie. That means Judy and Peter's parents are ''still dead'', since they were living with their aunt in the series as well.]]

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* For the animated series, in the final episode [[spoiler: Alan learns and solves his clue, then leaves the game as an adult. There's no going back in time, like in the movie. That means Judy and Peter's parents are ''still dead'', since they were living with their aunt in the series as well.]]]]
* When Alan and Sarah go back in time to their young selves, they still have all their memories from those 26 years. Sarah remembers all the time she spent in therapy and Alan remembers those years in the jungle.
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* What happens if one of the players gets killed? What happens if all but one of the players gets killed? What happens if ALL the players get killed? Does it stop the game? Will the animals stay? Will it reset without them? It's a big question, and nobody's entirely sure of the answer. Which is why it's so important to survive and beat the game - NOBODY WANTS TO FIND OUT.

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* What happens if one of the players gets killed? What happens if all but one of the players gets killed? What happens if you get sucked into the game but you don't get out before its conclusion? What happens if ALL the players get killed? Does it stop the game? Are you stuck forever? Will the animals stay? Will it reset without them? It's a big question, and nobody's entirely sure of the answer. Which is why it's so important to survive and beat the game - NOBODY WANTS TO FIND OUT.
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* What happens if one of the players gets killed and it stops the game? What happens if all but one of the players gets killed? What happens if ALL the players get killed? It's a big question, and nobody's entirely sure of the answer. Which is why it's so important to survive and beat the game - NOBODY WANTS TO FIND OUT.

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* What happens if one of the players gets killed and it stops the game? killed? What happens if all but one of the players gets killed? What happens if ALL the players get killed? Does it stop the game? Will the animals stay? Will it reset without them? It's a big question, and nobody's entirely sure of the answer. Which is why it's so important to survive and beat the game - NOBODY WANTS TO FIND OUT.
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* What happens if one of the players gets killed and it stops the game? What happens if all but one of the players gets killed? What happens if ALL the players get killed? It's a big question, and nobody's entirely sure of the answer. Which is why it's so important to survive and beat the game - NOBODY WANTS TO FIND OUT.
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* The first several times I saw ''Jumanji'', I couldn't stand the appearance of the CGI animals, which looked so cheap and fake that they detracted from an otherwise extremely engaging fantasy movie. Sure, it was only 1995 when it came out, but ''JurassicPark'' had far superior CGI two years earlier. It wasn't until recently that I realized the animals are ''supposed'' to look fake and slightly misty--it marks them as supernaturally created intruders in the real world! --{{Karalora}}

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* The first several times I saw ''Jumanji'', I couldn't stand the appearance of the CGI animals, which looked so cheap and fake that they detracted from an otherwise extremely engaging fantasy movie. Sure, it was only 1995 when it came out, but ''JurassicPark'' ''Film/JurassicPark'' had far superior CGI two years earlier. It wasn't until recently that I realized the animals are ''supposed'' to look fake and slightly misty--it marks them as supernaturally created intruders in the real world! --{{Karalora}}

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** And yet, they were briefly encountered in the attic in 1995. Game constructs don't have to conform to real-life lifespans, I don't think. More likely, the game calls back all EVENTS that it caused, from when they first rolled.


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** It wouldn't have gotten to Judy's turn in any case. Alan was three spaces from the end: the only way for him not to win with that roll was if he got a two, and that would mean doubles and another turn. His victory was inevitable with his next turn unless HE got killed first (which makes the issue about his fate, not Judy's).
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* The [[ResetButton reset]] to 1968 happens because the game is calling back everything released while Alan and everyone were playing. Including the bats Sarah let out on her first turn, which, given the relatively short life cycle of a bat, would have been long dead in 1995.

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* The [[ResetButton reset]] to 1968 1969 happens because the game is calling back everything released while Alan and everyone were playing. Including the bats Sarah let out on her first turn, which, given the relatively short life cycle of a bat, would have been long dead in 1995.
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to:

* The [[ResetButton reset]] to 1968 happens because the game is calling back everything released while Alan and everyone were playing. Including the bats Sarah let out on her first turn, which, given the relatively short life cycle of a bat, would have been long dead in 1995.
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* If neither Judy nor Peter had rolled a 5 or 8 on the first turn, even if the game had skipped over Alan's turn because he was still in the jungle, it would be Sarah's turn... with no way for Judy or Peter to know whose turn it was. From their perspective, the game would be stuck.

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* If neither Judy nor Peter had rolled a 5 or 8 on the first turn, even if the game had skipped over Alan's turn because he was still in the jungle, it would be Sarah's turn... with no way for Judy or Peter to know whose turn it was. From their perspective, the game would be stuck.stuck.
* For the animated series, in the final episode [[spoiler: Alan learns and solves his clue, then leaves the game as an adult. There's no going back in time, like in the movie. That means Judy and Peter's parents are ''still dead'', since they were living with their aunt in the series as well.]]
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** As further evidence of this: one of the dice is still rolling as Alan and Van Pelt have their final showdown. It isn't until he stands up to the hunter, faces his fears, that the die lands and gives him the correct number to reach Jumanji--as in, he won ''because'' he stood up to Van Pelt.
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** The "you will go back more than your token" line meant that Peter was turning into a monkey as a form of [[HollywoodEvolution Hollywood De-evolution]].
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** My guess is that the game would reset its pieces, but not necesserily bring back the escaped animals, since the players are still dead so time cannot rewind. Alan's town would turn into the jungle. That is why it is so important to finish the game.

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** My guess is that the game would reset its pieces, but not necesserily bring back the escaped animals, since the players are still dead so time cannot rewind. Alan's town would turn into the jungle. That is why it is so important to finish the game.game.
* If neither Judy nor Peter had rolled a 5 or 8 on the first turn, even if the game had skipped over Alan's turn because he was still in the jungle, it would be Sarah's turn... with no way for Judy or Peter to know whose turn it was. From their perspective, the game would be stuck.
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** [[CompletelyMissingThePoint For some odd reason, this troper would mess up just to be an alligator.]]
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** There's a lot of debate on that. Jumanji is a game that ''wants'' to be played. Only when the game reaches its end will the [[NothingExcitingEverHappens exciting consequences]] return to normal... but if [[EverybodysDeadDave somebody]] were to die, would the game freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever? Or maybe you just need to end the game to bring them back with a reset?

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** There's a lot of debate on that. Jumanji is a game that ''wants'' to be played. Only when the game reaches its end will the [[NothingExcitingEverHappens exciting consequences]] return to normal... but if [[EverybodysDeadDave somebody]] were to die, would the game freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever? Or maybe you just need to end the game to bring them back with a reset?reset? So far, nobody's wanted to find out...



** My guess is that the game would reset its pieces, but not necesserily bring back the escaped animals, since the players are still dead so time cannot rewind.

to:

** My guess is that the game would reset its pieces, but not necesserily bring back the escaped animals, since the players are still dead so time cannot rewind. Alan's town would turn into the jungle. That is why it is so important to finish the game.
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** There's a lot of debate on that. Jumanji is a game that ''wants'' to be played. Only when the game reaches its end will the [[NothingExcitingEverHappens exciting consequences]] return to normal... but if [[EverybodysDeadDave somebody]] were to die, then perhaps the game would freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever?
* What would happen if all the main players died before they could complete the game? Would the game be still 'frozen' and the jungle animals prowl the city forever?

to:

** There's a lot of debate on that. Jumanji is a game that ''wants'' to be played. Only when the game reaches its end will the [[NothingExcitingEverHappens exciting consequences]] return to normal... but if [[EverybodysDeadDave somebody]] were to die, then perhaps would the game would freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever?
forever? Or maybe you just need to end the game to bring them back with a reset?
* What would happen if all the main players died before they could complete the game? Would the game be still 'frozen' and the jungle animals prowl the city forever?forever?
** My guess is that the game would reset its pieces, but not necesserily bring back the escaped animals, since the players are still dead so time cannot rewind.

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* Some other Brilliance: the reason they used the same actor to play Alan's father and the hunter is because the hunter is the representation of Alan's way to deal with problems, to run away and not face them, as well as the fact that he has a bit of an antagonistic relation with his father. It isn't until he realises that his father, despite everything, loved him with all his heart - to the point of bankrupting his own factory in order to find him - that he finally begins to take a stand, and the moment he faces his biggest fear and faces it fronthead instead of just running away is when he finally wins. Who says that the Jumanji game wasn't "cheating" so that it ended in the moment Alan finally learned his lesson?

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* Some other Brilliance: the reason they used the same actor to play Alan's father and the hunter is because the hunter is the representation of Alan's way to deal with problems, to run away and not face them, as well as the fact that he has a bit of an antagonistic relation with his father. It isn't until he realises that his father, despite everything, loved him with all his heart - to the point of bankrupting his own factory in order to find him - that he finally begins to take a stand, and the moment he faces his biggest fear and faces it fronthead head on instead of just running away is when he finally wins. Who says that the Jumanji game wasn't "cheating" so that it ended in the moment Alan finally learned his lesson?



** There's a lot of debate on that. Jumanji is a game that wants to be played. Only when the game reaches its end will the exciting consequences return to normal... but if somebody were to die, then perhaps the game would freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever?

to:

** There's a lot of debate on that. Jumanji is a game that wants ''wants'' to be played. Only when the game reaches its end will the [[NothingExcitingEverHappens exciting consequences consequences]] return to normal... but if somebody [[EverybodysDeadDave somebody]] were to die, then perhaps the game would freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever?
* What would happen if all the main players died before they could complete the game? Would the game be still 'frozen' and the jungle animals prowl the city
forever?
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** There's a lot of debate on that. Jumanji is a game that wants to be played. Only when the game reaches its end will the exciting consequences return to normal... but if somebody were to die, then perhaps the game would freeze?

to:

** There's a lot of debate on that. Jumanji is a game that wants to be played. Only when the game reaches its end will the exciting consequences return to normal... but if somebody were to die, then perhaps the game would freeze?freeze? Or maybe you could continue without them, but upon the rewind they would not be there, but in the game forever?
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* Just think, if Alan hadn't gotten that roll at the end, [[spoiler: then they would have never finished the game. Judy was dead at that point, so once it's her turn it's GAME OVER.]]

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** Well, monkeys are often associated with mischief... perhaps that's why Peter was turned into a monkey.
* Just think, if Alan hadn't gotten that roll at the end, [[spoiler: then they would have never finished the game. Judy was dead at that point, so once it's her turn it's GAME OVER.]]OVER.
** There's a lot of debate on that. Jumanji is a game that wants to be played. Only when the game reaches its end will the exciting consequences return to normal... but if somebody were to die, then perhaps the game would freeze?
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None



to:

* Some other Brilliance: the reason they used the same actor to play Alan's father and the hunter is because the hunter is the representation of Alan's way to deal with problems, to run away and not face them, as well as the fact that he has a bit of an antagonistic relation with his father. It isn't until he realises that his father, despite everything, loved him with all his heart - to the point of bankrupting his own factory in order to find him - that he finally begins to take a stand, and the moment he faces his biggest fear and faces it fronthead instead of just running away is when he finally wins. Who says that the Jumanji game wasn't "cheating" so that it ended in the moment Alan finally learned his lesson?



* Just think, if Allen hadn't gotten that roll at the end, [[spoiler: then they would have never finished the game. Judy was dead at that point, so once it's her turn it's GAME OVER.]]

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* Just think, if Allen Alan hadn't gotten that roll at the end, [[spoiler: then they would have never finished the game. Judy was dead at that point, so once it's her turn it's GAME OVER.]]
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!!Brilliance:



** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!

to:

** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!faded!

!!Horror:
* What would've happened if one of the others tried to cheat? Would THEY have become more like THEIR tokens? I mean, [[BodyHorror one of the pieces was an elephant]]!
* Just think, if Allen hadn't gotten that roll at the end, [[spoiler: then they would have never finished the game. Judy was dead at that point, so once it's her turn it's GAME OVER.]]
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** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!-[[Tropers/{{Midoriri}}]]

to:

** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!-[[Tropers/{{Midoriri}}]]faded!
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** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!-[[Tropers/Midoriri]]

to:

** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!-[[Tropers/Midoriri]]faded!-[[Tropers/{{Midoriri}}]]
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* The first several times I saw ''Jumanji'', I couldn't stand the appearance of the CGI animals, which looked so cheap and fake that they detracted from an otherwise extremely engaging fantasy movie. Sure, it was only 1995 when it came out, but ''JurassicPark'' had far superior CGI two years earlier. It wasn't until recently that I realized the animals are ''supposed'' to look fake and slightly misty--it marks them as supernaturally created intruders in the real world! --{{Karalora}}

to:

* The first several times I saw ''Jumanji'', I couldn't stand the appearance of the CGI animals, which looked so cheap and fake that they detracted from an otherwise extremely engaging fantasy movie. Sure, it was only 1995 when it came out, but ''JurassicPark'' had far superior CGI two years earlier. It wasn't until recently that I realized the animals are ''supposed'' to look fake and slightly misty--it marks them as supernaturally created intruders in the real world! --{{Karalora}}--{{Karalora}}
** Not only that, but ''they came out of a board game.'' A board game that would have all of its images ''painted'' on it. And the game is also very old. Hence, the animals looking more fake and faded!-[[Tropers/Midoriri]]

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