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The franchise is, in essence, a mythos in the classical sense of the word. Link and Princess Zelda, respective wielders of the Triforces of Courage and Wisdom are the eternal heroes destined to be reborn in an endless cycle of reincarnation to defeat Ganon, the evil wielder of the Triforce of Power, in his quest to destroy the kingdom of Hyrule.

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The franchise is, in essence, a mythos in the classical sense of the word. Link and Princess Zelda, respective wielders of the Triforces of Courage and Wisdom Wisdom, are the eternal heroes destined to be reborn in an endless cycle of reincarnation to defeat Ganon, the evil wielder of the Triforce of Power, in his quest to destroy the kingdom of Hyrule.
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* ''Literature/NintendoAdventureBooks'': Two {{gamebooks}} titled ''The Crystal Trap'' and ''The Shadow Prince''

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* ''Literature/NintendoAdventureBooks'': Two of the {{gamebooks}} titled were based on ''The Legend of Zelda'': ''The Crystal Trap'' and ''The Shadow Prince''
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* ''Literature/NintendoAdventureBooks'': Two {{gamebooks}} titled ''The Crystal Trap'' and ''The Shadow Prince''
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*** ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': After rescuing her and later finding her in a cave, the thief girl gives you 100 rupees and says, "How about we just keep this a secret to everybody."
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** The highly memetic phrase "IT'S A SECRET TO EVERYBODY", originally spoken by a [[TokenGoodTeammate surprisingly generous Moblin]] in [[VideoGame/TheLegendOfZeldaI the first game]], has appeared in many other titles. Interestingly, earlier games correct the grammar by changing the wording, but later ones lean more into the BlindIdiotTranslation that made the original line so memorable in the first place.
*** ''VideoGame/TheLegendOfZeldaALinkToThePast'': The master lockpicker who opens a chest for you requests that you "keep it a secret from everyone else."
*** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': Before Zelda gives you her InfoDump after your first meeting with her, she asks "Please keep this a secret from everyone."
*** ''VideoGame/TheLegendOfZeldaMajorasMask'': After Kafei reveals his backstory and why he's in hiding, he tells you "Keep what we just talked about a secret from everyone."
*** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': After Zant traps Hyrule Castle in a force field, Link can talk to a Goron on a balcony in Castle Town who's apparently [[FailedASpotCheck the only one who's noticed the problem.]] The Goron remarks "I have kept this a secret from the others. Yes, it is a secret to everybody."
*** ''VideoGame/TheLegendOfZeldaSkywardSword'': Both a Kikwi and a Parella use the phrase as they're about to give Link some sensitive information.
*** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'': Oaki, a Korok, tasks you with helping him decorate a hidden chamber he's made inside the Great Deku Tree's mouth. After you complete it, he happily declares "It's a secret to everybody that I built a room in here!"
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* KingKoopaCopy: Ganon started out as one of these. In the first couple of games, he was a beastly PigMan overlord who kidnapped Princess Zelda and tried to take over the land of Hyrule. However, when his human form, Ganondorf, was introduced, he went through DivergentCharacterEvolution from Bowser and became more of an intelligent, refined villain.
* LadyOfWar: Applies to Zelda in later games (''Ocarina of Time'', ''Twilight Princess'', etc.)

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).: Two games, one journey! Over the course of both games, Link travels to the realms of Holodrum and Labrynna, where he must rescue the Oracles of Seasons and Ages, Din and Nayru (respectively).

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) ''The Legend of Zelda Encyclopedia'' (2017) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).: Two games, one journey! Over the course of both games, Link travels to the realms of Holodrum and Labrynna, where he must rescue the Oracles of Seasons and Ages, Din and Nayru (respectively).



** ''The Legend of Zelda: Hyrule Encyclopedia''

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** ''The Legend of Zelda: Hyrule Zelda Encyclopedia''



* {{Interquel}}: According to ''Hyrule Historia'', ''Twilight Princess'' is this to ''Majora's Mask'' and ''Four Swords Adventures''. ''A Link Between Worlds'' is somewhere between the ''Oracle'' games and the original NES game.[[note]]''Hyrule Historia'' stated the ''Oracle'' games were this to ''A Link to the Past'' and ''Link's Awakening'', but "Hyrule Encyclopedia" retconned these games to take place after ''Link's Awakening'' with a new Link.[[/note]])

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* {{Interquel}}: According to ''Hyrule Historia'', ''Twilight Princess'' is this to ''Majora's Mask'' and ''Four Swords Adventures''. ''A Link Between Worlds'' is somewhere between the ''Oracle'' games and the original NES game.[[note]]''Hyrule Historia'' stated the ''Oracle'' games were this to ''A Link to the Past'' and ''Link's Awakening'', but "Hyrule Encyclopedia" ''The Legend of Zelda Encyclopedia'' retconned these games to take place after ''Link's Awakening'' with a new Link.[[/note]])



* {{Retcon}}: ''The Legend of Zelda Hyrule Encyclopedia'' published alongside ''Breath of the Wild'' retconned certain things stated by ''Hyrule Historia'', such as shifting ''Link's Awakening''[='=]s place on the Downfall timeline, and stating that [[spoiler:Demise's curse in ''Skyward Sword'' did not start Ganondorf's cycle of reincarnation, but that Ganon himself was responsible through his own hatred and power]].

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* {{Retcon}}: ''The Legend of Zelda Hyrule Encyclopedia'' published alongside ''Breath of the Wild'' retconned certain things stated by ''Hyrule Historia'', such as shifting ''Link's Awakening''[='=]s place on the Downfall timeline, and stating that [[spoiler:Demise's curse in ''Skyward Sword'' did not start Ganondorf's cycle of reincarnation, but that Ganon himself was responsible through his own hatred and power]].

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* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]]): In the kingdom of Hytopia, the fashionable Princess Styla has been cursed to become unfashionable! It is up to Link, Link, and Link to use the power of different outfits to right this heinous wrong.

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* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod Nintendo stated its connection to ''Between Worlds'' at its release.[[/note]]): In the kingdom of Hytopia, the fashionable Princess Styla has been cursed to become unfashionable! It is up to Link, Link, and Link to use the power of different outfits to right this heinous wrong.



** ''The Legend of Zelda: Literature/HyruleHistoria'', a 25th anniversary book that is part ConceptArtGallery and part UniverseCompendium that notably gave an [[WordOfGod official]] [[AllThereInTheManual answer]] to the long-debated timeline ContinuitySnarl.[[note]]Per [[http://www.hyrulehistoria.com/information/ HyruleHistoria.com]], "Though ''Hyrule Historia'' provided the fans with an official timeline, the creators mention that [[BellisariosMaxim various details had to be overlooked]] and that [[MST3KMantra fans should just enjoy the series and the new timeline]]. It is said that the order of events and the details within the timeline change according to who is weaving the tales, and additionally, history is still being spun. Therefore, it may be safe to assume that, years down the road, various aspects of ''Hyrule Historia'' may become obsolete as new information could take its place."[[/note]] The book was authored by Creator/ShigeruMiyamoto and Eiji Aonuma.[[/index]]

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** ''The Legend of Zelda: Literature/HyruleHistoria'', a 25th anniversary book that is part ConceptArtGallery and part UniverseCompendium that notably gave an [[WordOfGod official]] [[AllThereInTheManual official answer]] to the long-debated timeline ContinuitySnarl.[[note]]Per [[http://www.hyrulehistoria.com/information/ HyruleHistoria.com]], "Though ''Hyrule Historia'' provided the fans with an official timeline, the creators mention that [[BellisariosMaxim various details had to be overlooked]] and that [[MST3KMantra fans should just enjoy the series and the new timeline]]. It is said that the order of events and the details within the timeline change according to who is weaving the tales, and additionally, history is still being spun. Therefore, it may be safe to assume that, years down the road, various aspects of ''Hyrule Historia'' may become obsolete as new information could take its place."[[/note]] The book was authored by Creator/ShigeruMiyamoto and Eiji Aonuma.Creator/EijiAonuma.[[/index]]



* AlternateTimeline: According to [[WordOfGod Eiji Aonuma]], ''Ocarina of Time'' split the timeline in two, with one timeline leading into ''The Wind Waker'' and the other into ''Majora's Mask'' (and ''Twilight Princess'' 100 years later). The [[AllThereInTheManual Hyrule Historia]] revealed it actually split the timeline into ''[[http://www.zeldauniverse.net/zelda-news/official-zelda-timeline-100-complete-translated/ three]]''. The third branch leads into ''A Link To The Past'' followed by ''Link's Awakening'', the ''Oracle'' games, and the original NES ''Zelda'' games. This branch is the result of Link being defeated by Ganon in ''Ocarina.''

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* AlternateTimeline: According to [[WordOfGod Eiji Aonuma]], Creator/EijiAonuma, ''Ocarina of Time'' split the timeline in two, with one timeline leading into ''The Wind Waker'' and the other into ''Majora's Mask'' (and ''Twilight Princess'' 100 years later). The [[AllThereInTheManual Hyrule Historia]] revealed it actually split the timeline into ''[[http://www.zeldauniverse.net/zelda-news/official-zelda-timeline-100-complete-translated/ three]]''. The third branch leads into ''A Link To The Past'' followed by ''Link's Awakening'', the ''Oracle'' games, and the original NES ''Zelda'' games. This branch is the result of Link being defeated by Ganon in ''Ocarina.''



* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, even [[VideoGame/TheLegendOfZeldaI the first game in this series]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the ''Mario'' games focuses more on gameplay than story (to the point of most ''Mario'' games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the ''Legend of Zelda'' games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense)..

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* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, Creator/ShigeruMiyamoto, even [[VideoGame/TheLegendOfZeldaI the first game in this series]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the ''Mario'' games focuses more on gameplay than story (to the point of most ''Mario'' games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the ''Legend of Zelda'' games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense)..



* HeroicAmbidexterity: Link has traditionally been left-handed; but in the earliest games, because of technical limitations, his sprite would switch hands depending on which way it was facing, and in later games, to accommodate motion controls, he reverted to being right-handed in order to match the majority of players (although handedness doesn't actually affect gameplay). WordOfGod decided that he's ambidextrous in order to smooth over the inconsistencies.

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* HeroicAmbidexterity: Link has traditionally been left-handed; but in the earliest games, because of technical limitations, his sprite would switch hands depending on which way it was facing, and in later games, to accommodate motion controls, he reverted to being right-handed in order to match the majority of players (although handedness doesn't actually affect gameplay). WordOfGod Creator/ShigeruMiyamoto decided that he's ambidextrous in order to smooth over the inconsistencies.



* LegacyCharacter: Due to the sprawling (and branching) timeline of the series, WordOfGod has it that there are multiple Links and Zeldas. In the case of Zelda, this is simply because ''all'' princesses of Hyrule are named Zelda; Link is more of a wild card, and seems to appear by lucky happenstance (or, more likely, divine intervention).
** There's also a viable option presented by ''Skyward Sword'': Demise's curse means that Ganondorf will always be there to haunt Link and Zelda. So while there's always a Zelda, the fates don't allow Ganondorf to reappear until a new Link appears, which itself appears to be by chance.

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* LegacyCharacter: Due to the sprawling (and branching) timeline of the series, WordOfGod has it that Nintendo confirmed there are multiple Links and Zeldas. In the case of Zelda, this is simply because ''all'' princesses of Hyrule are named Zelda; Link is more of a wild card, and seems to appear by lucky happenstance (or, more likely, divine intervention).
**
intervention). There's also a viable option presented by ''Skyward Sword'': Demise's curse means that Ganondorf will always be there to haunt Link and Zelda. So while there's always a Zelda, the fates don't allow Ganondorf to reappear until a new Link appears, which itself appears to be by chance.



** WordOfGod says the titular princess is named after Creator/FScottFitzgerald's wife.

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** WordOfGod Miyamoto says the titular princess is named after Creator/FScottFitzgerald's wife.



* PeterPanParody: WordOfGod confirms that Link's iconic green tunic and elf ears is a send-up to Peter Pan. This is further emphasized by later games giving him a FairyCompanion, and the introduction of Dark Link is more than likely inspired by Peter's troubles with his own shadow.

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* PeterPanParody: WordOfGod Miyamoto confirms that Link's iconic green tunic and elf ears is a send-up to Peter Pan. This is further emphasized by later games giving him a FairyCompanion, and the introduction of Dark Link is more than likely inspired by Peter's troubles with his own shadow.
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* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past''): The wicked sorcerer Yuga is turning the people of Hyrule into paintings! It is up to Link to stop him on a journey across not only the breadth of Hyrule, but also the dark alternate dimension of Lorule, ruled over by the dark Princess Hilda!
* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]]): In the kingdom of Hytopia, the fashionable Princess Styla has been cursed to become unfashionable! It is up to Link, Link, and Link to use the power of different outfits to right this heinous wrong!
* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculation that it's a ContinuityReboot.[[/note]]): Link awakens 100 years after the rise of the Calamity Ganon, which has destroyed the kingdom of Hyrule. With no memories of what happened before and only a few clues to go on, he sets out across the radically altered realm to find Princess Zelda and finish the fight that began a century ago.
* ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (UsefulNotes/NintendoSwitch, 2023; direct sequel to ''Breath of the Wild''): While exploring the depths underneath Hyrule Castle, Link and Zelda encounter the reawakening Demon King! Robbed of his strength and his Master Sword, and with Zelda lost in time, Link must prepare to finish the fight the ancient founders of Hyrule started in a bygone era.

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* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past''): The wicked sorcerer Yuga is turning the people of Hyrule into paintings! It is up to Link to stop him on a journey across not only the breadth of Hyrule, but also the dark alternate dimension of Lorule, ruled over by the dark Princess Hilda!
Hilda.
* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]]): In the kingdom of Hytopia, the fashionable Princess Styla has been cursed to become unfashionable! It is up to Link, Link, and Link to use the power of different outfits to right this heinous wrong!
wrong.
* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculation that it's a ContinuityReboot.[[/note]]): Link awakens 100 years after the rise of the Calamity Ganon, which has a malicious entity that destroyed the kingdom of Hyrule. Hyrule, with only Zelda managing to hold it back from inside Hyrule Castle… and even that can’t go on forever. With no memories of what happened before and only a few clues to go on, he sets out across the radically altered realm to find Princess Zelda regain his strength and identity, and finish the fight that began a century ago.
* ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (UsefulNotes/NintendoSwitch, 2023; direct sequel to ''Breath of the Wild''): While exploring the depths underneath Hyrule Castle, Link and Zelda encounter find the ruins of Hyrule’s ancient founders, The Zonai… and the reawakening Demon King! King Ganondorf. Robbed of his strength and his Master Sword, and with Zelda being lost in time, to an unknown place, Link must prepare set out on another journey across a changed Hyrule in order to regain his strength, find Zelda, stop Ganondorf and his machinations, and finish the fight the ancient founders of Hyrule Zonai started in a bygone era.
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* GoodMorningCrono: In every game since ''A Link to the Past'', Link begins the game asleep. Or at least, he is first able to be controlled after he wakes up. Apart from the CD-i games, but nobody counts those, and we all [[LetUsNeverSpeakOfThisAgain try to forget those]]. Eiji Aonuma even lampshaded during E3 2016 that for as many conventions of the series as ''Breath of the Wild'' breaks, it does keep that one.

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* GoodMorningCrono: In almost every game since ''A Link to the Past'', Link begins the game asleep. Or at least, he is first able to be controlled after he wakes up. Apart from the CD-i games, but nobody counts those, and we all [[LetUsNeverSpeakOfThisAgain try to forget those]]. Eiji Aonuma even lampshaded during E3 2016 that for as many conventions of the series as ''Breath of the Wild'' breaks, it does keep that one. ''Tears of the Kingdom'' averts this by having the game begin with Link and Zelda exploring underneath Hyrule Castle (Link does end up waking up in a different location not long after that, so it's not a ''complete'' aversion).

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tropes are not used as examples for other tropes.


* ContinuityCreep: Zigzagged. Early in the series' history, every game's place in the timeline was explicitly defined in relation to the others: ''Zelda II'' was a sequel to the first game, ''A Link to the Past'' was a prequel, and ''Link's Awakening'' was a sequel to ''A Link to the Past'' (while leaving room for the possibility of adventures taking place between those two games). It wasn't until ''Ocarina of Time'' that things started to get confusing, particularly with the unclear placement of the ''Oracle'' games and the introduction of the parallel timelines, as well as having fewer official statements of each game's placement. Later games would start to make things clearer. Of course, ''Breath of the Wild'' then further complicated matters as a DistantSequel with references to and elements from all timelines, with queries of whether it takes place at the end of a particular timeline or [[MergedReality all of them]] being met with a ShrugOfGod.



** ContinuityCreep: Zigzagged. Early in the series' history, every game's place in the timeline was explicitly defined in relation to the others: ''Zelda II'' was a sequel to the first game, ''A Link to the Past'' was a prequel, and ''Link's Awakening'' was a sequel to ''A Link to the Past'' (while leaving room for the possibility of adventures taking place between those two games). It wasn't until ''Ocarina of Time'' that things started to get confusing, particularly with the unclear placement of the ''Oracle'' games and the introduction of the parallel timelines, as well as having fewer official statements of each game's placement. Later games would start to make things clearer. Of course, ''Breath of the Wild'' then further complicated matters as a DistantSequel with references to and elements from all timelines, with queries of whether it takes place at the end of a particular timeline or [[MergedReality all of them]] being met with a ShrugOfGod.

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* VideoGameTools: Many of the iconic items are these: Boomerang, Bombs, Bow and Arrow.

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* VideoGameTools: Many of the iconic items are these: Boomerang, Bombs, Bow Bow, and Arrow.Arrow. Most games have an item or two whose main purpose is clearly not battle, but which can still be weaponized in some form.
** ''VideoGame/TheLegendOfZeldaTwilightPrincess'': The Spinner is largely a movement tool, allowing you to climb certain walls and boost your speed quickly, but its "burst" move can be used to attack enemies. Even the humble Empty Bottle can be used to reflect [[PlayingTennisWithTheBoss certain attacks!]]
** ''VideoGame/TheLegendOfZeldaOcarinaOfTime'': The Hookshot is excellent at this. You can use it to one-hit kill the small Moblins in the annoying Lost Woods hedge maze and stun the extremely annoying giant Moblin guarding the way to the Forest Temple.
** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'': The line between "tool" and "weapon" is blurred --weapons can be used to break ore, chop down trees, or light fires; and you can kill enemies with an iron sledgehammer or even a wooden ladle. Durability comes into play instead: yes, you can chop down trees with your Royal Broadsword (attack level 36), but it'll wear the sword down a lot faster than it would a Woodcutter's Axe (attack level 3).
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* TheArtifact: The Triforce as a physical object has grown steadily less important to the series' plots ever since ''Wind Waker'', not counting remakes and remasters. However, its image is so intrinsic to ''Zelda'' that said image will appear at least once in every game, even ones where it isn't named or has nothing to do with that game's story.
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* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past''): The wicked witch Yuga is turning the people of Hyrule into paintings! It is up to Link to stop her on a journey across not only the breadth of Hyrule, but also the dark alternate dimension of Lorule, ruled over by the dark Princess Hilda!

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* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past''): The wicked witch sorcerer Yuga is turning the people of Hyrule into paintings! It is up to Link to stop her him on a journey across not only the breadth of Hyrule, but also the dark alternate dimension of Lorule, ruled over by the dark Princess Hilda!
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[[JustForFun/DescribeTopicHere It's Dangerous to Describe The Legend of Zelda Here Alone! Take This.]]

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[[JustForFun/DescribeTopicHere It's Dangerous to Describe Describe]] ''[[JustForFun/DescribeTopicHere The Legend of Zelda Zelda]]'' [[JustForFun/DescribeTopicHere Here Alone! Take This.]]
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* CheatCodes: Most ''Zelda'' games don't have them, but the 35th Anniversary ''Legend of Zelda'' VideoGame/GameAndWatch has some.
** For the original ''Zelda'', holding the A button for five seconds on a fresh save file will let you start the game with your Hearts maxed out at 20.
** For ''Zelda II'', holding the A button for five seconds on a fresh save will let you start the game with eight lives and maxed-out stats.
** For ''Link's Awakening'', holding the A button for five seconds on a fresh save file will let give you max Hearts once you leave Marin's house.
** For the Timer minigame, holding the A button for five seconds when setting the time changes the game to an EndlessGame, with the timer counting ''up'' instead of down, tasking you with surviving as long as possible.
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** ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'': Prisons. [[MiscarriageOfJustice Wrongful imprisonment]]. Guilt and innocence, and how [[TyrantTakesTheHelm abuse of power]] can blur the line between the two. [[ToBeLawfulOrGood Having to choose between doing the right think or obeying the law]].

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** ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'': Prisons. [[MiscarriageOfJustice Wrongful imprisonment]]. Guilt and innocence, and how [[TyrantTakesTheHelm abuse of power]] can blur the line between the two. [[ToBeLawfulOrGood Having to choose between doing the right think thing or obeying the law]].
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added central theme trope; still a stub

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* CentralTheme: A number of mainline games can be said to have one.
**''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'': Prisons. [[MiscarriageOfJustice Wrongful imprisonment]]. Guilt and innocence, and how [[TyrantTakesTheHelm abuse of power]] can blur the line between the two. [[ToBeLawfulOrGood Having to choose between doing the right think or obeying the law]].
**''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'': ComingOfAgeStory.
**''[[VideoGame/TheLegendOfZeldaBreathOfTheWild Breath of the Wild]]'': Solitude and survival in the wild.
**''[[VideoGame/TheLegendOfZeldaTearsOfTheKingdom Tears of the Kingdom]]'': Hands, representing things you can do, and joining hands with others to accomplish common goals.
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Wind Waker's description was erroneously placed in Four Swords Adventures description. Corrected while adding a new description for Four Swords Adventures.


* ''VideoGame/TheLegendOfZeldaTheWindWaker'' (UsefulNotes/NintendoGameCube, 2002; distant sequel to ''Ocarina of Time'')
* ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' (UsefulNotes/NintendoGameCube, 2004; sequel[[note]]Originally implied, though not outright stated, to be a direct sequel; but ''Hyrule Historia'' classifies it as a distant sequel.[[/note]] to ''Four Swords''): In a Hyrule radically changed by a great flood, Link joins forces with the pirate captain Tetra, and a sentient ship known as the King of Red Lions, to rescue his kidnapped sister.

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* ''VideoGame/TheLegendOfZeldaTheWindWaker'' (UsefulNotes/NintendoGameCube, 2002; distant sequel to ''Ocarina of Time'')
Time''): In a Hyrule radically changed by a great flood, Link joins forces with the pirate captain Tetra, and a sentient ship known as the King of Red Lions, to rescue his kidnapped sister.
* ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' (UsefulNotes/NintendoGameCube, 2004; sequel[[note]]Originally implied, though not outright stated, to be a direct sequel; but ''Hyrule Historia'' classifies it as a distant sequel.[[/note]] to ''Four Swords''): In a Hyrule radically changed by a great flood, Shadow Link joins forces with kidnaps Zelda and the pirate captain Tetra, and a sentient ship known as seven maidens while she is attempting to strengthen the King of Red Lions, seal on Vatti. After Link accidentally breaks Vatti's seal by pulling the Four Sword, it is now up to rescue his kidnapped sister.him to stop the two villains.

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misuse


* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, even [[VideoGame/TheLegendOfZeldaI the first game in this series]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the ''Mario'' games focuses more on gameplay than story (to the point of most ''Mario'' games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the ''Legend of Zelda'' games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense).
* FourElementEnsemble: The Earth, Fire, Water, and Wind elements from ''The Minish Cap'', ''Four Swords'', and ''Four Swords Adventures''.

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* {{Foil}}: On a meta level, the game series, as a whole, intentionally serves as a foil to ''Franchise/SuperMarioBros''. According to WordOfGod, even [[VideoGame/TheLegendOfZeldaI the first game in this series]] was designed to contrast ''VideoGame/SuperMarioBros1'' in terms of game mechanics. They also serve as foils in a different way: While the ''Mario'' games focuses more on gameplay than story (to the point of most ''Mario'' games having an ExcusePlot and [[NegativeContinuity little continuity between them]]), the ''Legend of Zelda'' games, in contrast, focuses on world building and are thus, rich in story with a strong sense of continuity between games (to the point where an official ([[AlternateTimeline split]]) timeline was [[{{Retcon}} retroactively applied]] just so that the contradicting stories would make more sense).
* FourElementEnsemble: The Earth, Fire, Water, and Wind elements from ''The Minish Cap'', ''Four Swords'', and ''Four Swords Adventures''.
sense)..
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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).: Two games, one journey! Over the course of both games, Link travels to the realms of Holodrum and Labrynna, where he must rescue the Oracles of Seasons and Ages, Dinn and Nayru (respectively).

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* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).: Two games, one journey! Over the course of both games, Link travels to the realms of Holodrum and Labrynna, where he must rescue the Oracles of Seasons and Ages, Dinn Din and Nayru (respectively).
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* ''VideoGame/TheLegendOfZeldaI'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1986)
* ''VideoGame/ZeldaIITheAdventureOfLink'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1987; direct sequel to ''The Legend of Zelda'')
* ''VideoGame/TheLegendOfZeldaALinkToThePast'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES, 1991; distant prequel to the NES games)
* ''VideoGame/TheLegendOfZeldaLinksAwakening'' (UsefulNotes/GameBoy, 1993; direct sequel to ''A Link to the Past'')
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (UsefulNotes/Nintendo64, 1998; distant prequel to all prior games)
* ''VideoGame/TheLegendOfZeldaMajorasMask'' (UsefulNotes/Nintendo64, 2000; direct sequel to ''Ocarina of Time'')
* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).
* ''VideoGame/TheLegendOfZeldaFourSwords'' (the multiplayer mode for the ''A Link to the Past'' GBA port; UsefulNotes/GameBoyAdvance, 2002)

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* ''VideoGame/TheLegendOfZeldaI'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1986)
1986): The evil Ganon has claimed the Triforce of Power, and Princess Zelda has broken the Triforce of Wisdom into eight pieces to keep them from his wicked clutches. Only Link can collect the pieces of the Triforce, vanquish Ganon, and save Hyrule.
* ''VideoGame/ZeldaIITheAdventureOfLink'' (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1987; direct sequel to ''The Legend of Zelda'')
Zelda''): To save an ancestor of Princess Zelda (from whom the first Zelda's name was taken) from a powerful sleeping spell, and to prevent the forces of darkness from reviving Ganon, an older Link sets off on a quest to reclaim the Triforce of Courage.
* ''VideoGame/TheLegendOfZeldaALinkToThePast'' (UsefulNotes/{{S|uperNintendoEntertainmentSystem}}NES, 1991; distant prequel to the NES games)
games): When the wicked wizard Agahnim starts kidnapping maidens from across Hyrule, Link heeds Zelda's call to seek out the Master Sword, sending him on a journey that will see him travel between worlds of Light and Darkness.
* ''VideoGame/TheLegendOfZeldaLinksAwakening'' (UsefulNotes/GameBoy, 1993; direct sequel to ''A Link to the Past'')
Past''): Link awakens on the shores of a mysterious island after his ship runs aground, and cannot leave until he seeks out and awakens the mythical Wind Fish. There is much more to this island than meets the eye, however...
* ''VideoGame/TheLegendOfZeldaOcarinaOfTime'' (UsefulNotes/Nintendo64, 1998; distant prequel to all prior games)
games): With the evil Ganondorf seeking to take over Hyrule with the Triforce, Link, a young boy from a secluded forest village, sets out on a journey to vanquish the vile conquerer, a journey that will see him transcend time itself!
* ''VideoGame/TheLegendOfZeldaMajorasMask'' (UsefulNotes/Nintendo64, 2000; direct sequel to ''Ocarina of Time'')
Time''): An encounter with the enigmatic Skull Kid sees Link travel to Termina, a realm that is doomed to be crushed under a falling moon in three days time unless someone intervenes!
* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) says the ''Oracle'' games are not connected to the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).
[[/labelnote]]).: Two games, one journey! Over the course of both games, Link travels to the realms of Holodrum and Labrynna, where he must rescue the Oracles of Seasons and Ages, Dinn and Nayru (respectively).
* ''VideoGame/TheLegendOfZeldaFourSwords'' (the multiplayer mode for the ''A Link to the Past'' GBA port; UsefulNotes/GameBoyAdvance, 2002)2002): When the wicked wizard Vaati kidnaps Princess Zelda, Link will call upon the power of the Four Sword, a blade that quadruples his power by calling forth copies of himself!



* ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' (UsefulNotes/NintendoGameCube, 2004; sequel[[note]]Originally implied, though not outright stated, to be a direct sequel; but ''Hyrule Historia'' classifies it as a distant sequel.[[/note]] to ''Four Swords'')
* ''VideoGame/TheLegendOfZeldaTheMinishCap'' (UsefulNotes/GameBoyAdvance, 2004; distant prequel to ''Four Swords'')
* ''VideoGame/TheLegendOfZeldaTwilightPrincess'' (UsefulNotes/NintendoGameCube and UsefulNotes/{{Wii}}, 2006; distant sequel to ''Ocarina of Time''[[note]]Yes, the same designation as ''Wind Waker''. This is where the ContinuitySnarl trouble really starts.[[/note]])
* ''VideoGame/TheLegendOfZeldaPhantomHourglass'' (UsefulNotes/NintendoDS, 2007; direct sequel to ''The Wind Waker'')
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' (UsefulNotes/NintendoDS, 2009; distant sequel to ''Phantom Hourglass'')
* ''VideoGame/TheLegendOfZeldaSkywardSword'' (UsefulNotes/{{Wii}}, 2011; distant prequel to all prior games)
* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past'')
* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]])
* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculation that it's a ContinuityReboot.[[/note]])
* ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (UsefulNotes/NintendoSwitch, 2023; direct sequel to ''Breath of the Wild'')

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* ''VideoGame/TheLegendOfZeldaFourSwordsAdventures'' (UsefulNotes/NintendoGameCube, 2004; sequel[[note]]Originally implied, though not outright stated, to be a direct sequel; but ''Hyrule Historia'' classifies it as a distant sequel.[[/note]] to ''Four Swords'')
Swords''): In a Hyrule radically changed by a great flood, Link joins forces with the pirate captain Tetra, and a sentient ship known as the King of Red Lions, to rescue his kidnapped sister.
* ''VideoGame/TheLegendOfZeldaTheMinishCap'' (UsefulNotes/GameBoyAdvance, 2004; distant prequel to ''Four Swords'')
Swords''): When the wicked wizard Vaati unleashes a hoard of monsters upon Hyrule and turns his friend Zelda to stone, Link will need to work together with Elzo, a sharp-witted hat, to save the day.
* ''VideoGame/TheLegendOfZeldaTwilightPrincess'' (UsefulNotes/NintendoGameCube and UsefulNotes/{{Wii}}, 2006; distant sequel to ''Ocarina of Time''[[note]]Yes, the same designation as ''Wind Waker''. This is where the ContinuitySnarl trouble really starts.[[/note]])
[[/note]]): Together with the mysterious imp Midna, Link embarks on a journey to stop Zant, the "King of Twilight", from taking over the worlds of light and dark, traveling through both worlds to do so.
* ''VideoGame/TheLegendOfZeldaPhantomHourglass'' (UsefulNotes/NintendoDS, 2007; direct sequel to ''The Wind Waker'')
Waker''): In pursuit of a mysterious Ghost Ship, Tetra vanishes! With the power of the Phantom Hourglass, Link must find her!
* ''VideoGame/TheLegendOfZeldaSpiritTracks'' (UsefulNotes/NintendoDS, 2009; distant sequel to ''Phantom Hourglass'')
Hourglass''): Just as the kingdom of Hyrule is restored, Princess Zelda has her soul separated from her body by the forces of evil! Link, now a Royal Engineer, must embark on a journey across the kingdom, via a locomotive on the Spirit Tracks, to save her!
* ''VideoGame/TheLegendOfZeldaSkywardSword'' (UsefulNotes/{{Wii}}, 2011; distant prequel to all prior games)
games): Link and Zelda, denizens of the floating islands of Skyloft, become separated by a mysterious wind storm. Now on the surface world below, he must work with Fi, the spirit residing in the Goddess Sword, to find and save her!
* ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' (UsefulNotes/Nintendo3DS, 2013; distant sequel to ''A Link to the Past'')
Past''): The wicked witch Yuga is turning the people of Hyrule into paintings! It is up to Link to stop her on a journey across not only the breadth of Hyrule, but also the dark alternate dimension of Lorule, ruled over by the dark Princess Hilda!
* ''VideoGame/TheLegendOfZeldaTriForceHeroes'' (UsefulNotes/Nintendo3DS, 2015; direct sequel to ''A Link Between Worlds''[[note]]While there's no in-game evidence of this, WordOfGod stated its connection to ''Between Worlds'' at its release.[[/note]])
[[/note]]): In the kingdom of Hytopia, the fashionable Princess Styla has been cursed to become unfashionable! It is up to Link, Link, and Link to use the power of different outfits to right this heinous wrong!
* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculation that it's a ContinuityReboot.[[/note]])
[[/note]]): Link awakens 100 years after the rise of the Calamity Ganon, which has destroyed the kingdom of Hyrule. With no memories of what happened before and only a few clues to go on, he sets out across the radically altered realm to find Princess Zelda and finish the fight that began a century ago.
* ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' (UsefulNotes/NintendoSwitch, 2023; direct sequel to ''Breath of the Wild'')Wild''): While exploring the depths underneath Hyrule Castle, Link and Zelda encounter the reawakening Demon King! Robbed of his strength and his Master Sword, and with Zelda lost in time, Link must prepare to finish the fight the ancient founders of Hyrule started in a bygone era.
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* NamedAfterFirstInstallment: The first game was simply titled ''Videogame/TheLegendOfZelda''.[[note]]Except for Japan, where ''The Legend of Zelda'' was a subtitle and the full title was ''Hyrule Fantasy: The Legend of Zelda''[[/note]] The second game, ''Videogame/ZeldaIITheAdventureOfLink'', included ''Zelda'' in the title, but using ''The Legend of Zelda'' as the series title was firmly established beginning with ''Videogame/TheLegendOfZeldaALinkToThePast''.

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* NamedAfterFirstInstallment: The first game was simply titled ''Videogame/TheLegendOfZelda''.''Videogame/TheLegendOfZeldaI''.[[note]]Except for Japan, where ''The Legend of Zelda'' was a subtitle and the full title was ''Hyrule Fantasy: The Legend of Zelda''[[/note]] The second game, ''Videogame/ZeldaIITheAdventureOfLink'', included ''Zelda'' in the title, but using ''The Legend of Zelda'' as the series title was firmly established beginning with ''Videogame/TheLegendOfZeldaALinkToThePast''.
Is there an issue? Send a MessageReason:
Removing "most popular interpretation" from Breath/Tears. Let's not get too into fan theories here.


* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) places them as distant sequels to ''Link's Awakening''. In the games themselves, there's no hard evidence for a specific placement on the timeline, though the ending hints towards immediate prequels to ''Link's Awakening''.[[/labelnote]]).

to:

* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) places them as distant sequels says the ''Oracle'' games are not connected to ''Link's Awakening''. the others and take place well after them. In the games themselves, there's no hard evidence for a specific placement on the timeline, though all four share the same art style and the ''Oracle'' ending hints towards immediate prequels has Link get on a boat that could be connected to the shipwreck that starts ''Link's Awakening''.[[/labelnote]]).



* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculations that it's a ContinuityReboot.[[/note]])

to:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculations speculation that it's a ContinuityReboot.[[/note]])
Is there an issue? Send a MessageReason:
The Japanese version of Encyclopedia refers to them as different Links.


* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) places them as direct sequels to ''Link's Awakening''. In the games themselves, there's no hard evidence for a specific placement on the timeline, though the ending hints towards immediate prequels to ''Link's Awakening''.[[/labelnote]]).

to:

* ''VideoGame/TheLegendOfZeldaOracleGames'': ''Oracle of Seasons'' and ''Oracle of Ages'' (UsefulNotes/GameBoyColor, 2001[[labelnote:Sequel?]]While ''Hyrule Historia'' (2011) states that they're direct interquels between ''A Link to the Past'' and ''Link's Awakening'', ''Zelda Encyclopdia'' (2018) places them as direct distant sequels to ''Link's Awakening''. In the games themselves, there's no hard evidence for a specific placement on the timeline, though the ending hints towards immediate prequels to ''Link's Awakening''.[[/labelnote]]).
Is there an issue? Send a MessageReason:
None


* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games?[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculations that it's a ContinuityReboot.[[/note]])

to:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games?[[note]]WordOfGod[[invoked]] games(?)[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points, leading to speculations that it's a ContinuityReboot.[[/note]])
Is there an issue? Send a MessageReason:
None


* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points.[[/note]])

to:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games[[note]]WordOfGod[[invoked]] games?[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points.points, leading to speculations that it's a ContinuityReboot.[[/note]])
Is there an issue? Send a MessageReason:
None


* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points.[[/note]])

to:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017; distant sequel to all prior games[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the devs [[ShrugOfGod explicitly did not choose WHICH far future]].future]], the most popular interpretation being that [[InSpiteOfANail it's the inevitable result of all three]]. ''Tears of the Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points.[[/note]])

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Is there an issue? Send a MessageReason:
Restoring "distant sequel" label to Tears of the Kingdom since that's what the game itself and its promo material said at the time.


A given game typically goes like this: an evil [[SorcerousOverlord wizard]]/[[EvilOverlord king]]/[[DesertBandits thief]]/[[HumanoidAbomination monster]]/[[EldritchAbomination thing]] named [[BigBad Ganon]] (or [[WasOnceAMan Ganondorf]], but [[FandomEnragingMisconception not Gannon]]) has cast a great evil over the [[TheGoodKingdom land of Hyrule]], and a [[TheHero young]] [[TheChosenOne boy/man]] in a sort of green WesternAnimation/PeterPan[=/=]Myth/RobinHood costume must save Hyrule by [[PlotCoupon recovering powerful artifacts]] that rest in [[TempleOfDoom places tainted]] [[DungeonCrawling by Ganon]], typically by traveling across the game's overworld between a series of complex, puzzle-like dungeons that he must successfully navigate to reach the artifact at their end. [[RoyalsWhoActuallyDoSomething Princess Zelda]] is his resourceful ally and sometimes [[ImpliedLoveInterest ambiguous love interest]]. He either must [[SaveThePrincess rescue her]] or is guided by her, if not both at once.

to:

A given game typically goes like this: an evil [[SorcerousOverlord wizard]]/[[EvilOverlord king]]/[[DesertBandits thief]]/[[HumanoidAbomination monster]]/[[EldritchAbomination thing]] thing]], variously named [[BigBad Ganon]] (or or [[WasOnceAMan Ganondorf]], but Ganondorf]] (but [[FandomEnragingMisconception not Gannon]]) Gannon]]), has cast a great evil over the [[TheGoodKingdom land of Hyrule]], and a [[TheHero young]] [[TheChosenOne boy/man]] in a sort of green WesternAnimation/PeterPan[=/=]Myth/RobinHood Franchise/PeterPan[=/=]Myth/RobinHood costume must save Hyrule by [[PlotCoupon recovering powerful artifacts]] that rest in [[TempleOfDoom places tainted]] [[DungeonCrawling by Ganon]], Ganon(dorf)]], typically by traveling across the game's overworld between a series of complex, puzzle-like dungeons that he must successfully navigate to reach the artifact at their end. [[RoyalsWhoActuallyDoSomething Princess Zelda]] is his resourceful ally and sometimes [[ImpliedLoveInterest ambiguous love interest]]. He either must [[SaveThePrincess rescue her]] or is guided by her, if not both at once.



* ''VideoGame/TheLegendOfZeldaTwilightPrincess'' (UsefulNotes/NintendoGameCube and UsefulNotes/{{Wii}}, 2006; alternate distant sequel to ''Ocarina of Time'')

to:

* ''VideoGame/TheLegendOfZeldaTwilightPrincess'' (UsefulNotes/NintendoGameCube and UsefulNotes/{{Wii}}, 2006; alternate distant sequel to ''Ocarina of Time'')Time''[[note]]Yes, the same designation as ''Wind Waker''. This is where the ContinuitySnarl trouble really starts.[[/note]])



* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017[[labelnote:Reboot?]] WordOfGod with this game and information revealed in its sequel make its place in the canon very vague; it is either a SoftReboot in the form of a very distant sequel to any of the the timelines that split off from ''Ocarina of Time'', or the start of a ContinuityReboot set in a completely different timeline.[[/labelnote]])

to:

* ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' (UsefulNotes/WiiU and UsefulNotes/NintendoSwitch, 2017[[labelnote:Reboot?]] WordOfGod with this game and information revealed in its sequel make its place in the canon very vague; it is either a SoftReboot in the form of a very 2017; distant sequel to any all prior games[[note]]WordOfGod[[invoked]] and an in-game monument state that the game takes place in the far future of the series, but with multiple {{Alternate Timeline}}s in play the timelines that split off from ''Ocarina devs [[ShrugOfGod explicitly did not choose WHICH far future]]. ''Tears of Time'', or the start of a ContinuityReboot set in a completely different timeline.[[/labelnote]])Kingdom'' later throws even this into doubt, seeming to contradict prior continuity on several points.[[/note]])



[-Due to the ContinuitySnarl about the series timeline, "prequel" and "sequel" labels are based only on information that's in the game or in its promotional material; ignoring later {{Retcon}}s found in ''Literature/HyruleHistoria'' and other sources (though they are noted in ambiguous cases). "Direct" means it features the same incarnation of Link as the game it's a sequel or prequel to, "distant" means it's a different Link from a later or prior generation.-]

to:

[-Due to the ContinuitySnarl about the series timeline, "prequel" and "sequel" labels are based only on information that's in the game or in its promotional material; material near release; ignoring later {{Retcon}}s found in ''Literature/HyruleHistoria'' and other sources (though they these other sources are noted in ambiguous cases). "Direct" means it features the same incarnation of Link as the game it's a sequel or prequel to, "distant" means it's a different Link from a later or prior generation.-]



* ''The Legend of Zelda: Collector’s Edition'' (CompilationRerelease of ''The Legend of Zelda'', ''The Adventure of Link'', ''Ocarina of Time'' and ''Majora’s Mask'', UsefulNotes/NintendoGameCube, 2003)

to:

* ''The Legend of Zelda: Collector’s Collector's Edition'' (CompilationRerelease of ''The Legend of Zelda'', ''The Adventure of Link'', ''Ocarina of Time'' and ''Majora’s ''Majora's Mask'', UsefulNotes/NintendoGameCube, 2003)


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* A ''WebVideo/CriticalRole'' One-Shot session that takes place in the world of ''Tears of the Kingdom''.[[note]]''Critical Role'' DM Creator/MatthewMercer is the voice of Ganondorf in ''Tears''.[[/note]]
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[[JustForFun/DescribeTopicHere It's Dangerous to Describe The Legend of Zelda Here Alone! Take This.]]

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