History Franchise / TheLegendOfZelda

6th Feb '17 3:42:51 AM StFan
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%%High Octane Nightmare Fuel goes on HighOctaneNightmareFuel/TheLegendOfZelda
20th Jan '17 8:36:43 PM MyFinalEdits
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* AerithAndBob: Link and Zelda are both normal, if rare, names, but Malon? Midna? Kafei? Laruto? Not to mention, on the "regular" names from Hyrule, the series gleefully mixes Western and Japanese names in a way you probably wouldn't expect from a kingdom trapped in MedievalStasis. For the most glaring example, the second-ranked Knight of the Cobble Kingdom in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' is Doylan. The first-ranked is named Max.

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* AerithAndBob: Link and Zelda are both normal, if rare, names, but Malon? Midna? Kafei? Laruto? Not to mention, And on the "regular" names from Hyrule, the series gleefully mixes Western and Japanese names in a way you probably wouldn't expect from a kingdom trapped in MedievalStasis. For the most glaring example, the second-ranked Knight of the Cobble Kingdom in ''[[VideoGame/TheLegendOfZeldaPhantomHourglass Phantom Hourglass]]'' is Doylan. The first-ranked is named Max.



* CosmicHorrorStory: [[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]. The world Link is trying to save is already doomed due to some unexplained, malevolent force of destruction, and the best he can hope for is to buy enough time (via TimeTravel) to find the {{Macguffin}}s and call upon giant, godlike entities. This is taken even further by the main antagonist being an [[BlueAndOrangeMorality insane]], [[RealityWarper reality-warping]], [[PsychopathicManchild eerily childish]] EldritchAbomination, not to mention the Moon itself having a NightmareFace and containing an EldritchLocation inside of it and one of your only allies being a creepy, mysterious mask salesman with an oddly complete knowledge of [[ArtifactOfDoom Majora's Mask]] and a HairTriggerTemper.
** And even to the end of the game, there is [[NothingIsScarier no adequate explanation of what Majora's Mask is, what the Happy Mask Salesman's deal is, why the Moon's face is so horrific, what exactly the nature of Termina's existence is, and how Link ended up there.]]

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* CosmicHorrorStory: [[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]]. The world Link is trying to save is already doomed due to some unexplained, malevolent force of destruction, and the best he can hope for is to buy enough time (via TimeTravel) to find the {{Macguffin}}s and call upon giant, godlike entities. This is taken even further by the main antagonist being an [[BlueAndOrangeMorality insane]], [[RealityWarper reality-warping]], [[PsychopathicManchild eerily childish]] EldritchAbomination, not to mention plus the Moon itself having a NightmareFace and containing an EldritchLocation inside of it and one of your only allies being a creepy, mysterious mask salesman with an oddly complete knowledge of [[ArtifactOfDoom Majora's Mask]] and a HairTriggerTemper.
**
HairTriggerTemper. And even to the end of the game, there is [[NothingIsScarier no adequate explanation of what Majora's Mask is, what the Happy Mask Salesman's deal is, why the Moon's face is so horrific, what exactly the nature of Termina's existence is, and how Link ended up there.]]



* HelloInsertNameHere: Although the [[CanonName name]] "Link" is used extensively here and on many a fansite, you get to name the lad in almost every game (he takes the name from your save file; in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages, their actual names lost to the mists of time.
** Averted in ''Breath of the Wild'', where "Link" is actually the hero's given name due to the game's use of spoken dialogue for the first time in the series.

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* HelloInsertNameHere: Although the [[CanonName name]] "Link" is used extensively here and on many a fansite, you get to name the lad in almost every game (he takes the name from your save file; in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages, their actual names lost to the mists of time.
**
time. Averted in ''Breath of the Wild'', where "Link" is actually the hero's given name due to the game's use of spoken dialogue for the first time in the series.



* HyperspaceArsenal: In all games, Link has always been able to carry quite a bit of stuff, though for some reason in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and [[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]] his ''wallet'' is rather limited until he gets a bigger one.

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* HyperspaceArsenal: HyperspaceArsenal:
**
In all games, Link has always been able to carry quite a bit of stuff, though for some reason in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' and [[VideoGame/TheLegendOfZeldaMajorasMask Majora's Mask]] his ''wallet'' is rather limited until he gets a bigger one.



* ImpliedLoveInterest: Link and Zelda in many (but not all) of the games. They're even the trope page image. The biggest examples are ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''.
** Averted in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' where Link has an explicit love interest, Ilia.

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* ImpliedLoveInterest: Link and Zelda in many (but not all) of the games. They're even the trope page image. The biggest examples are ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' and ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]''.
** Averted
Sword]]''. This is averted in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]'' where Link has an explicit love interest, Ilia.



* InsurmountableWaistHighFence: Though Link has no problems at all with ladders, steep mountain trails, and vine-covered walls, he is unable to pass man-made fences without the aid of his horse.
** [[http://wii.ign.com/articles/117/1175200p1.html However]], this gets averted in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', where Link is actually able to move around it automatically.

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* InsurmountableWaistHighFence: Though Link has no problems at all with ladders, steep mountain trails, and vine-covered walls, he is unable to pass man-made fences without the aid of his horse.
**
horse. [[http://wii.ign.com/articles/117/1175200p1.html However]], this gets averted This is averted]] in ''[[VideoGame/TheLegendOfZeldaSkywardSword Skyward Sword]]'', where Link is actually able to move around it automatically.



** In ''Twilight Princess'', there's the hinted romantic attraction between Link (Hylian) and Midna (imp/Twili). Not to mention Link spending one-third of the game as a wolf (though Midna treats him more like a pet dog at this stage).

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** In ''Twilight Princess'', there's the hinted romantic attraction between Link (Hylian) and Midna (imp/Twili). Not to mention And there's Link spending one-third of the game as a wolf (though Midna treats him more like a pet dog at this stage).



** ''VideoGame/TheLegendOfZeldaOracleGames'' has the Whimsical Ring. It decreases your attack power... though each swing of your sword has a 1 in 256 chance of causing a OneHitKill to which not even the final boss is immune.
*** In ''Seasons'', some Subrosians steal your Roc's Feather and leave you with an item called the Fool's Ore. All you can do with it is swing it like your sword, which does nothing. However, if you find an enemy to use it on, you can kill it in 1 hit. The only enemy, however, is the Fire Pokey (which you sometimes dig up), and you can't leave the area until you get the Roc's Feather back, which replaces the Fool's Ore.

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** Both ''VideoGame/TheLegendOfZeldaOracleGames'' has have the Whimsical Ring. It decreases your attack power... though each swing of your sword has a 1 in 256 chance of causing a OneHitKill to which not even the final boss is immune.
*** ** In ''Seasons'', some Subrosians steal your Roc's Feather and leave you with an item called the Fool's Ore. All you can do with it is swing it like your sword, which does nothing. However, if you find an enemy to use it on, you can kill it in 1 hit. The only enemy, however, is the Fire Pokey (which you sometimes dig up), and you can't leave the area until you get the Roc's Feather back, which replaces the Fool's Ore.



* MeaningfulName: The word ''"links"'' is actually translated as ''"left"'' in German and Dutch. This is how Link's trademark left-handedness came to be.
** Link got his original name to be a "link" between the player and the game.

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* MeaningfulName: Link got his original name as a nod to him being an avatar connecting the player with the games' universe. The word ''"links"'' is actually also translated as ''"left"'' in German and Dutch. This is how Dutch, referencing Link's trademark left-handedness came to be.
** Link got his original name to be a "link" between the player and the game.
left-handedness.



** ''A Link Between Worlds'': Three Pendants of Virtue ([[FreeSamplePlotCoupon although Zelda gives you the Pendant of Courage before you even know you need them]]), then seven paintings containing [[spoiler:the Seven Sages]].

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** ''A Link Between Worlds'': Three Pendants of Virtue ([[FreeSamplePlotCoupon although Zelda gives you the Pendant of Courage before you even know you need them]]), then seven paintings containing [[spoiler:the the Seven Sages]].Sages.



* RunningGag: Don't attack the Cuccos.

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* RunningGag: RunningGag:
**
Don't attack the Cuccos.Cuccos, or they'll kill you faster than enemies and bosses do.



*** In what is almost certainly a [[MythologyGag two-for nod]] to [[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]] and [[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]], [[VideoGame/TheLegendOfZeldaSkywardSword Demise]] [[CrowningMomentOfFunny suddenly stops to look at your bug-catching net]] if you pull it out. It can also reflect his lightning strikes.

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*** In what is almost certainly a [[MythologyGag two-for nod]] to [[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]] and [[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]], [[VideoGame/TheLegendOfZeldaSkywardSword Demise]] [[CrowningMomentOfFunny suddenly stops to look at your bug-catching net]] net if you pull it out. It can also reflect his lightning strikes.



** As early as ''VideoGame/TheLegendOfZeldaII'' had the Iron Knuckle Knight, who you have to defeat on horseback before you can fight him normally.

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** As early as ''VideoGame/TheLegendOfZeldaII'' ''VideoGame/ZeldaIITheAdventureOfLink'' had the Iron Knuckle Knight, who you have to defeat on horseback before you can fight him normally.



*** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' has several enemies straight up lifted out of the Mario series (some can even be killed by [[GoombaStomp jumping on them]] via the Roc's Feather,) the ChainOfDeals sidequest starting out with a Yoshi plushie, and one character sending a fake picture of herself to her penpal where she looks like Princess Peach (she's actually a goat). Not to mention the character Tarin.

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*** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' has several enemies straight up lifted out of the Mario series (some can even be killed by [[GoombaStomp jumping on them]] via the Roc's Feather,) the ChainOfDeals sidequest starting out with a Yoshi plushie, and one character sending a fake picture of herself to her penpal where she looks like Princess Peach (she's actually a goat). Not to mention Then there's the character Tarin.Tarin, who resembles Mario physically.



* SigilSpam: The Triforce is only the most prominent example. This series loves its recurring symbols. An incomplete but extensive list can be found [[http://zeldawiki.org/Symbols here]].

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* SigilSpam: SigilSpam:
**
The Triforce is only the most prominent example. This series loves its recurring symbols. An incomplete but extensive list can be found [[http://zeldawiki.org/Symbols here]].



* TakeYourTime: No matter how much your ExpositionFairy is nagging you to ContinueYourMissionDammit, feel free to SideQuest, FetchQuest, and get SidetrackedByTheGoldSaucer to your heart's content, unless there is actually some kind of timer on the screen.
** Averted in Majora's Mask where you are in fact under a strict time limit.

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* TakeYourTime: No matter how much your ExpositionFairy is nagging you to ContinueYourMissionDammit, feel free to SideQuest, FetchQuest, and get SidetrackedByTheGoldSaucer to your heart's content, unless there is actually some kind of timer on the screen.
**
screen. Averted in Majora's Mask ''Majora's Mask'', where you are in fact under a strict time limit.



* TempleOfDoom

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* TempleOfDoomTempleOfDoom: Several dungeons in the series, starting from ''The Adventure of Link'', consist of ancient temples filled with traps, puzzles and hazards.[[note]]Note that in both ''The Adventure of Link'' and ''A Link to the Past'' the temples were renamed "palaces" outside Japan due to censorship[[/note]]



*** Steal from the [[ItMakesSenseInContext afro-wearing merchant bird]] in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''? Prepare to be continuously pecked any time you enter the "shop" until you pay up.

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*** ** Steal from the [[ItMakesSenseInContext afro-wearing merchant bird]] in ''[[VideoGame/TheLegendOfZeldaTwilightPrincess Twilight Princess]]''? Prepare to be continuously pecked any time you enter the "shop" until you pay up.



* VisibleSilence

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* %%* VisibleSilence



* WhereTheHellIsSpringfield: Unless you count sequels, expect Hyrule to look different each time. Death Mountain is almost consistently to the North, and the Master Sword just a bit West-Southwest of it, but most other landmarks will not sit still. The most likely explanation is a combination of factors: Hyrule changing its physical location (Twilight Princess), The passage of time itself (A Link to the Past, Wind Waker possibly), and the evolution of the series to the point where Hyrule is no longer represented as a square/rectangular map (Ocarina of Time versus the original game.)
** It's actually far more consistent than just two locations. Death Mountain is to the north east, the master sword is usually south, along with the forest area, the desert is to the west, the village is to the east, the lake is to the southwest, and the castle is usually dead center. This is consistent with most games set in Hyrule post ALttP, save for SS when hyrule was first founded. Even Wind waker follows most of these generalities when it can. The castle is in the center, there is a forest area on outset, Island, Dragon Roost Island is to the North East, Windfall Island is to the east, and the Forbidden Fortress is to the West.

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* WhereTheHellIsSpringfield: Unless you count sequels, expect Hyrule to look different each time. Death Mountain is almost consistently to the North, and the Master Sword just a bit West-Southwest of it, but most other landmarks will not sit still. The most likely explanation is a combination of factors: Hyrule changing its physical location (Twilight Princess), (''Twilight Princess''), The passage of time itself (A (''A Link to the Past, Past'', ''The Wind Waker possibly), Waker''), and the evolution of the series to the point where Hyrule is no longer represented as a square/rectangular map (Ocarina of Time versus the original game.)
** It's actually far more consistent than just two locations. Death Mountain is to the north east, the master sword is usually south, along with the forest area, the desert is to the west, the village is to the east, the lake is to the southwest, and the castle is usually dead center. This is consistent with most games set in Hyrule post ALttP, save for SS when hyrule was first founded. Even Wind waker follows most of these generalities when it can. The castle is in the center, there is a forest area on outset, Island, Dragon Roost Island is to the North East, Windfall Island is to the east, and the Forbidden Fortress is to the West.
game).



* {{Xenafication}}: Zelda has progressively become more active in the games as the series went on. Originally just a classic DistressedDamsel, in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' she gained the badass [[spoiler:([[SweetPollyOliver though in drag]]) alter-ego Sheik, who]] admittedly didn't do much against the actual BigBad [[spoiler:but was instrumental in Link dealing the final blow]]. But in the later games, starting with ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', it became her schtick to fire Light Arrows at Ganon during the final battle, and in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' she even [[spoiler: helps Link push his sword into Malladus' head]].

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* {{Xenafication}}: {{Xenafication}}:
**
Zelda has progressively become more active in the games as the series went on. Originally just a classic DistressedDamsel, in ''[[VideoGame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]]'' she gained the badass [[spoiler:([[SweetPollyOliver though in drag]]) alter-ego Sheik, who]] admittedly didn't do much against the actual BigBad [[spoiler:but was instrumental in Link dealing the final blow]]. But in the later games, starting with ''[[VideoGame/TheLegendOfZeldaTheWindWaker Wind Waker]]'', it became her schtick to fire Light Arrows at Ganon during the final battle, and in ''[[VideoGame/TheLegendOfZeldaSpiritTracks Spirit Tracks]]'' she even [[spoiler: helps Link push his sword into Malladus' head]].



* YouHaveToBurnTheWeb: ''Ocarina of Time'' was one of the first video games to do this, showing up in the first dungeon. Later games have used the mechanic as well.
** Subverted in Minish Cap -- webs are sucked up with the Gust Jar.

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* YouHaveToBurnTheWeb: ''Ocarina of Time'' was one of the first video games to do this, showing up in the first dungeon. Later games have used the mechanic as well.
** Subverted in
well (except ''The Minish Cap -- Cap'', where webs are sucked up with the Gust Jar.Jar instead).
20th Jan '17 7:42:03 AM SolidSonicTH
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* HelloInsertNameHere: Although the [[CanonName name]] Link is used extensively here and on many a fansite, you get to name the lad in almost every game (he takes the name from your save file; in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages.

to:

* HelloInsertNameHere: Although the [[CanonName name]] Link "Link" is used extensively here and on many a fansite, you get to name the lad in almost every game (he takes the name from your save file; in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages.ages, their actual names lost to the mists of time.
20th Jan '17 7:41:24 AM SolidSonicTH
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* HelloInsertNameHere: Although the [[CanonName name]] Link is used extensively here and on many a fansite, you get to name the lad in almost every game.

to:

* HelloInsertNameHere: Although the [[CanonName name]] Link is used extensively here and on many a fansite, you get to name the lad in almost every game.game (he takes the name from your save file; in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages.
** Averted in ''Breath of the Wild'', where "Link" is actually the hero's given name due to the game's use of spoken dialogue for the first time in the series.
20th Jan '17 7:40:20 AM SolidSonicTH
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* AProtagonistIsYou: When you name your save file in the main games, the hero inherits that name as their own (in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages. Averted in ''Breath of the Wild'', where "Link" is actually the hero's given name due to the game's use of spoken dialogue for the first time in the series.
20th Jan '17 7:39:43 AM SolidSonicTH
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Added DiffLines:

* AProtagonistIsYou: When you name your save file in the main games, the hero inherits that name as their own (in ''Twilight Princess'' you also get to name his horse). Canonically this is justified by saying "Link" is merely the pseudonym used in the retelling of the legend of the various boys who inherited the spirit of the hero through the ages. Averted in ''Breath of the Wild'', where "Link" is actually the hero's given name due to the game's use of spoken dialogue for the first time in the series.
14th Jan '17 1:46:02 PM 64SuperNintendo
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* AnachronicOrder: The first four games come an indeterminate amount of time after (a what-if ending of) ''Ocarina of Time'' (the fifth), while the sixteenth title, ''Skyward Sword'' is said to come before any other game. And while some games are obvious sequels to each other, it's still hard to tell which games are supposed to happen when unless you're looking at the timeline.

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* AnachronicOrder: The first four games come an indeterminate amount of time after (a what-if ending of) ''Ocarina of Time'' (the fifth), while the sixteenth title, ''Skyward Sword'' Sword'', is said to come before any other game. And while some games are obvious sequels to each other, it's still hard to tell which games are supposed to happen when unless you're looking at the timeline.
11th Jan '17 10:07:27 PM MyFinalEdits
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** ''VideoGame/ZeldaIITheAdventureOfLink'': Despite only appearing at the very end of the game, Link's Shadow is a powerful enemy and the guardian of the Triforce of Courage, which Link has spent the entire game trying to obtain.



** ''VideoGame/TheLegendOfZeldaSpiritTracks'': Yuga, a native of Lorule who kidnaps the sages of Hyrule and seeks to take the Triforce.

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** ''VideoGame/TheLegendOfZeldaSpiritTracks'': ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': Yuga, a native of Lorule who kidnaps the sages of Hyrule and seeks to take the Triforce.



* ArtifactOfDoom: Majora's Mask. To put it in perspective; everything wrong in Termina when you get there? All of it was done either directly or indirectly by the Skull Kid wearing the Mask. And on top of ruining everyone's lives, he's planning to drop the [[ColonyDrop frickin']] ''moon'', destroying the entire land of Termina. And he ''can do it''. Oh, and it's not just a power-up artifact of doom: [[spoiler:the mask is intelligent, and is possessing the Skull Kid. And when Majora decides he's outlived his usefulness, the mask discards the kid like an old pair of socks.]]

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* ArtifactOfDoom: ArtifactOfDoom:
**
Majora's Mask. To put it in perspective; everything wrong in Termina when you get there? All of it was done either directly or indirectly by the Skull Kid wearing the Mask. And on top of ruining everyone's lives, he's planning to drop the [[ColonyDrop frickin']] ''moon'', destroying the entire land of Termina. And he ''can do it''. Oh, and it's not just a power-up artifact of doom: [[spoiler:the mask is intelligent, and is possessing the Skull Kid. And when Majora decides he's outlived his usefulness, the mask discards the kid like an old pair of socks.]]



*** The Mirror of Twilight from the same game turns demure, unassuming [[spoiler:Yeta]] into the crazy ice-monster Blizzeta.

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*** ** The Mirror of Twilight from the same game ''Twilight Princess'' turns demure, unassuming [[spoiler:Yeta]] into the crazy ice-monster Blizzeta.



* BootstrappedTheme: The title screen / overworld theme from the first Zelda game along with many others are used in later games both as the series' Main Theme and as Link's {{Leitmotif}}.
** Zelda's theme wasn't originally Zelda's theme in its first appearance in ''A Link to the Past'': there, it was just a song that played each time you rescued a maiden. Zelda, however, had a personal, extended version of that song, which became her theme in ''Ocarina of Time''.

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* BootstrappedTheme: BootstrappedTheme:
**
The title screen / overworld theme from the first Zelda ''Zelda'' game along with many others are used in later games both as the series' Main Theme and as Link's {{Leitmotif}}.
** Zelda's theme wasn't originally Zelda's theme in its first appearance in ''A Link to the Past'': there, it was is just a song that played plays each time you rescued rescue a maiden. Zelda, however, had has a personal, extended version of that song, which became becomes her theme in ''Ocarina of Time''.



* {{Bowdlerize}}: ''VideoGame/TheLegendOfZeldaALinkToThePast'' was named as such in English because of Nintendo of America's aversion to even the most tenuous of religious themes; what the translated title should have been was ''Triforce of the Gods''.
** One game later, in ''VideoGame/TheLegendOfZeldaLinksAwakening'', they changed cross-shaped grave markers into "RIP" rounded-block gravestones. Also the bikini top of the Mermaid became a... [[DoubleEntendre pearl necklace]].
*** And when the [[UpdatedRerelease DX version]] came out, it crept to the European cartridges.

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* {{Bowdlerize}}: {{Bowdlerize}}:
**
''VideoGame/TheLegendOfZeldaALinkToThePast'' was named as such in English because of Nintendo of America's aversion to even the most tenuous of religious themes; what the translated title should have been was ''Triforce of the Gods''.
** One game later, in In ''VideoGame/TheLegendOfZeldaLinksAwakening'', they changed cross-shaped grave markers into "RIP" rounded-block gravestones. Also the bikini top of the Mermaid became a... [[DoubleEntendre pearl necklace]].
***
necklace]]. And when the [[UpdatedRerelease DX version]] came out, it crept to the European cartridges.



** The 3DS remake of [[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] gave Princess Ruto an extra layer of scales that end in a small ridge just above her chest, in order to suggest clothing (though some would say this makes her sexier, especially in her ''Hyrule Warriors'' incarnation).

to:

** The 3DS remake of [[Videogame/TheLegendOfZeldaOcarinaOfTime ''[[Videogame/TheLegendOfZeldaOcarinaOfTime Ocarina of Time]] Time]]'' gave Princess Ruto an extra layer of scales that end in a small ridge just above her chest, in order to suggest clothing (though some would say this makes her sexier, especially in her ''Hyrule Warriors'' incarnation).clothing.



* TheCatfish: In ''The Legend of Zelda'' fishing minigames, there is often a big fish of this sort that will earn you the maximum prize for catching it.
** It's usually the "Hylian loach", and it has a tendency to be utterly impossible to catch, unless you have a special lure that the fishing hole's proprietor may or may not approve of, in which case it's merely ''nigh''-impossible to catch.
*** Amusingly inverted in ''Twilight Princess'' with the Ordon Catfish -- they're common, easy to catch, and unpopular with [=NPCs=] due to their sliminess. They're also not very big. The Hylian Loach fits the bill for this trope better.

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* TheCatfish: In ''The Legend of Zelda'' fishing minigames, there is often a big fish of this sort that will earn you the maximum prize for catching it.
**
it. It's usually the "Hylian loach", and it has a tendency to be utterly impossible to catch, unless you have a special lure that the fishing hole's proprietor may or may not approve of, in which case it's merely ''nigh''-impossible to catch.
*** Amusingly
catch. The trope is inverted in ''Twilight Princess'' with the Ordon Catfish -- they're common, easy to catch, and unpopular with [=NPCs=] due to their sliminess. They're also not very big. The Hylian Loach fits the bill for this trope better.



* ColorCodedItemTiers: Rupees, though higher colors tend to vary; the most consistent value is Green=1 Blue=5. Purple is always among the higher values, ranging from 50 to 200 depending on the game.
** Recently, they seem to have settled on Red=20 and Purple=50.

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* ColorCodedItemTiers: Rupees, though higher colors tend to vary; the most consistent value is Green=1 Blue=5. Blue=5 and Red=20. Purple is always among the higher values, ranging from being worth 50 to 200 depending on the game.
** Recently, they seem to have settled on Red=20 and Purple=50.
green Rupees whenever it appears.
11th Jan '17 5:11:28 PM Owlorange1995
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* AmbidextrousSprite: Played straight in the 2D games, although Link is canonically left-handed. The [=LttP=] manual attempts to either justify this or hang a lampshade on it (depending on who reads it) by stating that Link always points his shield towards Death Mountain due to superstitious beliefs.

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* AmbidextrousSprite: Played straight in the 2D games, although most incarnations of Link is are canonically left-handed. The [=LttP=] manual attempts to either justify this or hang a lampshade on it (depending on who reads it) by stating that Link always points his shield towards Death Mountain due to superstitious beliefs.


Added DiffLines:

* ArcVillain: A game that doesn't have Ganondorf, Vaati, or Twinrova often produces a new villain to serve as the BigBad.
** ''VideoGame/ZeldaIITheAdventureOfLink'': Despite only appearing at the very end of the game, Link's Shadow is a powerful enemy and the guardian of the Triforce of Courage, which Link has spent the entire game trying to obtain.
** ''VideoGame/TheLegendOfZeldaLinksAwakening'': The Nightmare/Dethl is a shadowy monster that plagues Koholint Island with monsters and tries to keep Link from awakening the Wind Fish. However, [[spoiler: it actually sees ''Link'' as the true BigBad, since his waking of the Wind Fish would erase [[DreamWorld Koholint Island]] from existence.]]
** ''VideoGame/TheLegendOfZeldaMajorasMask'': The Skull Kid is using the power of the titular ArtifactOfDoom to crush Termina with the Moon. [[spoiler: However, the Skull Kid has become possessed by Majora's Mask, who is the FinalBoss of the Game.]]
** ''VideoGame/TheLegendOfZeldaOracleGames'': Onox seeks to overturn the seasons of Holodrum in ''Seasons'', while Veran travels through time to change Labrynnna's past for the worse in ''Ages''.
** ''VideoGame/TheLegendOfZeldaPhantomHourglass'': Bellum, a life force-consuming EldritchAbomination.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': Malladus, a demon king trying to escape from his prison and pull a GrandTheftMe on Princess Zelda.
** ''VideoGame/TheLegendOfZeldaSkywardSword'': Ghirahim seeks to revive his master Demise, the Predecessor Villain to Ganondorf.
** ''VideoGame/TheLegendOfZeldaSpiritTracks'': Yuga, a native of Lorule who kidnaps the sages of Hyrule and seeks to take the Triforce.
** ''VideoGame/TheLegendOfZeldaTriForceHeroes'': The Lady, who cursed Princess Styla.
5th Jan '17 4:33:11 AM jormis29
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* SpinOff: ''Link's Crossbow Training'' (of ''Twilight Princess''), ''VideoGame/HyruleWarriors'' (of the franchise as a whole), ''VideoGame/FreshlyPickedTinglesRosyRupeeland'' (not of a specific game, but starring a recurring character) and an actual board game.

to:

* SpinOff: ''Link's Crossbow Training'' ''VideoGame/LinksCrossbowTraining'' (of ''Twilight Princess''), ''VideoGame/HyruleWarriors'' (of the franchise as a whole), ''VideoGame/FreshlyPickedTinglesRosyRupeeland'' (not of a specific game, but starring a recurring character) and an actual board game.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.TheLegendOfZelda