History Franchise / TheElderScrolls

17th Nov '17 11:02:46 AM BeerBaron
Is there an issue? Send a Message


* TheElderSrolls/TropesHToL

to:

* TheElderSrolls/TropesHToLTheElderScrolls/TropesHToL
17th Nov '17 9:45:43 AM BeerBaron
Is there an issue? Send a Message
17th Nov '17 9:40:53 AM BeerBaron
Is there an issue? Send a Message


* TheElderScrolls/TropesDToL

to:

* TheElderScrolls/TropesDToLTheElderScrolls/TropesDToG
* TheElderSrolls/TropesHToL


Added DiffLines:

26th Oct '17 8:52:34 AM BeerBaron
Is there an issue? Send a Message


''The Elder Scrolls'' is a massively popular WesternRPG series produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. "TES" or "ES" for short, the series renowned for its WideOpenSandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the gods themselves.

to:

''The Elder Scrolls'' is a massively popular WesternRPG series produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. "TES" or "ES" for short, the series is renowned for its WideOpenSandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the gods themselves.
26th Oct '17 7:26:55 AM BeerBaron
Is there an issue? Send a Message


''The Elder Scrolls'' is a massively popular WesternRPG series produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. ''The Elder Scrolls'' games (or TES for short) are set in Tamriel, a landmass roughly the size of Africa. The games are renowned for their WideOpenSandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the gods themselves.

to:

''The Elder Scrolls'' is a massively popular WesternRPG series produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. ''The Elder Scrolls'' games (or TES "TES" or "ES" for short) are set in Tamriel, a landmass roughly short, the size of Africa. The games are series renowned for their its WideOpenSandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the gods themselves.
themselves.

''The Elder Scrolls'' games are set in Tamriel, a continent roughly the size of Africa, on the planet Nirn. Tamriel is shared by ten playable races (eight before ''Morrowind'') - four races of Men[[note]] [[HumansAreDiplomats Imperials]], [[HornyVikings Nords]], [[UnevenHybrid Bretons]], and [[MasterSwordsman Redguards]][[/note]], four races of [[OurElvesAreBetter Mer (Elves)]][[note]] [[WitchSpecies Altmer (High Elves)]], [[ForestRanger Bosmer (Wood Elves)]], [[JackOfAllStats Dunmer (Dark Elves)]], and [[OurOrcsAreDifferent Orsimer (Pariah Elves or Orcs)]][[/note]], and two "[[PettingZooPeople Beast Races]]"[[note]][[LizardFolk Argonians]] and [[CatFolk Khajiit]][[/note]]. Numerous other races are present in the series' lore and backstory, most notably the extinct [[OurDwarvesAreAllTheSame Dwemer (Deep Elves or "Dwarves")]].

According to former series developer Ted Peterson, the name ''The Elder Scrolls'' was chosen as the surtitle to ''Arena'' simply because "it sounded cool", and it wasn't determined until later in development what an "Elder Scroll" actually was in-universe. ("[[TomeOfEldritchLore Fragments of Creation]]" which simultaneously record past, present, and future events but tend to have nasty side-effects on mortal readers including blindness and insanity.)
25th Oct '17 12:11:58 PM BeerBaron
Is there an issue? Send a Message


* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' (2011): Set [[TimeSkip 200 years]] after the events of ''Oblivion'', the Tamriellic Empire is [[VestigialEmpire in bad shape]], being slowly picked apart its reformed ancient rival, the [[AntiHumanAlliance Aldmeri Dominion]] led by the fascistic [[ANaziByAnyOtherName Thalmor]], through means of subterfuge, imposing treaty terms, and outright war. Said imposing treaty terms have caused significant strife in the few remaining provinces of the Empire, with Skyrim itself, homeland of the [[HornyVikings Nords]], erupting into full blown {{Civil War}}. The PC is unintentionally captured by the forces of the Empire along with a contingent of the Stormcloak rebels, including their [[RebelLeader leader]], Ulfric Stormcloak. Moments away from being executed, the PC and the Stormcloaks are saved when Alduin, the "[[BeastOfTheApocalypse World-Eater]]", swoops in and destroys the village. Now with dragons appearing all over Skyrim, the PC discovers that they're the Dovahkiin (Dragonborn) and the only one able to stop Alduin from ushering TheEndOfTheWorldAsWeKnowIt. ''Skyrim'' was another absolute smash hit for Bethesda, though [[ObviousBeta critical bugs were rampant]] for months after release and the game eventually [[GameBreakingBug became unplayable]] on the [=PS3=], leading to strife within the fandom.[[/index]]

to:

* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' (2011): Set [[TimeSkip 200 years]] after the events of ''Oblivion'', the Tamriellic Empire is [[VestigialEmpire in bad shape]], being slowly picked apart its reformed ancient rival, the [[AntiHumanAlliance Aldmeri Dominion]] led by the fascistic [[ANaziByAnyOtherName Thalmor]], through means of subterfuge, imposing treaty terms, and outright war. Said imposing treaty terms have caused significant strife in the few remaining provinces of the Empire, with Skyrim itself, homeland of the [[HornyVikings Nords]], erupting into full blown {{Civil War}}. The PC is unintentionally captured by the forces of the Empire along with a contingent of the Stormcloak rebels, including their [[RebelLeader leader]], Ulfric Stormcloak. Moments away from being executed, the PC and the Stormcloaks are saved when Alduin, the "[[BeastOfTheApocalypse World-Eater]]", swoops in and destroys the village. Now with dragons appearing all over Skyrim, the PC discovers that they're the Dovahkiin (Dragonborn) and the only one able to stop Alduin from ushering TheEndOfTheWorldAsWeKnowIt. ''Skyrim'' was another absolute smash hit for Bethesda, though [[ObviousBeta critical bugs were rampant]] for months after release and the game eventually [[GameBreakingBug became unplayable]] on the [=PS3=], [=PS3=] once the save file became large enough, leading to strife within the fandom.[[/index]]
25th Oct '17 11:26:00 AM BeerBaron
Is there an issue? Send a Message


A popular series of computer and console {{RPG}}s produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. ''The Elder Scrolls'' games (or TES for short) are set in Tamriel, a landmass roughly the size of Africa. The games are renowned for their [[WideOpenSandbox open-ended]] style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for guilds, military legions, and the like. The games are also noted for the largeness of the game world -- ''Daggerfall'' in particular has a game world roughly the size of Great Britain, with approximately 750,000 {{NPC}}s to interact with. Though later games in the series are considerably smaller, they remain much larger and more finely-detailed than the typical RPG game world.

The principal games in the ''Elder Scrolls'' series are:

to:

A ''The Elder Scrolls'' is a massively popular WesternRPG series of computer and console {{RPG}}s produced by [[{{Creator/Bethesda}} Bethesda Softworks]]. ''The Elder Scrolls'' games (or TES for short) are set in Tamriel, a landmass roughly the size of Africa. The games are renowned for their [[WideOpenSandbox open-ended]] WideOpenSandbox style of gameplay, allowing the player to play as a heroic or diabolical character, to pursue the main quest with vigor or to ignore it entirely, and to gain prowess and fame through working for factions, guilds, military legions, and even the like. gods themselves.

The games are also noted for the largeness of the game world -- ''Daggerfall'' in particular series has a large and industrious {{Game Mod}}ding community, which exponentially increases the content of each game world roughly while also fixing bugs, adjusting features to the size of Great Britain, with approximately 750,000 {{NPC}}s fandom's liking, and much more, right up to interact with. Though later games complete overhaul mods.

Since ''Morrowind'', each installment
in the series are considerably smaller, they remain much larger has been released on [[MultiPlatform both PC and more finely-detailed than console]], allowing the typical RPG game world.

series to get into the hands of a wider audience.

The principal games in the main series ''Elder Scrolls'' series games are:



* ''[[VideoGame/TheElderScrollsArena Arena]]'' (1994): [[TheEmperor The benevolent Emperor]] of Tamriel, Uriel Septim VII, is secretly overthrown by his own [[MagicKnight Battlemage]] Jagar Tharn, who traps him in Oblivion, assumes his appearance, and reigns in his stead. However, the ghost of his late apprentice Ria Silmane teams up with a minor noble (the PlayerCharacter) to fight the usurper. Together, they travel through all provinces of Tamriel to [[GottaCatchThemAll collect all pieces]] of the [[DismantledMacGuffin Staff of Chaos]], which the PC then uses to kill Tharn and to restore the rightful Emperor. The game was originally going to be about, well, gladiatorial combat arenas, but that idea was scratched in favor of adapting the developers' home-brew [[TabletopGame/DungeonsAndDragons D&D setting]], Tamriel, into a computer game. The fast-paced gladiatorial combat style remained, though, and ''Arena'' was much more [[ActionRPG action-oriented]] than other {{RPG}}s of the time. The game was met with lackluster sales, but developed a strong enough cult fanbase to warrant a sequel.

* ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' (1996): The PC, a personal acquaintance of Uriel Septim VII, is sent to the Western province of High Rock to investigate the ghost of its former King Lysandus, who now haunts the city of Daggerfall. Cooperating with the [[SecretPolice Emperor's Blades]], the PC uncovers a sinister plot to reactivate the LostSuperweapon Numidium, which was originally used to forge the Third Tamrielic Empire. Several factions in the region enter the fight for controlling the Numidium, and it depends on the PC who wins it. Also of note is the emphasis on side-quests--after seeing how much time ''Arena'' players spent on them, the designers decided to put them in the spotlight. ''Daggerfall'' featured several different factions for the player to join outside of the Main Quest, all of which will give players hundreds of hours of side-questing. It also had positively HUGE [[RandomlyGeneratedLevels randomly generated dungeons]], often "designed" [[RuinsForRuinsSake in the silliest ways possible]].

* ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' (2002): A convict from the Imperial City Prison (the PC) is released in the North-Eastern province of Morrowind on the Emperor's direct orders. Guided by the Blades, the PC fulfills countless local prophecies and is acknowledged as the ChosenOne who will save the land from [[ThePlague the Blight]] (no, not [[VideoGame/DragonAgeOrigins that Blight]] or [[Literature/TheWheelOfTime that]]). Tracing the Blight to the evil god Dagoth-Ur, the PC destroys the source of his (and other local gods') {{immortality}} and kills him, bringing relative peace to the province. The game was significantly smaller in scope than its predecessor (a "mere" 18 square miles as opposed to hundreds, and a non-infinite number of side-quests), but managed to come off as much more epic anyway due to the quality of the writing and the [[SceneryPorn diverse, exotic landscapes]]. It's also notable for being much, much weirder than the rest of the franchise, being set in an alien landscape populated by Dunmer, dinosaurs, giant bugs, and tiny Cthulhu lookalikes.[[/index]]
** ''Tribunal'' (2002): An attack by the [[MurderInc Dark Brotherhood]] brings the PC to Morrowind's capital of Mournhold. After a while, the PC finds themselves at odds with the local deities and has to [[DidYouJustPunchOutCthulhu kill them]], now that their immortality is lost.
** ''Bloodmoon'' (2003): Arriving on a Northern island of Solstheim, the PC runs into ravaging [[OurWerewolvesAreDifferent werewolves]] and is soon embroiled in a ritual conducted by the Daedric Prince [[TheWildHunt Hircine]] to determine the strongest fighter on the island. Naturally, the PC has to participate, all the while helping an Imperial mining colony to grow from literally nothing into a thriving frontier settlement.

to:

* ''[[VideoGame/TheElderScrollsArena Arena]]'' (1994): [[TheEmperor The benevolent Emperor]] of Tamriel, Uriel Septim VII, is secretly has been overthrown by his own [[MagicKnight Battlemage]] EvilChancellor[=/=][[CourtMage Imperial Battlemage]], Jagar Tharn, who traps him has trapped the Emperor in Oblivion, assumes assumed his appearance, and reigns has been reigning in his stead. However, the ghost of his Tharn's late apprentice apprentice, Ria Silmane Silmane, teams up with a minor noble (the PlayerCharacter) to fight the usurper. Together, they travel through all provinces of Tamriel to must [[GottaCatchThemAll collect all pieces]] of the collect]] [[DismantledMacGuffin the pieces]] the [[ArtifactOfDoom Staff of Chaos]], which the PC then uses Chaos]] in order to kill defeat Tharn and to restore rescue the rightful Emperor. The game ''Arena'' was originally going to be about, well, gladiatorial combat arenas, but that idea was scratched in favor of adapting the developers' home-brew [[TabletopGame/DungeonsAndDragons D&D setting]], Tamriel, into a computer game. The fast-paced gladiatorial combat style remained, though, and ''Arena'' was much more [[ActionRPG action-oriented]] than other {{RPG}}s of the time. The game was met with lackluster sales, but developed a strong enough [[CultClassic cult fanbase fanbase]] to warrant a sequel.

sequel. In 2004, Bethesda released ''Arena'' as freeware download.

* ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' (1996): The Set six years after the events of ''Arena'', the PC, a personal acquaintance of Uriel Septim VII, is sent to the Western western province of High Rock to investigate the ghost of its former King Lysandus, who now haunts the eponymous city of Daggerfall. Cooperating with the [[SecretPolice Emperor's Blades]], the PC soon uncovers a sinister plot to reactivate the LostSuperweapon Numidium, which was a HumongousMecha originally used to forge the Third Tamrielic Empire. Several factions in the region enter the fight for controlling the Numidium, and it depends on the PC who wins gets it. Also of note is the emphasis on side-quests--after side-quests. Increased after seeing how much time ''Arena'' players spent on them, the designers decided to put them in the spotlight. spotlight in ''Daggerfall''. ''Daggerfall'' featured features several different factions for the player to join outside of the Main Quest, main quest, all of which will give players combine to add hundreds of hours of side-questing. It also had has positively HUGE [[RandomlyGeneratedLevels randomly generated dungeons]], often "designed" [[RuinsForRuinsSake in the silliest ways possible]].

possible]]. ''Daggerfall'' is unfortunately a prime example of an ObviousBeta, with {{Game Breaking Bug}}s abound. Still, it was successful enough to keep the series alive. In 2009, Bethesda released ''Daggerfall' as a freeware download.

* ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' (2002): A Set 10 years after the events of ''Daggerfall'', a convict from the Imperial City Prison (the PC) is released in the North-Eastern north-eastern province of Morrowind on the Emperor's direct orders. Guided by the Blades, the PC fulfills countless investigates the local prophecies and is acknowledged prophesies of TheChosenOne, known as the ChosenOne Nerevarine, who will save the land from [[ThePlague the Blight]] (no, not [[VideoGame/DragonAgeOrigins that Blight]] or [[Literature/TheWheelOfTime that]]). dreaded "Blight". Tracing the source of the Blight to the evil god Dagoth-Ur, [[BigBad evil]] PhysicalGod, Dagoth Ur, the PC destroys is launched into a labyrinthine plot involving an AncientConspiracy, prophecies, lost prophecies, ''false'' prophecies, {{reincarnation}}, gods, backroom politics, gang wars, and TheCorruption. Like ''Daggerfall'', ''Morrowind'' offers LoadsAndLoadsOfSidequests, of which some of the source of his (and other local gods') {{immortality}} and kills him, bringing relative peace to faction questlines are nearly as expansive as the province. The game was main quest itself. ''Morrowind'' is significantly smaller in scope than its predecessor predecessors (a "mere" 18 square miles as opposed to hundreds, and a non-infinite number of side-quests), but managed manages to come off as much more epic anyway due to the quality of the writing and the [[SceneryPorn diverse, exotic landscapes]]. It's also notable for being much, much weirder ''weirder'' than the rest of the franchise, being set in an alien landscape populated by Dunmer, dinosaurs, Dunmer (Dark Elves), dinosaurs-like critters, giant bugs, and tiny Cthulhu lookalikes.lookalikes. In part thanks to its availability on both PC and [=X-Box=], ''Morrowind'' was a critical and commercial hit, being Bethesda's BreakthroughHit and introducing a massive NewbieBoom to the series.[[/index]]
** ''Tribunal'' (2002): An attack by the [[MurderInc Dark Brotherhood]] brings the PC to Morrowind's capital of Mournhold. After a while, While investigating the attack, the PC finds themselves at odds with becomes involved in a power struggle between the local deities King of Morrowind, Hlaalu Helseth, and has the Tribunal deity, Almalexia. It's [[DifficultySpike noticeably more challenging]] than the main game, and intended for mid-to-high level characters. Unlike the rest of the game, you are restricted to [[DidYouJustPunchOutCthulhu kill them]], now that their immortality is lost.
only one part of the stated-to-be massive city and the sewers/ruins beneath it.
** ''Bloodmoon'' (2003): Arriving on a Northern island the [[GrimUpNorth frigid northern island]] of Solstheim, the PC runs into ravaging [[OurWerewolvesAreDifferent werewolves]] and is soon embroiled in a ritual conducted by the Daedric Prince [[TheWildHunt Hircine]] to determine the strongest fighter on the island. Naturally, the PC has to participate, all the while helping an Imperial mining colony to grow from literally nothing into a thriving frontier settlement.
settlement (with plenty of interesting moral dilemmas along the way).



* ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' (2006): Emperor Uriel Septim VII is assassinated by the [[ReligionOfEvil Mythic Dawn]], but not before seemingly accidentally freeing yet another convict from the Imperial City Prison (the PC). The PC then joins the Blades in their search for the last remaining heir to the Empire, Martin Septim, against the backdrop of [[DuringTheWar an ongoing invasion]] from [[TheLegionsofHell Oblivion]] by the Daedric Prince Mehrunes Dagon, whom the Mythic Dawn worships. Eventually, the PC, Martin, and the Blades manage to repel the Daedra but... [[BittersweetEnding at a price]]. This was the first big-name RPG for the 7th generation of consoles, and made full use of the Xbox 360's and Playstation 3's technical abilities. However, some complained that it had been dumbed-down for casual gamers, what with arrows pointing to your objectives, overdone LevelScaling, and simplified role-playing elements.[[/index]]
** ''Knights of the Nine'' (2006): The PC investigates a [[BloodstainedGlassWindows brutal attack on the local chapel]] to discover that an EvilSorcerer plans to destroy Cyrodiil and only certain artifacts can defeat him. [[OrderReborn Reestablishing the order]] of eponymous Knights of the Nine, the PC recovers all artifacts and kills the evil wizard.
** ''Shivering Isles'' (2007): The PC is summoned by the Daedric Prince [[TheMadHatter Sheogorath]] to help prevent the [[EternalRecurrence regular destruction]] of his Oblivion realm.

to:

* ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' (2006): Set four years after the events of ''Morrowind'', Emperor Uriel Septim VII is assassinated by the [[ReligionOfEvil [[ApocalypseCult Mythic Dawn]], but not before seemingly accidentally freeing yet another convict from the Imperial City Prison (the PC). The PC then joins the Blades in their search for the last remaining heir to the Empire, Martin Septim, against the backdrop of [[DuringTheWar an ongoing invasion]] from [[TheLegionsofHell Oblivion]] by the Daedric Prince Mehrunes Dagon, whom the Mythic Dawn worships. Eventually, the PC, Martin, and the Blades manage to repel the Daedra but... [[BittersweetEnding at a price]]. This ''Oblivion'' was the first big-name RPG for the 7th generation of consoles, and made full use of the Xbox 360's and Playstation 3's technical abilities. However, some complained complaints were rampant among series veterans that it had been dumbed-down for casual gamers, what with arrows pointing to your objectives, overdone LevelScaling, and simplified role-playing elements.[[/index]]
elements. A simplified "remake" of ''Oblivion'' was released for mobile phones. A PSP version was also planned and demonstrated, but is currently presumed cancelled.[[/index]]
** ''Knights of the Nine'' (2006): The PC investigates a [[BloodstainedGlassWindows brutal attack on the local chapel]] to discover that an ancient EvilSorcerer plans to destroy Cyrodiil and only certain artifacts can defeat him. In order to defeat him, the PC must recover all of the artifacts and [[OrderReborn Reestablishing reestablish the order]] of eponymous Knights of the Nine, the PC recovers all artifacts and kills the evil wizard.
Nine.
** ''Shivering Isles'' (2007): The PC is summoned by the [[OurGodsAreDifferent Daedric Prince [[TheMadHatter Prince]] [[MadHatter Sheogorath]] to help prevent the [[EternalRecurrence regular destruction]] of his Oblivion realm.
realm. As one might expect in the realm of the MadGod himself, there is plenty of absurdity and hilarity which made the expansion an instant critical and fan favorite.



* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' (2011): Set 200 years after the Oblivion crisis when the empire Tiber Septim founded is in bad shape, being slowly picked apart by the fascistic [[ScrewYouElves Aldmeri Dominion]] through means of subterfuge, imposing treaty terms, or outright war. The PC barely survives crossing over to Skyrim after Alduin, the Nordic aspect of Akatosh, decimates a village the PC was planned to be executed at. Now with dragons appearing all over Skyrim, the PC discovers that they're the Dovahkiin (Dragonborn) and the only one able to stop Alduin from ushering TheEndOfTheWorldAsWeKnowIt, all in the midst of a civil war.[[/index]]

to:

* ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' (2011): Set [[TimeSkip 200 years years]] after the Oblivion crisis when events of ''Oblivion'', the empire Tiber Septim founded Tamriellic Empire is [[VestigialEmpire in bad shape, shape]], being slowly picked apart by its reformed ancient rival, the fascistic [[ScrewYouElves [[AntiHumanAlliance Aldmeri Dominion]] led by the fascistic [[ANaziByAnyOtherName Thalmor]], through means of subterfuge, imposing treaty terms, or and outright war. Said imposing treaty terms have caused significant strife in the few remaining provinces of the Empire, with Skyrim itself, homeland of the [[HornyVikings Nords]], erupting into full blown {{Civil War}}. The PC barely survives crossing over to Skyrim after is unintentionally captured by the forces of the Empire along with a contingent of the Stormcloak rebels, including their [[RebelLeader leader]], Ulfric Stormcloak. Moments away from being executed, the PC and the Stormcloaks are saved when Alduin, the Nordic aspect of Akatosh, decimates a village "[[BeastOfTheApocalypse World-Eater]]", swoops in and destroys the PC was planned to be executed at. village. Now with dragons appearing all over Skyrim, the PC discovers that they're the Dovahkiin (Dragonborn) and the only one able to stop Alduin from ushering TheEndOfTheWorldAsWeKnowIt, all in TheEndOfTheWorldAsWeKnowIt. ''Skyrim'' was another absolute smash hit for Bethesda, though [[ObviousBeta critical bugs were rampant]] for months after release and the midst of a civil war.game eventually [[GameBreakingBug became unplayable]] on the [=PS3=], leading to strife within the fandom.[[/index]]



** ''Hearthfire'' (2012): The Dragonborn [[HeroesGoneFishing gets into homebuilding and childrearing]].
** ''Dragonborn'' (2012): The Dragonborn visits [[VideoGame/TheElderScrollsIIIMorrowind Solstheim]] and faces off against the ''[[EvilCounterpart First]]'' [[EvilCounterpart Dragonborn]], an undead [[ReligionOfEvil Dragon-Priest]] named Miraak who, like the Dragons, is now seeking to return to life.

to:

** ''Hearthfire'' (2012): The Dragonborn [[HeroesGoneFishing gets into homebuilding [[AHomeOwnerIsYou homebuilding]] and childrearing]].
childrearing.
** ''Dragonborn'' (2012): The Dragonborn visits [[VideoGame/TheElderScrollsIIIMorrowind Solstheim]] Solstheim, previously the setting for ''Bloodmoon'', and faces off against the ''[[EvilCounterpart First]]'' [[EvilCounterpart Dragonborn]], Dragonborn, an undead [[ReligionOfEvil Dragon-Priest]] named Miraak who, like the Dragons, is now seeking to return to life.



* ''The Elder Scrolls Legends: Battlespire'' (1997), basically a long, [[MushroomSamba trippy]] dungeon-crawl. Set during the time of ''Arena'', and originally planned as an expansion pack for ''Daggerfall''. A WizardingSchool for Imperial Battlemages is attacked by Mehrunes Dagon, who aims to use it as a conduit for invading Tamriel. A single graduate (the PC) has to fight their way to Dagon through Oblivion, defeat him, and [[ItsPersonal free their partner]]. It is the only game in the series to include multiplayer, though that addition proved a [[MisbegottenMultiplayerMode spectacular failure]] and Bethesda never tried it again. A good chunk of the information of the things known about the Daedra originate in this game.
* ''The Elder Scrolls Adventures: Redguard'' (1998), an action-adventure game with very few RPG elements. Some 400 years before ''Arena'', a Redguard by the name of Cyrus travels home to find his sister missing and himself embroiled in a web of political intrigue. It was well received by critics and fans, but due to the cost of production and being built on outdated technology, it was a financial flop. The [[{{Feelies}} Pocket Guide to the Empire]] is the origin of most of the background lore on Tamriel.
* ''Dawnstar'' (2003)
* ''Stormhold'' (2004)
* ''Shadowkey'' (2004)
** These last three were released for mobile phones. Generally, only ''Shadowkey'' is considered canon.

to:


* ''The Elder Scrolls Legends: Battlespire'' (1997), basically (1997): Originally planned as an expansion for ''Daggerfall'', ''Battlespire'' was released as a long, [[MushroomSamba trippy]] dungeon-crawl. spin-off DungeonCrawler. Set during the time period of ''Arena'', and originally planned as an expansion pack for ''Daggerfall''. A the Battlespire, a WizardingSchool for Imperial Battlemages is attacked [[MagicKnight Battlemages]], comes under attack by the forces of Mehrunes Dagon, who aims seek to use it as a conduit for invading Tamriel. A single graduate student, (the PC) has to PC), must fight their way to Dagon through Oblivion, the Battlespire to defeat him, Dagon and [[ItsPersonal free their partner]]. It is the only game in the series to include multiplayer, though that addition proved a [[MisbegottenMultiplayerMode spectacular failure]] and Bethesda never tried didn't try it again. again until ''Online''. A good chunk of the information of the things known about the Daedra originate in this game.
game.

* ''The Elder Scrolls Adventures: Redguard'' (1998), an action-adventure (1998): ''Redguard'' is a spin-off ActionAdventure game with very few RPG elements. Some 400 years before ''Arena'', a Redguard by the name of Cyrus travels home to find his sister missing and himself embroiled in a web of political intrigue. It was well received by critics and fans, but due to the cost of production and being built on outdated technology, it was a financial flop. The ''Pocket Guide to the Empire'', [[{{Feelies}} Pocket Guide to which came with the Empire]] is the origin of most game]], gave one of the first comprehensive looks at the series' [[{{Backstory}} background lore lore]], which would be greatly expanded on Tamriel.
in future games.

* ''Dawnstar'' (2003)
*
(2003), ''Stormhold'' (2004)
*
(2004), ''Shadowkey'' (2004)
** These last three were released for
(2004): Three mobile phones. Generally, only ''Shadowkey'' is considered canon.canon.



* ''Literature/TheElderScrollsInUniverseBooks'' covers the various {{In Game Novel}}s found in the games from ''Daggerfall'' on.

to:

* ''Literature/TheElderScrollsInUniverseBooks'' covers the various {{In Game Novel}}s found in the games from ''Daggerfall'' on.



Additionally, a "remake" of ''Oblivion'' was released for mobile phones. A PSP version was also planned and demonstrated, but is currently presumed cancelled.

In 2004, Bethesda released the original version of ''Arena'' as a freeware download. In 2009, it was joined by ''Daggerfall''.

In 2011, a rewrite of ''Daggerfall's'' game engine, known as [[http://xlengine.com/ DaggerXL]], started development under an independent programmer.

Both ''Arena'' and ''Daggerfall'' run quite nicely under [[http://www.dosbox.com/ DOSBox]], though, so grab them [[http://www.elderscrolls.com/arena/ here]] and [[http://www.elderscrolls.com/daggerfall/ here]] and enjoy.

An Elder Scrolls Anthology was released in 2013 for the PC. It includes every game in the main series (Arena, Daggerfall, Morrowind, Oblivion, and Skyrim) along with all the addons and expansions for the most recent three.

to:

Additionally, a "remake" of ''Oblivion'' was released for mobile phones. A PSP version was also planned and demonstrated, but is currently presumed cancelled.

In 2004, Bethesda released the original version of ''Arena'' as a freeware download. In 2009, it was joined by ''Daggerfall''.

In 2011, a rewrite of ''Daggerfall's'' game engine, known as [[http://xlengine.com/ DaggerXL]], started development under an independent programmer.

Both ''Arena'' and ''Daggerfall'' run quite nicely under [[http://www.dosbox.com/ DOSBox]], though, so grab them [[http://www.elderscrolls.com/arena/ here]] and [[http://www.elderscrolls.com/daggerfall/ here]] and enjoy.

An Elder Scrolls Anthology was released in 2013 for the PC. It includes every game in the main series (Arena, (''Arena, Daggerfall, Morrowind, Oblivion, and Skyrim) Skyrim'') along with all the addons add-ons and expansions for the most recent three.


Added DiffLines:

* ''Literature/TheElderScrollsInUniverseBooks'' (Covers the various {{In Game Novel}}s found in the games from ''Daggerfall'' on)
27th Jun '17 9:46:47 AM BeerBaron
Is there an issue? Send a Message


* [[TheElderScrolls/TheElderScrollsRaceTropes The Elder Scrolls Race Tropes]]
16th Jun '17 9:11:20 PM jormis29
Is there an issue? Send a Message


* ''VideoGame/TheElderScrollsOnline'' (2014): An {{MMORPG}} prequel to the main ''Elder Scrolls'' series, set during the Second Era interregnum between the fall of the Akaviri Potentate and the rise of the Septim Dynasty. The PC has had their soul stolen by the Daedric Prince Molag Bal, and they must stop him as he attempts to take over Tamriel. Meanwhile, the Ruby Throne is empty, and three alliances vie for control of Cyrodiil and the Empire. Originally subscription based, it went "Buy to Play" in March 2015, meaning you only need to buy the game to play it.

to:

[[index]]
* ''VideoGame/TheElderScrollsOnline'' (2014): An {{MMORPG}} prequel to the main ''Elder Scrolls'' series, set during the Second Era interregnum between the fall of the Akaviri Potentate and the rise of the Septim Dynasty. The PC has had their soul stolen by the Daedric Prince Molag Bal, and they must stop him as he attempts to take over Tamriel. Meanwhile, the Ruby Throne is empty, and three alliances vie for control of Cyrodiil and the Empire. Originally subscription based, it went "Buy to Play" in March 2015, meaning you only need to buy the game to play it.[[/index]]
13th Jun '17 7:12:53 AM Koveras
Is there an issue? Send a Message


** ''Dawnguard'' (2012): The Dragonborn gets involved in a conflict between the newly reformed [[VampireHunter Dawnguard]] and a race of vampires in Eastern Skyrim, who wish to fulfill an ancient prophecy and [[TheNightThatNeverEnds permanently blot out the Sun]].

to:

** ''Dawnguard'' (2012): The Dragonborn gets involved in a conflict between the newly reformed [[VampireHunter Dawnguard]] and a race of vampires in Eastern north-western Skyrim, who wish to fulfill an ancient prophecy and [[TheNightThatNeverEnds permanently blot out the Sun]].
This list shows the last 10 events of 657. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Franchise.TheElderScrolls