History Franchise / StreetFighter

24th Dec '16 5:00:41 PM MarcoPolo250
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* ''[[WebVideo/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]'' (Machinima.com live-action miniseries)

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* ''[[WebVideo/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]'' (Machinima.([[http://Machinima.com Machinima.com]] live-action miniseries)
24th Dec '16 4:57:21 PM MarcoPolo250
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* ''[[WebVideo/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]'' ({{Machinima}} live action miniseries)

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* ''[[WebVideo/StreetFighterAssassinsFist Street Fighter: Assassin's Fist]]'' ({{Machinima}} live action (Machinima.com live-action miniseries)
12th Dec '16 11:27:31 AM KingZeal
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* OnlyKnownByInitials: M. Bison (unknown), E. Honda (Edmond) and T. Hawk (Thunder). R. Mika is a stage name and C. Viper is a codename.

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* OnlyKnownByInitials: OnlyKnownByInitials: This only applies to western version of the game, in relation to M. Bison. No one knows what the "M" stands for in this case. In the original Japanese version, M. was simply short for "Mike", as Mike Bison (unknown), E. Honda (Edmond) and T. Hawk (Thunder). R. Mika is was a stage name and C. Viper is a codename.thinly-veiled {{Expy}} of Mike Tyson. Other characters who use initials all have known first names (Edmond Honda, Thunder Hawk) or codenames (Crimson Viper, Rainbow Mika).
11th Dec '16 4:51:52 PM N8han11
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** The evolution of attacks. Probably started with ''Super Turbo'' and its Super Combos. From there they became multi-level in ''Alpha'' and everyone got multiple super attacks, evolved into Super Arts by ''III'', and then Ultra moves were introduced starting with ''IV''. ''V'' might be ramping up further with its new "EX Mode" elemental gameplay that allows your character to tap into an elemental alignment to amp up their moves with that element (seemingly).

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** The evolution of attacks. Probably started with ''Super Turbo'' and its Super Combos. From there they became multi-level in ''Alpha'' and everyone got multiple super attacks, evolved into Super Arts by ''III'', and then Ultra moves were introduced starting with ''IV''. ''V'' might be ramping up further with its new "EX Mode" elemental gameplay that allows your character to tap into an elemental alignment to amp up their moves with that element (seemingly).
7th Dec '16 1:35:43 PM Chris
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** This led to the inevitable MassiveMultiplayerCrossover (see VideoGame/CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.

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** This led to the inevitable MassiveMultiplayerCrossover (see VideoGame/CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), ''Marvel vs. Capcom 3'', ''VideoGame/ProjectXZone'' (a pair of sequels to ''Namco X Capcom'', which brought Creator/{{Sega}} into the mix in the first and Creator/{{Nintendo}} in the second), and ''Marvel vs. Capcom 3''.Capcom: Infinite''.
2nd Dec '16 5:41:27 AM PF
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** Zangief is easily the most infamous example as he was often depicted as a member of Shadaloo in various [[Film/StreetFighter American]] and [[Anime/StreetFighterIIV Japanese]] adaptations of the series back in the 1990s. The only cinematic adaptation during the '90s that didn't cast Zangief as a villain was ''Anime/StreetFighterIITheAnimatedMovie'' and he just had a cameo fight with Blanka. Fortunately for Zangief, this trend seems to have stopped over the course of the 2000s as later adaptations do depict Zangief as a hero for Russia like how he is in the games (Dee Jay was also depicted as a Shadaloo member in the first live action ''Film/StreetFighter'' movie, but unlike Zangief, this was the only time).
*** ''Film/WreckitRalph'' has him as a "bad guy," but emphasizes that that's just his job in the game, and he's actually a nice guy. Which is odd, considering that the actual game is the one place he's ''never'' been a bad guy.

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** Zangief is easily the most infamous example as he was often depicted as a member of Shadaloo in various [[Film/StreetFighter American]] and [[Anime/StreetFighterIIV Japanese]] adaptations of the series back in the 1990s. The only cinematic adaptation during the '90s that didn't cast Zangief as a villain was ''Anime/StreetFighterIITheAnimatedMovie'' and he just had a cameo fight with Blanka. Fortunately for Zangief, this trend seems to have stopped over the course of the 2000s as later adaptations do depict Zangief as a hero for Russia like how he is in the games (Dee games.[[note]]Dee Jay was also depicted as a Shadaloo member in the first live action ''Film/StreetFighter'' movie, but unlike Zangief, this was the only time).
***
time.[[/note]] ''Film/WreckitRalph'' has him as a "bad guy," but emphasizes that that's just his job in the game, and he's actually a nice guy. Which is odd, considering that the actual game is the one place he's ''never'' been a bad guy.



* BonusMaterial: There are a few of these. Most of them seems to make fun of Ryu and his {{limited wardrobe}}.



%%* CoolHat:
%%** Bison's CommissarCap.
%%** Cammy and Rolento sport cool berets. There's also Yun's cap, Q's fedora, and Dhalsim's turban in ''V'' if it counts.

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%%* * CoolHat:
%%** ** Bison's CommissarCap.
%%** ** Cammy and Rolento sport cool berets. There's also berets.
**
Yun's cap, cap.
**
Q's fedora, and fedora.
**
Dhalsim's turban in ''V'' if it counts.''V''.
2nd Dec '16 1:22:02 AM HelloLamppost
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Added DiffLines:

*** ''Film/WreckitRalph'' has him as a "bad guy," but emphasizes that that's just his job in the game, and he's actually a nice guy. Which is odd, considering that the actual game is the one place he's ''never'' been a bad guy.
12th Oct '16 1:42:30 PM KingZeal
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Added DiffLines:

* DecompositeCharacter: Akuma and his brother Gouken both started as shout-outs to the fictional character of Sheng Long, who (thanks to UrbanLegendOfZelda) was believed to be Ryu and Ken's master. Akuma appears and defeats M. Bison, just as Sheng Long was rumored to do. Both inherited moves that Sheng Long was rumored to possess, such as air fireballs, red fireballs, and multi-fireballs. The fake design used in ''Electronic Gaming Monthly'' was even used as a basis for Gouken.
24th Sep '16 12:38:18 PM nombretomado
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* ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'': A couple of Creator/MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}} (plus Akuma, also as a secret GuestFighter); while the latter includes characters from the whole Franchise/MarvelUniverse, such as Comicbook/{{Spider-Man}}, Comicbook/CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.

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* ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'': A couple of Creator/MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}} Comicbook/XMen (plus Akuma, also as a secret GuestFighter); while the latter includes characters from the whole Franchise/MarvelUniverse, such as Comicbook/{{Spider-Man}}, Comicbook/CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever VideoGame/CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.



** CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[VideoGame/MarvelVsCapcom Marvel vs. Capcom]]'', ''[[VideoGame/SNKVsCapcom Capcom vs. SNK]]'', ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''), ''VideoGame/NamcoXCapcom'', and ''VideoGame/StreetFighterXTekken'' games.

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** CapcomVsWhatever: VideoGame/CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[VideoGame/MarvelVsCapcom Marvel vs. Capcom]]'', (''VideoGame/MarvelVsCapcom'', ''[[VideoGame/SNKVsCapcom Capcom vs. SNK]]'', ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''), ''VideoGame/TatsunokoVsCapcom''), ''VideoGame/NamcoXCapcom'', and ''VideoGame/StreetFighterXTekken'' games.
23rd Sep '16 12:45:32 PM KingZeal
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* BootstrappedTheme: Every character, as early as ''II''. Back then, the music was associated with the stages, not the characters. However, since each character had their own stage, the music effectively extended to them as well. It went to an extent that the ''SFII'' music was remixed into the World Warriors' new stages in ''Alpha'' and ''Alpha 2'', and solidified by the time of ''IV'', as the concept of home stages had been ditched altogether.

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* BootstrappedTheme: Every character, as early as ''II''. Back then, the music was associated with the stages, not the characters. However, since each character had their own stage, the music effectively extended to them as well. It went to an extent that the ''SFII'' music was remixed into the World Warriors' new stages in ''Alpha'' and ''Alpha 2'', and solidified by the time of ''IV'', as the concept of with most characters not having a home stages had been ditched altogether.stage.
This list shows the last 10 events of 184. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Franchise.StreetFighter