History Franchise / StreetFighter

24th Sep '16 12:38:18 PM nombretomado
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* ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'': A couple of Creator/MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}} (plus Akuma, also as a secret GuestFighter); while the latter includes characters from the whole Franchise/MarvelUniverse, such as Comicbook/{{Spider-Man}}, Comicbook/CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.

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* ''VideoGame/XMenChildrenOfTheAtom'' and ''VideoGame/MarvelSuperHeroes'': A couple of Creator/MarvelComics licensed fighting games. The former features characters strictly from Comicbook/{{X-Men}} Comicbook/XMen (plus Akuma, also as a secret GuestFighter); while the latter includes characters from the whole Franchise/MarvelUniverse, such as Comicbook/{{Spider-Man}}, Comicbook/CaptainAmerica, and [[Comicbook/IncredibleHulk the Hulk]].
** This led to the inevitable MassiveMultiplayerCrossover (see CapcomVsWhatever VideoGame/CapcomVsWhatever for full details), which includes ''X-Men vs. Street Fighter'' (self-explanatory), ''Marvel Super Heroes vs. Street Fighter'' (again, self-explanatory), ''Marvel vs. Capcom'' (which now included characters from other Capcom games like VideoGame/MegaMan and VideoGame/CaptainCommando), ''Marvel vs. Capcom 2'' (which introduced even more Capcom characters, including some odd {{original|Generation}} ones like Amingo, the granddaughter of the original Son Son and the pirate Ruby Heart), ''Creator/{{Namco|Bandai}} [[VideoGame/NamcoXCapcom × Capcom]]'' (a genre shift to turn-based strategy RPG), ''Creator/{{Tatsunoko|Production}} [[VideoGame/TatsunokoVsCapcom vs. Capcom]]'' (self-explanatory), and ''Marvel vs. Capcom 3''.



** CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[VideoGame/MarvelVsCapcom Marvel vs. Capcom]]'', ''[[VideoGame/SNKVsCapcom Capcom vs. SNK]]'', ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''), ''VideoGame/NamcoXCapcom'', and ''VideoGame/StreetFighterXTekken'' games.

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** CapcomVsWhatever: VideoGame/CapcomVsWhatever: A constant staple, with characters from the series having appeared in the three main crossovers (''[[VideoGame/MarvelVsCapcom Marvel vs. Capcom]]'', (''VideoGame/MarvelVsCapcom'', ''[[VideoGame/SNKVsCapcom Capcom vs. SNK]]'', ''[[VideoGame/TatsunokoVsCapcom Tatsunoko vs. Capcom]]''), ''VideoGame/TatsunokoVsCapcom''), ''VideoGame/NamcoXCapcom'', and ''VideoGame/StreetFighterXTekken'' games.
23rd Sep '16 12:45:32 PM KingZeal
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* BootstrappedTheme: Every character, as early as ''II''. Back then, the music was associated with the stages, not the characters. However, since each character had their own stage, the music effectively extended to them as well. It went to an extent that the ''SFII'' music was remixed into the World Warriors' new stages in ''Alpha'' and ''Alpha 2'', and solidified by the time of ''IV'', as the concept of home stages had been ditched altogether.

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* BootstrappedTheme: Every character, as early as ''II''. Back then, the music was associated with the stages, not the characters. However, since each character had their own stage, the music effectively extended to them as well. It went to an extent that the ''SFII'' music was remixed into the World Warriors' new stages in ''Alpha'' and ''Alpha 2'', and solidified by the time of ''IV'', as the concept of with most characters not having a home stages had been ditched altogether.stage.
21st Sep '16 10:18:18 AM okami31
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* OnlyKnownByInitials: M. Bison (unknown), E. Honda (Edmond) and T. Hawk (Thunder). R. Mika is a stage name and C. Viper is a codename.
7th Sep '16 1:11:35 PM KingZeal
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* CentralTheme: "[[ArcWords The Answer Lies In The Heart of Battle]]". ''Street Fighter's'' most central theme revolves around the spiritual and physiological benefits of martial arts (and combat in general), and how it can imbue life lessons to make one a better person. This is most demonstrated with Ryu. His {{Shadow Archetype}}s (reflections of what he could become) include [[RevengeBeforeReason Sagat, Dan]], [[EvilOverlord M. Bison]] and [[BloodKnight Akuma]], while his [[TheParagon Paragons]] (people who demonstrate what he ''should'' become) are Gouken, Oro and Dhalsim. The metaphysical force that symbolizes this, the Dark Hadou, is loosely described as nothing but the overwhelming desire to win or defeat others ''at any cost''--not fighting for fun or self-improvement. Ryu finally overcomes the Dark Hadou when he realizes this, and focuses his fighting philosophy on always moving forward and improving rather than merely winning. Other characters such as Karin and Sagat also learn this lesson, which leads to them becoming better people as well. Also, the theme here is almost meta, because it can be applied to players of the game as well, in particular the infamous {{Scrub}}s and "StopHavingFunGuys" who don't even enjoy playing the game or improving and just want to win at all costs.

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* CentralTheme: "[[ArcWords The Answer Lies In The Heart of Battle]]". ''Street Fighter's'' most central theme revolves around the spiritual and physiological benefits of martial arts (and combat in general), and how it can imbue life lessons to make one a better person. This is most demonstrated with Ryu. His {{Shadow Archetype}}s (reflections of what he could become) include [[RevengeBeforeReason Sagat, Dan]], [[EvilOverlord M. Bison]] and [[BloodKnight Akuma]], while his [[TheParagon Paragons]] (people who demonstrate what he ''should'' become) are Gouken, Oro and Dhalsim. The metaphysical force that symbolizes this, the Dark Hadou, is loosely described as nothing but the overwhelming desire to win or defeat others ''at any cost''--not fighting for fun or self-improvement. Ryu finally overcomes the Dark Hadou when he realizes this, and focuses his fighting philosophy on always moving forward and improving rather than merely winning. Other characters such as Chun-Li, Guile, Karin and Sagat also learn this lesson, which leads to them becoming better people as well. Also, the theme here is almost meta, because it can be applied to players of the game as well, in particular the infamous {{Scrub}}s and "StopHavingFunGuys" who don't even enjoy playing the game or improving and just want to win at all costs.
7th Sep '16 1:07:12 PM KingZeal
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* CentralTheme: "[[ArcWords The Answer Lies In The Heart of Battle]]". ''Street Fighter's'' most central theme revolves around the spiritual and physiological benefits of martial arts (and combat in general), and how it can imbue life lessons to make one a better person. This is most demonstrated with Ryu. His {{Shadow Archetypes}} (reflections of what he could become) include [[RevengeBeforeReason Sagat, Dan]], [[EvilOverlord M. Bison]] and [[BloodKnight Akuma]], while his [[TheParagon Paragons]] (people who demonstrate what he ''should'' become) are Gouken, Oro and Dhalsim. The Dark Hadou is loosely described as nothing but the desire to defeat others--not fighting for fun or self-improvement. Ryu finally overcomes the Dark Hadou when he realizes this, and focuses his fighting philosophy on always moving forward and improving rather than merely winning. Other characters such as Karin and Sagat also learn this lesson, which leads to them becoming better people as well. Also, the theme here is almost meta, because it can be applied to players of the game as well, in particular the infamous {{Scrub}}s and "StopHavingFunGuys" who don't even enjoy playing the game or improving and just want to win at all costs.

to:

* CentralTheme: "[[ArcWords The Answer Lies In The Heart of Battle]]". ''Street Fighter's'' most central theme revolves around the spiritual and physiological benefits of martial arts (and combat in general), and how it can imbue life lessons to make one a better person. This is most demonstrated with Ryu. His {{Shadow Archetypes}} Archetype}}s (reflections of what he could become) include [[RevengeBeforeReason Sagat, Dan]], [[EvilOverlord M. Bison]] and [[BloodKnight Akuma]], while his [[TheParagon Paragons]] (people who demonstrate what he ''should'' become) are Gouken, Oro and Dhalsim. The metaphysical force that symbolizes this, the Dark Hadou Hadou, is loosely described as nothing but the overwhelming desire to win or defeat others--not others ''at any cost''--not fighting for fun or self-improvement. Ryu finally overcomes the Dark Hadou when he realizes this, and focuses his fighting philosophy on always moving forward and improving rather than merely winning. Other characters such as Karin and Sagat also learn this lesson, which leads to them becoming better people as well. Also, the theme here is almost meta, because it can be applied to players of the game as well, in particular the infamous {{Scrub}}s and "StopHavingFunGuys" who don't even enjoy playing the game or improving and just want to win at all costs.
6th Sep '16 7:38:30 AM KingZeal
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Added DiffLines:

* CentralTheme: "[[ArcWords The Answer Lies In The Heart of Battle]]". ''Street Fighter's'' most central theme revolves around the spiritual and physiological benefits of martial arts (and combat in general), and how it can imbue life lessons to make one a better person. This is most demonstrated with Ryu. His {{Shadow Archetypes}} (reflections of what he could become) include [[RevengeBeforeReason Sagat, Dan]], [[EvilOverlord M. Bison]] and [[BloodKnight Akuma]], while his [[TheParagon Paragons]] (people who demonstrate what he ''should'' become) are Gouken, Oro and Dhalsim. The Dark Hadou is loosely described as nothing but the desire to defeat others--not fighting for fun or self-improvement. Ryu finally overcomes the Dark Hadou when he realizes this, and focuses his fighting philosophy on always moving forward and improving rather than merely winning. Other characters such as Karin and Sagat also learn this lesson, which leads to them becoming better people as well. Also, the theme here is almost meta, because it can be applied to players of the game as well, in particular the infamous {{Scrub}}s and "StopHavingFunGuys" who don't even enjoy playing the game or improving and just want to win at all costs.
20th Aug '16 4:06:33 AM Morgenthaler
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* SkeletonMotif: The Shadaloo symbol used by Vega/M. Bison is a skull with wings on the sides.
13th Jul '16 4:40:34 AM lexii
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** UsefulNotes/{{Brazil}}
*** Blanka -- the archetypal BeastMan from the darkest depths of the TheAmazon.
*** Laura -- the [[ImpossibleHourglassFigure curvaceous]], {{Stripperiffic}} carnival queen.
28th Jun '16 3:51:12 AM PF
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* ''VideoGame/RivalSchools'': A series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Sakura had a cameo in the first game as an unlockable GuestFighter and Hinata and Tiffany make background appearances in ''Street Fighter V.''

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* ''VideoGame/RivalSchools'': A series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Sakura had a cameo in the first game as an unlockable GuestFighter and Hinata and Tiffany make background appearances in ''Street Fighter V.''
V''.
28th Jun '16 3:06:34 AM mariofanmaker
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* ''VideoGame/RivalSchools'': A series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Sakura had a cameo in the first game as an unlockable GuestFighter.




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* ''VideoGame/RivalSchools'': A series of 3D fighting games featuring Japanese high school students beating the hell out of each other. Sakura had a cameo in the first game as an unlockable GuestFighter and Hinata and Tiffany make background appearances in ''Street Fighter V.''
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.StreetFighter