History Franchise / MegaMan

24th Sep '16 11:52:00 AM nombretomado
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All of these series have the same basic style of gameplay (Mega Man moves through a level, defeating a boss at the end and gaining a new weapon), but the first three series are more {{Platformer}}s, Legends is a cross between a ThirdPersonShooter and an AdventureGame, Battle Network and Star Force are {{RPG}}s with a very unique combat system, and Online is a TwoAndAHalfD [[SideView side-scrolling]] action RPG. Each game has its own unique merits and flaws. Additionally, Mega Man characters have a tendency to show up in the CapcomVsWhatever titles which tend to be fighting games with some rare exceptions.

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All of these series have the same basic style of gameplay (Mega Man moves through a level, defeating a boss at the end and gaining a new weapon), but the first three series are more {{Platformer}}s, Legends is a cross between a ThirdPersonShooter and an AdventureGame, Battle Network and Star Force are {{RPG}}s with a very unique combat system, and Online is a TwoAndAHalfD [[SideView side-scrolling]] action RPG. Each game has its own unique merits and flaws. Additionally, Mega Man characters have a tendency to show up in the CapcomVsWhatever VideoGame/CapcomVsWhatever titles which tend to be fighting games with some rare exceptions.
18th Sep '16 7:33:49 PM nombretomado
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A [[ComicBook/MegaMan comic book series]] by ArchieComics was released in spring 2011, which eventually lead to a crossover with the [[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog comics]] in ComicBook/SonicTheHedgehogMegaManWorldsCollide.

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A [[ComicBook/MegaMan comic book series]] by ArchieComics Franchise/ArchieComics was released in spring 2011, which eventually lead to a crossover with the [[ComicBook/ArchieComicsSonictheHedgehog Sonic the Hedgehog comics]] in ComicBook/SonicTheHedgehogMegaManWorldsCollide.
17th Sep '16 8:42:07 AM Eagal
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* TheMovie: [[http://www.megamanfilm.com/ And a fan made one, at that.]] [[Film/MegaMan Has its own page]].

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* TheMovie: [[http://www.megamanfilm.com/ And Creator/TwentiethCenturyFox had secured the rights to do a fan made one, at that.]] [[Film/MegaMan Has its own page]].''Mega Man'' feature film, though time will tell if they actually do.



** VictorGainsLosersPowers: For the most part, classic ''Mega Man'' gameplay involves obtaining a boss' SignatureMove after defeating him in battle. In ''Mega Man Battle Network'' (and ''Star Force'' by extension), the [[PowersAsPrograms Battle Chip and Card]] mechanics allow Mega Man (or his allies) to use a copy of almost any enemy's attack, not just the bosses. In ''Mega Man Zero'', the EX skills mechanic allows the Zero to use the techniques of the bosses if he defeats them [[GameplayGrading with enough style]]; ''Zero 4'' took the concept to its [[HoistByHisOwnPetard logical conclusion]] by introducing the Z-Knuckle weapon, which allowed Zero to use his enemies' weapon by simply ''ripping it out while the Mook is still standing there''.



* VictorGainsLosersPowers: For the most part, classic ''Mega Man'' gameplay involves obtaining a boss' SignatureMove after defeating him in battle. In ''Mega Man Battle Network'' (and ''Star Force'' by extension), the [[PowersAsPrograms Battle Chip and Card]] mechanics allow Mega Man (or his allies) to use a copy of almost any enemy's attack, not just the bosses. In ''Mega Man Zero'', the EX skills mechanic allows the Zero to use the techniques of the bosses if he defeats them [[GameplayGrading with enough style]]; ''Zero 4'' took the concept to its [[HoistByHisOwnPetard logical conclusion]] by introducing the Z-Knuckle weapon, which allowed Zero to use his enemies' weapon by simply ''ripping it out while the Mook is still standing there''.



* WhenAllElseFailsGoRight

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* %%* WhenAllElseFailsGoRight



* XMeetsY: ''Anime/NeoHumanCasshern'' meets ''Anime/MazingerZ.''
1st Sep '16 4:56:12 PM crashkey
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** ''Creator/EdmundMcMillen'''s upcoming sequel to ''VideoGame/TimeFcuk'' is very blatantly one of these, as Edmund always wanted to make a Mega Man game.

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** ''Creator/EdmundMcMillen'''s Creator/EdmundMcMillen's upcoming sequel to ''VideoGame/TimeFcuk'' is very blatantly one of these, as Edmund always wanted to make a Mega Man game.
1st Sep '16 4:55:58 PM crashkey
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Added DiffLines:

** ''Creator/EdmundMcMillen'''s upcoming sequel to ''VideoGame/TimeFcuk'' is very blatantly one of these, as Edmund always wanted to make a Mega Man game.
14th Aug '16 4:07:50 AM MissConception
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* AstralFinale: Most of the GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle. ''VideoGame/MegaManStarForce'' also uses this in its first and third games.

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* AstralFinale: Most of the GameBoy UsefulNotes/GameBoy series have their final levels take place in space (the fifth game does not count due to half the boss roster residing in space levels, and the only game to completely avert the space setting is the third one). As for the main games, ''VideoGame/MegaMan10'' saves its very last stage for this trope, right after the usual four stages of a traditional endgame castle. ''VideoGame/MegaManStarForce'' also uses this in its first and third games.



** The Stardroids from the Mega Man Gameboy series were found in some ancient ruins, though they're technically aliens.

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** The Stardroids from the Mega Man Gameboy ''Mega Man'' UsefulNotes/GameBoy series were found in some ancient ruins, though they're technically aliens.
14th Aug '16 3:46:24 AM MissConception
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** The yellow-helmeted WaddlingHead robots had their names translated various ways throughout the series: simply "Met" in the first ''Mega Man'' manual, "Metall" in the Game Boy games, "Mettool" in the first ''Mega Man X'' and ''Mega Man Battle Network'', and then standardized as "Mettaur" from 2002 to 2014. What is it supposed to be? Turns out "Metall" is the intended translation, as it comes from the phrase "all (hel)met", and was reinstated in the series as of ''Legacy Collection''.

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** The yellow-helmeted WaddlingHead robots had their names translated various ways throughout the series: simply "Met" in the first ''Mega Man'' manual, "Metall" in the Game Boy games, "Mettool" in the first ''Mega Man X'' and ''Mega Man Battle Network'', and then standardized as "Mettaur" from 2002 to 2014. What is it supposed to be? Turns out "Metall" is the intended translation, as it comes from the phrase "all (hel)met", and was reinstated in the series as of ''Legacy ''Mega Man Legacy Collection''.
14th Aug '16 3:45:08 AM MissConception
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Added DiffLines:

** The yellow-helmeted WaddlingHead robots had their names translated various ways throughout the series: simply "Met" in the first ''Mega Man'' manual, "Metall" in the Game Boy games, "Mettool" in the first ''Mega Man X'' and ''Mega Man Battle Network'', and then standardized as "Mettaur" from 2002 to 2014. What is it supposed to be? Turns out "Metall" is the intended translation, as it comes from the phrase "all (hel)met", and was reinstated in the series as of ''Legacy Collection''.
11th Jul '16 1:23:44 PM ChaoticNovelist
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* ''VideoGame/MegaManLegends'' (''Rockman DASH'' in Japan), set at least 4,400 years after the ZX series with a new, seemingly-human Mega Man, bearing the ridiculous sounding name "Mega Man Volnutt." (1998)

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* ''VideoGame/MegaManLegends'' (''Rockman DASH'' in Japan), set at least 4,400 years after the ZX series with a new, seemingly-human Mega Man, bearing the ridiculous sounding name "Mega Man Volnutt." (1998)
2nd Jul '16 10:16:29 PM BobRiddle
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Added DiffLines:

* FamousLastWords: Now [[FamousLastWords/MegaMan has its own page]].
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