History Franchise / Kirby

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* GigglingVillain: [[spoiler:Marx]], Drawcia, Necrodius,[[spoiler:Queen Sectonia and President

to:

* GigglingVillain: [[spoiler:Marx]], Drawcia, Necrodius,[[spoiler:Queen Sectonia and PresidentPresident Haltmann]].
* GoKartingWithBowser: Kirby and Dedede can be enemies one minute and taking part in friendly eating competitions the next. [[spoiler:Magolor]] also reforms in ''Dream Collection'' to take part in friendly races with Kirby.
* GoodWingsEvilWings:
** Played with and subverted. Meta Knight's cape doubles as your typical evil [[CapeWings bat wings]], but Meta Knight [[DarkIsNotEvil isn't evil,]] just the WorthyOpponent. On the other hand, [[EvilCounterpart Galacta Knight]] has feathery angel wings, despite being presumably villainous. The TrueFinalBoss of ''Kirby 64'', 0[[superscript:2]], has angel wings as well.
** [[spoiler:Marx]] has weird, colorful bat wings similar to those of [[VideoGame/{{Touhou}} Flandre Scarlet.]] Not only is he evil and the game's closest equivalent to the BigBad, he's also [[spoiler:the TrueFinalBoss]].
* GooGooGodlike: Kirby's just a child, yet he has the potential for infinite power and is more than capable of [[DidYouJustPunchOutCthulhu annihilating]] cosmic {{Eldritch Abomination}}s every other week.
* TheGoomba: Waddle Dees serve as this in most of the games. In ''Kirby 64'' only Waddle Dee that appears is friendly, so the Goomba is a small blackish creature called an N-Z. ''Kirby Mass Attack'' and ''Kirby and Rainbow Curse'' use Beanbons and Cottas respectively.
* GoombaStomp: Kirby ''can'' defeat enemies by landing on them, but unlike in ''[[Franchise/SuperMarioBros Mario]]'' games, it's use isn't prominent and Kirby has to fall from a great height to do it.
** In the games they appear in; Rick, Nago, and Kine can defeat enemies by jumping on them. In Rick's case this is the key to getting one of the Heart Stars in ''Kirby's Dream Land 3'', sinse he can't fly but ''can'' [[GoombaSpringboard bounce]] off of enemies to cross gaps.
* GottaCatchThemAll: [[VideoGame/KirbysAdventure Star Rod pieces]], [[VideoGame/Kirby64TheCrystalShards the Crystal Shards]], [[VideoGame/KirbysDreamLand2 Rainbow Drops]], [[VideoGame/KirbyAndTheAmazingMirror Mirror Shards, treasure]] [[VideoGame/KirbySqueakSquad che]][[VideoGame/KirbySuperStar sts, Copy Essence Deluxes]], [[VideoGame/KirbysReturnToDreamLand Energy Spheres]], [[VideoGame/KirbyMassAttack medals]], [[VideoGame/KirbyTripleDeluxe Sun Stones, keychains]], [[VideoGame/KirbyPlanetRobobot Code Cubes and stickers.]]
* GrenadeTag: Bomb Kirby possesses a move in ''Super Star'' (and retained in the future games) where he puts a live bomb on a minor enemy's head, which explodes seconds later. Pretty much just a fun technique without much practicality due to having to get close to the enemy and the move dealing exactly the same damage as a normal thrown bomb.
* GuideDangIt:
** Collecting some of the Crystal Shards in ''Kirby 64'' can be a bit unintuitive the first time around, even though the game itself does try to give you some hints. One particularly unintuitive shard to retrieve involves using a skill combination that transforms you into [[TheCameo stone versions of the Animal Friends]] from ''Dream Land 3'', keep using it until it transforms you into Rick the hamster, and then ''climb'' a wall up towards the shard that is too high to reach it via regular flight. Not something easy to figure, since nothing tells you that said form can climb walls that are rare to begin with (though one could figure it out if they had played ''Dream Land 3'' beforehand, as he had the same ability in that game).
** In ''Super Star'', the location of the secret planet "?" in ''Milky Way Wishes'' could pretty much be found only if you look it up, or just fly around aimlessly for no particular reason. Its location is made more clear in ''Ultra'', where the star brightly blinks and stands out against the background.
* GustyGlade: The series has quite a few places with this, especially in ''Kirby's Dream Land 3''. If Kirby floats or uses his Parasol ability, he'll rise upwards.
* HailfirePeaks:
** Halfmoon in ''Super Star'''s Milky Way Wishes is half JungleJapes with intense [[GustyGlade wind storms]], and half SpaceZone. Also, Hotbeat is UndergroundLevel mixed with LethalLavaLand.
** A level in ''Dream Land 3'' takes you through an apparently [[SlippySlideyIceWorld arctic]] [[LethalLavaLand volcano]].
** The fourth world of ''VideoGame/KirbyMassAttack'' starts as a LethalLavaLand, followed by a few graveyard-themed levels, then two levels that ultimately take the Kirbys to [[RecycledInSpace outer space]], then back to the graveyards, and finally to the volcano for the boss.
** Most of Orange Ocean in ''Kirby's Adventure'' is a mix of tropical islands and underwater levels. The last few levels, however, are cold and have lots of mystical-looking crystals, probably as a prelude to the next area, Rainbow Resort.
** In ''Triple Deluxe'', Wild World mixes JungleJapes, BigBoosHaunt and TempleOfDoom. Endless Explosions is in essence a giant volcano. However, two levels have giant pools of water inside of them.
* HappyDance: Where Kirby often gains an ability to [[SummonBackupDancers clone himself.]] Not only that, but it's also [[http://www.youtube.com/watch?v=J3Vukon4YRs catchy as hell]].
* HarderThanHard:
** "Insane!/Ouch!" difficulty in ''Star Stacker''.
** The True Arena from ''Super Star Ultra'' onwards.
* HazyFeelTurn: Whether the brooding [[AntiHero Meta Knight]] and [[AntiVillain troublemaking King Dedede]] are Kirby's allies or adversaries often changes at the [[HeelFaceRevolvingDoor drop of a hat.]] And just as confusing as their alignment in regards to Kirby is how their position changes within each game.
** Despite being a royal pain with a bad attitude, King Dedede is generally willing to do good when there's more than just his appetite at stake, even if it means he has to work with Kirby. Of course, once the fate of the universe is no longer at stake, Dedede happily goes back to butting heads with Kirby whenever an opportunity arises. Play Nintendo even calls His Majesty Kirby's "frenemy".
** Meta Knight was introduced as Dedede's NobleTopEnforcer and DragonWithAnAgenda in KirbysAdventure, but has since gone off in his own direction. With his perennially ambiguous motivations and lonely disposition, Meta Knight nonetheless observes a distinct code of chivalry (he will always offer Kirby a sword before doing battle with him) and is an apparent devotee of self-improvement. The cast can usually count on him as an AloofAlly or HeroAntagonist, despite one stint as a WellIntentionedExtremist in ''Kirby Super Star'', when he tried to use a battleship to take over Dream Land and put it under better management.
* HeelFaceTurn:
** Kirby's allies in ''Kirby 64'' are an ex-enemy, an ex-boss, and King Dedede himself. They were all just possessed by Dark Matter, though, and returned to normal after they were defeated.
** King Dedede appears to do this after his defeat in the first game. All times he fights Kirby after that, he is either possessed, mistaken for the enemy, a doppelganger, or, in one case, [[spoiler:trying to prevent Nightmare from awakening]]. This is especially apparent in ''Kirby's Return to Dream Land'' and ''Kirby: Triple Deluxe''.
** [[spoiler:Daroach and Squeak Squad]] becomes good in ''Kirby Mass Attack'', even helping the 10 Kirbys in his (their) adventure.
** [[spoiler:Magolor]] makes peace with Kirby in ''Dream Collection'', although he is implied to be possessed by the [[spoiler:Master Crown]].
** [[spoiler:Taranza]] from ''Triple Deluxe'' does this after [[spoiler:his queen declared that YouHaveFailedMe and blasted him out of the castle, and then assists Kirby by throwing a Miracle Fruit at him.]]
* HelpfulMook: Zebon in ''Dream Land 3'' and ''Kirby 64'' is classified as an enemy, but all he does is blast you up to reach places you normally wouldn't be able to.
* HeroAntagonist: Meta Knight, occasionally. Most of his actions aren't villainous at all and are merely mistaken by Kirby as such due to poor communication between them and Kirby's misinterpreting of the situation (''[[VideoGame/KirbySqueakSquad Squeak Squad]]'' being a hilariously good example). In ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'', he comes across as a straight-up hero who went to save the Mirror World until Dark Mind trapped him, with Kirby (who ended up split into four parts by Meta Knight's EvilTwin) coming after him. Later in the game, the Kirbys fight Dark Meta Knight disguised as the real thing, with the real one pointing his sword toward Dark Meta Knight to destroy any doubt that it wasn't really him after [[spoiler:the Kirbys appear to be fighting Meta Knight in the eighth section of the game, but tips off the fact that he's really Dark Meta Knight after he forgets to imitate Meta Knight's trait of throwing his opponents a sword to fight fairly]].
* HiveMind: A certain episode of the anime heavily implies that Waddle Dees are this. The games, not so much.
* HumanCannonball: In most games, Kirby can enter cannons to be shot away. ''Rainbow Curse'' even lampshades this, saying that Kirby will be fine, but everyone else should stay away from cannons. This also applies to the occasional other playable characters such as Meta Knight and Dedede. In ''Planet Robobot'' it can even fit in and launch Robobot Armor.
* HumanSnowball: ''Kirby 64''[='s=] Ice + Ice ability, and ''Return to Dream Land''[='s=] Snow Bowl Super Ability.
* HyperactiveMetabolism: Many of Kirby's power-ups appear as food. Alongside regular food items, there's energy drinks that recover 1/3 of his health and tomatoes that heal all of his damage.
* IdiotHero: Kirby isn't dumb, but he ''is'' simple-minded and he can be naive at times due to his age.
** In ''Kirby's Adventure'' (and its remake ''Kirby: Nightmare in Dream Land''), Kirby thinks that King Dedede is responsible for Dream Land's lack of dreams; technically, he's right, but he doesn't know that Nightmare was behind all the problems in the land, nor that Dedede's actually trying to ''stop'' him.
** In ''Kirby: Squeak Squad'', Kirby thinks the treasure chest the Squeaks stole contained his strawberry shortcake, but he didn't know [[spoiler:that the chest was actually the prison of Dark Nebula.]]
** This is as much a case of Idiot Hero Antagonist as Idiot Hero. People have a problem with telling Kirby exactly what's going on, instead deciding that it would be better to pick a fight to prevent his passage. Meta Knight at least can be argued to be training Kirby for the inevitable Final Boss; King Dedede, not so much[[note]]Kirby's Adventure: Seal an EldritchAbomination in the Fountain of Dreams by removing its power source? Not a bad idea. Entrusting the broken pieces of that Star Rod to people who have problems with Kirby? Not so much. Not telling anyone what you were up to in order to point out that they shouldn't worry, in turn risking that Kirby might think you're up to something bad? Yeah, uh, definitely not a good idea. Using the Fountain of Dreams as your own personal swimming pool for the duration? Okay, Big Guy, we need to have a little chat about how this works[[/note]].
* ImprobableUseOfAWeapon:
** Bandana Waddle Dee and Spear Kirby can spin their spears above their heads and hover in the air like a helicopter (with the spear acting as the helicopter blades), hurting any enemies that hit the part of the blade overhead (like a helicopter, going sideways changes the position of the blade as well).
** Less improbable, but in ''Super Star'' and other newer games (except ''Amazing Mirror'') the Cutter ability, which is typically used as a ranged attack since it uses what are essentially bladed boomerangs, can also be used melee-style to slice up enemies multiple times while tapping the attack button repeatedly while next to it, with the last blow involving jumping into the air and slamming the blade on the enemy. (The jumping slash ability still appears in ''Amazing Mirror'' even though Cutter only has its basic attack in that game; it is the Sword and Smash abilities' up+A move.)
** The modes where you play as Meta Knight in ''Nightmare in Dream Land'' and ''Super Star Ultra'' let you trigger switches that Kirby can only press with Hammer or Stone. [[SubvertedTrope You can also light fuses with it, which seems improbable,]] [[JustifiedTrope until you remember the fire and lightning based attacks he sometimes uses as a boss.]]
** In ''VideoGame/KirbyTripleDeluxe'', [[spoiler:King Dedede gains a new attack just so that he can cut things using his hammer. It's also possible for him to whirl his hammer in such a way he can cool down fire blocks with them, which he needs to do if he wants to solve puzzles. He can also use it to melt ice blocks and light fuzes, but this is a downplayed example as the moves King Dedede needs to do so explicitly involves lighting the hammer on fire -- moves Kirby can also do if he has the Hammer ability on him.]]
* IndyEscape: In a few parts of ''Kirby's Dream Land 3'', you have to outrun several rocks going downhill, although it's one of the slowest examples of this trope.
* InvincibilityPowerUp: The Invincible Candy item, complete with [[http://www.youtube.com/watch?v=wDJogjHWitw its own theme tune]].
* InvincibleMinorMinion: The Shotzo cannons could be destroyed in the first game by colliding with them after eating [[InvincibilityPowerUp Candy]], but in every game afterwards, they simply do not hurt Kirby but remain intact. Gordos are an odd example, as they could be destroyed in the first game, but the method for doing so has been left out of every sequel since. Gordos will explode if they are onscreen when [[NoOntologicalInertia the boss that tossed them out was defeated]] though.
* InvulnerableAttack: Some of Kirby's abilities' attacks make him invincible during execution, such as Wheel's Dash, Stone's Stone Change and Hammer's Hammer Swing. They really help in boss fights, and some puzzles expect you to be invincible using one of the abilities' attacks to pass through otherwise impassable paths.
* ItsAllUpstairsFromHere:
** The third stage of ''Kirby's Adventure'', the Butter Building, is all about this, down to the map screen.
** Single-level example: the last stage of Ripple Star from ''Kirby 64''.
** Another single-level example: the miniboss towers in ''Adventure''/''Nightmare in Dream Land'' in Rainbow Resort and a ContinuityNod and CallBack to it in ''Return to Dream Land'' in Nutty Noon and ''Triple Deluxe''[='=]s Endless Explosions.
* {{Jerkass}}: Dedede is this, rather than outright evil. He steals the Sparkling Stars and all the food from Dream Land, every star from the sky, and even outright refuses to help Kirby and Ribbon recover the Crystal Shards at first.
* JokeWeapon: Sleep Kirby. The "ability" freezes you in place for four seconds with no way to defend yourself, and you lose the ability afterwards. The only reason to even consider getting it is to see Kirby's sleeping face, which is pretty darn adorable. Copy Essences containing Sleep are usually used as obstacles, rather than powerups.
* {{Kappa}}: There's an enemy based on them. They give you the Cutter ability upon copying them.
* {{Karakasa}}: ''Kirby's Dream Land 2'' features enemies based on ''Karakasa'' called Drifters, although they look more like regular umbrellas who happen to have an eye. There's also a MiniBoss in both ''Kirby's Dream Land 2'' and ''3'' called Jumpershoot who looks more the part.
* KidHero: Kirby in [[Anime/KirbyOfTheStars the anime]] is pretty much a baby. His age in the games is rather unclear, [[AllThereInTheManual but is referred to as a "little boy" in some manuals.]]
* KillerRabbit: Scarfies; they [[HulkingOut get angry]] and turn into cycloptic, fanged monstrosities if you try to inhale them. Even Kirby himself, to some extent, considering he defeats {{Eldritch Abomination}}s daily.
* KillerYoyo: Some enemies in some games have them. It's also one of the many things Kirby [[PowerCopying can use for himself]].
* KingKoopaCopy: While King Dedede, started off a straightforward {{Expy}}, he turns into more of an AntiVillain later on. In his first game, he steals all the food in Dream Land, forcing Kirby to go to his castle and stop him. This seems to keep going into ''VideoGame/KirbysAdventure'' where breaks the Star Rod from the Fountain of Dreams, preventing anyone in Dream Land from dreaming. But it turns out that [[spoiler:he only did that [[WellIntentionedExtremist to prevent Nightmare from getting loose.]]]] Since then, he's bounced all around [[HeelFaceRevolvingDoor the good guy-bad guy]] spectrum, from helping Kirby save Ripple Star from O2 in ''VideoGame/Kirby64TheCrystalShards'' to leading a full on endeavor to gain vengeance upon him. He seems to have mollified into a [[FriendlyEnemy "frenemy"]] as Play Nintendo likes to put it. He may still butt heads with Kirby from time to time, but never to drastic extent and often goes out of his way to quell bigger threats to his kingdom and most of his grievous acts are only committed when he's befallen DemonicPossession.
** The creators of ''VideoGame/SuperSmashBros'' are well aware of his similarities to Bowser: one of the first events in ''Brawl'' pits Mario (and Kirby in multiplayer) against Bowser and Dedede, referring to them as "selfish kings."
* KnightOfCerebus:
** ''VideoGame/KirbyMassAttack'' introduced us to the first (and so far only) EldritchAbomination that came close to completely killing Kirby, Necrodeus.
** Earlier than that, Nightmare was the first Kirby boss to be any kind of EldritchAbomination (following [[IneffectualSympatheticVillain King Dedede]] in VideoGame/KirbysDreamLand). [[spoiler:Marx]] was also the boss that paved the way for future antagonists being much darker than the game before them.
* KooshBomb: Almost all explosions are drawn this way.
* LaserBlade: In ''Kirby 64'', Kirby's Spark + Cutter power is a bright yellow double lightsaber.
* LaughablyEvil: Dedede. After being defeated in ''Dream Land'', he first throws a tantrum, then sulks away, leaving Kirby to console him.
* LeaveHimToMe: In ''Super Star'', Meta Knight makes everyone abandon ship so he could take on Kirby alone, in one of the hardest boss battles in the series. [[SugarWiki/MomentOfAwesome Then, after he escapes, he comes back after you in a last-ditch attempt to stop Kirby from taking down his ship.]]
* LevelsTakeFlight: It's almost series tradition to have a level or boss fight that's entirely flying, such as Kaboola from ''Dream Land'' or Nova from ''Super Star''.
* LightIsNotGood:
** Dark Matter is all black with a bulging red eye, but its "core" [[spoiler:Zero, is pure white (but retains red markings, which make it look like a giant bloodshot eyeball). As 0[[superscript:2]], it exaggerates this effect by taking on the artistic traits of a FallenAngel.]]
** Galacta Knight is pink and has white angelic wings, but was so completely powerful he was made into a SealedBadassInACan. Upon release, the first thing he'll do is pick a fierce fight with the guy in front of him. (Outside of that, he has no known goals or motivations).
[[/folder]]

[[folder:M-R]]
* MagicalClown:
** Marx from ''VideoGame/KirbySuperStar'', a jester who gains magical powers when [[spoiler:he tricks Kirby into activating the wishing star Nova for him, allowing him to wish for power]], turning him into [[spoiler:a giant BatOutOfHell]] with many ElementalPowers, including AnIcePerson and GreenThumb. It gets worse in ''Kirby Super Star [[VideoGameRemake Ultra]]'', in which he becomes [[spoiler:Marx Soul, which is similar to his first OneWingedAngel form, but ''even more'' powerful and AxCrazy!]]
** Necrodeus from ''VideoGame/KirbyMassAttack'' could count as well, seeing as he is an extremely powerful skeleton clown who plans to sink the world into eternal darkness, making him a rare example of a Magical Clown who ''is'' [[DarkIsEvil dark]]. His [[NameToRunAwayFromReallyFast name]] translates to "[[BilingualBonus death god]]," but whether or not he really is a god is unknown.
** In ''VideoGame/KirbyTripleDeluxe'' Kirby himself gains the Circus ability, which allows him to summon burning hoops and juggling pins out of nowhere among other attacks.
** However, whether or not Clown Acrobot - the enemy that gives Kirby this ability - is magical is debatable. Whenever Kirby encounters one, it already has its juggling pins or its hula hoop out, so we don't know whether or not it pulls these items out of nowhere. However, one could argue that Clown Acrobot still counts as one of these simply by virtue of being an inhabitant of Dream Land.
** When [[spoiler:Magolor]] from ''VideoGame/KirbysReturnToDreamLand'' gains magical powers, he transforms into a jester-like monster.
* MagicalMysteryDoors: Maze-like sections of doors appear in ''Milky Way Wishes''' Skyhigh planet.
* ManipulativeBastard: Given that Kirby has the mind of a child, it's not very surprising that several villains would try to take advantage of him, most notably [[spoiler:Marx and Magolor]] from ''Super Star'' and ''Return to Dream Land'' respectively.
* MascotMook: Waddle Dees are one of the most iconic as well as [[TheGoomba basic]] enemies in the series. Since ''Kirby Super Star'' specific Waddle Dees have started appearing as characters and even on occasion allies. They even have their own Amiibo.
* MaskPower: Meta Knight, to the point that he refuses to fight without it. Also, Masked Dedede, complete with a rocket-fueled hammer.
* MegaNeko: Nago, a calico cat that's several times larger than Kirby himself.
* {{Metroidvania}}: ''Kirby & The Amazing Mirror'', and the "Great Cave Offensive" game in ''Kirby Super Star''.
* MiniBoss: Try naming a ''Kirby'' platformer that doesn't have at least one.
* MiniGameCredits: A very odd example in ''Kirby & The Amazing Mirror''. When you give Dark Mind the final hit in his third and final phase, do you expect him to blow up and the ending to play? No. Instead, the credits roll while you continue to shoot at the boss, and the game keeps track of how many hits you give him. After the credits finish, Dark Mind finally explodes and the epilogue kicks in.
* MoodWhiplash: Kirby is cute. The world is cute. Even the enemies are cute. And yet...
** In the Dark Matter trilogy, the villain is a nebulous, shadowy, planet-sized EnergyBeing that seeks to bring all creation into its HiveMind and can inflict both DemonicPossession and BodyHorror on anything under its power.
** Meta Knight's brooding, solitary existence in Dream Land seems to be a perfect example. Then there's his airship that has more weapons than the Death Star.
** ''Kirby Canvas Curse's'' final level looks like a mixture of something Salvador Dali would puke up and something Picasso would have a nightmare about, rather than the cute, interesting levels expected of a ''Kirby'' game. Oh, and the final boss turns into [[spoiler:a five eyed ''screaming'' ball of paint that can ''tear pieces off of itself'' to attack you.]]
** Almost all TrueFinalBoss or OneWingedAngel battles are against {{Eldritch Abomination}}s. Special note goes to the various "Soul" bosses, which are usually created when somebody bites off more than they can chew and slowly turn into a SoullessShell and host for whatever PowerSource they've tried to obtain.
** ''Kirby 64'' has a notable example; Ripple Star is shown to be quite similar to Planet Popstar, down to the bright and cheerful intro stage at the beginning of each. Thing is, Ripple Star has been under Dark Matter's influence for the whole game, and so as soon as you begin the second stage, you'll be greeted by the darkness-shrouded palace and that [[http://www.youtube.com/watch?v=029GLL15qig creepy music...]]
** There's also the other type of mood whiplash when you complete ''Return of the King''. AlasPoorVillain indeed.
* MonsterIsAMommy: Dyna Blade, who was only destroying Dream Land's crops to feed her newborn chicks.
* MonsterOfTheWeek: Most of the games introduce one major antagonist that at the most may have cameos in minigames or non-canon appearances afterwards (with the major exception of Dark Matter, who was an ArcVillain over three games). This also extended into [[Anime/KirbyRightBackAtYa the anime]], where most antagonists were monsters purchased by King Dedede.
** ''VideoGame/KirbysDreamLand'' has King Dedede, who later became more of a FriendlyEnemy.
** ''VideoGame/KirbysAdventure'' has [[spoiler:Nightmare]].
** ''VideoGame/KirbySuperStar'' has [[spoiler:Marx]], although in their respective subgames, Meta Knight, Dyna Blade and King Dedede also served as antagonists.
** ''[[VideoGame/KirbyAndTheAmazingMirror Kirby & The Amazing Mirror]]'' has [[spoiler:Dark Mind]].
** ''VideoGame/KirbyCanvasCurse'' has Drawcia.
** ''VideoGame/KirbySqueakSquad'' has the Squeaks [[spoiler:and Dark Nebula]].
** ''VideoGame/KirbysEpicYarn'' has Yin-Yarn.
** ''VideoGame/KirbyMassAttack'' has Necrodeus.
** ''VideoGame/KirbysReturnToDreamLand'' has [[spoiler:Magolor]].
** ''VideoGame/KirbyTripleDeluxe'' has [[spoiler:Queen Sectonia]].
** ''VideoGame/KirbyAndTheRainbowCurse'' has [[spoiler:Dark Crafter]].
** ''VideoGame/KirbyPlanetRobobot'' has President Haltmann [[spoiler:until he's betrayed and deleted by Star Dream]].
** ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', and ''VideoGame/Kirby64TheCrystalShards'' are the only games that avert this, having an ArcVillain in the form of Dark Matter, and as such are dubbed the Dark Matter Trilogy. This is because they had a different game director than the other titles.
* MoralityPet: King Dedede may be greedy and selfish, but in spite of it all, he seems to genuinely care about his Waddle Dee servants.
---> [[VideoGame/KirbysEpicYarn "Hey! You can't be mean to my Waddle Dees!]] [[HypocriticalHeartwarming Only I can be mean to my Waddle Dees!"]]
* MusicalAssassin: There's regular enemy Walky (a living microphone), and an alarm clock miniboss named Mr. Tick-Tock. When Kirby inhales either, he'll be given the limited-use Mike ability.
* MusicIsEighthNotes:
** The jukebox feature of ''VideoGame/KirbyTripleDeluxe'' has eight notes coming from the visible jukebox on the top screen while a piece of in-game music plays (as well as, oddly enough, treble clefs).
** One of the miniboss Mr. Tick-Tock's attacks involve sending eighth notes towards Kirby. [[TacticalSuicideBoss Kirby needs to use these notes to attack him if he fights Mr. Tick-Tock without a Copy Ability.]] Mr. Tick-Tock is an example of this trope because he gives the Mike ability upon being inhaled (a Copy Ability that involves Kirby "singing" into three different types of microphones).
** The recurring Mike enemy Walky attacks by singing a "tasteless tune" (represented by eighth notes and, more recently, treble clefs) to his opponents.
* NewGamePlus: Given the series' objective to be accessible for newcomers while challenging for veterans, this is a given.
** ''Kirby's Dream Land'' has an Extra Game mode after beating the regular game once, that turns the game NintendoHard by making enemies deadlier, adding a whole lot of new ones, and cutting your health to three hits.
** ''Kirby's Adventure'' also had an Extra Game mode where you couldn't save, and you only had three lives, max. The rest of the game was unchanged. In the remake, ''Nightmare in Dream Land'', sub-game "Meta Knightmare" offers the same mode, but features Meta Knight as the player character.
** ''Super Star Ultra'' offers two different New Games+. The first, "Revenge of the King", is a Hard Mode rendition of "Spring Breeze" that doubles as a Mythology Gag that refers to the first item on this list. The second, "Meta Knightmare Ultra", is an accelerated version of" Milky Way Wishes", again featuring Meta Knight.
** ''VideoGame/KirbysReturnToDreamLand'' has an EX mode that is unlocked after beating the main mode of the game. While the levels remain largely unchanged, the bosses have been made considerably more difficult. Kirby's health is also reduced by one-third.
** ''VideoGame/KirbyTripleDeluxe'' has the Dededetour! mode, which again has you playing through the whole game without saving. This time, the key difference is that you're playing as King Dedede, complete with hammer abilities.
** ''Planet Robobot'' has "Meta Knightmare Returns". No points for guessing who the player character is.
* NiceHat: Kirby's current ability is often denoted by one of these, ranging from a crown of flames to a pointed hat very similar to [[Franchise/TheLegendOfZelda another famous swordsman]].
* NiceJobBreakingItHero: Kirby has a bad habit of letting the final boss out by stopping the one before it.
** Which is not, strictly speaking, a character flaw in Kirby so much as it's a character flaw in ''everyone else''. Meta Knight, who ''really should know better'', often declines to tell Kirby what's up so they can rematch instead (which may suggest a corollary: he's afraid Kirby would give up or not fight him if he knew too much) and just as often scampers after the fight. King Dedede will often skewer his credibility in these matters; even his noble actions ([[spoiler:sealing Nightmare away in the Fountain of Dreams and breaking the Star Rod to make it last]]) are colored by his vices (lounging in the sacred Fountain of Dreams as if it were his private pool).
* NintendoHard: Think the original ''Kirby's Dream Land'' is too easy? Then try playing Hard Mode on it -- even the most seasoned gamers will be given a run for their money. That's ''still'' too easy for you? [[HarderThanHard Try changing the options to giving you no lives]] [[OneHitKill and a max of one point of vitality.]] If you get hit even once, you'll have to redo ''the entire level'' over again. ''Kirby's Adventure'' followed suit by having an Extra Game mode which cut Kirby's health down to three hit points and took out the save feature -- although its remake ''Nightmare in Dream Land'' gave you a save feature in its Extra Game, it compensates with Meta Knightmare mode, which ''does not'' have a save feature. That said, neither of them can touch the original game's hard mode in terms of just how insanely frustrating it is. Also, The Arena from ''VideoGame/KirbySuperStar'' and The True Arena from ''Super Star Ultra'' -- the latter is almost as hard as the original ''Kirby's Dream Land''[='s=] hard mode, even with the [[GameBreaker trusty hammer]] at your side! Helper to Hero in that game can also get downright nightmarish to play with the weaker characters.
** Believe it or not, minigames can be like this. Take "Super NES MG5", for instance. You have to go through all five of the memory-based minigames consecutively. If you get ''one'' wrong, then you have to do ''all five'' completely over again if you want to get OneHundredPercentCompletion.
** Shockingly, the majority of ''Canvas Curse'' can be classified as this as the environmental hazards turn UpToEleven by Level 4, and God help your soul if you are going for OneHundredPercentCompletion... getting all of those medals is just as bad (if not worse) than the True Arena.
* NobleBirdOfPrey: Dyna Blade.
* NonstandardCharacterDesign: Wham Bam Rock in ''Kirby Super Star'' is claymation-style, unlike other characters. His design is more conventional in ''Kirby Super Star Ultra''.
* NoPronunciationGuide: Is King Dedede's name pronounced "Dee-dee-dee", "Day-day-day?" or "Deh-deh-deh"? It differs depending on which version you're playing - in Japanese he's "Day-day-day", whereas in English he's "Dee-dee-dee". ''VideoGame/SuperSmashBrosBrawl'' even has the announcer (who is the same in both versions, and is American) announcing him as "King Deedeedee!" in English and "King Daydayday!" in Japanese, and the crowd can be heard chanting "Dee-dee-dee! Day-day-day?" whenever King Dedede fights.
* NotHelpingYourCase: A lot of problems could be resolved if the characters inhabiting Kirby's universe would either [[PoorCommunicationKills take the time to explain themselves]] or [[JerkassHasAPoint not make boors of themselves]]. Whatever Dedede's intentions in ''Adventure'', he certainly made a mess of things by deciding to make ''the sacred Fountain of Dreams'' his own personal ''swimming pool''.
* NostalgiaLevel:
** ''Kirby's Adventure''[='=]s penultimate level reminisces about ''Kirby's Dream Land''.
** Also, ''Kirby 64'' intentionally has a ''lot'' of things in common with ''Kirby's Dream Land 3''.
** The entire "Spring Breeze" sub-game of ''Super Star'' is a cut-down version of ''Dream Land''. ''Revenge of the King'' from ''Super Star Ultra'' is a slightly less-stripped down version of ''Dream Land''[='=]s Extra Game.
** The final world of ''VideoGame/KirbysEpicYarn'' is [[spoiler:Dream Land transformed by [[BigBad Yin-Yarn]]]], featuring arts-and-crafts versions of classic ''Kirby'' game elements such as star blocks and Shotzos.
** The final non-boss level of Nutty Noon in ''Return to Dream Land'' is a tower filled with minibosses much like the one in Rainbow Resort in ''Adventure'' and its remake ''Nightmare in Dream Land''. Both towers have a hidden entrance above the main one and the expanded soundtrack in ''Nightmare in Dream Land'' made King Dedede's theme from ''Dream Land'' the level music instead of simply the miniboss theme as in the original version, and this carried over in ''Return to Dream Land''.
* NoSell: Kirby can't eat Scarfies. If you so much as try, the Scarfy will [[HulkingOut get angry]] and try to eat ''you''.
* NoticingTheFourthWall: Since ''Return to Dream Land'', the first time in each game Kirby boards a Warp Star he will float close to the camera, smile and wave at the player. It's also echoed before the final bosses, where Kirby will [[LetsGetDangerous give a determined nod]] instead.
* NotTheFallThatKillsYou: In ''Adventure'', [[spoiler:[[NotMeThisTime Dedede]] propels Kirby sky-high to chase after [[TrueFinalBoss Nightmare]].]] Kirby won't stay up there forever, and if [[TimedMission you're not fast enough]], you will actually [[AdvancingWallOfDoom see the ground rise into view]]....
* NotMeThisTime: Kirby often goes after King Dedede for whatever evil plot is going on, whether or not he had anything to do with it. Most notable in ''Squeak Squad'' (granted, stealing a cake ''is'' the sort of thing that Dedede would do -- and ''has'' done in the past -- so Kirby can't really be blamed for blaming Dedede in that case.)
* {{Oculothorax}}: A lot of the bosses in the series follow this pattern. There's Kracko, Dark Matter, Dark Nebula, Zero, [[spoiler:0[[superscript:2]], Drawcia Soul, and Dark Mind's second form.]] However even some ordinary enemies have this, Waddle Doos being the most common example.
* OneHitPointWonder: In the original ''Kirby's Dream Land,'' it's possible to turn Kirby into this via the hidden Configuration Menu. For added "[[NintendoHard fun]]," you can also give him one life as well, so that a single hit sends you back to the beginning of the game, and activate Extra Game.
* OneHundredPercentCompletion:
** Required in ''Kirby[='s=] Dream Land 2'' (Rainbow Drops), ''Kirby[='s=] Dream Land 3'' (Heart Stars), and ''Kirby 64'' (Crystal Shards) to unlock the [[TrueFinalBoss true last boss]] and the best ending[[note]]And while the best endings for these games ''are'' happy in their own right, the alternative endings are basically just plain terrifying, ''especially'' in ''Kirby 64''[[/note]].
** Used in ''Return to Dream Land'', ''Triple Deluxe'', and ''Planet Robobot'' to unlock bonus levels in each world, which each have an extra collectable. Collecting all of THOSE in turn opens up new stuff.
* OneWingedAngel:
** "Soul" has been used as the title for Final Boss power-ups as far back as ''VideoGame/KirbyCanvasCurse'', and generally indicates that the final boss [[WithGreatPowerComesGreatInsanity has lost their grip on themselves exchange for power]]. There have been [[VideoGame/KirbyCanvasCurse five]] [[VideoGame/KirbySuperStar "Soul"]] [[VideoGame/KirbysReturnToDreamLand bosses]] [[VideoGame/KirbyTripleDeluxe so]] [[VideoGame/KirbyPlanetRobobot far]], and they generally tend to subtly refer to each other or previous {{Final Boss}}es like Dark Matter. The "Souls" have been doubling as {{True Final Boss}}es at the end of [[BossRush The True Arena]] since ''Super Star Ultra''.
** Wham Bam Jewel premiered at the end of the "Helper to Hero" game in ''Kirby Super Star Ultra'' as an advanced version of Wham Bam Rock. The game also features a handful of "upgraded" boss fights in its "Revenge of the King" and "The True Arena" segments.
** 0[[superscript:2]] is Zero's new form in ''Kirby 64''; unlike normal examples, this transition happened between appearances.
* OnlyOneName: Every single character!
* OnlySaneMan: Meta Knight is usually one of the only people who isn't either an idiot or incompetent (or both).
* OxygenMeter: In ''Mass Attack'', the Kirbys do not have their normal scuba masks and the game makes use of this.
* PachelbelsCanonProgression: Gourmet Race uses a slight variation in its final section.
* PaletteSwap:
** The Spray Paint cans apply this to Kirby, as well as ColorCodedMultiplayer.
** The Mirror World forms of each character are usually monochrome palette swaps of their Dream Land counterparts.
** Many common enemies are palette swapped for their Helper counterparts and late-game levels.
* PaperThinDisguise: Whispy Woods in ''Dream Land 2'', where he wears glasses and, ironically enough, a mouth mask used to prevent hay fever.
* PermanentlyMissableContent: In ''Kirby 64'', you're only allowed to fight the Waddle Doo, the possessed Adeleine, and the possessed King Dedede once and only once. After you beat them, these battles do not reappear when revisiting their levels. The only way to fight them again is to start a new file. Thankfully, it's subverted in another case. You can miss collecting the bad ending cutscene in the theater by collecting all the Crystal Shards before fighting the first final boss, but the cutscene will be added to the theater anyway after beating the TrueFinalBoss.
* PinballSpinoff: ''Kirby's Pinball Land''.
* PlatformGame: Most games, though they break from traditional platforming in that Kirby can usually fly for as long as he likes.
* PlayerMooks: In ''Squeak Squad''.
* PlayingTennisWithTheBoss: Dark Matter's first form in ''Dream Land 2'', and Drawcia in ''Canvas Curse''.
* PointOfNoReturn: In ''Amazing Mirror'', when you first started a file, there was a series of rooms that contained a few treasure chests and a giant chest that contained the world map. The door that brings you to the main area is a one-way door, and once you enter it, you can't go back again.
* PoorCommunicationKills: C'mon, guys -- especially you two, Meta Knight and Triple-D. If you want to stop the EldritchAbomination, you really ought to know better than to not tell Kirby and then ''pick fights with him''.
** In ''Kirby's Adventure'', [[AllThereInTheManual at least in the manual]], it's mentioned that Dedede had tried to tell Kirby why he broke the Star Rod into pieces, but Kirby wouldn't listen to him due to 1) Dedede having caused trouble before in the first game, and 2) Dedede treating ''sacred waters'' like a private pool. The fact that Dedede was also answering Kirby in a very nonchalant manner led Kirby to believe the King was just being selfish again.[[note]]The manual (which includes the 3DS version's manual) is presented in a short story format, so all this is laid out. The game proper has an intro that tells the same essential story, but only says that Dedede was messing around in the Fountain of Dreams' waters and broke the Star Rod into pieces without giving any more information to Kirby, setting the hero off on his adventure.[[/note]]
* PowerCopying: Kirby didn't start with this power like [[VideoGame/MegaMan the former Trope Namer did]], and some games drop it from his arsenal, but he certainly gets a lot of mileage out of it when he does have it. He even has it in ''VideoGame/SuperSmashBros''. His copied abilities include:
** ArtAttacker: Paint.
** BattleBoomerang: Cutter. Pitch's Burning power also behaves much like a boomerang, only with a bird turning into a fireball.
** BattleTops: Top, exclusive to the anime.
** BeTheBall: Ball.
** BladeOnAStick: Spear.
** BigCreepyCrawlies: Beetle.
** BlowYouAway: Tornado, and he can blow puffs of air at enemies without a power.
** CoolBike: Being a Wheelie Rider in ''Super Star''.
** CoolSword: Sword.
*** {{BFS}}: Ultra Sword, a Super Ability that's also his Final Smash in ''VideoGame/SuperSmashBros for Wii U/3DS''.
*** FlamingSword: Fire Sword from ''Squeak Squad'' and Burning + Cutter from ''64''.
*** SwordBeam: [[Franchise/TheLegendOfZelda Only at full health]] in the games, but as a finisher in the anime.
** ChefOfIron: Cook. Ice + Spark turns Kirby into a refrigerator [[EdibleAmmunition that shoots food at enemies]], [[HyperactiveMetabolism which he can then pick up and eat for health.]]
** DeadlyDoctor: Doctor.
** DishingOutDirt: Stone and Clean.
** DropTheHammer: Hammer, its stronger variation Grand Hammer, and Smash Bros.
** ExtraOreDinary: Metal and Iron, the latter being exclusive to the anime.
** FightingClown: Circus.
** FeatherFlechettes[=/=]PowerGivesYouWings: Wing.
** FlyingSaucer: U.F.O.
** FrickinLaserBeams: Laser, U.F.O., Spark, and Plasma.
** GemstoneAssault: [[EleventhHourSuperpower Ribbon's Shard Gun]] in ''Kirby 64''.
** GratuitousNinja: Ninja, complete with StockNinjaWeaponry and a [[PetalPower cherry blossom attack]] from 'Return to Dream Land' onwards. And Bomb + Cutter is an ''exploding shuriken''.
** GreenThumb: Leaf.
** AnIcePerson: Ice and Freeze.
*** HumanSnowball: Ice + Ice and the Super Ability Snow Bowl
** ImprobableWeaponUser: Clean Kirby uses a broom, or other cleaning implements with Animal Friends. Also for Magic (at least in ''Squeak Squad'') and Circus, which uses stage magician implements and circus toys respectively.
** IncredibleShrinkingMan: Mini.
** InASingleBound: Hi-Jump.
** JetPack: Jet.
** KillerYoyo: Yo-yo.
** KungFuFighting: Fighter, which later gained KiManipulation attacks like a Hadouken, and Smash Bros.
** LightEmUp: Laser, Beam (and Flare Beam) and Light, although the latter doesn't actually damage enemies and is instead used to light up dark rooms. Interesting variations are Bomb + Spark from ''64'' and Kine's Spark power. The former turns Kirby into an exploding light bulb and the latter has Kine hold out a light bulb that damages enemies that touch it, with the option to shoot it at them. Both of these can also be used to see in the dark.
** MagiciansAreWizards: Magic, complete with the usual "stuff out of my hat" trick.
** MagicMirror: Mirror, which enables AttackReflector and SelfDuplication techniques.
** MakeMeWannaShout: Mike.
** MakingASplash: Water, Bubble, Parasol, Kirby's default water gun that he normally uses when underwater, and Clean with Pitch.
** MindControl: Ghost and Baton, the latter being exclusive to the anime.
** MusicalAssassin: Bell.
** NaturalWeapon: Animal gives Kirby claws, while Beetle gives, well, beetle horns.
** ParasolOfPain: Parasol (natch).
** PlayingWithFire: Fire, Burning and the Monster Flame Super Ability.
*** {{Fireballs}}: Burning turns Kirby into one, though later games merged it with Fire.
** PoisonousPerson: Poison.
** ThePowerOfLove: [[OurAngelsAreDifferent Angel/Cupid]] and the [[EleventhHourSuperPower Love-Love Stick]] from ''Dream Land 3''.
** PsychicPowers: ESP.
** RollingAttack: Wheel and Rick's Stone power.
** ShockAndAwe: Beam, Spark, U.F.O., and Plasma.
** SimpleStaff: Baton, exclusive to the anime.
** SoulPower: Ghost, and a possible interpretation of the Kabuki ability from the anime.
** SpikesOfDoom: Needle, and Cutter + Cutter is a spiky boomerang.
** TheStraightAndArrowPath: Archer and Cupid.
** StuffBlowingUp: [[ThrowDownTheBomblet Bomb]], [[SphereOfDestruction Crash]], and [[PlayerGuidedMissile Missile.]]
** TakenForGranite: Stone and Smash Bros. Whether he can move or not depends on the game, as well as the specific power you have.
** ThisIsADrill: Animal (specifically, a mole, which enables a DigAttack), and Stone + Needle.
** WhipItGood: Beam, Whip, and U.F.O.
** WrestlerInAllOfUs: Backdrop, Throw, and Suplex; Fighter also has a few grab moves.
** A few games also feature special gimmicks that revolve around this power.
*** ''Dream Land 2/3'' gave the Animal Friends special powers when you use them while having certain Abilities.
*** ''Kirby 64'' and the UsefulNotes/NintendoSwitch title allow you to combine two Copy Abilities to create a new Ability. ''Squeak Squad'' featured a very limited form of combo Abilities as well.
*** ''Return to Dream Land'' has Super Copy Abilities, which give you extremely powerful versions of existing Abilities that can kill almost any enemy in one hit and typically have puzzle-solving functions.
*** In ''Planet Robobot'', the Robobot Armor is also capable of scanning enemies, which grants it a Mode that has unique effects and powers depending on which Ability was scanned.
* PowerUpFood:
** Lollipops make Kirby [[InvincibilityPowerup invincible.]]
** The original ''Kirby's Dream Land'' had Superspicy Curry which lets him spit fireballs, and the Mint Leaf (or Sweet Potato in Japanese) that puffed him up and let him spit air puffs while flying.
** The Miracle Fruit in ''Triple Deluxe'' gives him the Hypernova ability.
* PowerupMount: The most famous example are Kirby's animal buddies: Rick the hamster, Kine the fish, and Coo the owl in ''Dream Land 2''; joined by Nago the cat, [=ChuChu=] the octopus, and Pitch the bird in ''Dream Land 3''. There's also the Wheelie helper in ''Super Star'', and ''Dedede'' in ''64'', and all of your co-op partners in ''Return to Dream Land''. Ribbon, also from ''64'', turns the TrueFinalBoss into an UnexpectedShmupLevel.
* PrecisionGuidedBoomerang: ''Kirby 64''[='s=] Cutter ability, which uses Kirby's ''face'' as ammo. Averted in every other game, where boomerangs return at the same trajectory as they left.
* {{Precursors}}: According to Magolor in ''[[VideoGame/KirbysReturnToDreamLand Return to Dream Land]]'', the Ancients of Halcandra crafted many items of legendary power, including not only the Lor Starcutter and [[spoiler:the Master Crown]] but also "[[VideoGame/KirbysAdventure mysterious items that bring dreams to life]]"[[note]]the Star Rod[[/note]] and "[[VideoGame/KirbySuperStar clockwork stars that soar the cosmos]]"[[note]]Nova [[spoiler:and [[VideoGame/KirbyPlanetRobobot Star Dream]]]][[/note]].
* PrepareToDie: Meta Knight says this to Kirby in the English version of the original ''Kirby Super Star'' before their duel, which was replaced with "Come meet your doom!" in ''Kirby Super Star Ultra''.
* PsychoticSmirk: Happens to possessed characters in ''Kirby 64'', most notably Adeleine and [[spoiler:the Ripple Queen in the game's fake ending]].
* PunnyName: Planet Popstar and Rock Star. ''Kirby's Epic Yarn'' plot mover Yin-Yarn. Rick, Coo, and Kine's names are plays on the Japanese characters for their respective terrains: 陸 (''riku''; land), 空 (''kuu''; sky), and 海 (''kai''; sea). In ''Planet Robobot'', Haltmann's name contains HAL in it.
* PuzzleBoss:
** The Halberd's Reactor in the Revenge of Meta Knight segment in ''Kirby Super Star'', but it's not ''too'' much of a puzzle -- the dialogue boxes tell you [[TemptingFate "as long as he doesn't do this...".]]
** The [[spoiler:fake]] FinalBoss of ''Kirby 64''. You must hit it with the same element it's using. Kudos if you figured it out right away instead of thinking to [[ElementalRockPaperScissors hit it with the opposite element.]] And God help you if you got yourself stuck by trying to rely on one of the game's GameBreaker combos, like Ice + Spark's refrigerator.
* QuirkyMinibossSquad: Meta Knight's crew, the [[http://kirby.wikia.com/wiki/Meta-Knights Meta-Knights]], and Daroach's crew, the Squeaks.
* RealMenWearPink: Kirby ''is'' pink!
* RecurringBoss: Many.
** King Dedede and Meta Knight are the most well known, being major characters, and appearing in nearly every game since their debut, including spinoffs. They are in ''VideoGame/SuperSmashBros'' for a reason.
** Whispy Woods and Kracko, who were two of the five bosses in the original game, are right behind those two in number of appearances. Even when the characters themselves don't appear, an {{Expy}} probably will, such as Flowery Woods and Mecha-Kracko.
* RecurringBossTemplate: Half of the bosses in ''Amazing Mirror'' are blatantly AlternateUniverse counterparts to previous bosses. King Golem is Whispy Woods, Dark Meta Knight is obvious, and the final boss starts off as an {{expy}} of Nightmare before ending up as an expy of Zero.
* RecurringRiff: Many themes are used throughout the series. Green Greens, Dedede's Theme, and Gourmet Race are just a few notable examples.
* ReflectingLaser:
** "-Light Amplification by Stimulated Emission of Radiation- And it ricochets off hills, too!" Using Spark with [=ChuChu=] in ''Dream Land 3'' nets a [[ChargedAttack chargable version]] of the attack.
** Also, the Halberd's Reactor Core in ''Super Star'' is equipped with one of these. In fact, the only way to damage it is to reflect the laser at itself.
* RemilitarizedZone: The Halberd and Mecheye share a similar battleship theme.
* RespawningEnemies: Usually the scrolled-offscreen varation. It's useful for grabbing an ability that you want if you accidentally kill an enemy who has that ability.
* RetCanon: Happens several times with material that showed up in the anime. For example, Plasma Kirby from ''Super Star'' was originally pink, a la Spark Kirby; the anime portrayed Plasma Kirby as having green skin, so when the time came for ''Super Star Ultra'', Plasma Kirby was given green skin.
* RidiculouslyCuteCritter: Kirby and just about everything else that isn't a final boss. Subverted by minor enemy Scarfy, which turns CuteAndPsycho when provoked. Defied by Meta Knight, who hides his cute face with a mask and badass attitude.
* RidingIntoTheSunset: Kirby after sinking the Halberd. In Revenge of the King, Dedede does a walk-of-shame into the sunset [[SugarWiki/HeartwarmingMoments accompanied by his still-loyal Waddle Dee subjects]].
* RPGElements:
** Parodied in ''Kirby Super Star'' with the Computer Virus boss.
-->"You gained 152 EXP! [[LampshadeHanging (Not that it matters.)]]"
** Used in ''Team Kirby Clash'' for real. Doubles as a {{Callback}} to the above, where in addition to the actual stats that get upgraded, fake ones (including ones from the Computer Virus fight) are mentioned.
-->"Leadership raised by 3! (Not that it matters.)"
* RogerRabbitEffect: Featured in these ads for ''[[http://www.youtube.com/watch?v=ozPkEBhFzuw Kirby's Adventure]]'' and ''[[http://www.youtube.com/watch?v=EqVVG4FCq7w Kirby's Dream Land 2]]''.
* RunningGag:
** A minor one, but still notable nonetheless. Kirby has a knack for chasing and/or getting distracted by butterflies before interrupted by something.
*** In ''VideoGame/KirbysDreamLand'', the Green Greens intro shows Kirby chasing butterflies but then being carried of by the wind. Same with ''VideoGame/KirbySuperStar''.
*** In ''VideoGame/Kirby64TheCrystalShards'', Kirby and Ribbon are chasing a butterfly before noticing the possessed Waddle Dee.
*** In ''[[VideoGame/KirbySqueakSquad Kirby: Squeak Squad]]'', Kirby is eating his cake (with butterflies in the background) before it gets stolen.
*** In the epilogue of ''VideoGame/KirbysReturnToDreamLand'', a butterfly lands on Kirby before he notices [[spoiler:King Dedede is stuck in a hole in the ground]].
*** In ''VideoGame/KirbyTripleDeluxe'', playing with a butterfly is one of the things Kirby does the morning before the Dreamstalk grows.
*** In ''VideoGame/KirbyPlanetRobobot'', a butterfly flies onto Kirby after [[spoiler:he finishes off Star Dream and was sent back into Popstar by his Robobot Armor]].
*** Heck, this even made its way into [[Anime/KirbyRightBackAtYa the]] ''[[Anime/KirbyRightBackAtYa anime]]''. In episode 95, Kirby is chasing a butterfly before he's attacked by the Demon/Devil Frog.
** In the original ''Kirby's Dream Land'', there was an easter egg at the end of Bubbly Clouds where you could enter the moon, where the following room would be a long fall filled with goodies. Games would often have a moon with these same properties near the end of the game. A lot of the time, its surrounding environment would even be Bubbly Clouds.
[[/folder]]

[[folder:S-Z]]
* SacredBowAndArrows: ''Amazing Mirror'' has the Angel/Cupid ability, that comes with [[PowerGivesYouWings a pair of wings]], a HolyHalo, and a bow and arrow.
* SavageSetpiece: If Kirby tries to inhale a Scarfy, they get angry and turn into cycloptic forms to chase him. Though in some games they will chase you like any other enemy if you get too close to them.
* SceneryPorn: ''Kirby'' games, which are often produced late into a system's lifespan, will try to use the system's capabilities at their greatest. Even ''Kirby's Adventure'' has very impressive graphics for an NES game, included animated backgrounds and a pseudo-3D rotating tower.
* SdrawkcabName:
** T.A.C. (or Tac), the [[StealthPun cat burglar]].
** Gip, the [[VisualPun flying pig]].
* SealedEvilInACan: [[spoiler:Dark Nebula]] from ''Kirby: Squeak Squad'', Nightmare from ''Adventure'' and ''Nightmare in Dream Land'', and Galacta Knight from Meta Knightmare Ultra in ''VideoGame/KirbySuperStar Ultra''.
* SelfImposedChallenge: Doing a single ability run of any game's BossRush is popular among fans. Although doing one on ''Squeak Squad's'' Boss Rush is almost impossible because the game actually ''forces'' the EleventhHourSuperPower on you, destroying your current ability! You can keep the ability by quickly spitting it out, getting the triple star ability, spitting ''that'' out, and sucking the old ability back while it's bouncing around, but it can fail or you may not think of it.
* SequentialBoss: The worst offender is the final boss in ''Kirby & The Amazing Mirror'', which has you fight against the second-last level's boss again but with more attacks, then the same Warlock-ish form of Dark Mind ''four times'', with the only reason being to have a different area to fight him in and some power-ups, then a giant eye form of Dark Mind, ''and then'' a smaller version of that eye flying away, with you trying to finish it off ''during the credits''. Although, once the credits start, you've already won, and are just playing a scored game of ThereIsNoKillLikeOverkill.
* {{Shotoclone}}: The Fighter ability turns Kirby into one, complete with a Shoryuken and a Hadoken.
* ShoutOut: Some of Kirby's Copy Abilities are like this.
** Kirby's Sword ability has him donning Link's cap, with a puffball on the tip. And he can shoot beams with it at full health, in a further ShoutOut to ''Franchise/TheLegendOfZelda''. In some games, the sword that comes with it looks similar to the Master Sword. In ''VideoGame/KirbysReturnToDreamLand'', both Kirby and Meta Knight can perform the [[SpinAttack Spin Slash]] Link uses from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' onwards, and ''VideoGame/KirbyTripleDeluxe'' adds the "Sky Energy Sword" to the repertoire, which is similar to the [[VideoGame/TheLegendOfZeldaSkywardSword Skyward Strike]].
** Fighter Kirby has been able to use [[Franchise/StreetFighter Hadoken and Shoryuken,]] called Force Blast and Rising Break respectively. ''Amazing Mirror'' adds the ability to use a [[Franchise/StreetFighter Flash Kick, the Tenma Kuujinkyaku, and a spinning kick that ''vaguely'' resembles the Tatsumaki Senpukyaku]]. Probably not coincidentally, as said game was developed by Capcom.
** Also from ''Amazing Mirror'' is the [[CanonImmigrant "Smash" ability]], gained from swallowing the mini-boss forms of Master Hand, which gives Kirby all of his special attacks from ''VideoGame/SuperSmashBros''
** Yo-yo Kirby seems to be based off of [[VideoGame/EarthBound Ness.]] The background for this ability even has the same background as ''[=EarthBound=]''[='s=] first menu screen. In return, the Debug menu of ''[=EarthBound=]'' has an icon of Kirby as the cursor. This is because HAL Laboratory also helped to develop ''[=EarthBound=]''.
** In one of the ghost levels in ''VideoGame/KirbyMassAttack'' of Level 4, one of the pieces of background music played is very reminiscent of the Threed section in ''[=EarthBound=]''.
** In ''Revenge of the King'', Kabula fires what seems to be Bullet Bills from the ''Franchise/SuperMarioBros'' series at you during your boss fight with it.
** In ''[[VideoGame/Kirby64TheCrystalShards Kirby 64]]'', Spark + Cutter = [[StarWars Darth Maul's double-lightsaber.]]
** In ''The Great Cave Offensive'' game from ''Kirby Super Star'', some of the treasures Kirby collects are items from other Nintendo series. This is including (but not limited to): ''Franchise/DonkeyKong'', ''Franchise/{{Metroid}}'', and ''Franchise/FireEmblem''.
** Also from ''Super Star'' (and ''Ultra''), you can see ''Mario'' characters in the audience of King Dedede's arena in Spring Breeze as well as in Megaton Punch.
** Plus, occasionally when using the stone power, Kirby will turn into a gold statue of another Nintendo character.
** A mission in ''Kirby's Dream Land 3'' has some Franchise/{{Metroid}}s show up. At the end of the stage, Samus Aran is there waiting for you, and will even remove her helmet for OneHundredPercentCompletion. Other stages involve collecting the pieces of R.O.B. for Professor Hector, reuniting Donbe and Hikari from ''Shin Onigashima'', and helping Goku and Chao from ''Yūyūki'', the latter two being adventure games for the Family Computer Disk System. Chao also appeared in the Japanese version of ''Dream Land 2''.
** There's enemy introduced in ''Kirby's Dream Land 3'' that is a witch with cat ears riding around on a broom. Her name is [=KeKe=], a reference to ''Anime/KikisDeliveryService''. The cat ears reference Kiki's cat Jiji.
** Kirby has a Whip ability in ''VideoGame/KirbysReturnToDreamLand'', complete with [[Franchise/IndianaJones a fedora]]. Just to drive the point home, this is the first ability you can collect in the first [[TempleOfDoom temple]] in ''Triple Deluxe''.
** "Kirby Master" is a sub-game in ''VideoGame/KirbyMassAttack'' featuring a logo and menu design similar to that of [[VideoGame/{{Arcana}} a certain RPG]] produced by HAL, featuring music from the ''Kirby'' series' two senior sound composers.
** There is a gorilla/yeti-based boss in ''Return to Dream Land'' named Goriath whose hair [[Franchise/DragonBall turns golden]] once it TurnsRed. Furthermore, he starts to use what looks like [[KamehameHadoken Kamehameha waves]], and even does a Spirit Bomb in Extra Mode.
** The enemy Sir Kibble has a crest on its head that can be [[Main/PrecisionGuidedBoomerang removed and thrown like a boomerang]], which may or may not be a reference to [[Series/UltraSeven Ultraseven and his Eye Slugger]].
* ShowdownAtHighNoon: The Quick Draw minigame from ''Adventure''.
* SingleStrokeBattle: Parodied in the "Samurai Kirby" minigame in ''VideoGame/KirbySuperStar'' and the Quick Draw minigame in ''Adventure'' and ''Nightmare in Dream Land''.
* SkySurfing: Kirby's Warp Star let's him do this. He sometimes even rides it surfboard style.
* SlippySlideyIceWorld: Nearly every single game has one.
* {{Snowlems}}: Chilly the living snowman.
* SociopathicHero: Typical Kirby adventures actually have at least simplistic plots with [[AvertedTrope noble motivations]] (King Dedede [[VideoGame/KirbysDreamland has stolen all the food in Dreamland]], King Dedede [[VideoGame/KirbysAdventure is using the sacred waters of the Fountain of Dreams as a private pool]], ''etc.''). ''Squeak Squad'', however, offers a meager ExcusePlot -- [[ItsPersonal Kirby's cake was stolen]]. It tries to redeem itself in the end by throwing in an EldritchAbomination GiantSpaceFleaFromNowhere, but the fact remains Kirby went on a totally standard adventure just to get his cake back, and a "standard adventure" in Kirby terms involves [[PersonOfMassDestruction potentially devouring or otherwise demolishing everything in your path]].
* SpellMyNameWithAnS: ''Many'' throughout the series.
** Burning/Fireball/Burn, Cook/Chef Kawasaki, T.A.C./Tac, Warp Star/Warpstar, Kaboola/Kabula, U.F.O./UFO, [=PopStar=]/Pop Star/[[AddedAlliterativeAppeal Planet]] Popstar, etc.
** There's also some confusion on whether or not Ado and Adeleine are supposed to be the same person.
** Doubling with ItIsPronouncedTropay and NonIndicativeName, 0[[superscript:2]] looks like it should be pronounced "Zero Squared" but is officially "Zero Two".
** Is it Meta Knight or Meta-Knight? The most-often-used spelling in the games is Meta Knight, but his trophy in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' is listed as Meta-Knight (the "Meta-Knights" are his forces). And of course, the Japanese romanization (''Metanaito'') is unhelpful since the language doesn't naturally use spaces. Some fans simplify it [[TakeAThirdOption "MK"]].
** The game is called ''Squeak Squad'' and the villains are called "the Squeeks".
** ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'' is in a league of its own for its BlindIdiotTranslation.
* SpikeShooter: The Needle ability.
* SpiritualSuccessor:
** ''Kirby & The Amazing Mirror'' to ''VideoGame/KirbySuperStar''[='s=] Great Cave Offensive segment.
** And ''Kirby: Squeak Squad'' to ''that'' game.
** The story mode of ''VideoGame/SuperSmashBrosBrawl'' plays a lot like ''Super Star'' and ''64'' - which makes sense, as they were all designed by the same team.
** ''Kirby and the Rainbow Curse'' is one to ''Kirby: Canvas Curse''.
* SpikeBallsOfDoom: Gordo is a lively example of it, and ''Rainbow Curse'' implies it may be sentient.
* SpikesOfDoom: They make appearances here and there.
* SpinoffBabies: The canceled ''Kid Kirby'' for the SNES. Yeah, try to wrap your head around an ''even younger'' Kirby.
* StalactiteSpite: Some icy areas (''Kirby's Dream Land 2'' & ''3'', ''Kirby's Return to Dream Land'') have falling stalactites. Tropical areas usually feature falling explosive coconuts instead.
* StealthPun: ''Bubbly'' Clouds, located just above the (ice cream) ''Float'' Islands.
* StoryArc: ''Kirby Dream Land 2'', ''3'', and ''VideoGame/Kirby64TheCrystalShards'' make up the "[[FanNickname Dark Matter Trilogy]]" which spans two consoles and a handheld.
* SuddenlyVoiced: Though Kirby is usually a HeroicMime, he can speak sometimes. Usually exclusive to manuals, it crops up in ''Avalanche'', ''Star Stacker'', and ''Epic Yarn'' as well. The Copy Ability pause menu descriptions in ''Nightmare in Dream Land'', ''Amazing Mirror'', and ''Squeak Squad'' are also told in first-person.
* SugarBowl: Dream Land is surprisingly peaceful in spite of King Dedede's [[AuthorityInNameOnly barely there]] leadership... at least most of the time.
-->'''VideoGame/KirbysEpicYarn Narrator''': "It's the perfect little land... [[LampshadeHanging if you like that sort of thing]]."
* SuperDrowningSkills: A large part of the enemies cannot stand water, since it makes them die almost instantly.
* SuperNotDrowningSkills: Kirby. Starting from ''Super Star'' and ''Nightmare in Dream Land'', he gains a scuba mask when he is under water.
* SurpriseCreepy: In a series where almost everything is cutesy, the final bosses will catch you off guard. Even Scarfies can become this if you make them mad.
* SuspiciousVideogameGenerosity: In many modes in ''Kirby Super Star'', you'll know you're about to hit a boss room when you reach a single room with nothing but Copy Abilities and a Maxim Tomato. It's lampshaded in Revenge of Meta Knight with the crew's "secret food stash".
* TearsOfBlood: Zero and 0[[superscript:2]] both shed these to attack.
* TeleportSpam: Some final bosses tend to do this.
* ThiefBag: T.A.C. enemies have these.
* ThisCannotBe: Captain Vul says this in ''Kirby Super Star'' when he reacts to his fellow crew members reporting that Kirby destroyed Combo Cannon. In the original ''Super Star'', his reaction?
-->'''Mace Knight''': The main cannon has been destroyed!\\
'''Captain Vul''': Holy cow! What happened?
** Then, in the [[VideoGameRemake remake]] itself...
-->'''Axe Knight''': Ahh! Main Cannon #2 was destroyed!\\
'''Mace Knight''': The cannon's a wreck! We can't use it!\\
'''Captain Vul''': What?! How could this be?
* ThisMeansWar: King Dedede says this at the beginning of the Normal mode in ''Kirby's Star Stacker''.
* ThrowTheMookAtThem: For obvious reasons, the games frequently feature bosses that spawn mooks for the player to hurl back at them using Kirby's default powers, most notably Kracko. Kirby's bread and butter abilities include inhaling an enemy and spitting it to another (when he doesn't [[PowerCopying copy that enemy]]). Some of the games use a variant in which some bosses that spawn enemies with especially suitable powers. However, there are plenty of {{subver|tedTrope}}sions featuring bosses who spawn mooks that give the player [[PoisonMushroom useless powers like Sleep]] or powers that are [[PowerUpLetDown utterly ineffective]] in that particular battle.
%% NOTICE: Too Dumb to Live is meant for characters who behave in obviously suicidally stupid ways. Kirby's general thoughtlessness does not count, nor do general examples of NiceJobBreakingItHero.
* TooDumbToLive: Usually subverted, but there have been a few examples of extreme recklessness throughout the series.
** In "Meta Knightmare Ultra", Meta Knight summons the all-powerful comet Nova and wishes to fight the strongest being in the galaxy to test his abilities against it. There are so many ways this could have backfired it's almost funny, but Meta Knight is enough of a badass to avert disaster.
** Meta Knight racks up another in ''Squeak Squad'', when rather than sit Kirby down and explain what's going on, he interrupts Kirby's quest, steals the treasure chest Kirby is pursuing, and refuses to explain himself and TheReveal until after Kirby's defeated him in a BossBattle. (Because ''Squeak Squad'' is an IdiotPlot, Kirby's been operating under the assumption that the treasure chest in question contains a stolen piece of cake he was meaning to eat). Normally Meta Knight gets a pass for this sort of behavior on the grounds of SecretTest and StealthMentor (and being an enigmatic guy in general), but here it's implied that Meta Knight is taking serious measures to prevent Kirby from proceeding.
* TookALevelInBadass: King Dedede as Masked Dedede, which shows in the difficulty of the fight as well.
* TornadoMove: A recurring [[PowerCopying Copy Ability]] in the series is one called "Tornado", which allows Kirby to turn into a tornado for a short while. Meta Knight also has a attack called "Mach Tornado", which allows him to create a huge tornado from his sword. He can also spin like a tornado as a normal move.
* TrademarkFavoriteFood: Maxim Tomatoes. Watermelons in the anime.
* TransformationSequence: Every time Kirby absorbs a monster with a special power, with the fanciness depending on the game. Averted in ''Kirby 64: The Crystal Shards'', but more elaborate with the Super Abilities in ''Return to Dream Land''. In the anime, especially elaborate transformation sequences happen OnceAnEpisode.
* TrashTalk: In ''Kirby's Avalanche'', where he is shown to speak full sentences, Kirby loves insulting whatever opponent he is facing, sometimes throwing {{incredibly lame pun}}s in the mix.
-->'''Kirby''': "You couldn't even hit a barn-sized lightning rod, Kracko!"
* TrueFinalBoss: Almost every main platformer (and one spin-off) since ''Kirby's Dream Land 2'' has had one:
** ''Dream Land 2'': Dark Matter Blade
** ''Dream Land 3'': Dark Matter and Zero
** ''Crystal Shards'': 0[[superscript:2]]
** ''Super Star Ultra'': [[spoiler:Marx Soul]], and to a lesser extent, the other new final bosses: [[spoiler:Masked Dedede, Wham Bam Jewel, and Galacta Knight]].
** ''Mass Attack'': Necrodeus, despite being the BigBad, takes this status, with his Dragon Skullord being the FinalBoss.
** ''Return to Dream Land'': [[spoiler:Magolor Soul]]
** ''Triple Deluxe'': [[spoiler:Dark Meta Knight]] and [[spoiler:Soul of Sectonia]] serve as the last opponents of the two post-game modes.
** ''Planet Robobot'': [[spoiler:Galacta Knight]] and [[spoiler:Star Dream Soul OS]] serve the same role as the examples in ''Triple Deluxe''.
* UndergroundLevel: The Great Cave Offensive gives the underground empire of ''Videogame/{{Zork}}'' a run for its money.
* UnexpectedShmupLevel: A series tradition, starting with Kaboola in ''Dream Land''.
** The last normal stage of Milky Way Wishes (from ''Super Star'' and ''Ultra'') is a side-scrolling shooter, as are the boss fights against Kaboola in ''Kirby's Dream Land'' (and Kabula in the ''Revenge of the King'' segment of ''Super Star Ultra''), the first form of Nightmare in ''Adventure'', Dark Matter and Zero in ''Dream Land 3'', and 0[[superscript:2]] in ''Crystal Shards''.
** The final boss of ''Amazing Mirror'' is fought in a vertical shmup style during the credits.
** VideoGame/KirbysEpicYarn features both vertical shmup levels and horizontal shmup levels.
** ''VideoGame/KirbyMassAttack'' features a sub-game called SHMUP. Guess what the gameplay format is?
** ''VideoGame/KirbysReturnToDreamLand'' gives us the [[spoiler:Landia]] segments.
* UpdatedRerelease: ''3D Classics: Kirby's Adventure'' on the UsefulNotes/Nintendo3DS. As well as ''Kirby Super Star Ultra'' for UsefulNotes/NintendoDS.
* UseYourHead: Many of his abilities has Kirby headbutting his foes, such as Jet Dash where he jets forward headfirst. Also, if he falls from high enough altitude (mostly in the more "regular" games) he'll flip his body down and fall head-first, damaging the enemy if he lands onto them without hurting Kirby himself.
* VictoryCake: Kirby can be seen snacking on foods in celebration at the end of some games (and at the end of ''every stage'' in others). Kirby spends the entirety of ''Squeak Squad'' chasing after his cake until the Squeaks finally return it to him at the end.
* VideoGame3DLeap: ''Kirby 64'' was a presentation upgrade, but [[TwoAndAHalfD the game still played on a 2D plane]]. ''Kirby Air Ride'' is Kirby's first "true" 3D title, even allowing some free-roaming during the City Trial mode. The second is ''Planet Robobot's'' Kirby 3D Rumble.
* VideoGameFlight: Kirby is one of the few characters who can generally fly anywhere, any time. Don't think you can just fly over everything, though -- there are enemies in the skies, and some levels are pretty tight. A few games also have a time limit on how long you can fly, namely ''Kirby 64'' and the ''Smash Bros.'' games.
* VideoGameRemake:
** The Super Famicom version of ''Kirby no [=KiraKira=] Kids'' (better known as ''Kirby's Star Stacker'').
** ''Nightmare in Dream Land'', which is a remake of ''VideoGame/KirbysAdventure''.
** ''VideoGame/KirbySuperStar Ultra''. Also, the ''Spring Breeze'' mode of ''Super Star'' is essentially a condensed remake of the original ''VideoGame/KirbysDreamLand'', while ''Revenge of the King'' in ''Super Star Ultra'' is a somewhat more faithful remake of the original game's ''Extra Game''.
* VignetteEpisode: ''VideoGame/KirbySuperStar'' and ''Ultra'' which, in contrast to most of the other games in the series that are composed of one straightforward storyline, are a collection of smaller games that each tell their own little story.
* VileVillainSaccharineShow: This series uses this trope all the time.
* VillainousGlutton: King Dedede is definitely a glutton -- he's stolen all the food in Dream Land at least twice -- but outside of his vices and occasionally his grudge against Kirby, he's not actually malicious.
* VisibleSigh: Whenever Kirby's flight ability is canceled, either manually or automatically by touching the ground. You can hurt enemies with the puff it makes.
* VisualPun:
** T.A.C.s are cats with the ability to steal your current power-up. They're ''cat burglars''.
** In ''Kirby's Dream Collection: Special Edition'', there's nothing but a bright light after the latest entry at the end of the timeline's hallway. ''Kirby's future is looking bright!''
* WalkingHead: Kirby, Meta Knight, and many enemies are nothing more than heads with feet and arms attached.
* WallMaster:
** There are fake doors in ''Dream Land 3'' and the mirror house levels in ''Triple Deluxe''.
** Inverted with Mirron/Mirra from ''Amazing Mirror'': it resembles a mirror (which are functionally identical to doors in the game), but won't attack when you draw near it, and in fact will actually escape if you don't kill it quickly enough -- which you ''don't'' want it to do, since it will not leave an actual mirror behind unless you defeat it before it escapes.
* WarmUpBoss: Whispy Woods in every game, with the exception of ''Amazing Mirror'' and ''Triple Deluxe'' which has an expy in King Golem and Whispy Flowers/Flowery Woods, respectively. However, he can be quite tough in a few games, such as in ''Epic Yarn'' and ''Rainbow Curse''.
* WeirdMoon: For one, [[AlienSky one of the moons]] is actually shaped like a crescent; a small portion was blown off in the events of ''Adventure''.
* WeirdnessMagnet: Dream Land, in its entirety.
* WeirdSun: Combined with WeirdMoon. In one case, the sun and the moon got into a fight and threw day and night into chaos.
* WhenTreesAttack: Whispy Woods and its brethren. However, they're mostly harmless and usually serve as a WarmupBoss.
* WilyWalrus: One recurring miniboss is an anthropomorphic walrus named Mr. Frosty. He is AnIcePerson who attacks Kirby with moves such as throwing ice blocks. In all of his battles, he is constantly jumping and dancing around to taunt Kirby.
* WoobieDestroyerOfWorlds: The Dark Matter can't feel positive emotions and is jealous of Dream Land's happiness, reasoning that if it can't be happy, nothing will be.
* TheWorfEffect: Galacta Knight loses the title of [[WorldsStrongestMan the most powerful being in the universe]] to Meta Knight during his first appearance. Later, he loses that title again, to Kirby. And later, to both Meta Knight and Kirby.
* WorthyOpponent: Meta Knight. He's very honorable and will (usually) refuse to fight an opponent if they're not equally armed.
* YourSizeMayVary:
** King Dedede, who can vary between being about twice as tall as Kirby in ''Dream Land'' or ''Triple Deluxe'', to being much larger than him like in ''Mass Attack'' or ''Super Star'', or even being able to hold him in his palm in the anime. This can even occur in the same game; in ''Kirby Air Ride'', he's ''huge'' when you first encounter him as a boss in the Event Mode, but when you unlock him as a playable character he's barely taller than Kirby.
** Meta Knight, as well. In the games, he's about the same height as Kirby, and his sword is taller than him. Yet in the anime, he's about 2-3 times as a big as Kirby and his sword is smaller than him.
** Even Kirby himself, who is said to be 8 inches tall. Obviously, the characters from his series are scaled up for ''Smash Bros.'', but even in ''Kirby 64'' he's still only a few inches shorter than Adeleine, an average human girl. In ''Dream Land 3'', he stands higher than the knees of the 6-foot-tall [[Franchise/{{Metroid}} Samus Aran]], which would put him closer to 2 or 3 feet tall.
[[/folder]]
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15th Aug '17 2:05:19 PM Rorosilky5
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[[caption-width-right:300:[[BadassAdorable He's one super tuff pink puff!]]]]

to:

[[caption-width-right:300:[[BadassAdorable He's one the]] [[https://www.youtube.com/watch?v=c7GyaZw61_w super tuff pink puff!]]]]



* GigglingVillain: [[spoiler:Marx]], Drawcia, Necrodius,[[spoiler:Queen Sectonia and President Haltmann]].
* GoKartingWithBowser: Kirby and Dedede can be enemies one minute and taking part in friendly eating competitions the next. [[spoiler:Magolor]] also reforms in ''Dream Collection'' to take part in friendly races with Kirby.
* GoodWingsEvilWings:
** Played with and subverted. Meta Knight's cape doubles as your typical evil [[CapeWings bat wings]], but Meta Knight [[DarkIsNotEvil isn't evil,]] just the WorthyOpponent. On the other hand, [[EvilCounterpart Galacta Knight]] has feathery angel wings, despite being presumably villainous. The TrueFinalBoss of ''Kirby 64'', 0[[superscript:2]], has angel wings as well.
** [[spoiler:Marx]] has weird, colorful bat wings similar to those of [[VideoGame/{{Touhou}} Flandre Scarlet.]] Not only is he evil and the game's closest equivalent to the BigBad, he's also [[spoiler:the TrueFinalBoss]].
* GooGooGodlike: Kirby's just a child, yet he has the potential for infinite power and is more than capable of [[DidYouJustPunchOutCthulhu annihilating]] cosmic {{Eldritch Abomination}}s every other week.
* TheGoomba: Waddle Dees serve as this in most of the games. In ''Kirby 64'' only Waddle Dee that appears is friendly, so the Goomba is a small blackish creature called an N-Z. ''Kirby Mass Attack'' and ''Kirby and Rainbow Curse'' use Beanbons and Cottas respectively.
* GoombaStomp: Kirby ''can'' defeat enemies by landing on them, but unlike in ''[[Franchise/SuperMarioBros Mario]]'' games, it's use isn't prominent and Kirby has to fall from a great height to do it.
** In the games they appear in; Rick, Nago, and Kine can defeat enemies by jumping on them. In Rick's case this is the key to getting one of the Heart Stars in ''Kirby's Dream Land 3'', sinse he can't fly but ''can'' [[GoombaSpringboard bounce]] off of enemies to cross gaps.
* GottaCatchThemAll: [[VideoGame/KirbysAdventure Star Rod pieces]], [[VideoGame/Kirby64TheCrystalShards the Crystal Shards]], [[VideoGame/KirbysDreamLand2 Rainbow Drops]], [[VideoGame/KirbyAndTheAmazingMirror Mirror Shards, treasure]] [[VideoGame/KirbySqueakSquad che]][[VideoGame/KirbySuperStar sts, Copy Essence Deluxes]], [[VideoGame/KirbysReturnToDreamLand Energy Spheres]], [[VideoGame/KirbyMassAttack medals]], [[VideoGame/KirbyTripleDeluxe Sun Stones, keychains]], [[VideoGame/KirbyPlanetRobobot Code Cubes and stickers.]]
* GrenadeTag: Bomb Kirby possesses a move in ''Super Star'' (and retained in the future games) where he puts a live bomb on a minor enemy's head, which explodes seconds later. Pretty much just a fun technique without much practicality due to having to get close to the enemy and the move dealing exactly the same damage as a normal thrown bomb.
* GuideDangIt:
** Collecting some of the Crystal Shards in ''Kirby 64'' can be a bit unintuitive the first time around, even though the game itself does try to give you some hints. One particularly unintuitive shard to retrieve involves using a skill combination that transforms you into [[TheCameo stone versions of the Animal Friends]] from ''Dream Land 3'', keep using it until it transforms you into Rick the hamster, and then ''climb'' a wall up towards the shard that is too high to reach it via regular flight. Not something easy to figure, since nothing tells you that said form can climb walls that are rare to begin with (though one could figure it out if they had played ''Dream Land 3'' beforehand, as he had the same ability in that game).
** In ''Super Star'', the location of the secret planet "?" in ''Milky Way Wishes'' could pretty much be found only if you look it up, or just fly around aimlessly for no particular reason. Its location is made more clear in ''Ultra'', where the star brightly blinks and stands out against the background.
* GustyGlade: The series has quite a few places with this, especially in ''Kirby's Dream Land 3''. If Kirby floats or uses his Parasol ability, he'll rise upwards.
* HailfirePeaks:
** Halfmoon in ''Super Star'''s Milky Way Wishes is half JungleJapes with intense [[GustyGlade wind storms]], and half SpaceZone. Also, Hotbeat is UndergroundLevel mixed with LethalLavaLand.
** A level in ''Dream Land 3'' takes you through an apparently [[SlippySlideyIceWorld arctic]] [[LethalLavaLand volcano]].
** The fourth world of ''VideoGame/KirbyMassAttack'' starts as a LethalLavaLand, followed by a few graveyard-themed levels, then two levels that ultimately take the Kirbys to [[RecycledInSpace outer space]], then back to the graveyards, and finally to the volcano for the boss.
** Most of Orange Ocean in ''Kirby's Adventure'' is a mix of tropical islands and underwater levels. The last few levels, however, are cold and have lots of mystical-looking crystals, probably as a prelude to the next area, Rainbow Resort.
** In ''Triple Deluxe'', Wild World mixes JungleJapes, BigBoosHaunt and TempleOfDoom. Endless Explosions is in essence a giant volcano. However, two levels have giant pools of water inside of them.
* HappyDance: Where Kirby often gains an ability to [[SummonBackupDancers clone himself.]] Not only that, but it's also [[http://www.youtube.com/watch?v=J3Vukon4YRs catchy as hell]].
* HarderThanHard:
** "Insane!/Ouch!" difficulty in ''Star Stacker''.
** The True Arena from ''Super Star Ultra'' onwards.
* HazyFeelTurn: Whether the brooding [[AntiHero Meta Knight]] and [[AntiVillain troublemaking King Dedede]] are Kirby's allies or adversaries often changes at the [[HeelFaceRevolvingDoor drop of a hat.]] And just as confusing as their alignment in regards to Kirby is how their position changes within each game.
** Despite being a royal pain with a bad attitude, King Dedede is generally willing to do good when there's more than just his appetite at stake, even if it means he has to work with Kirby. Of course, once the fate of the universe is no longer at stake, Dedede happily goes back to butting heads with Kirby whenever an opportunity arises. Play Nintendo even calls His Majesty Kirby's "frenemy".
** Meta Knight was introduced as Dedede's NobleTopEnforcer and DragonWithAnAgenda in KirbysAdventure, but has since gone off in his own direction. With his perennially ambiguous motivations and lonely disposition, Meta Knight nonetheless observes a distinct code of chivalry (he will always offer Kirby a sword before doing battle with him) and is an apparent devotee of self-improvement. The cast can usually count on him as an AloofAlly or HeroAntagonist, despite one stint as a WellIntentionedExtremist in ''Kirby Super Star'', when he tried to use a battleship to take over Dream Land and put it under better management.
* HeelFaceTurn:
** Kirby's allies in ''Kirby 64'' are an ex-enemy, an ex-boss, and King Dedede himself. They were all just possessed by Dark Matter, though, and returned to normal after they were defeated.
** King Dedede appears to do this after his defeat in the first game. All times he fights Kirby after that, he is either possessed, mistaken for the enemy, a doppelganger, or, in one case, [[spoiler:trying to prevent Nightmare from awakening]]. This is especially apparent in ''Kirby's Return to Dream Land'' and ''Kirby: Triple Deluxe''.
** [[spoiler:Daroach and Squeak Squad]] becomes good in ''Kirby Mass Attack'', even helping the 10 Kirbys in his (their) adventure.
** [[spoiler:Magolor]] makes peace with Kirby in ''Dream Collection'', although he is implied to be possessed by the [[spoiler:Master Crown]].
** [[spoiler:Taranza]] from ''Triple Deluxe'' does this after [[spoiler:his queen declared that YouHaveFailedMe and blasted him out of the castle, and then assists Kirby by throwing a Miracle Fruit at him.]]
* HelpfulMook: Zebon in ''Dream Land 3'' and ''Kirby 64'' is classified as an enemy, but all he does is blast you up to reach places you normally wouldn't be able to.
* HeroAntagonist: Meta Knight, occasionally. Most of his actions aren't villainous at all and are merely mistaken by Kirby as such due to poor communication between them and Kirby's misinterpreting of the situation (''[[VideoGame/KirbySqueakSquad Squeak Squad]]'' being a hilariously good example). In ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'', he comes across as a straight-up hero who went to save the Mirror World until Dark Mind trapped him, with Kirby (who ended up split into four parts by Meta Knight's EvilTwin) coming after him. Later in the game, the Kirbys fight Dark Meta Knight disguised as the real thing, with the real one pointing his sword toward Dark Meta Knight to destroy any doubt that it wasn't really him after [[spoiler:the Kirbys appear to be fighting Meta Knight in the eighth section of the game, but tips off the fact that he's really Dark Meta Knight after he forgets to imitate Meta Knight's trait of throwing his opponents a sword to fight fairly]].
* HiveMind: A certain episode of the anime heavily implies that Waddle Dees are this. The games, not so much.
* HumanCannonball: In most games, Kirby can enter cannons to be shot away. ''Rainbow Curse'' even lampshades this, saying that Kirby will be fine, but everyone else should stay away from cannons. This also applies to the occasional other playable characters such as Meta Knight and Dedede. In ''Planet Robobot'' it can even fit in and launch Robobot Armor.
* HumanSnowball: ''Kirby 64''[='s=] Ice + Ice ability, and ''Return to Dream Land''[='s=] Snow Bowl Super Ability.
* HyperactiveMetabolism: Many of Kirby's power-ups appear as food. Alongside regular food items, there's energy drinks that recover 1/3 of his health and tomatoes that heal all of his damage.
* IdiotHero: Kirby isn't dumb, but he ''is'' simple-minded and he can be naive at times due to his age.
** In ''Kirby's Adventure'' (and its remake ''Kirby: Nightmare in Dream Land''), Kirby thinks that King Dedede is responsible for Dream Land's lack of dreams; technically, he's right, but he doesn't know that Nightmare was behind all the problems in the land, nor that Dedede's actually trying to ''stop'' him.
** In ''Kirby: Squeak Squad'', Kirby thinks the treasure chest the Squeaks stole contained his strawberry shortcake, but he didn't know [[spoiler:that the chest was actually the prison of Dark Nebula.]]
** This is as much a case of Idiot Hero Antagonist as Idiot Hero. People have a problem with telling Kirby exactly what's going on, instead deciding that it would be better to pick a fight to prevent his passage. Meta Knight at least can be argued to be training Kirby for the inevitable Final Boss; King Dedede, not so much[[note]]Kirby's Adventure: Seal an EldritchAbomination in the Fountain of Dreams by removing its power source? Not a bad idea. Entrusting the broken pieces of that Star Rod to people who have problems with Kirby? Not so much. Not telling anyone what you were up to in order to point out that they shouldn't worry, in turn risking that Kirby might think you're up to something bad? Yeah, uh, definitely not a good idea. Using the Fountain of Dreams as your own personal swimming pool for the duration? Okay, Big Guy, we need to have a little chat about how this works[[/note]].
* ImprobableUseOfAWeapon:
** Bandana Waddle Dee and Spear Kirby can spin their spears above their heads and hover in the air like a helicopter (with the spear acting as the helicopter blades), hurting any enemies that hit the part of the blade overhead (like a helicopter, going sideways changes the position of the blade as well).
** Less improbable, but in ''Super Star'' and other newer games (except ''Amazing Mirror'') the Cutter ability, which is typically used as a ranged attack since it uses what are essentially bladed boomerangs, can also be used melee-style to slice up enemies multiple times while tapping the attack button repeatedly while next to it, with the last blow involving jumping into the air and slamming the blade on the enemy. (The jumping slash ability still appears in ''Amazing Mirror'' even though Cutter only has its basic attack in that game; it is the Sword and Smash abilities' up+A move.)
** The modes where you play as Meta Knight in ''Nightmare in Dream Land'' and ''Super Star Ultra'' let you trigger switches that Kirby can only press with Hammer or Stone. [[SubvertedTrope You can also light fuses with it, which seems improbable,]] [[JustifiedTrope until you remember the fire and lightning based attacks he sometimes uses as a boss.]]
** In ''VideoGame/KirbyTripleDeluxe'', [[spoiler:King Dedede gains a new attack just so that he can cut things using his hammer. It's also possible for him to whirl his hammer in such a way he can cool down fire blocks with them, which he needs to do if he wants to solve puzzles. He can also use it to melt ice blocks and light fuzes, but this is a downplayed example as the moves King Dedede needs to do so explicitly involves lighting the hammer on fire -- moves Kirby can also do if he has the Hammer ability on him.]]
* IndyEscape: In a few parts of ''Kirby's Dream Land 3'', you have to outrun several rocks going downhill, although it's one of the slowest examples of this trope.
* InvincibilityPowerUp: The Invincible Candy item, complete with [[http://www.youtube.com/watch?v=wDJogjHWitw its own theme tune]].
* InvincibleMinorMinion: The Shotzo cannons could be destroyed in the first game by colliding with them after eating [[InvincibilityPowerUp Candy]], but in every game afterwards, they simply do not hurt Kirby but remain intact. Gordos are an odd example, as they could be destroyed in the first game, but the method for doing so has been left out of every sequel since. Gordos will explode if they are onscreen when [[NoOntologicalInertia the boss that tossed them out was defeated]] though.
* InvulnerableAttack: Some of Kirby's abilities' attacks make him invincible during execution, such as Wheel's Dash, Stone's Stone Change and Hammer's Hammer Swing. They really help in boss fights, and some puzzles expect you to be invincible using one of the abilities' attacks to pass through otherwise impassable paths.
* ItsAllUpstairsFromHere:
** The third stage of ''Kirby's Adventure'', the Butter Building, is all about this, down to the map screen.
** Single-level example: the last stage of Ripple Star from ''Kirby 64''.
** Another single-level example: the miniboss towers in ''Adventure''/''Nightmare in Dream Land'' in Rainbow Resort and a ContinuityNod and CallBack to it in ''Return to Dream Land'' in Nutty Noon and ''Triple Deluxe''[='=]s Endless Explosions.
* {{Jerkass}}: Dedede is this, rather than outright evil. He steals the Sparkling Stars and all the food from Dream Land, every star from the sky, and even outright refuses to help Kirby and Ribbon recover the Crystal Shards at first.
* JokeWeapon: Sleep Kirby. The "ability" freezes you in place for four seconds with no way to defend yourself, and you lose the ability afterwards. The only reason to even consider getting it is to see Kirby's sleeping face, which is pretty darn adorable. Copy Essences containing Sleep are usually used as obstacles, rather than powerups.
* {{Kappa}}: There's an enemy based on them. They give you the Cutter ability upon copying them.
* {{Karakasa}}: ''Kirby's Dream Land 2'' features enemies based on ''Karakasa'' called Drifters, although they look more like regular umbrellas who happen to have an eye. There's also a MiniBoss in both ''Kirby's Dream Land 2'' and ''3'' called Jumpershoot who looks more the part.
* KidHero: Kirby in [[Anime/KirbyOfTheStars the anime]] is pretty much a baby. His age in the games is rather unclear, [[AllThereInTheManual but is referred to as a "little boy" in some manuals.]]
* KillerRabbit: Scarfies; they [[HulkingOut get angry]] and turn into cycloptic, fanged monstrosities if you try to inhale them. Even Kirby himself, to some extent, considering he defeats {{Eldritch Abomination}}s daily.
* KillerYoyo: Some enemies in some games have them. It's also one of the many things Kirby [[PowerCopying can use for himself]].
* KingKoopaCopy: While King Dedede, started off a straightforward {{Expy}}, he turns into more of an AntiVillain later on. In his first game, he steals all the food in Dream Land, forcing Kirby to go to his castle and stop him. This seems to keep going into ''VideoGame/KirbysAdventure'' where breaks the Star Rod from the Fountain of Dreams, preventing anyone in Dream Land from dreaming. But it turns out that [[spoiler:he only did that [[WellIntentionedExtremist to prevent Nightmare from getting loose.]]]] Since then, he's bounced all around [[HeelFaceRevolvingDoor the good guy-bad guy]] spectrum, from helping Kirby save Ripple Star from O2 in ''VideoGame/Kirby64TheCrystalShards'' to leading a full on endeavor to gain vengeance upon him. He seems to have mollified into a [[FriendlyEnemy "frenemy"]] as Play Nintendo likes to put it. He may still butt heads with Kirby from time to time, but never to drastic extent and often goes out of his way to quell bigger threats to his kingdom and most of his grievous acts are only committed when he's befallen DemonicPossession.
** The creators of ''VideoGame/SuperSmashBros'' are well aware of his similarities to Bowser: one of the first events in ''Brawl'' pits Mario (and Kirby in multiplayer) against Bowser and Dedede, referring to them as "selfish kings."
* KnightOfCerebus:
** ''VideoGame/KirbyMassAttack'' introduced us to the first (and so far only) EldritchAbomination that came close to completely killing Kirby, Necrodeus.
** Earlier than that, Nightmare was the first Kirby boss to be any kind of EldritchAbomination (following [[IneffectualSympatheticVillain King Dedede]] in VideoGame/KirbysDreamLand). [[spoiler:Marx]] was also the boss that paved the way for future antagonists being much darker than the game before them.
* KooshBomb: Almost all explosions are drawn this way.
* LaserBlade: In ''Kirby 64'', Kirby's Spark + Cutter power is a bright yellow double lightsaber.
* LaughablyEvil: Dedede. After being defeated in ''Dream Land'', he first throws a tantrum, then sulks away, leaving Kirby to console him.
* LeaveHimToMe: In ''Super Star'', Meta Knight makes everyone abandon ship so he could take on Kirby alone, in one of the hardest boss battles in the series. [[SugarWiki/MomentOfAwesome Then, after he escapes, he comes back after you in a last-ditch attempt to stop Kirby from taking down his ship.]]
* LevelsTakeFlight: It's almost series tradition to have a level or boss fight that's entirely flying, such as Kaboola from ''Dream Land'' or Nova from ''Super Star''.
* LightIsNotGood:
** Dark Matter is all black with a bulging red eye, but its "core" [[spoiler:Zero, is pure white (but retains red markings, which make it look like a giant bloodshot eyeball). As 0[[superscript:2]], it exaggerates this effect by taking on the artistic traits of a FallenAngel.]]
** Galacta Knight is pink and has white angelic wings, but was so completely powerful he was made into a SealedBadassInACan. Upon release, the first thing he'll do is pick a fierce fight with the guy in front of him. (Outside of that, he has no known goals or motivations).
[[/folder]]

[[folder:M-R]]
* MagicalClown:
** Marx from ''VideoGame/KirbySuperStar'', a jester who gains magical powers when [[spoiler:he tricks Kirby into activating the wishing star Nova for him, allowing him to wish for power]], turning him into [[spoiler:a giant BatOutOfHell]] with many ElementalPowers, including AnIcePerson and GreenThumb. It gets worse in ''Kirby Super Star [[VideoGameRemake Ultra]]'', in which he becomes [[spoiler:Marx Soul, which is similar to his first OneWingedAngel form, but ''even more'' powerful and AxCrazy!]]
** Necrodeus from ''VideoGame/KirbyMassAttack'' could count as well, seeing as he is an extremely powerful skeleton clown who plans to sink the world into eternal darkness, making him a rare example of a Magical Clown who ''is'' [[DarkIsEvil dark]]. His [[NameToRunAwayFromReallyFast name]] translates to "[[BilingualBonus death god]]," but whether or not he really is a god is unknown.
** In ''VideoGame/KirbyTripleDeluxe'' Kirby himself gains the Circus ability, which allows him to summon burning hoops and juggling pins out of nowhere among other attacks.
** However, whether or not Clown Acrobot - the enemy that gives Kirby this ability - is magical is debatable. Whenever Kirby encounters one, it already has its juggling pins or its hula hoop out, so we don't know whether or not it pulls these items out of nowhere. However, one could argue that Clown Acrobot still counts as one of these simply by virtue of being an inhabitant of Dream Land.
** When [[spoiler:Magolor]] from ''VideoGame/KirbysReturnToDreamLand'' gains magical powers, he transforms into a jester-like monster.
* MagicalMysteryDoors: Maze-like sections of doors appear in ''Milky Way Wishes''' Skyhigh planet.
* ManipulativeBastard: Given that Kirby has the mind of a child, it's not very surprising that several villains would try to take advantage of him, most notably [[spoiler:Marx and Magolor]] from ''Super Star'' and ''Return to Dream Land'' respectively.
* MascotMook: Waddle Dees are one of the most iconic as well as [[TheGoomba basic]] enemies in the series. Since ''Kirby Super Star'' specific Waddle Dees have started appearing as characters and even on occasion allies. They even have their own Amiibo.
* MaskPower: Meta Knight, to the point that he refuses to fight without it. Also, Masked Dedede, complete with a rocket-fueled hammer.
* MegaNeko: Nago, a calico cat that's several times larger than Kirby himself.
* {{Metroidvania}}: ''Kirby & The Amazing Mirror'', and the "Great Cave Offensive" game in ''Kirby Super Star''.
* MiniBoss: Try naming a ''Kirby'' platformer that doesn't have at least one.
* MiniGameCredits: A very odd example in ''Kirby & The Amazing Mirror''. When you give Dark Mind the final hit in his third and final phase, do you expect him to blow up and the ending to play? No. Instead, the credits roll while you continue to shoot at the boss, and the game keeps track of how many hits you give him. After the credits finish, Dark Mind finally explodes and the epilogue kicks in.
* MoodWhiplash: Kirby is cute. The world is cute. Even the enemies are cute. And yet...
** In the Dark Matter trilogy, the villain is a nebulous, shadowy, planet-sized EnergyBeing that seeks to bring all creation into its HiveMind and can inflict both DemonicPossession and BodyHorror on anything under its power.
** Meta Knight's brooding, solitary existence in Dream Land seems to be a perfect example. Then there's his airship that has more weapons than the Death Star.
** ''Kirby Canvas Curse's'' final level looks like a mixture of something Salvador Dali would puke up and something Picasso would have a nightmare about, rather than the cute, interesting levels expected of a ''Kirby'' game. Oh, and the final boss turns into [[spoiler:a five eyed ''screaming'' ball of paint that can ''tear pieces off of itself'' to attack you.]]
** Almost all TrueFinalBoss or OneWingedAngel battles are against {{Eldritch Abomination}}s. Special note goes to the various "Soul" bosses, which are usually created when somebody bites off more than they can chew and slowly turn into a SoullessShell and host for whatever PowerSource they've tried to obtain.
** ''Kirby 64'' has a notable example; Ripple Star is shown to be quite similar to Planet Popstar, down to the bright and cheerful intro stage at the beginning of each. Thing is, Ripple Star has been under Dark Matter's influence for the whole game, and so as soon as you begin the second stage, you'll be greeted by the darkness-shrouded palace and that [[http://www.youtube.com/watch?v=029GLL15qig creepy music...]]
** There's also the other type of mood whiplash when you complete ''Return of the King''. AlasPoorVillain indeed.
* MonsterIsAMommy: Dyna Blade, who was only destroying Dream Land's crops to feed her newborn chicks.
* MonsterOfTheWeek: Most of the games introduce one major antagonist that at the most may have cameos in minigames or non-canon appearances afterwards (with the major exception of Dark Matter, who was an ArcVillain over three games). This also extended into [[Anime/KirbyRightBackAtYa the anime]], where most antagonists were monsters purchased by King Dedede.
** ''VideoGame/KirbysDreamLand'' has King Dedede, who later became more of a FriendlyEnemy.
** ''VideoGame/KirbysAdventure'' has [[spoiler:Nightmare]].
** ''VideoGame/KirbySuperStar'' has [[spoiler:Marx]], although in their respective subgames, Meta Knight, Dyna Blade and King Dedede also served as antagonists.
** ''[[VideoGame/KirbyAndTheAmazingMirror Kirby & The Amazing Mirror]]'' has [[spoiler:Dark Mind]].
** ''VideoGame/KirbyCanvasCurse'' has Drawcia.
** ''VideoGame/KirbySqueakSquad'' has the Squeaks [[spoiler:and Dark Nebula]].
** ''VideoGame/KirbysEpicYarn'' has Yin-Yarn.
** ''VideoGame/KirbyMassAttack'' has Necrodeus.
** ''VideoGame/KirbysReturnToDreamLand'' has [[spoiler:Magolor]].
** ''VideoGame/KirbyTripleDeluxe'' has [[spoiler:Queen Sectonia]].
** ''VideoGame/KirbyAndTheRainbowCurse'' has [[spoiler:Dark Crafter]].
** ''VideoGame/KirbyPlanetRobobot'' has President Haltmann [[spoiler:until he's betrayed and deleted by Star Dream]].
** ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', and ''VideoGame/Kirby64TheCrystalShards'' are the only games that avert this, having an ArcVillain in the form of Dark Matter, and as such are dubbed the Dark Matter Trilogy. This is because they had a different game director than the other titles.
* MoralityPet: King Dedede may be greedy and selfish, but in spite of it all, he seems to genuinely care about his Waddle Dee servants.
---> [[VideoGame/KirbysEpicYarn "Hey! You can't be mean to my Waddle Dees!]] [[HypocriticalHeartwarming Only I can be mean to my Waddle Dees!"]]
* MusicalAssassin: There's regular enemy Walky (a living microphone), and an alarm clock miniboss named Mr. Tick-Tock. When Kirby inhales either, he'll be given the limited-use Mike ability.
* MusicIsEighthNotes:
** The jukebox feature of ''VideoGame/KirbyTripleDeluxe'' has eight notes coming from the visible jukebox on the top screen while a piece of in-game music plays (as well as, oddly enough, treble clefs).
** One of the miniboss Mr. Tick-Tock's attacks involve sending eighth notes towards Kirby. [[TacticalSuicideBoss Kirby needs to use these notes to attack him if he fights Mr. Tick-Tock without a Copy Ability.]] Mr. Tick-Tock is an example of this trope because he gives the Mike ability upon being inhaled (a Copy Ability that involves Kirby "singing" into three different types of microphones).
** The recurring Mike enemy Walky attacks by singing a "tasteless tune" (represented by eighth notes and, more recently, treble clefs) to his opponents.
* NewGamePlus: Given the series' objective to be accessible for newcomers while challenging for veterans, this is a given.
** ''Kirby's Dream Land'' has an Extra Game mode after beating the regular game once, that turns the game NintendoHard by making enemies deadlier, adding a whole lot of new ones, and cutting your health to three hits.
** ''Kirby's Adventure'' also had an Extra Game mode where you couldn't save, and you only had three lives, max. The rest of the game was unchanged. In the remake, ''Nightmare in Dream Land'', sub-game "Meta Knightmare" offers the same mode, but features Meta Knight as the player character.
** ''Super Star Ultra'' offers two different New Games+. The first, "Revenge of the King", is a Hard Mode rendition of "Spring Breeze" that doubles as a Mythology Gag that refers to the first item on this list. The second, "Meta Knightmare Ultra", is an accelerated version of" Milky Way Wishes", again featuring Meta Knight.
** ''VideoGame/KirbysReturnToDreamLand'' has an EX mode that is unlocked after beating the main mode of the game. While the levels remain largely unchanged, the bosses have been made considerably more difficult. Kirby's health is also reduced by one-third.
** ''VideoGame/KirbyTripleDeluxe'' has the Dededetour! mode, which again has you playing through the whole game without saving. This time, the key difference is that you're playing as King Dedede, complete with hammer abilities.
** ''Planet Robobot'' has "Meta Knightmare Returns". No points for guessing who the player character is.
* NiceHat: Kirby's current ability is often denoted by one of these, ranging from a crown of flames to a pointed hat very similar to [[Franchise/TheLegendOfZelda another famous swordsman]].
* NiceJobBreakingItHero: Kirby has a bad habit of letting the final boss out by stopping the one before it.
** Which is not, strictly speaking, a character flaw in Kirby so much as it's a character flaw in ''everyone else''. Meta Knight, who ''really should know better'', often declines to tell Kirby what's up so they can rematch instead (which may suggest a corollary: he's afraid Kirby would give up or not fight him if he knew too much) and just as often scampers after the fight. King Dedede will often skewer his credibility in these matters; even his noble actions ([[spoiler:sealing Nightmare away in the Fountain of Dreams and breaking the Star Rod to make it last]]) are colored by his vices (lounging in the sacred Fountain of Dreams as if it were his private pool).
* NintendoHard: Think the original ''Kirby's Dream Land'' is too easy? Then try playing Hard Mode on it -- even the most seasoned gamers will be given a run for their money. That's ''still'' too easy for you? [[HarderThanHard Try changing the options to giving you no lives]] [[OneHitKill and a max of one point of vitality.]] If you get hit even once, you'll have to redo ''the entire level'' over again. ''Kirby's Adventure'' followed suit by having an Extra Game mode which cut Kirby's health down to three hit points and took out the save feature -- although its remake ''Nightmare in Dream Land'' gave you a save feature in its Extra Game, it compensates with Meta Knightmare mode, which ''does not'' have a save feature. That said, neither of them can touch the original game's hard mode in terms of just how insanely frustrating it is. Also, The Arena from ''VideoGame/KirbySuperStar'' and The True Arena from ''Super Star Ultra'' -- the latter is almost as hard as the original ''Kirby's Dream Land''[='s=] hard mode, even with the [[GameBreaker trusty hammer]] at your side! Helper to Hero in that game can also get downright nightmarish to play with the weaker characters.
** Believe it or not, minigames can be like this. Take "Super NES MG5", for instance. You have to go through all five of the memory-based minigames consecutively. If you get ''one'' wrong, then you have to do ''all five'' completely over again if you want to get OneHundredPercentCompletion.
** Shockingly, the majority of ''Canvas Curse'' can be classified as this as the environmental hazards turn UpToEleven by Level 4, and God help your soul if you are going for OneHundredPercentCompletion... getting all of those medals is just as bad (if not worse) than the True Arena.
* NobleBirdOfPrey: Dyna Blade.
* NonstandardCharacterDesign: Wham Bam Rock in ''Kirby Super Star'' is claymation-style, unlike other characters. His design is more conventional in ''Kirby Super Star Ultra''.
* NoPronunciationGuide: Is King Dedede's name pronounced "Dee-dee-dee", "Day-day-day?" or "Deh-deh-deh"? It differs depending on which version you're playing - in Japanese he's "Day-day-day", whereas in English he's "Dee-dee-dee". ''VideoGame/SuperSmashBrosBrawl'' even has the announcer (who is the same in both versions, and is American) announcing him as "King Deedeedee!" in English and "King Daydayday!" in Japanese, and the crowd can be heard chanting "Dee-dee-dee! Day-day-day?" whenever King Dedede fights.
* NotHelpingYourCase: A lot of problems could be resolved if the characters inhabiting Kirby's universe would either [[PoorCommunicationKills take the time to explain themselves]] or [[JerkassHasAPoint not make boors of themselves]]. Whatever Dedede's intentions in ''Adventure'', he certainly made a mess of things by deciding to make ''the sacred Fountain of Dreams'' his own personal ''swimming pool''.
* NostalgiaLevel:
** ''Kirby's Adventure''[='=]s penultimate level reminisces about ''Kirby's Dream Land''.
** Also, ''Kirby 64'' intentionally has a ''lot'' of things in common with ''Kirby's Dream Land 3''.
** The entire "Spring Breeze" sub-game of ''Super Star'' is a cut-down version of ''Dream Land''. ''Revenge of the King'' from ''Super Star Ultra'' is a slightly less-stripped down version of ''Dream Land''[='=]s Extra Game.
** The final world of ''VideoGame/KirbysEpicYarn'' is [[spoiler:Dream Land transformed by [[BigBad Yin-Yarn]]]], featuring arts-and-crafts versions of classic ''Kirby'' game elements such as star blocks and Shotzos.
** The final non-boss level of Nutty Noon in ''Return to Dream Land'' is a tower filled with minibosses much like the one in Rainbow Resort in ''Adventure'' and its remake ''Nightmare in Dream Land''. Both towers have a hidden entrance above the main one and the expanded soundtrack in ''Nightmare in Dream Land'' made King Dedede's theme from ''Dream Land'' the level music instead of simply the miniboss theme as in the original version, and this carried over in ''Return to Dream Land''.
* NoSell: Kirby can't eat Scarfies. If you so much as try, the Scarfy will [[HulkingOut get angry]] and try to eat ''you''.
* NoticingTheFourthWall: Since ''Return to Dream Land'', the first time in each game Kirby boards a Warp Star he will float close to the camera, smile and wave at the player. It's also echoed before the final bosses, where Kirby will [[LetsGetDangerous give a determined nod]] instead.
* NotTheFallThatKillsYou: In ''Adventure'', [[spoiler:[[NotMeThisTime Dedede]] propels Kirby sky-high to chase after [[TrueFinalBoss Nightmare]].]] Kirby won't stay up there forever, and if [[TimedMission you're not fast enough]], you will actually [[AdvancingWallOfDoom see the ground rise into view]]....
* NotMeThisTime: Kirby often goes after King Dedede for whatever evil plot is going on, whether or not he had anything to do with it. Most notable in ''Squeak Squad'' (granted, stealing a cake ''is'' the sort of thing that Dedede would do -- and ''has'' done in the past -- so Kirby can't really be blamed for blaming Dedede in that case.)
* {{Oculothorax}}: A lot of the bosses in the series follow this pattern. There's Kracko, Dark Matter, Dark Nebula, Zero, [[spoiler:0[[superscript:2]], Drawcia Soul, and Dark Mind's second form.]] However even some ordinary enemies have this, Waddle Doos being the most common example.
* OneHitPointWonder: In the original ''Kirby's Dream Land,'' it's possible to turn Kirby into this via the hidden Configuration Menu. For added "[[NintendoHard fun]]," you can also give him one life as well, so that a single hit sends you back to the beginning of the game, and activate Extra Game.
* OneHundredPercentCompletion:
** Required in ''Kirby[='s=] Dream Land 2'' (Rainbow Drops), ''Kirby[='s=] Dream Land 3'' (Heart Stars), and ''Kirby 64'' (Crystal Shards) to unlock the [[TrueFinalBoss true last boss]] and the best ending[[note]]And while the best endings for these games ''are'' happy in their own right, the alternative endings are basically just plain terrifying, ''especially'' in ''Kirby 64''[[/note]].
** Used in ''Return to Dream Land'', ''Triple Deluxe'', and ''Planet Robobot'' to unlock bonus levels in each world, which each have an extra collectable. Collecting all of THOSE in turn opens up new stuff.
* OneWingedAngel:
** "Soul" has been used as the title for Final Boss power-ups as far back as ''VideoGame/KirbyCanvasCurse'', and generally indicates that the final boss [[WithGreatPowerComesGreatInsanity has lost their grip on themselves exchange for power]]. There have been [[VideoGame/KirbyCanvasCurse five]] [[VideoGame/KirbySuperStar "Soul"]] [[VideoGame/KirbysReturnToDreamLand bosses]] [[VideoGame/KirbyTripleDeluxe so]] [[VideoGame/KirbyPlanetRobobot far]], and they generally tend to subtly refer to each other or previous {{Final Boss}}es like Dark Matter. The "Souls" have been doubling as {{True Final Boss}}es at the end of [[BossRush The True Arena]] since ''Super Star Ultra''.
** Wham Bam Jewel premiered at the end of the "Helper to Hero" game in ''Kirby Super Star Ultra'' as an advanced version of Wham Bam Rock. The game also features a handful of "upgraded" boss fights in its "Revenge of the King" and "The True Arena" segments.
** 0[[superscript:2]] is Zero's new form in ''Kirby 64''; unlike normal examples, this transition happened between appearances.
* OnlyOneName: Every single character!
* OnlySaneMan: Meta Knight is usually one of the only people who isn't either an idiot or incompetent (or both).
* OxygenMeter: In ''Mass Attack'', the Kirbys do not have their normal scuba masks and the game makes use of this.
* PachelbelsCanonProgression: Gourmet Race uses a slight variation in its final section.
* PaletteSwap:
** The Spray Paint cans apply this to Kirby, as well as ColorCodedMultiplayer.
** The Mirror World forms of each character are usually monochrome palette swaps of their Dream Land counterparts.
** Many common enemies are palette swapped for their Helper counterparts and late-game levels.
* PaperThinDisguise: Whispy Woods in ''Dream Land 2'', where he wears glasses and, ironically enough, a mouth mask used to prevent hay fever.
* PermanentlyMissableContent: In ''Kirby 64'', you're only allowed to fight the Waddle Doo, the possessed Adeleine, and the possessed King Dedede once and only once. After you beat them, these battles do not reappear when revisiting their levels. The only way to fight them again is to start a new file. Thankfully, it's subverted in another case. You can miss collecting the bad ending cutscene in the theater by collecting all the Crystal Shards before fighting the first final boss, but the cutscene will be added to the theater anyway after beating the TrueFinalBoss.
* PinballSpinoff: ''Kirby's Pinball Land''.
* PlatformGame: Most games, though they break from traditional platforming in that Kirby can usually fly for as long as he likes.
* PlayerMooks: In ''Squeak Squad''.
* PlayingTennisWithTheBoss: Dark Matter's first form in ''Dream Land 2'', and Drawcia in ''Canvas Curse''.
* PointOfNoReturn: In ''Amazing Mirror'', when you first started a file, there was a series of rooms that contained a few treasure chests and a giant chest that contained the world map. The door that brings you to the main area is a one-way door, and once you enter it, you can't go back again.
* PoorCommunicationKills: C'mon, guys -- especially you two, Meta Knight and Triple-D. If you want to stop the EldritchAbomination, you really ought to know better than to not tell Kirby and then ''pick fights with him''.
** In ''Kirby's Adventure'', [[AllThereInTheManual at least in the manual]], it's mentioned that Dedede had tried to tell Kirby why he broke the Star Rod into pieces, but Kirby wouldn't listen to him due to 1) Dedede having caused trouble before in the first game, and 2) Dedede treating ''sacred waters'' like a private pool. The fact that Dedede was also answering Kirby in a very nonchalant manner led Kirby to believe the King was just being selfish again.[[note]]The manual (which includes the 3DS version's manual) is presented in a short story format, so all this is laid out. The game proper has an intro that tells the same essential story, but only says that Dedede was messing around in the Fountain of Dreams' waters and broke the Star Rod into pieces without giving any more information to Kirby, setting the hero off on his adventure.[[/note]]
* PowerCopying: Kirby didn't start with this power like [[VideoGame/MegaMan the former Trope Namer did]], and some games drop it from his arsenal, but he certainly gets a lot of mileage out of it when he does have it. He even has it in ''VideoGame/SuperSmashBros''. His copied abilities include:
** ArtAttacker: Paint.
** BattleBoomerang: Cutter. Pitch's Burning power also behaves much like a boomerang, only with a bird turning into a fireball.
** BattleTops: Top, exclusive to the anime.
** BeTheBall: Ball.
** BladeOnAStick: Spear.
** BigCreepyCrawlies: Beetle.
** BlowYouAway: Tornado, and he can blow puffs of air at enemies without a power.
** CoolBike: Being a Wheelie Rider in ''Super Star''.
** CoolSword: Sword.
*** {{BFS}}: Ultra Sword, a Super Ability that's also his Final Smash in ''VideoGame/SuperSmashBros for Wii U/3DS''.
*** FlamingSword: Fire Sword from ''Squeak Squad'' and Burning + Cutter from ''64''.
*** SwordBeam: [[Franchise/TheLegendOfZelda Only at full health]] in the games, but as a finisher in the anime.
** ChefOfIron: Cook. Ice + Spark turns Kirby into a refrigerator [[EdibleAmmunition that shoots food at enemies]], [[HyperactiveMetabolism which he can then pick up and eat for health.]]
** DeadlyDoctor: Doctor.
** DishingOutDirt: Stone and Clean.
** DropTheHammer: Hammer, its stronger variation Grand Hammer, and Smash Bros.
** ExtraOreDinary: Metal and Iron, the latter being exclusive to the anime.
** FightingClown: Circus.
** FeatherFlechettes[=/=]PowerGivesYouWings: Wing.
** FlyingSaucer: U.F.O.
** FrickinLaserBeams: Laser, U.F.O., Spark, and Plasma.
** GemstoneAssault: [[EleventhHourSuperpower Ribbon's Shard Gun]] in ''Kirby 64''.
** GratuitousNinja: Ninja, complete with StockNinjaWeaponry and a [[PetalPower cherry blossom attack]] from 'Return to Dream Land' onwards. And Bomb + Cutter is an ''exploding shuriken''.
** GreenThumb: Leaf.
** AnIcePerson: Ice and Freeze.
*** HumanSnowball: Ice + Ice and the Super Ability Snow Bowl
** ImprobableWeaponUser: Clean Kirby uses a broom, or other cleaning implements with Animal Friends. Also for Magic (at least in ''Squeak Squad'') and Circus, which uses stage magician implements and circus toys respectively.
** IncredibleShrinkingMan: Mini.
** InASingleBound: Hi-Jump.
** JetPack: Jet.
** KillerYoyo: Yo-yo.
** KungFuFighting: Fighter, which later gained KiManipulation attacks like a Hadouken, and Smash Bros.
** LightEmUp: Laser, Beam (and Flare Beam) and Light, although the latter doesn't actually damage enemies and is instead used to light up dark rooms. Interesting variations are Bomb + Spark from ''64'' and Kine's Spark power. The former turns Kirby into an exploding light bulb and the latter has Kine hold out a light bulb that damages enemies that touch it, with the option to shoot it at them. Both of these can also be used to see in the dark.
** MagiciansAreWizards: Magic, complete with the usual "stuff out of my hat" trick.
** MagicMirror: Mirror, which enables AttackReflector and SelfDuplication techniques.
** MakeMeWannaShout: Mike.
** MakingASplash: Water, Bubble, Parasol, Kirby's default water gun that he normally uses when underwater, and Clean with Pitch.
** MindControl: Ghost and Baton, the latter being exclusive to the anime.
** MusicalAssassin: Bell.
** NaturalWeapon: Animal gives Kirby claws, while Beetle gives, well, beetle horns.
** ParasolOfPain: Parasol (natch).
** PlayingWithFire: Fire, Burning and the Monster Flame Super Ability.
*** {{Fireballs}}: Burning turns Kirby into one, though later games merged it with Fire.
** PoisonousPerson: Poison.
** ThePowerOfLove: [[OurAngelsAreDifferent Angel/Cupid]] and the [[EleventhHourSuperPower Love-Love Stick]] from ''Dream Land 3''.
** PsychicPowers: ESP.
** RollingAttack: Wheel and Rick's Stone power.
** ShockAndAwe: Beam, Spark, U.F.O., and Plasma.
** SimpleStaff: Baton, exclusive to the anime.
** SoulPower: Ghost, and a possible interpretation of the Kabuki ability from the anime.
** SpikesOfDoom: Needle, and Cutter + Cutter is a spiky boomerang.
** TheStraightAndArrowPath: Archer and Cupid.
** StuffBlowingUp: [[ThrowDownTheBomblet Bomb]], [[SphereOfDestruction Crash]], and [[PlayerGuidedMissile Missile.]]
** TakenForGranite: Stone and Smash Bros. Whether he can move or not depends on the game, as well as the specific power you have.
** ThisIsADrill: Animal (specifically, a mole, which enables a DigAttack), and Stone + Needle.
** WhipItGood: Beam, Whip, and U.F.O.
** WrestlerInAllOfUs: Backdrop, Throw, and Suplex; Fighter also has a few grab moves.
** A few games also feature special gimmicks that revolve around this power.
*** ''Dream Land 2/3'' gave the Animal Friends special powers when you use them while having certain Abilities.
*** ''Kirby 64'' and the UsefulNotes/NintendoSwitch title allow you to combine two Copy Abilities to create a new Ability. ''Squeak Squad'' featured a very limited form of combo Abilities as well.
*** ''Return to Dream Land'' has Super Copy Abilities, which give you extremely powerful versions of existing Abilities that can kill almost any enemy in one hit and typically have puzzle-solving functions.
*** In ''Planet Robobot'', the Robobot Armor is also capable of scanning enemies, which grants it a Mode that has unique effects and powers depending on which Ability was scanned.
* PowerUpFood:
** Lollipops make Kirby [[InvincibilityPowerup invincible.]]
** The original ''Kirby's Dream Land'' had Superspicy Curry which lets him spit fireballs, and the Mint Leaf (or Sweet Potato in Japanese) that puffed him up and let him spit air puffs while flying.
** The Miracle Fruit in ''Triple Deluxe'' gives him the Hypernova ability.
* PowerupMount: The most famous example are Kirby's animal buddies: Rick the hamster, Kine the fish, and Coo the owl in ''Dream Land 2''; joined by Nago the cat, [=ChuChu=] the octopus, and Pitch the bird in ''Dream Land 3''. There's also the Wheelie helper in ''Super Star'', and ''Dedede'' in ''64'', and all of your co-op partners in ''Return to Dream Land''. Ribbon, also from ''64'', turns the TrueFinalBoss into an UnexpectedShmupLevel.
* PrecisionGuidedBoomerang: ''Kirby 64''[='s=] Cutter ability, which uses Kirby's ''face'' as ammo. Averted in every other game, where boomerangs return at the same trajectory as they left.
* {{Precursors}}: According to Magolor in ''[[VideoGame/KirbysReturnToDreamLand Return to Dream Land]]'', the Ancients of Halcandra crafted many items of legendary power, including not only the Lor Starcutter and [[spoiler:the Master Crown]] but also "[[VideoGame/KirbysAdventure mysterious items that bring dreams to life]]"[[note]]the Star Rod[[/note]] and "[[VideoGame/KirbySuperStar clockwork stars that soar the cosmos]]"[[note]]Nova [[spoiler:and [[VideoGame/KirbyPlanetRobobot Star Dream]]]][[/note]].
* PrepareToDie: Meta Knight says this to Kirby in the English version of the original ''Kirby Super Star'' before their duel, which was replaced with "Come meet your doom!" in ''Kirby Super Star Ultra''.
* PsychoticSmirk: Happens to possessed characters in ''Kirby 64'', most notably Adeleine and [[spoiler:the Ripple Queen in the game's fake ending]].
* PunnyName: Planet Popstar and Rock Star. ''Kirby's Epic Yarn'' plot mover Yin-Yarn. Rick, Coo, and Kine's names are plays on the Japanese characters for their respective terrains: 陸 (''riku''; land), 空 (''kuu''; sky), and 海 (''kai''; sea). In ''Planet Robobot'', Haltmann's name contains HAL in it.
* PuzzleBoss:
** The Halberd's Reactor in the Revenge of Meta Knight segment in ''Kirby Super Star'', but it's not ''too'' much of a puzzle -- the dialogue boxes tell you [[TemptingFate "as long as he doesn't do this...".]]
** The [[spoiler:fake]] FinalBoss of ''Kirby 64''. You must hit it with the same element it's using. Kudos if you figured it out right away instead of thinking to [[ElementalRockPaperScissors hit it with the opposite element.]] And God help you if you got yourself stuck by trying to rely on one of the game's GameBreaker combos, like Ice + Spark's refrigerator.
* QuirkyMinibossSquad: Meta Knight's crew, the [[http://kirby.wikia.com/wiki/Meta-Knights Meta-Knights]], and Daroach's crew, the Squeaks.
* RealMenWearPink: Kirby ''is'' pink!
* RecurringBoss: Many.
** King Dedede and Meta Knight are the most well known, being major characters, and appearing in nearly every game since their debut, including spinoffs. They are in ''VideoGame/SuperSmashBros'' for a reason.
** Whispy Woods and Kracko, who were two of the five bosses in the original game, are right behind those two in number of appearances. Even when the characters themselves don't appear, an {{Expy}} probably will, such as Flowery Woods and Mecha-Kracko.
* RecurringBossTemplate: Half of the bosses in ''Amazing Mirror'' are blatantly AlternateUniverse counterparts to previous bosses. King Golem is Whispy Woods, Dark Meta Knight is obvious, and the final boss starts off as an {{expy}} of Nightmare before ending up as an expy of Zero.
* RecurringRiff: Many themes are used throughout the series. Green Greens, Dedede's Theme, and Gourmet Race are just a few notable examples.
* ReflectingLaser:
** "-Light Amplification by Stimulated Emission of Radiation- And it ricochets off hills, too!" Using Spark with [=ChuChu=] in ''Dream Land 3'' nets a [[ChargedAttack chargable version]] of the attack.
** Also, the Halberd's Reactor Core in ''Super Star'' is equipped with one of these. In fact, the only way to damage it is to reflect the laser at itself.
* RemilitarizedZone: The Halberd and Mecheye share a similar battleship theme.
* RespawningEnemies: Usually the scrolled-offscreen varation. It's useful for grabbing an ability that you want if you accidentally kill an enemy who has that ability.
* RetCanon: Happens several times with material that showed up in the anime. For example, Plasma Kirby from ''Super Star'' was originally pink, a la Spark Kirby; the anime portrayed Plasma Kirby as having green skin, so when the time came for ''Super Star Ultra'', Plasma Kirby was given green skin.
* RidiculouslyCuteCritter: Kirby and just about everything else that isn't a final boss. Subverted by minor enemy Scarfy, which turns CuteAndPsycho when provoked. Defied by Meta Knight, who hides his cute face with a mask and badass attitude.
* RidingIntoTheSunset: Kirby after sinking the Halberd. In Revenge of the King, Dedede does a walk-of-shame into the sunset [[SugarWiki/HeartwarmingMoments accompanied by his still-loyal Waddle Dee subjects]].
* RPGElements:
** Parodied in ''Kirby Super Star'' with the Computer Virus boss.
-->"You gained 152 EXP! [[LampshadeHanging (Not that it matters.)]]"
** Used in ''Team Kirby Clash'' for real. Doubles as a {{Callback}} to the above, where in addition to the actual stats that get upgraded, fake ones (including ones from the Computer Virus fight) are mentioned.
-->"Leadership raised by 3! (Not that it matters.)"
* RogerRabbitEffect: Featured in these ads for ''[[http://www.youtube.com/watch?v=ozPkEBhFzuw Kirby's Adventure]]'' and ''[[http://www.youtube.com/watch?v=EqVVG4FCq7w Kirby's Dream Land 2]]''.
* RunningGag:
** A minor one, but still notable nonetheless. Kirby has a knack for chasing and/or getting distracted by butterflies before interrupted by something.
*** In ''VideoGame/KirbysDreamLand'', the Green Greens intro shows Kirby chasing butterflies but then being carried of by the wind. Same with ''VideoGame/KirbySuperStar''.
*** In ''VideoGame/Kirby64TheCrystalShards'', Kirby and Ribbon are chasing a butterfly before noticing the possessed Waddle Dee.
*** In ''[[VideoGame/KirbySqueakSquad Kirby: Squeak Squad]]'', Kirby is eating his cake (with butterflies in the background) before it gets stolen.
*** In the epilogue of ''VideoGame/KirbysReturnToDreamLand'', a butterfly lands on Kirby before he notices [[spoiler:King Dedede is stuck in a hole in the ground]].
*** In ''VideoGame/KirbyTripleDeluxe'', playing with a butterfly is one of the things Kirby does the morning before the Dreamstalk grows.
*** In ''VideoGame/KirbyPlanetRobobot'', a butterfly flies onto Kirby after [[spoiler:he finishes off Star Dream and was sent back into Popstar by his Robobot Armor]].
*** Heck, this even made its way into [[Anime/KirbyRightBackAtYa the]] ''[[Anime/KirbyRightBackAtYa anime]]''. In episode 95, Kirby is chasing a butterfly before he's attacked by the Demon/Devil Frog.
** In the original ''Kirby's Dream Land'', there was an easter egg at the end of Bubbly Clouds where you could enter the moon, where the following room would be a long fall filled with goodies. Games would often have a moon with these same properties near the end of the game. A lot of the time, its surrounding environment would even be Bubbly Clouds.
[[/folder]]

[[folder:S-Z]]
* SacredBowAndArrows: ''Amazing Mirror'' has the Angel/Cupid ability, that comes with [[PowerGivesYouWings a pair of wings]], a HolyHalo, and a bow and arrow.
* SavageSetpiece: If Kirby tries to inhale a Scarfy, they get angry and turn into cycloptic forms to chase him. Though in some games they will chase you like any other enemy if you get too close to them.
* SceneryPorn: ''Kirby'' games, which are often produced late into a system's lifespan, will try to use the system's capabilities at their greatest. Even ''Kirby's Adventure'' has very impressive graphics for an NES game, included animated backgrounds and a pseudo-3D rotating tower.
* SdrawkcabName:
** T.A.C. (or Tac), the [[StealthPun cat burglar]].
** Gip, the [[VisualPun flying pig]].
* SealedEvilInACan: [[spoiler:Dark Nebula]] from ''Kirby: Squeak Squad'', Nightmare from ''Adventure'' and ''Nightmare in Dream Land'', and Galacta Knight from Meta Knightmare Ultra in ''VideoGame/KirbySuperStar Ultra''.
* SelfImposedChallenge: Doing a single ability run of any game's BossRush is popular among fans. Although doing one on ''Squeak Squad's'' Boss Rush is almost impossible because the game actually ''forces'' the EleventhHourSuperPower on you, destroying your current ability! You can keep the ability by quickly spitting it out, getting the triple star ability, spitting ''that'' out, and sucking the old ability back while it's bouncing around, but it can fail or you may not think of it.
* SequentialBoss: The worst offender is the final boss in ''Kirby & The Amazing Mirror'', which has you fight against the second-last level's boss again but with more attacks, then the same Warlock-ish form of Dark Mind ''four times'', with the only reason being to have a different area to fight him in and some power-ups, then a giant eye form of Dark Mind, ''and then'' a smaller version of that eye flying away, with you trying to finish it off ''during the credits''. Although, once the credits start, you've already won, and are just playing a scored game of ThereIsNoKillLikeOverkill.
* {{Shotoclone}}: The Fighter ability turns Kirby into one, complete with a Shoryuken and a Hadoken.
* ShoutOut: Some of Kirby's Copy Abilities are like this.
** Kirby's Sword ability has him donning Link's cap, with a puffball on the tip. And he can shoot beams with it at full health, in a further ShoutOut to ''Franchise/TheLegendOfZelda''. In some games, the sword that comes with it looks similar to the Master Sword. In ''VideoGame/KirbysReturnToDreamLand'', both Kirby and Meta Knight can perform the [[SpinAttack Spin Slash]] Link uses from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' onwards, and ''VideoGame/KirbyTripleDeluxe'' adds the "Sky Energy Sword" to the repertoire, which is similar to the [[VideoGame/TheLegendOfZeldaSkywardSword Skyward Strike]].
** Fighter Kirby has been able to use [[Franchise/StreetFighter Hadoken and Shoryuken,]] called Force Blast and Rising Break respectively. ''Amazing Mirror'' adds the ability to use a [[Franchise/StreetFighter Flash Kick, the Tenma Kuujinkyaku, and a spinning kick that ''vaguely'' resembles the Tatsumaki Senpukyaku]]. Probably not coincidentally, as said game was developed by Capcom.
** Also from ''Amazing Mirror'' is the [[CanonImmigrant "Smash" ability]], gained from swallowing the mini-boss forms of Master Hand, which gives Kirby all of his special attacks from ''VideoGame/SuperSmashBros''
** Yo-yo Kirby seems to be based off of [[VideoGame/EarthBound Ness.]] The background for this ability even has the same background as ''[=EarthBound=]''[='s=] first menu screen. In return, the Debug menu of ''[=EarthBound=]'' has an icon of Kirby as the cursor. This is because HAL Laboratory also helped to develop ''[=EarthBound=]''.
** In one of the ghost levels in ''VideoGame/KirbyMassAttack'' of Level 4, one of the pieces of background music played is very reminiscent of the Threed section in ''[=EarthBound=]''.
** In ''Revenge of the King'', Kabula fires what seems to be Bullet Bills from the ''Franchise/SuperMarioBros'' series at you during your boss fight with it.
** In ''[[VideoGame/Kirby64TheCrystalShards Kirby 64]]'', Spark + Cutter = [[StarWars Darth Maul's double-lightsaber.]]
** In ''The Great Cave Offensive'' game from ''Kirby Super Star'', some of the treasures Kirby collects are items from other Nintendo series. This is including (but not limited to): ''Franchise/DonkeyKong'', ''Franchise/{{Metroid}}'', and ''Franchise/FireEmblem''.
** Also from ''Super Star'' (and ''Ultra''), you can see ''Mario'' characters in the audience of King Dedede's arena in Spring Breeze as well as in Megaton Punch.
** Plus, occasionally when using the stone power, Kirby will turn into a gold statue of another Nintendo character.
** A mission in ''Kirby's Dream Land 3'' has some Franchise/{{Metroid}}s show up. At the end of the stage, Samus Aran is there waiting for you, and will even remove her helmet for OneHundredPercentCompletion. Other stages involve collecting the pieces of R.O.B. for Professor Hector, reuniting Donbe and Hikari from ''Shin Onigashima'', and helping Goku and Chao from ''Yūyūki'', the latter two being adventure games for the Family Computer Disk System. Chao also appeared in the Japanese version of ''Dream Land 2''.
** There's enemy introduced in ''Kirby's Dream Land 3'' that is a witch with cat ears riding around on a broom. Her name is [=KeKe=], a reference to ''Anime/KikisDeliveryService''. The cat ears reference Kiki's cat Jiji.
** Kirby has a Whip ability in ''VideoGame/KirbysReturnToDreamLand'', complete with [[Franchise/IndianaJones a fedora]]. Just to drive the point home, this is the first ability you can collect in the first [[TempleOfDoom temple]] in ''Triple Deluxe''.
** "Kirby Master" is a sub-game in ''VideoGame/KirbyMassAttack'' featuring a logo and menu design similar to that of [[VideoGame/{{Arcana}} a certain RPG]] produced by HAL, featuring music from the ''Kirby'' series' two senior sound composers.
** There is a gorilla/yeti-based boss in ''Return to Dream Land'' named Goriath whose hair [[Franchise/DragonBall turns golden]] once it TurnsRed. Furthermore, he starts to use what looks like [[KamehameHadoken Kamehameha waves]], and even does a Spirit Bomb in Extra Mode.
** The enemy Sir Kibble has a crest on its head that can be [[Main/PrecisionGuidedBoomerang removed and thrown like a boomerang]], which may or may not be a reference to [[Series/UltraSeven Ultraseven and his Eye Slugger]].
* ShowdownAtHighNoon: The Quick Draw minigame from ''Adventure''.
* SingleStrokeBattle: Parodied in the "Samurai Kirby" minigame in ''VideoGame/KirbySuperStar'' and the Quick Draw minigame in ''Adventure'' and ''Nightmare in Dream Land''.
* SkySurfing: Kirby's Warp Star let's him do this. He sometimes even rides it surfboard style.
* SlippySlideyIceWorld: Nearly every single game has one.
* {{Snowlems}}: Chilly the living snowman.
* SociopathicHero: Typical Kirby adventures actually have at least simplistic plots with [[AvertedTrope noble motivations]] (King Dedede [[VideoGame/KirbysDreamland has stolen all the food in Dreamland]], King Dedede [[VideoGame/KirbysAdventure is using the sacred waters of the Fountain of Dreams as a private pool]], ''etc.''). ''Squeak Squad'', however, offers a meager ExcusePlot -- [[ItsPersonal Kirby's cake was stolen]]. It tries to redeem itself in the end by throwing in an EldritchAbomination GiantSpaceFleaFromNowhere, but the fact remains Kirby went on a totally standard adventure just to get his cake back, and a "standard adventure" in Kirby terms involves [[PersonOfMassDestruction potentially devouring or otherwise demolishing everything in your path]].
* SpellMyNameWithAnS: ''Many'' throughout the series.
** Burning/Fireball/Burn, Cook/Chef Kawasaki, T.A.C./Tac, Warp Star/Warpstar, Kaboola/Kabula, U.F.O./UFO, [=PopStar=]/Pop Star/[[AddedAlliterativeAppeal Planet]] Popstar, etc.
** There's also some confusion on whether or not Ado and Adeleine are supposed to be the same person.
** Doubling with ItIsPronouncedTropay and NonIndicativeName, 0[[superscript:2]] looks like it should be pronounced "Zero Squared" but is officially "Zero Two".
** Is it Meta Knight or Meta-Knight? The most-often-used spelling in the games is Meta Knight, but his trophy in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' is listed as Meta-Knight (the "Meta-Knights" are his forces). And of course, the Japanese romanization (''Metanaito'') is unhelpful since the language doesn't naturally use spaces. Some fans simplify it [[TakeAThirdOption "MK"]].
** The game is called ''Squeak Squad'' and the villains are called "the Squeeks".
** ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'' is in a league of its own for its BlindIdiotTranslation.
* SpikeShooter: The Needle ability.
* SpiritualSuccessor:
** ''Kirby & The Amazing Mirror'' to ''VideoGame/KirbySuperStar''[='s=] Great Cave Offensive segment.
** And ''Kirby: Squeak Squad'' to ''that'' game.
** The story mode of ''VideoGame/SuperSmashBrosBrawl'' plays a lot like ''Super Star'' and ''64'' - which makes sense, as they were all designed by the same team.
** ''Kirby and the Rainbow Curse'' is one to ''Kirby: Canvas Curse''.
* SpikeBallsOfDoom: Gordo is a lively example of it, and ''Rainbow Curse'' implies it may be sentient.
* SpikesOfDoom: They make appearances here and there.
* SpinoffBabies: The canceled ''Kid Kirby'' for the SNES. Yeah, try to wrap your head around an ''even younger'' Kirby.
* StalactiteSpite: Some icy areas (''Kirby's Dream Land 2'' & ''3'', ''Kirby's Return to Dream Land'') have falling stalactites. Tropical areas usually feature falling explosive coconuts instead.
* StealthPun: ''Bubbly'' Clouds, located just above the (ice cream) ''Float'' Islands.
* StoryArc: ''Kirby Dream Land 2'', ''3'', and ''VideoGame/Kirby64TheCrystalShards'' make up the "[[FanNickname Dark Matter Trilogy]]" which spans two consoles and a handheld.
* SuddenlyVoiced: Though Kirby is usually a HeroicMime, he can speak sometimes. Usually exclusive to manuals, it crops up in ''Avalanche'', ''Star Stacker'', and ''Epic Yarn'' as well. The Copy Ability pause menu descriptions in ''Nightmare in Dream Land'', ''Amazing Mirror'', and ''Squeak Squad'' are also told in first-person.
* SugarBowl: Dream Land is surprisingly peaceful in spite of King Dedede's [[AuthorityInNameOnly barely there]] leadership... at least most of the time.
-->'''VideoGame/KirbysEpicYarn Narrator''': "It's the perfect little land... [[LampshadeHanging if you like that sort of thing]]."
* SuperDrowningSkills: A large part of the enemies cannot stand water, since it makes them die almost instantly.
* SuperNotDrowningSkills: Kirby. Starting from ''Super Star'' and ''Nightmare in Dream Land'', he gains a scuba mask when he is under water.
* SurpriseCreepy: In a series where almost everything is cutesy, the final bosses will catch you off guard. Even Scarfies can become this if you make them mad.
* SuspiciousVideogameGenerosity: In many modes in ''Kirby Super Star'', you'll know you're about to hit a boss room when you reach a single room with nothing but Copy Abilities and a Maxim Tomato. It's lampshaded in Revenge of Meta Knight with the crew's "secret food stash".
* TearsOfBlood: Zero and 0[[superscript:2]] both shed these to attack.
* TeleportSpam: Some final bosses tend to do this.
* ThiefBag: T.A.C. enemies have these.
* ThisCannotBe: Captain Vul says this in ''Kirby Super Star'' when he reacts to his fellow crew members reporting that Kirby destroyed Combo Cannon. In the original ''Super Star'', his reaction?
-->'''Mace Knight''': The main cannon has been destroyed!\\
'''Captain Vul''': Holy cow! What happened?
** Then, in the [[VideoGameRemake remake]] itself...
-->'''Axe Knight''': Ahh! Main Cannon #2 was destroyed!\\
'''Mace Knight''': The cannon's a wreck! We can't use it!\\
'''Captain Vul''': What?! How could this be?
* ThisMeansWar: King Dedede says this at the beginning of the Normal mode in ''Kirby's Star Stacker''.
* ThrowTheMookAtThem: For obvious reasons, the games frequently feature bosses that spawn mooks for the player to hurl back at them using Kirby's default powers, most notably Kracko. Kirby's bread and butter abilities include inhaling an enemy and spitting it to another (when he doesn't [[PowerCopying copy that enemy]]). Some of the games use a variant in which some bosses that spawn enemies with especially suitable powers. However, there are plenty of {{subver|tedTrope}}sions featuring bosses who spawn mooks that give the player [[PoisonMushroom useless powers like Sleep]] or powers that are [[PowerUpLetDown utterly ineffective]] in that particular battle.
%% NOTICE: Too Dumb to Live is meant for characters who behave in obviously suicidally stupid ways. Kirby's general thoughtlessness does not count, nor do general examples of NiceJobBreakingItHero.
* TooDumbToLive: Usually subverted, but there have been a few examples of extreme recklessness throughout the series.
** In "Meta Knightmare Ultra", Meta Knight summons the all-powerful comet Nova and wishes to fight the strongest being in the galaxy to test his abilities against it. There are so many ways this could have backfired it's almost funny, but Meta Knight is enough of a badass to avert disaster.
** Meta Knight racks up another in ''Squeak Squad'', when rather than sit Kirby down and explain what's going on, he interrupts Kirby's quest, steals the treasure chest Kirby is pursuing, and refuses to explain himself and TheReveal until after Kirby's defeated him in a BossBattle. (Because ''Squeak Squad'' is an IdiotPlot, Kirby's been operating under the assumption that the treasure chest in question contains a stolen piece of cake he was meaning to eat). Normally Meta Knight gets a pass for this sort of behavior on the grounds of SecretTest and StealthMentor (and being an enigmatic guy in general), but here it's implied that Meta Knight is taking serious measures to prevent Kirby from proceeding.
* TookALevelInBadass: King Dedede as Masked Dedede, which shows in the difficulty of the fight as well.
* TornadoMove: A recurring [[PowerCopying Copy Ability]] in the series is one called "Tornado", which allows Kirby to turn into a tornado for a short while. Meta Knight also has a attack called "Mach Tornado", which allows him to create a huge tornado from his sword. He can also spin like a tornado as a normal move.
* TrademarkFavoriteFood: Maxim Tomatoes. Watermelons in the anime.
* TransformationSequence: Every time Kirby absorbs a monster with a special power, with the fanciness depending on the game. Averted in ''Kirby 64: The Crystal Shards'', but more elaborate with the Super Abilities in ''Return to Dream Land''. In the anime, especially elaborate transformation sequences happen OnceAnEpisode.
* TrashTalk: In ''Kirby's Avalanche'', where he is shown to speak full sentences, Kirby loves insulting whatever opponent he is facing, sometimes throwing {{incredibly lame pun}}s in the mix.
-->'''Kirby''': "You couldn't even hit a barn-sized lightning rod, Kracko!"
* TrueFinalBoss: Almost every main platformer (and one spin-off) since ''Kirby's Dream Land 2'' has had one:
** ''Dream Land 2'': Dark Matter Blade
** ''Dream Land 3'': Dark Matter and Zero
** ''Crystal Shards'': 0[[superscript:2]]
** ''Super Star Ultra'': [[spoiler:Marx Soul]], and to a lesser extent, the other new final bosses: [[spoiler:Masked Dedede, Wham Bam Jewel, and Galacta Knight]].
** ''Mass Attack'': Necrodeus, despite being the BigBad, takes this status, with his Dragon Skullord being the FinalBoss.
** ''Return to Dream Land'': [[spoiler:Magolor Soul]]
** ''Triple Deluxe'': [[spoiler:Dark Meta Knight]] and [[spoiler:Soul of Sectonia]] serve as the last opponents of the two post-game modes.
** ''Planet Robobot'': [[spoiler:Galacta Knight]] and [[spoiler:Star Dream Soul OS]] serve the same role as the examples in ''Triple Deluxe''.
* UndergroundLevel: The Great Cave Offensive gives the underground empire of ''Videogame/{{Zork}}'' a run for its money.
* UnexpectedShmupLevel: A series tradition, starting with Kaboola in ''Dream Land''.
** The last normal stage of Milky Way Wishes (from ''Super Star'' and ''Ultra'') is a side-scrolling shooter, as are the boss fights against Kaboola in ''Kirby's Dream Land'' (and Kabula in the ''Revenge of the King'' segment of ''Super Star Ultra''), the first form of Nightmare in ''Adventure'', Dark Matter and Zero in ''Dream Land 3'', and 0[[superscript:2]] in ''Crystal Shards''.
** The final boss of ''Amazing Mirror'' is fought in a vertical shmup style during the credits.
** VideoGame/KirbysEpicYarn features both vertical shmup levels and horizontal shmup levels.
** ''VideoGame/KirbyMassAttack'' features a sub-game called SHMUP. Guess what the gameplay format is?
** ''VideoGame/KirbysReturnToDreamLand'' gives us the [[spoiler:Landia]] segments.
* UpdatedRerelease: ''3D Classics: Kirby's Adventure'' on the UsefulNotes/Nintendo3DS. As well as ''Kirby Super Star Ultra'' for UsefulNotes/NintendoDS.
* UseYourHead: Many of his abilities has Kirby headbutting his foes, such as Jet Dash where he jets forward headfirst. Also, if he falls from high enough altitude (mostly in the more "regular" games) he'll flip his body down and fall head-first, damaging the enemy if he lands onto them without hurting Kirby himself.
* VictoryCake: Kirby can be seen snacking on foods in celebration at the end of some games (and at the end of ''every stage'' in others). Kirby spends the entirety of ''Squeak Squad'' chasing after his cake until the Squeaks finally return it to him at the end.
* VideoGame3DLeap: ''Kirby 64'' was a presentation upgrade, but [[TwoAndAHalfD the game still played on a 2D plane]]. ''Kirby Air Ride'' is Kirby's first "true" 3D title, even allowing some free-roaming during the City Trial mode. The second is ''Planet Robobot's'' Kirby 3D Rumble.
* VideoGameFlight: Kirby is one of the few characters who can generally fly anywhere, any time. Don't think you can just fly over everything, though -- there are enemies in the skies, and some levels are pretty tight. A few games also have a time limit on how long you can fly, namely ''Kirby 64'' and the ''Smash Bros.'' games.
* VideoGameRemake:
** The Super Famicom version of ''Kirby no [=KiraKira=] Kids'' (better known as ''Kirby's Star Stacker'').
** ''Nightmare in Dream Land'', which is a remake of ''VideoGame/KirbysAdventure''.
** ''VideoGame/KirbySuperStar Ultra''. Also, the ''Spring Breeze'' mode of ''Super Star'' is essentially a condensed remake of the original ''VideoGame/KirbysDreamLand'', while ''Revenge of the King'' in ''Super Star Ultra'' is a somewhat more faithful remake of the original game's ''Extra Game''.
* VignetteEpisode: ''VideoGame/KirbySuperStar'' and ''Ultra'' which, in contrast to most of the other games in the series that are composed of one straightforward storyline, are a collection of smaller games that each tell their own little story.
* VileVillainSaccharineShow: This series uses this trope all the time.
* VillainousGlutton: King Dedede is definitely a glutton -- he's stolen all the food in Dream Land at least twice -- but outside of his vices and occasionally his grudge against Kirby, he's not actually malicious.
* VisibleSigh: Whenever Kirby's flight ability is canceled, either manually or automatically by touching the ground. You can hurt enemies with the puff it makes.
* VisualPun:
** T.A.C.s are cats with the ability to steal your current power-up. They're ''cat burglars''.
** In ''Kirby's Dream Collection: Special Edition'', there's nothing but a bright light after the latest entry at the end of the timeline's hallway. ''Kirby's future is looking bright!''
* WalkingHead: Kirby, Meta Knight, and many enemies are nothing more than heads with feet and arms attached.
* WallMaster:
** There are fake doors in ''Dream Land 3'' and the mirror house levels in ''Triple Deluxe''.
** Inverted with Mirron/Mirra from ''Amazing Mirror'': it resembles a mirror (which are functionally identical to doors in the game), but won't attack when you draw near it, and in fact will actually escape if you don't kill it quickly enough -- which you ''don't'' want it to do, since it will not leave an actual mirror behind unless you defeat it before it escapes.
* WarmUpBoss: Whispy Woods in every game, with the exception of ''Amazing Mirror'' and ''Triple Deluxe'' which has an expy in King Golem and Whispy Flowers/Flowery Woods, respectively. However, he can be quite tough in a few games, such as in ''Epic Yarn'' and ''Rainbow Curse''.
* WeirdMoon: For one, [[AlienSky one of the moons]] is actually shaped like a crescent; a small portion was blown off in the events of ''Adventure''.
* WeirdnessMagnet: Dream Land, in its entirety.
* WeirdSun: Combined with WeirdMoon. In one case, the sun and the moon got into a fight and threw day and night into chaos.
* WhenTreesAttack: Whispy Woods and its brethren. However, they're mostly harmless and usually serve as a WarmupBoss.
* WilyWalrus: One recurring miniboss is an anthropomorphic walrus named Mr. Frosty. He is AnIcePerson who attacks Kirby with moves such as throwing ice blocks. In all of his battles, he is constantly jumping and dancing around to taunt Kirby.
* WoobieDestroyerOfWorlds: The Dark Matter can't feel positive emotions and is jealous of Dream Land's happiness, reasoning that if it can't be happy, nothing will be.
* TheWorfEffect: Galacta Knight loses the title of [[WorldsStrongestMan the most powerful being in the universe]] to Meta Knight during his first appearance. Later, he loses that title again, to Kirby. And later, to both Meta Knight and Kirby.
* WorthyOpponent: Meta Knight. He's very honorable and will (usually) refuse to fight an opponent if they're not equally armed.
* YourSizeMayVary:
** King Dedede, who can vary between being about twice as tall as Kirby in ''Dream Land'' or ''Triple Deluxe'', to being much larger than him like in ''Mass Attack'' or ''Super Star'', or even being able to hold him in his palm in the anime. This can even occur in the same game; in ''Kirby Air Ride'', he's ''huge'' when you first encounter him as a boss in the Event Mode, but when you unlock him as a playable character he's barely taller than Kirby.
** Meta Knight, as well. In the games, he's about the same height as Kirby, and his sword is taller than him. Yet in the anime, he's about 2-3 times as a big as Kirby and his sword is smaller than him.
** Even Kirby himself, who is said to be 8 inches tall. Obviously, the characters from his series are scaled up for ''Smash Bros.'', but even in ''Kirby 64'' he's still only a few inches shorter than Adeleine, an average human girl. In ''Dream Land 3'', he stands higher than the knees of the 6-foot-tall [[Franchise/{{Metroid}} Samus Aran]], which would put him closer to 2 or 3 feet tall.
[[/folder]]
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to:

* GigglingVillain: [[spoiler:Marx]], Drawcia, Necrodius,[[spoiler:Queen Sectonia and President Haltmann]].
* GoKartingWithBowser: Kirby and Dedede can be enemies one minute and taking part in friendly eating competitions the next. [[spoiler:Magolor]] also reforms in ''Dream Collection'' to take part in friendly races with Kirby.
* GoodWingsEvilWings:
** Played with and subverted. Meta Knight's cape doubles as your typical evil [[CapeWings bat wings]], but Meta Knight [[DarkIsNotEvil isn't evil,]] just the WorthyOpponent. On the other hand, [[EvilCounterpart Galacta Knight]] has feathery angel wings, despite being presumably villainous. The TrueFinalBoss of ''Kirby 64'', 0[[superscript:2]], has angel wings as well.
** [[spoiler:Marx]] has weird, colorful bat wings similar to those of [[VideoGame/{{Touhou}} Flandre Scarlet.]] Not only is he evil and the game's closest equivalent to the BigBad, he's also [[spoiler:the TrueFinalBoss]].
* GooGooGodlike: Kirby's just a child, yet he has the potential for infinite power and is more than capable of [[DidYouJustPunchOutCthulhu annihilating]] cosmic {{Eldritch Abomination}}s every other week.
* TheGoomba: Waddle Dees serve as this in most of the games. In ''Kirby 64'' only Waddle Dee that appears is friendly, so the Goomba is a small blackish creature called an N-Z. ''Kirby Mass Attack'' and ''Kirby and Rainbow Curse'' use Beanbons and Cottas respectively.
* GoombaStomp: Kirby ''can'' defeat enemies by landing on them, but unlike in ''[[Franchise/SuperMarioBros Mario]]'' games, it's use isn't prominent and Kirby has to fall from a great height to do it.
** In the games they appear in; Rick, Nago, and Kine can defeat enemies by jumping on them. In Rick's case this is the key to getting one of the Heart Stars in ''Kirby's Dream Land 3'', sinse he can't fly but ''can'' [[GoombaSpringboard bounce]] off of enemies to cross gaps.
* GottaCatchThemAll: [[VideoGame/KirbysAdventure Star Rod pieces]], [[VideoGame/Kirby64TheCrystalShards the Crystal Shards]], [[VideoGame/KirbysDreamLand2 Rainbow Drops]], [[VideoGame/KirbyAndTheAmazingMirror Mirror Shards, treasure]] [[VideoGame/KirbySqueakSquad che]][[VideoGame/KirbySuperStar sts, Copy Essence Deluxes]], [[VideoGame/KirbysReturnToDreamLand Energy Spheres]], [[VideoGame/KirbyMassAttack medals]], [[VideoGame/KirbyTripleDeluxe Sun Stones, keychains]], [[VideoGame/KirbyPlanetRobobot Code Cubes and stickers.]]
* GrenadeTag: Bomb Kirby possesses a move in ''Super Star'' (and retained in the future games) where he puts a live bomb on a minor enemy's head, which explodes seconds later. Pretty much just a fun technique without much practicality due to having to get close to the enemy and the move dealing exactly the same damage as a normal thrown bomb.
* GuideDangIt:
** Collecting some of the Crystal Shards in ''Kirby 64'' can be a bit unintuitive the first time around, even though the game itself does try to give you some hints. One particularly unintuitive shard to retrieve involves using a skill combination that transforms you into [[TheCameo stone versions of the Animal Friends]] from ''Dream Land 3'', keep using it until it transforms you into Rick the hamster, and then ''climb'' a wall up towards the shard that is too high to reach it via regular flight. Not something easy to figure, since nothing tells you that said form can climb walls that are rare to begin with (though one could figure it out if they had played ''Dream Land 3'' beforehand, as he had the same ability in that game).
** In ''Super Star'', the location of the secret planet "?" in ''Milky Way Wishes'' could pretty much be found only if you look it up, or just fly around aimlessly for no particular reason. Its location is made more clear in ''Ultra'', where the star brightly blinks and stands out against the background.
* GustyGlade: The series has quite a few places with this, especially in ''Kirby's Dream Land 3''. If Kirby floats or uses his Parasol ability, he'll rise upwards.
* HailfirePeaks:
** Halfmoon in ''Super Star'''s Milky Way Wishes is half JungleJapes with intense [[GustyGlade wind storms]], and half SpaceZone. Also, Hotbeat is UndergroundLevel mixed with LethalLavaLand.
** A level in ''Dream Land 3'' takes you through an apparently [[SlippySlideyIceWorld arctic]] [[LethalLavaLand volcano]].
** The fourth world of ''VideoGame/KirbyMassAttack'' starts as a LethalLavaLand, followed by a few graveyard-themed levels, then two levels that ultimately take the Kirbys to [[RecycledInSpace outer space]], then back to the graveyards, and finally to the volcano for the boss.
** Most of Orange Ocean in ''Kirby's Adventure'' is a mix of tropical islands and underwater levels. The last few levels, however, are cold and have lots of mystical-looking crystals, probably as a prelude to the next area, Rainbow Resort.
** In ''Triple Deluxe'', Wild World mixes JungleJapes, BigBoosHaunt and TempleOfDoom. Endless Explosions is in essence a giant volcano. However, two levels have giant pools of water inside of them.
* HappyDance: Where Kirby often gains an ability to [[SummonBackupDancers clone himself.]] Not only that, but it's also [[http://www.youtube.com/watch?v=J3Vukon4YRs catchy as hell]].
* HarderThanHard:
** "Insane!/Ouch!" difficulty in ''Star Stacker''.
** The True Arena from ''Super Star Ultra'' onwards.
* HazyFeelTurn: Whether the brooding [[AntiHero Meta Knight]] and [[AntiVillain troublemaking King Dedede]] are Kirby's allies or adversaries often changes at the [[HeelFaceRevolvingDoor drop of a hat.]] And just as confusing as their alignment in regards to Kirby is how their position changes within each game.
** Despite being a royal pain with a bad attitude, King Dedede is generally willing to do good when there's more than just his appetite at stake, even if it means he has to work with Kirby. Of course, once the fate of the universe is no longer at stake, Dedede happily goes back to butting heads with Kirby whenever an opportunity arises. Play Nintendo even calls His Majesty Kirby's "frenemy".
** Meta Knight was introduced as Dedede's NobleTopEnforcer and DragonWithAnAgenda in KirbysAdventure, but has since gone off in his own direction. With his perennially ambiguous motivations and lonely disposition, Meta Knight nonetheless observes a distinct code of chivalry (he will always offer Kirby a sword before doing battle with him) and is an apparent devotee of self-improvement. The cast can usually count on him as an AloofAlly or HeroAntagonist, despite one stint as a WellIntentionedExtremist in ''Kirby Super Star'', when he tried to use a battleship to take over Dream Land and put it under better management.
* HeelFaceTurn:
** Kirby's allies in ''Kirby 64'' are an ex-enemy, an ex-boss, and King Dedede himself. They were all just possessed by Dark Matter, though, and returned to normal after they were defeated.
** King Dedede appears to do this after his defeat in the first game. All times he fights Kirby after that, he is either possessed, mistaken for the enemy, a doppelganger, or, in one case, [[spoiler:trying to prevent Nightmare from awakening]]. This is especially apparent in ''Kirby's Return to Dream Land'' and ''Kirby: Triple Deluxe''.
** [[spoiler:Daroach and Squeak Squad]] becomes good in ''Kirby Mass Attack'', even helping the 10 Kirbys in his (their) adventure.
** [[spoiler:Magolor]] makes peace with Kirby in ''Dream Collection'', although he is implied to be possessed by the [[spoiler:Master Crown]].
** [[spoiler:Taranza]] from ''Triple Deluxe'' does this after [[spoiler:his queen declared that YouHaveFailedMe and blasted him out of the castle, and then assists Kirby by throwing a Miracle Fruit at him.]]
* HelpfulMook: Zebon in ''Dream Land 3'' and ''Kirby 64'' is classified as an enemy, but all he does is blast you up to reach places you normally wouldn't be able to.
* HeroAntagonist: Meta Knight, occasionally. Most of his actions aren't villainous at all and are merely mistaken by Kirby as such due to poor communication between them and Kirby's misinterpreting of the situation (''[[VideoGame/KirbySqueakSquad Squeak Squad]]'' being a hilariously good example). In ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'', he comes across as a straight-up hero who went to save the Mirror World until Dark Mind trapped him, with Kirby (who ended up split into four parts by Meta Knight's EvilTwin) coming after him. Later in the game, the Kirbys fight Dark Meta Knight disguised as the real thing, with the real one pointing his sword toward Dark Meta Knight to destroy any doubt that it wasn't really him after [[spoiler:the Kirbys appear to be fighting Meta Knight in the eighth section of the game, but tips off the fact that he's really Dark Meta Knight after he forgets to imitate Meta Knight's trait of throwing his opponents a sword to fight fairly]].
* HiveMind: A certain episode of the anime heavily implies that Waddle Dees are this. The games, not so much.
* HumanCannonball: In most games, Kirby can enter cannons to be shot away. ''Rainbow Curse'' even lampshades this, saying that Kirby will be fine, but everyone else should stay away from cannons. This also applies to the occasional other playable characters such as Meta Knight and Dedede. In ''Planet Robobot'' it can even fit in and launch Robobot Armor.
* HumanSnowball: ''Kirby 64''[='s=] Ice + Ice ability, and ''Return to Dream Land''[='s=] Snow Bowl Super Ability.
* HyperactiveMetabolism: Many of Kirby's power-ups appear as food. Alongside regular food items, there's energy drinks that recover 1/3 of his health and tomatoes that heal all of his damage.
* IdiotHero: Kirby isn't dumb, but he ''is'' simple-minded and he can be naive at times due to his age.
** In ''Kirby's Adventure'' (and its remake ''Kirby: Nightmare in Dream Land''), Kirby thinks that King Dedede is responsible for Dream Land's lack of dreams; technically, he's right, but he doesn't know that Nightmare was behind all the problems in the land, nor that Dedede's actually trying to ''stop'' him.
** In ''Kirby: Squeak Squad'', Kirby thinks the treasure chest the Squeaks stole contained his strawberry shortcake, but he didn't know [[spoiler:that the chest was actually the prison of Dark Nebula.]]
** This is as much a case of Idiot Hero Antagonist as Idiot Hero. People have a problem with telling Kirby exactly what's going on, instead deciding that it would be better to pick a fight to prevent his passage. Meta Knight at least can be argued to be training Kirby for the inevitable Final Boss; King Dedede, not so much[[note]]Kirby's Adventure: Seal an EldritchAbomination in the Fountain of Dreams by removing its power source? Not a bad idea. Entrusting the broken pieces of that Star Rod to people who have problems with Kirby? Not so much. Not telling anyone what you were up to in order to point out that they shouldn't worry, in turn risking that Kirby might think you're up to something bad? Yeah, uh, definitely not a good idea. Using the Fountain of Dreams as your own personal swimming pool for the duration? Okay, Big Guy, we need to have a little chat about how this works[[/note]].
* ImprobableUseOfAWeapon:
** Bandana Waddle Dee and Spear Kirby can spin their spears above their heads and hover in the air like a helicopter (with the spear acting as the helicopter blades), hurting any enemies that hit the part of the blade overhead (like a helicopter, going sideways changes the position of the blade as well).
** Less improbable, but in ''Super Star'' and other newer games (except ''Amazing Mirror'') the Cutter ability, which is typically used as a ranged attack since it uses what are essentially bladed boomerangs, can also be used melee-style to slice up enemies multiple times while tapping the attack button repeatedly while next to it, with the last blow involving jumping into the air and slamming the blade on the enemy. (The jumping slash ability still appears in ''Amazing Mirror'' even though Cutter only has its basic attack in that game; it is the Sword and Smash abilities' up+A move.)
** The modes where you play as Meta Knight in ''Nightmare in Dream Land'' and ''Super Star Ultra'' let you trigger switches that Kirby can only press with Hammer or Stone. [[SubvertedTrope You can also light fuses with it, which seems improbable,]] [[JustifiedTrope until you remember the fire and lightning based attacks he sometimes uses as a boss.]]
** In ''VideoGame/KirbyTripleDeluxe'', [[spoiler:King Dedede gains a new attack just so that he can cut things using his hammer. It's also possible for him to whirl his hammer in such a way he can cool down fire blocks with them, which he needs to do if he wants to solve puzzles. He can also use it to melt ice blocks and light fuzes, but this is a downplayed example as the moves King Dedede needs to do so explicitly involves lighting the hammer on fire -- moves Kirby can also do if he has the Hammer ability on him.]]
* IndyEscape: In a few parts of ''Kirby's Dream Land 3'', you have to outrun several rocks going downhill, although it's one of the slowest examples of this trope.
* InvincibilityPowerUp: The Invincible Candy item, complete with [[http://www.youtube.com/watch?v=wDJogjHWitw its own theme tune]].
* InvincibleMinorMinion: The Shotzo cannons could be destroyed in the first game by colliding with them after eating [[InvincibilityPowerUp Candy]], but in every game afterwards, they simply do not hurt Kirby but remain intact. Gordos are an odd example, as they could be destroyed in the first game, but the method for doing so has been left out of every sequel since. Gordos will explode if they are onscreen when [[NoOntologicalInertia the boss that tossed them out was defeated]] though.
* InvulnerableAttack: Some of Kirby's abilities' attacks make him invincible during execution, such as Wheel's Dash, Stone's Stone Change and Hammer's Hammer Swing. They really help in boss fights, and some puzzles expect you to be invincible using one of the abilities' attacks to pass through otherwise impassable paths.
* ItsAllUpstairsFromHere:
** The third stage of ''Kirby's Adventure'', the Butter Building, is all about this, down to the map screen.
** Single-level example: the last stage of Ripple Star from ''Kirby 64''.
** Another single-level example: the miniboss towers in ''Adventure''/''Nightmare in Dream Land'' in Rainbow Resort and a ContinuityNod and CallBack to it in ''Return to Dream Land'' in Nutty Noon and ''Triple Deluxe''[='=]s Endless Explosions.
* {{Jerkass}}: Dedede is this, rather than outright evil. He steals the Sparkling Stars and all the food from Dream Land, every star from the sky, and even outright refuses to help Kirby and Ribbon recover the Crystal Shards at first.
* JokeWeapon: Sleep Kirby. The "ability" freezes you in place for four seconds with no way to defend yourself, and you lose the ability afterwards. The only reason to even consider getting it is to see Kirby's sleeping face, which is pretty darn adorable. Copy Essences containing Sleep are usually used as obstacles, rather than powerups.
* {{Kappa}}: There's an enemy based on them. They give you the Cutter ability upon copying them.
* {{Karakasa}}: ''Kirby's Dream Land 2'' features enemies based on ''Karakasa'' called Drifters, although they look more like regular umbrellas who happen to have an eye. There's also a MiniBoss in both ''Kirby's Dream Land 2'' and ''3'' called Jumpershoot who looks more the part.
* KidHero: Kirby in [[Anime/KirbyOfTheStars the anime]] is pretty much a baby. His age in the games is rather unclear, [[AllThereInTheManual but is referred to as a "little boy" in some manuals.]]
* KillerRabbit: Scarfies; they [[HulkingOut get angry]] and turn into cycloptic, fanged monstrosities if you try to inhale them. Even Kirby himself, to some extent, considering he defeats {{Eldritch Abomination}}s daily.
* KillerYoyo: Some enemies in some games have them. It's also one of the many things Kirby [[PowerCopying can use for himself]].
* KingKoopaCopy: While King Dedede, started off a straightforward {{Expy}}, he turns into more of an AntiVillain later on. In his first game, he steals all the food in Dream Land, forcing Kirby to go to his castle and stop him. This seems to keep going into ''VideoGame/KirbysAdventure'' where breaks the Star Rod from the Fountain of Dreams, preventing anyone in Dream Land from dreaming. But it turns out that [[spoiler:he only did that [[WellIntentionedExtremist to prevent Nightmare from getting loose.]]]] Since then, he's bounced all around [[HeelFaceRevolvingDoor the good guy-bad guy]] spectrum, from helping Kirby save Ripple Star from O2 in ''VideoGame/Kirby64TheCrystalShards'' to leading a full on endeavor to gain vengeance upon him. He seems to have mollified into a [[FriendlyEnemy "frenemy"]] as Play Nintendo likes to put it. He may still butt heads with Kirby from time to time, but never to drastic extent and often goes out of his way to quell bigger threats to his kingdom and most of his grievous acts are only committed when he's befallen DemonicPossession.
** The creators of ''VideoGame/SuperSmashBros'' are well aware of his similarities to Bowser: one of the first events in ''Brawl'' pits Mario (and Kirby in multiplayer) against Bowser and Dedede, referring to them as "selfish kings."
* KnightOfCerebus:
** ''VideoGame/KirbyMassAttack'' introduced us to the first (and so far only) EldritchAbomination that came close to completely killing Kirby, Necrodeus.
** Earlier than that, Nightmare was the first Kirby boss to be any kind of EldritchAbomination (following [[IneffectualSympatheticVillain King Dedede]] in VideoGame/KirbysDreamLand). [[spoiler:Marx]] was also the boss that paved the way for future antagonists being much darker than the game before them.
* KooshBomb: Almost all explosions are drawn this way.
* LaserBlade: In ''Kirby 64'', Kirby's Spark + Cutter power is a bright yellow double lightsaber.
* LaughablyEvil: Dedede. After being defeated in ''Dream Land'', he first throws a tantrum, then sulks away, leaving Kirby to console him.
* LeaveHimToMe: In ''Super Star'', Meta Knight makes everyone abandon ship so he could take on Kirby alone, in one of the hardest boss battles in the series. [[SugarWiki/MomentOfAwesome Then, after he escapes, he comes back after you in a last-ditch attempt to stop Kirby from taking down his ship.]]
* LevelsTakeFlight: It's almost series tradition to have a level or boss fight that's entirely flying, such as Kaboola from ''Dream Land'' or Nova from ''Super Star''.
* LightIsNotGood:
** Dark Matter is all black with a bulging red eye, but its "core" [[spoiler:Zero, is pure white (but retains red markings, which make it look like a giant bloodshot eyeball). As 0[[superscript:2]], it exaggerates this effect by taking on the artistic traits of a FallenAngel.]]
** Galacta Knight is pink and has white angelic wings, but was so completely powerful he was made into a SealedBadassInACan. Upon release, the first thing he'll do is pick a fierce fight with the guy in front of him. (Outside of that, he has no known goals or motivations).
[[/folder]]

[[folder:M-R]]
* MagicalClown:
** Marx from ''VideoGame/KirbySuperStar'', a jester who gains magical powers when [[spoiler:he tricks Kirby into activating the wishing star Nova for him, allowing him to wish for power]], turning him into [[spoiler:a giant BatOutOfHell]] with many ElementalPowers, including AnIcePerson and GreenThumb. It gets worse in ''Kirby Super Star [[VideoGameRemake Ultra]]'', in which he becomes [[spoiler:Marx Soul, which is similar to his first OneWingedAngel form, but ''even more'' powerful and AxCrazy!]]
** Necrodeus from ''VideoGame/KirbyMassAttack'' could count as well, seeing as he is an extremely powerful skeleton clown who plans to sink the world into eternal darkness, making him a rare example of a Magical Clown who ''is'' [[DarkIsEvil dark]]. His [[NameToRunAwayFromReallyFast name]] translates to "[[BilingualBonus death god]]," but whether or not he really is a god is unknown.
** In ''VideoGame/KirbyTripleDeluxe'' Kirby himself gains the Circus ability, which allows him to summon burning hoops and juggling pins out of nowhere among other attacks.
** However, whether or not Clown Acrobot - the enemy that gives Kirby this ability - is magical is debatable. Whenever Kirby encounters one, it already has its juggling pins or its hula hoop out, so we don't know whether or not it pulls these items out of nowhere. However, one could argue that Clown Acrobot still counts as one of these simply by virtue of being an inhabitant of Dream Land.
** When [[spoiler:Magolor]] from ''VideoGame/KirbysReturnToDreamLand'' gains magical powers, he transforms into a jester-like monster.
* MagicalMysteryDoors: Maze-like sections of doors appear in ''Milky Way Wishes''' Skyhigh planet.
* ManipulativeBastard: Given that Kirby has the mind of a child, it's not very surprising that several villains would try to take advantage of him, most notably [[spoiler:Marx and Magolor]] from ''Super Star'' and ''Return to Dream Land'' respectively.
* MascotMook: Waddle Dees are one of the most iconic as well as [[TheGoomba basic]] enemies in the series. Since ''Kirby Super Star'' specific Waddle Dees have started appearing as characters and even on occasion allies. They even have their own Amiibo.
* MaskPower: Meta Knight, to the point that he refuses to fight without it. Also, Masked Dedede, complete with a rocket-fueled hammer.
* MegaNeko: Nago, a calico cat that's several times larger than Kirby himself.
* {{Metroidvania}}: ''Kirby & The Amazing Mirror'', and the "Great Cave Offensive" game in ''Kirby Super Star''.
* MiniBoss: Try naming a ''Kirby'' platformer that doesn't have at least one.
* MiniGameCredits: A very odd example in ''Kirby & The Amazing Mirror''. When you give Dark Mind the final hit in his third and final phase, do you expect him to blow up and the ending to play? No. Instead, the credits roll while you continue to shoot at the boss, and the game keeps track of how many hits you give him. After the credits finish, Dark Mind finally explodes and the epilogue kicks in.
* MoodWhiplash: Kirby is cute. The world is cute. Even the enemies are cute. And yet...
** In the Dark Matter trilogy, the villain is a nebulous, shadowy, planet-sized EnergyBeing that seeks to bring all creation into its HiveMind and can inflict both DemonicPossession and BodyHorror on anything under its power.
** Meta Knight's brooding, solitary existence in Dream Land seems to be a perfect example. Then there's his airship that has more weapons than the Death Star.
** ''Kirby Canvas Curse's'' final level looks like a mixture of something Salvador Dali would puke up and something Picasso would have a nightmare about, rather than the cute, interesting levels expected of a ''Kirby'' game. Oh, and the final boss turns into [[spoiler:a five eyed ''screaming'' ball of paint that can ''tear pieces off of itself'' to attack you.]]
** Almost all TrueFinalBoss or OneWingedAngel battles are against {{Eldritch Abomination}}s. Special note goes to the various "Soul" bosses, which are usually created when somebody bites off more than they can chew and slowly turn into a SoullessShell and host for whatever PowerSource they've tried to obtain.
** ''Kirby 64'' has a notable example; Ripple Star is shown to be quite similar to Planet Popstar, down to the bright and cheerful intro stage at the beginning of each. Thing is, Ripple Star has been under Dark Matter's influence for the whole game, and so as soon as you begin the second stage, you'll be greeted by the darkness-shrouded palace and that [[http://www.youtube.com/watch?v=029GLL15qig creepy music...]]
** There's also the other type of mood whiplash when you complete ''Return of the King''. AlasPoorVillain indeed.
* MonsterIsAMommy: Dyna Blade, who was only destroying Dream Land's crops to feed her newborn chicks.
* MonsterOfTheWeek: Most of the games introduce one major antagonist that at the most may have cameos in minigames or non-canon appearances afterwards (with the major exception of Dark Matter, who was an ArcVillain over three games). This also extended into [[Anime/KirbyRightBackAtYa the anime]], where most antagonists were monsters purchased by King Dedede.
** ''VideoGame/KirbysDreamLand'' has King Dedede, who later became more of a FriendlyEnemy.
** ''VideoGame/KirbysAdventure'' has [[spoiler:Nightmare]].
** ''VideoGame/KirbySuperStar'' has [[spoiler:Marx]], although in their respective subgames, Meta Knight, Dyna Blade and King Dedede also served as antagonists.
** ''[[VideoGame/KirbyAndTheAmazingMirror Kirby & The Amazing Mirror]]'' has [[spoiler:Dark Mind]].
** ''VideoGame/KirbyCanvasCurse'' has Drawcia.
** ''VideoGame/KirbySqueakSquad'' has the Squeaks [[spoiler:and Dark Nebula]].
** ''VideoGame/KirbysEpicYarn'' has Yin-Yarn.
** ''VideoGame/KirbyMassAttack'' has Necrodeus.
** ''VideoGame/KirbysReturnToDreamLand'' has [[spoiler:Magolor]].
** ''VideoGame/KirbyTripleDeluxe'' has [[spoiler:Queen Sectonia]].
** ''VideoGame/KirbyAndTheRainbowCurse'' has [[spoiler:Dark Crafter]].
** ''VideoGame/KirbyPlanetRobobot'' has President Haltmann [[spoiler:until he's betrayed and deleted by Star Dream]].
** ''VideoGame/KirbysDreamLand2'', ''VideoGame/KirbysDreamLand3'', and ''VideoGame/Kirby64TheCrystalShards'' are the only games that avert this, having an ArcVillain in the form of Dark Matter, and as such are dubbed the Dark Matter Trilogy. This is because they had a different game director than the other titles.
* MoralityPet: King Dedede may be greedy and selfish, but in spite of it all, he seems to genuinely care about his Waddle Dee servants.
---> [[VideoGame/KirbysEpicYarn "Hey! You can't be mean to my Waddle Dees!]] [[HypocriticalHeartwarming Only I can be mean to my Waddle Dees!"]]
* MusicalAssassin: There's regular enemy Walky (a living microphone), and an alarm clock miniboss named Mr. Tick-Tock. When Kirby inhales either, he'll be given the limited-use Mike ability.
* MusicIsEighthNotes:
** The jukebox feature of ''VideoGame/KirbyTripleDeluxe'' has eight notes coming from the visible jukebox on the top screen while a piece of in-game music plays (as well as, oddly enough, treble clefs).
** One of the miniboss Mr. Tick-Tock's attacks involve sending eighth notes towards Kirby. [[TacticalSuicideBoss Kirby needs to use these notes to attack him if he fights Mr. Tick-Tock without a Copy Ability.]] Mr. Tick-Tock is an example of this trope because he gives the Mike ability upon being inhaled (a Copy Ability that involves Kirby "singing" into three different types of microphones).
** The recurring Mike enemy Walky attacks by singing a "tasteless tune" (represented by eighth notes and, more recently, treble clefs) to his opponents.
* NewGamePlus: Given the series' objective to be accessible for newcomers while challenging for veterans, this is a given.
** ''Kirby's Dream Land'' has an Extra Game mode after beating the regular game once, that turns the game NintendoHard by making enemies deadlier, adding a whole lot of new ones, and cutting your health to three hits.
** ''Kirby's Adventure'' also had an Extra Game mode where you couldn't save, and you only had three lives, max. The rest of the game was unchanged. In the remake, ''Nightmare in Dream Land'', sub-game "Meta Knightmare" offers the same mode, but features Meta Knight as the player character.
** ''Super Star Ultra'' offers two different New Games+. The first, "Revenge of the King", is a Hard Mode rendition of "Spring Breeze" that doubles as a Mythology Gag that refers to the first item on this list. The second, "Meta Knightmare Ultra", is an accelerated version of" Milky Way Wishes", again featuring Meta Knight.
** ''VideoGame/KirbysReturnToDreamLand'' has an EX mode that is unlocked after beating the main mode of the game. While the levels remain largely unchanged, the bosses have been made considerably more difficult. Kirby's health is also reduced by one-third.
** ''VideoGame/KirbyTripleDeluxe'' has the Dededetour! mode, which again has you playing through the whole game without saving. This time, the key difference is that you're playing as King Dedede, complete with hammer abilities.
** ''Planet Robobot'' has "Meta Knightmare Returns". No points for guessing who the player character is.
* NiceHat: Kirby's current ability is often denoted by one of these, ranging from a crown of flames to a pointed hat very similar to [[Franchise/TheLegendOfZelda another famous swordsman]].
* NiceJobBreakingItHero: Kirby has a bad habit of letting the final boss out by stopping the one before it.
** Which is not, strictly speaking, a character flaw in Kirby so much as it's a character flaw in ''everyone else''. Meta Knight, who ''really should know better'', often declines to tell Kirby what's up so they can rematch instead (which may suggest a corollary: he's afraid Kirby would give up or not fight him if he knew too much) and just as often scampers after the fight. King Dedede will often skewer his credibility in these matters; even his noble actions ([[spoiler:sealing Nightmare away in the Fountain of Dreams and breaking the Star Rod to make it last]]) are colored by his vices (lounging in the sacred Fountain of Dreams as if it were his private pool).
* NintendoHard: Think the original ''Kirby's Dream Land'' is too easy? Then try playing Hard Mode on it -- even the most seasoned gamers will be given a run for their money. That's ''still'' too easy for you? [[HarderThanHard Try changing the options to giving you no lives]] [[OneHitKill and a max of one point of vitality.]] If you get hit even once, you'll have to redo ''the entire level'' over again. ''Kirby's Adventure'' followed suit by having an Extra Game mode which cut Kirby's health down to three hit points and took out the save feature -- although its remake ''Nightmare in Dream Land'' gave you a save feature in its Extra Game, it compensates with Meta Knightmare mode, which ''does not'' have a save feature. That said, neither of them can touch the original game's hard mode in terms of just how insanely frustrating it is. Also, The Arena from ''VideoGame/KirbySuperStar'' and The True Arena from ''Super Star Ultra'' -- the latter is almost as hard as the original ''Kirby's Dream Land''[='s=] hard mode, even with the [[GameBreaker trusty hammer]] at your side! Helper to Hero in that game can also get downright nightmarish to play with the weaker characters.
** Believe it or not, minigames can be like this. Take "Super NES MG5", for instance. You have to go through all five of the memory-based minigames consecutively. If you get ''one'' wrong, then you have to do ''all five'' completely over again if you want to get OneHundredPercentCompletion.
** Shockingly, the majority of ''Canvas Curse'' can be classified as this as the environmental hazards turn UpToEleven by Level 4, and God help your soul if you are going for OneHundredPercentCompletion... getting all of those medals is just as bad (if not worse) than the True Arena.
* NobleBirdOfPrey: Dyna Blade.
* NonstandardCharacterDesign: Wham Bam Rock in ''Kirby Super Star'' is claymation-style, unlike other characters. His design is more conventional in ''Kirby Super Star Ultra''.
* NoPronunciationGuide: Is King Dedede's name pronounced "Dee-dee-dee", "Day-day-day?" or "Deh-deh-deh"? It differs depending on which version you're playing - in Japanese he's "Day-day-day", whereas in English he's "Dee-dee-dee". ''VideoGame/SuperSmashBrosBrawl'' even has the announcer (who is the same in both versions, and is American) announcing him as "King Deedeedee!" in English and "King Daydayday!" in Japanese, and the crowd can be heard chanting "Dee-dee-dee! Day-day-day?" whenever King Dedede fights.
* NotHelpingYourCase: A lot of problems could be resolved if the characters inhabiting Kirby's universe would either [[PoorCommunicationKills take the time to explain themselves]] or [[JerkassHasAPoint not make boors of themselves]]. Whatever Dedede's intentions in ''Adventure'', he certainly made a mess of things by deciding to make ''the sacred Fountain of Dreams'' his own personal ''swimming pool''.
* NostalgiaLevel:
** ''Kirby's Adventure''[='=]s penultimate level reminisces about ''Kirby's Dream Land''.
** Also, ''Kirby 64'' intentionally has a ''lot'' of things in common with ''Kirby's Dream Land 3''.
** The entire "Spring Breeze" sub-game of ''Super Star'' is a cut-down version of ''Dream Land''. ''Revenge of the King'' from ''Super Star Ultra'' is a slightly less-stripped down version of ''Dream Land''[='=]s Extra Game.
** The final world of ''VideoGame/KirbysEpicYarn'' is [[spoiler:Dream Land transformed by [[BigBad Yin-Yarn]]]], featuring arts-and-crafts versions of classic ''Kirby'' game elements such as star blocks and Shotzos.
** The final non-boss level of Nutty Noon in ''Return to Dream Land'' is a tower filled with minibosses much like the one in Rainbow Resort in ''Adventure'' and its remake ''Nightmare in Dream Land''. Both towers have a hidden entrance above the main one and the expanded soundtrack in ''Nightmare in Dream Land'' made King Dedede's theme from ''Dream Land'' the level music instead of simply the miniboss theme as in the original version, and this carried over in ''Return to Dream Land''.
* NoSell: Kirby can't eat Scarfies. If you so much as try, the Scarfy will [[HulkingOut get angry]] and try to eat ''you''.
* NoticingTheFourthWall: Since ''Return to Dream Land'', the first time in each game Kirby boards a Warp Star he will float close to the camera, smile and wave at the player. It's also echoed before the final bosses, where Kirby will [[LetsGetDangerous give a determined nod]] instead.
* NotTheFallThatKillsYou: In ''Adventure'', [[spoiler:[[NotMeThisTime Dedede]] propels Kirby sky-high to chase after [[TrueFinalBoss Nightmare]].]] Kirby won't stay up there forever, and if [[TimedMission you're not fast enough]], you will actually [[AdvancingWallOfDoom see the ground rise into view]]....
* NotMeThisTime: Kirby often goes after King Dedede for whatever evil plot is going on, whether or not he had anything to do with it. Most notable in ''Squeak Squad'' (granted, stealing a cake ''is'' the sort of thing that Dedede would do -- and ''has'' done in the past -- so Kirby can't really be blamed for blaming Dedede in that case.)
* {{Oculothorax}}: A lot of the bosses in the series follow this pattern. There's Kracko, Dark Matter, Dark Nebula, Zero, [[spoiler:0[[superscript:2]], Drawcia Soul, and Dark Mind's second form.]] However even some ordinary enemies have this, Waddle Doos being the most common example.
* OneHitPointWonder: In the original ''Kirby's Dream Land,'' it's possible to turn Kirby into this via the hidden Configuration Menu. For added "[[NintendoHard fun]]," you can also give him one life as well, so that a single hit sends you back to the beginning of the game, and activate Extra Game.
* OneHundredPercentCompletion:
** Required in ''Kirby[='s=] Dream Land 2'' (Rainbow Drops), ''Kirby[='s=] Dream Land 3'' (Heart Stars), and ''Kirby 64'' (Crystal Shards) to unlock the [[TrueFinalBoss true last boss]] and the best ending[[note]]And while the best endings for these games ''are'' happy in their own right, the alternative endings are basically just plain terrifying, ''especially'' in ''Kirby 64''[[/note]].
** Used in ''Return to Dream Land'', ''Triple Deluxe'', and ''Planet Robobot'' to unlock bonus levels in each world, which each have an extra collectable. Collecting all of THOSE in turn opens up new stuff.
* OneWingedAngel:
** "Soul" has been used as the title for Final Boss power-ups as far back as ''VideoGame/KirbyCanvasCurse'', and generally indicates that the final boss [[WithGreatPowerComesGreatInsanity has lost their grip on themselves exchange for power]]. There have been [[VideoGame/KirbyCanvasCurse five]] [[VideoGame/KirbySuperStar "Soul"]] [[VideoGame/KirbysReturnToDreamLand bosses]] [[VideoGame/KirbyTripleDeluxe so]] [[VideoGame/KirbyPlanetRobobot far]], and they generally tend to subtly refer to each other or previous {{Final Boss}}es like Dark Matter. The "Souls" have been doubling as {{True Final Boss}}es at the end of [[BossRush The True Arena]] since ''Super Star Ultra''.
** Wham Bam Jewel premiered at the end of the "Helper to Hero" game in ''Kirby Super Star Ultra'' as an advanced version of Wham Bam Rock. The game also features a handful of "upgraded" boss fights in its "Revenge of the King" and "The True Arena" segments.
** 0[[superscript:2]] is Zero's new form in ''Kirby 64''; unlike normal examples, this transition happened between appearances.
* OnlyOneName: Every single character!
* OnlySaneMan: Meta Knight is usually one of the only people who isn't either an idiot or incompetent (or both).
* OxygenMeter: In ''Mass Attack'', the Kirbys do not have their normal scuba masks and the game makes use of this.
* PachelbelsCanonProgression: Gourmet Race uses a slight variation in its final section.
* PaletteSwap:
** The Spray Paint cans apply this to Kirby, as well as ColorCodedMultiplayer.
** The Mirror World forms of each character are usually monochrome palette swaps of their Dream Land counterparts.
** Many common enemies are palette swapped for their Helper counterparts and late-game levels.
* PaperThinDisguise: Whispy Woods in ''Dream Land 2'', where he wears glasses and, ironically enough, a mouth mask used to prevent hay fever.
* PermanentlyMissableContent: In ''Kirby 64'', you're only allowed to fight the Waddle Doo, the possessed Adeleine, and the possessed King Dedede once and only once. After you beat them, these battles do not reappear when revisiting their levels. The only way to fight them again is to start a new file. Thankfully, it's subverted in another case. You can miss collecting the bad ending cutscene in the theater by collecting all the Crystal Shards before fighting the first final boss, but the cutscene will be added to the theater anyway after beating the TrueFinalBoss.
* PinballSpinoff: ''Kirby's Pinball Land''.
* PlatformGame: Most games, though they break from traditional platforming in that Kirby can usually fly for as long as he likes.
* PlayerMooks: In ''Squeak Squad''.
* PlayingTennisWithTheBoss: Dark Matter's first form in ''Dream Land 2'', and Drawcia in ''Canvas Curse''.
* PointOfNoReturn: In ''Amazing Mirror'', when you first started a file, there was a series of rooms that contained a few treasure chests and a giant chest that contained the world map. The door that brings you to the main area is a one-way door, and once you enter it, you can't go back again.
* PoorCommunicationKills: C'mon, guys -- especially you two, Meta Knight and Triple-D. If you want to stop the EldritchAbomination, you really ought to know better than to not tell Kirby and then ''pick fights with him''.
** In ''Kirby's Adventure'', [[AllThereInTheManual at least in the manual]], it's mentioned that Dedede had tried to tell Kirby why he broke the Star Rod into pieces, but Kirby wouldn't listen to him due to 1) Dedede having caused trouble before in the first game, and 2) Dedede treating ''sacred waters'' like a private pool. The fact that Dedede was also answering Kirby in a very nonchalant manner led Kirby to believe the King was just being selfish again.[[note]]The manual (which includes the 3DS version's manual) is presented in a short story format, so all this is laid out. The game proper has an intro that tells the same essential story, but only says that Dedede was messing around in the Fountain of Dreams' waters and broke the Star Rod into pieces without giving any more information to Kirby, setting the hero off on his adventure.[[/note]]
* PowerCopying: Kirby didn't start with this power like [[VideoGame/MegaMan the former Trope Namer did]], and some games drop it from his arsenal, but he certainly gets a lot of mileage out of it when he does have it. He even has it in ''VideoGame/SuperSmashBros''. His copied abilities include:
** ArtAttacker: Paint.
** BattleBoomerang: Cutter. Pitch's Burning power also behaves much like a boomerang, only with a bird turning into a fireball.
** BattleTops: Top, exclusive to the anime.
** BeTheBall: Ball.
** BladeOnAStick: Spear.
** BigCreepyCrawlies: Beetle.
** BlowYouAway: Tornado, and he can blow puffs of air at enemies without a power.
** CoolBike: Being a Wheelie Rider in ''Super Star''.
** CoolSword: Sword.
*** {{BFS}}: Ultra Sword, a Super Ability that's also his Final Smash in ''VideoGame/SuperSmashBros for Wii U/3DS''.
*** FlamingSword: Fire Sword from ''Squeak Squad'' and Burning + Cutter from ''64''.
*** SwordBeam: [[Franchise/TheLegendOfZelda Only at full health]] in the games, but as a finisher in the anime.
** ChefOfIron: Cook. Ice + Spark turns Kirby into a refrigerator [[EdibleAmmunition that shoots food at enemies]], [[HyperactiveMetabolism which he can then pick up and eat for health.]]
** DeadlyDoctor: Doctor.
** DishingOutDirt: Stone and Clean.
** DropTheHammer: Hammer, its stronger variation Grand Hammer, and Smash Bros.
** ExtraOreDinary: Metal and Iron, the latter being exclusive to the anime.
** FightingClown: Circus.
** FeatherFlechettes[=/=]PowerGivesYouWings: Wing.
** FlyingSaucer: U.F.O.
** FrickinLaserBeams: Laser, U.F.O., Spark, and Plasma.
** GemstoneAssault: [[EleventhHourSuperpower Ribbon's Shard Gun]] in ''Kirby 64''.
** GratuitousNinja: Ninja, complete with StockNinjaWeaponry and a [[PetalPower cherry blossom attack]] from 'Return to Dream Land' onwards. And Bomb + Cutter is an ''exploding shuriken''.
** GreenThumb: Leaf.
** AnIcePerson: Ice and Freeze.
*** HumanSnowball: Ice + Ice and the Super Ability Snow Bowl
** ImprobableWeaponUser: Clean Kirby uses a broom, or other cleaning implements with Animal Friends. Also for Magic (at least in ''Squeak Squad'') and Circus, which uses stage magician implements and circus toys respectively.
** IncredibleShrinkingMan: Mini.
** InASingleBound: Hi-Jump.
** JetPack: Jet.
** KillerYoyo: Yo-yo.
** KungFuFighting: Fighter, which later gained KiManipulation attacks like a Hadouken, and Smash Bros.
** LightEmUp: Laser, Beam (and Flare Beam) and Light, although the latter doesn't actually damage enemies and is instead used to light up dark rooms. Interesting variations are Bomb + Spark from ''64'' and Kine's Spark power. The former turns Kirby into an exploding light bulb and the latter has Kine hold out a light bulb that damages enemies that touch it, with the option to shoot it at them. Both of these can also be used to see in the dark.
** MagiciansAreWizards: Magic, complete with the usual "stuff out of my hat" trick.
** MagicMirror: Mirror, which enables AttackReflector and SelfDuplication techniques.
** MakeMeWannaShout: Mike.
** MakingASplash: Water, Bubble, Parasol, Kirby's default water gun that he normally uses when underwater, and Clean with Pitch.
** MindControl: Ghost and Baton, the latter being exclusive to the anime.
** MusicalAssassin: Bell.
** NaturalWeapon: Animal gives Kirby claws, while Beetle gives, well, beetle horns.
** ParasolOfPain: Parasol (natch).
** PlayingWithFire: Fire, Burning and the Monster Flame Super Ability.
*** {{Fireballs}}: Burning turns Kirby into one, though later games merged it with Fire.
** PoisonousPerson: Poison.
** ThePowerOfLove: [[OurAngelsAreDifferent Angel/Cupid]] and the [[EleventhHourSuperPower Love-Love Stick]] from ''Dream Land 3''.
** PsychicPowers: ESP.
** RollingAttack: Wheel and Rick's Stone power.
** ShockAndAwe: Beam, Spark, U.F.O., and Plasma.
** SimpleStaff: Baton, exclusive to the anime.
** SoulPower: Ghost, and a possible interpretation of the Kabuki ability from the anime.
** SpikesOfDoom: Needle, and Cutter + Cutter is a spiky boomerang.
** TheStraightAndArrowPath: Archer and Cupid.
** StuffBlowingUp: [[ThrowDownTheBomblet Bomb]], [[SphereOfDestruction Crash]], and [[PlayerGuidedMissile Missile.]]
** TakenForGranite: Stone and Smash Bros. Whether he can move or not depends on the game, as well as the specific power you have.
** ThisIsADrill: Animal (specifically, a mole, which enables a DigAttack), and Stone + Needle.
** WhipItGood: Beam, Whip, and U.F.O.
** WrestlerInAllOfUs: Backdrop, Throw, and Suplex; Fighter also has a few grab moves.
** A few games also feature special gimmicks that revolve around this power.
*** ''Dream Land 2/3'' gave the Animal Friends special powers when you use them while having certain Abilities.
*** ''Kirby 64'' and the UsefulNotes/NintendoSwitch title allow you to combine two Copy Abilities to create a new Ability. ''Squeak Squad'' featured a very limited form of combo Abilities as well.
*** ''Return to Dream Land'' has Super Copy Abilities, which give you extremely powerful versions of existing Abilities that can kill almost any enemy in one hit and typically have puzzle-solving functions.
*** In ''Planet Robobot'', the Robobot Armor is also capable of scanning enemies, which grants it a Mode that has unique effects and powers depending on which Ability was scanned.
* PowerUpFood:
** Lollipops make Kirby [[InvincibilityPowerup invincible.]]
** The original ''Kirby's Dream Land'' had Superspicy Curry which lets him spit fireballs, and the Mint Leaf (or Sweet Potato in Japanese) that puffed him up and let him spit air puffs while flying.
** The Miracle Fruit in ''Triple Deluxe'' gives him the Hypernova ability.
* PowerupMount: The most famous example are Kirby's animal buddies: Rick the hamster, Kine the fish, and Coo the owl in ''Dream Land 2''; joined by Nago the cat, [=ChuChu=] the octopus, and Pitch the bird in ''Dream Land 3''. There's also the Wheelie helper in ''Super Star'', and ''Dedede'' in ''64'', and all of your co-op partners in ''Return to Dream Land''. Ribbon, also from ''64'', turns the TrueFinalBoss into an UnexpectedShmupLevel.
* PrecisionGuidedBoomerang: ''Kirby 64''[='s=] Cutter ability, which uses Kirby's ''face'' as ammo. Averted in every other game, where boomerangs return at the same trajectory as they left.
* {{Precursors}}: According to Magolor in ''[[VideoGame/KirbysReturnToDreamLand Return to Dream Land]]'', the Ancients of Halcandra crafted many items of legendary power, including not only the Lor Starcutter and [[spoiler:the Master Crown]] but also "[[VideoGame/KirbysAdventure mysterious items that bring dreams to life]]"[[note]]the Star Rod[[/note]] and "[[VideoGame/KirbySuperStar clockwork stars that soar the cosmos]]"[[note]]Nova [[spoiler:and [[VideoGame/KirbyPlanetRobobot Star Dream]]]][[/note]].
* PrepareToDie: Meta Knight says this to Kirby in the English version of the original ''Kirby Super Star'' before their duel, which was replaced with "Come meet your doom!" in ''Kirby Super Star Ultra''.
* PsychoticSmirk: Happens to possessed characters in ''Kirby 64'', most notably Adeleine and [[spoiler:the Ripple Queen in the game's fake ending]].
* PunnyName: Planet Popstar and Rock Star. ''Kirby's Epic Yarn'' plot mover Yin-Yarn. Rick, Coo, and Kine's names are plays on the Japanese characters for their respective terrains: 陸 (''riku''; land), 空 (''kuu''; sky), and 海 (''kai''; sea). In ''Planet Robobot'', Haltmann's name contains HAL in it.
* PuzzleBoss:
** The Halberd's Reactor in the Revenge of Meta Knight segment in ''Kirby Super Star'', but it's not ''too'' much of a puzzle -- the dialogue boxes tell you [[TemptingFate "as long as he doesn't do this...".]]
** The [[spoiler:fake]] FinalBoss of ''Kirby 64''. You must hit it with the same element it's using. Kudos if you figured it out right away instead of thinking to [[ElementalRockPaperScissors hit it with the opposite element.]] And God help you if you got yourself stuck by trying to rely on one of the game's GameBreaker combos, like Ice + Spark's refrigerator.
* QuirkyMinibossSquad: Meta Knight's crew, the [[http://kirby.wikia.com/wiki/Meta-Knights Meta-Knights]], and Daroach's crew, the Squeaks.
* RealMenWearPink: Kirby ''is'' pink!
* RecurringBoss: Many.
** King Dedede and Meta Knight are the most well known, being major characters, and appearing in nearly every game since their debut, including spinoffs. They are in ''VideoGame/SuperSmashBros'' for a reason.
** Whispy Woods and Kracko, who were two of the five bosses in the original game, are right behind those two in number of appearances. Even when the characters themselves don't appear, an {{Expy}} probably will, such as Flowery Woods and Mecha-Kracko.
* RecurringBossTemplate: Half of the bosses in ''Amazing Mirror'' are blatantly AlternateUniverse counterparts to previous bosses. King Golem is Whispy Woods, Dark Meta Knight is obvious, and the final boss starts off as an {{expy}} of Nightmare before ending up as an expy of Zero.
* RecurringRiff: Many themes are used throughout the series. Green Greens, Dedede's Theme, and Gourmet Race are just a few notable examples.
* ReflectingLaser:
** "-Light Amplification by Stimulated Emission of Radiation- And it ricochets off hills, too!" Using Spark with [=ChuChu=] in ''Dream Land 3'' nets a [[ChargedAttack chargable version]] of the attack.
** Also, the Halberd's Reactor Core in ''Super Star'' is equipped with one of these. In fact, the only way to damage it is to reflect the laser at itself.
* RemilitarizedZone: The Halberd and Mecheye share a similar battleship theme.
* RespawningEnemies: Usually the scrolled-offscreen varation. It's useful for grabbing an ability that you want if you accidentally kill an enemy who has that ability.
* RetCanon: Happens several times with material that showed up in the anime. For example, Plasma Kirby from ''Super Star'' was originally pink, a la Spark Kirby; the anime portrayed Plasma Kirby as having green skin, so when the time came for ''Super Star Ultra'', Plasma Kirby was given green skin.
* RidiculouslyCuteCritter: Kirby and just about everything else that isn't a final boss. Subverted by minor enemy Scarfy, which turns CuteAndPsycho when provoked. Defied by Meta Knight, who hides his cute face with a mask and badass attitude.
* RidingIntoTheSunset: Kirby after sinking the Halberd. In Revenge of the King, Dedede does a walk-of-shame into the sunset [[SugarWiki/HeartwarmingMoments accompanied by his still-loyal Waddle Dee subjects]].
* RPGElements:
** Parodied in ''Kirby Super Star'' with the Computer Virus boss.
-->"You gained 152 EXP! [[LampshadeHanging (Not that it matters.)]]"
** Used in ''Team Kirby Clash'' for real. Doubles as a {{Callback}} to the above, where in addition to the actual stats that get upgraded, fake ones (including ones from the Computer Virus fight) are mentioned.
-->"Leadership raised by 3! (Not that it matters.)"
* RogerRabbitEffect: Featured in these ads for ''[[http://www.youtube.com/watch?v=ozPkEBhFzuw Kirby's Adventure]]'' and ''[[http://www.youtube.com/watch?v=EqVVG4FCq7w Kirby's Dream Land 2]]''.
* RunningGag:
** A minor one, but still notable nonetheless. Kirby has a knack for chasing and/or getting distracted by butterflies before interrupted by something.
*** In ''VideoGame/KirbysDreamLand'', the Green Greens intro shows Kirby chasing butterflies but then being carried of by the wind. Same with ''VideoGame/KirbySuperStar''.
*** In ''VideoGame/Kirby64TheCrystalShards'', Kirby and Ribbon are chasing a butterfly before noticing the possessed Waddle Dee.
*** In ''[[VideoGame/KirbySqueakSquad Kirby: Squeak Squad]]'', Kirby is eating his cake (with butterflies in the background) before it gets stolen.
*** In the epilogue of ''VideoGame/KirbysReturnToDreamLand'', a butterfly lands on Kirby before he notices [[spoiler:King Dedede is stuck in a hole in the ground]].
*** In ''VideoGame/KirbyTripleDeluxe'', playing with a butterfly is one of the things Kirby does the morning before the Dreamstalk grows.
*** In ''VideoGame/KirbyPlanetRobobot'', a butterfly flies onto Kirby after [[spoiler:he finishes off Star Dream and was sent back into Popstar by his Robobot Armor]].
*** Heck, this even made its way into [[Anime/KirbyRightBackAtYa the]] ''[[Anime/KirbyRightBackAtYa anime]]''. In episode 95, Kirby is chasing a butterfly before he's attacked by the Demon/Devil Frog.
** In the original ''Kirby's Dream Land'', there was an easter egg at the end of Bubbly Clouds where you could enter the moon, where the following room would be a long fall filled with goodies. Games would often have a moon with these same properties near the end of the game. A lot of the time, its surrounding environment would even be Bubbly Clouds.
[[/folder]]

[[folder:S-Z]]
* SacredBowAndArrows: ''Amazing Mirror'' has the Angel/Cupid ability, that comes with [[PowerGivesYouWings a pair of wings]], a HolyHalo, and a bow and arrow.
* SavageSetpiece: If Kirby tries to inhale a Scarfy, they get angry and turn into cycloptic forms to chase him. Though in some games they will chase you like any other enemy if you get too close to them.
* SceneryPorn: ''Kirby'' games, which are often produced late into a system's lifespan, will try to use the system's capabilities at their greatest. Even ''Kirby's Adventure'' has very impressive graphics for an NES game, included animated backgrounds and a pseudo-3D rotating tower.
* SdrawkcabName:
** T.A.C. (or Tac), the [[StealthPun cat burglar]].
** Gip, the [[VisualPun flying pig]].
* SealedEvilInACan: [[spoiler:Dark Nebula]] from ''Kirby: Squeak Squad'', Nightmare from ''Adventure'' and ''Nightmare in Dream Land'', and Galacta Knight from Meta Knightmare Ultra in ''VideoGame/KirbySuperStar Ultra''.
* SelfImposedChallenge: Doing a single ability run of any game's BossRush is popular among fans. Although doing one on ''Squeak Squad's'' Boss Rush is almost impossible because the game actually ''forces'' the EleventhHourSuperPower on you, destroying your current ability! You can keep the ability by quickly spitting it out, getting the triple star ability, spitting ''that'' out, and sucking the old ability back while it's bouncing around, but it can fail or you may not think of it.
* SequentialBoss: The worst offender is the final boss in ''Kirby & The Amazing Mirror'', which has you fight against the second-last level's boss again but with more attacks, then the same Warlock-ish form of Dark Mind ''four times'', with the only reason being to have a different area to fight him in and some power-ups, then a giant eye form of Dark Mind, ''and then'' a smaller version of that eye flying away, with you trying to finish it off ''during the credits''. Although, once the credits start, you've already won, and are just playing a scored game of ThereIsNoKillLikeOverkill.
* {{Shotoclone}}: The Fighter ability turns Kirby into one, complete with a Shoryuken and a Hadoken.
* ShoutOut: Some of Kirby's Copy Abilities are like this.
** Kirby's Sword ability has him donning Link's cap, with a puffball on the tip. And he can shoot beams with it at full health, in a further ShoutOut to ''Franchise/TheLegendOfZelda''. In some games, the sword that comes with it looks similar to the Master Sword. In ''VideoGame/KirbysReturnToDreamLand'', both Kirby and Meta Knight can perform the [[SpinAttack Spin Slash]] Link uses from ''[[VideoGame/TheLegendOfZeldaALinkToThePast A Link to the Past]]'' onwards, and ''VideoGame/KirbyTripleDeluxe'' adds the "Sky Energy Sword" to the repertoire, which is similar to the [[VideoGame/TheLegendOfZeldaSkywardSword Skyward Strike]].
** Fighter Kirby has been able to use [[Franchise/StreetFighter Hadoken and Shoryuken,]] called Force Blast and Rising Break respectively. ''Amazing Mirror'' adds the ability to use a [[Franchise/StreetFighter Flash Kick, the Tenma Kuujinkyaku, and a spinning kick that ''vaguely'' resembles the Tatsumaki Senpukyaku]]. Probably not coincidentally, as said game was developed by Capcom.
** Also from ''Amazing Mirror'' is the [[CanonImmigrant "Smash" ability]], gained from swallowing the mini-boss forms of Master Hand, which gives Kirby all of his special attacks from ''VideoGame/SuperSmashBros''
** Yo-yo Kirby seems to be based off of [[VideoGame/EarthBound Ness.]] The background for this ability even has the same background as ''[=EarthBound=]''[='s=] first menu screen. In return, the Debug menu of ''[=EarthBound=]'' has an icon of Kirby as the cursor. This is because HAL Laboratory also helped to develop ''[=EarthBound=]''.
** In one of the ghost levels in ''VideoGame/KirbyMassAttack'' of Level 4, one of the pieces of background music played is very reminiscent of the Threed section in ''[=EarthBound=]''.
** In ''Revenge of the King'', Kabula fires what seems to be Bullet Bills from the ''Franchise/SuperMarioBros'' series at you during your boss fight with it.
** In ''[[VideoGame/Kirby64TheCrystalShards Kirby 64]]'', Spark + Cutter = [[StarWars Darth Maul's double-lightsaber.]]
** In ''The Great Cave Offensive'' game from ''Kirby Super Star'', some of the treasures Kirby collects are items from other Nintendo series. This is including (but not limited to): ''Franchise/DonkeyKong'', ''Franchise/{{Metroid}}'', and ''Franchise/FireEmblem''.
** Also from ''Super Star'' (and ''Ultra''), you can see ''Mario'' characters in the audience of King Dedede's arena in Spring Breeze as well as in Megaton Punch.
** Plus, occasionally when using the stone power, Kirby will turn into a gold statue of another Nintendo character.
** A mission in ''Kirby's Dream Land 3'' has some Franchise/{{Metroid}}s show up. At the end of the stage, Samus Aran is there waiting for you, and will even remove her helmet for OneHundredPercentCompletion. Other stages involve collecting the pieces of R.O.B. for Professor Hector, reuniting Donbe and Hikari from ''Shin Onigashima'', and helping Goku and Chao from ''Yūyūki'', the latter two being adventure games for the Family Computer Disk System. Chao also appeared in the Japanese version of ''Dream Land 2''.
** There's enemy introduced in ''Kirby's Dream Land 3'' that is a witch with cat ears riding around on a broom. Her name is [=KeKe=], a reference to ''Anime/KikisDeliveryService''. The cat ears reference Kiki's cat Jiji.
** Kirby has a Whip ability in ''VideoGame/KirbysReturnToDreamLand'', complete with [[Franchise/IndianaJones a fedora]]. Just to drive the point home, this is the first ability you can collect in the first [[TempleOfDoom temple]] in ''Triple Deluxe''.
** "Kirby Master" is a sub-game in ''VideoGame/KirbyMassAttack'' featuring a logo and menu design similar to that of [[VideoGame/{{Arcana}} a certain RPG]] produced by HAL, featuring music from the ''Kirby'' series' two senior sound composers.
** There is a gorilla/yeti-based boss in ''Return to Dream Land'' named Goriath whose hair [[Franchise/DragonBall turns golden]] once it TurnsRed. Furthermore, he starts to use what looks like [[KamehameHadoken Kamehameha waves]], and even does a Spirit Bomb in Extra Mode.
** The enemy Sir Kibble has a crest on its head that can be [[Main/PrecisionGuidedBoomerang removed and thrown like a boomerang]], which may or may not be a reference to [[Series/UltraSeven Ultraseven and his Eye Slugger]].
* ShowdownAtHighNoon: The Quick Draw minigame from ''Adventure''.
* SingleStrokeBattle: Parodied in the "Samurai Kirby" minigame in ''VideoGame/KirbySuperStar'' and the Quick Draw minigame in ''Adventure'' and ''Nightmare in Dream Land''.
* SkySurfing: Kirby's Warp Star let's him do this. He sometimes even rides it surfboard style.
* SlippySlideyIceWorld: Nearly every single game has one.
* {{Snowlems}}: Chilly the living snowman.
* SociopathicHero: Typical Kirby adventures actually have at least simplistic plots with [[AvertedTrope noble motivations]] (King Dedede [[VideoGame/KirbysDreamland has stolen all the food in Dreamland]], King Dedede [[VideoGame/KirbysAdventure is using the sacred waters of the Fountain of Dreams as a private pool]], ''etc.''). ''Squeak Squad'', however, offers a meager ExcusePlot -- [[ItsPersonal Kirby's cake was stolen]]. It tries to redeem itself in the end by throwing in an EldritchAbomination GiantSpaceFleaFromNowhere, but the fact remains Kirby went on a totally standard adventure just to get his cake back, and a "standard adventure" in Kirby terms involves [[PersonOfMassDestruction potentially devouring or otherwise demolishing everything in your path]].
* SpellMyNameWithAnS: ''Many'' throughout the series.
** Burning/Fireball/Burn, Cook/Chef Kawasaki, T.A.C./Tac, Warp Star/Warpstar, Kaboola/Kabula, U.F.O./UFO, [=PopStar=]/Pop Star/[[AddedAlliterativeAppeal Planet]] Popstar, etc.
** There's also some confusion on whether or not Ado and Adeleine are supposed to be the same person.
** Doubling with ItIsPronouncedTropay and NonIndicativeName, 0[[superscript:2]] looks like it should be pronounced "Zero Squared" but is officially "Zero Two".
** Is it Meta Knight or Meta-Knight? The most-often-used spelling in the games is Meta Knight, but his trophy in ''[[VideoGame/SuperSmashBros Super Smash Bros. Melee]]'' is listed as Meta-Knight (the "Meta-Knights" are his forces). And of course, the Japanese romanization (''Metanaito'') is unhelpful since the language doesn't naturally use spaces. Some fans simplify it [[TakeAThirdOption "MK"]].
** The game is called ''Squeak Squad'' and the villains are called "the Squeeks".
** ''[[VideoGame/KirbyAndTheAmazingMirror Amazing Mirror]]'' is in a league of its own for its BlindIdiotTranslation.
* SpikeShooter: The Needle ability.
* SpiritualSuccessor:
** ''Kirby & The Amazing Mirror'' to ''VideoGame/KirbySuperStar''[='s=] Great Cave Offensive segment.
** And ''Kirby: Squeak Squad'' to ''that'' game.
** The story mode of ''VideoGame/SuperSmashBrosBrawl'' plays a lot like ''Super Star'' and ''64'' - which makes sense, as they were all designed by the same team.
** ''Kirby and the Rainbow Curse'' is one to ''Kirby: Canvas Curse''.
* SpikeBallsOfDoom: Gordo is a lively example of it, and ''Rainbow Curse'' implies it may be sentient.
* SpikesOfDoom: They make appearances here and there.
* SpinoffBabies: The canceled ''Kid Kirby'' for the SNES. Yeah, try to wrap your head around an ''even younger'' Kirby.
* StalactiteSpite: Some icy areas (''Kirby's Dream Land 2'' & ''3'', ''Kirby's Return to Dream Land'') have falling stalactites. Tropical areas usually feature falling explosive coconuts instead.
* StealthPun: ''Bubbly'' Clouds, located just above the (ice cream) ''Float'' Islands.
* StoryArc: ''Kirby Dream Land 2'', ''3'', and ''VideoGame/Kirby64TheCrystalShards'' make up the "[[FanNickname Dark Matter Trilogy]]" which spans two consoles and a handheld.
* SuddenlyVoiced: Though Kirby is usually a HeroicMime, he can speak sometimes. Usually exclusive to manuals, it crops up in ''Avalanche'', ''Star Stacker'', and ''Epic Yarn'' as well. The Copy Ability pause menu descriptions in ''Nightmare in Dream Land'', ''Amazing Mirror'', and ''Squeak Squad'' are also told in first-person.
* SugarBowl: Dream Land is surprisingly peaceful in spite of King Dedede's [[AuthorityInNameOnly barely there]] leadership... at least most of the time.
-->'''VideoGame/KirbysEpicYarn Narrator''': "It's the perfect little land... [[LampshadeHanging if you like that sort of thing]]."
* SuperDrowningSkills: A large part of the enemies cannot stand water, since it makes them die almost instantly.
* SuperNotDrowningSkills: Kirby. Starting from ''Super Star'' and ''Nightmare in Dream Land'', he gains a scuba mask when he is under water.
* SurpriseCreepy: In a series where almost everything is cutesy, the final bosses will catch you off guard. Even Scarfies can become this if you make them mad.
* SuspiciousVideogameGenerosity: In many modes in ''Kirby Super Star'', you'll know you're about to hit a boss room when you reach a single room with nothing but Copy Abilities and a Maxim Tomato. It's lampshaded in Revenge of Meta Knight with the crew's "secret food stash".
* TearsOfBlood: Zero and 0[[superscript:2]] both shed these to attack.
* TeleportSpam: Some final bosses tend to do this.
* ThiefBag: T.A.C. enemies have these.
* ThisCannotBe: Captain Vul says this in ''Kirby Super Star'' when he reacts to his fellow crew members reporting that Kirby destroyed Combo Cannon. In the original ''Super Star'', his reaction?
-->'''Mace Knight''': The main cannon has been destroyed!\\
'''Captain Vul''': Holy cow! What happened?
** Then, in the [[VideoGameRemake remake]] itself...
-->'''Axe Knight''': Ahh! Main Cannon #2 was destroyed!\\
'''Mace Knight''': The cannon's a wreck! We can't use it!\\
'''Captain Vul''': What?! How could this be?
* ThisMeansWar: King Dedede says this at the beginning of the Normal mode in ''Kirby's Star Stacker''.
* ThrowTheMookAtThem: For obvious reasons, the games frequently feature bosses that spawn mooks for the player to hurl back at them using Kirby's default powers, most notably Kracko. Kirby's bread and butter abilities include inhaling an enemy and spitting it to another (when he doesn't [[PowerCopying copy that enemy]]). Some of the games use a variant in which some bosses that spawn enemies with especially suitable powers. However, there are plenty of {{subver|tedTrope}}sions featuring bosses who spawn mooks that give the player [[PoisonMushroom useless powers like Sleep]] or powers that are [[PowerUpLetDown utterly ineffective]] in that particular battle.
%% NOTICE: Too Dumb to Live is meant for characters who behave in obviously suicidally stupid ways. Kirby's general thoughtlessness does not count, nor do general examples of NiceJobBreakingItHero.
* TooDumbToLive: Usually subverted, but there have been a few examples of extreme recklessness throughout the series.
** In "Meta Knightmare Ultra", Meta Knight summons the all-powerful comet Nova and wishes to fight the strongest being in the galaxy to test his abilities against it. There are so many ways this could have backfired it's almost funny, but Meta Knight is enough of a badass to avert disaster.
** Meta Knight racks up another in ''Squeak Squad'', when rather than sit Kirby down and explain what's going on, he interrupts Kirby's quest, steals the treasure chest Kirby is pursuing, and refuses to explain himself and TheReveal until after Kirby's defeated him in a BossBattle. (Because ''Squeak Squad'' is an IdiotPlot, Kirby's been operating under the assumption that the treasure chest in question contains a stolen piece of cake he was meaning to eat). Normally Meta Knight gets a pass for this sort of behavior on the grounds of SecretTest and StealthMentor (and being an enigmatic guy in general), but here it's implied that Meta Knight is taking serious measures to prevent Kirby from proceeding.
* TookALevelInBadass: King Dedede as Masked Dedede, which shows in the difficulty of the fight as well.
* TornadoMove: A recurring [[PowerCopying Copy Ability]] in the series is one called "Tornado", which allows Kirby to turn into a tornado for a short while. Meta Knight also has a attack called "Mach Tornado", which allows him to create a huge tornado from his sword. He can also spin like a tornado as a normal move.
* TrademarkFavoriteFood: Maxim Tomatoes. Watermelons in the anime.
* TransformationSequence: Every time Kirby absorbs a monster with a special power, with the fanciness depending on the game. Averted in ''Kirby 64: The Crystal Shards'', but more elaborate with the Super Abilities in ''Return to Dream Land''. In the anime, especially elaborate transformation sequences happen OnceAnEpisode.
* TrashTalk: In ''Kirby's Avalanche'', where he is shown to speak full sentences, Kirby loves insulting whatever opponent he is facing, sometimes throwing {{incredibly lame pun}}s in the mix.
-->'''Kirby''': "You couldn't even hit a barn-sized lightning rod, Kracko!"
* TrueFinalBoss: Almost every main platformer (and one spin-off) since ''Kirby's Dream Land 2'' has had one:
** ''Dream Land 2'': Dark Matter Blade
** ''Dream Land 3'': Dark Matter and Zero
** ''Crystal Shards'': 0[[superscript:2]]
** ''Super Star Ultra'': [[spoiler:Marx Soul]], and to a lesser extent, the other new final bosses: [[spoiler:Masked Dedede, Wham Bam Jewel, and Galacta Knight]].
** ''Mass Attack'': Necrodeus, despite being the BigBad, takes this status, with his Dragon Skullord being the FinalBoss.
** ''Return to Dream Land'': [[spoiler:Magolor Soul]]
** ''Triple Deluxe'': [[spoiler:Dark Meta Knight]] and [[spoiler:Soul of Sectonia]] serve as the last opponents of the two post-game modes.
** ''Planet Robobot'': [[spoiler:Galacta Knight]] and [[spoiler:Star Dream Soul OS]] serve the same role as the examples in ''Triple Deluxe''.
* UndergroundLevel: The Great Cave Offensive gives the underground empire of ''Videogame/{{Zork}}'' a run for its money.
* UnexpectedShmupLevel: A series tradition, starting with Kaboola in ''Dream Land''.
** The last normal stage of Milky Way Wishes (from ''Super Star'' and ''Ultra'') is a side-scrolling shooter, as are the boss fights against Kaboola in ''Kirby's Dream Land'' (and Kabula in the ''Revenge of the King'' segment of ''Super Star Ultra''), the first form of Nightmare in ''Adventure'', Dark Matter and Zero in ''Dream Land 3'', and 0[[superscript:2]] in ''Crystal Shards''.
** The final boss of ''Amazing Mirror'' is fought in a vertical shmup style during the credits.
** VideoGame/KirbysEpicYarn features both vertical shmup levels and horizontal shmup levels.
** ''VideoGame/KirbyMassAttack'' features a sub-game called SHMUP. Guess what the gameplay format is?
** ''VideoGame/KirbysReturnToDreamLand'' gives us the [[spoiler:Landia]] segments.
* UpdatedRerelease: ''3D Classics: Kirby's Adventure'' on the UsefulNotes/Nintendo3DS. As well as ''Kirby Super Star Ultra'' for UsefulNotes/NintendoDS.
* UseYourHead: Many of his abilities has Kirby headbutting his foes, such as Jet Dash where he jets forward headfirst. Also, if he falls from high enough altitude (mostly in the more "regular" games) he'll flip his body down and fall head-first, damaging the enemy if he lands onto them without hurting Kirby himself.
* VictoryCake: Kirby can be seen snacking on foods in celebration at the end of some games (and at the end of ''every stage'' in others). Kirby spends the entirety of ''Squeak Squad'' chasing after his cake until the Squeaks finally return it to him at the end.
* VideoGame3DLeap: ''Kirby 64'' was a presentation upgrade, but [[TwoAndAHalfD the game still played on a 2D plane]]. ''Kirby Air Ride'' is Kirby's first "true" 3D title, even allowing some free-roaming during the City Trial mode. The second is ''Planet Robobot's'' Kirby 3D Rumble.
* VideoGameFlight: Kirby is one of the few characters who can generally fly anywhere, any time. Don't think you can just fly over everything, though -- there are enemies in the skies, and some levels are pretty tight. A few games also have a time limit on how long you can fly, namely ''Kirby 64'' and the ''Smash Bros.'' games.
* VideoGameRemake:
** The Super Famicom version of ''Kirby no [=KiraKira=] Kids'' (better known as ''Kirby's Star Stacker'').
** ''Nightmare in Dream Land'', which is a remake of ''VideoGame/KirbysAdventure''.
** ''VideoGame/KirbySuperStar Ultra''. Also, the ''Spring Breeze'' mode of ''Super Star'' is essentially a condensed remake of the original ''VideoGame/KirbysDreamLand'', while ''Revenge of the King'' in ''Super Star Ultra'' is a somewhat more faithful remake of the original game's ''Extra Game''.
* VignetteEpisode: ''VideoGame/KirbySuperStar'' and ''Ultra'' which, in contrast to most of the other games in the series that are composed of one straightforward storyline, are a collection of smaller games that each tell their own little story.
* VileVillainSaccharineShow: This series uses this trope all the time.
* VillainousGlutton: King Dedede is definitely a glutton -- he's stolen all the food in Dream Land at least twice -- but outside of his vices and occasionally his grudge against Kirby, he's not actually malicious.
* VisibleSigh: Whenever Kirby's flight ability is canceled, either manually or automatically by touching the ground. You can hurt enemies with the puff it makes.
* VisualPun:
** T.A.C.s are cats with the ability to steal your current power-up. They're ''cat burglars''.
** In ''Kirby's Dream Collection: Special Edition'', there's nothing but a bright light after the latest entry at the end of the timeline's hallway. ''Kirby's future is looking bright!''
* WalkingHead: Kirby, Meta Knight, and many enemies are nothing more than heads with feet and arms attached.
* WallMaster:
** There are fake doors in ''Dream Land 3'' and the mirror house levels in ''Triple Deluxe''.
** Inverted with Mirron/Mirra from ''Amazing Mirror'': it resembles a mirror (which are functionally identical to doors in the game), but won't attack when you draw near it, and in fact will actually escape if you don't kill it quickly enough -- which you ''don't'' want it to do, since it will not leave an actual mirror behind unless you defeat it before it escapes.
* WarmUpBoss: Whispy Woods in every game, with the exception of ''Amazing Mirror'' and ''Triple Deluxe'' which has an expy in King Golem and Whispy Flowers/Flowery Woods, respectively. However, he can be quite tough in a few games, such as in ''Epic Yarn'' and ''Rainbow Curse''.
* WeirdMoon: For one, [[AlienSky one of the moons]] is actually shaped like a crescent; a small portion was blown off in the events of ''Adventure''.
* WeirdnessMagnet: Dream Land, in its entirety.
* WeirdSun: Combined with WeirdMoon. In one case, the sun and the moon got into a fight and threw day and night into chaos.
* WhenTreesAttack: Whispy Woods and its brethren. However, they're mostly harmless and usually serve as a WarmupBoss.
* WilyWalrus: One recurring miniboss is an anthropomorphic walrus named Mr. Frosty. He is AnIcePerson who attacks Kirby with moves such as throwing ice blocks. In all of his battles, he is constantly jumping and dancing around to taunt Kirby.
* WoobieDestroyerOfWorlds: The Dark Matter can't feel positive emotions and is jealous of Dream Land's happiness, reasoning that if it can't be happy, nothing will be.
* TheWorfEffect: Galacta Knight loses the title of [[WorldsStrongestMan the most powerful being in the universe]] to Meta Knight during his first appearance. Later, he loses that title again, to Kirby. And later, to both Meta Knight and Kirby.
* WorthyOpponent: Meta Knight. He's very honorable and will (usually) refuse to fight an opponent if they're not equally armed.
* YourSizeMayVary:
** King Dedede, who can vary between being about twice as tall as Kirby in ''Dream Land'' or ''Triple Deluxe'', to being much larger than him like in ''Mass Attack'' or ''Super Star'', or even being able to hold him in his palm in the anime. This can even occur in the same game; in ''Kirby Air Ride'', he's ''huge'' when you first encounter him as a boss in the Event Mode, but when you unlock him as a playable character he's barely taller than Kirby.
** Meta Knight, as well. In the games, he's about the same height as Kirby, and his sword is taller than him. Yet in the anime, he's about 2-3 times as a big as Kirby and his sword is smaller than him.
** Even Kirby himself, who is said to be 8 inches tall. Obviously, the characters from his series are scaled up for ''Smash Bros.'', but even in ''Kirby 64'' he's still only a few inches shorter than Adeleine, an average human girl. In ''Dream Land 3'', he stands higher than the knees of the 6-foot-tall [[Franchise/{{Metroid}} Samus Aran]], which would put him closer to 2 or 3 feet tall.
[[/folder]]
----
President
14th Aug '17 5:18:31 PM OnoderaTearer
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* ''Kirby's Avalanche'', known as ''Kirby's Ghost Trap'' in Europe (1995, Super NES; FallingBlocks PuzzleGame, and a [[DolledUpInstallment license-based clone]] of ''VideoGame/PuyoPuyo'')[[index]]

to:

* ''Kirby's Avalanche'', ''VideoGame/KirbysAvalanche'', known as ''Kirby's Ghost Trap'' in Europe (1995, Super NES; FallingBlocks PuzzleGame, and a [[DolledUpInstallment license-based clone]] of ''VideoGame/PuyoPuyo'')[[index]]
23rd Jul '17 2:08:22 PM nombretomado
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* {{Kawaisa}}: ...until the MoodWhiplash kicks in!
7th Jul '17 1:14:56 PM rmctagg09
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** ''VideoGame/TeamKirbyClashDeluxe'' (2017, Nintendo 3DS; a stand-alone version of one of the mini games in ''Planet Robobot'')
** ''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; a stand-alone version of one of the mini games in ''Planet Robobot'')

to:

** ''VideoGame/TeamKirbyClashDeluxe'' (2017, Nintendo 3DS; a stand-alone version of one of the mini games game "Team Kirby Clash" in ''Planet Robobot'')
** ''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; a stand-alone version of one of the mini games in game "Kirby 3D Rumble" from ''Planet Robobot'')
7th Jul '17 4:56:38 AM WolfThunder
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** ''VideoGame/TeamKirbyClashDeluxe''[[/index]] and [[index]]''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; stand-alone versions of the mini games in ''Planet Robobot'')

to:

** ''VideoGame/TeamKirbyClashDeluxe''[[/index]] and [[index]]''VideoGame/KirbysBlowoutBlast'' ''VideoGame/TeamKirbyClashDeluxe'' (2017, Nintendo 3DS; a stand-alone versions version of one of the mini games in ''Planet Robobot'')
** ''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; a stand-alone version of one
of the mini games in ''Planet Robobot'')
7th Jul '17 4:55:05 AM WolfThunder
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7th Jul '17 4:54:25 AM WolfThunder
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** ''VideoGame/TeamKirbyClashDeluxe'' and ''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; stand-alone versions of the mini games in ''Planet Robobot'')

to:

** ''VideoGame/TeamKirbyClashDeluxe'' ''VideoGame/TeamKirbyClashDeluxe''[[/index]] and ''VideoGame/KirbysBlowoutBlast'' [[index]]''VideoGame/KirbysBlowoutBlast'' (2017, Nintendo 3DS; stand-alone versions of the mini games in ''Planet Robobot'')
2nd Jul '17 2:24:00 AM Rorosilky5
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''Kirby'' is a [[KidHero young]], pink, blobby, alien ...[[BuffySpeak creature]] and the star of the ''Kirby'' series created by Creator/MasahiroSakurai for Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. He can suck enemies into his mouth then spit them out with incredible force or, starting with the second game, ''VideoGame/KirbysAdventure'', devour them and [[PowerCopying absorb their powers]] -- he takes the old maxim "you are what you eat" quite literally. Throughout most of his adventures, he journeys across Dream Land, a fictional country on the [[ALongTimeAgoInAGalaxyFarFarAway distant Planet Popstar]], to protect it from alien invaders and other threats to his home.

to:

''Kirby'' is a [[KidHero young]], pink, [[RealMenWearPink pink]], blobby, alien ...[[BuffySpeak creature]] thingy]] and the main star of the titular ''Kirby'' series created by Creator/MasahiroSakurai for Creator/{{Nintendo}} subsidiary Creator/HALLaboratory. He can suck enemies into his mouth then spit them out with incredible force or, starting with the second game, ''VideoGame/KirbysAdventure'', devour them and [[PowerCopying absorb their powers]] -- he takes the old maxim "you are what you eat" quite literally. Throughout most of his adventures, he journeys across Dream Land, a fictional country on the [[ALongTimeAgoInAGalaxyFarFarAway distant Planet Popstar]], to protect it from alien invaders and other threats to his home.
This list shows the last 10 events of 388. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Franchise.Kirby