History Film / Tremors

30th Jan '16 8:35:00 AM ironballs16
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* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Val claims that since he won, he should be the one to [[HeroicSacrifice distract the Graboid while the others flee]], while Earl argues that since he lost, ''he'' should run act as the distraction.]]
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* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Val Earl claims that since he won, he should be the one to [[HeroicSacrifice distract the Graboid while the others flee]], while Earl argues that since he lost, ''he'' should run act as the distraction.]]
30th Jan '16 8:30:31 AM ironballs16
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* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Val claims that since he won, he should be the one to [[HeroicDistraction distract the Graboid while the others flee]], while Earl argues that since he lost, ''he'' should run act as the distraction.]
to:
* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Val claims that since he won, he should be the one to [[HeroicDistraction [[HeroicSacrifice distract the Graboid while the others flee]], while Earl argues that since he lost, ''he'' should run act as the distraction.]]]
30th Jan '16 8:30:13 AM ironballs16
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* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Earl loses when they're trying to figure out who should act as the Graboid diversion, so Val claims that since he won, he should be the one to run, while Earl argues that since he lost, ''he'' should run instead of Val.]
to:
* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Earl loses when they're trying to figure out who should act as the Graboid diversion, so Val claims that since he won, he should be the one to run, [[HeroicDistraction distract the Graboid while the others flee]], while Earl argues that since he lost, ''he'' should run instead of Val.act as the distraction.]
30th Jan '16 8:27:13 AM ironballs16
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Added DiffLines:
* AmbiguousSyntax: With ''RockPaperScissors'', of all things, during the climax - [[spoiler: Earl loses when they're trying to figure out who should act as the Graboid diversion, so Val claims that since he won, he should be the one to run, while Earl argues that since he lost, ''he'' should run instead of Val.]
18th Jan '16 8:37:13 AM pittsburghmuggle
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created a Franchise page so first time viewers don't have to pass a zillion spoilers for the franchise.
It was directed by Ron Underwood and it spawned four sequel movies, a prequel movie, and a short-lived TV series: * ''Film/Tremors2Aftershocks'' (1996) * ''Film/Tremors3BackToPerfection'' (2001) * ''Film/Tremors4TheLegendBegins'' (2004) * ''[[Series/{{Tremors}} Tremors: The Series]]'' (2003) * ''Film/Tremors5Bloodlines'' (2015)
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It was directed by Ron Underwood and it eventually [[Franchise/{{Tremors}} spawned a franchise]] with four sequel movies, a prequel movie, and a short-lived TV series: * ''Film/Tremors2Aftershocks'' (1996) * ''Film/Tremors3BackToPerfection'' (2001) * ''Film/Tremors4TheLegendBegins'' (2004) * ''[[Series/{{Tremors}} Tremors: The Series]]'' (2003) * ''Film/Tremors5Bloodlines'' (2015) series:

!!Tropes used in this franchise include: [[foldercontrol]] [[folder:Series-wide]] %%* TheAce: Burt. * ActionSurvivor: Most of the characters, save for Earl and Grady in 2 and Burt in general. * AlienBlood: Graboids' blood is a bright reddish-orange, its exact shade varying slightly between films. * AllThereInTheManual: Promotional materials created by Sci-Fi Channel for the TV series give details on Graboid biology. Fun fact: Graboids are Kingdom ''Animalia'', Phylum ''Bilateria'', Class ''Cephalopoda'', Subclass ''Coleoidea'', Order: ''Sepioida'', Family ''Vermiformidae'', Genus ''Caederus'', Species ''americana''. Using the obsolete Linnaean taxonomy, this means that Graboids are most closely related to ''cuttlefish''. * ArmlessBiped: Shriekers, also Ass-Blasters if wings don't count. * ArtisticLicenseBiology: Albinism has nothing to do with sterility, despite Miguel's theory about why El Blanco (or his relative's nanny goat for that matter) proved unable to reproduce. * AsianStoreOwner: All the same family/store. The one in the first movie is eaten; in the third movie, his relative comes to take over the store; and in the fourth, it's their ancestor settling in the town. * {{Badass}}: Burt Gummer, all the way. He's probably the only character in any franchise who could survive being ''eaten'' by the monster without it being implausible - what would have been FridgeLogic with anyone else becomes awesome because it's ''Burt'', that's the sort of thing Burt ''does''. In the second movie he wipes out over two dozen Shriekers singlehandly, his words implying he ''killed some with his bare hands!'' %%* BadassMustache: Burt, of course. * BizarreAlienSenses: Graboids pinpoint their prey using sound and other vibrations, while Shriekers and Ass-Blasters use heat vision. * BreakoutCharacter: Burt was a very popular part of the movie and because the only character present in every film and the TV series as a result, more-or-less starring in the forth movie. * BadVibrations: Caused by the Graboids, but subverted with the first appearance of the Shriekers. * CoolGuns: Happens a whole lot in the movies, almost always being used by Burt. Examples include basically everything from Burt's WallOfWeapons, but especially the William Moore & Co. 8 gauge "elephant gun" from the first movie, the gatling gun and punt gun from the fourth movie, and of course Burt's LAR Grizzly Big Boar .50 caliber BMG anti-tank rifle. * CrazyEnoughToWork: Most of the protagonist's plans are a combination of this and the IndyPloy. * CrazyPrepared: Burt Gummer was CrazyPrepared even ''before'' he learned his hometown was infested with underground monsters. By the third film, he's ready for ''anything''[[note]]Well...anything that can't fly[[/note]]. * CrazySurvivalist: Burt Gummer, a heroic version. And more lucid than most examples. * CripplingOverspecialization: Burt tends to run into this problem quite often, and is usually why he isn't able to simply [[CrazyPrepared deal with the situations at hand]] [[BadAss completely on his own]]. See the LoweredMonsterDifficulty entry below for a good example. * DaylightHorror: ** All four movies and the TV series take place mostly during the day, with only a few horror scenes (and even fewer actual death scenes) taking place at night. Justified in that none of the four life stages of the creatures - dirt dragons, graboids, shriekers, or assblasters - use light to see, so they'll attack at any time night or day; they may in fact not even be aware there's a difference. ** The fifth movie double subverts this trope, as it states that the African assblasters are nocturnal, because it's more difficult for them to hunt using heat-vision in the African heat of the day... but then they start attacking during the day anyway. [[spoiler: [[MonsterIsAMommy It's because the protagonists have their egg]]]]. * DigAttack: ** The Graboids' standard attack is to burrow underneath their human/animal prey, grab them with their tentacles and pull them into their mouths through the ground. ** The Graboids can attack vehicles resting on the surface by digging under them (dropping them underground) or bursting their tires. They have also been known to dig underground tunnels near the surface in a vehicle's path to trap it. * DrawAggro: Near the end, three characters are stuck on the sand where the graboids can get them. While they are forced to stand still, other characters on a rock make noise to get the graboids to come to them. Unfortunately the graboid doesn't fall for it (but fortunately Val comes up with a plan). * ExtremeOmnivore: Graboids will eat anything that moves, then spit back out anything indigestible. Taken to the extreme when in the third movie, El Blanco eats an Ass-Blaster. * FeedItABomb: The easiest way of killing Graboids (until they learn how to identify one). * GunPorn: Practically every scene involving Burt has him surrounded by guns and other ordinance, and/or talking about those things. * GunsDoNotWorkThatWay: Either subverts, averts, or avoids every single trope on the page. * HappilyMarried: ** Burt and Heather in the first film. Averted in the second fim; Burt mentions that Heather left him following the collapse of the Soviet Union. ** And dialogue from the second film indicates that Val and Rhonda wound up like this too. * HiddenDepths: Burt as the films go along, especially after his divorce. He becomes less CrazySurvivalist and more CombatPragmatist. * ItOnlyWorksOnce: ** Played straight in the first and fourth movies, subverted in part 2 (where close to thirty Graboids are killed using the exact same tactic), and mixed in part 3 (two Ass-blasters make the mistake of lighting up in a room already occupied by gasoline and two more are shot and killed with an improvised potato gun, but a third ducks when they fire at it). ** To be fair in the second movie, none of the Graboids are in close proximity to each other when killed being spread out over an entire ''oil refinery'', which is around ''12 square miles'' of area to cover, as well as the bombs being remotely detonated so they can't blow anything up if spat out, and in the third the Ass-blasters were distracted by something else before being shot. * JerkAss: Melvin Plug in all of his appearances. * KarmaHoudini: Played with when it comes to Melvin Plug. While the Perfectionites make his life a living hell especially when he's a real estate developer, many audiences were disappointed that neither the Graboids or any thing else kill him. * LudicrousGibs: Whenever a Graboid is killed, it tends to spray chunks everywhere. Earl wises up by the second film and carries an umbrella with him. * MacGyvering: Common in the later films and TV series. Lampshaded by Miguel in the third film. * MagicBullets: Averted. Bullets behave realistically: small arms can't penetrate the ground to the Graboids, while a massive anti-tank weapon has a little ''too'' much penetrating power. * TheMerch: In-Universe example. Say, your hometown was attacked by giant subterranean monsters, who kill half of its inhabitants before being defeated by the other half. What do you do? Make money on it, of course! Over the course of subsequent movies and the TV series the main characters have become famous science and pop-culture personas, being featured in magazines and TV shows, starring in commercials and documentaries, opening theme parks, having the exclusive license and producing video games, comics, action figures and other merchandise based on the monsters. All while continuing to fight said monsters first occasionally (''Tremors 2''-''3'') and then on a weekly basis. The town of Perfection becomes a tourist attraction, with the store from the first film converted into a gift shop. In the third film onward, they even make use of El Blanco, an albino (and thus sterile) Graboid as a tourist attraction. In that case its a little more justified, as El Blanco's sterility makes him ''much'' easier to deal with than other Graboids. * MoreDakka: Burt gets MoreDakka each film, culminating in the third film with an anti-aircraft turret mounted on a half-track. The turret was actually in working condition and was fired (albeit with blanks) for that scene. Specifically, an M16 Multiple Gun Carriage aka the "Meat Chopper". Also, the 2-inch bore [[{{BFG}} Punt Gun]] and the Civil War era Gatling gun from the fourth movie. * MoreTeethThanTheOsmondFamily: Averted as far as the main life cycle stages go. The tentacles inside a Graboid's mouth do have these teeth, although the spikes on the sides of their heads are far more noticeable. The toothy heads featured on the covers of ''Tremors 1'' and ''3'' are actually tentacle heads, expanded to giant size for artistic effect. However, the strange creatures seen on the covers for ''Tremors 2'' and ''The Series'' are [[CoversAlwaysLie entirely made-up for the box art]]. (The African variety plays this trope straight.) * NoNameGiven: The Dirt Dragon/Graboid/Shrieker/Ass-Blaster species doesn't have a common name that's applicable to all four life-cycle stages, just a taxonomic name in online promotional material.* * OncePerEpisode: Most of the movies feature the following [[RunningGag gags]]: ** People being unexpectedly pelted with Graboid/Shrieker/Ass-blaster remains ** Burt being left with the wrong guns for the job. ** Trapped individuals seeing or hearing something moving and thinking a monster is on the way only to realize, [[spoiler: "It's Burt!"/"It's Mr. Gummer!"]] *** Done in reverse in the fifth movie. Burt is the one trapped when he sees a blip on his seismic monitor and think it's a graboid come to eat him, but it turns out to be Travis. * OnlyShopInTown: Chang's General Store. Of course, it's a ''very'' small town. * RealityEnsues: Application of explosives creates...debris. * SandWorm: The Graboids are probably the best known example next to ''Franchise/{{Dune}}''. * SuperPersistentPredator: ** Graboids will wait days for something to come down if they chase it up a rock or a telephone pole. They do go away eventually, but by that time the prey has likely died of dehydration. ** Shriekers and Ass-Blasters can vary. They'll go after anything that gives out a heat signature, so they'll follow someone wherever they go. On the other hand, since they can't tell what's meat until they bite into it, they can be tricked. In the second movie, Earl drops some pants in hot water and sends them out on a clothesline, causing the Shriekers to pursue. * ThatPoorCar: Vibrations from burrowing Graboids set off the car alarm in the Gummers' SUV, inciting them to destroy the vehicle. The Shriekers and Ass Blasters both have a habit of tearing cars apart mistaking the warm engines for living things. * UnexpectedInheritance: Used in both the third film and the TV series to introduce Jodi Chang and Rosalita Sanchez, who each inherited the property of an uncle (Walter Chang and Miguel, respectively) killed by monsters. The downside is that the property is in Perfection, so both nieces have to move to monster territory to take advantage of the bequest. * VanityLicensePlate: Burt Gummer - "UZI 4U". * WallOfWeapons: In Burt Gummer's rec room. The Graboid that broke in there got more than it bargained for. The same Graboid's head can be seen, stuffed and mounted on a wall in the same room, in the second movie. [[/folder]] [[folder:Tremors]]
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!!Tropes used in this franchise include: [[foldercontrol]] [[folder:Series-wide]] %%* TheAce: Burt. * ActionSurvivor: Most of the characters, save for Earl and Grady in 2 and Burt in general. * AlienBlood: Graboids' blood is a bright reddish-orange, its exact shade varying slightly between films. * AllThereInTheManual: Promotional materials created by Sci-Fi Channel for the TV series give details on Graboid biology. Fun fact: Graboids are Kingdom ''Animalia'', Phylum ''Bilateria'', Class ''Cephalopoda'', Subclass ''Coleoidea'', Order: ''Sepioida'', Family ''Vermiformidae'', Genus ''Caederus'', Species ''americana''. Using the obsolete Linnaean taxonomy, this means that Graboids are most closely related to ''cuttlefish''. * ArmlessBiped: Shriekers, also Ass-Blasters if wings don't count. * ArtisticLicenseBiology: Albinism has nothing to do with sterility, despite Miguel's theory about why El Blanco (or his relative's nanny goat for that matter) proved unable to reproduce. * AsianStoreOwner: All the same family/store. The one in the first movie is eaten; in the third movie, his relative comes to take over the store; and in the fourth, it's their ancestor settling in the town. * {{Badass}}: Burt Gummer, all the way. He's probably the only character in any franchise who could survive being ''eaten'' by the monster without it being implausible - what would have been FridgeLogic with anyone else becomes awesome because it's ''Burt'', that's the sort of thing Burt ''does''. In the second movie he wipes out over two dozen Shriekers singlehandly, his words implying he ''killed some with his bare hands!'' %%* BadassMustache: Burt, of course. * BizarreAlienSenses: Graboids pinpoint their prey using sound and other vibrations, while Shriekers and Ass-Blasters use heat vision. * BreakoutCharacter: Burt was a very popular part of the movie and because the only character present in every film and the TV series as a result, more-or-less starring in the forth movie. * BadVibrations: Caused by the Graboids, but subverted with the first appearance of the Shriekers. * CoolGuns: Happens a whole lot in the movies, almost always being used by Burt. Examples include basically everything from Burt's WallOfWeapons, but especially the William Moore & Co. 8 gauge "elephant gun" from the first movie, the gatling gun and punt gun from the fourth movie, and of course Burt's LAR Grizzly Big Boar .50 caliber BMG anti-tank rifle. * CrazyEnoughToWork: Most of the protagonist's plans are a combination of this and the IndyPloy. * CrazyPrepared: Burt Gummer was CrazyPrepared even ''before'' he learned his hometown was infested with underground monsters. By the third film, he's ready for ''anything''[[note]]Well...anything that can't fly[[/note]]. * CrazySurvivalist: Burt Gummer, a heroic version. And more lucid than most examples. * CripplingOverspecialization: Burt tends to run into this problem quite often, and is usually why he isn't able to simply [[CrazyPrepared deal with the situations at hand]] [[BadAss completely on his own]]. See the LoweredMonsterDifficulty entry below for a good example. * DaylightHorror: ** All four movies and the TV series take place mostly during the day, with only a few horror scenes (and even fewer actual death scenes) taking place at night. Justified in that none of the four life stages of the creatures - dirt dragons, graboids, shriekers, or assblasters - use light to see, so they'll attack at any time night or day; they may in fact not even be aware there's a difference. ** The fifth movie double subverts this trope, as it states that the African assblasters are nocturnal, because it's more difficult for them to hunt using heat-vision in the African heat of the day... but then they start attacking during the day anyway. [[spoiler: [[MonsterIsAMommy It's because the protagonists have their egg]]]]. * DigAttack: ** The Graboids' standard attack is to burrow underneath their human/animal prey, grab them with their tentacles and pull them into their mouths through the ground. ** The Graboids can attack vehicles resting on the surface by digging under them (dropping them underground) or bursting their tires. They have also been known to dig underground tunnels near the surface in a vehicle's path to trap it. * DrawAggro: Near the end, three characters are stuck on the sand where the graboids can get them. While they are forced to stand still, other characters on a rock make noise to get the graboids to come to them. Unfortunately the graboid doesn't fall for it (but fortunately Val comes up with a plan). * ExtremeOmnivore: Graboids will eat anything that moves, then spit back out anything indigestible. Taken to the extreme when in the third movie, El Blanco eats an Ass-Blaster. * FeedItABomb: The easiest way of killing Graboids (until they learn how to identify one). * GunPorn: Practically every scene involving Burt has him surrounded by guns and other ordinance, and/or talking about those things. * GunsDoNotWorkThatWay: Either subverts, averts, or avoids every single trope on the page. * HappilyMarried: ** Burt and Heather in the first film. Averted in the second fim; Burt mentions that Heather left him following the collapse of the Soviet Union. ** And dialogue from the second film indicates that Val and Rhonda wound up like this too. * HiddenDepths: Burt as the films go along, especially after his divorce. He becomes less CrazySurvivalist and more CombatPragmatist. * ItOnlyWorksOnce: ** Played straight in the first and fourth movies, subverted in part 2 (where close to thirty Graboids are killed using the exact same tactic), and mixed in part 3 (two Ass-blasters make the mistake of lighting up in a room already occupied by gasoline and two more are shot and killed with an improvised potato gun, but a third ducks when they fire at it). ** To be fair in the second movie, none of the Graboids are in close proximity to each other when killed being spread out over an entire ''oil refinery'', which is around ''12 square miles'' of area to cover, as well as the bombs being remotely detonated so they can't blow anything up if spat out, and in the third the Ass-blasters were distracted by something else before being shot. * JerkAss: Melvin Plug in all of his appearances. * KarmaHoudini: Played with when it comes to Melvin Plug. While the Perfectionites make his life a living hell especially when he's a real estate developer, many audiences were disappointed that neither the Graboids or any thing else kill him. * LudicrousGibs: Whenever a Graboid is killed, it tends to spray chunks everywhere. Earl wises up by the second film and carries an umbrella with him. * MacGyvering: Common in the later films and TV series. Lampshaded by Miguel in the third film. * MagicBullets: Averted. Bullets behave realistically: small arms can't penetrate the ground to the Graboids, while a massive anti-tank weapon has a little ''too'' much penetrating power. * TheMerch: In-Universe example. Say, your hometown was attacked by giant subterranean monsters, who kill half of its inhabitants before being defeated by the other half. What do you do? Make money on it, of course! Over the course of subsequent movies and the TV series the main characters have become famous science and pop-culture personas, being featured in magazines and TV shows, starring in commercials and documentaries, opening theme parks, having the exclusive license and producing video games, comics, action figures and other merchandise based on the monsters. All while continuing to fight said monsters first occasionally (''Tremors 2''-''3'') and then on a weekly basis. The town of Perfection becomes a tourist attraction, with the store from the first film converted into a gift shop. In the third film onward, they even make use of El Blanco, an albino (and thus sterile) Graboid as a tourist attraction. In that case its a little more justified, as El Blanco's sterility makes him ''much'' easier to deal with than other Graboids. * MoreDakka: Burt gets MoreDakka each film, culminating in the third film with an anti-aircraft turret mounted on a half-track. The turret was actually in working condition and was fired (albeit with blanks) for that scene. Specifically, an M16 Multiple Gun Carriage aka the "Meat Chopper". Also, the 2-inch bore [[{{BFG}} Punt Gun]] and the Civil War era Gatling gun from the fourth movie. * MoreTeethThanTheOsmondFamily: Averted as far as the main life cycle stages go. The tentacles inside a Graboid's mouth do have these teeth, although the spikes on the sides of their heads are far more noticeable. The toothy heads featured on the covers of ''Tremors 1'' and ''3'' are actually tentacle heads, expanded to giant size for artistic effect. However, the strange creatures seen on the covers for ''Tremors 2'' and ''The Series'' are [[CoversAlwaysLie entirely made-up for the box art]]. (The African variety plays this trope straight.) * NoNameGiven: The Dirt Dragon/Graboid/Shrieker/Ass-Blaster species doesn't have a common name that's applicable to all four life-cycle stages, just a taxonomic name in online promotional material.* * OncePerEpisode: Most of the movies feature the following [[RunningGag gags]]: ** People being unexpectedly pelted with Graboid/Shrieker/Ass-blaster remains ** Burt being left with the wrong guns for the job. ** Trapped individuals seeing or hearing something moving and thinking a monster is on the way only to realize, [[spoiler: "It's Burt!"/"It's Mr. Gummer!"]] *** Done in reverse in the fifth movie. Burt is the one trapped when he sees a blip on his seismic monitor and think it's a graboid come to eat him, but it turns out to be Travis. * OnlyShopInTown: Chang's General Store. Of course, it's a ''very'' small town. * RealityEnsues: Application of explosives creates...debris. * SandWorm: The Graboids are probably the best known example next to ''Franchise/{{Dune}}''. * SuperPersistentPredator: ** Graboids will wait days for something to come down if they chase it up a rock or a telephone pole. They do go away eventually, but by that time the prey has likely died of dehydration. ** Shriekers and Ass-Blasters can vary. They'll go after anything that gives out a heat signature, so they'll follow someone wherever they go. On the other hand, since they can't tell what's meat until they bite into it, they can be tricked. In the second movie, Earl drops some pants in hot water and sends them out on a clothesline, causing the Shriekers to pursue. * ThatPoorCar: Vibrations from burrowing Graboids set off the car alarm in the Gummers' SUV, inciting them to destroy the vehicle. The Shriekers and Ass Blasters both have a habit of tearing cars apart mistaking the warm engines for living things. * UnexpectedInheritance: Used in both the third film and the TV series to introduce Jodi Chang and Rosalita Sanchez, who each inherited the property of an uncle (Walter Chang and Miguel, respectively) killed by monsters. The downside is that the property is in Perfection, so both nieces have to move to monster territory to take advantage of the bequest. * VanityLicensePlate: Burt Gummer - "UZI 4U". * WallOfWeapons: In Burt Gummer's rec room. The Graboid that broke in there got more than it bargained for. The same Graboid's head can be seen, stuffed and mounted on a wall in the same room, in the second movie. [[/folder]] [[folder:Tremors]]include:

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14th Jan '16 1:07:31 PM LadyJaneGrey
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* ImmuneToBullets: Subverted. The Graboid that breaks into Burt's rec room at first appears to be immune to bullets, but Burt and Heather are very persistent and VERY well armed. After [[CrowningMomentOfAwesome taking sustained fire from ever-larger guns for two solid minutes of screentime]], the Graboid finally goes down. Worth noting that Burt and Heather were also directing a good chunk of their firepower into the monster's mouth, its likely most vulnerable spot.
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* ImmuneToBullets: Subverted. The Graboid that breaks into Burt's rec room at first appears to be immune to bullets, but Burt and Heather are very persistent and VERY well armed. After [[CrowningMomentOfAwesome taking sustained fire from ever-larger guns for two solid minutes of screentime]], the Graboid finally goes down. Worth noting that Burt and Heather were also directing a good chunk of their firepower [[AttackItsWeakPoint into the monster's mouth, mouth]], its likely most vulnerable spot.
15th Dec '15 11:45:54 AM morenohijazo
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Added DiffLines:
* DeathByTransceiver: Subverted. The other survivors are talking with Burt and Heather Gummer over a CB radio when a Graboid breaks into the Gummers' basement and attacks them. Burt yells "Jesus Christ!" into the radio and the other survivors look at each other sadly, believing that they're as good as dead. Then they hear gunfire coming from the Gummers' house, and we see them blow the Graboid away with high power firearms.
20th Nov '15 5:18:44 AM LadyJaneGrey
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* DaylightHorror: All four movies and the TV series take place mostly during the day, with only a few horror scenes (and even fewer actual death scenes) taking place at night. Justified in that none of the four life stages of the creatures - dirt dragons, graboids, shriekers, or assblasters - use light to see, so they'll attack at any time night or day; they may in fact not even be aware there's a difference.
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* DaylightHorror: DaylightHorror: ** All four movies and the TV series take place mostly during the day, with only a few horror scenes (and even fewer actual death scenes) taking place at night. Justified in that none of the four life stages of the creatures - dirt dragons, graboids, shriekers, or assblasters - use light to see, so they'll attack at any time night or day; they may in fact not even be aware there's a difference.

* ItOnlyWorksOnce: Played straight in the first and fourth movies, subverted in part 2 (where close to thirty Graboids are killed using the exact same tactic), and mixed in part 3 (two Ass-blasters make the mistake of lighting up in a room already occupied by gasoline and two more are shot and killed with an improvised potato gun, but a third ducks when they fire at it).
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* ItOnlyWorksOnce: ItOnlyWorksOnce: ** Played straight in the first and fourth movies, subverted in part 2 (where close to thirty Graboids are killed using the exact same tactic), and mixed in part 3 (two Ass-blasters make the mistake of lighting up in a room already occupied by gasoline and two more are shot and killed with an improvised potato gun, but a third ducks when they fire at it).

* MoreTeethThanTheOsmondFamily: Averted as far as the main life cycle stages go. The tentacles inside a Graboid's mouth do have these teeth, although the spikes on the sides of their heads are far more noticeable. The toothy heads featured on the covers of ''Tremors 1'' and ''3'' are actually tentacle heads, expanded to giant size for artistic effect. However, the strange creatures seen on the covers for ''Tremors 2'' and ''The Series'' are [[CoversAlwaysLie entirely made-up for the box art]]. ** The African variety plays this trope straight.
to:
* MoreTeethThanTheOsmondFamily: Averted as far as the main life cycle stages go. The tentacles inside a Graboid's mouth do have these teeth, although the spikes on the sides of their heads are far more noticeable. The toothy heads featured on the covers of ''Tremors 1'' and ''3'' are actually tentacle heads, expanded to giant size for artistic effect. However, the strange creatures seen on the covers for ''Tremors 2'' and ''The Series'' are [[CoversAlwaysLie entirely made-up for the box art]]. ** The art]]. (The African variety plays this trope straight.)

* OnlyShopInTown: Chang's General Store.
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* OnlyShopInTown: Chang's General Store. Of course, it's a ''very'' small town.

* FeedItABomb: Subverted when Stumpy spits the bomb back at them. After this, Burt switched to remote detonation, since they'll always bite.
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* FeedItABomb: Subverted This works the first time they try it, but not the second, when Stumpy spits the bomb back at them. After this, Burt switched switches to remote detonation, since they'll always bite.
20th Nov '15 5:10:13 AM LadyJaneGrey
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* ClosedCircle: Happens on a large scale. The movie takes place within a large, open valley in Nevada, but it's a valley no one can leave. The telephone lines have gone down, the only road in or out has been destroyed by a landslide, and every attempt to leave via another route is blocked by the Graboids. No one can get in either - at one point someone does try to check on the people of Perfection, Nevada, only to be killed by the Graboids as well.
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* ClosedCircle: Happens on a large scale. The movie takes place within a large, open valley in Nevada, but it's a valley no one can leave. The telephone lines have gone down, the only road in or out has been destroyed by a landslide, and every attempt to leave via another route is blocked by the Graboids. No one can get in either - at one point someone does try to check on the people of Perfection, Nevada, only to be killed by the Graboids as well. As Burt points out, this is the whole reason he and Heather decided to live there, "geographic isolation", as he calls it.
19th Nov '15 1:05:00 PM LadyJaneGrey
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* CrazySurvivalist: Burt Gummer, a heroic version.
to:
* CrazySurvivalist: Burt Gummer, a heroic version. And more lucid than most examples.

Added DiffLines:
* CrazySurvivalist: Burt Gummer, BattleCouple: Its pretty obvious what first attracted Heather to Burt; the two of them are the first ones to actually ''fight'' a heroic version.Graboid and win, doing so as a team.
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