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** Not helped that since then Phil TookALevelInJerkass, alienated most of his fans with many siting him as everything that's wrong with Indie games and canceled Fez II due to backlash.
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* {{GIFT}}: [[DeconstructedTrope Deconstructed]] in "Edmund and teh Internets," in which Ed showcases a video he made two years before SuperMeatBoy, in which he [[TakeThat savages]] those {{Trolls}} who say that games aren't as good as people say they are.



* ObviousBeta: What Phil showed at PAX 2011 due to a last-minute code change; despite his best efforts, the development build of Fez crashed multiple times, some crashes locking the whole system; fortunately, people were able to play enough of it to know its worth.

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* ObviousBeta: What Phil showed at PAX 2011 due to a last-minute code change; despite his best efforts, the development build of Fez crashed multiple times, some crashes locking the whole system; fortunately, people were able to play enough of it to know its worth.worth.
* ThisTropeIsBleep: Spammed to OverlyLongGag extent on the "Edmund and teh Internets" commentary.

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On July 24, 2013, Lisanne and James came out with the Special Edition DLC for Steam, containing over an hour and a half of new content, more than the original movie! Epilogues, special insights and more for our consumption and education. BlinkWorks also came out with a super special Limited Edition boxed set containing over 5 hours of new content on 3 DVDs or Blu-rays!

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On July 24, 2013, Lisanne and James came out with the Special Edition DLC for Steam, containing over an hour and a half of new content, more than the original movie! Epilogues, special insights and more for our consumption and education. BlinkWorks also came out with a super special Limited Edition boxed set containing over 5 hours of new content on 3 DVDs or Blu-rays!


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* KindheartedCatLover: Shown in Edmund and Danielle's spots in the main movie, but made clearer in Danielle's Epilogue in the SE.
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Added DiffLines:

On July 24, 2013, Lisanne and James came out with the Special Edition DLC for Steam, containing over an hour and a half of new content, more than the original movie! Epilogues, special insights and more for our consumption and education. BlinkWorks also came out with a super special Limited Edition boxed set containing over 5 hours of new content on 3 DVDs or Blu-rays!
Is there an issue? Send a MessageReason:
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** Not helped that since then Phil TookALevelInJerkass, alienated most of his fans with many siting him as everything that's wrong with Indie games and canceled Fez II due to backlash.
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* BlatantLies: What the aforementioned "Team Meat" commentary primarily consists of; Tommy and Edmund trying to out-snark one another and tell outrageous (and hilarious) lies about the people in the film and their involvement in various games.
-->'''Edmund:''' If you meet Jonathan Blow in real life and insult him, he will straight up punch you in the chest and kill you.
-->'''Tommy:''' True fact: I actually made ''Fez''. [''seeing Phil Fish's first game on an outdated Apple Macintosh Classic''] This is actually ''Fez'', this is what ''Fez'' looks like.



* DevelopmentHell: What Fez went through, much to creator Phil Fish's [[SanitySlippage detriment]], finally being released in April of 2012.

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* DevelopmentHell: What Fez ''Fez'' went through, much to creator Phil Fish's [[SanitySlippage detriment]], finally being released in April of 2012.
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* BadassBeard: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had a beautiful face; may be getting the voices mixed up though.]]

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* BadassBeard: Edmund! [[spoiler: I believe at At one point during the "Team Meat" audio commentary, he says that Tommy's mom is said to have mentioned Edmund had a beautiful face; may be getting the voices mixed up though.]]face.



* ClusterFBomb: Understandable at the very beginning, when [[spoiler: Tommy discovers that Microsoft didn't put a promised Super Meat Boy ad up on the day of release]], as well as when this is revisited. Smaller ones throughout.

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* ClusterFBomb: Understandable at the very beginning, when [[spoiler: Tommy discovers that Microsoft didn't put a promised Super ''Super Meat Boy Boy'' ad up on the day of release]], as well as when this is revisited. Smaller ones throughout.



* DVDCommentary: You can select the Team Meat commentary. According to the movie's description, "Edmund [=McMillen=] and Tommy Refenes provide their various insights throughout the film. Hilarious, informative and sometimes outright lies."

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* DVDCommentary: You can select the Team Meat "Team Meat" commentary. According to the movie's description, "Edmund [=McMillen=] and Tommy Refenes provide their various insights throughout the film. Hilarious, informative and sometimes outright lies."



* {{Foreshadowing}}: A seemingly inconsequential dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind of conversation over in game secrets older games like Mario had. At the time of the films release no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.

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* {{Foreshadowing}}: A seemingly inconsequential dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind of conversation conversations over in game in-game secrets that older games like Mario once had. At the time of the films release film's release, no one knew of the disturbingly well hidden cryptography puzzles in Fez ''Fez'' that would have numerous forums conversing to find and solve.
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** Near the very end, Edmund talks about how he knows that there was one kid who stayed up all night waiting for the game to be released, and didn't go to school the next day because he was so into playing it; and the game affecting him on a creative level, like, "Hey, I know two guys made this; maybe I can make something too!" ".... It's just a really cool feeling. It's a cool feeling." Doubles as a TearJerker as well.
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* DVDCommentary: You can select the Team Meat commentary. According to the movie's description, "Edmund McMillen and Tommy Refenes provide their various insights throughout the film. Hilarious, informative and sometimes outright lies."

to:

* DVDCommentary: You can select the Team Meat commentary. According to the movie's description, "Edmund McMillen [=McMillen=] and Tommy Refenes provide their various insights throughout the film. Hilarious, informative and sometimes outright lies."
Is there an issue? Send a MessageReason:
None


* {{Foreshadowing}}: A seemingly inconsequential of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind of conversation over in game secrets older games like Mario had. At the of time the films release no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.

to:

* {{Foreshadowing}}: A seemingly inconsequential of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind of conversation over in game secrets older games like Mario had. At the of time of the films release no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.
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None


* {{Foreshadowing}}: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realease no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.

to:

* {{Foreshadowing}}: A small piece seemingly inconsequential of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind of conversation over in game secrets older games like Mario had. At the of time the films realease release no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.
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None


* {{Foreshadowing}}: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realize no one knew of the disturbingly well hidden cryptography puzzles that would have numerous forums conversing to find and solve.

to:

* {{Foreshadowing}}: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realize realease no one knew of the disturbingly well hidden cryptography puzzles in Fez that would have numerous forums conversing to find and solve.
Is there an issue? Send a MessageReason:
None


* Foreshadowing: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realize no one knew of the disturbingly well hidden cryptography puzzles that would have numerous forums conversing to find and solve.

to:

* Foreshadowing: {{Foreshadowing}}: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realize no one knew of the disturbingly well hidden cryptography puzzles that would have numerous forums conversing to find and solve.
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* Foreshadowing: A small piece of dialogue has Phil mentioning to [[PennyArcade Jerry Holkins]] how he wanted Fez to cause the kind conversation over in game secrets older games like Mario had. At the time the films realize no one knew of the disturbingly well hidden cryptography puzzles that would have numerous forums conversing to find and solve.
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* MoodWhiplash: {{Music/SouljaBoy}} [[FunnyMoments reviewing the game]] and CompletelyMissingThePoint, while [[WordOfGod Jonathan]] talks about how he got really depressed, not only because of a natural "post-partum" depression after being committed to a project for so long, but because people failed to see what he thought was most special about the game.

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* MoodWhiplash: {{Music/SouljaBoy}} [[FunnyMoments reviewing the game]] Braid]] and CompletelyMissingThePoint, while [[WordOfGod Jonathan]] talks about how he got really depressed, not only because of a natural "post-partum" depression after being committed to a project for so long, but because people failed to see what he thought was most special about the game.
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* ForgoneConclusion: It's a bit odd watching the documentary a few months after the fact when you know all three of the games are huge successes.

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* ForgoneConclusion: ForegoneConclusion: It's a bit odd watching the documentary a few months after the fact when you know all three of the games are huge successes.
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* ForgoneConclusion: It's a bit odd watching the documentary a few months after the fact when you know all three of the games are huge successes.
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* ObviousBeta: What Phil showed at PAX 2011; despite his best efforts, the development build of Fez crashed multiple times, some crashes locking the whole system; fortunately, people were able to play enough of it to know its worth.

to:

* ObviousBeta: What Phil showed at PAX 2011; 2011 due to a last-minute code change; despite his best efforts, the development build of Fez crashed multiple times, some crashes locking the whole system; fortunately, people were able to play enough of it to know its worth.
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* ClusterBleepBomb: On the Commentary, when Ed and Tommy talk about how much money exchanged hands for Microsoft to do the promotion, [[ScrewedByTheNetwork that never happened]]. Of course they can't be talking about that stuff; it's legal-related.

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* ClusterBleepBomb: On the Commentary, when Ed and Tommy talk about how much money could have exchanged hands for Microsoft to have more of a guarantee to do the promotion, [[ScrewedByTheNetwork that never happened]]. Of course they can't be talking about that stuff; it's legal-related.
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* ClusterBleepBomb: On the Commentary, when Ed and Tommy talk about how much money exchanged hands for Microsoft to do the promotion, [[ScrewedByTheNetwork that never happened]]. Of course they can't be talking about that stuff; it's legal-related.
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* ManlyTears: Tommy talks about having these while thinking about having them when his game's about to come out, and looks about to have them right then.
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* BadassBeard: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had [[Bishonen a beautiful face]]; may be getting the voices mixed up though.]]

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* BadassBeard: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had [[Bishonen a beautiful face]]; face; may be getting the voices mixed up though.]]
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* BeardOfAwesome: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had [[Bishonen a beautiful face]]; may be getting the voices mixed up though.]]

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* BeardOfAwesome: BadassBeard: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had [[Bishonen a beautiful face]]; may be getting the voices mixed up though.]]
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* BeardOfAwesome: Edmund! [[spoiler: I believe at one point during the commentary, he says that Tommy's mom said Edmund had [[Bishonen a beautiful face]]; may be getting the voices mixed up though.]]
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Added DiffLines:

* MoodWhiplash: {{Music/SouljaBoy}} [[FunnyMoments reviewing the game]] and CompletelyMissingThePoint, while [[WordOfGod Jonathan]] talks about how he got really depressed, not only because of a natural "post-partum" depression after being committed to a project for so long, but because people failed to see what he thought was most special about the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DVDCommentary: You can select the Team Meat commentary. According to the movie's description, "Edmund McMillen and Tommy Refenes provide their various insights throughout the film. Hilarious, informative and sometimes outright lies."
Is there an issue? Send a MessageReason:
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''Indie Game: The Movie'' is [[CaptainObvious a movie]] made in 2012 by James Swirsky and Lisanne Pajot, Canadian filmmakers who sought to find out just what makes independent game developers tick. Three games and their developers are showcased:

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''Indie Game: The Movie'' is [[CaptainObvious a movie]] documentary made in 2012 by James Swirsky and Lisanne Pajot, Canadian filmmakers who sought to find out just what makes independent game developers tick. Three games and their developers are showcased:

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* DoingItForTheArt: The movie posits this as the reason indie games are done the way they are, rough and unpolished and not making every effort to polish.

to:

* DevelopmentHell: What Fez went through, much to creator Phil Fish's [[SanitySlippage detriment]], finally being released in April of 2012.
* DoingItForTheArt: The movie posits this as the reason indie games are done the way they are, rough and unpolished and not making every effort to polish.polish.
* ObviousBeta: What Phil showed at PAX 2011; despite his best efforts, the development build of Fez crashed multiple times, some crashes locking the whole system; fortunately, people were able to play enough of it to know its worth.
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* Artistic License - Law: Phil Fish may have [[SanitySlippage some issues]], apparently thinking that the worst that could happen if he "cold blooded [[ClusterFBomb fucking]] murdered" [[spoiler: his ex-business partner]] is he could get everyone in trouble and get kicked out of PAX.

to:

* Artistic License - Law: ArtisticLicenseLaw: Phil Fish may have [[SanitySlippage some issues]], apparently thinking that the worst that could happen if he "cold blooded [[ClusterFBomb fucking]] murdered" [[spoiler: his ex-business partner]] is he could get everyone in trouble and get kicked out of PAX.
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''Indie Game: The Movie'' is [[CaptainObvious a movie]] made in 2012 by James Swirsky and Lisanne Pajot, Canadian filmmakers who sought to find out just what makes independent game developers tick. Three games and their developers are showcased:

** ''Super VideoGame/MeatBoy'' by EdmundMcMillen and Tommy Refenes;
** ''VideoGame/{{Fez}}'' by Phil Fish and Renaud Bedard; and
** ''VideoGame/{{Braid}}'' by Jonathan Blow.

The movie is set, after a brief FlashForward at the beginning to Tommy's incredulity and disgust at [[spoiler: [[ScrewedByTheNetwork absolutely no marketing for Super Meat Boy on the day of its release]]]], about a year before Super Meat Boy's release, and follows the last stages of its development; while also chronicling the [[DevelopmentHell five-year]] cycle of Fez and Phil's near-suicidal depression as development stagnates and people keep complaining about delays; and then talks about Jonathan's efforts to inject a real story and feelings into this strange little game about time manipulation.

Be warned: some elements of these peoples' lives, such as the [[FreudianExcuse background behind Edmund's many games]] or Phil's aforementioned ardor to get Fez out, or the continuation of the FlashForward from the beginning [[spoiler: [[ScrewedByTheNetwork in which it's found that Microsoft failed to give Super Meat Boy a promised feature placement on the Games Marketplace on Xbox Live]]]] could border on TearJerker territory. Not to mention Phil's very palpable angst towards [[spoiler: his unnamed former partner in his company, without whose signature on a release the showcase of Fez at PAX can't go forward]].

The movie can be purchased on [[http://www.indiegamethemovie.com/ its website]], watched on {{Netflix}} and can also be bought with extra content on {{Steam}}.

! Contains examples of:

* Artistic License - Law: Phil Fish may have [[SanitySlippage some issues]], apparently thinking that the worst that could happen if he "cold blooded [[ClusterFBomb fucking]] murdered" [[spoiler: his ex-business partner]] is he could get everyone in trouble and get kicked out of PAX.
* ClusterFBomb: Understandable at the very beginning, when [[spoiler: Tommy discovers that Microsoft didn't put a promised Super Meat Boy ad up on the day of release]], as well as when this is revisited. Smaller ones throughout.
* DoingItForTheArt: The movie posits this as the reason indie games are done the way they are, rough and unpolished and not making every effort to polish.

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