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''Gerry'' is likely as [[{{Minimalism}} minimalist]] as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, a great deal of visual focus on [[SceneryPorn empty wilderness and barren desert]], [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

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''Gerry'' is likely as [[{{Minimalism}} minimalist]] as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, a great deal of visual focus on [[SceneryPorn vistas]] of [[BeautifulVoid empty wilderness and barren desert]], [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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''Gerry'' is likely as [[{{Minimalism}} minimalist]] as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as [[{{Minimalism}} minimalist]] as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, a great deal of visual focus on [[SceneryPorn empty wilderness and barren desert]], [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist [[{{Minimalism}} minimalist]] as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue]], a barebones plot, [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

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''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having [[SilenceIsGolden limited dialogue, dialogue]], a barebones plot, a ''very'' [[LeaveTheCameraRunning a]] ''[[LeaveTheCameraRunning very]]'' [[LeaveTheCameraRunning patient pace, pace]], and [[MinimalistCast a maximum of two people onscreen for almost the entire duration.duration]]. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on).duration. This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

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Redirect and trivia


* GenreLaunch: This seems to be the film that launched mumblecore, as many of the film's elements later appear in those types of production.
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''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van ''Franchise/TombRaider''[[note]]Van Sant stated that while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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''Gerry'' (pronounced "Jerry", not "Gary") is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and people that were heavily involved in its production.

to:

''Gerry'' (pronounced "Jerry", not "Gary") is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and people that were heavily involved in its production.



''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience playing video games at the time of making the film, he was fascinated by the lack of the an ability to cut away from the action in video games, which he believed meant that players had to stay with and follow characters during travel that would normally be skipped over in films[[/note]].
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Up To Eleven is being dewicked.


* LeaveTheCameraRunning: A good deal of the movie is this trope taken UpToEleven.

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* LeaveTheCameraRunning: A good deal of the movie is this trope taken UpToEleven.up to eleven.
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The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (followed by ''Film/Elephant2003'' and ''Film/LastDays'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.

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The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (followed Trilogy]]'', followed by ''Film/Elephant2003'' and ''Film/LastDays'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.
''Film/LastDays''.
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''Gerry'' (pronounced "Jerry", not "Gary") is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and heavily involved in its production.

to:

''Gerry'' (pronounced "Jerry", not "Gary") is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and people that were heavily involved in its production.



''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience with video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay and follow with characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist as a quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, a ''very'' patient pace, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style style, frequently cited as an example of non-narrative cinema, was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience with playing video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay with and follow with characters during travel that would normally be skipped over in films[[/note]].
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The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (followed by ''Film/{{Elephant}}'' and ''Film/LastDays'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.

to:

The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (followed by ''Film/{{Elephant}}'' ''Film/Elephant2003'' and ''Film/LastDays'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.
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The film tells the story of two men who both go by Gerry that go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, upon failing to find this "thing", they decide to head back but in the process realize that they have become lost. Over the course of the next few days, their attempts to return to civilization without any supplies or provisions put their friendship to the test.

to:

The film tells the story of two men who both go by Gerry that go hiking in New Mexico to see "the thing" at the end of the a trail. Eventually, upon failing to find this "thing", they decide to head back but in the process realize that they have become lost. Over the course of the next few days, their attempts to return to civilization without any supplies or provisions put their friendship to the test.
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''Gerry'' is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and heavily involved in its production.

to:

''Gerry'' (pronounced "Jerry", not "Gary") is a 2002 American drama film directed by Creator/GusVanSant and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and heavily involved in its production.
Is there an issue? Send a MessageReason:
None


''Gerry'' is likely as minimalist as a film could possibly get, having limited dialogue, a barebones plot, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience with video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay and follow with characters during travel that would normally be skipped over in films[[/note]].

to:

''Gerry'' is likely as minimalist as a film quasi-conventional character drama could possibly get, having limited dialogue, a barebones plot, and a maximum of two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and ''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience with video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay and follow with characters during travel that would normally be skipped over in films[[/note]].
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The film tells the story of two men who both go by Gerry that go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, upon failing to find this "thing", they decide to head back but in the process realize that they have become lost. Over the course of the next few days, their attempts to return to civilization with any supplies or provisions put their friendship to the test.

to:

The film tells the story of two men who both go by Gerry that go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, upon failing to find this "thing", they decide to head back but in the process realize that they have become lost. Over the course of the next few days, their attempts to return to civilization with without any supplies or provisions put their friendship to the test.
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Added DiffLines:

The film's plot was loosely based on a real-life incident involving best friends David Coughlin and Raffi Kodikian, but explaining the incident's relevance here would spoil a major aspect of the film. In fact, Van Sant learned of the incident from Damon, who only told him the most general details of what happened, after which he consciously chose not to research it further to avoid making an adaptation of the two men's story.

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Changed: 1558

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''Gerry'' is a 2002 film directed by Creator/GusVanSant which tells the story of Gerry and Gerry, who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

This film is as minimalist as a film could possibly get, having limited dialogue, a bare-bones plot, and a cast of two, Creator/MattDamon and Creator/CaseyAffleck.

The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (the second film being ''Film/{{Elephant}}'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.

to:

''Gerry'' is a 2002 American drama film directed by Creator/GusVanSant which and co-written by him, Creator/MattDamon and Creator/CaseyAffleck, the latter two being the stars of the film and heavily involved in its production.

The film
tells the story of two men who both go by Gerry and Gerry, who that go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, upon failing to find this "thing", they get lost.

This film
decide to head back but in the process realize that they have become lost. Over the course of the next few days, their attempts to return to civilization with any supplies or provisions put their friendship to the test.

''Gerry''
is likely as minimalist as a film could possibly get, having limited dialogue, a bare-bones barebones plot, and a cast maximum of two, Creator/MattDamon two people onscreen for almost the entire duration (barring a group of tourists seen early on). This style was inspired by sources including the works of Creator/BelaTarr, ''Film/JeanneDielman23QuaiDuCommerce1080Bruxelles'', and Creator/CaseyAffleck.

''VideoGame/TombRaider''[[note]]Van Sant has stated that he while he hadn't had much experience with video games at the time of making the film, he was fascinated by the lack of the ability to cut away from the action in video games, which he believed meant that players had to stay and follow with characters during travel that would normally be skipped over in films[[/note]].

The film is the first in Van Sant's ''[[ThematicSeries Death Trilogy]]'' (the second film being ''Film/{{Elephant}}'') (followed by ''Film/{{Elephant}}'' and ''Film/LastDays'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.



!!Tropes:

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!!Tropes:
!!Tropes that apply to the film include:



* BittersweetEnding: [[spoiler:Gerry (Affleck) gets killed by Gerry, who finds the road and gets picked up by a car and survives.]]

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* BittersweetEnding: [[spoiler:Gerry (Affleck) gets killed is strangled by Gerry, who finds the road and gets picked up by a car and survives.]]



* GallowsHumor: As Gerry and Gerry lay down in the middle of nowhere, about to die. "How do you think the hike is going so far?"

to:

* GallowsHumor: As Gerry and Gerry lay down in the middle of nowhere, about to die. "How die.
-->'''Gerry (Affleck)''': How
do you think the hike is going so far?"far?\\
'''Gerry (Damon)''': Pretty good.



* MercyKill: [[spoiler:At the end Gerry (Damon) kills the other Gerry so he doesn't have to die of dehydration]].

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* MercyKill: [[spoiler:At the end end, Gerry (Damon) kills the other Gerry so he doesn't have to die of dehydration]].
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''Gerry'' is a 2002 film directed by Gus Van Sant which tells the story of Gerry and Gerry, who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

to:

''Gerry'' is a 2002 film directed by Gus Van Sant Creator/GusVanSant which tells the story of Gerry and Gerry, who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

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* TheUnreveal: It's never stated what "the thing" at the end of the trail is.


Added DiffLines:

* TheUnreveal: It's never stated what "the thing" at the end of the trail is.
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* FatalForcedMarch: The crux of the film is spent on one of these [[spoiler: that ends with the death of one of the participants.]]
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* TrailersAlwaysLie: Although the original theatrical trailer [[SubvertedTrope knew what kind of movie this was]], when Miramax got the home media rights, their trailer made it look like a grizzly thriller. It's even listed as such on their 10-movie DVD pack. Anyone expecting edge of your seat excitement will... well, you know.

to:

* TrailersAlwaysLie: Although the original theatrical trailer [[SubvertedTrope knew what kind of movie this was]], when Miramax got the home media rights, their trailer made it look like a grizzly grisly thriller. It's even listed as such on their 10-movie DVD pack. Anyone expecting edge of your seat excitement will... well, you know.
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Added DiffLines:

[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/gerry_2002.jpg]]
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* OneSteveLimit: Gerry and Gerry. This doesn't get confusing in the film as there's only the two of them in the entire film.

to:

* OneSteveLimit: Averted with Gerry and Gerry. This doesn't get confusing in the film as there's only the two of them in the entire film.
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''Gerry'' tells the story of Gerry and Gerry who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

This film is as minimalist as a film could possibly get, having limited dialogue, a bare-bones plot, and a cast of two, Creator/MattDamon and Casey Affleck.

The film is the first of the ''[[ThematicSeries Death Trilogy]]'' by Gus Van Sant (the second film being ''Film/{{Elephant}}'') and roughly based on the true story of David Coughlin and Raffi Kodikian.

to:

''Gerry'' is a 2002 film directed by Gus Van Sant which tells the story of Gerry and Gerry Gerry, who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

This film is as minimalist as a film could possibly get, having limited dialogue, a bare-bones plot, and a cast of two, Creator/MattDamon and Casey Affleck.

Creator/CaseyAffleck.

The film is the first of the in Van Sant's ''[[ThematicSeries Death Trilogy]]'' by Gus Van Sant (the second film being ''Film/{{Elephant}}'') and is roughly based on the true story of David Coughlin and Raffi Kodikian.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Gerry''''' tells the story of Gerry and Gerry who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

to:

'''''Gerry''''' ''Gerry'' tells the story of Gerry and Gerry who go hiking in New Mexico to see "the thing" at the end of the trail. Eventually, they get lost.

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