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** {{AI}}s suffer extensively more so than even the quarians. Roughly half of the {{AI}}s one encounters in the game have justified reasons for being misguided antagonists, and the other half aren't even antagonists -- their inability to communicate means they can't even protest when people kill them. The best they can do is self-defense which, naturally to many in the setting, looks like an AI gone rogue.

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** {{AI}}s {{Artificial Intelligence}}s suffer extensively more so than even the quarians. Roughly half of the {{AI}}s {{Artificial Intelligence}}s one encounters in the game have justified reasons for being misguided antagonists, and the other half aren't even antagonists -- their inability to communicate means they can't even protest when people kill them. The best they can do is self-defense which, naturally to many in the setting, looks like an AI gone rogue.
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*** The [[DraconicHumanoid Au Ra]] are noted as being the playable race most frequently subject to this due to their unusual appearance. For this reason, Yugiri opts to keep her face and horns hidden initially, believing it would only would only make it more difficult to earn the trust of others (Though once she does, she has no issues with leaving her mask off). On a more tragic note, the Ishgardians slaughtered most of the first wave of Auri refugees to arrive in Eorzea from overseas, mistaking them for a new breed of their mortal enemies, the dragons of Dravania, and disregarding the mercy they showed after an initial, failed attempt to exterminate them.
*** This trope is also some of the fuel between the conflicts of Eorzea and the Garlemald Empire. The Garlemald Empire came to be because the Eorzeans looked down and mocked them for being unable to use magic. In turn, when they were able to create {{Magitek}}, the Empire began to refer to them as "savages" because of their lack of technology. This passes down to those who work in service of the Garlemald Empire. You can see this in Fordola rem Lupis, an Ala Mhigan girl who works under Zenos yae Galvus: when she offers up a plan to deal with the Resistance, she's told to be quiet by one of the higher ups and know her place and when she screws up and gets a major base captured, that same person mocks her for it. Interestingly, Zenos ''still'' listens to her, mostly because she has the same rage and bloodlust he does. [[spoiler:And if the WhamEpisode of Patch 4.4 is of any indication, this Fantastic Racism is built on a ''big damn lie'' orchestrated by the Ascian who called himself Solus zos Galvus.]]
*** Speaking of the Ishgardians from earlier, this is the major reasoning behind the Dragonsong War between the Ishgardian people and the Dravanian dragons. Long ago, the two groups used to live in harmony until ''someone'' betrayed ''someone'' and the dragon Nidhogg declared war against the Ishgardians. The Ishgardians are entirely hateful and fearful of dragons to the point where their religious dogma seek to smite ''anyone'' who want to do ''anything'' involving dragons, willingly or unwillingly. Of course, there's a ''lot'' of {{Dark Secret}}s behind this sort of racism: [[spoiler:as it turns out, the Ishgardians -- notabling King Thordan I and his Knights Twelve -- murdered a dragon and consumed her eyes for their incredible power. Nidhogg attacked, as that dragon was his sister, but they defeated him and stole his eyes. It's a lot to take in and once the truth is revealed, it takes quite awhile for the Ishgardians and Dravanians to stop strangling each other, though it takes the deaths of Archbishop Thordan VII, his Heaven's Ward and Nidhogg to finally break through.]]

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*** The [[DraconicHumanoid Au Ra]] are noted as being the playable race most frequently subject to this due to their unusual appearance. For this reason, Yugiri opts to keep her face and horns hidden initially, believing it would only would only make it more difficult to earn the trust of others (Though once she does, she has no issues with leaving her mask off). On a more tragic note, the Ishgardians slaughtered most of the first wave of Auri refugees to arrive in Eorzea from overseas, mistaking them for a new breed of their mortal enemies, the dragons of Dravania, and disregarding the mercy they showed after an initial, failed attempt to exterminate them.
*** This trope is also some of the fuel between the conflicts of Eorzea and the Garlemald Empire. The Garlemald Empire came to be because the Eorzeans looked down and mocked them for being unable to use magic. In turn, when they were able to create {{Magitek}}, the Empire began to refer to them as "savages" because of their lack of technology. This passes down to those who work in service of the Garlemald Empire. You can see this in Fordola rem Lupis, an Ala Mhigan girl who works under Zenos yae Galvus: when she offers up a plan to deal with the Resistance, she's told to be quiet by one of the higher ups higher-ups and know her place and when she screws up and gets a major base captured, that same person mocks her for it. Interestingly, Zenos ''still'' listens to her, mostly because she has the same rage and bloodlust he does. [[spoiler:And if the WhamEpisode of Patch 4.4 is of any indication, this Fantastic Racism is built on a ''big damn lie'' orchestrated by the Ascian who called himself Solus zos Galvus.]]
*** Speaking of the Ishgardians from earlier, this is the major reasoning behind the Dragonsong War between the Ishgardian people and the Dravanian dragons. Long ago, the two groups used to live in harmony until ''someone'' betrayed ''someone'' and the dragon Nidhogg declared war against the Ishgardians. The Ishgardians are entirely hateful and fearful of dragons to the point where their religious dogma seek to smite ''anyone'' who want to do ''anything'' involving dragons, willingly or unwillingly. Of course, there's a ''lot'' of {{Dark Secret}}s behind this sort of racism: [[spoiler:as it turns out, the Ishgardians -- notabling King Thordan I and his Knights Twelve -- murdered a dragon and consumed her eyes for their incredible power. Nidhogg attacked, as that dragon was his sister, but they defeated him and stole his eyes. It's a lot to take in and once the truth is revealed, it takes quite awhile a while for the Ishgardians and Dravanians to stop strangling each other, though it takes the deaths of Archbishop Thordan VII, his Heaven's Ward and Nidhogg to finally break through.]]
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** In turn, are are Adepts who bear a grudge towards humans for years of mistreatment and plan on exacting vengeance to get back at them. Asimov wants to eradicate humanity so that Adepts like him can rule the world, while Eden wanted to [[KillAllHumans exterminate all humans]] so that they can create an Adept only utopia. Gunvolt is an Adept who wanted to [[DefiedTrope change this view]] so that both humans and Adepts can live in co-existence.

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** In turn, are there are Adepts who bear a grudge towards humans for years of mistreatment and plan on exacting vengeance want to get back at them. Asimov them for years of mistreatment. Eden wanted to create an Adept only utopia, but requires exterminating all humans to achieve this goal, while [[spoiler: Asimov]] wants to eradicate humanity so that Adepts like him can rule the world, while Eden wanted to [[KillAllHumans exterminate all humans]] so that they can create an Adept only utopia.world. Gunvolt is an Adept who wanted to [[DefiedTrope change this view]] so that both humans and Adepts can live in co-existence.
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* ''VideoGame/AzureStrikerGunvoltSeries''
** [[DifferentlyPoweredIndividual Adepts]] often face discrimination at the hands of non-Adepts whom they view as a potential danger (especially those that possess a destructive septima) or due to jealousy and hatred. With Sumeragi touting anti-Adept propaganda in order to arrest and use them for inhumane experiments. Dr. Kamizono and his son Copen in particular view them as a threat to the survival of man and the latter follows his father's objective of annihilating Adepts from the face of the earth.
** In turn, are are Adepts who bear a grudge towards humans for years of mistreatment and plan on exacting vengeance to get back at them. Asimov wants to eradicate humanity so that Adepts like him can rule the world, while Eden wanted to [[KillAllHumans exterminate all humans]] so that they can create an Adept only utopia. Gunvolt is an Adept who wanted to [[DefiedTrope change this view]] so that both humans and Adepts can live in co-existence.
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** Ashley shows what looks like outward hints of fantastic racism by not trusting the alien team members at first, though a lot of her concerns ''are'' justified by her being in charge of operational security on the ''Normandy'', and the alien crewmembers include a turian (whose species have had a violent history with humanity), a self-admitted quarian drifter, the asari daughter of the BigBad's second in command, and a krogan mercenary -- pretty much the most untrustworthy thing in the galaxy. Her issues stem from her belief that the other races [[YouHaveOutlivedYourUsefulness will abandon Earth when it needs help]]. She also strongly dislikes Terra Firma and Cerberus for being ''too'' hostile towards alien races. By ''VideoGame/MassEffect3'', her mistrust of aliens is gone and she's able to work well with them.

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** Ashley shows what looks like outward hints of fantastic racism by not trusting the alien team members at first, though a lot of her concerns ''are'' justified by her being in charge of operational security on the ''Normandy'', and the alien crewmembers include a turian (whose species have had a violent history with humanity), a self-admitted quarian drifter, the asari daughter of the BigBad's second in command, and a krogan mercenary -- pretty much the most untrustworthy thing in the galaxy. It’s also worth noting that in Mass Effect 1, it’s only been 26 years since humans made first contact. Her issues stem from her belief that the other races [[YouHaveOutlivedYourUsefulness will abandon Earth when it needs help]]. She also strongly dislikes Terra Firma and Cerberus for being ''too'' hostile towards alien races. By ''VideoGame/MassEffect3'', her mistrust of aliens is gone and she's able to work well with them.
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** The cast seem to have preconceived notions about how the species should be able to interact with each other. For example, they assume that all fairies are on the same page and therefore Malleus should have no issue infiltrating the venue to interact with the other fairies. Malleus explains that him being a fairy [[RealityEnsues doesn't mean that the fairies inside the venue would get along with him]], and they'd become fearful and scatter if he stepped inside. He also explains that there isn't a single type of fairy, and that he as a dragon fairy is only one subset of the many subspecies of fae that exist.

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** The cast seem to have preconceived notions about how the species should be able to interact with each other. For example, they assume that all fairies are on the same page and therefore Malleus should have no issue infiltrating the venue to interact with the other fairies. Malleus explains that him being a fairy [[RealityEnsues doesn't mean that the fairies inside the venue would get along with him]], him, and they'd become fearful and scatter if he stepped inside. He also explains that there isn't a single type of fairy, and that he as a dragon fairy is only one subset of the many subspecies of fae that exist.

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* Humans in ''VisualNovel/AseliaTheEternalTheSpiritOfEternitySword'' tend to look down on spirits to a great extent. The spirits themselves seem to take it for granted by this point until Yuuto starts making a fuss.



* In the ''VideoGame/{{Bayonetta}}'' franchise, the Umbra Witches, Bayonetta herself in particular, hate the [[OurAngelsAreDifferent angels of Paradiso]] and hunt them without remorse ... however, this is justified, since the angels are in reality [[EldritchAbomination Eldritch Abominations]] that, in fact, loathe humanity as a whole and want to wipe them out along with the demons to create a world that is only Paradiso.

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* In the ''VideoGame/{{Bayonetta}}'' franchise, the Umbra Witches, Bayonetta herself in particular, hate the [[OurAngelsAreDifferent angels of Paradiso]] and hunt them without remorse ... however, this is justified, since the angels are in reality [[EldritchAbomination Eldritch Abominations]] {{Eldritch Abomination}}s that, in fact, loathe humanity as a whole and want to wipe them out along with the demons to create a world that is only Paradiso.



* In ''Videogame/Drakengard3'', Mikhail ''hates'' Wyverns, seeing them as nothing but pathetic Dragon-wannabes and enjoys slaughtering them whenever he encounters them. It's particularly jarring since Mikhail is otherwise the sweetest and nicest character in the entire series.

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* In ''Videogame/Drakengard3'', ''VideoGame/Drakengard3'', Mikhail ''hates'' Wyverns, seeing them as nothing but pathetic Dragon-wannabes and enjoys slaughtering them whenever he encounters them. It's particularly jarring since Mikhail is otherwise the sweetest and nicest character in the entire series.



* Humans in ''VisualNovel/EienNoAselia'' tend to look down on spirits to a great extent. The spirits themselves seem to take it for granted by this point until Yuuto starts making a fuss.



*** Khajiit are banned from cities due to the belief that they're all murderous skooma-addicted thieves ([[GameplayandStorySegregation though this doesn't apply to the player character if chosen to be Khajiit]]), and Argonians are mostly only allowed to work at docks. There are also racial slurs that are unique to both, like "lizards" or "boots" with Argonians and "cats", "rugs", and "carpets" with Khajiit.

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*** Khajiit are banned from cities due to the belief that they're all murderous skooma-addicted thieves ([[GameplayandStorySegregation ([[GameplayAndStorySegregation though this doesn't apply to the player character if chosen to be Khajiit]]), and Argonians are mostly only allowed to work at docks. There are also racial slurs that are unique to both, like "lizards" or "boots" with Argonians and "cats", "rugs", and "carpets" with Khajiit.



** ''The Legend Of Zelda'' tends to be a very bizarre case. Hylians, who form the general "human" population of Hyrule, are said to be the chosen race of the goddesses. This actually ''does'' place them on a superior level to all other races, and only the Gerudo seem all that bothered by it. One of the lamentations of the Downfall Timeline leading to the classic games and ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' is that due both to interracial breeding and a war after ''Videogame/TheLegendOfZeldaOcarinaOfTime'', [[DoesThisRemindYouOfAnything purebloods of the "chosen race"]] are nearly extinct.

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** ''The Legend Of Zelda'' tends to be a very bizarre case. Hylians, who form the general "human" population of Hyrule, are said to be the chosen race of the goddesses. This actually ''does'' place them on a superior level to all other races, and only the Gerudo seem all that bothered by it. One of the lamentations of the Downfall Timeline leading to the classic games and ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'' is that due both to interracial breeding and a war after ''Videogame/TheLegendOfZeldaOcarinaOfTime'', ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', [[DoesThisRemindYouOfAnything purebloods of the "chosen race"]] are nearly extinct.



*** The second game adds some justification to this prejudice, as apparently the Ardat-Yakshi (asari who inflict DeathBySex) are dramatically more likely to be born from a union of with a pureblood, so societal prejudice against these kinds of unions is in many ways an overt attempt to stop these creatures from being born ([[http://masseffect.wikia.com/wiki/Codex/Aliens:_Council_Races#Asari:_Ardat-Yakshi unfortunately, about one of every 100 asari is to some degree an Ardat-Yakshi]]). In the third game one of the monasteries where Ardat-Yakshi are housed away from society are seen, and Liara, an asari, talks about the Ardat-Yakshi in what would be a very dehumanizing way if they weren't, well, asari. The asari believe the condition prevents sufferers from developing empathy, but most Ardat-Yakshi are not actually monstrous -- those who are are just very high profile. Then again, some squad mates point out that other races might have simply killed their equivalents to Ardat-Yakshi.

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*** The second game adds some justification to this prejudice, as apparently the Ardat-Yakshi (asari who inflict DeathBySex) are dramatically more likely to be born from a union of with a pureblood, two asari, so societal prejudice against these kinds of unions is in many ways an overt attempt to stop these creatures from being born ([[http://masseffect.wikia.com/wiki/Codex/Aliens:_Council_Races#Asari:_Ardat-Yakshi unfortunately, about one of every 100 asari is to some degree an Ardat-Yakshi]]). In the third game one of the monasteries where Ardat-Yakshi are housed away from society are seen, and Liara, an asari, talks about the Ardat-Yakshi in what would be a very dehumanizing way if they weren't, well, asari. The asari believe the condition prevents sufferers from developing empathy, but most Ardat-Yakshi are not actually monstrous -- those who are are just very high profile. Then again, some squad mates point out that other races might have simply killed their equivalents to Ardat-Yakshi.



** ''Every'' Law-aligned characters in the series. They really, ''really'' hate demons.

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** ''Every'' Law-aligned characters character in the series. They really, ''really'' hate demons.
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* Cap'n Cuttlefish from ''VideoGame/{{Splatoon}}'', a veteran of the Great Turf War between the Inklings and the Octarians, has some biases against the Octarian empire. This is most evident in the ''VideoGame/Splatoon2'' DLC Octo Expansion where he spends a lot of his time interacting with an amnesic Octarian (your PlayerCharacter) as well as Marina from Off the Hook. His character development throughout Octo Expansion is about trying to shed these outdated viewpoints and accept that Octarians and Inklings share an integrated society.
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* ''VideoGame/EvenForEternia'': Most ordinary humans hate the Umbra out of jealousy and fear of their power. The Kingdom of Excella in particular wants to start a world war in order to [[FinalSolution kill every last Umbra on the planet]] along with anyone associated with them.
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* ''VideoGame/TsukiAdventure'': One character who can be found in the Grand Royal Hotel is Mr Frog. One of his lines is: "Can't believe they let a rabbit in~ Rabbits belong on the farm~"
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* In ''Videogame/ArmageddonMUD'', this trope is ubiquitous. Nobody likes elves because their culture reveres all kinds of theft and trickery, the majority of dwarves lives in slavery and are very much a disadvantaged minority because of it, half-elves are shunned by humans and elves alike, and nobody is fond of humans either, given how they hoard all the cities' wealth and high positions.

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* In ''Videogame/ArmageddonMUD'', ''VideoGame/ArmageddonMUD'', this trope is ubiquitous. Nobody likes elves because their culture reveres all kinds of theft and trickery, the majority of dwarves lives in slavery and are very much a disadvantaged minority because of it, half-elves are shunned by humans and elves alike, and nobody is fond of humans either, given how they hoard all the cities' wealth and high positions.



* In the ''{{VideoGame/Bayonetta}}'' franchise, the Umbra Witches, Bayonetta herself in particular, hate the [[OurAngelsAreDifferent angels of Paradiso]] and hunt them without remorse ... however, this is justified, since the angels are in reality [[EldritchAbomination Eldritch Abominations]] that, in fact, loathe humanity as a whole and want to wipe them out along with the demons to create a world that is only Paradiso.
** Her reveal trailer in ''VideoGame/SuperSmashBros'' for Wii U even has her considering the ''VideoGame/KidIcarus'' crew the same as the Paradiso angels from her home series, which shows off her dislike for said crew.

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* In the ''{{VideoGame/Bayonetta}}'' ''VideoGame/{{Bayonetta}}'' franchise, the Umbra Witches, Bayonetta herself in particular, hate the [[OurAngelsAreDifferent angels of Paradiso]] and hunt them without remorse ... however, this is justified, since the angels are in reality [[EldritchAbomination Eldritch Abominations]] that, in fact, loathe humanity as a whole and want to wipe them out along with the demons to create a world that is only Paradiso.
** Her reveal trailer in ''VideoGame/SuperSmashBros'' ''[[VideoGame/SuperSmashBrosForNintendo3DSAndWiiU Super Smash Bros.]]'' for Wii U even has her considering the ''VideoGame/KidIcarus'' crew the same as the Paradiso angels from her home series, which shows off her dislike for said crew.



** Some specific characters display Fantastic Racist tendencies; [[BigBad Hazama]] presses said BerserkButton when he meets Makoto in her Arcade and Story modes, [[{{Troll}} although he purposefully hits every character's Berserk Button whenever and wherever he can]]. He also calls [[OurVampiresAreDifferent Rachel]] a "shitty vampire" and hates those "goddamn cats" from the [[CatFolk Kaka clan]]. [[MadScientist Relius]] also invokes this [[spoiler:during his HannibalLecture as he subjects Makoto to MindRape in her ''Extend'' [[BadEnd Bad Ending]]]].

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** Some specific characters display Fantastic Racist tendencies; [[BigBad Hazama]] presses said BerserkButton when he meets Makoto in her Arcade and Story modes, [[{{Troll}} although he purposefully hits every character's Berserk Button whenever and wherever he can]]. He also calls [[OurVampiresAreDifferent Rachel]] a "shitty vampire" and hates those "goddamn cats" from the [[CatFolk Kaka clan]]. [[MadScientist Relius]] also invokes this [[spoiler:during his HannibalLecture as he subjects Makoto to MindRape in her ''Extend'' [[BadEnd Bad Ending]]]].{{Bad End}}ing]].



* The DLC ''Tiny Tina's Assault on Dragon Keep'' for ''VideoGame/Borderlands2'' has a twistedly-meta example. Try and follow. One of the main game's [=PCs=] is Salvador. While not as diminutive as the game's many "[[DepravedDwarf midgets]]", Sal is certainly [[PintSizedPowerhouse short and stumpy]], and his default head sports an [[BadassBeard impressive beard]]. The DLC has the players (you) controlling the same characters, but now they are effectively "[=PCs=] of [=NPCs=]", because everything is a [[DeepImmersionGaming visualization of a tabletop RPG]] that Tiny Tina is [[RPGEpisode running]] to entertain the [=PCs=] of ''{{VideoGame/Borderlands}}'' '''1''', such as Lilith. (The "real" ''Borderlands 2'' [=PCs=] are downstairs interrogating a prisoner.) One leg of the story has dwarves as the main enemies, and they all use a model based on Salvador's. Tina must have narrated this description to her players, although we don't hear it, because there is this exchange:

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* The DLC ''Tiny Tina's Assault on Dragon Keep'' for ''VideoGame/Borderlands2'' has a twistedly-meta example. Try and follow. One of the main game's [=PCs=] is Salvador. While not as diminutive as the game's many "[[DepravedDwarf midgets]]", Sal is certainly [[PintSizedPowerhouse short and stumpy]], and his default head sports an [[BadassBeard impressive beard]]. The DLC has the players (you) controlling the same characters, but now they are effectively "[=PCs=] of [=NPCs=]", because everything is a [[DeepImmersionGaming visualization of a tabletop RPG]] that Tiny Tina is [[RPGEpisode running]] to entertain the [=PCs=] of ''{{VideoGame/Borderlands}}'' ''VideoGame/{{Borderlands}}'' '''1''', such as Lilith. (The "real" ''Borderlands 2'' [=PCs=] are downstairs interrogating a prisoner.) One leg of the story has dwarves as the main enemies, and they all use a model based on Salvador's. Tina must have narrated this description to her players, although we don't hear it, because there is this exchange:



'''Tiny Tina:''' Yeah, I know, Free Lily. [[EverythingIsRacist You think it's racist or somethin'?]] I'll ask [[SomeOfMyBestFriendsAreX Sal]] downstairs if he thinks it's racist. ''[shouting]'' Hey, Salvador! Is it it okay if all of the dwarves in my campaign look like you?\\

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'''Tiny Tina:''' Yeah, I know, Free Lily. [[EverythingIsRacist You think it's racist or somethin'?]] I'll ask [[SomeOfMyBestFriendsAreX Sal]] downstairs if he thinks it's racist. ''[shouting]'' Hey, Salvador! Is it it okay if all of the dwarves in my campaign look like you?\\



* ''VideoGame/DiscoElysium''

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* ''VideoGame/DiscoElysium''''VideoGame/DiscoElysium'':



* ''VideoGame/{{Dota 2}}'' has Tresdin the Legion Commander. This hero formerly used the model of [[VideoGame/{{Warcraft}} Grand Marshall Garithos]] (see below), so his racist lines were used. When [[GenderFlip she]] was introduced in the game, the racism remains as she is a pro-human supremacist, but the racism can get into [[PlayedForLaughs hilarity]] as she will use the line "Never trust an X" in nearly ANY species she came across (like ''trees'')... AND several other jobs she finds disgusting (like sorcerers), as well as getting confused on some indistinguishable species (like Faceless Void), prompting a confused "Never trust a--What are you anyway?" The one species that looks like she hates the most? '''[[BearsAreBadNews BEARS]]'''
* In ''[[Franchise/DotHack .Hack//G.U]]'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.

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* ''VideoGame/{{Dota 2}}'' ''VideoGame/Dota2'' has Tresdin the Legion Commander. This hero formerly used the model of [[VideoGame/{{Warcraft}} Grand Marshall Garithos]] (see below), so his racist lines were used. When [[GenderFlip she]] was introduced in the game, the racism remains as she is a pro-human supremacist, but the racism can get into [[PlayedForLaughs hilarity]] as she will use the line "Never trust an X" in nearly ANY species she came across (like ''trees'')... AND several other jobs she finds disgusting (like sorcerers), as well as getting confused on some indistinguishable species (like Faceless Void), prompting a confused "Never trust a--What are you anyway?" The one species that looks like she hates the most? '''[[BearsAreBadNews BEARS]]'''
* In ''[[Franchise/DotHack .Hack//G.U]]'', ''Franchise/DotHackGU'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.



* In ''Videogame/{{Drakengard 3}}'', Mikhail ''hates'' Wyverns, seeing them as nothing but pathetic Dragon-wannabes and enjoys slaughtering them whenever he encounters them. It's particularly jarring since Mikhail is otherwise the sweetest and nicest character in the entire series.

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* In ''Videogame/{{Drakengard 3}}'', ''Videogame/Drakengard3'', Mikhail ''hates'' Wyverns, seeing them as nothing but pathetic Dragon-wannabes and enjoys slaughtering them whenever he encounters them. It's particularly jarring since Mikhail is otherwise the sweetest and nicest character in the entire series.



** In ''VideoGame/{{Fallout 2}}'', Vault City residents hold themselves superior to all others, having achieved instant success at society-building from the moment they left their Vault. Their leader, First Citizen Lynette, has strong prejudices bordering on genocidal, against ghouls, mutants, savages and anyone living above-ground when the bombs landed.

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** In ''VideoGame/{{Fallout 2}}'', ''VideoGame/Fallout2'', Vault City residents hold themselves superior to all others, having achieved instant success at society-building from the moment they left their Vault. Their leader, First Citizen Lynette, has strong prejudices bordering on genocidal, against ghouls, mutants, savages and anyone living above-ground when the bombs landed.



** In ''VideoGame/{{Fallout 3}}'' if you allow Fawkes (one of the two friendly Super Mutants in the whole game) to become your ally, he comments that people may hate him, but because of the player's reputation they'll never say anything. Given that the vast majority of East Coast Super Mutants are mindless savages that prey on humans, you can't really blame them.

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** In ''VideoGame/{{Fallout 3}}'' ''VideoGame/Fallout3'' if you allow Fawkes (one of the two friendly Super Mutants in the whole game) to become your ally, he comments that people may hate him, but because of the player's reputation they'll never say anything. Given that the vast majority of East Coast Super Mutants are mindless savages that prey on humans, you can't really blame them.



** In ''VideoGame/{{Fallout 4}}'', the people of Massachusetts are constantly holding {{Witch Hunt}}s for [[FantasticSlur "synths"]], RidiculouslyHumanRobots created by the secretive and malevolent "Institute" to kill and replace various people in the wasteland as spies and insurgents. This would be all fine and dandy if it weren't for the fact that many synths are ''sentient,'' and a good number of them [[TurnedAgainstTheirMasters hate the Institute as much as everyone else.]] The Brotherhood of Steel in particular are very anti-mutant as well as anti-Synth, although their attacks on Super Mutants are done out of self-defense and they refrain from killing non-feral ghouls. [[spoiler:They don't even make an exception for one of their own loyal members when he's outed as a Synth]].

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** In ''VideoGame/{{Fallout 4}}'', ''VideoGame/Fallout4'', the people of Massachusetts are constantly holding {{Witch Hunt}}s for [[FantasticSlur "synths"]], RidiculouslyHumanRobots created by the secretive and malevolent "Institute" to kill and replace various people in the wasteland as spies and insurgents. This would be all fine and dandy if it weren't for the fact that many synths are ''sentient,'' and a good number of them [[TurnedAgainstTheirMasters hate the Institute as much as everyone else.]] The Brotherhood of Steel in particular are very anti-mutant as well as anti-Synth, although their attacks on Super Mutants are done out of self-defense and they refrain from killing non-feral ghouls. [[spoiler:They don't even make an exception for one of their own loyal members when he's outed as a Synth]].



* ''Franchise/FireEmblem:''

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* ''Franchise/FireEmblem:''''Franchise/FireEmblem'':



** ''VideoGame/FireEmblemThreeHouses:''

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** ''VideoGame/FireEmblemThreeHouses:''''VideoGame/FireEmblemThreeHouses'':



* ''{{VideoGame/inFAMOUS 2}}''[='s=] antagonists are the [[RightWingMilitiaFanatic Militia]], a [[MugglePower normal-supremacist]] gang trying to rid the city of New Marais of all [[DifferentlyPoweredIndividual the superhuman Conduits]]. [[spoiler:Ironically, their leader [[CorruptHick Joseph Bertrand]] is not only a [[BoomerangBigot closeted self-hating Conduit]], but he was [[RunningBothSides also responsible for creating the Corrupted monsters]].]]
** This gets taken further in the sequel ''{{VideoGame/inFAMOUS Second Son}}'', where the fear of Conduits has become so widespread, that a new [[GovernmentAgencyOfFiction US federal government agency]] (the [[CapeBusters Department of Unified Protection]]) was created to track down and imprison all "[[FantasticSlur Bio-terrorists]]". Ironically, the DUP leader Brooke Augustine [[BoomerangBigot is also a Conduit herself]], and her henchmen ([[HunterOfHisOwnKind who also have latent Conduit genes]]) were all given [[DishingOutDirt her Concrete powers]].

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* ''{{VideoGame/inFAMOUS ''VideoGame/{{inFAMOUS 2}}''[='s=] antagonists are the [[RightWingMilitiaFanatic Militia]], a [[MugglePower normal-supremacist]] gang trying to rid the city of New Marais of all [[DifferentlyPoweredIndividual the superhuman Conduits]]. [[spoiler:Ironically, their leader [[CorruptHick Joseph Bertrand]] is not only a [[BoomerangBigot closeted self-hating Conduit]], but he was [[RunningBothSides also responsible for creating the Corrupted monsters]].]]
** This gets taken further in the sequel ''{{VideoGame/inFAMOUS ''VideoGame/{{inFAMOUS Second Son}}'', where the fear of Conduits has become so widespread, that a new [[GovernmentAgencyOfFiction US federal government agency]] (the [[CapeBusters Department of Unified Protection]]) was created to track down and imprison all "[[FantasticSlur Bio-terrorists]]". Ironically, the DUP leader Brooke Augustine [[BoomerangBigot is also a Conduit herself]], and her henchmen ([[HunterOfHisOwnKind who also have latent Conduit genes]]) were all given [[DishingOutDirt her Concrete powers]].



* ''Videogame/KnightsOfTheOldRepublic'':

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* ''Videogame/KnightsOfTheOldRepublic'':''VideoGame/KnightsOfTheOldRepublic'':



** In the [[Videogame/KnightsOfTheOldRepublicIITheSithLords second game]], both Atton and Kreia have strong prejudice against droids. Atton describes droids "break in the head". Kreia also hates certain types of aliens such as Zabraks. It's likely that these attitudes are a result of the fact that she can't read the minds of aliens and droids, making their actions harder for her to predict and control.
** In ''Videogame/StarWarsTheOldRepublic'', the Sith Empire is largely bigoted towards all species who are neither human or Sith Purebloods. Playing an alien Imperial will net you a bit of hostility from quite a few people. However, there are more than a few alien Sith Lords who have proven themselves and by the time of the Hutt Cartel, the Empire is in such dire straits that they're not in a position to turn away potentially useful assets.

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** In the [[Videogame/KnightsOfTheOldRepublicIITheSithLords [[VideoGame/KnightsOfTheOldRepublicIITheSithLords second game]], both Atton and Kreia have strong prejudice against droids. Atton describes droids "break in the head". Kreia also hates certain types of aliens such as Zabraks. It's likely that these attitudes are a result of the fact that she can't read the minds of aliens and droids, making their actions harder for her to predict and control.
** In ''Videogame/StarWarsTheOldRepublic'', ''VideoGame/StarWarsTheOldRepublic'', the Sith Empire is largely bigoted towards all species who are neither human or Sith Purebloods. Playing an alien Imperial will net you a bit of hostility from quite a few people. However, there are more than a few alien Sith Lords who have proven themselves and by the time of the Hutt Cartel, the Empire is in such dire straits that they're not in a position to turn away potentially useful assets.



* A major theme in VisualNovel/SablesGrimoire, in which the non-human races a treated pretty damn brutally by the human majority. Many of the "demihumans" return the favour.

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* A major theme in VisualNovel/SablesGrimoire, ''VisualNovel/SablesGrimoire'', in which the non-human races a treated pretty damn brutally by the human majority. Many of the "demihumans" return the favour.



* The various races of ''{{VideoGame/Starbound}}'' each have their own little negative history with one another, like the Florans almost eating the Hylotl civilization into extinction, something that leaves the two races in very tense relations to say the least. And on the flip side of the peacekeeping [[TheFederation Terrene Protectorate]] that the Humans created to bring peace to the galaxy, there is Occasus, an extremist organization/fanatical cult of human-supremacists determined to evict all non-human races from Earth and ultimately secure humanity as the dominant species of the Universe. And much like [[Franchise/MassEffect Cerberus]] they seek to enlist an EldritchAbomination in the (very mistaken) belief that it will cleanse the universe of all "lower" nonhuman life.

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* The various races of ''{{VideoGame/Starbound}}'' ''VideoGame/{{Starbound}}'' each have their own little negative history with one another, like the Florans almost eating the Hylotl civilization into extinction, something that leaves the two races in very tense relations to say the least. And on the flip side of the peacekeeping [[TheFederation Terrene Protectorate]] that the Humans created to bring peace to the galaxy, there is Occasus, an extremist organization/fanatical cult of human-supremacists determined to evict all non-human races from Earth and ultimately secure humanity as the dominant species of the Universe. And much like [[Franchise/MassEffect Cerberus]] they seek to enlist an EldritchAbomination in the (very mistaken) belief that it will cleanse the universe of all "lower" nonhuman life.



* ''VideoGame/{{Touhou}}'':

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* ''VideoGame/{{Touhou}}'':''Franchise/TouhouProject'':

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* ''VideoGame/DiscoElysium'' has a literal example; the character Measurehead believes in his own unique brand of racism, which involves a number of hilariously inane and fantastical racial stereotypes about that universe's ethnicities, built on an entirely made-up brand of scientific racism practiced only by Measurehead. The Detective is allowed to learn and internalize this "Advanced Race Theory", which is so dumb merely thinking about it reduces your Drama skill because you've bought into the absurdity.

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* ''VideoGame/DiscoElysium'' has a literal example; the ''VideoGame/DiscoElysium''
** Unlike most examples, ''Disco Elysium'' features made-up ethnicities which are all just different shades of human beings, and an immigrant-melting-pot setting bubbling with racial prejudice. The
character Measurehead believes in his own unique brand of racism, which involves a number of hilariously inane and fantastical racial stereotypes about that universe's ethnicities, built on an entirely made-up brand of scientific racism practiced only by Measurehead. The Detective is allowed to learn and internalize this "Advanced Race Theory", which is so dumb merely thinking about it reduces your Drama skill because you've bought into the absurdity.


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** Discussed when examining the old office of Fortress Accident, a game design studio that attempted to create a roleplaying game about welkin ([[OurElvesAreDifferent elves]]). The plot of the unreleased game apparently had something to do with a powerful, genocidal welkin supremacist, which Kim suggests is 'cultural commentary'. Your Electrochemistry stat, however, notices that this fantasy version of racism still feels cosy somehow, 'like opium'.
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*** Speaking of the Ishgardians from earlier, this is the major reasoning behind the Dragonsong War between the Ishgardian people and the Dravanian dragons. Long ago, the two groups used to live in harmony until ''someone'' betrayed ''someone'' and the dragon Nidhogg declared war against the Ishgardians. The Ishgardians are entirely hateful and fearful of dragons to the point where their religious dogma seek to smite ''anyone'' who want to do ''anything'' involving dragons, willingly or unwillingly. Of course, there's a ''lot'' of {{Dark Secret}}s behind this sort of racism: [[spoiler:as it turns out, the Ishgardians -- notabling King Thordan I and his Knights Twelve -- murdered a dragon and consumed its eyes for its incredible power. Nidhogg attacked, but they defeated him and stole his eyes. It's a lot to take in and once the truth is revealed, it takes quite awhile for the Ishgardians and Dravanians to stop strangling each other, though it takes the deaths of Archbishop Thordan VII, his Heaven's Ward and Nidhogg to finally break through.]]

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*** Speaking of the Ishgardians from earlier, this is the major reasoning behind the Dragonsong War between the Ishgardian people and the Dravanian dragons. Long ago, the two groups used to live in harmony until ''someone'' betrayed ''someone'' and the dragon Nidhogg declared war against the Ishgardians. The Ishgardians are entirely hateful and fearful of dragons to the point where their religious dogma seek to smite ''anyone'' who want to do ''anything'' involving dragons, willingly or unwillingly. Of course, there's a ''lot'' of {{Dark Secret}}s behind this sort of racism: [[spoiler:as it turns out, the Ishgardians -- notabling King Thordan I and his Knights Twelve -- murdered a dragon and consumed its her eyes for its their incredible power. Nidhogg attacked, as that dragon was his sister, but they defeated him and stole his eyes. It's a lot to take in and once the truth is revealed, it takes quite awhile for the Ishgardians and Dravanians to stop strangling each other, though it takes the deaths of Archbishop Thordan VII, his Heaven's Ward and Nidhogg to finally break through.]]



** Gridania, one of the starting city-states, is incredibly xenophobic. This is in part due to the Twelveswood being ruled by the Elementals, who are more than willing to punish its corporeal residents if they perceive them to be misusing the forest, but it results in a lot of hostility towards anyone the Gridanians perceive as outsiders. Numerous NPCs warn the player character that it's only the Seedseer's word that keeps them from being ejected from the city on sight and even healing is denied to people if the Hearers believe that the Elementals would disapprove. The ones who are most victimized are the Duskwight Elezen, despite being ancestral residents of the Twelveswood, and Keeper of the Moon Mi'quote. More than one questline involves someone from these two races being driven over the edge by the bigotry they experience.

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** Gridania, one of the starting city-states, is incredibly xenophobic. This is in part due to the Twelveswood being ruled by the Elementals, who are more than willing to punish its corporeal residents if they perceive them to be misusing the forest, but it results in a lot of hostility towards anyone the Gridanians perceive as outsiders. Numerous NPCs [=NPCs=] warn the player character that it's only the Seedseer's word that keeps them from being ejected from the city on sight and even healing is denied to people if the Hearers believe that the Elementals would disapprove. The ones who are most victimized are the Duskwight Elezen, despite being ancestral residents of the Twelveswood, and Keeper of the Moon Mi'quote. More than one questline involves someone from these two races being driven over the edge by the bigotry they experience.
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Merging per TRS


** The Horde counterpart is the [[TheFairFolk Blood Elves]], who are the only [[{{Bishounen}} "pretty"]] race among the Horde. And considering that the Blood Elves were added in the Burning Crusade expansion, SuffersNewbiesPoorly is probably a contributing factor.

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** The Horde counterpart is the [[TheFairFolk Blood Elves]], who are the only [[{{Bishounen}} "pretty"]] race among the Horde. And considering that the Blood Elves were added in the Burning Crusade expansion, SuffersNewbiesPoorly [[ForumSpeak Suffers Newbies Poorly]] is probably a contributing factor.
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crosswicking example not written by myself

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* Not as played up as most works that feature this trope, but it's subtly present in ''VideoGame/TwistedWonderland''.
** Lilia implies that there's some bad blood between fairies and humans in the "Wish Upon A Star" event, as well as internal conflict between the types of fairies themselves despite them being the same species. His wish is for fairies and humans to live in peace with each other.
** The cast seem to have preconceived notions about how the species should be able to interact with each other. For example, they assume that all fairies are on the same page and therefore Malleus should have no issue infiltrating the venue to interact with the other fairies. Malleus explains that him being a fairy [[RealityEnsues doesn't mean that the fairies inside the venue would get along with him]], and they'd become fearful and scatter if he stepped inside. He also explains that there isn't a single type of fairy, and that he as a dragon fairy is only one subset of the many subspecies of fae that exist.
** Kalim has some InnocentlyInsensitive dialogue not only from "Fairy Gala" but from "Screaming Monsters" as well where he assumes that all fairies are the same and that werewolves are the same as beastmen respectively. Despite Rook's explanation about how beastmen and werewolves are different, he doesn't seem to learn.
** Some of the visitors, more specifically, the "Magicam Monsters" in "Scary Monsters" treat Leona, Ruggie and Malleus like novelties instead of living beings, even calling Malleus an [[ItIsDehumanizing "it"]] in his part of Chapter 2. Leona and Malleus are understandably pissed off.
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* ''VideoGame/ThemsFightinHerds'': A few species [[note]]The BreakingTheFellowship in-story didn't help either[[/note]], but most notably the [[TheMarvelousDeer reindeer of Reine,]] who look down at other ungulates as shown when many of them are pretty rude or xenophobic towards Arizona (who is a cow.) Oleander (a unicorn) doesn't treat her with much respect either.
---> '''Reindeer:''' Next thing you know, we'll have horses and cattle wandering the... [[ImStandingRightHere Oh. Well, darn.]]
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Edelgard is racist. She hates the Nabateans for what they are. She calls them "beasts" the same way Solon calls humans "beasts". Insisting that she's just "trying to create an era for humanity" not only waters down the uncomfortable comparisons between her rhetoric and real-world racism, especially antisemitism, it also ignores what the canon actually presents us.


*** On top of that, [[spoiler:Edelgard and [[AbusivePrecursors those who slither in the dark]]]] express particular disdain for this game's take on the [[OurDragonsAreDifferent manaketes]], here called "Nabateans" or "children of the goddess." The former however is considerably more motivated by the control the Nabateans namely [[spoiler:Rhea]] exert over the continent and seeks to overthrow them to bring about an era for humanity. At least on one route, [[spoiler: Edelgard is willing to let Rhea surrender, and takes no personal glee in murdering Rhea in battle in contrast to Arundel.]] while the latter go so far as to extend their hatred to ''[[MisanthropeSupreme literally everyone besides themselves]]'', thinking of people the world over as savages at ''best''.

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*** On top of that, [[spoiler:Edelgard and [[AbusivePrecursors those who slither in the dark]]]] dark]] (also known as Agarthans)]] express particular disdain for this game's take on the [[OurDragonsAreDifferent manaketes]], here called "Nabateans" or "children of the goddess." The former however While Edelgard insists that she is considerably more motivated by the control she believes the Nabateans namely [[spoiler:Rhea]] (namely [[spoiler:Rhea]]) exert over the continent and that she seeks to overthrow them to bring about an era "era for humanity. At least on one route, [[spoiler: Edelgard is willing to let Rhea surrender, humanity", she and takes no personal glee in murdering Rhea in battle in contrast her retainer Hubert also call them "beasts" derisively, echoing not only real-world comparisons of racial minorities to Arundel.]] while animals, but also the latter racist rhetoric of the Agarthans themselves. Notably, not only can she not accompany the party on the paralogue where they fight [[spoiler:the Nabatean Indech]], she also [[spoiler:cannot spare Seteth or Flayn, who are also Nabateans, like Byleth can]]. The Agarthans, meanwhile, go so far as to extend their hatred to ''[[MisanthropeSupreme literally everyone besides themselves]]'', thinking of people the world over as savages at ''best''.
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** Gridania, one of the starting city-states, is incredibly xenophobic. This is in part due to the Twelveswood being ruled by the Elementals, who are more than willing to punish its corporeal residents if they perceive them to be misusing the forest, but it results in a lot of hostility towards anyone the Gridanians perceive as outsiders. Numerous NPCs warn the player character that it's only the Seedseer's word that keeps them from being ejected from the city on sight and even healing is denied to people if the Hearers believe that the Elementals would disapprove. The ones who are most victimized are the Duskwight Elezen, despite being ancestral residents of the Twelveswood, and Keeper of the Moon Mi'quote. More than one questline involves someone from these two races being driven over the edge by the bigotry they experience.

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* While this gets briefly touched upon in the first ''VideoGame/{{Phantasy Star|I}}'' game, and more expounded on in the second, the [=PS2=] game ''VideoGame/PhantasyStarUniverse'' features this as an apparent plot point (and background story), where the Humans have created [=CASTs=] (androids/robots), Beasts, and Newmans to inhabit the Gurhal System with them and serve as labor... but the hierarchy gets inverted quite a bit when the [=CASTs=] become the supremacists, the Beasts become resentful and rogue-ish, the Newmans become deeply religious, and the Humans still think everyone can get along. CAST speciesism and racism ensues throughout the entire game.
* Subtly implied in [[VideoGame/PhantasyStar Algo]] here and there, with the Motavians especially; in ''II'', they live in a garbage dump because Mother Brain has terraformed the planet and destroyed their native ecosystem, and by ''IV'', Zio wipes out one of their only two established villages pretty much because he hates them. The Espers are also subject to genocide at the hands of Mother Brain, and over the course of the games become so completely reclusive that other humans on Dezolis don't trust them, even when they're doing their best to save plague victims.

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* ''VideoGame/PhantasyStar'':
**
While this gets briefly touched upon in the first ''VideoGame/{{Phantasy Star|I}}'' game, and more expounded on in the second, the [=PS2=] game ''VideoGame/PhantasyStarUniverse'' features this as an apparent plot point (and background story), where the Humans have created [=CASTs=] (androids/robots), Beasts, and Newmans to inhabit the Gurhal System with them and serve as labor... but the hierarchy gets inverted quite a bit when the [=CASTs=] become the supremacists, the Beasts become resentful and rogue-ish, the Newmans become deeply religious, and the Humans still think everyone can get along. CAST speciesism and racism ensues throughout the entire game.
* ** Subtly implied in [[VideoGame/PhantasyStar Algo]] here and there, with the Motavians especially; in ''II'', they live in a garbage dump because Mother Brain has terraformed the planet and destroyed their native ecosystem, and by ''IV'', Zio wipes out one of their only two established villages pretty much because he hates them. The Espers are also subject to genocide at the hands of Mother Brain, and over the course of the games become so completely reclusive that other humans on Dezolis don't trust them, even when they're doing their best to save plague victims.victims.
** ''VideoGame/PhantasyStarIII'' has its own particular variety. In the story, mankind divided between two factions, led by people named Orakio and Laya. Each side hates the other with a passion; Orakians are {{muggle}}s who are strong, hardy, but otherwise unremarkable, while Layans are a WitchSpecies able to use techniques and command monsters.
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* In ''VideoGame/ChronoCross'', El Nido's human and demihuman populations don't always get along. In some places, like Termina, they live together generally peacefully (though demi-humans are notably absent among the more affluent citizens), while other places, like the demi-human village of Marbule, are rather less welcoming.
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* Spoofed in ''VideoGame/{{Atelier Annie|Alchemists of Sera Island}}''. When Fitz is nice to Annie, but mean to her fairy master Pepe, he assumes that this trope has spontaneously manifested in a world completely devoid of it - it's actually because Fitz has a [[LesYay fawning]] [[RomanticTwoGirlFriendship girl-crush]] on Annie, and is jealous that Pepe gets to spend all his time with her.

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* Spoofed in ''VideoGame/{{Atelier Annie|Alchemists of Sera Island}}''. When Fitz is nice to Annie, but mean to her fairy master Pepe, he assumes that this trope has spontaneously manifested in a world completely devoid of it - -- it's actually because Fitz has a [[LesYay fawning]] [[RomanticTwoGirlFriendship girl-crush]] on Annie, and is jealous that Pepe gets to spend all his time with her.



* ''VideoGame/{{Brigador}}'': Lore states that [[SpacePirates Spacers]] ''despise'' anyone who lives planetside, because they consider their "culture" and bodies so far evolved from the "[[FantasticSlur soil vermin]]" that their very existence is an insult, only good for murder or torture, and even more insulting that the Spacers evolved from such animals. Even more despicable to Spacers is that they ''must'' return to a planet - any will do - in order to ensure their bodies won't grow weak from a lack of gravity, and to breed and raise children who won't die the first time they enter a gravity well.

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* ''VideoGame/{{Brigador}}'': Lore states that [[SpacePirates Spacers]] ''despise'' anyone who lives planetside, because they consider their "culture" and bodies so far evolved from the "[[FantasticSlur soil vermin]]" that their very existence is an insult, only good for murder or torture, and even more insulting that the Spacers evolved from such animals. Even more despicable to Spacers is that they ''must'' return to a planet - -- any will do - -- in order to ensure their bodies won't grow weak from a lack of gravity, and to breed and raise children who won't die the first time they enter a gravity well.



*** That said, there really isn't much of this in Cyrodiil compared to ''Morrowind'' and ''Skyrim''. It is the geographical and administrative centre of the Empire of course, and representatives of all races can be found in abundance, so most folk are quite accepting. There is [[http://www.uesp.net/wiki/Oblivion:Races however]] a Disposition system that reveals inherent biases in NPC interaction - Dunmer and Orsimer [=PCs=] get the short end of the stick here.

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*** That said, there really isn't much of this in Cyrodiil compared to ''Morrowind'' and ''Skyrim''. It is the geographical and administrative centre of the Empire of course, and representatives of all races can be found in abundance, so most folk are quite accepting. There is [[http://www.uesp.net/wiki/Oblivion:Races however]] a Disposition system that reveals inherent biases in NPC interaction - -- Dunmer and Orsimer [=PCs=] get the short end of the stick here.



*** Many of the Stormcloaks have this attitude, especially in their capital of Windhelm, where the Dunmer are forced to live in a slum and the Argonians are only allowed to live and work on the docks. According to Brunwulf Free-Winter, one of the few Nords trying to make things better for the downtrodden in the city, Ulfric will not even lift a finger to help non-Nords in his hold of Eastmarch.[[note]]Then again, Ulfric's segregation of the Dunmer and Argonian residents of his city may be at least partially pragmatic - the Dunmer enslaved the Argonians for millennia and recently the Argonians ravaged and annexed a lot of Morrowind, so tensions between the two races are very high and a race war kicking off in his capital is the last thing he needs while there's a civil war going on.[[/note]] However even an Altmer Dragonborn can become a high-ranking and well-regarded warrior among the Stormcloaks, and among the rank-and-file it varies; some Nords have no issue with other races and simply want a politically independent Skyrim, others specifically yearn to drive out other races.

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*** Many of the Stormcloaks have this attitude, especially in their capital of Windhelm, where the Dunmer are forced to live in a slum and the Argonians are only allowed to live and work on the docks. According to Brunwulf Free-Winter, one of the few Nords trying to make things better for the downtrodden in the city, Ulfric will not even lift a finger to help non-Nords in his hold of Eastmarch.[[note]]Then again, Ulfric's segregation of the Dunmer and Argonian residents of his city may be at least partially pragmatic - -- the Dunmer enslaved the Argonians for millennia and recently the Argonians ravaged and annexed a lot of Morrowind, so tensions between the two races are very high and a race war kicking off in his capital is the last thing he needs while there's a civil war going on.[[/note]] However even an Altmer Dragonborn can become a high-ranking and well-regarded warrior among the Stormcloaks, and among the rank-and-file it varies; some Nords have no issue with other races and simply want a politically independent Skyrim, others specifically yearn to drive out other races.



** A subversion in ''VideoGame/FalloutTacticsBrotherhoodOfSteel''- having to recruit tribals from outlying settlements goes against their own ideals just on its own, but the epynomous organization also accepts ghouls and intelligent deathclaws into their ranks despite the objections from Simon Barnaky. After [[spoiler:he is captured and Dekker takes command]], super mutants and reavers are also allowed to join.

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** A subversion in ''VideoGame/FalloutTacticsBrotherhoodOfSteel''- ''VideoGame/FalloutTacticsBrotherhoodOfSteel'' -- having to recruit tribals from outlying settlements goes against their own ideals just on its own, but the epynomous organization also accepts ghouls and intelligent deathclaws into their ranks despite the objections from Simon Barnaky. After [[spoiler:he is captured and Dekker takes command]], super mutants and reavers are also allowed to join.



** ''VideoGame/FinalFantasyXIII'' has this to some extent. Nearly the entire population of Cocoon have been raised in fear of invasion from the underworld of Gran Pulse. The depictions of Pulse as an uninhabitable and hostile wasteland are embedded into the minds of every Cocoon citizen, [[MetaphoricallyTrue even though there isn't any proof of this, nor is anyone allowed to prove or disprove these claims.]] Being branded a Pulse l'Cie is the equivalent of a death sentence--for the Pulse l'Cie, [[UtopiaJustifiesTheMeans and everyone else in their vicinity suspected to be one.]] No matter what the Pulse l'Cie's alignment or Focus is, they are immediately generalized as an enemy of Cocoon, and the likelihood is that the Sanctum will do everything in their power to kill them before the end of their Focus. [[UnacceptableTargets On the other hand, being a Sanctum l'Cie is perfectly fine.]]

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** ''VideoGame/FinalFantasyXIII'' has this to some extent. Nearly the entire population of Cocoon have been raised in fear of invasion from the underworld of Gran Pulse. The depictions of Pulse as an uninhabitable and hostile wasteland are embedded into the minds of every Cocoon citizen, [[MetaphoricallyTrue even though there isn't any proof of this, nor is anyone allowed to prove or disprove these claims.]] Being branded a Pulse l'Cie is the equivalent of a death sentence--for sentence -- for the Pulse l'Cie, [[UtopiaJustifiesTheMeans and everyone else in their vicinity suspected to be one.]] No matter what the Pulse l'Cie's alignment or Focus is, they are immediately generalized as an enemy of Cocoon, and the likelihood is that the Sanctum will do everything in their power to kill them before the end of their Focus. [[UnacceptableTargets On the other hand, being a Sanctum l'Cie is perfectly fine.]]



* Shaper-to-[[CreatingLife creation]] racism in ''VideoGame/{{Geneforge}}'' parallels institutionalized slavery in America, down to the belief that creations who run away are [[http://en.wikipedia.org/wiki/Drapetomania mentally ill]]. At their worst, Shapers can't even ''conceive'' of the idea that creations might have rights, any more than you'd conceive of granting rights to a hammer or a saw. "Rogue" creations, for their part, view Shapers as a blight to be annihilated, and don't always distinguish between actual Shapers and normal humans. Meanwhile, drayks (incredibly powerful creations that the Shapers regret making and kill on sight) look down upon other creations as inferior, and are in turn looked down upon by drakons (drayks that learned how to [[LegoGenetics rewrite their own genetic code]] for [[EvolutionaryLevels increased power]]). There's also a divide between Shapers and normal humans, but this can work out multiple ways--some people hate and fear Shapers (though not too openly), some venerate them, and some just accept them as a part of life.

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* Shaper-to-[[CreatingLife creation]] racism in ''VideoGame/{{Geneforge}}'' parallels institutionalized slavery in America, down to the belief that creations who run away are [[http://en.wikipedia.org/wiki/Drapetomania mentally ill]]. At their worst, Shapers can't even ''conceive'' of the idea that creations might have rights, any more than you'd conceive of granting rights to a hammer or a saw. "Rogue" creations, for their part, view Shapers as a blight to be annihilated, and don't always distinguish between actual Shapers and normal humans. Meanwhile, drayks (incredibly powerful creations that the Shapers regret making and kill on sight) look down upon other creations as inferior, and are in turn looked down upon by drakons (drayks that learned how to [[LegoGenetics rewrite their own genetic code]] for [[EvolutionaryLevels increased power]]). There's also a divide between Shapers and normal humans, but this can work out multiple ways--some ways -- some people hate and fear Shapers (though not too openly), some venerate them, and some just accept them as a part of life.



** ''VideoGame/GoldenSunDarkDawn'' was not at all subtle with the treatment of beastkin-- and deconstructed this trope by having the beastfolk fight back with... well, [[TheRevolutionWillNotBeCivilized tooth and claw]]. [[DisproportionateRetribution And then some.]]

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** ''VideoGame/GoldenSunDarkDawn'' was not at all subtle with the treatment of beastkin-- beastkin -- and deconstructed this trope by having the beastfolk fight back with... well, [[TheRevolutionWillNotBeCivilized tooth and claw]]. [[DisproportionateRetribution And then some.]]



*** The second game adds some justification to this prejudice, as apparently the Ardat-Yakshi (asari who inflict DeathBySex) are dramatically more likely to be born from a union of with a pureblood, so societal prejudice against these kinds of unions is in many ways an overt attempt to stop these creatures from being born ([[http://masseffect.wikia.com/wiki/Codex/Aliens:_Council_Races#Asari:_Ardat-Yakshi unfortunately, about one of every 100 asari is to some degree an Ardat-Yakshi]]). In the third game one of the monasteries where Ardat-Yakshi are housed away from society are seen, and Liara, an asari, talks about the Ardat-Yakshi in what would be a very dehumanizing way if they weren't, well, asari. The asari believe the condition prevents sufferers from developing empathy, but most Ardat-Yakshi are not actually monstrous - those who are are just very high profile. Then again, some squad mates point out that other races might have simply killed their equivalents to Ardat-Yakshi.
** Ashley shows what looks like outward hints of fantastic racism by not trusting the alien team members at first, though a lot of her concerns ''are'' justified by her being in charge of operational security on the ''Normandy'', and the alien crewmembers include a turian (whose species have had a violent history with humanity), a self-admitted quarian drifter, the asari daughter of the BigBad's second in command, and a krogan mercenary - pretty much the most untrustworthy thing in the galaxy. Her issues stem from her belief that the other races [[YouHaveOutlivedYourUsefulness will abandon Earth when it needs help]]. She also strongly dislikes Terra Firma and Cerberus for being ''too'' hostile towards alien races. By ''VideoGame/MassEffect3'', her mistrust of aliens is gone and she's able to work well with them.
** {{AI}}s suffer extensively more so than even the quarians. Roughly half of the {{AI}}s one encounters in the game have justified reasons for being misguided antagonists, and the other half aren't even antagonists - their inability to communicate means they can't even protest when people kill them. The best they can do is self-defense which, naturally to many in the setting, looks like an AI gone rogue.

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*** The second game adds some justification to this prejudice, as apparently the Ardat-Yakshi (asari who inflict DeathBySex) are dramatically more likely to be born from a union of with a pureblood, so societal prejudice against these kinds of unions is in many ways an overt attempt to stop these creatures from being born ([[http://masseffect.wikia.com/wiki/Codex/Aliens:_Council_Races#Asari:_Ardat-Yakshi unfortunately, about one of every 100 asari is to some degree an Ardat-Yakshi]]). In the third game one of the monasteries where Ardat-Yakshi are housed away from society are seen, and Liara, an asari, talks about the Ardat-Yakshi in what would be a very dehumanizing way if they weren't, well, asari. The asari believe the condition prevents sufferers from developing empathy, but most Ardat-Yakshi are not actually monstrous - -- those who are are just very high profile. Then again, some squad mates point out that other races might have simply killed their equivalents to Ardat-Yakshi.
** Ashley shows what looks like outward hints of fantastic racism by not trusting the alien team members at first, though a lot of her concerns ''are'' justified by her being in charge of operational security on the ''Normandy'', and the alien crewmembers include a turian (whose species have had a violent history with humanity), a self-admitted quarian drifter, the asari daughter of the BigBad's second in command, and a krogan mercenary - -- pretty much the most untrustworthy thing in the galaxy. Her issues stem from her belief that the other races [[YouHaveOutlivedYourUsefulness will abandon Earth when it needs help]]. She also strongly dislikes Terra Firma and Cerberus for being ''too'' hostile towards alien races. By ''VideoGame/MassEffect3'', her mistrust of aliens is gone and she's able to work well with them.
** {{AI}}s suffer extensively more so than even the quarians. Roughly half of the {{AI}}s one encounters in the game have justified reasons for being misguided antagonists, and the other half aren't even antagonists - -- their inability to communicate means they can't even protest when people kill them. The best they can do is self-defense which, naturally to many in the setting, looks like an AI gone rogue.



* ''VideoGame/{{Wild ARMs 5}}'' has this trope as its {{Anvilicious}} morality tale - the tall, beautiful Veruni constantly oppress the smaller, weaker humans, while the protagonists work tirelessly to prove ThePowerOfFriendship and how we're all really the same inside. [[spoiler:Unusually, this is because they ''are'' - the Veruni used to be humans long ago, before they left for space]].

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* ''VideoGame/{{Wild ARMs 5}}'' has this trope as its {{Anvilicious}} morality tale - -- the tall, beautiful Veruni constantly oppress the smaller, weaker humans, while the protagonists work tirelessly to prove ThePowerOfFriendship and how we're all really the same inside. [[spoiler:Unusually, this is because they ''are'' - -- the Veruni used to be humans long ago, before they left for space]].



** In ''VideoGame/TheWitcher3WildHunt'', a major plot point is Radovid's insane hatred of people who use magic, brought about by being betrayed by the sorceress Phillipa Eilhart. Novigrad is gripped with a [[BurnTheWitch witch-hunting]] craze, driven by the city's CorruptChurch. Healers, alchemists, and even simple fortune tellers are dragged out into the streets by fanatical witch hunters, where they are arrested and beaten, the hunters seize their homes and their property and burn any and all "unorthodox" books or magical items they find. The Lodge of Sorceresses has fled for their lives - Keira Metz is working incognito as a white witch out in an isolated village, and Triss is still in the city, operating an UndergroundRailroad for magic users. [[spoiler:Eventually, the whole city goes into full-blown Holocaust mode and begins rounding up all magic users to slaughter them. If Geralt helps Triss to evacuate all the surviving magic users to a ship heading for Kovir, about 30 in all, then the church then begins targeting non-humans]].

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** In ''VideoGame/TheWitcher3WildHunt'', a major plot point is Radovid's insane hatred of people who use magic, brought about by being betrayed by the sorceress Phillipa Eilhart. Novigrad is gripped with a [[BurnTheWitch witch-hunting]] craze, driven by the city's CorruptChurch. Healers, alchemists, and even simple fortune tellers are dragged out into the streets by fanatical witch hunters, where they are arrested and beaten, the hunters seize their homes and their property and burn any and all "unorthodox" books or magical items they find. The Lodge of Sorceresses has fled for their lives - -- Keira Metz is working incognito as a white witch out in an isolated village, and Triss is still in the city, operating an UndergroundRailroad for magic users. [[spoiler:Eventually, the whole city goes into full-blown Holocaust mode and begins rounding up all magic users to slaughter them. If Geralt helps Triss to evacuate all the surviving magic users to a ship heading for Kovir, about 30 in all, then the church then begins targeting non-humans]].

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* In ''[[Franchise/DotHack .Hack//G.U]]'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.

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* In ''[[Franchise/DotHack .Hack//G.U]]'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.
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* In ''[[Franchise/DotHack .Hack//G.U]]'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.



* In ''VideoGame/TheSims2'', General Buzz grunt is implied to hate aliens, leading to a feud with the mixed alien-human Smith Family, specifically their patriarch, Polllination Tech#9 Smith. His eldest son, Tank, is implied to carry the same hatred, as he hates Pt#9's son, Johnny. By contrast, the other two Grunt sons, Ripp and Buck, are friends with Johnny and his younger sister, Jill respectively.
** In general, all sims except sims with the Knowledge aspiration will fear becoming any type of occult type and, if they or a loved one becomes one, have a negative memory of it and will randomly wish for themsleves or the loved one to become human again and with have a positive memory of becoming human again. It's downplayed, tough, as they will not actually treat an occult sim differently than they would a normal one and will not be opposed to befriending or even romancing an occult.
* In ''VideoGame/TheSims3'', [[UnusualEuphemism Woohooing]] with an occult is one of the many things a celebrity can be publicly disgraced for doing. It gets a bit ridiculous because this can happen even if the celebrity sim in question is an occult.



* In ''VideoGame/TheSims2'', General Buzz grunt is implied to hate aliens, leading to a feud with the mixed alien-human Smith Family, specifically their patriarch, Polllination Tech#9 Smith. His eldest son, Tank, is implied to carry the same hatred, as he hates Pt#9's son, Johnny. By contrast, the other two Grunt sons, Ripp and Buck, are friends with Johnny and his younger sister, Jill respectively.
** In general, all sims except sims with the Knowledge aspiration will fear becoming any type of occult type and, if they or a loved one becomes one, have a negative memory of it and will randomly wish for themsleves or the loved one to become human again and with have a positive memory of becoming human again. It's downplayed, tough, as they will not actually treat an occult sim differently than they would a normal one and will not be opposed to befriending or even romancing an occult.
* In ''VideoGame/TheSims3'', [[UnusualEuphemism Woohooing]] with an occult is one of the many things a celebrity can be publicly disgraced for doing. It gets a bit ridiculous because this can happen even if the celebrity sim in question is an occult.

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* In ''VideoGame/TheSims2'', General Buzz grunt is implied to hate aliens, leading to a feud with the mixed alien-human Smith Family, specifically their patriarch, Polllination Tech#9 Smith. His eldest son, Tank, is implied to carry the same hatred, as he hates Pt#9's son, Johnny. By contrast, the other two Grunt sons, Ripp and Buck, are friends with Johnny and his younger sister, Jill respectively.
** In general, all sims except sims with the Knowledge aspiration will fear becoming any type of occult type and, if they or a loved one becomes one, have a negative memory of it and will randomly wish for themsleves or the loved one to become human again and with have a positive memory of becoming human again. It's downplayed, tough, as they will not actually treat an occult sim differently than they would a normal one and will not be opposed to befriending or even romancing an occult.
* In ''VideoGame/TheSims3'', [[UnusualEuphemism Woohooing]] with an occult is one of the many things a celebrity can be publicly disgraced for doing. It gets a bit ridiculous because this can happen even if the celebrity sim in question is an occult.

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* In ''[[Franchise/DotHack .Hack//G.U]]'', players with beast avatars are seemingly targeted more often by [=P.K=]s (Player Killers) compared to the players with human avatars.

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** For each of the allied beastmen stories in each expansion, there is a recurring villain that openly states he HatesEveryoneEqually and the beastmen especially. He considers the beastmen no more than wild animals and holds contempt for anyone that allies with them.

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** *** For each of the allied beastmen stories in each expansion, there is a recurring villain that openly states he HatesEveryoneEqually and the beastmen especially. He considers the beastmen no more than wild animals and holds contempt for anyone that allies with them.them.
*** One sidequest involves a male Hyur and a male [[LittleBitBeastly Mi'qote]] that were exiled from their villages because their people did not like seeing two people of different races having an intimate relationship.
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Direct link.


** The Forerunners followed a religious creed known as the Mantle, which teaches that the [[ThePrecursors Precursors]] told them they should protect and lead all other life. Unfortunately, for most of them this translates to "Our gods told us we're better than everyone else". Their children are taught that humans are no better than animals, some of their scientists revere humanity only as objects or constructs, and the most powerful leader in their government seems to use their equivalent of the n-word towards other species in casual conversation. The racism also extends to different castes ("rates") in their society.

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** The Forerunners followed a religious creed known as the Mantle, which teaches that the [[ThePrecursors Precursors]] {{Precursors}} told them they should protect and lead all other life. Unfortunately, for most of them this translates to "Our gods told us we're better than everyone else". Their children are taught that humans are no better than animals, some of their scientists revere humanity only as objects or constructs, and the most powerful leader in their government seems to use their equivalent of the n-word towards other species in casual conversation. The racism also extends to different castes ("rates") in their society.



* ''VideoGame/LegacyOfKain'' has a three way racial conflict. The Ancient vampires and the Hylden were two {{Precursor}} races who considered themselves godlike. The Ancients began a holy war against the Hylden because the Hylden would not submit to their god. Hylden were banished to a hell dimension, but cursed the Ancients with blood thirst in revenge. Humans began to hate vampires, seeing them as a pestilence. As the vampire population became more turned humans than originals, they began to see themselves as dark gods, superior to humans and rightfully deserving to rule the humans. The Hylden, meanwhile, had a bitter hatred for vampires for their banishment, extending to vampires turned from humans who were so far removed from the original vampires that they didn't even know the ancient history. The Hylden also looked down on humans as inferior beings, but for the most part, the humans are unaware of the Hylden's existance.

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* ''VideoGame/LegacyOfKain'' has a three way racial conflict. The Ancient vampires and the Hylden were two {{Precursor}} races of {{Precursors}} who considered themselves godlike. The Ancients began a holy war against the Hylden because the Hylden would not submit to their god. Hylden were banished to a hell dimension, but cursed the Ancients with blood thirst in revenge. Humans began to hate vampires, seeing them as a pestilence. As the vampire population became more turned humans than originals, they began to see themselves as dark gods, superior to humans and rightfully deserving to rule the humans. The Hylden, meanwhile, had a bitter hatred for vampires for their banishment, extending to vampires turned from humans who were so far removed from the original vampires that they didn't even know the ancient history. The Hylden also looked down on humans as inferior beings, but for the most part, the humans are unaware of the Hylden's existance.
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** ''VideoGame/DragonAgeOrigins'' is full of this. To start, you have Human racism against elves, up to and ''including'' considering them second-class citizens in some places, ''and'' racism against other humans, though the divide is more along political and societal lines than being based on appearance. Then there's Elvish racism against humans, and even racism against ''other elves'' who act "too human." In Dwarven society, discrimination is ''ingrained'' in the classism of the [[FantasticCasteSystem caste system]], and between Dwarves who remain underground and those that venture to the surface in search of a better life. ''All'' races commit a degree of [[BullyingADragon prejudice and mistrust]] against [[BlessedWithSuck mages]], including [[BurnTheWitch executions]] of mages deemed to be "dangerous" because they're not a part of a Circle. Religious intolerance, schisms, and Holy Wars...the more things change, the more they stay the same.

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** ''VideoGame/DragonAgeOrigins'' is full of this. To start, you have Human racism against elves, up to and ''including'' considering them second-class citizens in some places, ''and'' racism against other humans, though the divide is more along political and societal lines than being based on appearance. Then there's Elvish racism against humans, who are viewed as short-lived and thuggish by both City and Dalish elves, and even racism against ''other elves'' who act among City and Dalish Elves, with the Dalish viewing City Elves as acting "too human." human" and all too willing to cast aside their heritage in favor of living under humanity's boot in overcrowded slums, and City Elves seeing the Dalish as backwards savages who cling to their dying culture so tightly that they don't see their own numbers dwindling around them. In Dwarven society, discrimination is ''ingrained'' in the classism of the [[FantasticCasteSystem caste system]], and between Dwarves who remain underground and those that venture to the surface in search of a better life. ''All'' races commit a degree of [[BullyingADragon prejudice and mistrust]] against [[BlessedWithSuck mages]], including [[BurnTheWitch executions]] of mages deemed to be "dangerous" because they're not a part of a Circle. Religious intolerance, schisms, and Holy Wars...the more things change, the more they stay the same.
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*** Many of the Stormcloaks have this attitude, especially in their capital of Windhelm, where the Dunmer are forced to live in a slum and the Argonians are only allowed to live and work on the docks. According to Brunwulf Free-Winter, one of the few Nords trying to make things better for the downtrodden in the city, Ulfric will not even lift a finger to help non-Nords in his hold of Eastmarch.[[note]]Then again, Ulfric's segregation of the Dunmer and Argonian residents of his city may be at least partially pragmatic - the Dunmer enslaved the Argonians for millennia and recently the Argonians ravaged and annexed a lot of Morrowind, so tensions between the two races are very high and a race war kicking off in his capital is the last thing he needs while there's a civil war going on.[[/note]]

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*** Many of the Stormcloaks have this attitude, especially in their capital of Windhelm, where the Dunmer are forced to live in a slum and the Argonians are only allowed to live and work on the docks. According to Brunwulf Free-Winter, one of the few Nords trying to make things better for the downtrodden in the city, Ulfric will not even lift a finger to help non-Nords in his hold of Eastmarch.[[note]]Then again, Ulfric's segregation of the Dunmer and Argonian residents of his city may be at least partially pragmatic - the Dunmer enslaved the Argonians for millennia and recently the Argonians ravaged and annexed a lot of Morrowind, so tensions between the two races are very high and a race war kicking off in his capital is the last thing he needs while there's a civil war going on.[[/note]][[/note]] However even an Altmer Dragonborn can become a high-ranking and well-regarded warrior among the Stormcloaks, and among the rank-and-file it varies; some Nords have no issue with other races and simply want a politically independent Skyrim, others specifically yearn to drive out other races.
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* ''VideoGame/ChickenPolice'' is set in a world of talking animals. The various animal people often refer to each other in casually insulting ways, and there are occasional references to the Separatists, who believe that different species should not live together. Clawville's insect population have been forcibly confined into a ghetto.
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TRS has renamed Our Elves Are Better to Our Elves Are Different. Links changed accordingly.


** The player-base often (jokingly) demonstrates a huge amount of hatred and disgust for the [[OurElvesAreBetter Elves]], often going so far as to treat them as the mortal enemies of the [[OurDwarvesAreAllTheSame Dwarves]]. Most of this is due to how the Elves subtly insult the Dwarves when trading, try to instate limits to how many trees the Dwarves can cut down for wood, bring crappy trade goods, refuse to buy anything made of wood from cut down trees, and if they siege the player, they attack in their thousands and wear crappy armor that the Dwarves can't wear or smelt down into metal bars. This isn't helped by the Elves [[ImAHumanitarian eating their enemies,]] and starting wars over the treatment of plants (then eating whoever they fight); they basically are designed to be as unreasonable as possible, whether or not they're at war with you. This is especially funny given the existence of a race that ''already'' behave as the Dwarves' and Humans' mortal enemies, the [[OurGoblinsAreDifferent Goblins]].

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** The player-base often (jokingly) demonstrates a huge amount of hatred and disgust for the [[OurElvesAreBetter [[OurElvesAreDifferent Elves]], often going so far as to treat them as the mortal enemies of the [[OurDwarvesAreAllTheSame Dwarves]]. Most of this is due to how the Elves subtly insult the Dwarves when trading, try to instate limits to how many trees the Dwarves can cut down for wood, bring crappy trade goods, refuse to buy anything made of wood from cut down trees, and if they siege the player, they attack in their thousands and wear crappy armor that the Dwarves can't wear or smelt down into metal bars. This isn't helped by the Elves [[ImAHumanitarian eating their enemies,]] and starting wars over the treatment of plants (then eating whoever they fight); they basically are designed to be as unreasonable as possible, whether or not they're at war with you. This is especially funny given the existence of a race that ''already'' behave as the Dwarves' and Humans' mortal enemies, the [[OurGoblinsAreDifferent Goblins]].



** Throughout the series and in the background lore, just about every race hates (and is hated by) ''at least'' one other race, and usually several. Prominent examples include [[UnevenHybrid Bretons]] and [[OurOrcsAreDifferent Orcs (Orsimer)]], [[OurElvesAreBetter Dunmer (Dark Elves)]] and the "beast races," ''especially'' [[LizardFolk Argonians]], Bosmer (Wood Elves) and [[CatFolk Khajiit]], Altmer (High Elves) and just about every race of Men, and [[HornyVikings Nords]] and just about every race of Mer (Elf). While the various incarnations of the Cyrodiilic Empire have ''mostly'' kept these tensions from exploding into outright war, all bets are off when the Empire(s) collapse.

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** Throughout the series and in the background lore, just about every race hates (and is hated by) ''at least'' one other race, and usually several. Prominent examples include [[UnevenHybrid Bretons]] and [[OurOrcsAreDifferent Orcs (Orsimer)]], [[OurElvesAreBetter [[OurElvesAreDifferent Dunmer (Dark Elves)]] and the "beast races," ''especially'' [[LizardFolk Argonians]], Bosmer (Wood Elves) and [[CatFolk Khajiit]], Altmer (High Elves) and just about every race of Men, and [[HornyVikings Nords]] and just about every race of Mer (Elf). While the various incarnations of the Cyrodiilic Empire have ''mostly'' kept these tensions from exploding into outright war, all bets are off when the Empire(s) collapse.



** Used to hell and back in ''VideoGame/FinalFantasyXI''. Beastmen hate the player races, the player races hate Beastmen, Humes exploit [[strike:African-Americans]] [[strike:Native-Americans]] Galka, [[OurElvesAreBetter Elvaan]] are snooty to ''everyone'', and even the cutesy [[LittlePeople Tarutaru]] have performed ''genocide'' on walking, talking frogs. To top it all off, the {{Precursors}} hate everyone but them. If there's a solid theme to FFXI, it's FantasticRacism.

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** Used to hell and back in ''VideoGame/FinalFantasyXI''. Beastmen hate the player races, the player races hate Beastmen, Humes exploit [[strike:African-Americans]] [[strike:Native-Americans]] Galka, [[OurElvesAreBetter [[OurElvesAreDifferent Elvaan]] are snooty to ''everyone'', and even the cutesy [[LittlePeople Tarutaru]] have performed ''genocide'' on walking, talking frogs. To top it all off, the {{Precursors}} hate everyone but them. If there's a solid theme to FFXI, it's FantasticRacism.
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** ''VideoGame/DragonAgeOrigins'' is full of this. To start, you have Human racism against elves, up to and ''including'' considering them second-class citizens in some places, ''and'' racism against other humans, though the divide is more along political and societal lines than being based on appearance. Then there's Elvish racism against humans, and even racism against ''other elves'' who act "too human." In Dwarven society, classism in the [[FantasticCasteSystem caste system]], and between Dwarves who remain underground and those that venture to the surface in search of a better life. ''All'' races commit a degree of [[BullyingADragon prejudice and mistrust]] against [[BlessedWithSuck mages]], including [[BurnTheWitch executions]] of mages deemed to be "dangerous" because they're not a part of a Circle. Religious intolerance, schisms, and Holy Wars...the more things change, the more they stay the same.

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** ''VideoGame/DragonAgeOrigins'' is full of this. To start, you have Human racism against elves, up to and ''including'' considering them second-class citizens in some places, ''and'' racism against other humans, though the divide is more along political and societal lines than being based on appearance. Then there's Elvish racism against humans, and even racism against ''other elves'' who act "too human." In Dwarven society, discrimination is ''ingrained'' in the classism in of the [[FantasticCasteSystem caste system]], and between Dwarves who remain underground and those that venture to the surface in search of a better life. ''All'' races commit a degree of [[BullyingADragon prejudice and mistrust]] against [[BlessedWithSuck mages]], including [[BurnTheWitch executions]] of mages deemed to be "dangerous" because they're not a part of a Circle. Religious intolerance, schisms, and Holy Wars...the more things change, the more they stay the same.



*** Though the aforementioned Qunari seem to view mages as unthinking monsters and treat them as such (their word for them; "Saarebas" literally means "dangerous thing") by [[MouthStitchedShut sewing shut their mouths]] and eyes and keeping them in painful looking shackles at all times. Their hatred of mages is such that during a particular encounter, if Hawke mentions they or one of their companions use magic, the Qunari will immediately attack even if a peaceful resolution had made itself apparent.

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*** Though the The aforementioned Qunari seem to view mages are ''deeply'' afraid of magic as unthinking monsters a whole, and treat them as such (their are incredibly harsh on mages, their word for them; "Saarebas" literally means meaning "dangerous thing") by thing." Their harshness even extends to what few mages they have, often [[MouthStitchedShut sewing shut their mouths]] and eyes and keeping them in painful looking shackles at all times. Their hatred of mages is such that during a particular encounter, if Hawke mentions they or one of their companions use magic, the Qunari will immediately attack even if a peaceful resolution had made itself apparent.

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