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"to achieve his goals" can be a standard of sorts, if the goals are narrow enough.


* In the TabletopGame/{{Eberron}} D&D setting, evil is not dependant on one's personality or goals, but rather, on how much one is willing to compromise. The queen who wages a bloody war to conquer the kingdom is good while the king who tries to maintain peace and security is evil. Why? Because she has standards; she wouldn't stoop to underhanded assassination plots, for instance. The king? He'd throw puppies into a woodchipper to achieve his goals. Evil does not have standards in Eberron.

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* In the TabletopGame/{{Eberron}} D&D setting, evil is not dependant on one's personality or goals, but rather, on how much one is willing to compromise. The queen who wages a bloody war to conquer the kingdom is good while the king who tries to maintain peace and security is evil. Why? Because she has standards; she wouldn't stoop to underhanded assassination plots, for instance. The king? He'd throw puppies into a woodchipper to achieve his goals. Evil does not have standards in Eberron.Eberron (at least, not ''means''-based standards).
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** The Inquisition is an organization with no qualms about annihilating an entire planetary biosphere to deal with a minor rebellion. Yet even they have ''some'' limits: Inquisitor Kryptmann was exiled from the organization following the Third Tyrannic War because his tactics (sterilize every inhabited planet in the Tyranids' path to starve them of resources) were considered too cruel and wasteful even for them.
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** Along the same vein as the above example, Kharn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' unstoppable murder machine. In the novels involving him he's actually surprisingly skilled at navigating Chaos's internal politics by playing up his PsychoForHire reputation; he'll then wait until the moment where it will maximize his bodycount to betray everyone. Note that his behavior is perfectly acceptable by Khorne's standards- "Khorne cares not from where the blood flows, only that it flows" is one of his faithful's many catchphrases. "The Betrayer" moniker actually comes from an incident where Kharn's Legion and their enemies stopped fighting in order to find shelter from Skalathrax's subzero temperatures. Horrified at such blatant cowardice, he grabbed a flamer and torched every single shelter he could find.

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** Along the same vein as the above example, Kharn Khârn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn Khârn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' ''[[TeamKiller team-killing]]'' unstoppable murder machine. In the novels involving him he's actually surprisingly skilled at navigating Chaos's internal politics by playing up his PsychoForHire reputation; he'll then wait until the moment where it will maximize his bodycount to betray everyone. Note that his behavior behaviour is perfectly acceptable by Khorne's [[WarGod Khorne's]] standards- "Khorne cares not from where the blood flows, only that it flows" is one of his faithful's many catchphrases. "The Betrayer" moniker actually comes from an incident where Kharn's Khârn's Legion and their enemies stopped fighting in order to find shelter from Skalathrax's subzero temperatures. Horrified at such blatant cowardice, he grabbed a flamer and torched every single shelter he could find.



* In ''TabletopGame/MageTheAwakening'', even the least conventionally "good" Pentacle orders, such as the Guardians of the Veil and the Silver Ladder, will come down on you like a hammer for messing about with other people's souls without consent; and even the Seers of the Throne, power-hungry fascist assholes to a man, try and avoid dealing with the {{Eldritch Abomination}}s in the Abyss; while the Seers want the Abyss to ''exist'', to limit Awakenings, [[EvilVersusOblivion they don't want it to destroy everything]]. Both Seers and the Pentacle also understand that Banishers are trouble.

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* In ''TabletopGame/MageTheAwakening'', even the least conventionally "good" Pentacle orders, such as the Guardians of the Veil and the Silver Ladder, will come down on you like a hammer for messing about with other people's souls without consent; and even the Seers of the Throne, power-hungry fascist assholes to a man, try and avoid dealing with the {{Eldritch Abomination}}s in the Abyss; while the Seers want the Abyss to ''exist'', to limit Awakenings, [[EvilVersusOblivion they don't want it to destroy everything]]. Both Seers and the Pentacle also understand that Banishers are trouble.trouble.
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** The Imperium hates and despises all those it deems genetically flawed or aberrant, as mutations are a possible manifestation of Chaos corruption [[note]]though, in typical shooting-yourself-in-the-foot fashion, plenty of mutants are (or at least descend from) actually loyal Imperials who were exposed to mundane forms of MutagenicGoo, so they often turn to Chaos ''because'' of the Imperial oppression they face[[/note]]. The Black Templars are particularly known for their fanatical hatred of mutation, being amongst the most intense zealots of all Space Marines. But even the Black Templars were so appalled by the fanatical genocides that the population of Lastrati were carrying out in the name of "genetic purity", which had reduced a population of ''14 billion'' to '''2.5 million''', that they denounced the Lastrati as Chaos-corrupted heretics and violently ended the reign of those who had enacted the genocides, in a campaign known as the Second Purging of Lastrati.
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** Azalin also looks down on Meredoth, because while Azalin may be a tyrant who executed his own son for treason even ''before'' he became a lich, at the very least he tries to run his kingdom effectively. Meredoth is a violently misanthropic [[TheAloner Aloner]] who murdered all his subjects in a necromantic experiment when he came to power over them. It's unsurprising that they did not get along, and it's probably just as well for everyone, because their curses dovetail in ways that would be destructive: Azalin is a magical genius who can invent spells but is mystically blocked from learning them, while Meredoth has the opposite problem, so if they worked together there would be all sorts of mayhem.
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** All ghosts feed on human emotions and usually manipulate them into feeling that emotion more often. However they are not willing to stomach the Creeping Reapers who [[ApeShallNotKillApe kill and eat other ghosts for more hold]].

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** All ghosts feed on human emotions and usually manipulate them into feeling that emotion more often. However they are not willing to stomach the Creeping Reapers who [[ApeShallNotKillApe kill and eat other ghosts for more hold]].hold]].
* In ''TabletopGame/MageTheAwakening'', even the least conventionally "good" Pentacle orders, such as the Guardians of the Veil and the Silver Ladder, will come down on you like a hammer for messing about with other people's souls without consent; and even the Seers of the Throne, power-hungry fascist assholes to a man, try and avoid dealing with the {{Eldritch Abomination}}s in the Abyss; while the Seers want the Abyss to ''exist'', to limit Awakenings, [[EvilVersusOblivion they don't want it to destroy everything]]. Both Seers and the Pentacle also understand that Banishers are trouble.
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** Along the same vein as the above example, Kharn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' unstoppable murder machine. In the novels involving him he's actually surprisingly skilled at navigating Chaos's internal politics by playing up his PsychoForHire reputation; he'll then wait until the moment where it will maximize his bodycount to betray everyone.

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** Along the same vein as the above example, Kharn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' unstoppable murder machine. In the novels involving him he's actually surprisingly skilled at navigating Chaos's internal politics by playing up his PsychoForHire reputation; he'll then wait until the moment where it will maximize his bodycount to betray everyone. Note that his behavior is perfectly acceptable by Khorne's standards- "Khorne cares not from where the blood flows, only that it flows" is one of his faithful's many catchphrases. "The Betrayer" moniker actually comes from an incident where Kharn's Legion and their enemies stopped fighting in order to find shelter from Skalathrax's subzero temperatures. Horrified at such blatant cowardice, he grabbed a flamer and torched every single shelter he could find.
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** The fan-supplement ''TabletopGame/HunterTheVigilDarkAndLight'' reveals even the Ashwood Abbey are utterly disgusted by [[CorruptCorporateExecutive the Magisters of Economie]] practices of brainwashing regular mortals into {{Mooks}} and [[PoweredByAForsakenChild forcing Princesses into comatose to use them as power sources]].
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** Also in ''TabletopGame/{Warhammer}}'', goblins, a race of comically evil little sneaks who cheerfully backstab, rob, murder, betray, swindle and even ''eat'' each other with minimal provocation, think hobgoblins are treacherous bastards and will shoot them on sight.

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** Also in ''TabletopGame/{Warhammer}}'', ''TabletopGame/{{Warhammer}}'', goblins, a race of comically evil little sneaks who cheerfully backstab, rob, murder, betray, swindle and even ''eat'' each other with minimal provocation, think hobgoblins are treacherous bastards and will shoot them on sight.
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** Also in ''TabletopGame/{Warhammer}}'', goblins, a race of comically evil little sneaks who cheerfully backstab, rob, murder, betray, swindle and even ''eat'' each other with minimal provocation, think hobgoblins are treacherous bastards and will shoot them on sight.
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Just realized it was about Heroes, not Beast. My bad. I need to be more careful about what I do.

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** Almost ''none'' of the Hunter organisations, even the ones who are utter bastards, are particularly fond of Heroes from ''TabletopGame/BeastThePrimordial'', who are more often than not glory-obsessed egomaniacs with no real concern for collateral damage.
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Most hunters hate all supernatural creatures without real distinction, Beasts aren't presented as being particularly more hated than others.


** Almost ''none'' of the Hunter organisations, even the ones who are utter bastards, are particularly fond of Heroes from ''TabletopGame/BeastThePrimordial'', who are more often than not glory-obsessed egomaniacs with no real concern for collateral damage.
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** The Ashwood Abbey are also on the receiving end of this from [[TabletopGame/BeastThePrimordial Beasts]], creatures with an innate hunger for human fear, who view the Abbey as utterly despicable and go out of their way to make the hedonists' lives as miserable as possible.


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** Almost ''none'' of the Hunter organisations, even the ones who are utter bastards, are particularly fond of Heroes from ''TabletopGame/BeastThePrimordial'', who are more often than not glory-obsessed egomaniacs with no real concern for collateral damage.
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*** The incident of Grey Knights using nun's blood is now CanonDiscontinuity due to fans finding it stupid. It generally agreed by fans that the imperium should be villainous and evil at its worst, [[ALighterShadeOfBlack but not the kind of crazy evil that its worst enemies are.]]
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Moving to the correct subpage


* In the eponymous city of {{Mortasheen}}, while the inhabitants will willingly do [[AndIMustScream horrible,]] [[BodyHorror terrible,]] [[FateWorseThanDeath things]] to each other, even they find the Dolfury horrifying and evil.
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**The Iron Warriors had another moment during the [[Literature/TheBeastArises War of the Beast]]; not only do they set aside their grudge with the Imperial Fists long enough to ally with the Black Templars against the Orks, they are disgusted to find that the orks [[spoiler: have drugged up hundreds of human slaves to serve as "cattle" for the greenskin hordes.]]
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** The Ventrue (in the OldWorldOfDarkness) are the BlueBlood rulers of the Kindred, and the highest enforcers of the standards expected within the Camarilla.

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** The Ventrue (in the OldWorldOfDarkness) TabletopGame/OldWorldOfDarkness) are the BlueBlood rulers of the Kindred, and the highest enforcers of the standards expected within the Camarilla.
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** The empire of Cheliax is ruled by the Thrice-Damned House of Thrune, who sold their souls to Asmodeus in order to gain power. The current monarch, Queen Abrogail II, has a Pit Fiend for an advisor. This would be scary enough, but it's indicated that his primary job is to [[MoralityChain ''keep her from acting on her more evil impulses'']]. That's right, a literal servant of Hell, of the most feared race of devilkind, has to keep Abrogail from going too far.

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** The empire of Cheliax is ruled by the Thrice-Damned House of Thrune, who sold their souls to Asmodeus in order to gain power. The current monarch, Queen Abrogail II, has a Pit Fiend for an advisor. This would be scary enough, but it's indicated that his primary job is to [[MoralityChain ''keep ''[[MoralityChain keep her from acting on her more evil impulses'']].impulses]]''. That's right, a literal servant of Hell, of the most feared race of devilkind, has to keep Abrogail from going too far.
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** The empire of Cheliax is ruled by the Thrice-Damned House of Thrune, who sold their souls to Asmodeus in order to gain power. The current monarch, Queen Abrogail II, has a Pit Fiend for an advisor. This would be scary enough, but it's indicated that his primary job is to [[MoralityChain ''keep her from acting on her more evil impulses'']]. That's right, a literal servant of Hell, of the most feared race of devilkind, has to keep Abrogail from going too far.
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** The Drow, the infamous EvilCounterpart of the Elves and Eladrin, are brutal, fascist conquerors whose society is based around lies, deceit and betrayal, is prone to brutal infighting, and lives by the unpredictable whims of their batshit insane goddess. And yet, even they are disgusted by the horrifyingly insane Derro, so much so that they're willing to put aside whatever evil plot they're currently concocting to put a stop to the Derros' own plots.

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** The Drow, the infamous EvilCounterpart of the Elves and Eladrin, are brutal, fascist conquerors whose society is based around lies, deceit and betrayal, is are prone to brutal infighting, and lives live by the unpredictable whims of their batshit insane goddess. And yet, even they are disgusted by the horrifyingly insane Derro, so much so that they're willing to put aside whatever evil plot they're currently concocting to put a stop to the Derros' own plots.
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* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulz, I need living space for my more important countrymen"). Furthermore there is nothing to prevent the NeutralEvil and ChaoticEvil characters from having standards themselves. And the biggest flaw of the LawfulEvil EvenEvilHasStandards view is that Devils, the literal embodiments of LawfulEvil pre- and post-4th Edition, do all these things without the need for standards.

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* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an a LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulz, I need living space for my more important countrymen"). Furthermore there is nothing to prevent the NeutralEvil and ChaoticEvil characters from having standards themselves. And the biggest flaw of the LawfulEvil EvenEvilHasStandards view is that Devils, the literal embodiments of LawfulEvil pre- and post-4th Edition, do all these things without the need for standards.
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** In the fantasy setting of ''Warhammer'', the Beastmen are a bunch of murderous, psychotic savages who want to spitefully annihilate civilisation and so they have few rules, but one of them is never harm a shaman. This is something that should be told to Gorthor, who actually wore the skins of his rival shamans, giving him a reputation of TheDreaded even among them. His name in Bray-tongue means "cruel".
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** Along the same vein as the above example, Kharn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' unstoppable murder machine.

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** Along the same vein as the above example, Kharn the Betrayer is so AxCrazy that other [[TheBerserker Khorne Berserkers]] refuse to associate with him. The thing about Kharn is that he's not just an unstoppable murder machine, he's an erratic, ''team-killing'' unstoppable murder machine. In the novels involving him he's actually surprisingly skilled at navigating Chaos's internal politics by playing up his PsychoForHire reputation; he'll then wait until the moment where it will maximize his bodycount to betray everyone.
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HA. In your face, Wo W wannabes.


* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulz, I need living space for my more important countrymen"). Furthermore there is nothing to prevent the NeutralEvil and ChaoticEvil characters from having standards themselves. And the biggest flaw of the LawfulEvil EvenEvilHasStandards view is that Devils, the literal embodiments of LawfulEvil pre-4th Edition, do all these things without the need for standards.

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* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulz, I need living space for my more important countrymen"). Furthermore there is nothing to prevent the NeutralEvil and ChaoticEvil characters from having standards themselves. And the biggest flaw of the LawfulEvil EvenEvilHasStandards view is that Devils, the literal embodiments of LawfulEvil pre-4th pre- and post-4th Edition, do all these things without the need for standards.
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** In the ''Literature/HorusHeresy'' tie-ins, even the Iron Warriors-- who committed genocide on their home world to suppress a rebellion, and who are among the most ruthless and bitter siege troops in the setting-- think the Emperor's Children have become badly fucked-up and a disgrace, and they are ''appalled'' by MadDoctor Fabius Bile's... ''[[WasOnceAMan experiments]]'' on other Space Marines.

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** In the ''Literature/HorusHeresy'' tie-ins, even the Iron Warriors-- who committed genocide on their home world to suppress a rebellion, and who are among the most ruthless and bitter siege troops in the setting-- think the Emperor's Children have become badly fucked-up and a disgrace, and they are ''appalled'' by MadDoctor Fabius Bile's... ''[[WasOnceAMan experiments]]'' on other Space Marines. At another stage, Konrad Curze, a murderer who considers psychological cruelty a useful tool and spends an entire book attempting to psychologically break one of his brothers, describes the Word Bearers' Possessed Marines as being "rancid" with corruption.
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** All vampires are bloodsucking undead nightmares (except {Wendigo} who are cannibalizing undead nightmares), but even they can't stand the nightlords, who are essentially a one man mafia of rape, cannibalism, enslavement, and random slaughter ForTheEvulz. Furthermore, most of them hold themselves in a higher moral ground than [[ObviouslyEvil Primal Vampires]].

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** All vampires are bloodsucking undead nightmares (except {Wendigo} {{Wendigo}} who are cannibalizing undead nightmares), but even they can't stand the nightlords, who are essentially a one man mafia of rape, cannibalism, enslavement, and random slaughter ForTheEvulz. Furthermore, most of them hold themselves in a higher moral ground than [[ObviouslyEvil Primal Vampires]].
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** All vampires are bloodsucking undead nightmares (except {Wendigo} who are cannibalizing undead nightmares), but even they can't stand the nightlords, who are essentially a one man mafia of rape, cannibalism, enslavement, and random slaughter ForTheEvuls. Furthermore, most of them hold themselves in a higher moral ground than [[ObviouslyEvil Primal Vampires]].

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** All vampires are bloodsucking undead nightmares (except {Wendigo} who are cannibalizing undead nightmares), but even they can't stand the nightlords, who are essentially a one man mafia of rape, cannibalism, enslavement, and random slaughter ForTheEvuls.ForTheEvulz. Furthermore, most of them hold themselves in a higher moral ground than [[ObviouslyEvil Primal Vampires]].
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* The New Belt Pirates of ''TabletopGame/BattleTech'' are, as might be expected, opportunistic raiders, amoral scavengers, and general scumbags, but even they didn't want to have anything to do with the [[ChurchMilitant Word of Blake]].

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* The New Belt Pirates of ''TabletopGame/BattleTech'' are, as might be expected, opportunistic raiders, amoral scavengers, and general scumbags, but even they didn't want to have anything to do with the [[ChurchMilitant Word of Blake]].Blake]].
* Pops up from time to time in ''TabletopGame/BleakWorld''
** All vampires are bloodsucking undead nightmares (except {Wendigo} who are cannibalizing undead nightmares), but even they can't stand the nightlords, who are essentially a one man mafia of rape, cannibalism, enslavement, and random slaughter ForTheEvuls. Furthermore, most of them hold themselves in a higher moral ground than [[ObviouslyEvil Primal Vampires]].
** Witches are all dead chicks who were resurrected by a pagan god in exchange for eternal servitude and the occasional sacrifice. But even [[ImAHumanitarian The Host of Corpses]] and [[PlayingWithFire The Host of Fire]] are uncomfortable with the Host of Demons, who kidnap, torture, and kill children to gain more power.
** [[GoneHorriblyWrong Legions]] are plagued with a head full of demons and ghosts, there is only so much these demons can stomach though and if a PlayerCharacter Legion goes over the MoralEventHorizon, you can bet that demon will pull a SplitPersonalityTakeover.
** All ghosts feed on human emotions and usually manipulate them into feeling that emotion more often. However they are not willing to stomach the Creeping Reapers who [[ApeShallNotKillApe kill and eat other ghosts for more hold]].
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*** In some ways, the Virtues of Compassion and Self-Control mimic this. Low Compassion [[spoiler: or worse, its opposite, Conviction]] means you can do horrific things without even suffering the slightest pang of guilt, but high Self-Control keeps the Evil in check - if you had low Self-Control you'd be AxCrazy, leaning towards BloodKnight .
** Many of the more inhuman moralities have this trope in full effect. Two examples would be the path of Lilith and the path of the night. Those on the path of Lilith believe that pain is a good thing, they will happily kidnap and torture people for no better reason than a passing kindness of making them more jaded and realistic. Murder to a lilin is seen in exactly the same light as to a follower of Humanity; "dead mortals feel no dread". The path of the Night views vampires as agents of hell. They choose a victim, investigate them until they find a sin, however minor, then torment and traumatize their victim with the aim of making their life a living hell. Emphasis on living once again, killing is still wrong.

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*** In some ways, the Virtues of Compassion and Self-Control mimic this. Low Compassion [[spoiler: or worse, its opposite, Conviction]] means you can do horrific things without even suffering the slightest pang of guilt, but high Self-Control keeps the Evil in check - if you had low Self-Control you'd be AxCrazy, leaning towards BloodKnight .
BloodKnight.
** Many of the more inhuman moralities have this trope in full effect. Two examples would be the path of Lilith and the path of the night. Night. Those on the path of Lilith believe that pain is a good thing, they and will happily kidnap and torture people for no better reason than a passing kindness of making them more jaded and realistic. Murder to a lilin is seen in exactly the same light as to a follower of Humanity; "dead mortals feel no dread". The path of the Night views vampires as agents of hell. They choose a victim, investigate them until they find a sin, however minor, then torment and traumatize their victim with the aim of making their life a living hell. Emphasis on living once again, killing is still wrong.



** Draugrs in 1e are vampires who have totally given up every remaining scrap of humanity. They come in two varieties: utterly evil, insane monsters who can at least think, and mindless beasts driven entirely by their [[SevenDeadlySins dominant Vice]]. Vampires hate Draugrs in general, but the mindless type of the worst. ''Especially'' bestial Draugrs driven by Lust, who are noted as A: sparking city-wide death-hunts when their presence is revealed, and B: being one of the few times vampires can actually feel heroic.

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** Draugrs in 1e are vampires who have totally given up every remaining scrap of humanity. They come in two varieties: utterly evil, insane monsters who can at least think, and mindless beasts driven entirely by their [[SevenDeadlySins dominant Vice]]. Vampires hate Draugrs in general, but the mindless type of get it the worst. ''Especially'' bestial Draugrs driven by Lust, who are noted as A: sparking city-wide death-hunts when their presence is revealed, and B: being one of the few times vampires can actually feel heroic.

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Restoring after unexplained blanking


* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulz

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* This is how some people view the LawfulEvil [[CharacterAlignment alignment]] in ''TabletopGame/DungeonsAndDragons''. He may kill babies, assassinate kings, and plot to take over the world, but many an LawfulEvil villain will never engage in wanton slaughter to no purpose and will never break his word. That being said, there is nothing to prevent a LawfulEvil from engaging in PragmaticVillainy and finding minimal pretense to do the above ("I won't slaughter these villagers ForTheEvulzForTheEvulz, I need living space for my more important countrymen"). Furthermore there is nothing to prevent the NeutralEvil and ChaoticEvil characters from having standards themselves. And the biggest flaw of the LawfulEvil EvenEvilHasStandards view is that Devils, the literal embodiments of LawfulEvil pre-4th Edition, do all these things without the need for standards.
** The Drow, the infamous EvilCounterpart of the Elves and Eladrin, are brutal, fascist conquerors whose society is based around lies, deceit and betrayal, is prone to brutal infighting, and lives by the unpredictable whims of their batshit insane goddess. And yet, even they are disgusted by the horrifyingly insane Derro, so much so that they're willing to put aside whatever evil plot they're currently concocting to put a stop to the Derros' own plots.
** The ''Al-Qadim'' setting encourages this trope with regards to honor, citing examples from the Literature/ArabianNights and Arabic folktales in which a variety of murderers and thieves hold the SacredHospitality rite of taking salt to be an unbreachable code.
** Numerous examples occur in the ''Elder Evils'' guidebook, where evil beings side with the heroes to oppose the EldritchAbomination featured in the scenario, seeing [[OmnicidalManiac what the creature is doing]] is something they cannot allow. The most extreme example is given in the backstory for Zargon, which claims that [[SatanicArchetype Asmodeus]] sided with the forces of good to halt the Elder Evil's first rampage. (The book does suggest, however, that this may have been at least partially a case of PragmaticVillainy on Asmodeus' part, seeing as Zargon was the former ruler of Hell who he had overthrown, and he did ''not'' want the guy around.)
** When ''TabletopGame/DungeonsAndDragons'' 4th Edition pared down the CharacterAlignment system, this became the primary way of differentiating between Evil and ChaoticEvil. An Evil character can still be a complete and utter monster (see the Devils mentioned above), but usually their vision for the world is relatively tolerable. A ChaoticEvil character, on the other hand, has such horrific goals (however loosely applied) that even Evil characters are horrified by them. There's a reason the main holders of the alignment in 4e are [[OmnicidalManiac Demons and Slaadi]]. This means a ChaoticEvil villain is the kind of thing that can make Good, Unaligned and Evil characters team up to beat its head in.
* ''TabletopGame/InNomine'' features a caste of demons called the Shedim, {{Body Surf}}ing {{Puppeteer Parasite}}s who survive by [[TheCorrupter degrading their hosts to the lowest possible moral denominator]]. While other demonic castes will sometimes hold a grudging respect for one another, not a single one of them wants anything to do with the Shedim if they can absolutely avoid it.
* ''TabletopGame/{{Scion}}'' has this in regards to Loki. He initially backed Hitler's rise to power in Germany in the hopes that a united Europe would allow him the power needed to stave off Ragnarok (it makes sense in context), but he was unaware of the Holocaust and would not have condoned it. After UsefulNotes/WorldWarII, the Nazi high command faced the greatest punishments Hel could deliver... but Hitler's soul never appeared in the Underworld.
** The authors do note that while some gods aren't exactly the nicest of individuals, they still do care for humanity on some level. Even the most bloodthirsty of the Aztec pantheon would not callously slaughter huge numbers of mortals ForTheEvulz. This is what sets apart the Titans and the darker Gods.
* In ''TabletopGame/{{Rifts}}'', the ObviouslyEvil Coalition States is lead by Emperor Prosek, who will cheerfully plunge his nation into pointless, horrific wars for the sake of power. He is absolutely ruthless when it comes to destroying non-humans and magic users. He even has a facility used to create mutant animals to be used as canon fodder. However, genetic experimentation on humans is strictly forbidden.
** The "Aberrant" character alignment is essentially this -- an Aberrant character is unambiguously evil, but at the same time follows a strict personal code of ethics. They may (for instance) kill without a thought, but ''never'' without reason, and are disgusted by characters of the "pure evil" Diabolic alignment.
* In ''TabletopGame/TheDarkEye'', those who forge a [[DealWithTheDevil pact]] with the demon lord of tyranny and vengeance are despite their evil will direct enemies of the servants of the [[GodOfEvil nameless god]]. The demon lord's demon subjects may even demand this attitude of their human "masters" no matter how well they are controlled.
* The Hochog in ''TabletopGame/StarsWithoutNumber'' believe everything comes down to reputation, and will do virtually anything to increase the reputation of their pack without showing any kind of regret. A Hochog will gladly devastate your planet and never feel a shred of remorse. However, they ''also'' strongly disapprove of any kind of cruelty. Many a crime boss has woken up without his Hochog mercenaries and missing rather a lot of blood after getting a little too "enthusiastic" with a punishment.
* ''TabletopGame/HunterTheVigil'' has quite a few examples of this:
** Although the Ashwood Abbey are noted mostly for being depraved deviants who rape, torture and even cannibalize the monsters they hunt, which incidentally means most other hunters ''despise'' them, the Spirit Slayers sourcebook mentions that "nobody sober" would admit to their actually skinning the [[ThisWasHisTrueForm now human corpses of slain werewolves]] to make clothing, rugs or other trophies out of them.
** The Promethean Brotherhood, a bunch of magic-envying hunters whose whole compact is dedicated to the idea of using HumanSacrifice to steal magical abilities from mages or anyone who has magical power, are noted as regarding the branch of their compact dedicated to deducing how to make the ritual more reliable with disgust for the things they do in pursuit of their goal, which include eating hearts, drinking blood, and wearing peoples' skin.
** The Night Watch are comprised of gangbangers, petty hoods and other "ghetto trash" who decided they couldn't stand having vampires running around in their neighborhood.
* The New Belt Pirates of ''TabletopGame/BattleTech'' are, as might be expected, opportunistic raiders, amoral scavengers, and general scumbags, but even they didn't want to have anything to do with the [[ChurchMilitant Word of Blake]].

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