Is there an issue? Send a MessageReason:
None
Added DiffLines:
* If you choose to mod the game for the first time, take a drink whenever the game randomly crashes to desktop.
Is there an issue? Send a MessageReason:
None
*** Down the tankard if it flew away after you tagged it with Dragonrend.
Changed line(s) 67 (click to see context) from:
** Take a sip if you encounter Vampires disguised as civilians or Vigilants of Stendarr
to:
** Take a sip if you encounter Vampires disguised as civilians or Vigilants of StendarrStendarr.
Changed line(s) 78 (click to see context) from:
* Take a drink when you cannot fast travel because enemies are nearby and take a sip if it turns out to be a mudcrab or slaughterfish.
to:
* Take a drink when you cannot fast travel because enemies are nearby and take a sip nearby.
** Take another drink if it turns out to be a mudcrab or slaughterfish.
** Take another drink if it turns out to be a mudcrab or slaughterfish.
Added DiffLines:
** Down the tankard if you were at full health.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Down the tankard if you encounter the ghost of the headless horseman.
Added DiffLines:
* Down the tankard if you encounter M'aiq the Liar on the road.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Take a sip if you encounter Vampires disguised as civilians or Vigilants of Stendarr
Is there an issue? Send a MessageReason:
None
Changed line(s) 60,62 (click to see context) from:
* If you've downloaded the ''Dawnguard DLC'', take a sip for every time vampires ambush you on the road.
** Or every time the Dawnguard ambush you on the road.
** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.
** Or every time the Dawnguard ambush you on the road.
** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.
to:
* If you've downloaded the ''Dawnguard DLC'', take DLC'':
** Take a sip for every time vampires ambush you on the road.
** *** Or every time the Dawnguard ambush you on the road.
** *** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.fail.
** Take a sip if the guards say this: "Heard they're reforming the Dawnguard! Vampire hunters or something. In the old fort near Riften. Might consider joining up myself!"
** Take a sip if Serana complains about the weather.
** Take a sip for every time vampires ambush you on the road.
** Take a sip if the guards say this: "Heard they're reforming the Dawnguard! Vampire hunters or something. In the old fort near Riften. Might consider joining up myself!"
** Take a sip if Serana complains about the weather.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Take a drink when you cannot fast travel because enemies are nearby and take a sip if it turns out to be a mudcrab or slaughterfish.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Take another if your follower gets in the way of the door you are trying to get past.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
* You hear one of the following lines:
to:
* You hear one of the following lines:lines[[labelnote:Protip]]Avoid Whiterun like the plague if you're fond of your current liver[[/labelnote]]:
Added DiffLines:
* You mix alchemy ingredients together while experimenting and fail to create anything.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Take a drink every time a new port of ''Skyrim'' is announced. Take a second one if Todd Howard himself is delivering the news.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Empty the tankard if you end up killing them.
Added DiffLines:
* Take a swig for every lockpick you break trying to open a door or chest.
** Down the tankard if the contents of the chest turn out to be worth less than the lockpicks you spent opening it.
* You discover a new location where the ground is strewn with corpses and/or skeletons.
** Down the tankard if the contents of the chest turn out to be worth less than the lockpicks you spent opening it.
* You discover a new location where the ground is strewn with corpses and/or skeletons.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** "You and me...we're the only ones in this city who aren't complete fools."
Is there an issue? Send a MessageReason:
None
Changed line(s) 50 (click to see context) from:
*** Sip twice if they're on ThisVeryWiki. (You know who you are.)
to:
*** Sip twice if they're on ThisVeryWiki.Wiki/ThisVeryWiki. (You know who you are.)
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** "Another wanderer, here to lick my father's boots. Good job."
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* You hear ''Mercer Frey's'' voice actor again.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** DO NOT do this while fighting Sidgis Gaulderson. You'll probably need a new liver.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Take a drink whenever someone does a cinematic kill on you. Two if you would have survived the hit otherwise.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Or if they run into your offensive spell. Or if they run into your Shout.
Added DiffLines:
* Take a drink when you lose track of your horse. Two if it doesn't reappear when you fast travel.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* You hear Jarl Balgruuf's voice actor again.
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to a Hagraven. Also, liver failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]
to:
Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to [[spoiler: a Hagraven.Hagraven]]. Also, liver failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to a Hagraven. Also, liver poisoning from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]
to:
Ready your tankards and drinking horns, my brother Nords, for only the strong of heart and liver can handle this JustForFun/DrinkingGame![[note]]We are not responsible for any crazy activities you do while drunk, such as waking up in Markarth married to a Hagraven. Also, liver poisoning failure from this JustForFun/DrinkingGame may not necessarily be the "valiant death" you need to get into Sovngarde.[[/note]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
**** Finish a second bottle if you use console commands to resurrect and kill him again.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
Take a swig of mead (or whatever you foreigners are drinking right now) whenever one of the following happens in ''VideoGame/TheElderScrollsVSkyrim'':
to:
Take a swig of mead (or whatever you foreigners are drinking right now) whenever one of the following happens in ''VideoGame/TheElderScrollsVSkyrim'':
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* You shoot an arrow into your follower.
* Enemies act like morons while you riddle them with arrows while sneaking.
* Enemies act like morons while you riddle them with arrows while sneaking.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Another if your follower is already too encumbered to hold any of your stuff, so you have to eat all your food or ingredients, or drop stuff.
Added DiffLines:
* Take a drink if you make a potion/poison with effects that nobody could ever want combined (healing/damaging, for example) just because it's worth more.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Or every time vampires make you load an earlier save because they killed shopkeepers. Down the tankard if it also made a quest fail.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Drink if it flies away rather than bothering to fight, and a second if you actually wanted to fight.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*** Finish the bottle if you get sick of it and kill him.
Is there an issue? Send a MessageReason:
None
Changed line(s) 62 (click to see context) from:
* Down the tankard if you're at the Collage of Winterhold, and it's not snowing outside.
to:
* Down the tankard if you're at the Collage College of Winterhold, and it's not snowing outside.