History CurbStompBattle / VideoGames

31st Aug '16 5:11:56 PM Generic_Guy
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** And it's predecessor, ''VideoGame/DarkSouls'' ''oh so much'' . It's entirely possible for a new player to strut into the Asylum Demon's arena completely unaware of the fate that awaits him, due to the fact that the only enemies has has fought to that point were squishy hollows.

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** And it's predecessor, successor, ''VideoGame/DarkSouls'' ''oh so much'' . It's entirely possible for a new player to strut into the Asylum Demon's arena completely unaware of the fate that awaits him, due to the fact that the only enemies has has fought to that point were squishy hollows.
19th Aug '16 12:07:45 PM Gosicrystal
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** The Score Attack mode in VideoGame/BlazBlue can be seen as kind of a mode where the AI get's revenge on YOU for beating up their Very Easy, Easy, and Normal difficulty selves. In Score Attack, all the characters you fight have a difficulty setting higher than what Very Hard mode is. The AI has insane reflexes, [[TheComputerIsACheatingBastard can pull off combos no human can do, and will literally read your button inputs and will do a move of their own to counter you.]] Put simply: If you're still playing on Normal / Hard difficulty, you WILL be Curbstomped by the AI. [[NoKillLikeOverkill Not to mention that the last 4 characters you have to face are Unlimited versions of Hakumen, Hazama, Ragna, and Rachel.]] Or in case of Extend, '''all of your opponents''' are Unlimited characters.

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** The Score Attack mode in VideoGame/BlazBlue ''VideoGame/BlazBlue'' can be seen as kind of a mode where the AI get's revenge on YOU for beating up their Very Easy, Easy, and Normal difficulty selves. In Score Attack, all the characters you fight have a difficulty setting higher than what Very Hard mode is. The AI has insane reflexes, [[TheComputerIsACheatingBastard can pull off combos no human can do, and will literally read your button inputs and will do a move of their own to counter you.]] Put simply: If you're still playing on Normal / Hard difficulty, you WILL be Curbstomped by the AI. [[NoKillLikeOverkill Not to mention that the last 4 characters you have to face are Unlimited versions of Hakumen, Hazama, Ragna, and Rachel.]] Or in case of Extend, '''all of your opponents''' are Unlimited characters.



** You are virtually ''guaranteed'' to be on the receiving end of one of these if you end up fighting [[spoiler: Sans]]. He opens the fight with a nearly impossible-to-avoid-attack, and proceeds to throw everything in the book at you, including breaking the in-game rules by using attacks that ignore MercyInvincibility, ''dodging'' your attacks instead of just taking them like any other monster, and even using attacks that hit you while you're in the battle screen's menus. And to top it off, he eventually just [[spoiler: doesn't do anything on his turn, which prevents your next turn from ever starting.]]

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** You are virtually ''guaranteed'' to be on the receiving end of one of these if you end up fighting [[spoiler: Sans]]. He opens the fight with a nearly impossible-to-avoid-attack, and proceeds to throw everything in the book at you, including breaking the in-game rules by using attacks that ignore MercyInvincibility, ''dodging'' your attacks instead of just taking them like any other monster, and even using attacks that hit you while you're in the battle screen's menus. And to top it off, he eventually just [[spoiler: doesn't do anything on his turn, which prevents your next turn from ever starting.]]]]
* The first round of the Tournament mode in ''VideoGame/ArcStyleBaseball3D'' is so easy that you will most likely beat them 20-0 or so in your first playthrough. It also happens if you play as the Arc Stars against the CPU, unless it chooses the Arc Stars as well.
15th Aug '16 2:21:37 PM UmbrellasWereAwesome
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** Atriox takes town [[SuperSoldier SPARTAN]] Red Team and badly injures one of them without breaking a sweat in ''VideoGame/HaloWars2''. [[TheWorfEffect These were the same Spartans that cut through an army of of Sangheili honor guards]] in ''VideoGame/HaloWars''.

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** Atriox takes town [[SuperSoldier SPARTAN]] Red Team and badly injures one of them without breaking a sweat in ''VideoGame/HaloWars2''. [[TheWorfEffect These were the same Spartans that cut through an army of of Sangheili honor guards]] in ''VideoGame/HaloWars''.
14th Aug '16 8:28:52 AM Spartan125
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** Atriox takes town [[SuperSoldier SPARTAN]] Red Team and badly injures one of them without breaking a sweat in ''VideoGame/HaloWars2''. [[TheWorfEffect These were the same Spartans that cut through an army of of Sangheili honor guards]] in ''VideoGame/HaloWars''.
11th Aug '16 10:25:40 PM UmbrellasWereAwesome
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* In the ''{{Franchise/Halo}}'' universe, the Covenant [[{{DoomedByCanon}} did that]] to the [[{{SpaceNavy}}UNSC fleet]] defending Reach. After about [[{{OhCrap}} 60% of the remaining human ships gathered there]].
** "Decimate is the wrong word, Colonel. We would have been decimated if we lost one ship out of every ten. Instead, we lost ten of our ships for every one that managed to limp away. It was a total disaster!"
** And in ''VideoGame/{{Halo 3}}'', we get this from Miranda Keyes.
*** "Truth's ships breached the lunar perimeter. Smashed what was left of the home fleet. Then, they started digging."
** [[spoiler: The UNSC gets an even bigger and better fleet after the end of the war. The Covenant, not so much.]]
*** In-game, these can be very easy to pull off in the firs title. The Covenant's entire weapon set revolves around CQC, with an energy SMG that can strip your shield in seconds on the highest difficulties, a homing pistol that can do the same in ''one shot'', another homing weapon carried by higher tier enemies (and ''Grunts'') that causes you to simply explode when shot enough, and a grenade launcher. That said, engage the Covenant with the Magnum (the ''first'' weapon you get) at any range greater than twenty feet (the gun has a scope and can kill with three headshots) and they're completely helpless. The Covenant tend to fend better against Marines armed with the MA5B, the worst weapon in the game, although by the time "343 Guilty Spark" rolls around (and in some mods for ''Halo: Custom Edition''), Marines carry shotguns, a weapon capable of killing ''anything'' in one hit. It becomes somewhat hilarious to watch Marines mow through section after section of Covenant infantry with nothing but a 12 gauge shotgun.

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* ''{{Franchise/Halo}}'':
**
In general, Covenant ships tended to deliver this to UNSC ships during the ''{{Franchise/Halo}}'' universe, Human-Covenant War due to how much better their technology was; things have become more even post-war as the UNSC have closed much of the tech gap.
** As shown in ''Literature/HaloTheFallOfReach'' and ''VideoGame/HaloReach'', The
Covenant [[{{DoomedByCanon}} did that]] do this]] to the [[{{SpaceNavy}}UNSC fleet]] defending Reach. After about [[{{OhCrap}} 60% of the remaining human ships gathered there]].
** "Decimate
there]]. While the UNSC does [[CurbstompCushion put up a good fight]], the ultimate result can be summed up in this quote from ''Literature/HaloFirstStrike'':
-->"Decimate
is the wrong word, Colonel. We would have been decimated if we lost one ship out of every ten. Instead, we lost ten of our ships for every one that managed to limp away. It was a total disaster!"
** And in ''VideoGame/{{Halo 3}}'', we get this from Miranda Keyes.
*** "Truth's
Keyes about the battle for Earth:
-->"Truth's
ships breached the lunar perimeter. Smashed what was left of the home fleet. Then, they started digging."
** [[spoiler: The UNSC gets an even bigger and better fleet after the end of the war. The Covenant, not so much.]]
***
In-game, these can be very easy to pull off in the firs title.original ''VideoGame/HaloCombatEvolved''. The Covenant's entire weapon set revolves around CQC, with an energy SMG that can strip your shield in seconds on the highest difficulties, a homing pistol that can do the same in ''one shot'', another homing weapon carried by higher tier enemies (and ''Grunts'') that causes you to simply explode when shot enough, and a grenade launcher. That said, engage the Covenant with the Magnum (the ''first'' weapon you get) at any range greater than twenty feet (the gun has a scope and can kill with three headshots) and they're completely helpless. The Covenant tend to fend better against Marines armed with the MA5B, [=MA5B=] assault rifle, the worst weapon in the game, although by the time "343 Guilty Spark" rolls around (and in some mods for ''Halo: Custom Edition''), Marines carry shotguns, a weapon capable of killing ''anything'' in one hit. It becomes somewhat hilarious to watch Marines mow through section after section of Covenant infantry with nothing but a 12 gauge shotgun.
8th Aug '16 3:49:28 PM ezetheigwe
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** Anyone can curb stomp the Elite Four of most games with Level 100 Pokémon traded from another game. Emerald, in particular, has [[OlympusMons Rayquaza]], who is accessible at Level 70 before the Elite Four and can take them all out solo with a few healing items between fights. [[spoiler:''This backfires when you reach Glacia and Wallace, because Rayquaza is a Dragon Pokémon and they both are Ice trainers. Or at least it would, if Rayquaza wasn't a mascot legendary Pokémon couldn't OHKO anything they put out.'']]

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** Anyone can curb stomp the Elite Four of most games with Level 100 Pokémon traded from another game. Emerald, in particular, has [[OlympusMons Rayquaza]], who is accessible at Level 70 before the Elite Four and can take them all out solo with a few healing items between fights. [[spoiler:''This backfires when you reach Glacia and Wallace, because Rayquaza is a Dragon Pokémon and they both are Ice trainers. Or at least it would, if Rayquaza wasn't a mascot legendary Pokémon and couldn't OHKO anything they put out.'']]
8th Aug '16 3:48:51 PM ezetheigwe
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** Anyone can curb stomp the Elite Four of most games with Level 100 Pokémon traded from another game. Emerald, in particular, has [[OlympusMons Rayquaza]], who is accessible at Level 70 before the Elite Four and can take them all out solo with a few healing items between fights. [[spoiler:''This backfires when you reach Glacia and Wallace, because Rayquaza is a Dragon Pokémon and they both are Ice trainers.'']]

to:

** Anyone can curb stomp the Elite Four of most games with Level 100 Pokémon traded from another game. Emerald, in particular, has [[OlympusMons Rayquaza]], who is accessible at Level 70 before the Elite Four and can take them all out solo with a few healing items between fights. [[spoiler:''This backfires when you reach Glacia and Wallace, because Rayquaza is a Dragon Pokémon and they both are Ice trainers. Or at least it would, if Rayquaza wasn't a mascot legendary Pokémon couldn't OHKO anything they put out.'']]
7th Aug '16 9:33:48 AM thatmadork
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*** Castles. Fight the mongols from behind walls with lots of archers that can lay stakes (If you are English, French, Byzantines or any other with stakes), or with pikemen covering the gate. NEVER, EVER fight the mongols in the open.

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*** Castles. Fight the mongols Mongols from behind walls with lots of archers that can lay stakes (If you are English, French, Byzantines or any other with stakes), or with pikemen covering the gate. NEVER, EVER fight the mongols Mongols in the open.open. In fact, if you have a faction with great heavy infantry like Denmark or Scotland, by fighting in this manner and only in this manner, ''[[DefeatingTheUndefeatable you can turn the curbstomp on them]]''.
13th Jul '16 8:57:58 AM Mhazard
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* The "[[EasierThanEasy No]] [[BulletHell Bullet]]" mode in ''VideoGame/DoDonpachi'' has you delivering this to the enemies, after hours of torments in an [[NintendoHard absurdly hard]] game even by ShootEmUp standard, it is satisfying to turn the table around and mop down waves of [[{{Mook}} Mooks]] with [[BulletHell Bullet Hells]].

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* The "[[EasierThanEasy No]] [[BulletHell Bullet]]" mode in ''VideoGame/DoDonpachi'' ''[[VideoGame/{{Donpachi}} DoDonpachi DaiOuJou]]'' has you delivering this to the enemies, after hours of torments in an [[NintendoHard absurdly hard]] game even by ShootEmUp standard, it is satisfying to turn the table around and mop down waves of [[{{Mook}} Mooks]] with [[BulletHell Bullet Hells]].
13th Jul '16 8:57:17 AM Mhazard
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* The "[[EasierThanEasy No]] [[BulletHell Bullet]]" mode in ''VideoGame/DoDonpachi'' has you delivering this to the enemies, after hours of torments in an [[NintendoHard absurdly hard]] game even by ShootEmUp standard, it is satisfying to turn the table around and mop down waves of [[{{Mook}} Mooks]] with [[BulletHell Bullet Hells]].
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