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* InSeriesNickname: "Bagel" for Nathan Stapley, and "Raz" for Razmig Mavlian.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DoTA'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DoTA'' ''VideoGame/DoTA2'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncients'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncients'' ''VideoGame/DoTA'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncientsTwo'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncientsTwo'' ''VideoGame/DefenseAgainstTheAncients'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncientsTwo'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead. That's three strikes.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncientsTwo'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead. That's three strikes.
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DefenseAgainstTheAncientsTwo'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Tim Schafer himself got his old job at LucasArts initially because he was a gamer, and he's also a huge metalhead. That's three strikes.
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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[VideoGame/MassiveChalice]]. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[VideoGame/MassiveChalice]].''VideoGame/MassiveChalice''. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[MassiveChalice]]. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[MassiveChalice]].[[VideoGame/MassiveChalice]]. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* MythologyGag: Pretty much every game they've made has at least one CallBack to a previous game they've made.
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* MythologyGag: Pretty much every game they've made has at least one CallBack to a previous game they've made. Expect 2HB to make some kind of cameo, too.
* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[MassiveChalice]]. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and [[MassiveChalice]]. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* KidHero: Razputin "Raz" Aquato in VideoGame/{{Psychonauts}}, Wren, Reynold, Everett, and Lucy in VideoGame/CostumeQuest, Charlie Blackmore in VideoGame/{{Stacking}}, & "Space Boy" (Shay Volta) and "Sacrifice Girl" in VideoGame/BrokenAge. The Twins of VideoGame/TheCave are more of the AntiHero variety.
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* KidHero: Razputin "Raz" Aquato in VideoGame/{{Psychonauts}}, Wren, Reynold, Everett, and Lucy in VideoGame/CostumeQuest, Charlie Blackmore in VideoGame/{{Stacking}}, & "Space Boy" (Shay Volta) and "Sacrifice Girl" (Velouria "Vella" Beastender Tartine) in VideoGame/BrokenAge. The Twins of VideoGame/TheCave are more of the AntiHero variety.
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* ProductionPosse: If Tim is the head of a certain game (and even sometimes when he isn't), you can expect Peter McConnell to be composing the soundtrack, while actors from ''Psychonauts'' (Richard Horvitz, Nikki Rapp, Stephen Stanton), ''Brutal Legend'' (Jack Black, Jennifer Hale), or various LucasArts projects he worked on back in the day to show up in the voice acting list.
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* ProductionPosse: If Tim is the head of a certain game (and even sometimes when he isn't), you can expect Peter McConnell [=McConnell=] to be composing the soundtrack, while actors from ''Psychonauts'' (Richard Horvitz, Nikki Rapp, Stephen Stanton), ''Brutal Legend'' (Jack Black, Jennifer Hale), or various LucasArts projects he worked on back in the day to show up in the voice acting list.
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* ''Autonomous'' (PC/Leap Motion Controller) - 2013
* ''Dropchord'' (PC/Leap Motion Controller) -2013
* ''Dropchord'' (PC/Leap Motion Controller) -2013
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* KidHero: Razputin "Raz" Aquato in VideoGame/{{Psychonauts}}, Wren, Reynold, Everett, and Lucy in VideoGame/CostumeQuest, Charlie Blackmore in VideoGame/{{Stacking}}, & "Space Boy" and "Sacrifice Girl" in VideoGame/BrokenAge. The Twins of VideoGame/TheCave are more of the AntiHero variety.
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* KidHero: Razputin "Raz" Aquato in VideoGame/{{Psychonauts}}, Wren, Reynold, Everett, and Lucy in VideoGame/CostumeQuest, Charlie Blackmore in VideoGame/{{Stacking}}, & "Space Boy" (Shay Volta) and "Sacrifice Girl" in VideoGame/BrokenAge. The Twins of VideoGame/TheCave are more of the AntiHero variety.
* ProductionPosse: If Tim is the head of a certain game (and even sometimes when he isn't), you can expect Peter McConnell to be composing the soundtrack, while actors from ''Psychonauts'' (Richard Horvitz, Nikki Rapp, Stephen Stanton), ''Brutal Legend'' (Jack Black, Jennifer Hale), or various LucasArts projects he worked on back in the day to show up in the voice acting list.
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* WhatCouldHaveBeen: Many of the "Amnesia Fortnight" prototypes are never made into games, although the devs who worked on them are still fond of their projects, and they've gained fans via the playable prototypes DF have released. The pitch video for VideoGame/MassiveChalice shows [[{{Showrunner}} Brad Muir]] is still grumpy over not being able to successfully pitch ''Brazen''.
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* WhatCouldHaveBeen: Many of the "Amnesia Fortnight" prototypes are never made into games, although the devs who worked on them are still fond of their projects, and they've gained fans via the playable prototypes DF have released. The pitch video for VideoGame/MassiveChalice shows [[{{Showrunner}} Brad Muir]] is still grumpy over not being able to successfully pitch ''Brazen''.
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Red links shouldn\'t be indexed...
[[/index]]
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[[/index]]
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* ''{{VideoGame/SpacebaseDF9}}'' - future, currently in Early Access Alpha
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* ''{{VideoGame/SpacebaseDF9}}'' ''VideoGame/SpacebaseDF9'' - future, currently in Early Access Alpha
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* ''{{VideoGame/SpacebaseDF9}}''
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* ''{{VideoGame/SpacebaseDF9}}''''{{VideoGame/SpacebaseDF9}}'' - future, currently in Early Access Alpha
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* ''VideoGame/BrokenAge'' - Q2 2013
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* ''VideoGame/BrokenAge'' - Q2 20132014
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Acclaimed Flop fits this better, seeing as fans don\'t hate the games (obviously)
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[CriticalDissonance poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[CriticalDissonance [[AcclaimedFlop poorly-selling]] ''VideoGame/{{Psychonauts}}''.
* AcclaimedFlop: Critics fall over themselves to praise and lavish love on their games. Almost everything they've ever put out has crashed and burned in stores. You can get most Double Fine games for about five bucks in remainder bins.
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* CriticalDissonance: Critics fall over themselves to praise and lavish love on their games. Almost everything they've ever put out has crashed and burned in stores. You can get most Double Fine games for about five bucks in remainder bins.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of MonkeyIsland, and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[CriticalDissonance poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of MonkeyIsland, ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[CriticalDissonance poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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* CriticalDissonance: Critics fall over themselves to praise and lavish love on their games. Almost everything they've ever put out has crashed and burned in stores. You can get most Double Fine games for about five bucks in remainder bins.
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It\'s not really vindicated, since it goes for less than ten bucks anywhere you can get it. If it were vindicated, the price would be higher.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of MonkeyIsland, and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[VindicatedByHistory initially poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of MonkeyIsland, and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[VindicatedByHistory initially [[CriticalDissonance poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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* EnsembleDarkhorse: "Pizza Box Guy", one of the untextured concept models from Massive Chalice. Once he was introduced, fans became fond of him, and asked to see him at MC Teamstreams.
** LittleMissBadass: Lili Zanotto from VideoGame/{{Psychonauts}} [[spoiler: even though she still gets kidnapped, she's the only kid aside from Raz not to get debrained]], Wren (if you choose her as the playable character, though she gets upgraded to this in the "Grubbins On Ice" DLC if you didn't) and Lucy in VideoGame/CostumeQuest [[spoiler: even though she gets kidnapped in the DLC]], and "Sacrifice Girl" from VideoGame/BrokenAge.
** LittleMissBadass: Lili Zanotto from VideoGame/{{Psychonauts}} [[spoiler: even though she still gets kidnapped, she's the only kid aside from Raz not to get debrained]], Wren (if you choose her as the playable character, though she gets upgraded to this in the "Grubbins On Ice" DLC if you didn't) and Lucy in VideoGame/CostumeQuest [[spoiler: even though she gets kidnapped in the DLC]], and "Sacrifice Girl" from VideoGame/BrokenAge.
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* EnsembleDarkhorse: "Pizza Box Guy", one of the untextured concept models from Massive Chalice. Once he was introduced, fans became fond of him, and asked to see him at MC Teamstreams.
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Double Fine now focuses on developing smaller titles instead of more expansive games. Recent projects of note include ''VideoGame/BrokenAge'' a 2D point-and-click adventure game funded through Kickstarter[[note]]as "Double Fine Adventure"[[/note]] and documented by 2 Player Productions, side-scrolling adventure platformer ''VideoGame/TheCave'' by Creator/RonGilbert, and four Amnesia Fortnight prototypes voted for and partially funded by the public through the Humble Indie Bundle.
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Double Fine now focuses on developing smaller titles instead of more expansive games. Recent projects of note include games, including ''VideoGame/BrokenAge'' a 2D point-and-click adventure game funded through Kickstarter[[note]]as "Double Fine Adventure"[[/note]] and documented by 2 Player Productions, side-scrolling adventure platformer ''VideoGame/TheCave'' by Creator/RonGilbert, and four Amnesia Fortnight prototypes voted for and partially funded by the public through the Humble Indie Bundle.
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* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and and Murderface]] all smoke cigars to show their manliness/badassery.
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* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and and Murderface]] all smoke cigars to show their manliness/badassery.
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According to Brad Muir the janitor\'s name is Murderface. See Giant Bomb Quick Look EX: Iron Brigade: Rise of the Martian Bear
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* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and an unnamed janitor]] all smoke cigars to show their manliness/badassery.
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* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and an unnamed janitor]] and Murderface]] all smoke cigars to show their manliness/badassery.
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*WhatCouldHaveBeen: Many of the "Amnesia Fortnight" prototypes are never made into games, although the devs who worked on them are still fond of their projects, and they've gained fans via the playable prototypes DF have released. The pitch video for VideoGame/MassiveChalice shows [[{{Showrunner}} Brad Muir]] is still grumpy over not being able to successfully pitch ''Brazen''.
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* ''VideoGame/{{Brazen}}'' - future
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* ''VideoGame/{{Brazen}}'' ''VideoGame/MassiveChalice'' - future
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* MythologyNod: Pretty much every game they've made has at least one CallBack to a previous game they've made.
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* MythologyNod: MythologyGag: Pretty much every game they've made has at least one CallBack to a previous game they've made.