Follow TV Tropes

Following

History Characters / TheSandmanSuperheroes

Go To

OR

Is there an issue? Send a MessageReason:
None


For information about him as Silver Scarab, go [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/Hawkman here]]

to:

For information about him as Silver Scarab, go [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/Hawkman [[Characters/InfinityInc here]]
Is there an issue? Send a MessageReason:
Added an index header for navigation.

Added DiffLines:

[[center:[-[[Characters/TheSandman1989 Main index]] | '''Superheroes''' | [[Characters/TheSandman1989TheEndless The Endless]] | [[Characters/TheSandman1989OtherSupernaturalBeings Other Supernatural Beings]] | [[Characters/TheSandman1989Humans Humans]]-]]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BroadStrokes: As mentioned on its own page, although ''Sandman Mystery Theatre'' is a different continuity, the events therein get referenced in the mainstream DCU (or at least New Earth continuity) often enough that it might be considered quasi-canon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InstantSedation: Depends on the continuity. In ''Sandman Mystery Theater'', his gas behaves a touch more realistically, with it taking a second or two to knock people out and some people being a bit resistant or even allergic. In normal continuity, it behaves like this trope, which could be explained away as Wesley further refining his formula.


Added DiffLines:

* DrivenToSuicide: As mentioned, he ultimately went insane and offed himself. Brute and Glob apparently altered his body to become a host for Hector Hall's spirit.
Is there an issue? Send a MessageReason:
None


Neil Gaiman's ''ComicBook/TheSandman'' revealed that some mortals were affected by the cosmic imbalance resulting from Dream of the Endless' imprisonment during the 20th century. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own 1930s-set Vertigo series, ''ComicBook/SandmanMysteryTheatre''.

to:

Neil Gaiman's ''ComicBook/TheSandman'' ''ComicBook/TheSandman1989'' revealed that some mortals were affected by the cosmic imbalance resulting from Dream of the Endless' imprisonment during the 20th century. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own 1930s-set Vertigo series, ''ComicBook/SandmanMysteryTheatre''.

Added: 1078

Changed: 303

Is there an issue? Send a MessageReason:
None


* GoOutWithASmile: He knew his death was coming and was completely content with it, wanting to be with his wife again. He even says he's gleefully excited for it.

to:

* GoOutWithASmile: He knew his death was coming and was completely content with it, wanting to be with his wife again. He even says he's gleefully excited for it. (That it also spares him from whatever torture Mordru would've inflicted first helps).



* [[MilitarySuperHero Ex-Military Super Hero]]: Wesley was a military aviator before becoming a costumed crime-fighter. He keeps in contact with former members of his unit, who are aware that he's now the Sandman.

to:

* [[MilitarySuperHero Ex-Military Super Hero]]: MilitarySuperHero: Wesley was a military aviator before becoming a costumed crime-fighter. He keeps in contact with former members of his unit, who are aware that he's now the Sandman.



* MyGodWhatHaveIDone: Understandably quite horrified to realize he put Sandy through a living hell for nothing.



First appeared in ''"Adventure Comics''" #69 (December, 1941), created by Mort Weisinger and Paul Norris. Assumed the Sandman mantle in ''"Justice Society of America'" vol. 3 #1 (February, 2007). The original "Sandy the Golden Boy", nephew of Wesley Dodds. He grew up into the first chairman of the modern incarnation of the ComicBook/JusticeSocietyOfAmerica, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer and Creator/GeoffJohns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. He eventually changed his name to the Sandman like his mentor.

to:

First appeared in ''"Adventure Comics''" #69 (December, 1941), created by Mort Weisinger and Paul Norris. Assumed the Sandman mantle in ''"Justice Society of America'" vol. 3 #1 (February, 2007). The original "Sandy the Golden Boy", nephew of Wesley Dodds. Sandy was transformed into a sand creature by an accident, and sealed away by Wesley for years until he managed to free himself, revealing he actually had retained his mind the whole time. He grew up into the first chairman of the modern incarnation of the ComicBook/JusticeSocietyOfAmerica, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer and Creator/GeoffJohns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. He eventually changed his name to the Sandman like his mentor.


Added DiffLines:

* AndIMustScream: He was stuck in stasis for decades (with the amount increasing thanks to ComicBookTime), and conscious for every minute of it.
* BeCarefulWhatYouWishFor: During the "Thy Kingdom Come" arc, Gog takes away his nightmares, but this means he's lost his lead of crooks. When Gog turns on the JSA, he forces Sand to have ''all'' his nightmares back, and amp up.


Added DiffLines:

* FishOutOfTemporalWater: Much like Captain America, he was out for several decades, and is a little befuddled by modern times.


Added DiffLines:

* NotEvilJustMisunderstood: After escaping from his cryogenic tube, he knew there was a disaster about to occur, but was unable to warn the JSA or JLA by the simple fact he didn't know ''how''.


Added DiffLines:

* SanitySlippage: Side-effect of being turned into a sand monster was going insane, which is why Wesley sealed him away. However, as Sandy reveals, the insanity wore off after a few ''hours''. Everyone's lucky he didn't GoMadFromTheIsolation of being in the tube for decades.
Is there an issue? Send a MessageReason:
rich idiot with no day job was disambiguated by TRS. Moving examples to proper tropes.


* MillionairePlayboy: Wesley Dodds focuses mostly on his job as a corporate executive, at least early in the series. Once the writer and artist change about six issues into the run, Wes becomes the standard "wealthy playboy" in the Bruce Wayne mold.



* RichIdiotWithNoDayJob: Averted at first. Wesley Dodds is very rich, but he's doesn't even pretend to be an idiot, and he does in fact have a job as a corporate executive, at least early in the series. Once the writer and artist change about six issues into the run, Wes becomes the standard "wealthy playboy" in the Bruce Wayne mold.
Is there an issue? Send a MessageReason:


* WeekendInventor: Though his "hobby" is fighting crime, Wesley is also an inventor, mainly of weapons. His very first story has him turning the plans for a "ray gun" over to the government, and he also carries a gas gun and sleeping gas of his own invention. Later on, he would invent the "wirepoon" and ultimately the silicon gun that would have a catastrophic effect on Sandy.
Is there an issue? Send a MessageReason:
Updating Formatting








[[/folder]]

to:

[[/folder]][[/folder]]
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoggedNiceGuy: He makes an appearance in ''ComicBook/WonderWoman'' #300, and tries very hard to win Diana's affections, despite the fact that she's engaged to Steve Trevor at the time.
Is there an issue? Send a MessageReason:
None


Other than Dream of the Endless, the Sandman was also the name of several superheroes from the Golden Age to the Modern Age.

to:

Other than Dream of the Endless, the Sandman was "The Sandman" is also the name of several superheroes from the Golden Age to the Modern Age.



First appeared in ''"New York World's Fair Comics''" #1 (April, 1939), created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, the 86 year old Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/LegionOfSuperHeroes Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.\\

to:

First appeared in ''"New York World's Fair Comics''" #1 (April, 1939), created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause cause, and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, the 86 year old 86-year-old Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/LegionOfSuperHeroes Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.\\



Neil Gaiman's ''ComicBook/TheSandman'' revealed that as a result of Dream of the Endless' imprisonment during the 20th century, some mortals were affected by the cosmic imbalance. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own, 1930s-set Vertigo series ''ComicBook/SandmanMysteryTheatre''.

to:

Neil Gaiman's ''ComicBook/TheSandman'' revealed that as a result of some mortals were affected by the cosmic imbalance resulting from Dream of the Endless' imprisonment during the 20th century, some mortals were affected by the cosmic imbalance.century. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own, own 1930s-set Vertigo series series, ''ComicBook/SandmanMysteryTheatre''.



* BadassNormal: Besides his prophetic dreams, he had no powers just his sleeping gas and other gadgets to fight with alongside characters like Franchise/{{Superman}}.

to:

* BadassNormal: Besides his prophetic dreams, he had no powers powers, just his sleeping gas and other gadgets to fight with alongside characters like Franchise/{{Superman}}.



* {{Expy}}: He didn't start out this way, but once Sandman switched costumes and got a kid sidekick, he was essentially an expy of Batman.

to:

* {{Expy}}: He didn't start out this way, as one, but once Sandman switched costumes and got a kid sidekick, he was essentially an expy of Batman.



* GenreShift: The Sandman started out as more pulp adventure than superhero, but the tone shifted over time, eventually culminating in a costume change and an all out embracing of superhero comics.

to:

* GenreShift: The Sandman started out as more pulp adventure than superhero, but the tone shifted over time, eventually culminating in a costume change and an all out all-out embracing of superhero comics.



* GoodCostumeSwitch: In Adventure Comics #68, Wesley is still fighting crime in his fedora, suit and gas mask. In issue #69, he's in a yellow and purple spandex suit fighting giant bees with his wirepoon, and he gains a kid sidekick. There's no reason given in-story at all, though in real life the character was simply adjusted to be more like the popular Batman and Superman.
* GrapplingHookPistol: the Wirepoon, the Sandman's second signature weapon after he abandons the gas gun. Decades before a grappling gun became standard equipment for Batman, the Sandman was using one.

to:

* GoodCostumeSwitch: In Adventure Comics #68, Wesley is still fighting crime in his fedora, suit suit, and gas mask. In issue #69, he's in a yellow and purple spandex suit fighting giant bees with his wirepoon, and he gains a kid sidekick. There's no reason given in-story at all, though in real life the character was simply adjusted to be more like the popular Batman and Superman.
* GrapplingHookPistol: the The Wirepoon, the Sandman's second signature weapon after he abandons the gas gun. Decades before a grappling gun became standard equipment for Batman, the Sandman was using one.



* Ex- MilitarySuperHero: Wesley was a military aviator before becoming a costumed crime-fighter. He keeps in contact with former members of his unit, who are aware that he's now the Sandman.

to:

* Ex- MilitarySuperHero: [[MilitarySuperHero Ex-Military Super Hero]]: Wesley was a military aviator before becoming a costumed crime-fighter. He keeps in contact with former members of his unit, who are aware that he's now the Sandman.



* NonPoweredCostumedHero: Wesley has no superpowers. His costume at first is a business suit with a cape and gas-mask, but later he goes all out with a gold and purple superhero costume.

to:

* NonPoweredCostumedHero: Wesley has no superpowers. His first costume at first is a business suit with a cape and gas-mask, gas mask, but later he goes all out with a gold and purple superhero costume.



* SuperheroesWearTights: Averted at first with the hat, suit and gas mask combo, but later played straight when Sandman switched to the yellow and purple spandex, complete with kid sidekick.
* TripleShifter: when does Wesley sleep?

to:

* SuperheroesWearTights: Averted at first with the hat, suit suit, and gas mask combo, but later played straight when Sandman switched switches to the yellow and purple spandex, complete with kid sidekick.
* TripleShifter: when When does Wesley sleep?



* WeekendInventor: though his "hobby" is fighting crime, Wesley is also an inventor, mainly of weapons. His very first story has him turning the plans for a "ray gun" over to the government, and he also carries a gas gun and sleeping gas of his own invention. Later on, he would invent the "wirepoon" and ultimately the silicon gun that would have a catastrophic effect on Sandy.
* WhereDoesHeGetAllThoseWonderfulToys: he invented them himself.

to:

* WeekendInventor: though Though his "hobby" is fighting crime, Wesley is also an inventor, mainly of weapons. His very first story has him turning the plans for a "ray gun" over to the government, and he also carries a gas gun and sleeping gas of his own invention. Later on, he would invent the "wirepoon" and ultimately the silicon gun that would have a catastrophic effect on Sandy.
* WhereDoesHeGetAllThoseWonderfulToys: he He invented them himself.



First appeared in ''"Sandman''" vol. 1 #1 (Winter, 1974), created by Creator/JackKirby and Joe Simon. Originally supposed to be the Sandman of legend, this bizarre character patrolled the "Dream Stream" to fight nightmares with the aid of two dreams named Brute and Glob, often helping out a young boy named Jed. After his short-lived series ended, it was {{Retcon}}ned that he was actually a psychologist named Garrett Sanford whose mind was trapped in a "Dream Dimension" while his physical body was in a coma. An appearance in ''ComicBook/InfinityInc'' revealed that Sanford had gone insane after his last appearance and committed suicide. Gaiman's ''Sandman'', finally, revealed that Brute and Glob were rogue nightmares from the Dreaming who were running amok in Morpheus's absence, the Dream Dimension was a pocket universe they created inside the mind of Jed Walker, and Sanford was just a plaything for them.

to:

First appeared in ''"Sandman''" vol. 1 #1 (Winter, 1974), created by Creator/JackKirby and Joe Simon. Originally supposed to be the Sandman of legend, this bizarre character patrolled the "Dream Stream" to fight nightmares with the aid of two dreams named Brute and Glob, often helping out a young boy named Jed. After his short-lived series ended, it was {{Retcon}}ned that he was actually a psychologist named Garrett Sanford whose mind was trapped in a "Dream Dimension" while his physical body was in a coma. An appearance in ''ComicBook/InfinityInc'' revealed that Sanford had gone insane after his last appearance and committed suicide. Finally, Gaiman's ''Sandman'', finally, ''Sandman'' revealed that Brute and Glob were rogue nightmares from the Dreaming who were running amok in Morpheus's absence, the Dream Dimension was a pocket universe they created inside the mind of Jed Walker, and Sanford was just a plaything for them.



First appeared as Silver Scarab in ''"All-Star Squadron''" #25 (September, 1983). Became the Sandman in ''"Infinity, Inc.'" #49 (May, 1988). After Garrett Sanford's death, DC superhero Silver Scarab--the son of the GoldenAge ComicBook/{{Hawkman}}--had his soul stuck in Sanford's body (long story) and his mind filling the same role under Brute and Glob. His wife, Lyta "the Fury" Hall, went to live with him in the Dream Dimension, and there they conceived Daniel Hall, who would later replace Morpheus as Dream. After Morpheus escaped his captivity, he destroyed the Dream Dimension, causing Hector's spirit to depart the mortal plane.

Hector Hall was later reincarnated as the new ComicBook/DoctorFate and joined the JSA, only to be killed again by ComicBook/TheSpectre. His soul now resides in the Dreaming alongside his once-son, Dream/Daniel.

to:

First appeared as Silver Scarab in ''"All-Star Squadron''" #25 (September, 1983). Became the Sandman in ''"Infinity, Inc.'" #49 (May, 1988). After Garrett Sanford's death, DC superhero Silver Scarab--the Scarab -- the son of the GoldenAge ComicBook/{{Hawkman}}--had ComicBook/{{Hawkman}} -- had his soul stuck in Sanford's body (long story) story), and his mind filling was conscripted to fill the same role under Brute and Glob. His wife, Lyta "the "The Fury" Hall, went to live with him in the Dream Dimension, and there they conceived Daniel Hall, who would later replace Morpheus as Dream. After Morpheus escaped his captivity, he destroyed the Dream Dimension, causing Hector's spirit to depart the mortal plane.

Hector Hall was later reincarnated as the new ComicBook/DoctorFate and joined the JSA, only to be killed again by ComicBook/TheSpectre. His soul now resides in the Dreaming alongside his once-son, Dream/Daniel.
Dream-Daniel.



* {{Brainwashed}}: Like Lyta, Hector was brainwashed into compliance with Brute and Glob's schemes. In his case he became a stereotypical [[TheCape Cape]] who had wacky adventures.

to:

* {{Brainwashed}}: Like Lyta, Hector was brainwashed into compliance with Brute and Glob's schemes. In his case case, he became a stereotypical [[TheCape Cape]] who had went on wacky adventures.



* NoAnimosityInTheAfterlife: He no longer has the perpetual chip on his shoulder he did in life...of course he's not really his old self at all, thanks to Brute and Glob's influence.
* TookALevelInDumbass: Was completely oblivious to the fact that his wife had been pregnant for about two years, and when it was finally brought to his attention, he didn't really give much thought to it. Really, Hall's mentality had slightly devolved as his wife drifted away from reality. He went from a competent superhero to one who fought rather nonsensical battles against bizarrely weak villains.

to:

* NoAnimosityInTheAfterlife: He no longer has the perpetual chip on his shoulder he did in life... of course course, he's not really his old self at all, thanks to Brute and Glob's influence.
* TookALevelInDumbass: Was He was completely oblivious to the fact that his wife had been pregnant for about two years, and when it was finally brought to his attention, he didn't really give much thought to it. Really, Hall's mentality had slightly devolved as just like his wife drifted away from reality. He went from a competent superhero to one who fought rather nonsensical battles against bizarrely weak villains.



First appeared in ''"Adventure Comics''" #69 (December, 1941), created by Mort Weisinger and Paul Norris. Assumed the Sandman mantle in ''"Justice Society of America'" vol. 3 #1 (February, 2007). The original "Sandy the Golden Boy", nephew of Wesley Dodds. Grew up into the first chairman of the modern incarnation of the ComicBook/JusticeSocietyOfAmerica, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer & Creator/GeoffJohns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. Eventually changed his name to the Sandman like his mentor.

to:

First appeared in ''"Adventure Comics''" #69 (December, 1941), created by Mort Weisinger and Paul Norris. Assumed the Sandman mantle in ''"Justice Society of America'" vol. 3 #1 (February, 2007). The original "Sandy the Golden Boy", nephew of Wesley Dodds. Grew He grew up into the first chairman of the modern incarnation of the ComicBook/JusticeSocietyOfAmerica, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer & and Creator/GeoffJohns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. Eventually He eventually changed his name to the Sandman like his mentor.



* DishingOutDirt: Gains these powers after the first arc thanks to his past as a silica-based creature, thus becoming decent in a fight rather than a BadassNormal.
* LegacyCharacter: Of the original Sandman, Wesley Dodds.
* OutOfFocus: ''Heavily'' out of focus. People tend to forget that he was even ''on'' the JSA. He shows up to have a fortuitous dream, but rarely gets involved in any fights. And he was once the leader and main character of the book.

to:

* DishingOutDirt: Gains He gains these powers after the first arc thanks to his past as a silica-based creature, thus becoming decent in a fight rather than getting the edge over a BadassNormal.
* LegacyCharacter: Of For the original Sandman, Wesley Dodds.
* OutOfFocus: ''Heavily'' out of focus. People tend to forget that he was even ''on'' ''in'' the JSA. He shows up to have a fortuitous dream, but rarely gets involved in any fights. And he was once the leader and main character of the book.

Added: 3470

Changed: 845

Is there an issue? Send a MessageReason:
None


First appeared in ''New York World's Fair Comics'' #1, created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/LegionOfSuperHeroes Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.

Gaiman's ''Sandman'' revealed that as a result of Dream's imprisonment during the 20th century, some mortals were affected by the cosmic imbalance. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own, 1930s-set Vertigo series ''ComicBook/SandmanMysteryTheatre''.

to:

First appeared in ''New ''"New York World's Fair Comics'' #1, Comics''" #1 (April, 1939), created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, the 86 year old Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/LegionOfSuperHeroes Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.

rebirth.\\
\\
Neil
Gaiman's ''Sandman'' ''ComicBook/TheSandman'' revealed that as a result of Dream's Dream of the Endless' imprisonment during the 20th century, some mortals were affected by the cosmic imbalance. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own, 1930s-set Vertigo series ''ComicBook/SandmanMysteryTheatre''.
''ComicBook/SandmanMysteryTheatre''.



* BadassNormal: His prophetic dreams were the only power he had.

to:

* AcePilot: Surprisingly, Wesley Dodds is an excellent airplane pilot, and so are some of his closest friends. All are veterans of the US Navy.
* BadassNormal: His Besides his prophetic dreams were the only power dreams, he had.had no powers just his sleeping gas and other gadgets to fight with alongside characters like Franchise/{{Superman}}.



* DemotedToExtra: Reading ''ComicBook/JusticeSocietyOfAmerica'' can be a bit jarring if you're a fan of ''ComicBook/SandmanMysteryTheatre''. After the Golden Age Sandman spent years as the hero of his own cult classic series, he's reduced to a mere scene-filler in JSA.
* GasMaskLongcoat: The UrExample.

to:

* TheCommissionerGordon: District Attorney Belmont, who has seen Wes Dodds unmasked and knows that he's involved with his daughter Dian.
* DemotedToExtra: Reading ''ComicBook/JusticeSocietyOfAmerica'' can be a bit jarring if you're a fan of ''ComicBook/SandmanMysteryTheatre''. After the Golden Age Sandman spent years as the hero of his own cult classic series, he's reduced to a mere scene-filler in JSA. He's eventually killed off in the first issue of JSA.
* {{Expy}}: He didn't start out this way, but once Sandman switched costumes and got a kid sidekick, he was essentially an expy of Batman.
* FedoraOfAsskicking: In his original GasMaskLongcoat costume.
* GasMaskLongcoat: The UrExample.UrExample, though in the Golden Age, Wesley Dodds wore a suit and a cape with his custom gas mask rather than a longcoat.
* GenreShift: The Sandman started out as more pulp adventure than superhero, but the tone shifted over time, eventually culminating in a costume change and an all out embracing of superhero comics.
* GoOutWithASmile: He knew his death was coming and was completely content with it, wanting to be with his wife again. He even says he's gleefully excited for it.
* GoodCostumeSwitch: In Adventure Comics #68, Wesley is still fighting crime in his fedora, suit and gas mask. In issue #69, he's in a yellow and purple spandex suit fighting giant bees with his wirepoon, and he gains a kid sidekick. There's no reason given in-story at all, though in real life the character was simply adjusted to be more like the popular Batman and Superman.
* GrapplingHookPistol: the Wirepoon, the Sandman's second signature weapon after he abandons the gas gun. Decades before a grappling gun became standard equipment for Batman, the Sandman was using one.
* HeelFaceTurn: Dian in her first appearance is a known thief, though she reforms rather quickly and becomes Wesley's girlfriend and partner in crime-fighting.
* HonestCorporateExecutive: In his first appearance, Wesley is an executive in the Dodds-Bessing Steel Corporation, and heir to the vast Dodds-Bessing fortune. This is only rarely mentioned later on.
* Ex- MilitarySuperHero: Wesley was a military aviator before becoming a costumed crime-fighter. He keeps in contact with former members of his unit, who are aware that he's now the Sandman.


Added DiffLines:

* NonPoweredCostumedHero: Wesley has no superpowers. His costume at first is a business suit with a cape and gas-mask, but later he goes all out with a gold and purple superhero costume.
* OnlyAFleshWound: Wesley is shot several times during his Adventure Comics run. Sometimes it barely slows him down, sometimes he has to spend time recovering.
* RichIdiotWithNoDayJob: Averted at first. Wesley Dodds is very rich, but he's doesn't even pretend to be an idiot, and he does in fact have a job as a corporate executive, at least early in the series. Once the writer and artist change about six issues into the run, Wes becomes the standard "wealthy playboy" in the Bruce Wayne mold.


Added DiffLines:

* SuperheroesWearTights: Averted at first with the hat, suit and gas mask combo, but later played straight when Sandman switched to the yellow and purple spandex, complete with kid sidekick.
* TripleShifter: when does Wesley sleep?
* TheUnmasking: Wes reveals his face to D.A. Belmont after returning his now-grown daughter to him and saving his life.
* WeekendInventor: though his "hobby" is fighting crime, Wesley is also an inventor, mainly of weapons. His very first story has him turning the plans for a "ray gun" over to the government, and he also carries a gas gun and sleeping gas of his own invention. Later on, he would invent the "wirepoon" and ultimately the silicon gun that would have a catastrophic effect on Sandy.
* WhereDoesHeGetAllThoseWonderfulToys: he invented them himself.
Is there an issue? Send a MessageReason:
None


First appeared in ''New York World's Fair Comics'' #1, created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/{{Legion of Super-Heroes}} Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.

to:

First appeared in ''New York World's Fair Comics'' #1, created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/{{Legion of Super-Heroes}} [[Comicbook/LegionOfSuperHeroes Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.

Added: 17

Removed: 17

Is there an issue? Send a MessageReason:
None


[[foldercontrol]]




[[foldercontrol]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[foldercontrol]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Is there an issue? Send a MessageReason:
None


Before Neil Gaiman's ''ComicBook/TheSandman'', the Sandman was the name of several superheroes.

to:

Before Neil Gaiman's ''ComicBook/TheSandman'', Other than Dream of the Endless, the Sandman was also the name of several superheroes.
superheroes from the Golden Age to the Modern Age.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!Superheroes
Before Neil Gaiman's ''ComicBook/TheSandman'', the Sandman was the name of several superheroes.

[[folder:Sandman I / Wesley Dodds]]
[[quoteright:245:https://static.tvtropes.org/pmwiki/pub/images/wesley_dodds.JPG]]
!!!'''Voiced By:''' Creator/RayPorter (Audible Audiobook)

First appeared in ''New York World's Fair Comics'' #1, created by Gardner Fox and Bert Christman. One of the first superheroes of the 20th century, Wesley Dodds was plagued with prophetic dreams that impelled him to fight crime. He invented a sleeping-gas gun and "wirepoon" (a gun-mounted grappling hook) to help him in his cause and became a founding member of the ComicBook/JusticeSocietyOfAmerica. Shortly before the refounding of the modern JSA, Wesley Dodds committed suicide to prevent the EvilSorcerer [[Comicbook/{{Legion of Super-Heroes}} Mordru]] from extracting important information from him; his funeral set the stage for the JSA's rebirth.

Gaiman's ''Sandman'' revealed that as a result of Dream's imprisonment during the 20th century, some mortals were affected by the cosmic imbalance. Dodds held a piece of the Dreaming inside him, and this was the cause of his prophetic dreams. Dodds also had his own, 1930s-set Vertigo series ''ComicBook/SandmanMysteryTheatre''.
----
* BadassNormal: His prophetic dreams were the only power he had.
* BigApplesauce: Dodds originally operated out of "York City". This was later retconned into the actual New York City.
* BlessedWithSuck: His prophetic nightmares.
* CatchPhrase: The short poem he left at the scene of every crime he stopped. "There is no land beyond the law where tyrants rule with unshakable power! 'Tis but a dream from which the evil wake to face their fate... their terrifying hour!"
* DemotedToExtra: Reading ''ComicBook/JusticeSocietyOfAmerica'' can be a bit jarring if you're a fan of ''ComicBook/SandmanMysteryTheatre''. After the Golden Age Sandman spent years as the hero of his own cult classic series, he's reduced to a mere scene-filler in JSA.
* GasMaskLongcoat: The UrExample.
* MyGreatestFailure: Turning his sidekick, Sandy, into a rock monster in the 1950s. (He got better.)
* StarterVillain: Boris Leland, a spy who stole plans for a device Wesley was planning to show at the New York World's Fair. He's taken to prison by the end of the first issue.
[[/folder]]

[[folder:Sandman II / Garrett Sanford]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/sandman_dc_comics_kirby_garrett_sanford.jpg]]

First appeared in ''"Sandman''" vol. 1 #1 (Winter, 1974), created by Creator/JackKirby and Joe Simon. Originally supposed to be the Sandman of legend, this bizarre character patrolled the "Dream Stream" to fight nightmares with the aid of two dreams named Brute and Glob, often helping out a young boy named Jed. After his short-lived series ended, it was {{Retcon}}ned that he was actually a psychologist named Garrett Sanford whose mind was trapped in a "Dream Dimension" while his physical body was in a coma. An appearance in ''ComicBook/InfinityInc'' revealed that Sanford had gone insane after his last appearance and committed suicide. Gaiman's ''Sandman'', finally, revealed that Brute and Glob were rogue nightmares from the Dreaming who were running amok in Morpheus's absence, the Dream Dimension was a pocket universe they created inside the mind of Jed Walker, and Sanford was just a plaything for them.

----
* CerebusRetcon: A victim of it, over and over again.
* DroppedABridgeOnHim: All in all, he got a very unceremonious death, considering he was created by the King of Comics.
* UnwittingPawn: Brute and Glob orchestrated the whole "Dream Dimension" scheme.
[[/folder]]

[[folder:Sandman III / Hector Hall]]
[[quoteright:198:https://static.tvtropes.org/pmwiki/pub/images/sandman_hector_hall.jpg]]
!!!'''Voiced By:''' Creator/RayPorter (Audible Audiobook)

First appeared as Silver Scarab in ''"All-Star Squadron''" #25 (September, 1983). Became the Sandman in ''"Infinity, Inc.'" #49 (May, 1988). After Garrett Sanford's death, DC superhero Silver Scarab--the son of the GoldenAge ComicBook/{{Hawkman}}--had his soul stuck in Sanford's body (long story) and his mind filling the same role under Brute and Glob. His wife, Lyta "the Fury" Hall, went to live with him in the Dream Dimension, and there they conceived Daniel Hall, who would later replace Morpheus as Dream. After Morpheus escaped his captivity, he destroyed the Dream Dimension, causing Hector's spirit to depart the mortal plane.

Hector Hall was later reincarnated as the new ComicBook/DoctorFate and joined the JSA, only to be killed again by ComicBook/TheSpectre. His soul now resides in the Dreaming alongside his once-son, Dream/Daniel.

For information about him as Silver Scarab, go [[https://tvtropes.org/pmwiki/pmwiki.php/Characters/Hawkman here]]
----
* {{Brainwashed}}: Like Lyta, Hector was brainwashed into compliance with Brute and Glob's schemes. In his case he became a stereotypical [[TheCape Cape]] who had wacky adventures.
%%* DroppedABridgeOnHim: Twice.%%ZCE
* NiceGuy: Really, despite being a bit of a {{Cloudcuckoolander}} who grew more and more ridiculous during his time as the Sandman, he remained an honest and good-hearted person who really did his best to help people in need.
* NoAnimosityInTheAfterlife: He no longer has the perpetual chip on his shoulder he did in life...of course he's not really his old self at all, thanks to Brute and Glob's influence.
* TookALevelInDumbass: Was completely oblivious to the fact that his wife had been pregnant for about two years, and when it was finally brought to his attention, he didn't really give much thought to it. Really, Hall's mentality had slightly devolved as his wife drifted away from reality. He went from a competent superhero to one who fought rather nonsensical battles against bizarrely weak villains.
[[/folder]]

[[folder:Sandy the Golden Boy / Sand / Sandman IV / Sanderson Hawkins]]
[[quoteright:208:https://static.tvtropes.org/pmwiki/pub/images/sandman_iv.jpg]]

First appeared in ''"Adventure Comics''" #69 (December, 1941), created by Mort Weisinger and Paul Norris. Assumed the Sandman mantle in ''"Justice Society of America'" vol. 3 #1 (February, 2007). The original "Sandy the Golden Boy", nephew of Wesley Dodds. Grew up into the first chairman of the modern incarnation of the ComicBook/JusticeSocietyOfAmerica, leading the team through many adventures. He gained super-powers and, after Wesley's death, inherited his prophetic dreams, but eventually got written out as the writer-switch between David Goyer & Creator/GeoffJohns went underway, disappearing into the Earth for a while, and losing his leadership position to Mr. Terrific. Eventually changed his name to the Sandman like his mentor.

----
* BlessedWithSuck: His power of having nightmares about crimes in the future means that he can't sleep several nights, and sees some truly horrific things.
* DishingOutDirt: Gains these powers after the first arc thanks to his past as a silica-based creature, thus becoming decent in a fight rather than a BadassNormal.
* LegacyCharacter: Of the original Sandman, Wesley Dodds.
* OutOfFocus: ''Heavily'' out of focus. People tend to forget that he was even ''on'' the JSA. He shows up to have a fortuitous dream, but rarely gets involved in any fights. And he was once the leader and main character of the book.
* PutOnABus: He disappeared into the Earth to save the world, and was gone for a couple arcs in ''JSA'', including the big one, Black Reign.
[[/folder]]

Top